diff options
Diffstat (limited to 'source/blender/sequencer/SEQ_sequencer.h')
-rw-r--r-- | source/blender/sequencer/SEQ_sequencer.h | 324 |
1 files changed, 159 insertions, 165 deletions
diff --git a/source/blender/sequencer/SEQ_sequencer.h b/source/blender/sequencer/SEQ_sequencer.h index 3a9c23de5cc..b2068a0d690 100644 --- a/source/blender/sequencer/SEQ_sequencer.h +++ b/source/blender/sequencer/SEQ_sequencer.h @@ -92,30 +92,28 @@ typedef struct SeqIterator { #define SEQ_ALL_BEGIN(ed, _seq) \ { \ SeqIterator iter_macro; \ - for (BKE_sequence_iterator_begin(ed, &iter_macro, false); iter_macro.valid; \ - BKE_sequence_iterator_next(&iter_macro)) { \ + for (SEQ_iterator_begin(ed, &iter_macro, false); iter_macro.valid; \ + SEQ_iterator_next(&iter_macro)) { \ _seq = iter_macro.seq; #define SEQ_ALL_END \ } \ - BKE_sequence_iterator_end(&iter_macro); \ + SEQ_iterator_end(&iter_macro); \ } \ ((void)0) #define SEQ_CURRENT_BEGIN(_ed, _seq) \ { \ SeqIterator iter_macro; \ - for (BKE_sequence_iterator_begin(_ed, &iter_macro, true); iter_macro.valid; \ - BKE_sequence_iterator_next(&iter_macro)) { \ + for (SEQ_iterator_begin(_ed, &iter_macro, true); iter_macro.valid; \ + SEQ_iterator_next(&iter_macro)) { \ _seq = iter_macro.seq; #define SEQ_CURRENT_END SEQ_ALL_END -void BKE_sequence_iterator_begin(struct Editing *ed, - SeqIterator *iter, - const bool use_current_sequences); -void BKE_sequence_iterator_next(SeqIterator *iter); -void BKE_sequence_iterator_end(SeqIterator *iter); +void SEQ_iterator_begin(struct Editing *ed, SeqIterator *iter, const bool use_current_sequences); +void SEQ_iterator_next(SeqIterator *iter); +void SEQ_iterator_end(SeqIterator *iter); /* ********************************************************************** * render.c @@ -191,56 +189,56 @@ eSeqImageFitMethod SEQ_tool_settings_fit_method_get(struct Scene *scene); void SEQ_tool_settings_fit_method_set(struct Scene *scene, eSeqImageFitMethod fit_method); struct SequencerToolSettings *SEQ_tool_settings_copy(struct SequencerToolSettings *tool_settings); -struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc); -struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene); -void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user); +struct Editing *SEQ_editing_get(struct Scene *scene, bool alloc); +struct Editing *SEQ_editing_ensure(struct Scene *scene); +void SEQ_editing_free(struct Scene *scene, const bool do_id_user); struct ListBase *SEQ_active_seqbase_get(const struct Editing *ed); -void BKE_sequencer_sort(struct Scene *scene); -struct Sequence *BKE_sequencer_from_elem(ListBase *seqbase, struct StripElem *se); -struct Sequence *BKE_sequencer_active_get(struct Scene *scene); -int BKE_sequencer_active_get_pair(struct Scene *scene, - struct Sequence **seq_act, - struct Sequence **seq_other); -void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq); -struct Mask *BKE_sequencer_mask_get(struct Scene *scene); +void SEQ_sort(struct Scene *scene); +struct Sequence *SEQ_sequence_from_strip_elem(ListBase *seqbase, struct StripElem *se); +struct Sequence *SEQ_select_active_get(struct Scene *scene); +int SEQ_select_active_get_pair(struct Scene *scene, + struct Sequence **seq_act, + struct Sequence **seq_other); +void SEQ_select_active_set(struct Scene *scene, struct Sequence *seq); +struct Mask *SEQ_active_mask_get(struct Scene *scene); /* apply functions recursively */ -int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase, - int (*apply_fn)(struct Sequence *seq, void *), - void *arg); -int BKE_sequencer_recursive_apply(struct Sequence *seq, - int (*apply_fn)(struct Sequence *, void *), - void *arg); -float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq); -int BKE_sequencer_find_next_prev_edit(struct Scene *scene, - int timeline_frame, - const short side, - const bool do_skip_mute, - const bool do_center, - const bool do_unselected); +int SEQ_iterator_seqbase_recursive_apply(struct ListBase *seqbase, + int (*apply_fn)(struct Sequence *seq, void *), + void *arg); +int SEQ_iterator_recursive_apply(struct Sequence *seq, + int (*apply_fn)(struct Sequence *, void *), + void *arg); +float SEQ_time_sequence_get_fps(struct Scene *scene, struct Sequence *seq); +int SEQ_time_find_next_prev_edit(struct Scene *scene, + int timeline_frame, + const short side, + const bool do_skip_mute, + const bool do_center, + const bool do_unselected); /* maintenance functions, mostly for RNA */ -void BKE_sequence_free(struct Scene *scene, struct Sequence *seq, const bool do_clean_animdata); -void BKE_sequence_free_anim(struct Sequence *seq); -const char *BKE_sequence_give_name(struct Sequence *seq); -ListBase *BKE_sequence_seqbase_get(struct Sequence *seq, int *r_offset); -void BKE_sequence_calc(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_calc_disp(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_reload_new_file(struct Main *bmain, - struct Scene *scene, - struct Sequence *seq, - const bool lock_range); -void BKE_sequence_movie_reload_if_needed(struct Main *bmain, - struct Scene *scene, - struct Sequence *seq, - bool *r_was_reloaded, - bool *r_can_produce_frames); -void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq); -void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, +void SEQ_sequence_free(struct Scene *scene, struct Sequence *seq, const bool do_clean_animdata); +void SEQ_relations_sequence_free_anim(struct Sequence *seq); +const char *SEQ_sequence_give_name(struct Sequence *seq); +ListBase *SEQ_get_seqbase_from_sequence(struct Sequence *seq, int *r_offset); +void SEQ_time_update_sequence(struct Scene *scene, struct Sequence *seq); +void SEQ_time_update_sequence_bounds(struct Scene *scene, struct Sequence *seq); +void SEQ_add_reload_new_file(struct Main *bmain, + struct Scene *scene, + struct Sequence *seq, + const bool lock_range); +void SEQ_add_movie_reload_if_needed(struct Main *bmain, + struct Scene *scene, + struct Sequence *seq, + bool *r_was_reloaded, + bool *r_can_produce_frames); +void SEQ_alpha_mode_from_file_extension(struct Sequence *seq); +void SEQ_relations_update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change); -bool BKE_sequencer_check_scene_recursion(struct Scene *scene, struct ReportList *reports); -bool BKE_sequencer_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); -int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b); +bool SEQ_relations_check_scene_recursion(struct Scene *scene, struct ReportList *reports); +bool SEQ_relations_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); +int SEQ_time_cmp_time_startdisp(const void *a, const void *b); /* ********************************************************************** * proxy.c @@ -270,15 +268,15 @@ double SEQ_rendersize_to_scale_factor(int size); * Sequencer memory cache management functions * ********************************************************************** */ -void BKE_sequencer_cache_cleanup(struct Scene *scene); -void BKE_sequencer_cache_iterate(struct Scene *scene, - void *userdata, - bool callback_init(void *userdata, size_t item_count), - bool callback_iter(void *userdata, - struct Sequence *seq, - int timeline_frame, - int cache_type, - float cost)); +void SEQ_cache_cleanup(struct Scene *scene); +void SEQ_cache_iterate(struct Scene *scene, + void *userdata, + bool callback_init(void *userdata, size_t item_count), + bool callback_iter(void *userdata, + struct Sequence *seq, + int timeline_frame, + int cache_type, + float cost)); /* ********************************************************************** * prefetch.c @@ -287,9 +285,9 @@ void BKE_sequencer_cache_iterate(struct Scene *scene, * ********************************************************************** */ #define SEQ_CACHE_COST_MAX 10.0f -void BKE_sequencer_prefetch_stop_all(void); -void BKE_sequencer_prefetch_stop(struct Scene *scene); -bool BKE_sequencer_prefetch_need_redraw(struct Main *bmain, struct Scene *scene); +void SEQ_prefetch_stop_all(void); +void SEQ_prefetch_stop(struct Scene *scene); +bool SEQ_prefetch_need_redraw(struct Main *bmain, struct Scene *scene); /* ********************************************************************** * sequencer.c @@ -299,60 +297,59 @@ bool BKE_sequencer_prefetch_need_redraw(struct Main *bmain, struct Scene *scene) */ /* for transform but also could use elsewhere */ -int BKE_sequence_tx_get_final_left(struct Sequence *seq, bool metaclip); -int BKE_sequence_tx_get_final_right(struct Sequence *seq, bool metaclip); -void BKE_sequence_tx_set_final_left(struct Sequence *seq, int val); -void BKE_sequence_tx_set_final_right(struct Sequence *seq, int val); -void BKE_sequence_tx_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag); -bool BKE_sequence_tx_test(struct Sequence *seq); -bool BKE_sequence_tx_fullupdate_test(struct Sequence *seq); -bool BKE_sequence_single_check(struct Sequence *seq); -void BKE_sequence_single_fix(struct Sequence *seq); -bool BKE_sequence_test_overlap(struct ListBase *seqbasep, struct Sequence *test); -void BKE_sequence_translate(struct Scene *scene, struct Sequence *seq, int delta); -const struct Sequence *BKE_sequencer_foreground_frame_get(const struct Scene *scene, int frame); -struct ListBase *BKE_sequence_seqbase(struct ListBase *seqbase, struct Sequence *seq); -void BKE_sequencer_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs); -void BKE_sequencer_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst); -bool BKE_sequence_base_shuffle_ex(struct ListBase *seqbasep, - struct Sequence *test, - struct Scene *evil_scene, - int channel_delta); -bool BKE_sequence_base_shuffle(struct ListBase *seqbasep, - struct Sequence *test, - struct Scene *evil_scene); -bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, - struct Scene *evil_scene, - ListBase *markers, - const bool use_sync_markers); -bool BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase); -void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render); -struct Sequence *BKE_sequence_dupli_recursive(const struct Scene *scene_src, +int SEQ_transform_get_left_handle_frame(struct Sequence *seq, bool metaclip); +int SEQ_transform_get_right_handle_frame(struct Sequence *seq, bool metaclip); +void SEQ_transform_set_left_handle_frame(struct Sequence *seq, int val); +void SEQ_transform_set_right_handle_frame(struct Sequence *seq, int val); +void SEQ_transform_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag); +bool SEQ_transform_sequence_can_be_translated(struct Sequence *seq); +bool SEQ_transform_single_image_check(struct Sequence *seq); +void SEQ_transform_fix_single_image_seq_offsets(struct Sequence *seq); +bool SEQ_transform_test_overlap(struct ListBase *seqbasep, struct Sequence *test); +void SEQ_transform_translate_sequence(struct Scene *scene, struct Sequence *seq, int delta); +const struct Sequence *SEQ_get_topmost_sequence(const struct Scene *scene, int frame); +struct ListBase *SEQ_get_seqbase_by_seq(struct ListBase *seqbase, struct Sequence *seq); +void SEQ_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs); +void SEQ_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst); +bool SEQ_transform_seqbase_shuffle_ex(struct ListBase *seqbasep, + struct Sequence *test, + struct Scene *evil_scene, + int channel_delta); +bool SEQ_transform_seqbase_shuffle(struct ListBase *seqbasep, + struct Sequence *test, + struct Scene *evil_scene); +bool SEQ_transform_seqbase_shuffle_time(ListBase *seqbasep, + struct Scene *evil_scene, + ListBase *markers, + const bool use_sync_markers); +bool SEQ_transform_seqbase_isolated_sel_check(struct ListBase *seqbase); +void SEQ_relations_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render); +struct Sequence *SEQ_sequence_dupli_recursive(const struct Scene *scene_src, struct Scene *scene_dst, struct ListBase *new_seq_list, struct Sequence *seq, int dupe_flag); -int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str); -void BKE_sequencer_update_sound_bounds_all(struct Scene *scene); -void BKE_sequencer_update_sound_bounds(struct Scene *scene, struct Sequence *seq); -void BKE_sequencer_update_muting(struct Editing *ed); -void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound); -void BKE_sequencer_refresh_sound_length(struct Main *bmain, struct Scene *scene); -void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); -void BKE_sequence_base_dupli_recursive(const struct Scene *scene_src, +int SEQ_edit_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str); +void SEQ_sound_update_bounds_all(struct Scene *scene); +void SEQ_sound_update_bounds(struct Scene *scene, struct Sequence *seq); +void SEQ_sound_update_muting(struct Editing *ed); +void SEQ_sound_update(struct Scene *scene, struct bSound *sound); +void SEQ_sound_update_length(struct Main *bmain, struct Scene *scene); +void SEQ_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); +void SEQ_sequence_base_dupli_recursive(const struct Scene *scene_src, struct Scene *scene_dst, struct ListBase *nseqbase, const struct ListBase *seqbase, int dupe_flag, const int flag); -bool BKE_sequence_is_valid_check(struct Sequence *seq); -struct Sequence *BKE_sequence_get_by_name(struct ListBase *seqbase, +bool SEQ_sequence_has_source(struct Sequence *seq); +struct Sequence *SEQ_get_sequence_by_name(struct ListBase *seqbase, const char *name, bool recursive); -void BKE_sequencer_flag_for_removal(struct Scene *scene, - struct ListBase *seqbase, - struct Sequence *seq); -void BKE_sequencer_remove_flagged_sequences(struct Scene *scene, struct ListBase *seqbase); +void SEQ_edit_flag_for_removal(struct Scene *scene, + struct ListBase *seqbase, + struct Sequence *seq); +void SEQ_edit_remove_flagged_sequences(struct Scene *scene, struct ListBase *seqbase); /* ********************************************************************** * sequencer.c @@ -361,17 +358,17 @@ void BKE_sequencer_remove_flagged_sequences(struct Scene *scene, struct ListBase * ********************************************************************** */ -void BKE_sequence_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_dependent(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target); -void BKE_sequence_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target); -void BKE_sequence_invalidate_cache_in_range(struct Scene *scene, - struct Sequence *seq, - struct Sequence *range_mask, - int invalidate_types); -void BKE_sequencer_all_free_anim_ibufs(struct Scene *scene, int timeline_frame); +void SEQ_relations_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq); +void SEQ_relations_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq); +void SEQ_relations_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq); +void SEQ_relations_invalidate_dependent(struct Scene *scene, struct Sequence *seq); +void SEQ_relations_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target); +void SEQ_relations_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target); +void SEQ_relations_invalidate_cache_in_range(struct Scene *scene, + struct Sequence *seq, + struct Sequence *range_mask, + int invalidate_types); +void SEQ_relations_free_all_anim_ibufs(struct Scene *scene, int timeline_frame); /* ********************************************************************** * util.c @@ -434,16 +431,16 @@ typedef struct SeqLoadInfo { /* use as an api function */ typedef struct Sequence *(*SeqLoadFn)(struct bContext *, ListBase *, struct SeqLoadInfo *); -struct Sequence *BKE_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type); -struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C, - ListBase *seqbasep, - struct SeqLoadInfo *seq_load); -struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, - ListBase *seqbasep, - struct SeqLoadInfo *seq_load); -struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, - ListBase *seqbasep, - struct SeqLoadInfo *seq_load); +struct Sequence *SEQ_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type); +struct Sequence *SEQ_add_image_strip(struct bContext *C, + ListBase *seqbasep, + struct SeqLoadInfo *seq_load); +struct Sequence *SEQ_add_sound_strip(struct bContext *C, + ListBase *seqbasep, + struct SeqLoadInfo *seq_load); +struct Sequence *SEQ_add_movie_strip(struct bContext *C, + ListBase *seqbasep, + struct SeqLoadInfo *seq_load); /* ********************************************************************** * modifier.c @@ -478,28 +475,25 @@ typedef struct SequenceModifierTypeInfo { void (*apply)(struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask); } SequenceModifierTypeInfo; -const struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type); -struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq, - const char *name, - int type); -bool BKE_sequence_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd); -void BKE_sequence_modifier_clear(struct Sequence *seq); -void BKE_sequence_modifier_free(struct SequenceModifierData *smd); -void BKE_sequence_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd); -struct SequenceModifierData *BKE_sequence_modifier_find_by_name(struct Sequence *seq, - const char *name); -struct ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, - struct Sequence *seq, - struct ImBuf *ibuf, - int timeline_frame); -void BKE_sequence_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq); -int BKE_sequence_supports_modifiers(struct Sequence *seq); - -void BKE_sequence_modifier_blend_write(struct BlendWriter *writer, struct ListBase *modbase); -void BKE_sequence_modifier_blend_read_data(struct BlendDataReader *reader, struct ListBase *lb); -void BKE_sequence_modifier_blend_read_lib(struct BlendLibReader *reader, - struct Scene *scene, - struct ListBase *lb); +const struct SequenceModifierTypeInfo *SEQ_modifier_type_info_get(int type); +struct SequenceModifierData *SEQ_modifier_new(struct Sequence *seq, const char *name, int type); +bool SEQ_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd); +void SEQ_modifier_clear(struct Sequence *seq); +void SEQ_modifier_free(struct SequenceModifierData *smd); +void SEQ_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd); +struct SequenceModifierData *SEQ_modifier_find_by_name(struct Sequence *seq, const char *name); +struct ImBuf *SEQ_modifier_apply_stack(const SeqRenderData *context, + struct Sequence *seq, + struct ImBuf *ibuf, + int timeline_frame); +void SEQ_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq); +int SEQ_sequence_supports_modifiers(struct Sequence *seq); + +void SEQ_modifier_blend_write(struct BlendWriter *writer, struct ListBase *modbase); +void SEQ_modifier_blend_read_data(struct BlendDataReader *reader, struct ListBase *lb); +void SEQ_modifier_blend_read_lib(struct BlendLibReader *reader, + struct Scene *scene, + struct ListBase *lb); /* ********************************************************************** * seqeffects.c @@ -574,10 +568,10 @@ struct SeqEffectHandle { struct ImBuf *out); }; -struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq); -int BKE_sequence_effect_get_num_inputs(int seq_type); -void BKE_sequencer_text_font_unload(struct TextVars *data, const bool do_id_user); -void BKE_sequencer_text_font_load(struct TextVars *data, const bool do_id_user); +struct SeqEffectHandle SEQ_effect_handle_get(struct Sequence *seq); +int SEQ_effect_get_num_inputs(int seq_type); +void SEQ_effect_text_font_unload(struct TextVars *data, const bool do_id_user); +void SEQ_effect_text_font_load(struct TextVars *data, const bool do_id_user); /* ********************************************************************** * sequencer.c @@ -588,9 +582,9 @@ void BKE_sequencer_text_font_load(struct TextVars *data, const bool do_id_user); extern ListBase seqbase_clipboard; extern int seqbase_clipboard_frame; -void BKE_sequencer_base_clipboard_pointers_store(struct Main *bmain, struct ListBase *seqbase); -void BKE_sequencer_base_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain); -void BKE_sequencer_free_clipboard(void); +void SEQ_clipboard_pointers_store(struct Main *bmain, struct ListBase *seqbase); +void SEQ_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain); +void SEQ_clipboard_free(void); /* ********************************************************************** * sequencer.c @@ -601,9 +595,9 @@ void BKE_sequencer_free_clipboard(void); /* A debug and development function which checks whether sequences have unique UUIDs. * Errors will be reported to the console. */ -void BKE_sequencer_check_uuids_unique_and_report(const struct Scene *scene); +void SEQ_relations_check_uuids_unique_and_report(const struct Scene *scene); /* Generate new UUID for the given sequence. */ -void BKE_sequence_session_uuid_generate(struct Sequence *sequence); +void SEQ_relations_session_uuid_generate(struct Sequence *sequence); /* ********************************************************************** * strip_edit.c @@ -646,10 +640,10 @@ void SEQ_timeline_boundbox(const struct Scene *scene, * ********************************************************************** */ -void SEQ_offset_after_frame(struct Scene *scene, - struct ListBase *seqbase, - const int delta, - const int timeline_frame); +void SEQ_transform_offset_after_frame(struct Scene *scene, + struct ListBase *seqbase, + const int delta, + const int timeline_frame); #ifdef __cplusplus } |