diff options
Diffstat (limited to 'source/blender/sequencer/SEQ_transform.h')
-rw-r--r-- | source/blender/sequencer/SEQ_transform.h | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/source/blender/sequencer/SEQ_transform.h b/source/blender/sequencer/SEQ_transform.h index 31a7399f844..8bc7733861c 100644 --- a/source/blender/sequencer/SEQ_transform.h +++ b/source/blender/sequencer/SEQ_transform.h @@ -17,14 +17,6 @@ struct Scene; struct SeqCollection; struct Sequence; -/** - * Use to impose limits when dragging/extending - so impossible situations don't happen. - * Can't use the #SEQ_LEFTSEL and #SEQ_LEFTSEL directly because the strip may be in a meta-strip. - */ -void SEQ_transform_handle_xlimits(const struct Scene *scene, - struct Sequence *seq, - int leftflag, - int rightflag); bool SEQ_transform_sequence_can_be_translated(struct Sequence *seq); /** * Used so we can do a quick check for single image seq @@ -32,8 +24,12 @@ bool SEQ_transform_sequence_can_be_translated(struct Sequence *seq); */ bool SEQ_transform_single_image_check(struct Sequence *seq); void SEQ_transform_fix_single_image_seq_offsets(const struct Scene *scene, struct Sequence *seq); -bool SEQ_transform_test_overlap(struct ListBase *seqbasep, struct Sequence *test); -bool SEQ_transform_test_overlap_seq_seq(struct Sequence *seq1, struct Sequence *seq2); +bool SEQ_transform_test_overlap(const struct Scene *scene, + struct ListBase *seqbasep, + struct Sequence *test); +bool SEQ_transform_test_overlap_seq_seq(const struct Scene *scene, + struct Sequence *seq1, + struct Sequence *seq2); void SEQ_transform_translate_sequence(struct Scene *scene, struct Sequence *seq, int delta); /** * \return 0 if there weren't enough space. |