diff options
Diffstat (limited to 'source/blender/render/intern/source/shadeinput.c')
-rw-r--r-- | source/blender/render/intern/source/shadeinput.c | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/source/blender/render/intern/source/shadeinput.c b/source/blender/render/intern/source/shadeinput.c index 35ab06cc564..ff543b8ce06 100644 --- a/source/blender/render/intern/source/shadeinput.c +++ b/source/blender/render/intern/source/shadeinput.c @@ -44,6 +44,7 @@ #include "DNA_material_types.h" #include "BKE_colortools.h" +#include "BKE_scene.h" #include "BKE_node.h" @@ -1321,12 +1322,7 @@ void shade_input_initialize(ShadeInput *shi, RenderPart *pa, RenderLayer *rl, in shi->thread = pa->thread; shi->do_preview = (R.r.scemode & R_MATNODE_PREVIEW) != 0; - /* OCIO_TODO: for now assume color management is always enabled and vertes colors are in sRGB space - * probably would be nice to have this things configurable, but for now it should work - * also probably this flag could be removed (in separated commit) before the release - * since it's not actually meaningful anymore - */ - shi->do_manage = TRUE; + shi->do_manage = BKE_scene_check_color_management_enabled(R.scene); shi->lay = rl->lay; shi->layflag = rl->layflag; |