diff options
Diffstat (limited to 'source/blender/sequencer/intern/render.c')
-rw-r--r-- | source/blender/sequencer/intern/render.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/sequencer/intern/render.c b/source/blender/sequencer/intern/render.c index d59fdabe504..c2e04ebeff8 100644 --- a/source/blender/sequencer/intern/render.c +++ b/source/blender/sequencer/intern/render.c @@ -161,7 +161,7 @@ void seq_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make_float) seq_imbuf_assign_spaces(scene, ibuf); } -void BKE_sequencer_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf) +void SEQ_render_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf) { const char *from_colorspace = scene->sequencer_colorspace_settings.name; const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( @@ -178,7 +178,7 @@ void BKE_sequencer_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf) } } -void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]) +void SEQ_render_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]) { const char *from_colorspace = scene->sequencer_colorspace_settings.name; const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( @@ -193,7 +193,7 @@ void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixe } } -void BKE_sequence_init_colorspace(Sequence *seq) +void SEQ_render_init_colorspace(Sequence *seq) { if (seq->strip && seq->strip->stripdata) { char name[FILE_MAX]; @@ -226,14 +226,14 @@ void BKE_sequence_init_colorspace(Sequence *seq) /* -------------------------------------------------------------------- */ /** \name Rendering utility functions * \{ */ -void BKE_sequencer_new_render_data(Main *bmain, - struct Depsgraph *depsgraph, - Scene *scene, - int rectx, - int recty, - int preview_render_size, - int for_render, - SeqRenderData *r_context) +void SEQ_render_new_render_data(Main *bmain, + struct Depsgraph *depsgraph, + Scene *scene, + int rectx, + int recty, + int preview_render_size, + int for_render, + SeqRenderData *r_context) { r_context->bmain = bmain; r_context->depsgraph = depsgraph; @@ -306,7 +306,7 @@ float seq_give_stripelem_index(Sequence *seq, float cfra) return nr; } -StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra) +StripElem *SEQ_render_give_stripelem(Sequence *seq, int cfra) { StripElem *se = seq->strip->stripdata; @@ -378,7 +378,7 @@ static int evaluate_seq_frame_gen(Sequence **seq_arr, ListBase *seqbase, int cfr return totseq; } -int BKE_sequencer_evaluate_frame(Scene *scene, int cfra) +int SEQ_render_evaluate_frame(Scene *scene, int cfra) { Editing *ed = BKE_sequencer_editing_get(scene, false); Sequence *seq_arr[MAXSEQ + 1]; @@ -674,7 +674,7 @@ static ImBuf *input_preprocess(const SeqRenderData *context, preview_scale_factor = (float)scene->r.size / 100; } else { - preview_scale_factor = BKE_sequencer_rendersize_to_scale_factor(context->preview_render_size); + preview_scale_factor = SEQ_rendersize_to_scale_factor(context->preview_render_size); } if (sequencer_use_crop(seq)) { @@ -1070,7 +1070,7 @@ static ImBuf *seq_render_image_strip(const SeqRenderData *context, char prefix[FILE_MAX]; ImBuf *ibuf = NULL; - StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra); + StripElem *s_elem = SEQ_render_give_stripelem(seq, cfra); if (s_elem == NULL) { return NULL; } @@ -2025,7 +2025,7 @@ static ImBuf *seq_render_strip_stack(const SeqRenderData *context, * you have to free after usage! */ -ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown) +ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context, float cfra, int chanshown) { Scene *scene = context->scene; Editing *ed = BKE_sequencer_editing_get(scene, false); @@ -2094,7 +2094,7 @@ ImBuf *seq_render_give_ibuf_seqbase(const SeqRenderData *context, return seq_render_strip_stack(context, &state, seqbasep, cfra, chan_shown); } -ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, Sequence *seq) +ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context, float cfra, Sequence *seq) { SeqRenderState state; seq_render_state_init(&state); |