diff options
Diffstat (limited to 'source/blender/render')
5 files changed, 26 insertions, 1 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index f535aa5aa71..eaa4cf2c69c 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -381,7 +381,7 @@ bool RE_allow_render_generic_object(struct Object *ob); /* RE_updateRenderInstances flag */ enum { RE_OBJECT_INSTANCES_UPDATE_VIEW = (1 << 0), - RE_OBJECT_INSTANCES_UPDATE_OBMAT = (1 << 1), + RE_OBJECT_INSTANCES_UPDATE_OBMAT = (1 << 1) }; void RE_updateRenderInstances(Render *re, int flag); diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h index ae389fdfd2e..b64c0c8fc52 100644 --- a/source/blender/render/extern/include/RE_shader_ext.h +++ b/source/blender/render/extern/include/RE_shader_ext.h @@ -178,6 +178,7 @@ typedef struct ShadeInput { unsigned int lay; int layflag, passflag, combinedflag; + short object_pass_index; struct Group *light_override; struct Material *mat_override; @@ -241,6 +242,9 @@ enum { const float (*RE_object_instance_get_matrix(struct ObjectInstanceRen *obi, int matrix_id))[4]; +float RE_object_instance_get_object_pass_index(struct ObjectInstanceRen *obi); +float RE_object_instance_get_random_id(struct ObjectInstanceRen *obi); + enum { RE_VIEW_MATRIX, RE_VIEWINV_MATRIX, diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index b3a5ccdae17..f0323340899 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -382,6 +382,8 @@ typedef struct ObjectInstanceRen { float part_co[3]; float part_vel[3]; float part_avel[3]; + + unsigned int random_id; } ObjectInstanceRen; /* ------------------------------------------------------------------------- */ diff --git a/source/blender/render/intern/source/renderdatabase.c b/source/blender/render/intern/source/renderdatabase.c index 76e6ca8d467..199322795f3 100644 --- a/source/blender/render/intern/source/renderdatabase.c +++ b/source/blender/render/intern/source/renderdatabase.c @@ -66,6 +66,7 @@ #include "BLI_math.h" #include "BLI_blenlib.h" #include "BLI_utildefines.h" +#include "BLI_hash.h" #include "DNA_material_types.h" #include "DNA_meshdata_types.h" @@ -1458,6 +1459,14 @@ ObjectInstanceRen *RE_addRenderInstance( } } + /* Fill object info */ + if (dob) { + obi->random_id = dob->random_id; + } + else { + obi->random_id = BLI_hash_int_2d(BLI_hash_string(obi->ob->id.name + 2), 0); + } + RE_updateRenderInstance(re, obi, RE_OBJECT_INSTANCES_UPDATE_OBMAT | RE_OBJECT_INSTANCES_UPDATE_VIEW); if (mat) { diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c index a8fb72fb7f8..8dea0930b9e 100644 --- a/source/blender/render/intern/source/shadeoutput.c +++ b/source/blender/render/intern/source/shadeoutput.c @@ -2141,6 +2141,16 @@ const float (*RE_object_instance_get_matrix(struct ObjectInstanceRen *obi, int m return NULL; } +float RE_object_instance_get_object_pass_index(struct ObjectInstanceRen *obi) +{ + return obi->ob->index; +} + +float RE_object_instance_get_random_id(struct ObjectInstanceRen *obi) +{ + return obi->random_id; +} + const float (*RE_render_current_get_matrix(int matrix_id))[4] { switch (matrix_id) { |