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Diffstat (limited to 'source/blender/render/intern/source/strand.c')
-rw-r--r--source/blender/render/intern/source/strand.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c
index 6b52d4aa419..5fde688481a 100644
--- a/source/blender/render/intern/source/strand.c
+++ b/source/blender/render/intern/source/strand.c
@@ -68,7 +68,7 @@ static float strand_eval_width(Material *ma, float strandco)
fac= pow(strandco, 1.0f/(1.0f-ma->strand_ease));
}
else fac= strandco;
-
+
return ((1.0f-fac)*ma->strand_sta + (fac)*ma->strand_end);
}
@@ -131,7 +131,7 @@ void strand_eval_point(StrandSegment *sseg, StrandPoint *spoint)
negate_v3(spoint->nor);
spoint->width= strand_eval_width(ma, spoint->strandco);
-
+
/* simplification */
simplify= RE_strandren_get_simplify(strandbuf->obr, sseg->strand, 0);
spoint->alpha= (simplify)? simplify[1]: 1.0f;
@@ -285,10 +285,10 @@ static void strand_shade_point(Render *re, ShadeSample *ssamp, StrandSegment *ss
shade_input_set_strand(shi, sseg->strand, spoint);
shade_input_set_strand_texco(shi, sseg->strand, sseg->v[1], spoint);
-
+
/* init material vars */
shade_input_init_material(shi);
-
+
/* shade */
shade_samples_do_AO(ssamp);
shade_input_do_shade(shi, shr);
@@ -300,7 +300,7 @@ static void strand_shade_point(Render *re, ShadeSample *ssamp, StrandSegment *ss
if (re->flag & R_LAMPHALO)
if (shi->layflag & SCE_LAY_HALO)
renderspothalo(shi, shr->combined, shr->combined[3]);
-
+
shi->strand= NULL;
}
@@ -325,7 +325,7 @@ StrandShadeCache *strand_shade_cache_create(void)
cache->resulthash= BLI_ghash_pair_new("strand_shade_cache_create1 gh");
cache->refcounthash= BLI_ghash_pair_new("strand_shade_cache_create2 gh");
cache->memarena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "strand shade cache arena");
-
+
return cache;
}
@@ -367,7 +367,7 @@ static void strand_shade_get(Render *re, StrandShadeCache *cache, ShadeSample *s
else
/* already shaded, just copy previous result from hash */
ssamp->shr[0]= entry->shr;
-
+
/* lower reference count and remove if not needed anymore by any samples */
(*refcount)--;
if (*refcount == 0) {
@@ -536,10 +536,10 @@ static void do_strand_fillac(void *handle, int x, int y, float u, float v, float
/* find the z of the sample */
PixStr *ps;
intptr_t *rd= spart->rectdaps + offset;
-
+
bufferz= 0x7FFFFFFF;
if (spart->rectmask) maskz= 0x7FFFFFFF;
-
+
if (*rd) {
for (ps= (PixStr *)(*rd); ps; ps= ps->next) {
if (mask & ps->mask) {
@@ -609,7 +609,7 @@ static int strand_test_clip(float winmat[4][4], ZSpan *UNUSED(zspan), float *bou
if (hoco[0]+widthx < bounds[0]*hoco[3]) clipflag |= 1;
else if (hoco[0]-widthx > bounds[1]*hoco[3]) clipflag |= 2;
-
+
if (hoco[1]-widthy > bounds[3]*hoco[3]) clipflag |= 4;
else if (hoco[1]+widthy < bounds[2]*hoco[3]) clipflag |= 8;
@@ -713,7 +713,7 @@ static int strand_segment_recursive(Render *re, float winmat[4][4], StrandPart *
if (len1 == 0.0f || len2 == 0.0f)
return 0;
-
+
dot= d1[0]*d2[0] + d1[1]*d2[1];
if (dot*dot > sseg->sqadaptcos*len1*len2)
return 0;
@@ -735,7 +735,7 @@ static int strand_segment_recursive(Render *re, float winmat[4][4], StrandPart *
strand_render(re, sseg, winmat, spart, zspan, totzspan, p1, &p);
if (!strand_segment_recursive(re, winmat, spart, zspan, totzspan, sseg, &p, p2, depth+1))
strand_render(re, sseg, winmat, spart, zspan, totzspan, &p, p2);
-
+
return 1;
}
@@ -818,7 +818,7 @@ int zbuffer_strands_abuf(Render *re, RenderPart *pa, APixstrand *apixbuf, ListBa
/* needed for transform from hoco to zbuffer co */
zspan.zmulx= ((float)winx)/2.0f;
zspan.zmuly= ((float)winy)/2.0f;
-
+
zspan.zofsx= -pa->disprect.xmin;
zspan.zofsy= -pa->disprect.ymin;
@@ -866,7 +866,7 @@ int zbuffer_strands_abuf(Render *re, RenderPart *pa, APixstrand *apixbuf, ListBa
if (clip_render_object(obi->obr->boundbox, bounds, obwinmat))
continue;
-
+
widthx= obr->strandbuf->maxwidth*obwinmat[0][0];
widthy= obr->strandbuf->maxwidth*obwinmat[1][1];
@@ -962,7 +962,7 @@ int zbuffer_strands_abuf(Render *re, RenderPart *pa, APixstrand *apixbuf, ListBa
if (sortsegments)
MEM_freeN(sortsegments);
MEM_freeN(spart.totapixbuf);
-
+
zbuf_free_span(&zspan);
return totsegment;
@@ -1057,7 +1057,7 @@ void strand_minmax(StrandRen *strand, float min[3], float max[3], const float wi
for (a=0, svert=strand->vert; a<strand->totvert; a++, svert++) {
copy_v3_v3(vec, svert->co);
minmax_v3v3_v3(min, max, vec);
-
+
if (width!=0.0f) {
add_v3_fl(vec, width);
minmax_v3v3_v3(min, max, vec);