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-rw-r--r--source/blender/sequencer/SEQ_render.h2
-rw-r--r--source/blender/sequencer/intern/image_cache.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/sequencer/SEQ_render.h b/source/blender/sequencer/SEQ_render.h
index 6f6d195126b..54584824da8 100644
--- a/source/blender/sequencer/SEQ_render.h
+++ b/source/blender/sequencer/SEQ_render.h
@@ -51,7 +51,7 @@ typedef struct SeqRenderData {
bool is_proxy_render;
bool is_prefetch_render;
int view_id;
- /* ID of task for asigning temp cache entries to particular task(thread, etc.) */
+ /* ID of task for assigning temp cache entries to particular task(thread, etc.) */
eSeqTaskId task_id;
/* special case for OpenGL render */
diff --git a/source/blender/sequencer/intern/image_cache.c b/source/blender/sequencer/intern/image_cache.c
index 299ebffe8a8..290ee185865 100644
--- a/source/blender/sequencer/intern/image_cache.c
+++ b/source/blender/sequencer/intern/image_cache.c
@@ -166,7 +166,7 @@ typedef struct SeqCacheKey {
float timeline_frame; /* Only for reference - used for freeing when cache is full. */
float cost; /* In short: render time(s) divided by playback frame duration(s) */
bool is_temp_cache; /* this cache entry will be freed before rendering next frame */
- /* ID of task for asigning temp cache entries to particular task(thread, etc.) */
+ /* ID of task for assigning temp cache entries to particular task(thread, etc.) */
eSeqTaskId task_id;
int type;
} SeqCacheKey;