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Diffstat (limited to 'source/blender/sequencer/intern/image_cache.c')
-rw-r--r--source/blender/sequencer/intern/image_cache.c1475
1 files changed, 1475 insertions, 0 deletions
diff --git a/source/blender/sequencer/intern/image_cache.c b/source/blender/sequencer/intern/image_cache.c
new file mode 100644
index 00000000000..be6a640dd3f
--- /dev/null
+++ b/source/blender/sequencer/intern/image_cache.c
@@ -0,0 +1,1475 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Peter Schlaile <peter [at] schlaile [dot] de> 2010
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include <memory.h>
+#include <stddef.h>
+#include <time.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_scene_types.h"
+#include "DNA_sequence_types.h"
+#include "DNA_space_types.h" /* for FILE_MAX. */
+
+#include "IMB_colormanagement.h"
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_endian_switch.h"
+#include "BLI_fileops.h"
+#include "BLI_fileops_types.h"
+#include "BLI_ghash.h"
+#include "BLI_listbase.h"
+#include "BLI_mempool.h"
+#include "BLI_path_util.h"
+#include "BLI_threads.h"
+
+#include "BKE_global.h"
+#include "BKE_main.h"
+#include "BKE_scene.h"
+
+#include "SEQ_sequencer.h"
+
+#include "render.h"
+#include "sequencer.h"
+
+/**
+ * Sequencer Cache Design Notes
+ * ============================
+ *
+ * Function:
+ * All images created during rendering are added to cache, even if the cache is already full.
+ * This is because:
+ * - one image may be needed multiple times during rendering.
+ * - keeping the last rendered frame allows us for faster re-render when user edits strip in stack
+ * - we can decide if we keep frame only when it's completely rendered. Otherwise we risk having
+ * "holes" in the cache, which can be annoying
+ * If the cache is full all entries for pending frame will have is_temp_cache set.
+ *
+ * Linking: We use links to reduce number of iterations over entries needed to manage cache.
+ * Entries are linked in order as they are put into cache.
+ * Only permanent (is_temp_cache = 0) cache entries are linked.
+ * Putting #SEQ_CACHE_STORE_FINAL_OUT will reset linking
+ *
+ * Only entire frame can be freed to release resources for new entries (recycling).
+ * Once again, this is to reduce number of iterations, but also more controllable than removing
+ * entries one by one in reverse order to their creation.
+ *
+ * User can exclude caching of some images. Such entries will have is_temp_cache set.
+ *
+ *
+ * Disk Cache Design Notes
+ * =======================
+ *
+ * Disk cache uses directory specified in user preferences
+ * For each cached non-temp image, image data and supplementary info are written to HDD.
+ * Multiple(DCACHE_IMAGES_PER_FILE) images share the same file.
+ * Each of these files contains header DiskCacheHeader followed by image data.
+ * Zlib compression with user definable level can be used to compress image data(per image)
+ * Images are written in order in which they are rendered.
+ * Overwriting of individual entry is not possible.
+ * Stored images are deleted by invalidation, or when size of all files exceeds maximum
+ * size specified in user preferences.
+ * To distinguish 2 blend files with same name, scene->ed->disk_cache_timestamp
+ * is used as UID. Blend file can still be copied manually which may cause conflict.
+ *
+ */
+
+/* <cache type>-<resolution X>x<resolution Y>-<rendersize>%(<view_id>)-<frame no>.dcf */
+#define DCACHE_FNAME_FORMAT "%d-%dx%d-%d%%(%d)-%d.dcf"
+#define DCACHE_IMAGES_PER_FILE 100
+#define DCACHE_CURRENT_VERSION 1
+#define COLORSPACE_NAME_MAX 64 /* XXX: defined in imb intern */
+
+typedef struct DiskCacheHeaderEntry {
+ unsigned char encoding;
+ uint64_t frameno;
+ uint64_t size_compressed;
+ uint64_t size_raw;
+ uint64_t offset;
+ char colorspace_name[COLORSPACE_NAME_MAX];
+} DiskCacheHeaderEntry;
+
+typedef struct DiskCacheHeader {
+ DiskCacheHeaderEntry entry[DCACHE_IMAGES_PER_FILE];
+} DiskCacheHeader;
+
+typedef struct SeqDiskCache {
+ Main *bmain;
+ int64_t timestamp;
+ ListBase files;
+ ThreadMutex read_write_mutex;
+ size_t size_total;
+} SeqDiskCache;
+
+typedef struct DiskCacheFile {
+ struct DiskCacheFile *next, *prev;
+ char path[FILE_MAX];
+ char dir[FILE_MAXDIR];
+ char file[FILE_MAX];
+ BLI_stat_t fstat;
+ int cache_type;
+ int rectx;
+ int recty;
+ int render_size;
+ int view_id;
+ int start_frame;
+} DiskCacheFile;
+
+typedef struct SeqCache {
+ Main *bmain;
+ struct GHash *hash;
+ ThreadMutex iterator_mutex;
+ struct BLI_mempool *keys_pool;
+ struct BLI_mempool *items_pool;
+ struct SeqCacheKey *last_key;
+ size_t memory_used;
+ SeqDiskCache *disk_cache;
+} SeqCache;
+
+typedef struct SeqCacheItem {
+ struct SeqCache *cache_owner;
+ struct ImBuf *ibuf;
+} SeqCacheItem;
+
+typedef struct SeqCacheKey {
+ struct SeqCache *cache_owner;
+ void *userkey;
+ struct SeqCacheKey *link_prev; /* Used for linking intermediate items to final frame. */
+ struct SeqCacheKey *link_next; /* Used for linking intermediate items to final frame. */
+ struct Sequence *seq;
+ SeqRenderData context;
+ float frame_index; /* Usually same as timeline_frame. Mapped to media for RAW entries. */
+ float timeline_frame; /* Only for reference - used for freeing when cache is full. */
+ float cost; /* In short: render time(s) divided by playback frame duration(s) */
+ bool is_temp_cache; /* this cache entry will be freed before rendering next frame */
+ /* ID of task for asigning temp cache entries to particular task(thread, etc.) */
+ eSeqTaskId task_id;
+ int type;
+} SeqCacheKey;
+
+static ThreadMutex cache_create_lock = BLI_MUTEX_INITIALIZER;
+static float seq_cache_timeline_frame_to_frame_index(Sequence *seq,
+ float timeline_frame,
+ int type);
+static float seq_cache_frame_index_to_timeline_frame(Sequence *seq, float frame_index);
+
+static char *seq_disk_cache_base_dir(void)
+{
+ return U.sequencer_disk_cache_dir;
+}
+
+static int seq_disk_cache_compression_level(void)
+{
+ switch (U.sequencer_disk_cache_compression) {
+ case USER_SEQ_DISK_CACHE_COMPRESSION_NONE:
+ return 0;
+ case USER_SEQ_DISK_CACHE_COMPRESSION_LOW:
+ return 1;
+ case USER_SEQ_DISK_CACHE_COMPRESSION_HIGH:
+ return 9;
+ }
+
+ return U.sequencer_disk_cache_compression;
+}
+
+static size_t seq_disk_cache_size_limit(void)
+{
+ return (size_t)U.sequencer_disk_cache_size_limit * (1024 * 1024 * 1024);
+}
+
+static bool seq_disk_cache_is_enabled(Main *bmain)
+{
+ return (U.sequencer_disk_cache_dir[0] != '\0' && U.sequencer_disk_cache_size_limit != 0 &&
+ (U.sequencer_disk_cache_flag & SEQ_CACHE_DISK_CACHE_ENABLE) != 0 &&
+ bmain->name[0] != '\0');
+}
+
+static DiskCacheFile *seq_disk_cache_add_file_to_list(SeqDiskCache *disk_cache, const char *path)
+{
+
+ DiskCacheFile *cache_file = MEM_callocN(sizeof(DiskCacheFile), "SeqDiskCacheFile");
+ char dir[FILE_MAXDIR], file[FILE_MAX];
+ BLI_split_dirfile(path, dir, file, sizeof(dir), sizeof(file));
+ BLI_strncpy(cache_file->path, path, sizeof(cache_file->path));
+ BLI_strncpy(cache_file->dir, dir, sizeof(cache_file->dir));
+ BLI_strncpy(cache_file->file, file, sizeof(cache_file->file));
+ sscanf(file,
+ DCACHE_FNAME_FORMAT,
+ &cache_file->cache_type,
+ &cache_file->rectx,
+ &cache_file->recty,
+ &cache_file->render_size,
+ &cache_file->view_id,
+ &cache_file->start_frame);
+ cache_file->start_frame *= DCACHE_IMAGES_PER_FILE;
+ BLI_addtail(&disk_cache->files, cache_file);
+ return cache_file;
+}
+
+static void seq_disk_cache_get_files(SeqDiskCache *disk_cache, char *path)
+{
+ struct direntry *filelist, *fl;
+ uint nbr, i;
+ disk_cache->size_total = 0;
+
+ i = nbr = BLI_filelist_dir_contents(path, &filelist);
+ fl = filelist;
+ while (i--) {
+ /* Don't follow links. */
+ const eFileAttributes file_attrs = BLI_file_attributes(fl->path);
+ if (file_attrs & FILE_ATTR_ANY_LINK) {
+ fl++;
+ continue;
+ }
+
+ char file[FILE_MAX];
+ BLI_split_dirfile(fl->path, NULL, file, 0, sizeof(file));
+
+ bool is_dir = BLI_is_dir(fl->path);
+ if (is_dir && !FILENAME_IS_CURRPAR(file)) {
+ char subpath[FILE_MAX];
+ BLI_strncpy(subpath, fl->path, sizeof(subpath));
+ BLI_path_slash_ensure(subpath);
+ seq_disk_cache_get_files(disk_cache, subpath);
+ }
+
+ if (!is_dir) {
+ const char *ext = BLI_path_extension(fl->path);
+ if (ext && ext[1] == 'd' && ext[2] == 'c' && ext[3] == 'f') {
+ DiskCacheFile *cache_file = seq_disk_cache_add_file_to_list(disk_cache, fl->path);
+ cache_file->fstat = fl->s;
+ disk_cache->size_total += cache_file->fstat.st_size;
+ }
+ }
+ fl++;
+ }
+ BLI_filelist_free(filelist, nbr);
+}
+
+static DiskCacheFile *seq_disk_cache_get_oldest_file(SeqDiskCache *disk_cache)
+{
+ DiskCacheFile *oldest_file = disk_cache->files.first;
+ if (oldest_file == NULL) {
+ return NULL;
+ }
+ for (DiskCacheFile *cache_file = oldest_file->next; cache_file; cache_file = cache_file->next) {
+ if (cache_file->fstat.st_mtime < oldest_file->fstat.st_mtime) {
+ oldest_file = cache_file;
+ }
+ }
+
+ return oldest_file;
+}
+
+static void seq_disk_cache_delete_file(SeqDiskCache *disk_cache, DiskCacheFile *file)
+{
+ disk_cache->size_total -= file->fstat.st_size;
+ BLI_delete(file->path, false, false);
+ BLI_remlink(&disk_cache->files, file);
+ MEM_freeN(file);
+}
+
+static bool seq_disk_cache_enforce_limits(SeqDiskCache *disk_cache)
+{
+ BLI_mutex_lock(&disk_cache->read_write_mutex);
+ while (disk_cache->size_total > seq_disk_cache_size_limit()) {
+ DiskCacheFile *oldest_file = seq_disk_cache_get_oldest_file(disk_cache);
+
+ if (!oldest_file) {
+ /* We shouldn't enforce limits with no files, do re-scan. */
+ seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
+ continue;
+ }
+
+ if (BLI_exists(oldest_file->path) == 0) {
+ /* File may have been manually deleted during runtime, do re-scan. */
+ BLI_freelistN(&disk_cache->files);
+ seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
+ continue;
+ }
+
+ seq_disk_cache_delete_file(disk_cache, oldest_file);
+ }
+ BLI_mutex_unlock(&disk_cache->read_write_mutex);
+
+ return true;
+}
+
+static DiskCacheFile *seq_disk_cache_get_file_entry_by_path(SeqDiskCache *disk_cache, char *path)
+{
+ DiskCacheFile *cache_file = disk_cache->files.first;
+
+ for (; cache_file; cache_file = cache_file->next) {
+ if (BLI_strcasecmp(cache_file->path, path) == 0) {
+ return cache_file;
+ }
+ }
+
+ return NULL;
+}
+
+/* Update file size and timestamp. */
+static void seq_disk_cache_update_file(SeqDiskCache *disk_cache, char *path)
+{
+ DiskCacheFile *cache_file;
+ int64_t size_before;
+ int64_t size_after;
+
+ cache_file = seq_disk_cache_get_file_entry_by_path(disk_cache, path);
+ size_before = cache_file->fstat.st_size;
+
+ if (BLI_stat(path, &cache_file->fstat) == -1) {
+ BLI_assert(false);
+ memset(&cache_file->fstat, 0, sizeof(BLI_stat_t));
+ }
+
+ size_after = cache_file->fstat.st_size;
+ disk_cache->size_total += size_after - size_before;
+}
+
+/* Path format:
+ * <cache dir>/<project name>/<scene name>-<timestamp>/<seq name>/DCACHE_FNAME_FORMAT
+ */
+
+static void seq_disk_cache_get_project_dir(SeqDiskCache *disk_cache, char *path, size_t path_len)
+{
+ char main_name[FILE_MAX];
+ BLI_split_file_part(BKE_main_blendfile_path(disk_cache->bmain), main_name, sizeof(main_name));
+ BLI_strncpy(path, seq_disk_cache_base_dir(), path_len);
+ BLI_path_append(path, path_len, main_name);
+}
+
+static void seq_disk_cache_get_dir(
+ SeqDiskCache *disk_cache, Scene *scene, Sequence *seq, char *path, size_t path_len)
+{
+ char scene_name[MAX_ID_NAME + 22]; /* + -%PRId64 */
+ char seq_name[SEQ_NAME_MAXSTR];
+ char project_dir[FILE_MAX];
+
+ seq_disk_cache_get_project_dir(disk_cache, project_dir, sizeof(project_dir));
+ sprintf(scene_name, "%s-%" PRId64, scene->id.name, disk_cache->timestamp);
+ BLI_strncpy(seq_name, seq->name, sizeof(seq_name));
+ BLI_filename_make_safe(scene_name);
+ BLI_filename_make_safe(seq_name);
+ BLI_strncpy(path, project_dir, path_len);
+ BLI_path_append(path, path_len, scene_name);
+ BLI_path_append(path, path_len, seq_name);
+}
+
+static void seq_disk_cache_get_file_path(SeqDiskCache *disk_cache,
+ SeqCacheKey *key,
+ char *path,
+ size_t path_len)
+{
+ seq_disk_cache_get_dir(disk_cache, key->context.scene, key->seq, path, path_len);
+ int frameno = (int)key->frame_index / DCACHE_IMAGES_PER_FILE;
+ char cache_filename[FILE_MAXFILE];
+ sprintf(cache_filename,
+ DCACHE_FNAME_FORMAT,
+ key->type,
+ key->context.rectx,
+ key->context.recty,
+ key->context.preview_render_size,
+ key->context.view_id,
+ frameno);
+
+ BLI_path_append(path, path_len, cache_filename);
+}
+
+static void seq_disk_cache_create_version_file(char *path)
+{
+ BLI_make_existing_file(path);
+
+ FILE *file = BLI_fopen(path, "w");
+ if (file) {
+ fprintf(file, "%d", DCACHE_CURRENT_VERSION);
+ fclose(file);
+ }
+}
+
+static void seq_disk_cache_handle_versioning(SeqDiskCache *disk_cache)
+{
+ char path[FILE_MAX];
+ char path_version_file[FILE_MAX];
+ int version = 0;
+
+ seq_disk_cache_get_project_dir(disk_cache, path, sizeof(path));
+ BLI_strncpy(path_version_file, path, sizeof(path_version_file));
+ BLI_path_append(path_version_file, sizeof(path_version_file), "cache_version");
+
+ if (BLI_exists(path)) {
+ FILE *file = BLI_fopen(path_version_file, "r");
+
+ if (file) {
+ fscanf(file, "%d", &version);
+ fclose(file);
+ }
+
+ if (version != DCACHE_CURRENT_VERSION) {
+ BLI_delete(path, false, true);
+ seq_disk_cache_create_version_file(path_version_file);
+ }
+ }
+ else {
+ seq_disk_cache_create_version_file(path_version_file);
+ }
+}
+
+static void seq_disk_cache_delete_invalid_files(SeqDiskCache *disk_cache,
+ Scene *scene,
+ Sequence *seq,
+ int invalidate_types,
+ int range_start,
+ int range_end)
+{
+ DiskCacheFile *next_file, *cache_file = disk_cache->files.first;
+ char cache_dir[FILE_MAX];
+ seq_disk_cache_get_dir(disk_cache, scene, seq, cache_dir, sizeof(cache_dir));
+ BLI_path_slash_ensure(cache_dir);
+
+ while (cache_file) {
+ next_file = cache_file->next;
+ if (cache_file->cache_type & invalidate_types) {
+ if (STREQ(cache_dir, cache_file->dir)) {
+ int timeline_frame_start = seq_cache_frame_index_to_timeline_frame(
+ seq, cache_file->start_frame);
+ if (timeline_frame_start > range_start && timeline_frame_start <= range_end) {
+ seq_disk_cache_delete_file(disk_cache, cache_file);
+ }
+ }
+ }
+ cache_file = next_file;
+ }
+}
+
+static void seq_disk_cache_invalidate(Scene *scene,
+ Sequence *seq,
+ Sequence *seq_changed,
+ int invalidate_types)
+{
+ int start;
+ int end;
+ SeqDiskCache *disk_cache = scene->ed->cache->disk_cache;
+
+ BLI_mutex_lock(&disk_cache->read_write_mutex);
+
+ start = seq_changed->startdisp - DCACHE_IMAGES_PER_FILE;
+ end = seq_changed->enddisp;
+
+ seq_disk_cache_delete_invalid_files(disk_cache, scene, seq, invalidate_types, start, end);
+
+ BLI_mutex_unlock(&disk_cache->read_write_mutex);
+}
+
+static size_t deflate_imbuf_to_file(ImBuf *ibuf,
+ FILE *file,
+ int level,
+ DiskCacheHeaderEntry *header_entry)
+{
+ if (ibuf->rect) {
+ return BLI_gzip_mem_to_file_at_pos(
+ ibuf->rect, header_entry->size_raw, file, header_entry->offset, level);
+ }
+
+ return BLI_gzip_mem_to_file_at_pos(
+ ibuf->rect_float, header_entry->size_raw, file, header_entry->offset, level);
+}
+
+static size_t inflate_file_to_imbuf(ImBuf *ibuf, FILE *file, DiskCacheHeaderEntry *header_entry)
+{
+ if (ibuf->rect) {
+ return BLI_ungzip_file_to_mem_at_pos(
+ ibuf->rect, header_entry->size_raw, file, header_entry->offset);
+ }
+
+ return BLI_ungzip_file_to_mem_at_pos(
+ ibuf->rect_float, header_entry->size_raw, file, header_entry->offset);
+}
+
+static void seq_disk_cache_read_header(FILE *file, DiskCacheHeader *header)
+{
+ fseek(file, 0, 0);
+ fread(header, sizeof(*header), 1, file);
+
+ for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
+ if ((ENDIAN_ORDER == B_ENDIAN) && header->entry[i].encoding == 0) {
+ BLI_endian_switch_uint64(&header->entry[i].frameno);
+ BLI_endian_switch_uint64(&header->entry[i].offset);
+ BLI_endian_switch_uint64(&header->entry[i].size_compressed);
+ BLI_endian_switch_uint64(&header->entry[i].size_raw);
+ }
+ }
+}
+
+static size_t seq_disk_cache_write_header(FILE *file, DiskCacheHeader *header)
+{
+ fseek(file, 0, 0);
+ return fwrite(header, sizeof(*header), 1, file);
+}
+
+static int seq_disk_cache_add_header_entry(SeqCacheKey *key, ImBuf *ibuf, DiskCacheHeader *header)
+{
+ int i;
+ uint64_t offset = sizeof(*header);
+
+ /* Lookup free entry, get offset for new data. */
+ for (i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
+ if (header->entry[i].size_compressed == 0) {
+ break;
+ }
+ }
+
+ /* Attempt to write beyond set entry limit.
+ * Reset file header and start writing from beginning.
+ */
+ if (i == DCACHE_IMAGES_PER_FILE) {
+ i = 0;
+ memset(header, 0, sizeof(*header));
+ }
+
+ /* Calculate offset for image data. */
+ if (i > 0) {
+ offset = header->entry[i - 1].offset + header->entry[i - 1].size_compressed;
+ }
+
+ if (ENDIAN_ORDER == B_ENDIAN) {
+ header->entry[i].encoding = 255;
+ }
+ else {
+ header->entry[i].encoding = 0;
+ }
+
+ header->entry[i].offset = offset;
+ header->entry[i].frameno = key->frame_index;
+
+ /* Store colorspace name of ibuf. */
+ const char *colorspace_name;
+ if (ibuf->rect) {
+ header->entry[i].size_raw = ibuf->x * ibuf->y * ibuf->channels;
+ colorspace_name = IMB_colormanagement_get_rect_colorspace(ibuf);
+ }
+ else {
+ header->entry[i].size_raw = ibuf->x * ibuf->y * ibuf->channels * 4;
+ colorspace_name = IMB_colormanagement_get_float_colorspace(ibuf);
+ }
+ BLI_strncpy(
+ header->entry[i].colorspace_name, colorspace_name, sizeof(header->entry[i].colorspace_name));
+
+ return i;
+}
+
+static int seq_disk_cache_get_header_entry(SeqCacheKey *key, DiskCacheHeader *header)
+{
+ for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
+ if (header->entry[i].frameno == key->frame_index) {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+static bool seq_disk_cache_write_file(SeqDiskCache *disk_cache, SeqCacheKey *key, ImBuf *ibuf)
+{
+ char path[FILE_MAX];
+
+ seq_disk_cache_get_file_path(disk_cache, key, path, sizeof(path));
+ BLI_make_existing_file(path);
+
+ FILE *file = BLI_fopen(path, "rb+");
+ if (!file) {
+ file = BLI_fopen(path, "wb+");
+ if (!file) {
+ return false;
+ }
+ seq_disk_cache_add_file_to_list(disk_cache, path);
+ }
+
+ DiskCacheHeader header;
+ memset(&header, 0, sizeof(header));
+ seq_disk_cache_read_header(file, &header);
+ int entry_index = seq_disk_cache_add_header_entry(key, ibuf, &header);
+ size_t bytes_written = deflate_imbuf_to_file(
+ ibuf, file, seq_disk_cache_compression_level(), &header.entry[entry_index]);
+
+ if (bytes_written != 0) {
+ /* Last step is writing header, as image data can be overwritten,
+ * but missing data would cause problems.
+ */
+ header.entry[entry_index].size_compressed = bytes_written;
+ seq_disk_cache_write_header(file, &header);
+ seq_disk_cache_update_file(disk_cache, path);
+ fclose(file);
+
+ return true;
+ }
+
+ return false;
+}
+
+static ImBuf *seq_disk_cache_read_file(SeqDiskCache *disk_cache, SeqCacheKey *key)
+{
+ char path[FILE_MAX];
+ DiskCacheHeader header;
+
+ seq_disk_cache_get_file_path(disk_cache, key, path, sizeof(path));
+ BLI_make_existing_file(path);
+
+ FILE *file = BLI_fopen(path, "rb");
+ if (!file) {
+ return NULL;
+ }
+
+ seq_disk_cache_read_header(file, &header);
+ int entry_index = seq_disk_cache_get_header_entry(key, &header);
+
+ /* Item not found. */
+ if (entry_index < 0) {
+ fclose(file);
+ return NULL;
+ }
+
+ ImBuf *ibuf;
+ uint64_t size_char = (uint64_t)key->context.rectx * key->context.recty * 4;
+ uint64_t size_float = (uint64_t)key->context.rectx * key->context.recty * 16;
+ size_t expected_size;
+
+ if (header.entry[entry_index].size_raw == size_char) {
+ expected_size = size_char;
+ ibuf = IMB_allocImBuf(key->context.rectx, key->context.recty, 32, IB_rect);
+ IMB_colormanagement_assign_rect_colorspace(ibuf, header.entry[entry_index].colorspace_name);
+ }
+ else if (header.entry[entry_index].size_raw == size_float) {
+ expected_size = size_float;
+ ibuf = IMB_allocImBuf(key->context.rectx, key->context.recty, 32, IB_rectfloat);
+ IMB_colormanagement_assign_float_colorspace(ibuf, header.entry[entry_index].colorspace_name);
+ }
+ else {
+ fclose(file);
+ return NULL;
+ }
+
+ size_t bytes_read = inflate_file_to_imbuf(ibuf, file, &header.entry[entry_index]);
+
+ /* Sanity check. */
+ if (bytes_read != expected_size) {
+ fclose(file);
+ IMB_freeImBuf(ibuf);
+ return NULL;
+ }
+ BLI_file_touch(path);
+ seq_disk_cache_update_file(disk_cache, path);
+ fclose(file);
+
+ return ibuf;
+}
+
+#undef DCACHE_FNAME_FORMAT
+#undef DCACHE_IMAGES_PER_FILE
+#undef COLORSPACE_NAME_MAX
+#undef DCACHE_CURRENT_VERSION
+
+static bool seq_cmp_render_data(const SeqRenderData *a, const SeqRenderData *b)
+{
+ return ((a->preview_render_size != b->preview_render_size) || (a->rectx != b->rectx) ||
+ (a->recty != b->recty) || (a->bmain != b->bmain) || (a->scene != b->scene) ||
+ (a->motion_blur_shutter != b->motion_blur_shutter) ||
+ (a->motion_blur_samples != b->motion_blur_samples) ||
+ (a->scene->r.views_format != b->scene->r.views_format) || (a->view_id != b->view_id));
+}
+
+static unsigned int seq_hash_render_data(const SeqRenderData *a)
+{
+ unsigned int rval = a->rectx + a->recty;
+
+ rval ^= a->preview_render_size;
+ rval ^= ((intptr_t)a->bmain) << 6;
+ rval ^= ((intptr_t)a->scene) << 6;
+ rval ^= (int)(a->motion_blur_shutter * 100.0f) << 10;
+ rval ^= a->motion_blur_samples << 16;
+ rval ^= ((a->scene->r.views_format * 2) + a->view_id) << 24;
+
+ return rval;
+}
+
+static unsigned int seq_cache_hashhash(const void *key_)
+{
+ const SeqCacheKey *key = key_;
+ unsigned int rval = seq_hash_render_data(&key->context);
+
+ rval ^= *(const unsigned int *)&key->frame_index;
+ rval += key->type;
+ rval ^= ((intptr_t)key->seq) << 6;
+
+ return rval;
+}
+
+static bool seq_cache_hashcmp(const void *a_, const void *b_)
+{
+ const SeqCacheKey *a = a_;
+ const SeqCacheKey *b = b_;
+
+ return ((a->seq != b->seq) || (a->frame_index != b->frame_index) || (a->type != b->type) ||
+ seq_cmp_render_data(&a->context, &b->context));
+}
+
+static float seq_cache_timeline_frame_to_frame_index(Sequence *seq, float timeline_frame, int type)
+{
+ /* With raw images, map timeline_frame to strip input media frame range. This means that static
+ * images or extended frame range of movies will only generate one cache entry. No special
+ * treatment in converting frame index to timeline_frame is needed. */
+ if (type == SEQ_CACHE_STORE_RAW) {
+ return seq_give_frame_index(seq, timeline_frame);
+ }
+
+ return timeline_frame - seq->start;
+}
+
+static float seq_cache_frame_index_to_timeline_frame(Sequence *seq, float frame_index)
+{
+ return frame_index + seq->start;
+}
+
+static SeqCache *seq_cache_get_from_scene(Scene *scene)
+{
+ if (scene && scene->ed && scene->ed->cache) {
+ return scene->ed->cache;
+ }
+
+ return NULL;
+}
+
+static void seq_cache_lock(Scene *scene)
+{
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+
+ if (cache) {
+ BLI_mutex_lock(&cache->iterator_mutex);
+ }
+}
+
+static void seq_cache_unlock(Scene *scene)
+{
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+
+ if (cache) {
+ BLI_mutex_unlock(&cache->iterator_mutex);
+ }
+}
+
+static size_t seq_cache_get_mem_total(void)
+{
+ return ((size_t)U.memcachelimit) * 1024 * 1024;
+}
+
+static void seq_cache_keyfree(void *val)
+{
+ SeqCacheKey *key = val;
+ BLI_mempool_free(key->cache_owner->keys_pool, key);
+}
+
+static void seq_cache_valfree(void *val)
+{
+ SeqCacheItem *item = (SeqCacheItem *)val;
+ SeqCache *cache = item->cache_owner;
+
+ if (item->ibuf) {
+ cache->memory_used -= IMB_get_size_in_memory(item->ibuf);
+ IMB_freeImBuf(item->ibuf);
+ }
+
+ BLI_mempool_free(item->cache_owner->items_pool, item);
+}
+
+static void seq_cache_put(SeqCache *cache, SeqCacheKey *key, ImBuf *ibuf)
+{
+ SeqCacheItem *item;
+ item = BLI_mempool_alloc(cache->items_pool);
+ item->cache_owner = cache;
+ item->ibuf = ibuf;
+
+ if (BLI_ghash_reinsert(cache->hash, key, item, seq_cache_keyfree, seq_cache_valfree)) {
+ IMB_refImBuf(ibuf);
+ cache->last_key = key;
+ cache->memory_used += IMB_get_size_in_memory(ibuf);
+ }
+}
+
+static ImBuf *seq_cache_get(SeqCache *cache, SeqCacheKey *key)
+{
+ SeqCacheItem *item = BLI_ghash_lookup(cache->hash, key);
+
+ if (item && item->ibuf) {
+ IMB_refImBuf(item->ibuf);
+
+ return item->ibuf;
+ }
+
+ return NULL;
+}
+
+static void seq_cache_relink_keys(SeqCacheKey *link_next, SeqCacheKey *link_prev)
+{
+ if (link_next) {
+ link_next->link_prev = link_prev;
+ }
+ if (link_prev) {
+ link_prev->link_next = link_next;
+ }
+}
+
+/* Choose a key out of 2 candidates(leftmost and rightmost items)
+ * to recycle based on currently used strategy */
+static SeqCacheKey *seq_cache_choose_key(Scene *scene, SeqCacheKey *lkey, SeqCacheKey *rkey)
+{
+ SeqCacheKey *finalkey = NULL;
+
+ /* Ideally, cache would not need to check the state of prefetching task
+ * that is tricky to do however, because prefetch would need to know,
+ * if a key, that is about to be created would be removed by itself.
+ *
+ * This can happen because only FINAL_OUT item insertion will trigger recycling
+ * but that is also the point, where prefetch can be suspended.
+ *
+ * We could use temp cache as a shield and later make it a non-temporary entry,
+ * but it is not worth of increasing system complexity.
+ */
+ if (scene->ed->cache_flag & SEQ_CACHE_PREFETCH_ENABLE &&
+ BKE_sequencer_prefetch_job_is_running(scene)) {
+ int pfjob_start, pfjob_end;
+ BKE_sequencer_prefetch_get_time_range(scene, &pfjob_start, &pfjob_end);
+
+ if (lkey) {
+ if (lkey->timeline_frame < pfjob_start || lkey->timeline_frame > pfjob_end) {
+ return lkey;
+ }
+ }
+
+ if (rkey) {
+ if (rkey->timeline_frame < pfjob_start || rkey->timeline_frame > pfjob_end) {
+ return rkey;
+ }
+ }
+
+ return NULL;
+ }
+
+ if (rkey && lkey) {
+ if (lkey->timeline_frame > rkey->timeline_frame) {
+ SeqCacheKey *swapkey = lkey;
+ lkey = rkey;
+ rkey = swapkey;
+ }
+
+ int l_diff = scene->r.cfra - lkey->timeline_frame;
+ int r_diff = rkey->timeline_frame - scene->r.cfra;
+
+ if (l_diff > r_diff) {
+ finalkey = lkey;
+ }
+ else {
+ finalkey = rkey;
+ }
+ }
+ else {
+ if (lkey) {
+ finalkey = lkey;
+ }
+ else {
+ finalkey = rkey;
+ }
+ }
+ return finalkey;
+}
+
+static void seq_cache_recycle_linked(Scene *scene, SeqCacheKey *base)
+{
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ if (!cache) {
+ return;
+ }
+
+ SeqCacheKey *next = base->link_next;
+
+ while (base) {
+ SeqCacheKey *prev = base->link_prev;
+ BLI_ghash_remove(cache->hash, base, seq_cache_keyfree, seq_cache_valfree);
+ base = prev;
+ }
+
+ base = next;
+ while (base) {
+ next = base->link_next;
+ BLI_ghash_remove(cache->hash, base, seq_cache_keyfree, seq_cache_valfree);
+ base = next;
+ }
+}
+
+static SeqCacheKey *seq_cache_get_item_for_removal(Scene *scene)
+{
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ SeqCacheKey *finalkey = NULL;
+ /* Leftmost key. */
+ SeqCacheKey *lkey = NULL;
+ /* Rightmost key. */
+ SeqCacheKey *rkey = NULL;
+ SeqCacheKey *key = NULL;
+
+ GHashIterator gh_iter;
+ BLI_ghashIterator_init(&gh_iter, cache->hash);
+ int total_count = 0;
+ int cheap_count = 0;
+
+ while (!BLI_ghashIterator_done(&gh_iter)) {
+ key = BLI_ghashIterator_getKey(&gh_iter);
+ SeqCacheItem *item = BLI_ghashIterator_getValue(&gh_iter);
+ BLI_ghashIterator_step(&gh_iter);
+
+ /* This shouldn't happen, but better be safe than sorry. */
+ if (!item->ibuf) {
+ seq_cache_recycle_linked(scene, key);
+ /* Can not continue iterating after linked remove. */
+ BLI_ghashIterator_init(&gh_iter, cache->hash);
+ continue;
+ }
+
+ if (key->is_temp_cache || key->link_next != NULL) {
+ continue;
+ }
+
+ total_count++;
+
+ if (key->cost <= scene->ed->recycle_max_cost) {
+ cheap_count++;
+ if (lkey) {
+ if (key->timeline_frame < lkey->timeline_frame) {
+ lkey = key;
+ }
+ }
+ else {
+ lkey = key;
+ }
+ if (rkey) {
+ if (key->timeline_frame > rkey->timeline_frame) {
+ rkey = key;
+ }
+ }
+ else {
+ rkey = key;
+ }
+ }
+ }
+
+ finalkey = seq_cache_choose_key(scene, lkey, rkey);
+
+ return finalkey;
+}
+
+/* Find only "base" keys.
+ * Sources(other types) for a frame must be freed all at once.
+ */
+bool BKE_sequencer_cache_recycle_item(Scene *scene)
+{
+ size_t memory_total = seq_cache_get_mem_total();
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ if (!cache) {
+ return false;
+ }
+
+ seq_cache_lock(scene);
+
+ while (cache->memory_used > memory_total) {
+ SeqCacheKey *finalkey = seq_cache_get_item_for_removal(scene);
+
+ if (finalkey) {
+ seq_cache_recycle_linked(scene, finalkey);
+ }
+ else {
+ seq_cache_unlock(scene);
+ return false;
+ }
+ }
+ seq_cache_unlock(scene);
+ return true;
+}
+
+static void seq_cache_set_temp_cache_linked(Scene *scene, SeqCacheKey *base)
+{
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+
+ if (!cache || !base) {
+ return;
+ }
+
+ SeqCacheKey *next = base->link_next;
+
+ while (base) {
+ SeqCacheKey *prev = base->link_prev;
+ base->is_temp_cache = true;
+ base = prev;
+ }
+
+ base = next;
+ while (base) {
+ next = base->link_next;
+ base->is_temp_cache = true;
+ base = next;
+ }
+}
+
+static void seq_disk_cache_create(Main *bmain, Scene *scene)
+{
+ BLI_mutex_lock(&cache_create_lock);
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+
+ if (cache == NULL) {
+ return;
+ }
+
+ if (cache->disk_cache != NULL) {
+ return;
+ }
+
+ cache->disk_cache = MEM_callocN(sizeof(SeqDiskCache), "SeqDiskCache");
+ cache->disk_cache->bmain = bmain;
+ BLI_mutex_init(&cache->disk_cache->read_write_mutex);
+ seq_disk_cache_handle_versioning(cache->disk_cache);
+ seq_disk_cache_get_files(cache->disk_cache, seq_disk_cache_base_dir());
+ cache->disk_cache->timestamp = scene->ed->disk_cache_timestamp;
+ BLI_mutex_unlock(&cache_create_lock);
+}
+
+static void seq_cache_create(Main *bmain, Scene *scene)
+{
+ BLI_mutex_lock(&cache_create_lock);
+ if (scene->ed->cache == NULL) {
+ SeqCache *cache = MEM_callocN(sizeof(SeqCache), "SeqCache");
+ cache->keys_pool = BLI_mempool_create(sizeof(SeqCacheKey), 0, 64, BLI_MEMPOOL_NOP);
+ cache->items_pool = BLI_mempool_create(sizeof(SeqCacheItem), 0, 64, BLI_MEMPOOL_NOP);
+ cache->hash = BLI_ghash_new(seq_cache_hashhash, seq_cache_hashcmp, "SeqCache hash");
+ cache->last_key = NULL;
+ cache->bmain = bmain;
+ BLI_mutex_init(&cache->iterator_mutex);
+ scene->ed->cache = cache;
+
+ if (scene->ed->disk_cache_timestamp == 0) {
+ scene->ed->disk_cache_timestamp = time(NULL);
+ }
+ }
+ BLI_mutex_unlock(&cache_create_lock);
+}
+
+/* ***************************** API ****************************** */
+
+void BKE_sequencer_cache_free_temp_cache(Scene *scene, short id, int timeline_frame)
+{
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ if (!cache) {
+ return;
+ }
+
+ seq_cache_lock(scene);
+
+ GHashIterator gh_iter;
+ BLI_ghashIterator_init(&gh_iter, cache->hash);
+ while (!BLI_ghashIterator_done(&gh_iter)) {
+ SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter);
+ BLI_ghashIterator_step(&gh_iter);
+
+ if (key->is_temp_cache && key->task_id == id) {
+ /* Use frame_index here to avoid freeing raw images if they are used for multiple frames. */
+ float frame_index = seq_cache_timeline_frame_to_frame_index(
+ key->seq, timeline_frame, key->type);
+ if (frame_index != key->frame_index || timeline_frame > key->seq->enddisp ||
+ timeline_frame < key->seq->startdisp) {
+ BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree);
+ }
+ }
+ }
+ seq_cache_unlock(scene);
+}
+
+void BKE_sequencer_cache_destruct(Scene *scene)
+{
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ if (!cache) {
+ return;
+ }
+
+ BLI_ghash_free(cache->hash, seq_cache_keyfree, seq_cache_valfree);
+ BLI_mempool_destroy(cache->keys_pool);
+ BLI_mempool_destroy(cache->items_pool);
+ BLI_mutex_end(&cache->iterator_mutex);
+
+ if (cache->disk_cache != NULL) {
+ BLI_freelistN(&cache->disk_cache->files);
+ BLI_mutex_end(&cache->disk_cache->read_write_mutex);
+ MEM_freeN(cache->disk_cache);
+ }
+
+ MEM_freeN(cache);
+ scene->ed->cache = NULL;
+}
+
+void BKE_sequencer_cache_cleanup_all(Main *bmain)
+{
+ for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) {
+ BKE_sequencer_cache_cleanup(scene);
+ }
+}
+void BKE_sequencer_cache_cleanup(Scene *scene)
+{
+ BKE_sequencer_prefetch_stop(scene);
+
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ if (!cache) {
+ return;
+ }
+
+ seq_cache_lock(scene);
+
+ GHashIterator gh_iter;
+ BLI_ghashIterator_init(&gh_iter, cache->hash);
+ while (!BLI_ghashIterator_done(&gh_iter)) {
+ SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter);
+
+ BLI_ghashIterator_step(&gh_iter);
+ BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree);
+ }
+ cache->last_key = NULL;
+ seq_cache_unlock(scene);
+}
+
+void BKE_sequencer_cache_cleanup_sequence(Scene *scene,
+ Sequence *seq,
+ Sequence *seq_changed,
+ int invalidate_types,
+ bool force_seq_changed_range)
+{
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ if (!cache) {
+ return;
+ }
+
+ if (seq_disk_cache_is_enabled(cache->bmain) && cache->disk_cache != NULL) {
+ seq_disk_cache_invalidate(scene, seq, seq_changed, invalidate_types);
+ }
+
+ seq_cache_lock(scene);
+
+ int range_start = seq_changed->startdisp;
+ int range_end = seq_changed->enddisp;
+
+ if (!force_seq_changed_range) {
+ if (seq->startdisp > range_start) {
+ range_start = seq->startdisp;
+ }
+
+ if (seq->enddisp < range_end) {
+ range_end = seq->enddisp;
+ }
+ }
+
+ int invalidate_composite = invalidate_types & SEQ_CACHE_STORE_FINAL_OUT;
+ int invalidate_source = invalidate_types & (SEQ_CACHE_STORE_RAW | SEQ_CACHE_STORE_PREPROCESSED |
+ SEQ_CACHE_STORE_COMPOSITE);
+
+ GHashIterator gh_iter;
+ BLI_ghashIterator_init(&gh_iter, cache->hash);
+ while (!BLI_ghashIterator_done(&gh_iter)) {
+ SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter);
+ BLI_ghashIterator_step(&gh_iter);
+
+ /* Clean all final and composite in intersection of seq and seq_changed. */
+ if (key->type & invalidate_composite && key->timeline_frame >= range_start &&
+ key->timeline_frame <= range_end) {
+ if (key->link_next || key->link_prev) {
+ seq_cache_relink_keys(key->link_next, key->link_prev);
+ }
+
+ BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree);
+ }
+
+ if (key->type & invalidate_source && key->seq == seq &&
+ key->timeline_frame >= seq_changed->startdisp &&
+ key->timeline_frame <= seq_changed->enddisp) {
+ if (key->link_next || key->link_prev) {
+ seq_cache_relink_keys(key->link_next, key->link_prev);
+ }
+
+ BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree);
+ }
+ }
+ cache->last_key = NULL;
+ seq_cache_unlock(scene);
+}
+
+struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context,
+ Sequence *seq,
+ float timeline_frame,
+ int type,
+ bool skip_disk_cache)
+{
+
+ if (context->skip_cache || context->is_proxy_render || !seq) {
+ return NULL;
+ }
+
+ Scene *scene = context->scene;
+
+ if (context->is_prefetch_render) {
+ context = BKE_sequencer_prefetch_get_original_context(context);
+ scene = context->scene;
+ seq = BKE_sequencer_prefetch_get_original_sequence(seq, scene);
+ }
+
+ if (!seq) {
+ return NULL;
+ }
+
+ if (!scene->ed->cache) {
+ seq_cache_create(context->bmain, scene);
+ }
+
+ seq_cache_lock(scene);
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ ImBuf *ibuf = NULL;
+ SeqCacheKey key;
+
+ /* Try RAM cache: */
+ if (cache && seq) {
+ key.seq = seq;
+ key.context = *context;
+ key.frame_index = seq_cache_timeline_frame_to_frame_index(seq, timeline_frame, type);
+ key.type = type;
+
+ ibuf = seq_cache_get(cache, &key);
+ }
+ seq_cache_unlock(scene);
+
+ if (ibuf) {
+ return ibuf;
+ }
+
+ /* Try disk cache: */
+ if (!skip_disk_cache && seq_disk_cache_is_enabled(context->bmain)) {
+ if (cache->disk_cache == NULL) {
+ seq_disk_cache_create(context->bmain, context->scene);
+ }
+
+ BLI_mutex_lock(&cache->disk_cache->read_write_mutex);
+ ibuf = seq_disk_cache_read_file(cache->disk_cache, &key);
+ BLI_mutex_unlock(&cache->disk_cache->read_write_mutex);
+ if (ibuf) {
+ if (key.type == SEQ_CACHE_STORE_FINAL_OUT) {
+ BKE_sequencer_cache_put_if_possible(context, seq, timeline_frame, type, ibuf, 0.0f, true);
+ }
+ else {
+ BKE_sequencer_cache_put(context, seq, timeline_frame, type, ibuf, 0.0f, true);
+ }
+ }
+ }
+
+ return ibuf;
+}
+
+bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context,
+ Sequence *seq,
+ float timeline_frame,
+ int type,
+ ImBuf *ibuf,
+ float cost,
+ bool skip_disk_cache)
+{
+ Scene *scene = context->scene;
+
+ if (context->is_prefetch_render) {
+ context = BKE_sequencer_prefetch_get_original_context(context);
+ scene = context->scene;
+ seq = BKE_sequencer_prefetch_get_original_sequence(seq, scene);
+ }
+
+ if (!seq) {
+ return false;
+ }
+
+ if (BKE_sequencer_cache_recycle_item(scene)) {
+ BKE_sequencer_cache_put(context, seq, timeline_frame, type, ibuf, cost, skip_disk_cache);
+ return true;
+ }
+
+ seq_cache_set_temp_cache_linked(scene, scene->ed->cache->last_key);
+ scene->ed->cache->last_key = NULL;
+ return false;
+}
+
+void BKE_sequencer_cache_put(const SeqRenderData *context,
+ Sequence *seq,
+ float timeline_frame,
+ int type,
+ ImBuf *i,
+ float cost,
+ bool skip_disk_cache)
+{
+ if (i == NULL || context->skip_cache || context->is_proxy_render || !seq) {
+ return;
+ }
+
+ Scene *scene = context->scene;
+
+ if (context->is_prefetch_render) {
+ context = BKE_sequencer_prefetch_get_original_context(context);
+ scene = context->scene;
+ seq = BKE_sequencer_prefetch_get_original_sequence(seq, scene);
+ BLI_assert(seq != NULL);
+ }
+
+ /* Prevent reinserting, it breaks cache key linking. */
+ ImBuf *test = BKE_sequencer_cache_get(context, seq, timeline_frame, type, true);
+ if (test) {
+ IMB_freeImBuf(test);
+ return;
+ }
+
+ if (!scene->ed->cache) {
+ seq_cache_create(context->bmain, scene);
+ }
+
+ seq_cache_lock(scene);
+
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ int flag;
+
+ if (seq->cache_flag & SEQ_CACHE_OVERRIDE) {
+ flag = seq->cache_flag;
+ /* Final_out is invalid in context of sequence override. */
+ flag -= seq->cache_flag & SEQ_CACHE_STORE_FINAL_OUT;
+ /* If global setting is enabled however, use it. */
+ flag |= scene->ed->cache_flag & SEQ_CACHE_STORE_FINAL_OUT;
+ }
+ else {
+ flag = scene->ed->cache_flag;
+ }
+
+ if (cost > SEQ_CACHE_COST_MAX) {
+ cost = SEQ_CACHE_COST_MAX;
+ }
+
+ SeqCacheKey *key;
+ key = BLI_mempool_alloc(cache->keys_pool);
+ key->cache_owner = cache;
+ key->seq = seq;
+ key->context = *context;
+ key->frame_index = seq_cache_timeline_frame_to_frame_index(seq, timeline_frame, type);
+ key->timeline_frame = timeline_frame;
+ key->type = type;
+ key->cost = cost;
+ key->link_prev = NULL;
+ key->link_next = NULL;
+ key->is_temp_cache = true;
+ key->task_id = context->task_id;
+
+ /* Item stored for later use */
+ if (flag & type) {
+ key->is_temp_cache = false;
+ key->link_prev = cache->last_key;
+ }
+
+ SeqCacheKey *temp_last_key = cache->last_key;
+ seq_cache_put(cache, key, i);
+
+ /* Restore pointer to previous item as this one will be freed when stack is rendered. */
+ if (key->is_temp_cache) {
+ cache->last_key = temp_last_key;
+ }
+
+ /* Set last_key's reference to this key so we can look up chain backwards.
+ * Item is already put in cache, so cache->last_key points to current key.
+ */
+ if (flag & type && temp_last_key) {
+ temp_last_key->link_next = cache->last_key;
+ }
+
+ /* Reset linking. */
+ if (key->type == SEQ_CACHE_STORE_FINAL_OUT) {
+ cache->last_key = NULL;
+ }
+
+ seq_cache_unlock(scene);
+
+ if (!key->is_temp_cache && !skip_disk_cache) {
+ if (seq_disk_cache_is_enabled(context->bmain)) {
+ if (cache->disk_cache == NULL) {
+ seq_disk_cache_create(context->bmain, context->scene);
+ }
+
+ BLI_mutex_lock(&cache->disk_cache->read_write_mutex);
+ seq_disk_cache_write_file(cache->disk_cache, key, i);
+ BLI_mutex_unlock(&cache->disk_cache->read_write_mutex);
+ seq_disk_cache_enforce_limits(cache->disk_cache);
+ }
+ }
+}
+
+void BKE_sequencer_cache_iterate(struct Scene *scene,
+ void *userdata,
+ bool callback_init(void *userdata, size_t item_count),
+ bool callback_iter(void *userdata,
+ struct Sequence *seq,
+ int timeline_frame,
+ int cache_type,
+ float cost))
+{
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ if (!cache) {
+ return;
+ }
+
+ seq_cache_lock(scene);
+ bool interrupt = callback_init(userdata, BLI_ghash_len(cache->hash));
+
+ GHashIterator gh_iter;
+ BLI_ghashIterator_init(&gh_iter, cache->hash);
+
+ while (!BLI_ghashIterator_done(&gh_iter) && !interrupt) {
+ SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter);
+ BLI_ghashIterator_step(&gh_iter);
+
+ interrupt = callback_iter(userdata, key->seq, key->timeline_frame, key->type, key->cost);
+ }
+
+ cache->last_key = NULL;
+ seq_cache_unlock(scene);
+}
+
+bool BKE_sequencer_cache_is_full(Scene *scene)
+{
+ size_t memory_total = seq_cache_get_mem_total();
+ SeqCache *cache = seq_cache_get_from_scene(scene);
+ if (!cache) {
+ return false;
+ }
+
+ return memory_total < cache->memory_used;
+}