diff options
Diffstat (limited to 'source/blender/render/intern/source/rayshade.c')
-rw-r--r-- | source/blender/render/intern/source/rayshade.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c index 33523ab346f..c68fb578d4c 100644 --- a/source/blender/render/intern/source/rayshade.c +++ b/source/blender/render/intern/source/rayshade.c @@ -88,7 +88,7 @@ static int test_break(void *data) static void RE_rayobject_config_control(RayObject *r, Render *re) { if (RE_rayobject_isRayAPI(r)) { - r = RE_rayobject_align( r ); + r = RE_rayobject_align(r); r->control.data = re; r->control.test_break = test_break; } @@ -177,7 +177,7 @@ void freeraytree(Render *re) #ifdef RE_RAYCOUNTER { RayCounter sum; - memset( &sum, 0, sizeof(sum) ); + memset(&sum, 0, sizeof(sum)); int i; for (i=0; i<BLENDER_MAX_THREADS; i++) RE_RC_MERGE(&sum, re_rc_counter+i); @@ -252,17 +252,17 @@ RayObject* makeraytree_object(Render *re, ObjectInstanceRen *obi) VlakRen *vlr = obr->vlaknodes[v>>8].vlak + (v&255); if (is_raytraceable_vlr(re, vlr)) { if ((re->r.raytrace_options & R_RAYTRACE_USE_LOCAL_COORDS)) { - RE_rayobject_add( raytree, RE_vlakprimitive_from_vlak( vlakprimitive, obi, vlr ) ); + RE_rayobject_add(raytree, RE_vlakprimitive_from_vlak(vlakprimitive, obi, vlr)); vlakprimitive++; } else { RE_rayface_from_vlak(face, obi, vlr); - RE_rayobject_add( raytree, RE_rayobject_unalignRayFace(face) ); + RE_rayobject_add(raytree, RE_rayobject_unalignRayFace(face)); face++; } } } - RE_rayobject_done( raytree ); + RE_rayobject_done(raytree); /* in case of cancel during build, raytree is not usable */ if (test_break(re)) @@ -355,7 +355,7 @@ static void makeraytree_single(Render *re) break; if (obj) - RE_rayobject_add( re->raytree, obj ); + RE_rayobject_add(re->raytree, obj); } else { int v; @@ -370,7 +370,7 @@ static void makeraytree_single(Render *re) if (is_raytraceable_vlr(re, vlr)) { if ((re->r.raytrace_options & R_RAYTRACE_USE_LOCAL_COORDS)) { RayObject *obj = RE_vlakprimitive_from_vlak( vlakprimitive, obi, vlr ); - RE_rayobject_add( raytree, obj ); + RE_rayobject_add(raytree, obj); vlakprimitive++; } else { @@ -383,7 +383,7 @@ static void makeraytree_single(Render *re) mul_m4_v3(obi->mat, face->v4); } - RE_rayobject_add( raytree, RE_rayobject_unalignRayFace(face) ); + RE_rayobject_add(raytree, RE_rayobject_unalignRayFace(face)); face++; } } @@ -395,7 +395,7 @@ static void makeraytree_single(Render *re) re->i.infostr= "Raytree.. building"; re->stats_draw(re->sdh, &re->i); - RE_rayobject_done( raytree ); + RE_rayobject_done(raytree); } } @@ -424,7 +424,7 @@ void makeraytree(Render *re) //Calculate raytree max_size //This is ONLY needed to kept a bogus behavior of SUN and HEMI lights INIT_MINMAX(min, max); - RE_rayobject_merge_bb( re->raytree, min, max ); + RE_rayobject_merge_bb(re->raytree, min, max); for (i=0; i<3; i++) { min[i] += 0.01f; max[i] += 0.01f; @@ -439,7 +439,7 @@ void makeraytree(Render *re) } #ifdef RE_RAYCOUNTER - memset( re_rc_counter, 0, sizeof(re_rc_counter) ); + memset(re_rc_counter, 0, sizeof(re_rc_counter)); #endif } @@ -692,7 +692,7 @@ static void traceray(ShadeInput *origshi, ShadeResult *origshr, short depth, con float dist_mir = origshi->mat->dist_mir; copy_v3_v3(isec.start, start); - copy_v3_v3(isec.dir, dir ); + copy_v3_v3(isec.dir, dir); isec.dist = dist_mir > 0 ? dist_mir : RE_RAYTRACE_MAXDIST; isec.mode= RE_RAY_MIRROR; isec.check = RE_CHECK_VLR_RENDER; @@ -1239,7 +1239,7 @@ static int adaptive_sample_contrast_val(int samples, float prev, float val, floa /* if the last sample's contribution to the total value was below a small threshold * (i.e. the samples taken are very similar), then taking more samples that are probably * going to be the same is wasting effort */ - if (fabsf( prev/(float)(samples-1) - val/(float)samples ) < thresh) { + if (fabsf(prev / (float)(samples - 1) - val / (float)samples ) < thresh) { return 1; } else @@ -1679,7 +1679,7 @@ static int UNUSED_FUNCTION(ray_trace_shadow_rad)(ShadeInput *ship, ShadeResult * vec[2]-= vec[2]; } - copy_v3_v3(isec.dir, vec ); + copy_v3_v3(isec.dir, vec); isec.dist = RE_RAYTRACE_MAXDIST; if (RE_rayobject_raycast(R.raytree, &isec)) { @@ -1889,7 +1889,7 @@ static void ray_ao_qmc(ShadeInput *shi, float ao[3], float env[3]) isec.lay= -1; copy_v3_v3(isec.start, shi->co); - RE_rayobject_hint_bb( R.raytree, &point_hint, isec.start, isec.start ); + RE_rayobject_hint_bb(R.raytree, &point_hint, isec.start, isec.start); isec.hint = &point_hint; zero_v3(ao); @@ -2029,7 +2029,7 @@ static void ray_ao_spheresamp(ShadeInput *shi, float ao[3], float env[3]) isec.lay= -1; copy_v3_v3(isec.start, shi->co); - RE_rayobject_hint_bb( R.raytree, &point_hint, isec.start, isec.start ); + RE_rayobject_hint_bb(R.raytree, &point_hint, isec.start, isec.start); isec.hint = &point_hint; zero_v3(ao); @@ -2237,7 +2237,7 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, const float lampco[3], for (i=0; i<totjitco; i++) { DO_MINMAX(jitco[i], min, max); } - RE_rayobject_hint_bb( R.raytree, &bb_hint, min, max); + RE_rayobject_hint_bb(R.raytree, &bb_hint, min, max); isec->hint = &bb_hint; isec->check = RE_CHECK_VLR_RENDER; @@ -2386,7 +2386,7 @@ static void ray_shadow_jitter(ShadeInput *shi, LampRen *lar, const float lampco[ copy_v3_v3(isec->start, shi->co); isec->orig.ob = shi->obi; isec->orig.face = shi->vlr; - RE_rayobject_hint_bb( R.raytree, &point_hint, isec->start, isec->start ); + RE_rayobject_hint_bb(R.raytree, &point_hint, isec->start, isec->start); isec->hint = &point_hint; while (a--) { |