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-rw-r--r--source/blender/render/intern/source/shadbuf.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/render/intern/source/shadbuf.c b/source/blender/render/intern/source/shadbuf.c
index 04e9177241b..3f2ed75f5a4 100644
--- a/source/blender/render/intern/source/shadbuf.c
+++ b/source/blender/render/intern/source/shadbuf.c
@@ -1086,7 +1086,7 @@ static float readshadowbuf(ShadBuf *shb, ShadSampleBuf *shsample, int bias, int
else {
/* got warning on this for 64 bits.... */
/* but it's working code! in this case rz is not a pointer but zvalue (ton) */
- zsamp= GET_INT_FROM_POINTER(rz);
+ zsamp= POINTER_AS_INT(rz);
}
/* tricky stuff here; we use ints which can overflow easily with bias values */
@@ -1270,7 +1270,7 @@ static float readshadowbuf_halo(ShadBuf *shb, ShadSampleBuf *shsample, int xs, i
else {
/* same as before */
/* still working code! (ton) */
- zsamp= GET_INT_FROM_POINTER(rz);
+ zsamp= POINTER_AS_INT(rz);
}
/* NO schadow when sampled at 'eternal' distance */