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Diffstat (limited to 'source/blender/renderconverter/RE_renderconverter.h')
-rw-r--r-- | source/blender/renderconverter/RE_renderconverter.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/source/blender/renderconverter/RE_renderconverter.h b/source/blender/renderconverter/RE_renderconverter.h new file mode 100644 index 00000000000..9d90e0f03fa --- /dev/null +++ b/source/blender/renderconverter/RE_renderconverter.h @@ -0,0 +1,95 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + * Interface to transform the Blender scene into renderable data. + * + * @mainpage RE - Blender RE-converter external interface + * + * @section about About the RE-converter module + * + * The converter takes a Blender scene, and transforms the data into + * renderer-specific data. + * + * Conversions: + * + * halos: (world settings) stars -> + * some particle effects -> + * meshes with halo prop -> + * HaloRen (made by inithalo) + * + * + * VlakRen (face render data) + * Each vlakren needs several VertRens to make sense. + * VertRen (vertex render data) + * + * @section issues Known issues with RE-converter + * + * + * @section dependencies Dependencies + * + * + * */ + +#ifndef RE_RENDERCONVERTER_H +#define RE_RENDERCONVERTER_H + +#ifdef __cplusplus +extern "C" { +#endif + + struct LampRen; + struct Object; + struct Lamp; + + /** Transform a blender scene to render data. */ + void RE_rotateBlenderScene(void); + + /** Free all memory used for the conversion. */ + void RE_freeRotateBlenderScene(void); + + /** + * Used by the preview renderer. + */ + void RE_add_render_lamp(struct Object *ob, int doshadbuf); + + /** + * Strange support for star rendering for drawview.c... For + * rendering purposes, these function pointers should be NULL. + */ + void RE_make_stars(void (*initfunc)(void), + void (*vertexfunc)(float*), + void (*termfunc)(void)); + +#ifdef __cplusplus +} +#endif +#endif + + |