diff options
Diffstat (limited to 'source/blender/sequencer')
29 files changed, 7389 insertions, 6204 deletions
diff --git a/source/blender/sequencer/CMakeLists.txt b/source/blender/sequencer/CMakeLists.txt index 866eba9ca41..18755e7e6bc 100644 --- a/source/blender/sequencer/CMakeLists.txt +++ b/source/blender/sequencer/CMakeLists.txt @@ -20,18 +20,23 @@ set(INC . + intern ../blenkernel ../blenlib + ../blenloader ../blentranslation ../depsgraph ../imbuf ../makesdna ../makesrna - ../render/extern/include + ../render ../blenfont ../windowmanager ../../../intern/atomic ../../../intern/guardedalloc + + # dna_type_offsets.h + ${CMAKE_CURRENT_BINARY_DIR}/../makesdna/intern ) set(INC_SYS @@ -39,13 +44,35 @@ set(INC_SYS ) set(SRC - BKE_sequencer.h + SEQ_sequencer.h - intern/sequencer.c - intern/image_cache.c + intern/clipboard.c intern/effects.c + intern/effects.h + intern/image_cache.c + intern/image_cache.h + intern/iterator.c intern/modifier.c + intern/multiview.c + intern/multiview.h intern/prefetch.c + intern/prefetch.h + intern/proxy.c + intern/proxy.h + intern/render.c + intern/render.h + intern/sequencer.c + intern/sequencer.h + intern/sound.c + intern/strip_add.c + intern/strip_edit.c + intern/strip_relations.c + intern/strip_select.c + intern/strip_time.c + intern/strip_time.h + intern/strip_transform.c + intern/utils.c + intern/utils.h ) set(LIB @@ -66,3 +93,6 @@ if(WITH_AUDASPACE) endif() blender_add_lib(bf_sequencer "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") + +# Needed so we can use dna_type_offsets.h. +add_dependencies(bf_sequencer bf_dna) diff --git a/source/blender/sequencer/BKE_sequencer.h b/source/blender/sequencer/SEQ_sequencer.h index 04be46f0ccf..d9e2d32db0b 100644 --- a/source/blender/sequencer/BKE_sequencer.h +++ b/source/blender/sequencer/SEQ_sequencer.h @@ -20,7 +20,7 @@ #pragma once /** \file - * \ingroup bke + * \ingroup sequencer */ #ifdef __cplusplus @@ -36,23 +36,43 @@ struct Main; struct Mask; struct ReportList; struct Scene; +struct SeqIndexBuildContext; struct Sequence; struct SequenceModifierData; struct Stereo3dFormat; -struct StripColorBalance; struct StripElem; struct TextVars; struct bContext; struct bSound; +struct BlendWriter; +struct BlendDataReader; +struct BlendLibReader; -struct SeqIndexBuildContext; +/* Wipe effect */ +enum { + DO_SINGLE_WIPE, + DO_DOUBLE_WIPE, + /* DO_BOX_WIPE, */ /* UNUSED */ + /* DO_CROSS_WIPE, */ /* UNUSED */ + DO_IRIS_WIPE, + DO_CLOCK_WIPE, +}; -#define EARLY_NO_INPUT -1 -#define EARLY_DO_EFFECT 0 -#define EARLY_USE_INPUT_1 1 -#define EARLY_USE_INPUT_2 2 +/* RNA enums, just to be more readable */ +enum { + SEQ_SIDE_NONE = 0, + SEQ_SIDE_LEFT, + SEQ_SIDE_RIGHT, + SEQ_SIDE_BOTH, + SEQ_SIDE_NO_CHANGE, +}; -/* sequence iterator */ +/* ********************************************************************** + * sequencer.c + * + * Sequencer iterators + * ********************************************************************** + */ typedef struct SeqIterator { struct Sequence **array; @@ -62,12 +82,6 @@ typedef struct SeqIterator { int valid; } SeqIterator; -void BKE_sequence_iterator_begin(struct Editing *ed, - SeqIterator *iter, - const bool use_current_sequences); -void BKE_sequence_iterator_next(SeqIterator *iter); -void BKE_sequence_iterator_end(SeqIterator *iter); - #define SEQ_ALL_BEGIN(ed, _seq) \ { \ SeqIterator iter_macro; \ @@ -90,6 +104,19 @@ void BKE_sequence_iterator_end(SeqIterator *iter); #define SEQ_CURRENT_END SEQ_ALL_END +void BKE_sequence_iterator_begin(struct Editing *ed, + SeqIterator *iter, + const bool use_current_sequences); +void BKE_sequence_iterator_next(SeqIterator *iter); +void BKE_sequence_iterator_end(SeqIterator *iter); + +/* ********************************************************************** + * render.c + * + * Sequencer render functions + * ********************************************************************** + */ + typedef enum eSeqTaskId { SEQ_TASK_MAIN_RENDER, SEQ_TASK_PREFETCH_RENDER, @@ -118,141 +145,43 @@ typedef struct SeqRenderData { // bool gpu_full_samples; } SeqRenderData; -void BKE_sequencer_new_render_data(struct Main *bmain, - struct Depsgraph *depsgraph, - struct Scene *scene, - int rectx, - int recty, - int preview_render_size, - int for_render, - SeqRenderData *r_context); - -int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b); - -/* Wipe effect */ -enum { - DO_SINGLE_WIPE, - DO_DOUBLE_WIPE, - /* DO_BOX_WIPE, */ /* UNUSED */ - /* DO_CROSS_WIPE, */ /* UNUSED */ - DO_IRIS_WIPE, - DO_CLOCK_WIPE, -}; - -struct SeqEffectHandle { - bool multithreaded; - bool supports_mask; - - /* constructors & destructor */ - /* init is _only_ called on first creation */ - void (*init)(struct Sequence *seq); - - /* number of input strips needed - * (called directly after construction) */ - int (*num_inputs)(void); - - /* load is called first time after readblenfile in - * get_sequence_effect automatically */ - void (*load)(struct Sequence *seqconst); - - /* duplicate */ - void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag); - - /* destruct */ - void (*free)(struct Sequence *seq, const bool do_id_user); - - /* returns: -1: no input needed, - * 0: no early out, - * 1: out = ibuf1, - * 2: out = ibuf2 */ - int (*early_out)(struct Sequence *seq, float facf0, float facf1); - - /* stores the y-range of the effect IPO */ - void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax); - - /* stores the default facf0 and facf1 if no IPO is present */ - void (*get_default_fac)(struct Sequence *seq, float cfra, float *facf0, float *facf1); - - /* execute the effect - * sequence effects are only required to either support - * float-rects or byte-rects - * (mixed cases are handled one layer up...) */ - - struct ImBuf *(*execute)(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - float facf0, - float facf1, - struct ImBuf *ibuf1, - struct ImBuf *ibuf2, - struct ImBuf *ibuf3); - - struct ImBuf *(*init_execution)(const SeqRenderData *context, - struct ImBuf *ibuf1, - struct ImBuf *ibuf2, - struct ImBuf *ibuf3); - - void (*execute_slice)(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - float facf0, - float facf1, - struct ImBuf *ibuf1, - struct ImBuf *ibuf2, - struct ImBuf *ibuf3, - int start_line, - int total_lines, - struct ImBuf *out); -}; - -/* ********************* prototypes *************** */ +struct ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context, + float timeline_frame, + int chanshown); +struct ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context, + float timeline_frame, + struct Sequence *seq); +void SEQ_render_init_colorspace(struct Sequence *seq); +void SEQ_render_new_render_data(struct Main *bmain, + struct Depsgraph *depsgraph, + struct Scene *scene, + int rectx, + int recty, + int preview_render_size, + int for_render, + SeqRenderData *r_context); +int SEQ_render_evaluate_frame(struct Scene *scene, int timeline_frame); +struct StripElem *SEQ_render_give_stripelem(struct Sequence *seq, int timeline_frame); /* ********************************************************************** - * sequencer.c + * render.c * - * sequencer render functions + * Sequencer color space functions * ********************************************************************** */ -double BKE_sequencer_rendersize_to_scale_factor(int size); - -struct ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown); -struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, - float cfra, - struct Sequence *seq); -struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, - float cfra, - int chan_shown, - struct ListBase *seqbasep); -struct ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh, - const SeqRenderData *context, - struct Sequence *seq, - float cfra, - float facf0, - float facf1, - struct ImBuf *ibuf1, - struct ImBuf *ibuf2, - struct ImBuf *ibuf3); + +void SEQ_render_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf); +void SEQ_render_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]); /* ********************************************************************** * sequencer.c * - * sequencer color space functions + * Sequencer scene functions * ********************************************************************** */ -void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene, - struct ImBuf *ibuf, - bool make_float); -void BKE_sequencer_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf); -void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]); - -/* ********************************************************************** - * sequencer scene functions - * ********************************************************************** */ struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc); struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene); void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user); - void BKE_sequencer_sort(struct Scene *scene); - struct Sequence *BKE_sequencer_from_elem(ListBase *seqbase, struct StripElem *se); struct Sequence *BKE_sequencer_active_get(struct Scene *scene); int BKE_sequencer_active_get_pair(struct Scene *scene, @@ -260,7 +189,6 @@ int BKE_sequencer_active_get_pair(struct Scene *scene, struct Sequence **seq_other); void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq); struct Mask *BKE_sequencer_mask_get(struct Scene *scene); - /* apply functions recursively */ int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase, int (*apply_fn)(struct Sequence *seq, void *), @@ -268,16 +196,14 @@ int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase, int BKE_sequencer_recursive_apply(struct Sequence *seq, int (*apply_fn)(struct Sequence *, void *), void *arg); - +float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq); +int BKE_sequencer_find_next_prev_edit(struct Scene *scene, + int timeline_frame, + const short side, + const bool do_skip_mute, + const bool do_center, + const bool do_unselected); /* maintenance functions, mostly for RNA */ -/* extern */ - -void BKE_sequencer_free_clipboard(void); - -void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase); -void BKE_sequencer_base_clipboard_pointers_store(struct Main *bmain, struct ListBase *seqbase); -void BKE_sequencer_base_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain); - void BKE_sequence_free(struct Scene *scene, struct Sequence *seq, const bool do_clean_animdata); void BKE_sequence_free_anim(struct Sequence *seq); const char *BKE_sequence_give_name(struct Sequence *seq); @@ -293,123 +219,67 @@ void BKE_sequence_movie_reload_if_needed(struct Main *bmain, struct Sequence *seq, bool *r_was_reloaded, bool *r_can_produce_frames); -int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra); -int BKE_sequencer_get_shown_sequences(struct ListBase *seqbasep, - int cfra, - int chanshown, - struct Sequence **seq_arr_out); - -struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra); - -/* intern */ +void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq); void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change); -bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, - struct Sequence *seq, - float cfra); +bool BKE_sequencer_check_scene_recursion(struct Scene *scene, struct ReportList *reports); +bool BKE_sequencer_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); +int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b); -bool BKE_sequencer_proxy_rebuild_context(struct Main *bmain, - struct Depsgraph *depsgraph, - struct Scene *scene, - struct Sequence *seq, - struct GSet *file_list, - ListBase *queue); -void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, - short *stop, - short *do_update, - float *progress); -void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop); - -void BKE_sequencer_proxy_set(struct Sequence *seq, bool value); /* ********************************************************************** - * seqcache.c + * proxy.c * - * Sequencer memory cache management functions + * Proxy functions * ********************************************************************** */ -#define SEQ_CACHE_COST_MAX 10.0f +bool SEQ_proxy_rebuild_context(struct Main *bmain, + struct Depsgraph *depsgraph, + struct Scene *scene, + struct Sequence *seq, + struct GSet *file_list, + ListBase *queue); +void SEQ_proxy_rebuild(struct SeqIndexBuildContext *context, + short *stop, + short *do_update, + float *progress); +void SEQ_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop); +void SEQ_proxy_set(struct Sequence *seq, bool value); +bool SEQ_can_use_proxy(struct Sequence *seq, int psize); +int SEQ_rendersize_to_proxysize(int render_size); +double SEQ_rendersize_to_scale_factor(int size); + +/* ********************************************************************** + * image_cache.c + * + * Sequencer memory cache management functions + * ********************************************************************** */ -struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - int type, - bool skip_disk_cache); -void BKE_sequencer_cache_put(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - int type, - struct ImBuf *i, - float cost, - bool skip_disk_cache); -bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - int type, - struct ImBuf *nval, - float cost, - bool skip_disk_cache); -bool BKE_sequencer_cache_recycle_item(struct Scene *scene); -void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int cfra); -void BKE_sequencer_cache_destruct(struct Scene *scene); -void BKE_sequencer_cache_cleanup_all(struct Main *bmain); void BKE_sequencer_cache_cleanup(struct Scene *scene); -void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene, - struct Sequence *seq, - struct Sequence *seq_changed, - int invalidate_types, - bool force_seq_changed_range); void BKE_sequencer_cache_iterate(struct Scene *scene, void *userdata, bool callback_init(void *userdata, size_t item_count), bool callback_iter(void *userdata, struct Sequence *seq, - int cfra, + int timeline_frame, int cache_type, float cost)); -bool BKE_sequencer_cache_is_full(struct Scene *scene); /* ********************************************************************** - * seqprefetch.c + * prefetch.c * * Sequencer frame prefetching * ********************************************************************** */ -void BKE_sequencer_prefetch_start(const SeqRenderData *context, float cfra, float cost); +#define SEQ_CACHE_COST_MAX 10.0f void BKE_sequencer_prefetch_stop_all(void); void BKE_sequencer_prefetch_stop(struct Scene *scene); -void BKE_sequencer_prefetch_free(struct Scene *scene); bool BKE_sequencer_prefetch_need_redraw(struct Main *bmain, struct Scene *scene); -bool BKE_sequencer_prefetch_job_is_running(struct Scene *scene); -void BKE_sequencer_prefetch_get_time_range(struct Scene *scene, int *start, int *end); -SeqRenderData *BKE_sequencer_prefetch_get_original_context(const SeqRenderData *context); -struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *seq, - struct Scene *scene); /* ********************************************************************** - * seqeffects.c + * sequencer.c * - * Sequencer effect strip management functions - * ********************************************************************** - */ - -/* intern */ -struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq); -void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force); -float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context, - struct Sequence *seq, - float cfra, - int input); - -/* extern */ -struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq); -int BKE_sequence_effect_get_num_inputs(int seq_type); -int BKE_sequence_effect_get_supports_mask(int seq_type); -void BKE_sequencer_text_font_unload(struct TextVars *data, const bool do_id_user); -void BKE_sequencer_text_font_load(struct TextVars *data, const bool do_id_user); - -/* ********************************************************************** * Sequencer editing functions * ********************************************************************** */ @@ -426,13 +296,8 @@ bool BKE_sequence_single_check(struct Sequence *seq); void BKE_sequence_single_fix(struct Sequence *seq); bool BKE_sequence_test_overlap(struct ListBase *seqbasep, struct Sequence *test); void BKE_sequence_translate(struct Scene *scene, struct Sequence *seq, int delta); -void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq); const struct Sequence *BKE_sequencer_foreground_frame_get(const struct Scene *scene, int frame); struct ListBase *BKE_sequence_seqbase(struct ListBase *seqbase, struct Sequence *seq); -struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, - struct Sequence *meta /* = NULL */, - struct Sequence *seq); - void BKE_sequencer_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs); void BKE_sequencer_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst); bool BKE_sequence_base_shuffle_ex(struct ListBase *seqbasep, @@ -454,26 +319,11 @@ struct Sequence *BKE_sequence_dupli_recursive(const struct Scene *scene_src, struct Sequence *seq, int dupe_flag); int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str); - -bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur); -void BKE_sequence_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_dependent(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target); -void BKE_sequence_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target); -void BKE_sequence_invalidate_cache_in_range(struct Scene *scene, - struct Sequence *seq, - struct Sequence *range_mask, - int invalidate_types); - void BKE_sequencer_update_sound_bounds_all(struct Scene *scene); void BKE_sequencer_update_sound_bounds(struct Scene *scene, struct Sequence *seq); void BKE_sequencer_update_muting(struct Editing *ed); void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound); - void BKE_sequencer_refresh_sound_length(struct Main *bmain, struct Scene *scene); - void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); void BKE_sequence_base_dupli_recursive(const struct Scene *scene_src, struct Scene *scene_dst, @@ -482,12 +332,39 @@ void BKE_sequence_base_dupli_recursive(const struct Scene *scene_src, int dupe_flag, const int flag); bool BKE_sequence_is_valid_check(struct Sequence *seq); - -void BKE_sequencer_clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce); - struct Sequence *BKE_sequence_get_by_name(struct ListBase *seqbase, const char *name, bool recursive); +void BKE_sequencer_flag_for_removal(struct Scene *scene, + struct ListBase *seqbase, + struct Sequence *seq); +void BKE_sequencer_remove_flagged_sequences(struct Scene *scene, struct ListBase *seqbase); + +/* ********************************************************************** + * sequencer.c + * + * Cache invalidation + * ********************************************************************** + */ + +void BKE_sequence_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq); +void BKE_sequence_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq); +void BKE_sequence_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq); +void BKE_sequence_invalidate_dependent(struct Scene *scene, struct Sequence *seq); +void BKE_sequence_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target); +void BKE_sequence_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target); +void BKE_sequence_invalidate_cache_in_range(struct Scene *scene, + struct Sequence *seq, + struct Sequence *range_mask, + int invalidate_types); +void BKE_sequencer_all_free_anim_ibufs(struct Scene *scene, int timeline_frame); + +/* ********************************************************************** + * sequencer.c + * + * Add strips + * ********************************************************************** + */ /* api for adding new sequence strips */ typedef struct SeqLoadInfo { @@ -528,32 +405,7 @@ typedef struct SeqLoadInfo { /* use as an api function */ typedef struct Sequence *(*SeqLoadFn)(struct bContext *, ListBase *, struct SeqLoadInfo *); -struct Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine, int type); - -/* Generate new UUID for the given sequence. */ -void BKE_sequence_session_uuid_generate(struct Sequence *sequence); - -void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq); -void BKE_sequence_init_colorspace(struct Sequence *seq); - -float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq); -float BKE_sequencer_give_stripelem_index(struct Sequence *seq, float cfra); - -/* RNA enums, just to be more readable */ -enum { - SEQ_SIDE_NONE = 0, - SEQ_SIDE_LEFT, - SEQ_SIDE_RIGHT, - SEQ_SIDE_BOTH, - SEQ_SIDE_NO_CHANGE, -}; -int BKE_sequencer_find_next_prev_edit(struct Scene *scene, - int cfra, - const short side, - const bool do_skip_mute, - const bool do_center, - const bool do_unselected); - +struct Sequence *BKE_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type); struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load); @@ -564,11 +416,13 @@ struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load); -/* copy/paste */ -extern ListBase seqbase_clipboard; -extern int seqbase_clipboard_frame; +/* ********************************************************************** + * modifier.c + * + * Modifiers + * ********************************************************************** + */ -/* modifiers */ typedef struct SequenceModifierTypeInfo { /* default name for the modifier */ char name[64]; /* MAX_NAME */ @@ -596,7 +450,6 @@ typedef struct SequenceModifierTypeInfo { } SequenceModifierTypeInfo; const struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type); - struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq, const char *name, int type); @@ -609,36 +462,119 @@ struct SequenceModifierData *BKE_sequence_modifier_find_by_name(struct Sequence struct ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, struct Sequence *seq, struct ImBuf *ibuf, - int cfra); + int timeline_frame); void BKE_sequence_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq); - int BKE_sequence_supports_modifiers(struct Sequence *seq); -/* internal filters */ -struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, - int mask_input_type, - struct Sequence *mask_sequence, - struct Mask *mask_id, - int cfra, - int fra_offset, - bool make_float); -void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, - struct ImBuf *ibuf, - float mul, - bool make_float, - struct ImBuf *mask_input); - -void BKE_sequencer_all_free_anim_ibufs(struct Scene *scene, int cfra); -bool BKE_sequencer_check_scene_recursion(struct Scene *scene, struct ReportList *reports); -bool BKE_sequencer_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); -void BKE_sequencer_flag_for_removal(struct Scene *scene, - struct ListBase *seqbase, - struct Sequence *seq); -void BKE_sequencer_remove_flagged_sequences(struct Scene *scene, struct ListBase *seqbase); +void BKE_sequence_modifier_blend_write(struct BlendWriter *writer, struct ListBase *modbase); +void BKE_sequence_modifier_blend_read_data(struct BlendDataReader *reader, struct ListBase *lb); +void BKE_sequence_modifier_blend_read_lib(struct BlendLibReader *reader, + struct Scene *scene, + struct ListBase *lb); + +/* ********************************************************************** + * seqeffects.c + * + * Sequencer effect strip management functions + * ********************************************************************** + */ + +struct SeqEffectHandle { + bool multithreaded; + bool supports_mask; + + /* constructors & destructor */ + /* init is _only_ called on first creation */ + void (*init)(struct Sequence *seq); + + /* number of input strips needed + * (called directly after construction) */ + int (*num_inputs)(void); + + /* load is called first time after readblenfile in + * get_sequence_effect automatically */ + void (*load)(struct Sequence *seqconst); + + /* duplicate */ + void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag); + + /* destruct */ + void (*free)(struct Sequence *seq, const bool do_id_user); + + /* returns: -1: no input needed, + * 0: no early out, + * 1: out = ibuf1, + * 2: out = ibuf2 */ + int (*early_out)(struct Sequence *seq, float facf0, float facf1); + + /* stores the y-range of the effect IPO */ + void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax); + + /* stores the default facf0 and facf1 if no IPO is present */ + void (*get_default_fac)(struct Sequence *seq, float timeline_frame, float *facf0, float *facf1); + + /* execute the effect + * sequence effects are only required to either support + * float-rects or byte-rects + * (mixed cases are handled one layer up...) */ + + struct ImBuf *(*execute)(const SeqRenderData *context, + struct Sequence *seq, + float timeline_frame, + float facf0, + float facf1, + struct ImBuf *ibuf1, + struct ImBuf *ibuf2, + struct ImBuf *ibuf3); + + struct ImBuf *(*init_execution)(const SeqRenderData *context, + struct ImBuf *ibuf1, + struct ImBuf *ibuf2, + struct ImBuf *ibuf3); + + void (*execute_slice)(const SeqRenderData *context, + struct Sequence *seq, + float timeline_frame, + float facf0, + float facf1, + struct ImBuf *ibuf1, + struct ImBuf *ibuf2, + struct ImBuf *ibuf3, + int start_line, + int total_lines, + struct ImBuf *out); +}; + +struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq); +int BKE_sequence_effect_get_num_inputs(int seq_type); +void BKE_sequencer_text_font_unload(struct TextVars *data, const bool do_id_user); +void BKE_sequencer_text_font_load(struct TextVars *data, const bool do_id_user); + +/* ********************************************************************** + * sequencer.c + * + * Clipboard + * ********************************************************************** + */ + +extern ListBase seqbase_clipboard; +extern int seqbase_clipboard_frame; +void BKE_sequencer_base_clipboard_pointers_store(struct Main *bmain, struct ListBase *seqbase); +void BKE_sequencer_base_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain); +void BKE_sequencer_free_clipboard(void); + +/* ********************************************************************** + * sequencer.c + * + * Depsgraph + * ********************************************************************** + */ /* A debug and development function which checks whether sequences have unique UUIDs. * Errors will be reported to the console. */ void BKE_sequencer_check_uuids_unique_and_report(const struct Scene *scene); +/* Generate new UUID for the given sequence. */ +void BKE_sequence_session_uuid_generate(struct Sequence *sequence); #ifdef __cplusplus } diff --git a/source/blender/sequencer/intern/clipboard.c b/source/blender/sequencer/intern/clipboard.c new file mode 100644 index 00000000000..7d37dab93dd --- /dev/null +++ b/source/blender/sequencer/intern/clipboard.c @@ -0,0 +1,179 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "MEM_guardedalloc.h" + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_sound_types.h" + +#include "BLI_listbase.h" + +#include "BKE_main.h" +#include "BKE_movieclip.h" +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "SEQ_sequencer.h" + +#include "sequencer.h" + +#ifdef WITH_AUDASPACE +# include <AUD_Special.h> +#endif + +/* -------------------------------------------------------------------- */ +/* Manage pointers in the clipboard. + * note that these pointers should _never_ be access in the sequencer, + * they are only for storage while in the clipboard + * notice 'newid' is used for temp pointer storage here, validate on access (this is safe usage, + * since those data-blocks are fully out of Main lists). + */ + +ListBase seqbase_clipboard; +int seqbase_clipboard_frame; + +void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase); + +void BKE_sequencer_free_clipboard(void) +{ + Sequence *seq, *nseq; + + BKE_sequencer_base_clipboard_pointers_free(&seqbase_clipboard); + + for (seq = seqbase_clipboard.first; seq; seq = nseq) { + nseq = seq->next; + seq_free_sequence_recurse(NULL, seq, false); + } + BLI_listbase_clear(&seqbase_clipboard); +} + +#define ID_PT (*id_pt) +static void seqclipboard_ptr_free(Main *UNUSED(bmain), ID **id_pt) +{ + if (ID_PT) { + BLI_assert(ID_PT->newid != NULL); + MEM_freeN(ID_PT); + ID_PT = NULL; + } +} +static void seqclipboard_ptr_store(Main *UNUSED(bmain), ID **id_pt) +{ + if (ID_PT) { + ID *id_prev = ID_PT; + ID_PT = MEM_dupallocN(ID_PT); + ID_PT->newid = id_prev; + } +} +static void seqclipboard_ptr_restore(Main *bmain, ID **id_pt) +{ + if (ID_PT) { + const ListBase *lb = which_libbase(bmain, GS(ID_PT->name)); + void *id_restore; + + BLI_assert(ID_PT->newid != NULL); + if (BLI_findindex(lb, (ID_PT)->newid) != -1) { + /* the pointer is still valid */ + id_restore = (ID_PT)->newid; + } + else { + /* the pointer of the same name still exists */ + id_restore = BLI_findstring(lb, (ID_PT)->name + 2, offsetof(ID, name) + 2); + } + + if (id_restore == NULL) { + /* check for a data with the same filename */ + switch (GS(ID_PT->name)) { + case ID_SO: { + id_restore = BLI_findstring(lb, ((bSound *)ID_PT)->filepath, offsetof(bSound, filepath)); + if (id_restore == NULL) { + id_restore = BKE_sound_new_file(bmain, ((bSound *)ID_PT)->filepath); + (ID_PT)->newid = id_restore; /* reuse next time */ + } + break; + } + case ID_MC: { + id_restore = BLI_findstring( + lb, ((MovieClip *)ID_PT)->filepath, offsetof(MovieClip, filepath)); + if (id_restore == NULL) { + id_restore = BKE_movieclip_file_add(bmain, ((MovieClip *)ID_PT)->filepath); + (ID_PT)->newid = id_restore; /* reuse next time */ + } + break; + } + default: + break; + } + } + + /* Replace with pointer to actual data-block. */ + seqclipboard_ptr_free(bmain, id_pt); + ID_PT = id_restore; + } +} +#undef ID_PT + +static void sequence_clipboard_pointers(Main *bmain, + Sequence *seq, + void (*callback)(Main *, ID **)) +{ + callback(bmain, (ID **)&seq->scene); + callback(bmain, (ID **)&seq->scene_camera); + callback(bmain, (ID **)&seq->clip); + callback(bmain, (ID **)&seq->mask); + callback(bmain, (ID **)&seq->sound); + + if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) { + TextVars *text_data = seq->effectdata; + callback(bmain, (ID **)&text_data->text_font); + } +} + +/* recursive versions of functions above */ +void BKE_sequencer_base_clipboard_pointers_free(ListBase *seqbase) +{ + Sequence *seq; + for (seq = seqbase->first; seq; seq = seq->next) { + sequence_clipboard_pointers(NULL, seq, seqclipboard_ptr_free); + BKE_sequencer_base_clipboard_pointers_free(&seq->seqbase); + } +} +void BKE_sequencer_base_clipboard_pointers_store(Main *bmain, ListBase *seqbase) +{ + Sequence *seq; + for (seq = seqbase->first; seq; seq = seq->next) { + sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_store); + BKE_sequencer_base_clipboard_pointers_store(bmain, &seq->seqbase); + } +} +void BKE_sequencer_base_clipboard_pointers_restore(ListBase *seqbase, Main *bmain) +{ + Sequence *seq; + for (seq = seqbase->first; seq; seq = seq->next) { + sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_restore); + BKE_sequencer_base_clipboard_pointers_restore(&seq->seqbase, bmain); + } +} diff --git a/source/blender/sequencer/intern/effects.c b/source/blender/sequencer/intern/effects.c index b4bc2d25155..1d323426cc3 100644 --- a/source/blender/sequencer/intern/effects.c +++ b/source/blender/sequencer/intern/effects.c @@ -46,7 +46,6 @@ #include "BKE_fcurve.h" #include "BKE_lib_id.h" #include "BKE_main.h" -#include "BKE_sequencer.h" #include "IMB_colormanagement.h" #include "IMB_imbuf.h" @@ -59,8 +58,15 @@ #include "RE_pipeline.h" +#include "SEQ_sequencer.h" + #include "BLF_api.h" +#include "effects.h" +#include "render.h" +#include "strip_time.h" +#include "utils.h" + static struct SeqEffectHandle get_sequence_effect_impl(int seq_type); static void slice_get_byte_buffers(const SeqRenderData *context, @@ -148,15 +154,15 @@ static ImBuf *prepare_effect_imbufs(const SeqRenderData *context, if (out->rect_float) { if (ibuf1 && !ibuf1->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf1, true); + seq_imbuf_to_sequencer_space(scene, ibuf1, true); } if (ibuf2 && !ibuf2->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf2, true); + seq_imbuf_to_sequencer_space(scene, ibuf2, true); } if (ibuf3 && !ibuf3->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf3, true); + seq_imbuf_to_sequencer_space(scene, ibuf3, true); } IMB_colormanagement_assign_float_colorspace(out, scene->sequencer_colorspace_settings.name); @@ -350,7 +356,7 @@ static void do_alphaover_effect_float( static void do_alphaover_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -557,7 +563,7 @@ static void do_alphaunder_effect_float( static void do_alphaunder_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -692,7 +698,7 @@ static void do_cross_effect_float( static void do_cross_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -990,7 +996,7 @@ static struct ImBuf *gammacross_init_execution(const SeqRenderData *context, static void do_gammacross_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -1125,7 +1131,7 @@ static void do_add_effect_float( static void do_add_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -1260,7 +1266,7 @@ static void do_sub_effect_float( static void do_sub_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -1511,7 +1517,7 @@ static void do_mul_effect_float( static void do_mul_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -1801,7 +1807,7 @@ static void do_blend_effect_byte(float facf0, static void do_blend_mode_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -1842,7 +1848,7 @@ static void init_colormix_effect(Sequence *seq) static void do_colormix_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float UNUSED(facf0), float UNUSED(facf1), ImBuf *ibuf1, @@ -2307,7 +2313,7 @@ static void do_wipe_effect_float(Sequence *seq, static ImBuf *do_wipe_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -2438,7 +2444,7 @@ static void transform_image(int x, static void do_transform_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float UNUSED(facf0), float UNUSED(facf1), ImBuf *ibuf1, @@ -2785,7 +2791,7 @@ static void do_glow_effect_float(Sequence *seq, static ImBuf *do_glow_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -2864,7 +2870,7 @@ static int early_out_color(Sequence *UNUSED(seq), float UNUSED(facf0), float UNU static ImBuf *do_solid_color(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -2962,7 +2968,7 @@ static int early_out_multicam(Sequence *UNUSED(seq), float UNUSED(facf0), float static ImBuf *do_multicam(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, float UNUSED(facf0), float UNUSED(facf1), ImBuf *UNUSED(ibuf1), @@ -2986,7 +2992,7 @@ static ImBuf *do_multicam(const SeqRenderData *context, return NULL; } - out = BKE_sequencer_give_ibuf_seqbase(context, cfra, seq->multicam_source, seqbasep); + out = seq_render_give_ibuf_seqbase(context, timeline_frame, seq->multicam_source, seqbasep); return out; } @@ -3004,7 +3010,7 @@ static int early_out_adjustment(Sequence *UNUSED(seq), float UNUSED(facf0), floa return EARLY_NO_INPUT; } -static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, float cfra) +static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, float timeline_frame) { Editing *ed; ListBase *seqbasep; @@ -3015,7 +3021,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl seqbasep = BKE_sequence_seqbase(&ed->seqbase, seq); if (seq->machine > 1) { - i = BKE_sequencer_give_ibuf_seqbase(context, cfra, seq->machine - 1, seqbasep); + i = seq_render_give_ibuf_seqbase(context, timeline_frame, seq->machine - 1, seqbasep); } /* found nothing? so let's work the way up the metastrip stack, so @@ -3029,7 +3035,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl meta = BKE_sequence_metastrip(&ed->seqbase, NULL, seq); if (meta) { - i = do_adjustment_impl(context, meta, cfra); + i = do_adjustment_impl(context, meta, timeline_frame); } } @@ -3038,7 +3044,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl static ImBuf *do_adjustment(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, float UNUSED(facf0), float UNUSED(facf1), ImBuf *UNUSED(ibuf1), @@ -3054,7 +3060,7 @@ static ImBuf *do_adjustment(const SeqRenderData *context, return NULL; } - out = do_adjustment_impl(context, seq, cfra); + out = do_adjustment_impl(context, seq, timeline_frame); return out; } @@ -3142,7 +3148,7 @@ static void store_icu_yrange_speed(Sequence *seq, short UNUSED(adrcode), float * void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool force) { - int cfra; + int timeline_frame; float fallback_fac = 1.0f; SpeedControlVars *v = (SpeedControlVars *)seq->effectdata; FCurve *fcu = NULL; @@ -3195,9 +3201,9 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for v->frameMap[0] = 0; v->lastValidFrame = 0; - for (cfra = 1; cfra < v->length; cfra++) { + for (timeline_frame = 1; timeline_frame < v->length; timeline_frame++) { if (fcu) { - facf = evaluate_fcurve(fcu, seq->startdisp + cfra); + facf = evaluate_fcurve(fcu, seq->startdisp + timeline_frame); } else { facf = fallback_fac; @@ -3207,11 +3213,11 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for cursor += facf; if (cursor >= seq->seq1->len) { - v->frameMap[cfra] = seq->seq1->len - 1; + v->frameMap[timeline_frame] = seq->seq1->len - 1; } else { - v->frameMap[cfra] = cursor; - v->lastValidFrame = cfra; + v->frameMap[timeline_frame] = cursor; + v->lastValidFrame = timeline_frame; } } } @@ -3219,10 +3225,10 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for float facf; v->lastValidFrame = 0; - for (cfra = 0; cfra < v->length; cfra++) { + for (timeline_frame = 0; timeline_frame < v->length; timeline_frame++) { if (fcu) { - facf = evaluate_fcurve(fcu, seq->startdisp + cfra); + facf = evaluate_fcurve(fcu, seq->startdisp + timeline_frame); } else { facf = fallback_fac; @@ -3237,45 +3243,47 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for facf = seq->seq1->len - 1; } else { - v->lastValidFrame = cfra; + v->lastValidFrame = timeline_frame; } - v->frameMap[cfra] = facf; + v->frameMap[timeline_frame] = facf; } } } -/* Override cfra when rendering speed effect input. */ +/* Override timeline_frame when rendering speed effect input. */ float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, int input) { - int nr = BKE_sequencer_give_stripelem_index(seq, cfra); + int frame_index = seq_give_frame_index(seq, timeline_frame); SpeedControlVars *s = (SpeedControlVars *)seq->effectdata; BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false); /* No interpolation. */ if ((s->flags & SEQ_SPEED_USE_INTERPOLATION) == 0) { - return seq->start + s->frameMap[nr]; + return seq->start + s->frameMap[frame_index]; } /* We need to provide current and next image for interpolation. */ if (input == 0) { /* Current frame. */ - return floor(seq->start + s->frameMap[nr]); + return floor(seq->start + s->frameMap[frame_index]); } /* Next frame. */ - return ceil(seq->start + s->frameMap[nr]); + return ceil(seq->start + s->frameMap[frame_index]); } -static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, Sequence *seq, float cfra) +static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, + Sequence *seq, + float timeline_frame) { - int nr = BKE_sequencer_give_stripelem_index(seq, cfra); - return s->frameMap[nr] - floor(s->frameMap[nr]); + int frame_index = seq_give_frame_index(seq, timeline_frame); + return s->frameMap[frame_index] - floor(s->frameMap[frame_index]); } static ImBuf *do_speed_effect(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, float facf0, float facf1, ImBuf *ibuf1, @@ -3288,10 +3296,10 @@ static ImBuf *do_speed_effect(const SeqRenderData *context, if (s->flags & SEQ_SPEED_USE_INTERPOLATION) { out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); - facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, cfra); + facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, timeline_frame); /* Current frame is ibuf1, next frame is ibuf2. */ - out = BKE_sequencer_effect_execute_threaded( - &cross_effect, context, NULL, cfra, facf0, facf1, ibuf1, ibuf2, ibuf3); + out = seq_render_effect_execute_threaded( + &cross_effect, context, NULL, timeline_frame, facf0, facf1, ibuf1, ibuf2, ibuf3); return out; } @@ -3303,7 +3311,7 @@ static ImBuf *do_speed_effect(const SeqRenderData *context, static void do_overdrop_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -3727,7 +3735,7 @@ static void *render_effect_execute_do_y_thread(void *thread_data_v) static ImBuf *do_gaussian_blur_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float UNUSED(facf0), float UNUSED(facf1), ImBuf *ibuf1, @@ -3782,6 +3790,11 @@ static void init_text_effect(Sequence *seq) copy_v4_fl(data->color, 1.0f); data->shadow_color[3] = 1.0f; + data->box_color[0] = 0.5f; + data->box_color[1] = 0.5f; + data->box_color[2] = 0.5f; + data->box_color[3] = 1.0f; + data->box_margin = 0.01f; BLI_strncpy(data->text, "Text", sizeof(data->text)); @@ -3866,7 +3879,7 @@ static int early_out_text(Sequence *seq, float UNUSED(facf0), float UNUSED(facf1 static ImBuf *do_text_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float UNUSED(facf0), float UNUSED(facf1), ImBuf *ibuf1, @@ -3902,7 +3915,7 @@ static ImBuf *do_text_effect(const SeqRenderData *context, /* Compensate text size for preview render size. */ proxy_size_comp = context->scene->r.size / 100.0; if (context->preview_render_size != SEQ_RENDER_SIZE_SCENE) { - proxy_size_comp *= BKE_sequencer_rendersize_to_scale_factor(context->preview_render_size); + proxy_size_comp *= SEQ_rendersize_to_scale_factor(context->preview_render_size); } /* set before return */ @@ -3923,18 +3936,18 @@ static ImBuf *do_text_effect(const SeqRenderData *context, x = (data->loc[0] * width); y = (data->loc[1] * height) + y_ofs; + /* vars for calculating wordwrap and optional box */ + struct { + struct ResultBLF info; + rctf rect; + } wrap; + + BLF_boundbox_ex(font, data->text, sizeof(data->text), &wrap.rect, &wrap.info); + if ((data->align == SEQ_TEXT_ALIGN_X_LEFT) && (data->align_y == SEQ_TEXT_ALIGN_Y_TOP)) { y -= line_height; } else { - /* vars for calculating wordwrap */ - struct { - struct ResultBLF info; - rctf rect; - } wrap; - - BLF_boundbox_ex(font, data->text, sizeof(data->text), &wrap.rect, &wrap.info); - if (data->align == SEQ_TEXT_ALIGN_X_RIGHT) { x -= BLI_rctf_size_x(&wrap.rect); } @@ -3953,8 +3966,34 @@ static ImBuf *do_text_effect(const SeqRenderData *context, } } + if (data->flag & SEQ_TEXT_BOX) { + if (out->rect) { + const int margin = data->box_margin * width; + const int minx = x + wrap.rect.xmin - margin; + const int maxx = x + wrap.rect.xmax + margin; + const int miny = y + wrap.rect.ymin - margin; + const int maxy = y + wrap.rect.ymax + margin; + + if (data->flag & SEQ_TEXT_SHADOW) { + /* draw a shadow behind the box */ + int shadow_offset = 0.005f * width; + + if (shadow_offset == 0) { + shadow_offset = 1; + } + + IMB_rectfill_area_replace(out, + data->shadow_color, + minx + shadow_offset, + miny - shadow_offset, + maxx + shadow_offset, + maxy - shadow_offset); + } + IMB_rectfill_area_replace(out, data->box_color, minx, miny, maxx, maxy); + } + } /* BLF_SHADOW won't work with buffers, instead use cheap shadow trick */ - if (data->flag & SEQ_TEXT_SHADOW) { + else if (data->flag & SEQ_TEXT_SHADOW) { int fontx, fonty; fontx = BLF_width_max(font); fonty = line_height; @@ -4040,16 +4079,16 @@ static void store_icu_yrange_noop(Sequence *UNUSED(seq), } static void get_default_fac_noop(Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float *facf0, float *facf1) { *facf0 = *facf1 = 1.0; } -static void get_default_fac_fade(Sequence *seq, float cfra, float *facf0, float *facf1) +static void get_default_fac_fade(Sequence *seq, float timeline_frame, float *facf0, float *facf1) { - *facf0 = (float)(cfra - seq->startdisp); + *facf0 = (float)(timeline_frame - seq->startdisp); *facf1 = (float)(*facf0 + 0.5f); *facf0 /= seq->len; *facf1 /= seq->len; @@ -4282,10 +4321,3 @@ int BKE_sequence_effect_get_num_inputs(int seq_type) } return 0; } - -int BKE_sequence_effect_get_supports_mask(int seq_type) -{ - struct SeqEffectHandle rval = get_sequence_effect_impl(seq_type); - - return rval.supports_mask; -} diff --git a/source/blender/sequencer/intern/effects.h b/source/blender/sequencer/intern/effects.h new file mode 100644 index 00000000000..58e0a97d4c5 --- /dev/null +++ b/source/blender/sequencer/intern/effects.h @@ -0,0 +1,50 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Scene; +struct Sequence; +struct SeqRenderData; + +/* ********************************************************************** + * sequencer.c + * + * Sequencer editing functions + * ********************************************************************** + */ + +struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq); +void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force); +float BKE_sequencer_speed_effect_target_frame_get(const struct SeqRenderData *context, + struct Sequence *seq, + float timeline_frame, + int input); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/image_cache.c b/source/blender/sequencer/intern/image_cache.c index 7d2858050be..d515a13cdee 100644 --- a/source/blender/sequencer/intern/image_cache.c +++ b/source/blender/sequencer/intern/image_cache.c @@ -47,7 +47,12 @@ #include "BKE_global.h" #include "BKE_main.h" #include "BKE_scene.h" -#include "BKE_sequencer.h" + +#include "SEQ_sequencer.h" + +#include "image_cache.h" +#include "prefetch.h" +#include "strip_time.h" /** * Sequencer Cache Design Notes @@ -155,17 +160,20 @@ typedef struct SeqCacheKey { struct SeqCacheKey *link_next; /* Used for linking intermediate items to final frame. */ struct Sequence *seq; SeqRenderData context; - float nfra; - float cost; /* In short: render time(s) divided by playback frame duration(s) */ - bool is_temp_cache; /* this cache entry will be freed before rendering next frame */ + float frame_index; /* Usually same as timeline_frame. Mapped to media for RAW entries. */ + float timeline_frame; /* Only for reference - used for freeing when cache is full. */ + float cost; /* In short: render time(s) divided by playback frame duration(s) */ + bool is_temp_cache; /* this cache entry will be freed before rendering next frame */ /* ID of task for asigning temp cache entries to particular task(thread, etc.) */ eSeqTaskId task_id; int type; } SeqCacheKey; static ThreadMutex cache_create_lock = BLI_MUTEX_INITIALIZER; -static float seq_cache_cfra_to_frame_index(Sequence *seq, float cfra); -static float seq_cache_frame_index_to_cfra(Sequence *seq, float nfra); +static float seq_cache_timeline_frame_to_frame_index(Sequence *seq, + float timeline_frame, + int type); +static float seq_cache_frame_index_to_timeline_frame(Sequence *seq, float frame_index); static char *seq_disk_cache_base_dir(void) { @@ -376,7 +384,7 @@ static void seq_disk_cache_get_file_path(SeqDiskCache *disk_cache, size_t path_len) { seq_disk_cache_get_dir(disk_cache, key->context.scene, key->seq, path, path_len); - int frameno = (int)key->nfra / DCACHE_IMAGES_PER_FILE; + int frameno = (int)key->frame_index / DCACHE_IMAGES_PER_FILE; char cache_filename[FILE_MAXFILE]; sprintf(cache_filename, DCACHE_FNAME_FORMAT, @@ -445,8 +453,9 @@ static void seq_disk_cache_delete_invalid_files(SeqDiskCache *disk_cache, next_file = cache_file->next; if (cache_file->cache_type & invalidate_types) { if (STREQ(cache_dir, cache_file->dir)) { - int cfra_start = seq_cache_frame_index_to_cfra(seq, cache_file->start_frame); - if (cfra_start > range_start && cfra_start <= range_end) { + int timeline_frame_start = seq_cache_frame_index_to_timeline_frame( + seq, cache_file->start_frame); + if (timeline_frame_start > range_start && timeline_frame_start <= range_end) { seq_disk_cache_delete_file(disk_cache, cache_file); } } @@ -553,7 +562,7 @@ static int seq_disk_cache_add_header_entry(SeqCacheKey *key, ImBuf *ibuf, DiskCa } header->entry[i].offset = offset; - header->entry[i].frameno = key->nfra; + header->entry[i].frameno = key->frame_index; /* Store colorspace name of ibuf. */ const char *colorspace_name; @@ -574,7 +583,7 @@ static int seq_disk_cache_add_header_entry(SeqCacheKey *key, ImBuf *ibuf, DiskCa static int seq_disk_cache_get_header_entry(SeqCacheKey *key, DiskCacheHeader *header) { for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) { - if (header->entry[i].frameno == key->nfra) { + if (header->entry[i].frameno == key->frame_index) { return i; } } @@ -710,7 +719,7 @@ static unsigned int seq_cache_hashhash(const void *key_) const SeqCacheKey *key = key_; unsigned int rval = seq_hash_render_data(&key->context); - rval ^= *(const unsigned int *)&key->nfra; + rval ^= *(const unsigned int *)&key->frame_index; rval += key->type; rval ^= ((intptr_t)key->seq) << 6; @@ -722,18 +731,25 @@ static bool seq_cache_hashcmp(const void *a_, const void *b_) const SeqCacheKey *a = a_; const SeqCacheKey *b = b_; - return ((a->seq != b->seq) || (a->nfra != b->nfra) || (a->type != b->type) || + return ((a->seq != b->seq) || (a->frame_index != b->frame_index) || (a->type != b->type) || seq_cmp_render_data(&a->context, &b->context)); } -static float seq_cache_cfra_to_frame_index(Sequence *seq, float cfra) +static float seq_cache_timeline_frame_to_frame_index(Sequence *seq, float timeline_frame, int type) { - return cfra - seq->start; + /* With raw images, map timeline_frame to strip input media frame range. This means that static + * images or extended frame range of movies will only generate one cache entry. No special + * treatment in converting frame index to timeline_frame is needed. */ + if (type == SEQ_CACHE_STORE_RAW) { + return seq_give_frame_index(seq, timeline_frame); + } + + return timeline_frame - seq->start; } -static float seq_cache_frame_index_to_cfra(Sequence *seq, float nfra) +static float seq_cache_frame_index_to_timeline_frame(Sequence *seq, float frame_index) { - return nfra + seq->start; + return frame_index + seq->start; } static SeqCache *seq_cache_get_from_scene(Scene *scene) @@ -846,15 +862,13 @@ static SeqCacheKey *seq_cache_choose_key(Scene *scene, SeqCacheKey *lkey, SeqCac BKE_sequencer_prefetch_get_time_range(scene, &pfjob_start, &pfjob_end); if (lkey) { - int lkey_cfra = seq_cache_frame_index_to_cfra(lkey->seq, lkey->nfra); - if (lkey_cfra < pfjob_start || lkey_cfra > pfjob_end) { + if (lkey->timeline_frame < pfjob_start || lkey->timeline_frame > pfjob_end) { return lkey; } } if (rkey) { - int rkey_cfra = seq_cache_frame_index_to_cfra(rkey->seq, rkey->nfra); - if (rkey_cfra < pfjob_start || rkey_cfra > pfjob_end) { + if (rkey->timeline_frame < pfjob_start || rkey->timeline_frame > pfjob_end) { return rkey; } } @@ -863,17 +877,14 @@ static SeqCacheKey *seq_cache_choose_key(Scene *scene, SeqCacheKey *lkey, SeqCac } if (rkey && lkey) { - int lkey_cfra = seq_cache_frame_index_to_cfra(lkey->seq, lkey->nfra); - int rkey_cfra = seq_cache_frame_index_to_cfra(rkey->seq, rkey->nfra); - - if (lkey_cfra > rkey_cfra) { + if (lkey->timeline_frame > rkey->timeline_frame) { SeqCacheKey *swapkey = lkey; lkey = rkey; rkey = swapkey; } - int l_diff = scene->r.cfra - lkey_cfra; - int r_diff = rkey_cfra - scene->r.cfra; + int l_diff = scene->r.cfra - lkey->timeline_frame; + int r_diff = rkey->timeline_frame - scene->r.cfra; if (l_diff > r_diff) { finalkey = lkey; @@ -953,8 +964,7 @@ static SeqCacheKey *seq_cache_get_item_for_removal(Scene *scene) if (key->cost <= scene->ed->recycle_max_cost) { cheap_count++; if (lkey) { - if (seq_cache_frame_index_to_cfra(key->seq, key->nfra) < - seq_cache_frame_index_to_cfra(lkey->seq, lkey->nfra)) { + if (key->timeline_frame < lkey->timeline_frame) { lkey = key; } } @@ -962,8 +972,7 @@ static SeqCacheKey *seq_cache_get_item_for_removal(Scene *scene) lkey = key; } if (rkey) { - if (seq_cache_frame_index_to_cfra(key->seq, key->nfra) > - seq_cache_frame_index_to_cfra(rkey->seq, rkey->nfra)) { + if (key->timeline_frame > rkey->timeline_frame) { rkey = key; } } @@ -1074,7 +1083,7 @@ static void seq_cache_create(Main *bmain, Scene *scene) /* ***************************** API ****************************** */ -void BKE_sequencer_cache_free_temp_cache(Scene *scene, short id, int cfra) +void BKE_sequencer_cache_free_temp_cache(Scene *scene, short id, int timeline_frame) { SeqCache *cache = seq_cache_get_from_scene(scene); if (!cache) { @@ -1089,9 +1098,14 @@ void BKE_sequencer_cache_free_temp_cache(Scene *scene, short id, int cfra) SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter); BLI_ghashIterator_step(&gh_iter); - if (key->is_temp_cache && key->task_id == id && - seq_cache_frame_index_to_cfra(key->seq, key->nfra) != cfra) { - BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree); + if (key->is_temp_cache && key->task_id == id) { + /* Use frame_index here to avoid freeing raw images if they are used for multiple frames. */ + float frame_index = seq_cache_timeline_frame_to_frame_index( + key->seq, timeline_frame, key->type); + if (frame_index != key->frame_index || timeline_frame > key->seq->enddisp || + timeline_frame < key->seq->startdisp) { + BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree); + } } } seq_cache_unlock(scene); @@ -1188,10 +1202,9 @@ void BKE_sequencer_cache_cleanup_sequence(Scene *scene, SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter); BLI_ghashIterator_step(&gh_iter); - int key_cfra = seq_cache_frame_index_to_cfra(key->seq, key->nfra); - /* Clean all final and composite in intersection of seq and seq_changed. */ - if (key->type & invalidate_composite && key_cfra >= range_start && key_cfra <= range_end) { + if (key->type & invalidate_composite && key->timeline_frame >= range_start && + key->timeline_frame <= range_end) { if (key->link_next || key->link_prev) { seq_cache_relink_keys(key->link_next, key->link_prev); } @@ -1199,8 +1212,9 @@ void BKE_sequencer_cache_cleanup_sequence(Scene *scene, BLI_ghash_remove(cache->hash, key, seq_cache_keyfree, seq_cache_valfree); } - if (key->type & invalidate_source && key->seq == seq && key_cfra >= seq_changed->startdisp && - key_cfra <= seq_changed->enddisp) { + if (key->type & invalidate_source && key->seq == seq && + key->timeline_frame >= seq_changed->startdisp && + key->timeline_frame <= seq_changed->enddisp) { if (key->link_next || key->link_prev) { seq_cache_relink_keys(key->link_next, key->link_prev); } @@ -1212,8 +1226,11 @@ void BKE_sequencer_cache_cleanup_sequence(Scene *scene, seq_cache_unlock(scene); } -struct ImBuf *BKE_sequencer_cache_get( - const SeqRenderData *context, Sequence *seq, float cfra, int type, bool skip_disk_cache) +struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, + Sequence *seq, + float timeline_frame, + int type, + bool skip_disk_cache) { if (context->skip_cache || context->is_proxy_render || !seq) { @@ -1245,7 +1262,7 @@ struct ImBuf *BKE_sequencer_cache_get( if (cache && seq) { key.seq = seq; key.context = *context; - key.nfra = seq_cache_cfra_to_frame_index(seq, cfra); + key.frame_index = seq_cache_timeline_frame_to_frame_index(seq, timeline_frame, type); key.type = type; ibuf = seq_cache_get(cache, &key); @@ -1267,10 +1284,10 @@ struct ImBuf *BKE_sequencer_cache_get( BLI_mutex_unlock(&cache->disk_cache->read_write_mutex); if (ibuf) { if (key.type == SEQ_CACHE_STORE_FINAL_OUT) { - BKE_sequencer_cache_put_if_possible(context, seq, cfra, type, ibuf, 0.0f, true); + BKE_sequencer_cache_put_if_possible(context, seq, timeline_frame, type, ibuf, 0.0f, true); } else { - BKE_sequencer_cache_put(context, seq, cfra, type, ibuf, 0.0f, true); + BKE_sequencer_cache_put(context, seq, timeline_frame, type, ibuf, 0.0f, true); } } } @@ -1280,7 +1297,7 @@ struct ImBuf *BKE_sequencer_cache_get( bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, int type, ImBuf *ibuf, float cost, @@ -1299,7 +1316,7 @@ bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, } if (BKE_sequencer_cache_recycle_item(scene)) { - BKE_sequencer_cache_put(context, seq, cfra, type, ibuf, cost, skip_disk_cache); + BKE_sequencer_cache_put(context, seq, timeline_frame, type, ibuf, cost, skip_disk_cache); return true; } @@ -1310,7 +1327,7 @@ bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, void BKE_sequencer_cache_put(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, int type, ImBuf *i, float cost, @@ -1330,7 +1347,7 @@ void BKE_sequencer_cache_put(const SeqRenderData *context, } /* Prevent reinserting, it breaks cache key linking. */ - ImBuf *test = BKE_sequencer_cache_get(context, seq, cfra, type, true); + ImBuf *test = BKE_sequencer_cache_get(context, seq, timeline_frame, type, true); if (test) { IMB_freeImBuf(test); return; @@ -1365,7 +1382,8 @@ void BKE_sequencer_cache_put(const SeqRenderData *context, key->cache_owner = cache; key->seq = seq; key->context = *context; - key->nfra = seq_cache_cfra_to_frame_index(seq, cfra); + key->frame_index = seq_cache_timeline_frame_to_frame_index(seq, timeline_frame, type); + key->timeline_frame = timeline_frame; key->type = type; key->cost = cost; key->link_prev = NULL; @@ -1415,11 +1433,14 @@ void BKE_sequencer_cache_put(const SeqRenderData *context, } } -void BKE_sequencer_cache_iterate( - struct Scene *scene, - void *userdata, - bool callback_init(void *userdata, size_t item_count), - bool callback_iter(void *userdata, struct Sequence *seq, int nfra, int cache_type, float cost)) +void BKE_sequencer_cache_iterate(struct Scene *scene, + void *userdata, + bool callback_init(void *userdata, size_t item_count), + bool callback_iter(void *userdata, + struct Sequence *seq, + int timeline_frame, + int cache_type, + float cost)) { SeqCache *cache = seq_cache_get_from_scene(scene); if (!cache) { @@ -1436,7 +1457,7 @@ void BKE_sequencer_cache_iterate( SeqCacheKey *key = BLI_ghashIterator_getKey(&gh_iter); BLI_ghashIterator_step(&gh_iter); - interrupt = callback_iter(userdata, key->seq, key->nfra, key->type, key->cost); + interrupt = callback_iter(userdata, key->seq, key->timeline_frame, key->type, key->cost); } cache->last_key = NULL; diff --git a/source/blender/sequencer/intern/image_cache.h b/source/blender/sequencer/intern/image_cache.h new file mode 100644 index 00000000000..0fcf0548628 --- /dev/null +++ b/source/blender/sequencer/intern/image_cache.h @@ -0,0 +1,72 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct ImBuf; +struct Main; +struct Scene; +struct Sequence; +struct SeqRenderData; + +#ifdef __cplusplus +} +#endif + +struct ImBuf *BKE_sequencer_cache_get(const struct SeqRenderData *context, + struct Sequence *seq, + float timeline_frame, + int type, + bool skip_disk_cache); +void BKE_sequencer_cache_put(const struct SeqRenderData *context, + struct Sequence *seq, + float timeline_frame, + int type, + struct ImBuf *i, + float cost, + bool skip_disk_cache); +bool BKE_sequencer_cache_put_if_possible(const struct SeqRenderData *context, + struct Sequence *seq, + float timeline_frame, + int type, + struct ImBuf *nval, + float cost, + bool skip_disk_cache); +bool BKE_sequencer_cache_recycle_item(struct Scene *scene); +void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int timeline_frame); +void BKE_sequencer_cache_destruct(struct Scene *scene); +void BKE_sequencer_cache_cleanup_all(struct Main *bmain); +void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene, + struct Sequence *seq, + struct Sequence *seq_changed, + int invalidate_types, + bool force_seq_changed_range); +bool BKE_sequencer_cache_is_full(struct Scene *scene); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/iterator.c b/source/blender/sequencer/intern/iterator.c new file mode 100644 index 00000000000..fe6f4184ab1 --- /dev/null +++ b/source/blender/sequencer/intern/iterator.c @@ -0,0 +1,168 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include <string.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_listbase.h" + +#include "BKE_scene.h" + +#include "SEQ_sequencer.h" + +/* ************************* iterator ************************** */ +/* *************** (replaces old WHILE_SEQ) ********************* */ +/* **************** use now SEQ_ALL_BEGIN () SEQ_ALL_END ***************** */ + +/* sequence strip iterator: + * - builds a full array, recursively into meta strips + */ + +static void seq_count(ListBase *seqbase, int *tot) +{ + Sequence *seq; + + for (seq = seqbase->first; seq; seq = seq->next) { + (*tot)++; + + if (seq->seqbase.first) { + seq_count(&seq->seqbase, tot); + } + } +} + +static void seq_build_array(ListBase *seqbase, Sequence ***array, int depth) +{ + Sequence *seq; + + for (seq = seqbase->first; seq; seq = seq->next) { + seq->depth = depth; + + if (seq->seqbase.first) { + seq_build_array(&seq->seqbase, array, depth + 1); + } + + **array = seq; + (*array)++; + } +} + +static void seq_array(Editing *ed, + Sequence ***seqarray, + int *tot, + const bool use_current_sequences) +{ + Sequence **array; + + *seqarray = NULL; + *tot = 0; + + if (ed == NULL) { + return; + } + + if (use_current_sequences) { + seq_count(ed->seqbasep, tot); + } + else { + seq_count(&ed->seqbase, tot); + } + + if (*tot == 0) { + return; + } + + *seqarray = array = MEM_mallocN(sizeof(Sequence *) * (*tot), "SeqArray"); + if (use_current_sequences) { + seq_build_array(ed->seqbasep, &array, 0); + } + else { + seq_build_array(&ed->seqbase, &array, 0); + } +} + +void BKE_sequence_iterator_begin(Editing *ed, SeqIterator *iter, const bool use_current_sequences) +{ + memset(iter, 0, sizeof(*iter)); + seq_array(ed, &iter->array, &iter->tot, use_current_sequences); + + if (iter->tot) { + iter->cur = 0; + iter->seq = iter->array[iter->cur]; + iter->valid = 1; + } +} + +void BKE_sequence_iterator_next(SeqIterator *iter) +{ + if (++iter->cur < iter->tot) { + iter->seq = iter->array[iter->cur]; + } + else { + iter->valid = 0; + } +} + +void BKE_sequence_iterator_end(SeqIterator *iter) +{ + if (iter->array) { + MEM_freeN(iter->array); + } + + iter->valid = 0; +} + +int BKE_sequencer_base_recursive_apply(ListBase *seqbase, + int (*apply_fn)(Sequence *seq, void *), + void *arg) +{ + Sequence *iseq; + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + if (BKE_sequencer_recursive_apply(iseq, apply_fn, arg) == -1) { + return -1; /* bail out */ + } + } + return 1; +} + +int BKE_sequencer_recursive_apply(Sequence *seq, int (*apply_fn)(Sequence *, void *), void *arg) +{ + int ret = apply_fn(seq, arg); + + if (ret == -1) { + return -1; /* bail out */ + } + + if (ret && seq->seqbase.first) { + ret = BKE_sequencer_base_recursive_apply(&seq->seqbase, apply_fn, arg); + } + + return ret; +} diff --git a/source/blender/sequencer/intern/modifier.c b/source/blender/sequencer/intern/modifier.c index a38fe252731..2c37ecf1910 100644 --- a/source/blender/sequencer/intern/modifier.c +++ b/source/blender/sequencer/intern/modifier.c @@ -39,12 +39,17 @@ #include "DNA_sequence_types.h" #include "BKE_colortools.h" -#include "BKE_sequencer.h" #include "IMB_colormanagement.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" +#include "SEQ_sequencer.h" + +#include "BLO_read_write.h" + +#include "render.h" + static SequenceModifierTypeInfo *modifiersTypes[NUM_SEQUENCE_MODIFIER_TYPES]; static bool modifierTypesInit = false; @@ -79,19 +84,58 @@ typedef struct ModifierThread { modifier_apply_threaded_cb apply_callback; } ModifierThread; +/** + * \a timeline_frame is offset by \a fra_offset only in case we are using a real mask. + */ +static ImBuf *modifier_render_mask_input(const SeqRenderData *context, + int mask_input_type, + Sequence *mask_sequence, + Mask *mask_id, + int timeline_frame, + int fra_offset, + bool make_float) +{ + ImBuf *mask_input = NULL; + + if (mask_input_type == SEQUENCE_MASK_INPUT_STRIP) { + if (mask_sequence) { + SeqRenderState state; + seq_render_state_init(&state); + + mask_input = seq_render_strip(context, &state, mask_sequence, timeline_frame); + + if (make_float) { + if (!mask_input->rect_float) { + IMB_float_from_rect(mask_input); + } + } + else { + if (!mask_input->rect) { + IMB_rect_from_float(mask_input); + } + } + } + } + else if (mask_input_type == SEQUENCE_MASK_INPUT_ID) { + mask_input = seq_render_mask(context, mask_id, timeline_frame - fra_offset, make_float); + } + + return mask_input; +} + static ImBuf *modifier_mask_get(SequenceModifierData *smd, const SeqRenderData *context, - int cfra, + int timeline_frame, int fra_offset, bool make_float) { - return BKE_sequencer_render_mask_input(context, - smd->mask_input_type, - smd->mask_sequence, - smd->mask_id, - cfra, - fra_offset, - make_float); + return modifier_render_mask_input(context, + smd->mask_input_type, + smd->mask_sequence, + smd->mask_id, + timeline_frame, + fra_offset, + make_float); } static void modifier_init_handle(void *handle_v, int start_line, int tot_line, void *init_data_v) @@ -171,6 +215,291 @@ static void modifier_apply_threaded(ImBuf *ibuf, /** \name Color Balance Modifier * \{ */ +static StripColorBalance calc_cb(StripColorBalance *cb_) +{ + StripColorBalance cb = *cb_; + int c; + + for (c = 0; c < 3; c++) { + cb.lift[c] = 2.0f - cb.lift[c]; + } + + if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) { + for (c = 0; c < 3; c++) { + /* tweak to give more subtle results + * values above 1.0 are scaled */ + if (cb.lift[c] > 1.0f) { + cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0; + } + + cb.lift[c] = 2.0f - cb.lift[c]; + } + } + + if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) { + for (c = 0; c < 3; c++) { + if (cb.gain[c] != 0.0f) { + cb.gain[c] = 1.0f / cb.gain[c]; + } + else { + cb.gain[c] = 1000000; /* should be enough :) */ + } + } + } + + if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) { + for (c = 0; c < 3; c++) { + if (cb.gamma[c] != 0.0f) { + cb.gamma[c] = 1.0f / cb.gamma[c]; + } + else { + cb.gamma[c] = 1000000; /* should be enough :) */ + } + } + } + + return cb; +} + +/* note: lift is actually 2-lift */ +MINLINE float color_balance_fl( + float in, const float lift, const float gain, const float gamma, const float mul) +{ + float x = (((in - 1.0f) * lift) + 1.0f) * gain; + + /* prevent NaN */ + if (x < 0.0f) { + x = 0.0f; + } + + x = powf(x, gamma) * mul; + CLAMP(x, FLT_MIN, FLT_MAX); + return x; +} + +static void make_cb_table_float(float lift, float gain, float gamma, float *table, float mul) +{ + int y; + + for (y = 0; y < 256; y++) { + float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul); + + table[y] = v; + } +} + +static void color_balance_byte_byte(StripColorBalance *cb_, + unsigned char *rect, + unsigned char *mask_rect, + int width, + int height, + float mul) +{ + // unsigned char cb_tab[3][256]; + unsigned char *cp = rect; + unsigned char *e = cp + width * 4 * height; + unsigned char *m = mask_rect; + + StripColorBalance cb = calc_cb(cb_); + + while (cp < e) { + float p[4]; + int c; + + straight_uchar_to_premul_float(p, cp); + + for (c = 0; c < 3; c++) { + float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); + + if (m) { + float m_normal = (float)m[c] / 255.0f; + + p[c] = p[c] * (1.0f - m_normal) + t * m_normal; + } + else { + p[c] = t; + } + } + + premul_float_to_straight_uchar(cp, p); + + cp += 4; + if (m) { + m += 4; + } + } +} + +static void color_balance_byte_float(StripColorBalance *cb_, + unsigned char *rect, + float *rect_float, + unsigned char *mask_rect, + int width, + int height, + float mul) +{ + float cb_tab[4][256]; + int c, i; + unsigned char *p = rect; + unsigned char *e = p + width * 4 * height; + unsigned char *m = mask_rect; + float *o; + StripColorBalance cb; + + o = rect_float; + + cb = calc_cb(cb_); + + for (c = 0; c < 3; c++) { + make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul); + } + + for (i = 0; i < 256; i++) { + cb_tab[3][i] = ((float)i) * (1.0f / 255.0f); + } + + while (p < e) { + if (m) { + const float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f}; + + p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]]; + p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]]; + p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]]; + + m += 4; + } + else { + o[0] = cb_tab[0][p[0]]; + o[1] = cb_tab[1][p[1]]; + o[2] = cb_tab[2][p[2]]; + } + + o[3] = cb_tab[3][p[3]]; + + p += 4; + o += 4; + } +} + +static void color_balance_float_float(StripColorBalance *cb_, + float *rect_float, + const float *mask_rect_float, + int width, + int height, + float mul) +{ + float *p = rect_float; + const float *e = rect_float + width * 4 * height; + const float *m = mask_rect_float; + StripColorBalance cb = calc_cb(cb_); + + while (p < e) { + int c; + for (c = 0; c < 3; c++) { + float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); + + if (m) { + p[c] = p[c] * (1.0f - m[c]) + t * m[c]; + } + else { + p[c] = t; + } + } + + p += 4; + if (m) { + m += 4; + } + } +} + +typedef struct ColorBalanceInitData { + StripColorBalance *cb; + ImBuf *ibuf; + float mul; + ImBuf *mask; + bool make_float; +} ColorBalanceInitData; + +typedef struct ColorBalanceThread { + StripColorBalance *cb; + float mul; + + int width, height; + + unsigned char *rect, *mask_rect; + float *rect_float, *mask_rect_float; + + bool make_float; +} ColorBalanceThread; + +static void color_balance_init_handle(void *handle_v, + int start_line, + int tot_line, + void *init_data_v) +{ + ColorBalanceThread *handle = (ColorBalanceThread *)handle_v; + ColorBalanceInitData *init_data = (ColorBalanceInitData *)init_data_v; + ImBuf *ibuf = init_data->ibuf; + ImBuf *mask = init_data->mask; + + int offset = 4 * start_line * ibuf->x; + + memset(handle, 0, sizeof(ColorBalanceThread)); + + handle->cb = init_data->cb; + handle->mul = init_data->mul; + handle->width = ibuf->x; + handle->height = tot_line; + handle->make_float = init_data->make_float; + + if (ibuf->rect) { + handle->rect = (unsigned char *)ibuf->rect + offset; + } + + if (ibuf->rect_float) { + handle->rect_float = ibuf->rect_float + offset; + } + + if (mask) { + if (mask->rect) { + handle->mask_rect = (unsigned char *)mask->rect + offset; + } + + if (mask->rect_float) { + handle->mask_rect_float = mask->rect_float + offset; + } + } + else { + handle->mask_rect = NULL; + handle->mask_rect_float = NULL; + } +} + +static void *color_balance_do_thread(void *thread_data_v) +{ + ColorBalanceThread *thread_data = (ColorBalanceThread *)thread_data_v; + StripColorBalance *cb = thread_data->cb; + int width = thread_data->width, height = thread_data->height; + unsigned char *rect = thread_data->rect; + unsigned char *mask_rect = thread_data->mask_rect; + float *rect_float = thread_data->rect_float; + float *mask_rect_float = thread_data->mask_rect_float; + float mul = thread_data->mul; + + if (rect_float) { + color_balance_float_float(cb, rect_float, mask_rect_float, width, height, mul); + } + else if (thread_data->make_float) { + color_balance_byte_float(cb, rect, rect_float, mask_rect, width, height, mul); + } + else { + color_balance_byte_byte(cb, rect, mask_rect, width, height, mul); + } + + return NULL; +} + static void colorBalance_init_data(SequenceModifierData *smd) { ColorBalanceModifierData *cbmd = (ColorBalanceModifierData *)smd; @@ -185,11 +514,41 @@ static void colorBalance_init_data(SequenceModifierData *smd) } } +static void modifier_color_balance_apply( + StripColorBalance *cb, ImBuf *ibuf, float mul, bool make_float, ImBuf *mask_input) +{ + ColorBalanceInitData init_data; + + if (!ibuf->rect_float && make_float) { + imb_addrectfloatImBuf(ibuf); + } + + init_data.cb = cb; + init_data.ibuf = ibuf; + init_data.mul = mul; + init_data.make_float = make_float; + init_data.mask = mask_input; + + IMB_processor_apply_threaded(ibuf->y, + sizeof(ColorBalanceThread), + &init_data, + color_balance_init_handle, + color_balance_do_thread); + + /* color balance either happens on float buffer or byte buffer, but never on both, + * free byte buffer if there's float buffer since float buffer would be used for + * color balance in favor of byte buffer + */ + if (ibuf->rect_float && ibuf->rect) { + imb_freerectImBuf(ibuf); + } +} + static void colorBalance_apply(SequenceModifierData *smd, ImBuf *ibuf, ImBuf *mask) { ColorBalanceModifierData *cbmd = (ColorBalanceModifierData *)smd; - BKE_sequencer_color_balance_apply(&cbmd->color_balance, ibuf, cbmd->color_multiply, false, mask); + modifier_color_balance_apply(&cbmd->color_balance, ibuf, cbmd->color_multiply, false, mask); } static SequenceModifierTypeInfo seqModifier_ColorBalance = { @@ -492,7 +851,7 @@ static void hue_correct_apply_threaded(int width, /* adjust value, scaling returned default 0.5 up to 1 */ f = BKE_curvemapping_evaluateF(curve_mapping, 2, hsv[0]); - hsv[2] *= (f * 2.f); + hsv[2] *= (f * 2.0f); hsv[0] = hsv[0] - floorf(hsv[0]); /* mod 1.0 */ CLAMP(hsv[1], 0.0f, 1.0f); @@ -884,7 +1243,7 @@ static void tonemapmodifier_apply(struct SequenceModifierData *smd, ImBuf *ibuf, unsigned char *cp = (unsigned char *)ibuf->rect; float avl, maxl = -FLT_MAX, minl = FLT_MAX; const float sc = 1.0f / p; - float Lav = 0.f; + float Lav = 0.0f; float cav[4] = {0.0f, 0.0f, 0.0f, 0.0f}; while (p--) { float pixel[4]; @@ -1050,14 +1409,14 @@ SequenceModifierData *BKE_sequence_modifier_find_by_name(Sequence *seq, const ch ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, Sequence *seq, ImBuf *ibuf, - int cfra) + int timeline_frame) { SequenceModifierData *smd; ImBuf *processed_ibuf = ibuf; if (seq->modifiers.first && (seq->flag & SEQ_USE_LINEAR_MODIFIERS)) { processed_ibuf = IMB_dupImBuf(ibuf); - BKE_sequencer_imbuf_from_sequencer_space(context->scene, processed_ibuf); + SEQ_render_imbuf_from_sequencer_space(context->scene, processed_ibuf); } for (smd = seq->modifiers.first; smd; smd = smd->next) { @@ -1082,7 +1441,8 @@ ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, frame_offset = smd->mask_id ? ((Mask *)smd->mask_id)->sfra : 0; } - ImBuf *mask = modifier_mask_get(smd, context, cfra, frame_offset, ibuf->rect_float != NULL); + ImBuf *mask = modifier_mask_get( + smd, context, timeline_frame, frame_offset, ibuf->rect_float != NULL); if (processed_ibuf == ibuf) { processed_ibuf = IMB_dupImBuf(ibuf); @@ -1097,7 +1457,7 @@ ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, } if (seq->modifiers.first && (seq->flag & SEQ_USE_LINEAR_MODIFIERS)) { - BKE_sequencer_imbuf_to_sequencer_space(context->scene, processed_ibuf, false); + seq_imbuf_to_sequencer_space(context->scene, processed_ibuf, false); } return processed_ibuf; @@ -1128,3 +1488,65 @@ int BKE_sequence_supports_modifiers(Sequence *seq) } /** \} */ + +/* -------------------------------------------------------------------- */ +/** \name .blend File I/O + * \{ */ + +void BKE_sequence_modifier_blend_write(BlendWriter *writer, ListBase *modbase) +{ + LISTBASE_FOREACH (SequenceModifierData *, smd, modbase) { + const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type); + + if (smti) { + BLO_write_struct_by_name(writer, smti->struct_name, smd); + + if (smd->type == seqModifierType_Curves) { + CurvesModifierData *cmd = (CurvesModifierData *)smd; + + BKE_curvemapping_blend_write(writer, &cmd->curve_mapping); + } + else if (smd->type == seqModifierType_HueCorrect) { + HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd; + + BKE_curvemapping_blend_write(writer, &hcmd->curve_mapping); + } + } + else { + BLO_write_struct(writer, SequenceModifierData, smd); + } + } +} + +void BKE_sequence_modifier_blend_read_data(BlendDataReader *reader, ListBase *lb) +{ + BLO_read_list(reader, lb); + + LISTBASE_FOREACH (SequenceModifierData *, smd, lb) { + if (smd->mask_sequence) { + BLO_read_data_address(reader, &smd->mask_sequence); + } + + if (smd->type == seqModifierType_Curves) { + CurvesModifierData *cmd = (CurvesModifierData *)smd; + + BKE_curvemapping_blend_read(reader, &cmd->curve_mapping); + } + else if (smd->type == seqModifierType_HueCorrect) { + HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd; + + BKE_curvemapping_blend_read(reader, &hcmd->curve_mapping); + } + } +} + +void BKE_sequence_modifier_blend_read_lib(BlendLibReader *reader, Scene *scene, ListBase *lb) +{ + LISTBASE_FOREACH (SequenceModifierData *, smd, lb) { + if (smd->mask_id) { + BLO_read_id_address(reader, scene->id.lib, &smd->mask_id); + } + } +} + +/** \} */ diff --git a/source/blender/sequencer/intern/multiview.c b/source/blender/sequencer/intern/multiview.c new file mode 100644 index 00000000000..e120234ed8b --- /dev/null +++ b/source/blender/sequencer/intern/multiview.c @@ -0,0 +1,67 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" + +#include "BLI_string.h" + +#include "BKE_scene.h" + +#include "IMB_imbuf.h" + +#include "multiview.h" + +void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id) +{ + const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); + IMB_suffix_anim(anim, suffix); +} + +/* the number of files will vary according to the stereo format */ +int seq_num_files(Scene *scene, char views_format, const bool is_multiview) +{ + if (!is_multiview) { + return 1; + } + if (views_format == R_IMF_VIEWS_STEREO_3D) { + return 1; + } + /* R_IMF_VIEWS_INDIVIDUAL */ + + return BKE_scene_multiview_num_views_get(&scene->r); +} + +void seq_multiview_name(Scene *scene, + const int view_id, + const char *prefix, + const char *ext, + char *r_path, + size_t r_size) +{ + const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); + BLI_assert(ext != NULL && suffix != NULL && prefix != NULL); + BLI_snprintf(r_path, r_size, "%s%s%s", prefix, suffix, ext); +} diff --git a/source/blender/sequencer/intern/multiview.h b/source/blender/sequencer/intern/multiview.h new file mode 100644 index 00000000000..e1f998d18e2 --- /dev/null +++ b/source/blender/sequencer/intern/multiview.h @@ -0,0 +1,57 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Editing; +struct ImBuf; +struct Main; +struct Mask; +struct Scene; +struct Sequence; +struct StripColorBalance; +struct StripElem; + +/* ********************************************************************** + * sequencer.c + * + * Sequencer editing functions + * ********************************************************************** + */ + +void seq_anim_add_suffix(struct Scene *scene, struct anim *anim, const int view_id); +void seq_multiview_name(struct Scene *scene, + const int view_id, + const char *prefix, + const char *ext, + char *r_path, + size_t r_size); +int seq_num_files(struct Scene *scene, char views_format, const bool is_multiview); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/prefetch.c b/source/blender/sequencer/intern/prefetch.c index 65b2b6c02cf..33354fb9e6d 100644 --- a/source/blender/sequencer/intern/prefetch.c +++ b/source/blender/sequencer/intern/prefetch.c @@ -47,13 +47,18 @@ #include "BKE_lib_id.h" #include "BKE_main.h" #include "BKE_scene.h" -#include "BKE_sequencer.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_build.h" #include "DEG_depsgraph_debug.h" #include "DEG_depsgraph_query.h" +#include "SEQ_sequencer.h" + +#include "image_cache.h" +#include "prefetch.h" +#include "render.h" + typedef struct PrefetchJob { struct PrefetchJob *next, *prev; @@ -283,25 +288,25 @@ static void seq_prefetch_update_context(const SeqRenderData *context) PrefetchJob *pfjob; pfjob = seq_prefetch_job_get(context->scene); - BKE_sequencer_new_render_data(pfjob->bmain_eval, - pfjob->depsgraph, - pfjob->scene_eval, - context->rectx, - context->recty, - context->preview_render_size, - false, - &pfjob->context_cpy); + SEQ_render_new_render_data(pfjob->bmain_eval, + pfjob->depsgraph, + pfjob->scene_eval, + context->rectx, + context->recty, + context->preview_render_size, + false, + &pfjob->context_cpy); pfjob->context_cpy.is_prefetch_render = true; pfjob->context_cpy.task_id = SEQ_TASK_PREFETCH_RENDER; - BKE_sequencer_new_render_data(pfjob->bmain, - pfjob->depsgraph, - pfjob->scene, - context->rectx, - context->recty, - context->preview_render_size, - false, - &pfjob->context); + SEQ_render_new_render_data(pfjob->bmain, + pfjob->depsgraph, + pfjob->scene, + context->rectx, + context->recty, + context->preview_render_size, + false, + &pfjob->context); pfjob->context.is_prefetch_render = false; /* Same ID as prefetch context, because context will be swapped, but we still @@ -358,7 +363,7 @@ static bool seq_prefetch_do_skip_frame(Scene *scene) PrefetchJob *pfjob = seq_prefetch_job_get(scene); float cfra = seq_prefetch_cfra(pfjob); Sequence *seq_arr[MAXSEQ + 1]; - int count = BKE_sequencer_get_shown_sequences(ed->seqbasep, cfra, 0, seq_arr); + int count = seq_get_shown_sequences(ed->seqbasep, cfra, 0, seq_arr); SeqRenderData *ctx = &pfjob->context_cpy; ImBuf *ibuf = NULL; @@ -457,7 +462,7 @@ static void *seq_prefetch_frames(void *job) continue; } - ImBuf *ibuf = BKE_sequencer_give_ibuf(&pfjob->context_cpy, seq_prefetch_cfra(pfjob), 0); + ImBuf *ibuf = SEQ_render_give_ibuf(&pfjob->context_cpy, seq_prefetch_cfra(pfjob), 0); BKE_sequencer_cache_free_temp_cache( pfjob->scene, pfjob->context.task_id, seq_prefetch_cfra(pfjob)); IMB_freeImBuf(ibuf); @@ -523,7 +528,7 @@ static PrefetchJob *seq_prefetch_start(const SeqRenderData *context, float cfra) } /* Start or resume prefetching*/ -void BKE_sequencer_prefetch_start(const SeqRenderData *context, float cfra, float cost) +void BKE_sequencer_prefetch_start(const SeqRenderData *context, float timeline_frame, float cost) { Scene *scene = context->scene; Editing *ed = scene->ed; @@ -543,7 +548,7 @@ void BKE_sequencer_prefetch_start(const SeqRenderData *context, float cfra, floa !(playing && cost > 0.9) && ed->cache_flag & SEQ_CACHE_ALL_TYPES && has_strips && !G.is_rendering && !G.moving) { - seq_prefetch_start(context, cfra); + seq_prefetch_start(context, timeline_frame); } } } diff --git a/source/blender/sequencer/intern/prefetch.h b/source/blender/sequencer/intern/prefetch.h new file mode 100644 index 00000000000..aa47a9dbcfc --- /dev/null +++ b/source/blender/sequencer/intern/prefetch.h @@ -0,0 +1,53 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct ImBuf; +struct Main; +struct Scene; +struct Sequence; +struct SeqRenderData; + +#ifdef __cplusplus +} +#endif + +void BKE_sequencer_prefetch_start(const struct SeqRenderData *context, + float timeline_frame, + float cost); +void BKE_sequencer_prefetch_free(struct Scene *scene); +bool BKE_sequencer_prefetch_job_is_running(struct Scene *scene); +void BKE_sequencer_prefetch_get_time_range(struct Scene *scene, int *start, int *end); +struct SeqRenderData *BKE_sequencer_prefetch_get_original_context( + const struct SeqRenderData *context); +struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *seq, + struct Scene *scene); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/proxy.c b/source/blender/sequencer/intern/proxy.c new file mode 100644 index 00000000000..ff65216d987 --- /dev/null +++ b/source/blender/sequencer/intern/proxy.c @@ -0,0 +1,593 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "MEM_guardedalloc.h" + +#include "DNA_anim_types.h" +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_space_types.h" + +#include "BLI_fileops.h" +#include "BLI_listbase.h" +#include "BLI_path_util.h" +#include "BLI_string.h" + +#ifdef WIN32 +# include "BLI_winstuff.h" +#else +# include <unistd.h> +#endif + +#include "BKE_global.h" +#include "BKE_image.h" +#include "BKE_main.h" +#include "BKE_scene.h" + +#include "DEG_depsgraph.h" + +#include "IMB_colormanagement.h" +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" +#include "IMB_metadata.h" + +#include "SEQ_sequencer.h" + +#include "multiview.h" +#include "proxy.h" +#include "render.h" +#include "sequencer.h" +#include "strip_time.h" +#include "utils.h" + +typedef struct SeqIndexBuildContext { + struct IndexBuildContext *index_context; + + int tc_flags; + int size_flags; + int quality; + bool overwrite; + int view_id; + + Main *bmain; + Depsgraph *depsgraph; + Scene *scene; + Sequence *seq, *orig_seq; +} SeqIndexBuildContext; + +int SEQ_rendersize_to_proxysize(int render_size) +{ + switch (render_size) { + case SEQ_RENDER_SIZE_PROXY_25: + return IMB_PROXY_25; + case SEQ_RENDER_SIZE_PROXY_50: + return IMB_PROXY_50; + case SEQ_RENDER_SIZE_PROXY_75: + return IMB_PROXY_75; + case SEQ_RENDER_SIZE_PROXY_100: + return IMB_PROXY_100; + } + return IMB_PROXY_NONE; +} + +double SEQ_rendersize_to_scale_factor(int render_size) +{ + switch (render_size) { + case SEQ_RENDER_SIZE_PROXY_25: + return 0.25; + case SEQ_RENDER_SIZE_PROXY_50: + return 0.50; + case SEQ_RENDER_SIZE_PROXY_75: + return 0.75; + } + return 1.0; +} + +bool seq_proxy_get_custom_file_fname(Sequence *seq, char *name, const int view_id) +{ + char fname[FILE_MAXFILE]; + char suffix[24]; + StripProxy *proxy = seq->strip->proxy; + + if (proxy == NULL) { + return false; + } + + BLI_join_dirfile(fname, PROXY_MAXFILE, proxy->dir, proxy->file); + BLI_path_abs(fname, BKE_main_blendfile_path_from_global()); + + if (view_id > 0) { + BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); + /* TODO(sergey): This will actually append suffix after extension + * which is weird but how was originally coded in multi-view branch. + */ + BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", fname, suffix); + } + else { + BLI_strncpy(name, fname, PROXY_MAXFILE); + } + + return true; +} + +static bool seq_proxy_get_fname(Editing *ed, + Sequence *seq, + int timeline_frame, + eSpaceSeq_Proxy_RenderSize render_size, + char *name, + const int view_id) +{ + char dir[PROXY_MAXFILE]; + char suffix[24] = {'\0'}; + StripProxy *proxy = seq->strip->proxy; + + if (proxy == NULL) { + return false; + } + + /* Multi-view suffix. */ + if (view_id > 0) { + BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); + } + + /* Per strip with Custom file situation is handled separately. */ + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && + ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE) { + if (seq_proxy_get_custom_file_fname(seq, name, view_id)) { + return true; + } + } + + if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { + /* Per project default. */ + if (ed->proxy_dir[0] == 0) { + BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); + } + else { /* Per project with custom dir. */ + BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); + } + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + } + else { + /* Pre strip with custom dir. */ + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) { + BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); + } + else { /* Per strip default. */ + BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); + } + } + + /* Proxy size number to be used in path. */ + int proxy_size_number = SEQ_rendersize_to_scale_factor(render_size) * 100; + + BLI_snprintf(name, + PROXY_MAXFILE, + "%s/images/%d/%s_proxy%s", + dir, + proxy_size_number, + SEQ_render_give_stripelem(seq, timeline_frame)->name, + suffix); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + strcat(name, ".jpg"); + + return true; +} + +bool SEQ_can_use_proxy(Sequence *seq, int psize) +{ + if (seq->strip->proxy == NULL) { + return false; + } + short size_flags = seq->strip->proxy->build_size_flags; + return (seq->flag & SEQ_USE_PROXY) != 0 && psize != IMB_PROXY_NONE && (size_flags & psize) != 0; +} + +ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int timeline_frame) +{ + char name[PROXY_MAXFILE]; + StripProxy *proxy = seq->strip->proxy; + const eSpaceSeq_Proxy_RenderSize psize = context->preview_render_size; + Editing *ed = context->scene->ed; + StripAnim *sanim; + + /* only use proxies, if they are enabled (even if present!) */ + if (!SEQ_can_use_proxy(seq, SEQ_rendersize_to_proxysize(psize))) { + return NULL; + } + + if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + int frameno = (int)seq_give_frame_index(seq, timeline_frame) + seq->anim_startofs; + if (proxy->anim == NULL) { + if (seq_proxy_get_fname(ed, seq, timeline_frame, psize, name, context->view_id) == 0) { + return NULL; + } + + proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); + } + if (proxy->anim == NULL) { + return NULL; + } + + seq_open_anim_file(context->scene, seq, true); + sanim = seq->anims.first; + + frameno = IMB_anim_index_get_frame_index( + sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno); + + return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); + } + + if (seq_proxy_get_fname(ed, seq, timeline_frame, psize, name, context->view_id) == 0) { + return NULL; + } + + if (BLI_exists(name)) { + ImBuf *ibuf = IMB_loadiffname(name, IB_rect, NULL); + + if (ibuf) { + seq_imbuf_assign_spaces(context->scene, ibuf); + } + + return ibuf; + } + + return NULL; +} + +static void seq_proxy_build_frame(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + int timeline_frame, + int proxy_render_size, + const bool overwrite) +{ + char name[PROXY_MAXFILE]; + int quality; + int rectx, recty; + ImBuf *ibuf_tmp, *ibuf; + Editing *ed = context->scene->ed; + + if (!seq_proxy_get_fname(ed, seq, timeline_frame, proxy_render_size, name, context->view_id)) { + return; + } + + if (!overwrite && BLI_exists(name)) { + return; + } + + ibuf_tmp = seq_render_strip(context, state, seq, timeline_frame); + + rectx = (proxy_render_size * ibuf_tmp->x) / 100; + recty = (proxy_render_size * ibuf_tmp->y) / 100; + + if (ibuf_tmp->x != rectx || ibuf_tmp->y != recty) { + ibuf = IMB_dupImBuf(ibuf_tmp); + IMB_metadata_copy(ibuf, ibuf_tmp); + IMB_freeImBuf(ibuf_tmp); + IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty); + } + else { + ibuf = ibuf_tmp; + } + + /* depth = 32 is intentionally left in, otherwise ALPHA channels + * won't work... */ + quality = seq->strip->proxy->quality; + ibuf->ftype = IMB_FTYPE_JPG; + ibuf->foptions.quality = quality; + + /* unsupported feature only confuses other s/w */ + if (ibuf->planes == 32) { + ibuf->planes = 24; + } + + BLI_make_existing_file(name); + + const bool ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat); + if (ok == false) { + perror(name); + } + + IMB_freeImBuf(ibuf); +} + +/** + * Returns whether the file this context would read from even exist, + * if not, don't create the context + */ +static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const int view_id) +{ + if ((scene->r.scemode & R_MULTIVIEW) == 0) { + return false; + } + + if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { + static char prefix[FILE_MAX]; + static const char *ext = NULL; + char str[FILE_MAX]; + + if (view_id == 0) { + char path[FILE_MAX]; + BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(path, BKE_main_blendfile_path_from_global()); + BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); + } + else { + prefix[0] = '\0'; + } + + if (prefix[0] == '\0') { + return view_id != 0; + } + + seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX); + + if (BLI_access(str, R_OK) == 0) { + return false; + } + + return view_id != 0; + } + return false; +} + +/** + * This returns the maximum possible number of required contexts + */ +static int seq_proxy_context_count(Sequence *seq, Scene *scene) +{ + int num_views = 1; + + if ((scene->r.scemode & R_MULTIVIEW) == 0) { + return 1; + } + + switch (seq->type) { + case SEQ_TYPE_MOVIE: { + num_views = BLI_listbase_count(&seq->anims); + break; + } + case SEQ_TYPE_IMAGE: { + switch (seq->views_format) { + case R_IMF_VIEWS_INDIVIDUAL: + num_views = BKE_scene_multiview_num_views_get(&scene->r); + break; + case R_IMF_VIEWS_STEREO_3D: + num_views = 2; + break; + case R_IMF_VIEWS_MULTIVIEW: + /* not supported at the moment */ + /* pass through */ + default: + num_views = 1; + } + break; + } + } + + return num_views; +} + +bool SEQ_proxy_rebuild_context(Main *bmain, + Depsgraph *depsgraph, + Scene *scene, + Sequence *seq, + struct GSet *file_list, + ListBase *queue) +{ + SeqIndexBuildContext *context; + Sequence *nseq; + LinkData *link; + int num_files; + int i; + + if (!seq->strip || !seq->strip->proxy) { + return true; + } + + if (!(seq->flag & SEQ_USE_PROXY)) { + return true; + } + + num_files = seq_proxy_context_count(seq, scene); + + for (i = 0; i < num_files; i++) { + if (seq_proxy_multiview_context_invalid(seq, scene, i)) { + continue; + } + + context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context"); + + nseq = BKE_sequence_dupli_recursive(scene, scene, NULL, seq, 0); + + context->tc_flags = nseq->strip->proxy->build_tc_flags; + context->size_flags = nseq->strip->proxy->build_size_flags; + context->quality = nseq->strip->proxy->quality; + context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0; + + context->bmain = bmain; + context->depsgraph = depsgraph; + context->scene = scene; + context->orig_seq = seq; + context->seq = nseq; + + context->view_id = i; /* only for images */ + + if (nseq->type == SEQ_TYPE_MOVIE) { + StripAnim *sanim; + + seq_open_anim_file(scene, nseq, true); + sanim = BLI_findlink(&nseq->anims, i); + + if (sanim->anim) { + context->index_context = IMB_anim_index_rebuild_context(sanim->anim, + context->tc_flags, + context->size_flags, + context->quality, + context->overwrite, + file_list); + } + if (!context->index_context) { + MEM_freeN(context); + return false; + } + } + + link = BLI_genericNodeN(context); + BLI_addtail(queue, link); + } + return true; +} + +void SEQ_proxy_rebuild(SeqIndexBuildContext *context, + short *stop, + short *do_update, + float *progress) +{ + const bool overwrite = context->overwrite; + SeqRenderData render_context; + Sequence *seq = context->seq; + Scene *scene = context->scene; + Main *bmain = context->bmain; + int timeline_frame; + + if (seq->type == SEQ_TYPE_MOVIE) { + if (context->index_context) { + IMB_anim_index_rebuild(context->index_context, stop, do_update, progress); + } + + return; + } + + if (!(seq->flag & SEQ_USE_PROXY)) { + return; + } + + /* that's why it is called custom... */ + if (seq->strip->proxy && seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + return; + } + + /* fail safe code */ + + SEQ_render_new_render_data(bmain, + context->depsgraph, + context->scene, + roundf((scene->r.size * (float)scene->r.xsch) / 100.0f), + roundf((scene->r.size * (float)scene->r.ysch) / 100.0f), + 100, + false, + &render_context); + + render_context.skip_cache = true; + render_context.is_proxy_render = true; + render_context.view_id = context->view_id; + + SeqRenderState state; + seq_render_state_init(&state); + + for (timeline_frame = seq->startdisp + seq->startstill; + timeline_frame < seq->enddisp - seq->endstill; + timeline_frame++) { + if (context->size_flags & IMB_PROXY_25) { + seq_proxy_build_frame(&render_context, &state, seq, timeline_frame, 25, overwrite); + } + if (context->size_flags & IMB_PROXY_50) { + seq_proxy_build_frame(&render_context, &state, seq, timeline_frame, 50, overwrite); + } + if (context->size_flags & IMB_PROXY_75) { + seq_proxy_build_frame(&render_context, &state, seq, timeline_frame, 75, overwrite); + } + if (context->size_flags & IMB_PROXY_100) { + seq_proxy_build_frame(&render_context, &state, seq, timeline_frame, 100, overwrite); + } + + *progress = (float)(timeline_frame - seq->startdisp - seq->startstill) / + (seq->enddisp - seq->endstill - seq->startdisp - seq->startstill); + *do_update = true; + + if (*stop || G.is_break) { + break; + } + } +} + +void SEQ_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop) +{ + if (context->index_context) { + StripAnim *sanim; + + for (sanim = context->seq->anims.first; sanim; sanim = sanim->next) { + IMB_close_anim_proxies(sanim->anim); + } + + for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next) { + IMB_close_anim_proxies(sanim->anim); + } + + IMB_anim_index_rebuild_finish(context->index_context, stop); + } + + seq_free_sequence_recurse(NULL, context->seq, true); + + MEM_freeN(context); +} + +void SEQ_proxy_set(struct Sequence *seq, bool value) +{ + if (value) { + seq->flag |= SEQ_USE_PROXY; + if (seq->strip->proxy == NULL) { + seq->strip->proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy"); + seq->strip->proxy->quality = 90; + seq->strip->proxy->build_tc_flags = SEQ_PROXY_TC_ALL; + seq->strip->proxy->build_size_flags = SEQ_PROXY_IMAGE_SIZE_25; + } + } + else { + seq->flag &= ~SEQ_USE_PROXY; + } +} + +void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) +{ + char dir[FILE_MAX]; + char fname[FILE_MAXFILE]; + + IMB_anim_get_fname(anim, fname, FILE_MAXFILE); + BLI_strncpy(dir, base_dir, sizeof(dir)); + BLI_path_append(dir, sizeof(dir), fname); + IMB_anim_set_index_dir(anim, dir); +} + +void free_proxy_seq(Sequence *seq) +{ + if (seq->strip && seq->strip->proxy && seq->strip->proxy->anim) { + IMB_free_anim(seq->strip->proxy->anim); + seq->strip->proxy->anim = NULL; + } +} diff --git a/source/blender/sequencer/intern/proxy.h b/source/blender/sequencer/intern/proxy.h new file mode 100644 index 00000000000..a362a318a5a --- /dev/null +++ b/source/blender/sequencer/intern/proxy.h @@ -0,0 +1,45 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct anim; +struct ImBuf; +struct SeqRenderData; +struct Sequence; + +#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE) +struct ImBuf *seq_proxy_fetch(const struct SeqRenderData *context, + struct Sequence *seq, + int timeline_frame); +bool seq_proxy_get_custom_file_fname(struct Sequence *seq, char *name, const int view_id); +void free_proxy_seq(Sequence *seq); +void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/render.c b/source/blender/sequencer/intern/render.c new file mode 100644 index 00000000000..008ea1cd3a0 --- /dev/null +++ b/source/blender/sequencer/intern/render.c @@ -0,0 +1,2093 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include <time.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_anim_types.h" +#include "DNA_mask_types.h" +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_space_types.h" + +#include "BLI_linklist.h" +#include "BLI_listbase.h" +#include "BLI_path_util.h" + +#include "BKE_anim_data.h" +#include "BKE_animsys.h" +#include "BKE_fcurve.h" +#include "BKE_global.h" +#include "BKE_image.h" +#include "BKE_layer.h" +#include "BKE_lib_id.h" +#include "BKE_main.h" +#include "BKE_mask.h" +#include "BKE_movieclip.h" +#include "BKE_scene.h" +#include "BKE_sequencer_offscreen.h" + +#include "DEG_depsgraph.h" +#include "DEG_depsgraph_query.h" + +#include "IMB_colormanagement.h" +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" +#include "IMB_metadata.h" + +#include "RNA_access.h" + +#include "RE_engine.h" +#include "RE_pipeline.h" + +#include "SEQ_sequencer.h" + +#include "effects.h" +#include "image_cache.h" +#include "multiview.h" +#include "prefetch.h" +#include "proxy.h" +#include "render.h" +#include "strip_time.h" +#include "utils.h" + +static ImBuf *seq_render_strip_stack(const SeqRenderData *context, + SeqRenderState *state, + ListBase *seqbasep, + float timeline_frame, + int chanshown); + +static ThreadMutex seq_render_mutex = BLI_MUTEX_INITIALIZER; +SequencerDrawView sequencer_view3d_fn = NULL; /* NULL in background mode */ + +/* -------------------------------------------------------------------- */ +/** \name Color-space utility functions + * \{ */ +void seq_imbuf_assign_spaces(Scene *scene, ImBuf *ibuf) +{ +#if 0 + /* Bute buffer is supposed to be in sequencer working space already. */ + if (ibuf->rect != NULL) { + IMB_colormanagement_assign_rect_colorspace(ibuf, scene->sequencer_colorspace_settings.name); + } +#endif + if (ibuf->rect_float != NULL) { + IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name); + } +} + +void seq_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make_float) +{ + /* Early output check: if both buffers are NULL we have nothing to convert. */ + if (ibuf->rect_float == NULL && ibuf->rect == NULL) { + return; + } + /* Get common conversion settings. */ + const char *to_colorspace = scene->sequencer_colorspace_settings.name; + /* Perform actual conversion logic. */ + if (ibuf->rect_float == NULL) { + /* We are not requested to give float buffer and byte buffer is already + * in thee required colorspace. Can skip doing anything here. + */ + const char *from_colorspace = IMB_colormanagement_get_rect_colorspace(ibuf); + if (!make_float && STREQ(from_colorspace, to_colorspace)) { + return; + } + if (false) { + /* The idea here is to provide as fast playback as possible and + * enforcing float buffer here (a) uses more cache memory (b) might + * make some other effects slower to apply. + * + * However, this might also have negative effect by adding weird + * artifacts which will then not happen in final render. + */ + IMB_colormanagement_transform_byte_threaded((unsigned char *)ibuf->rect, + ibuf->x, + ibuf->y, + ibuf->channels, + from_colorspace, + to_colorspace); + } + else { + /* We perform conversion to a float buffer so we don't worry about + * precision loss. + */ + imb_addrectfloatImBuf(ibuf); + IMB_colormanagement_transform_from_byte_threaded(ibuf->rect_float, + (unsigned char *)ibuf->rect, + ibuf->x, + ibuf->y, + ibuf->channels, + from_colorspace, + to_colorspace); + /* We don't need byte buffer anymore. */ + imb_freerectImBuf(ibuf); + } + } + else { + const char *from_colorspace = IMB_colormanagement_get_float_colorspace(ibuf); + /* Unknown input color space, can't perform conversion. */ + if (from_colorspace == NULL || from_colorspace[0] == '\0') { + return; + } + /* We don't want both byte and float buffers around: they'll either run + * out of sync or conversion of byte buffer will lose precision in there. + */ + if (ibuf->rect != NULL) { + imb_freerectImBuf(ibuf); + } + IMB_colormanagement_transform_threaded( + ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); + } + seq_imbuf_assign_spaces(scene, ibuf); +} + +void SEQ_render_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf) +{ + const char *from_colorspace = scene->sequencer_colorspace_settings.name; + const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( + COLOR_ROLE_SCENE_LINEAR); + + if (!ibuf->rect_float) { + return; + } + + if (to_colorspace && to_colorspace[0] != '\0') { + IMB_colormanagement_transform_threaded( + ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); + IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace); + } +} + +void SEQ_render_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]) +{ + const char *from_colorspace = scene->sequencer_colorspace_settings.name; + const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( + COLOR_ROLE_SCENE_LINEAR); + + if (to_colorspace && to_colorspace[0] != '\0') { + IMB_colormanagement_transform_v4(pixel, from_colorspace, to_colorspace); + } + else { + /* if no color management enables fallback to legacy conversion */ + srgb_to_linearrgb_v4(pixel, pixel); + } +} + +void SEQ_render_init_colorspace(Sequence *seq) +{ + if (seq->strip && seq->strip->stripdata) { + char name[FILE_MAX]; + ImBuf *ibuf; + + BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + + /* initialize input color space */ + if (seq->type == SEQ_TYPE_IMAGE) { + ibuf = IMB_loadiffname( + name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name); + + /* byte images are default to straight alpha, however sequencer + * works in premul space, so mark strip to be premultiplied first + */ + seq->alpha_mode = SEQ_ALPHA_STRAIGHT; + if (ibuf) { + if (ibuf->flags & IB_alphamode_premul) { + seq->alpha_mode = IMA_ALPHA_PREMUL; + } + + IMB_freeImBuf(ibuf); + } + } + } +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Rendering utility functions + * \{ */ +void SEQ_render_new_render_data(Main *bmain, + struct Depsgraph *depsgraph, + Scene *scene, + int rectx, + int recty, + int preview_render_size, + int for_render, + SeqRenderData *r_context) +{ + r_context->bmain = bmain; + r_context->depsgraph = depsgraph; + r_context->scene = scene; + r_context->rectx = rectx; + r_context->recty = recty; + r_context->preview_render_size = preview_render_size; + r_context->for_render = for_render; + r_context->motion_blur_samples = 0; + r_context->motion_blur_shutter = 0; + r_context->skip_cache = false; + r_context->is_proxy_render = false; + r_context->view_id = 0; + r_context->gpu_offscreen = NULL; + r_context->task_id = SEQ_TASK_MAIN_RENDER; + r_context->is_prefetch_render = false; +} + +void seq_render_state_init(SeqRenderState *state) +{ + state->scene_parents = NULL; +} + +StripElem *SEQ_render_give_stripelem(Sequence *seq, int timeline_frame) +{ + StripElem *se = seq->strip->stripdata; + + if (seq->type == SEQ_TYPE_IMAGE) { + /* only IMAGE strips use the whole array, MOVIE strips use only the first element, + * all other strips don't use this... + */ + + int frame_index = (int)seq_give_frame_index(seq, timeline_frame); + + if (frame_index == -1 || se == NULL) { + return NULL; + } + + se += frame_index + seq->anim_startofs; + } + return se; +} + +static int evaluate_seq_frame_gen(Sequence **seq_arr, + ListBase *seqbase, + int timeline_frame, + int chanshown) +{ + /* Use arbitrary sized linked list, the size could be over MAXSEQ. */ + LinkNodePair effect_inputs = {NULL, NULL}; + int totseq = 0; + + memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1)); + + LISTBASE_FOREACH (Sequence *, seq, seqbase) { + if ((seq->startdisp <= timeline_frame) && (seq->enddisp > timeline_frame)) { + if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SEQ_MUTE)) { + + if (seq->seq1) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq1); + } + + if (seq->seq2) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq2); + } + + if (seq->seq3) { + BLI_linklist_append_alloca(&effect_inputs, seq->seq3); + } + } + + seq_arr[seq->machine] = seq; + totseq++; + } + } + + /* Drop strips which are used for effect inputs, we don't want + * them to blend into render stack in any other way than effect + * string rendering. */ + for (LinkNode *seq_item = effect_inputs.list; seq_item; seq_item = seq_item->next) { + Sequence *seq = seq_item->link; + /* It's possible that effect strip would be placed to the same + * 'machine' as its inputs. We don't want to clear such strips + * from the stack. */ + if (seq_arr[seq->machine] && seq_arr[seq->machine]->type & SEQ_TYPE_EFFECT) { + continue; + } + /* If we're shown a specified channel, then we want to see the strips + * which belongs to this machine. */ + if (chanshown != 0 && chanshown <= seq->machine) { + continue; + } + seq_arr[seq->machine] = NULL; + } + + return totseq; +} + +int SEQ_render_evaluate_frame(Scene *scene, int timeline_frame) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq_arr[MAXSEQ + 1]; + + if (ed == NULL) { + return 0; + } + + return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, timeline_frame, 0); +} + +static bool video_seq_is_rendered(Sequence *seq) +{ + return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM); +} + +int seq_get_shown_sequences(ListBase *seqbasep, + int timeline_frame, + int chanshown, + Sequence **seq_arr_out) +{ + Sequence *seq_arr[MAXSEQ + 1]; + int b = chanshown; + int cnt = 0; + + if (b > MAXSEQ) { + return 0; + } + + if (evaluate_seq_frame_gen(seq_arr, seqbasep, timeline_frame, chanshown)) { + if (b == 0) { + b = MAXSEQ; + } + for (; b > 0; b--) { + if (video_seq_is_rendered(seq_arr[b])) { + break; + } + } + } + + chanshown = b; + + for (; b > 0; b--) { + if (video_seq_is_rendered(seq_arr[b])) { + if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) { + break; + } + } + } + + for (; b <= chanshown && b >= 0; b++) { + if (video_seq_is_rendered(seq_arr[b])) { + seq_arr_out[cnt++] = seq_arr[b]; + } + } + + return cnt; +} + +/* Estimate time spent by the program rendering the strip */ +static clock_t seq_estimate_render_cost_begin(void) +{ + return clock(); +} + +static float seq_estimate_render_cost_end(Scene *scene, clock_t begin) +{ + clock_t end = clock(); + float time_spent = (float)(end - begin); + float time_max = (1.0f / scene->r.frs_sec) * CLOCKS_PER_SEC; + + if (time_max != 0) { + return time_spent / time_max; + } + + return 1; +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Preprocessing and effects + * \{ */ +/* + * input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE + * + * Do all the things you can't really do afterwards using sequence effects + * (read: before rescaling to render resolution has been done) + * + * Order is important! + * + * - Deinterlace + * - Crop and transform in image source coordinate space + * - Flip X + Flip Y (could be done afterwards, backward compatibility) + * - Promote image to float data (affects pipeline operations afterwards) + * - Color balance (is most efficient in the byte -> float + * (future: half -> float should also work fine!) + * case, if done on load, since we can use lookup tables) + * - Premultiply + */ + +static bool sequencer_use_transform(const Sequence *seq) +{ + const StripTransform *transform = seq->strip->transform; + + if (transform->xofs != 0 || transform->yofs != 0 || transform->scale_x != 1 || + transform->scale_y != 1 || transform->rotation != 0) { + return true; + } + + return false; +} + +static bool sequencer_use_crop(const Sequence *seq) +{ + const StripCrop *crop = seq->strip->crop; + if (crop->left > 0 || crop->right > 0 || crop->top > 0 || crop->bottom > 0) { + return true; + } + + return false; +} + +static bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, + Sequence *seq, + float UNUSED(timeline_frame)) +{ + float mul; + + if (context && context->is_proxy_render) { + return false; + } + + if ((seq->flag & (SEQ_FILTERY | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) || + sequencer_use_crop(seq) || sequencer_use_transform(seq)) { + return true; + } + + mul = seq->mul; + + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + mul *= seq->blend_opacity / 100.0f; + } + + if (mul != 1.0f) { + return true; + } + + if (seq->sat != 1.0f) { + return true; + } + + if (seq->modifiers.first) { + return true; + } + + return false; +} + +typedef struct ImageTransformThreadInitData { + ImBuf *ibuf_source; + ImBuf *ibuf_out; + StripTransform *transform; + float scale_to_fit; + float image_scale_factor; + bool for_render; +} ImageTransformThreadInitData; + +typedef struct ImageTransformThreadData { + ImBuf *ibuf_source; + ImBuf *ibuf_out; + StripTransform *transform; + float scale_to_fit; + float image_scale_factor; + bool for_render; + int start_line; + int tot_line; +} ImageTransformThreadData; + +static void sequencer_image_transform_init(void *handle_v, + int start_line, + int tot_line, + void *init_data_v) +{ + ImageTransformThreadData *handle = (ImageTransformThreadData *)handle_v; + const ImageTransformThreadInitData *init_data = (ImageTransformThreadInitData *)init_data_v; + + handle->ibuf_source = init_data->ibuf_source; + handle->ibuf_out = init_data->ibuf_out; + handle->transform = init_data->transform; + handle->scale_to_fit = init_data->scale_to_fit; + handle->image_scale_factor = init_data->image_scale_factor; + handle->for_render = init_data->for_render; + + handle->start_line = start_line; + handle->tot_line = tot_line; +} + +static void *sequencer_image_transform_do_thread(void *data_v) +{ + const ImageTransformThreadData *data = (ImageTransformThreadData *)data_v; + const StripTransform *transform = data->transform; + const float scale_x = transform->scale_x * data->scale_to_fit; + const float scale_y = transform->scale_y * data->scale_to_fit; + const float scale_to_fit_offs_x = (data->ibuf_out->x - data->ibuf_source->x) / 2; + const float scale_to_fit_offs_y = (data->ibuf_out->y - data->ibuf_source->y) / 2; + const float translate_x = transform->xofs * data->image_scale_factor + scale_to_fit_offs_x; + const float translate_y = transform->yofs * data->image_scale_factor + scale_to_fit_offs_y; + const int width = data->ibuf_out->x; + const int height = data->ibuf_out->y; + const float pivot[2] = {width / 2 - scale_to_fit_offs_x, height / 2 - scale_to_fit_offs_y}; + float transform_matrix[3][3]; + loc_rot_size_to_mat3(transform_matrix, + (const float[]){translate_x, translate_y}, + transform->rotation, + (const float[]){scale_x, scale_y}); + invert_m3(transform_matrix); + transform_pivot_set_m3(transform_matrix, pivot); + + for (int yi = data->start_line; yi < data->start_line + data->tot_line; yi++) { + for (int xi = 0; xi < width; xi++) { + float uv[2] = {xi, yi}; + mul_v2_m3v2(uv, transform_matrix, uv); + + if (data->for_render) { + bilinear_interpolation(data->ibuf_source, data->ibuf_out, uv[0], uv[1], xi, yi); + } + else { + nearest_interpolation(data->ibuf_source, data->ibuf_out, uv[0], uv[1], xi, yi); + } + } + } + + return NULL; +} + +static void multibuf(ImBuf *ibuf, const float fmul) +{ + char *rt; + float *rt_float; + + int a; + + rt = (char *)ibuf->rect; + rt_float = ibuf->rect_float; + + if (rt) { + const int imul = (int)(256.0f * fmul); + a = ibuf->x * ibuf->y; + while (a--) { + rt[0] = min_ii((imul * rt[0]) >> 8, 255); + rt[1] = min_ii((imul * rt[1]) >> 8, 255); + rt[2] = min_ii((imul * rt[2]) >> 8, 255); + rt[3] = min_ii((imul * rt[3]) >> 8, 255); + + rt += 4; + } + } + if (rt_float) { + a = ibuf->x * ibuf->y; + while (a--) { + rt_float[0] *= fmul; + rt_float[1] *= fmul; + rt_float[2] *= fmul; + rt_float[3] *= fmul; + + rt_float += 4; + } + } +} + +static ImBuf *input_preprocess(const SeqRenderData *context, + Sequence *seq, + float timeline_frame, + ImBuf *ibuf) +{ + Scene *scene = context->scene; + ImBuf *preprocessed_ibuf = NULL; + + /* Deinterlace. */ + if ((seq->flag & SEQ_FILTERY) && !ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) { + /* Change original image pointer to avoid another duplication in SEQ_USE_TRANSFORM. */ + preprocessed_ibuf = IMB_makeSingleUser(ibuf); + ibuf = preprocessed_ibuf; + + IMB_filtery(preprocessed_ibuf); + } + + /* Calculate scale factor, so image fits in preview area with original aspect ratio. */ + const float scale_to_fit_factor = MIN2((float)context->rectx / (float)ibuf->x, + (float)context->recty / (float)ibuf->y); + + /* Get scale factor if preview resolution doesn't match project resolution. */ + float preview_scale_factor; + if (context->preview_render_size == SEQ_RENDER_SIZE_SCENE) { + preview_scale_factor = (float)scene->r.size / 100; + } + else { + preview_scale_factor = SEQ_rendersize_to_scale_factor(context->preview_render_size); + } + + if (sequencer_use_crop(seq)) { + /* Change original image pointer to avoid another duplication in SEQ_USE_TRANSFORM. */ + preprocessed_ibuf = IMB_makeSingleUser(ibuf); + ibuf = preprocessed_ibuf; + + const int width = ibuf->x; + const int height = ibuf->y; + const StripCrop *c = seq->strip->crop; + + const int left = c->left / scale_to_fit_factor * preview_scale_factor; + const int right = c->right / scale_to_fit_factor * preview_scale_factor; + const int top = c->top / scale_to_fit_factor * preview_scale_factor; + const int bottom = c->bottom / scale_to_fit_factor * preview_scale_factor; + const float col[4] = {0.0f, 0.0f, 0.0f, 0.0f}; + + /* Left. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, 0, 0, left, height); + /* Bottom. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, left, 0, width, bottom); + /* Right. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, width - right, bottom, width, height); + /* Top. */ + IMB_rectfill_area_replace(preprocessed_ibuf, col, left, height - top, width - right, height); + } + + if (sequencer_use_transform(seq) || context->rectx != ibuf->x || context->recty != ibuf->y) { + const int x = context->rectx; + const int y = context->recty; + preprocessed_ibuf = IMB_allocImBuf(x, y, 32, ibuf->rect_float ? IB_rectfloat : IB_rect); + + ImageTransformThreadInitData init_data = {NULL}; + init_data.ibuf_source = ibuf; + init_data.ibuf_out = preprocessed_ibuf; + init_data.transform = seq->strip->transform; + init_data.scale_to_fit = scale_to_fit_factor; + init_data.image_scale_factor = preview_scale_factor; + init_data.for_render = context->for_render; + IMB_processor_apply_threaded(context->recty, + sizeof(ImageTransformThreadData), + &init_data, + sequencer_image_transform_init, + sequencer_image_transform_do_thread); + seq_imbuf_assign_spaces(scene, preprocessed_ibuf); + IMB_metadata_copy(preprocessed_ibuf, ibuf); + IMB_freeImBuf(ibuf); + } + + /* Duplicate ibuf if we still have original. */ + if (preprocessed_ibuf == NULL) { + preprocessed_ibuf = IMB_makeSingleUser(ibuf); + } + + if (seq->flag & SEQ_FLIPX) { + IMB_flipx(preprocessed_ibuf); + } + + if (seq->flag & SEQ_FLIPY) { + IMB_flipy(preprocessed_ibuf); + } + + if (seq->sat != 1.0f) { + IMB_saturation(preprocessed_ibuf, seq->sat); + } + + if (seq->flag & SEQ_MAKE_FLOAT) { + if (!preprocessed_ibuf->rect_float) { + seq_imbuf_to_sequencer_space(scene, preprocessed_ibuf, true); + } + + if (preprocessed_ibuf->rect) { + imb_freerectImBuf(preprocessed_ibuf); + } + } + + float mul = seq->mul; + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + mul *= seq->blend_opacity / 100.0f; + } + + if (mul != 1.0f) { + multibuf(preprocessed_ibuf, mul); + } + + if (seq->modifiers.first) { + ImBuf *ibuf_new = BKE_sequence_modifier_apply_stack( + context, seq, preprocessed_ibuf, timeline_frame); + + if (ibuf_new != preprocessed_ibuf) { + IMB_metadata_copy(ibuf_new, preprocessed_ibuf); + IMB_freeImBuf(preprocessed_ibuf); + preprocessed_ibuf = ibuf_new; + } + } + + return preprocessed_ibuf; +} + +static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context, + Sequence *seq, + ImBuf *ibuf, + float timeline_frame, + clock_t begin, + bool use_preprocess, + const bool is_proxy_image) +{ + if (context->is_proxy_render == false && + (ibuf->x != context->rectx || ibuf->y != context->recty)) { + use_preprocess = true; + } + + if (use_preprocess) { + float cost = seq_estimate_render_cost_end(context->scene, begin); + + /* Proxies are not stored in cache. */ + if (!is_proxy_image) { + BKE_sequencer_cache_put( + context, seq, timeline_frame, SEQ_CACHE_STORE_RAW, ibuf, cost, false); + } + + /* Reset timer so we can get partial render time. */ + begin = seq_estimate_render_cost_begin(); + ibuf = input_preprocess(context, seq, timeline_frame, ibuf); + } + + float cost = seq_estimate_render_cost_end(context->scene, begin); + BKE_sequencer_cache_put( + context, seq, timeline_frame, SEQ_CACHE_STORE_PREPROCESSED, ibuf, cost, false); + return ibuf; +} + +typedef struct RenderEffectInitData { + struct SeqEffectHandle *sh; + const SeqRenderData *context; + Sequence *seq; + float timeline_frame, facf0, facf1; + ImBuf *ibuf1, *ibuf2, *ibuf3; + + ImBuf *out; +} RenderEffectInitData; + +typedef struct RenderEffectThread { + struct SeqEffectHandle *sh; + const SeqRenderData *context; + Sequence *seq; + float timeline_frame, facf0, facf1; + ImBuf *ibuf1, *ibuf2, *ibuf3; + + ImBuf *out; + int start_line, tot_line; +} RenderEffectThread; + +static void render_effect_execute_init_handle(void *handle_v, + int start_line, + int tot_line, + void *init_data_v) +{ + RenderEffectThread *handle = (RenderEffectThread *)handle_v; + RenderEffectInitData *init_data = (RenderEffectInitData *)init_data_v; + + handle->sh = init_data->sh; + handle->context = init_data->context; + handle->seq = init_data->seq; + handle->timeline_frame = init_data->timeline_frame; + handle->facf0 = init_data->facf0; + handle->facf1 = init_data->facf1; + handle->ibuf1 = init_data->ibuf1; + handle->ibuf2 = init_data->ibuf2; + handle->ibuf3 = init_data->ibuf3; + handle->out = init_data->out; + + handle->start_line = start_line; + handle->tot_line = tot_line; +} + +static void *render_effect_execute_do_thread(void *thread_data_v) +{ + RenderEffectThread *thread_data = (RenderEffectThread *)thread_data_v; + + thread_data->sh->execute_slice(thread_data->context, + thread_data->seq, + thread_data->timeline_frame, + thread_data->facf0, + thread_data->facf1, + thread_data->ibuf1, + thread_data->ibuf2, + thread_data->ibuf3, + thread_data->start_line, + thread_data->tot_line, + thread_data->out); + + return NULL; +} + +ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh, + const SeqRenderData *context, + Sequence *seq, + float timeline_frame, + float facf0, + float facf1, + ImBuf *ibuf1, + ImBuf *ibuf2, + ImBuf *ibuf3) +{ + RenderEffectInitData init_data; + ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3); + + init_data.sh = sh; + init_data.context = context; + init_data.seq = seq; + init_data.timeline_frame = timeline_frame; + init_data.facf0 = facf0; + init_data.facf1 = facf1; + init_data.ibuf1 = ibuf1; + init_data.ibuf2 = ibuf2; + init_data.ibuf3 = ibuf3; + init_data.out = out; + + IMB_processor_apply_threaded(out->y, + sizeof(RenderEffectThread), + &init_data, + render_effect_execute_init_handle, + render_effect_execute_do_thread); + + return out; +} + +static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float timeline_frame) +{ + Scene *scene = context->scene; + float fac, facf; + int early_out; + int i; + struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); + FCurve *fcu = NULL; + ImBuf *ibuf[3]; + Sequence *input[3]; + ImBuf *out = NULL; + + ibuf[0] = ibuf[1] = ibuf[2] = NULL; + + input[0] = seq->seq1; + input[1] = seq->seq2; + input[2] = seq->seq3; + + if (!sh.execute && !(sh.execute_slice && sh.init_execution)) { + /* effect not supported in this version... */ + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + return out; + } + + if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) { + sh.get_default_fac(seq, timeline_frame, &fac, &facf); + facf = fac; + } + else { + fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL); + if (fcu) { + fac = facf = evaluate_fcurve(fcu, timeline_frame); + } + else { + fac = facf = seq->effect_fader; + } + } + + early_out = sh.early_out(seq, fac, facf); + + switch (early_out) { + case EARLY_NO_INPUT: + out = sh.execute(context, seq, timeline_frame, fac, facf, NULL, NULL, NULL); + break; + case EARLY_DO_EFFECT: + for (i = 0; i < 3; i++) { + /* Speed effect requires time remapping of `timeline_frame` for input(s). */ + if (input[0] && seq->type == SEQ_TYPE_SPEED) { + float target_frame = BKE_sequencer_speed_effect_target_frame_get( + context, seq, timeline_frame, i); + ibuf[i] = seq_render_strip(context, state, input[0], target_frame); + } + else { /* Other effects. */ + if (input[i]) { + ibuf[i] = seq_render_strip(context, state, input[i], timeline_frame); + } + } + } + + if (ibuf[0] && (ibuf[1] || BKE_sequence_effect_get_num_inputs(seq->type) == 1)) { + if (sh.multithreaded) { + out = seq_render_effect_execute_threaded( + &sh, context, seq, timeline_frame, fac, facf, ibuf[0], ibuf[1], ibuf[2]); + } + else { + out = sh.execute(context, seq, timeline_frame, fac, facf, ibuf[0], ibuf[1], ibuf[2]); + } + } + break; + case EARLY_USE_INPUT_1: + if (input[0]) { + out = seq_render_strip(context, state, input[0], timeline_frame); + } + break; + case EARLY_USE_INPUT_2: + if (input[1]) { + out = seq_render_strip(context, state, input[1], timeline_frame); + } + break; + } + + for (i = 0; i < 3; i++) { + IMB_freeImBuf(ibuf[i]); + } + + if (out == NULL) { + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + } + + return out; +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Individual strip rendering functions + * \{ */ +/** + * Render individual view for multi-view or single (default view) for mono-view. + */ +static ImBuf *seq_render_image_strip_view(const SeqRenderData *context, + Sequence *seq, + char *name, + char *prefix, + const char *ext, + int view_id) +{ + + ImBuf *ibuf = NULL; + + int flag = IB_rect | IB_metadata; + if (seq->alpha_mode == SEQ_ALPHA_PREMUL) { + flag |= IB_alphamode_premul; + } + + if (prefix[0] == '\0') { + ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name); + } + else { + char str[FILE_MAX]; + BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext); + seq_multiview_name(context->scene, view_id, prefix, ext, str, FILE_MAX); + ibuf = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name); + } + + if (ibuf == NULL) { + return NULL; + } + + /* We don't need both (speed reasons)! */ + if (ibuf->rect_float != NULL && ibuf->rect != NULL) { + imb_freerectImBuf(ibuf); + } + + /* All sequencer color is done in SRGB space, linear gives odd cross-fades. */ + seq_imbuf_to_sequencer_space(context->scene, ibuf, false); + + return ibuf; +} + +static bool seq_image_strip_is_multiview_render( + Scene *scene, Sequence *seq, int totfiles, char *name, char *r_prefix, const char *r_ext) +{ + if (totfiles > 1) { + BKE_scene_multiview_view_prefix_get(scene, name, r_prefix, &r_ext); + if (r_prefix[0] == '\0') { + return false; + } + } + else { + r_prefix[0] = '\0'; + } + + return (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0; +} + +static ImBuf *seq_render_image_strip(const SeqRenderData *context, + Sequence *seq, + float UNUSED(frame_index), + float timeline_frame, + bool *r_is_proxy_image) +{ + char name[FILE_MAX]; + const char *ext = NULL; + char prefix[FILE_MAX]; + ImBuf *ibuf = NULL; + + StripElem *s_elem = SEQ_render_give_stripelem(seq, timeline_frame); + if (s_elem == NULL) { + return NULL; + } + + BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + + /* Try to get a proxy image. */ + ibuf = seq_proxy_fetch(context, seq, timeline_frame); + if (ibuf != NULL) { + s_elem->orig_width = ibuf->x; + s_elem->orig_height = ibuf->y; + *r_is_proxy_image = true; + return ibuf; + } + + /* Proxy not found, render original. */ + const int totfiles = seq_num_files(context->scene, seq->views_format, true); + bool is_multiview_render = seq_image_strip_is_multiview_render( + context->scene, seq, totfiles, name, prefix, ext); + + if (is_multiview_render) { + int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); + ImBuf **ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + + for (int view_id = 0; view_id < totfiles; view_id++) { + ibufs_arr[view_id] = seq_render_image_strip_view(context, seq, name, prefix, ext, view_id); + } + + if (ibufs_arr[0] == NULL) { + return NULL; + } + + if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { + IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]); + } + + for (int view_id = 0; view_id < totviews; view_id++) { + SeqRenderData localcontext = *context; + localcontext.view_id = view_id; + + if (view_id != context->view_id) { + ibufs_arr[view_id] = seq_render_preprocess_ibuf( + &localcontext, seq, ibufs_arr[view_id], timeline_frame, clock(), true, false); + } + } + + /* Return the original requested ImBuf. */ + ibuf = ibufs_arr[context->view_id]; + + /* Remove the others (decrease their refcount). */ + for (int view_id = 0; view_id < totviews; view_id++) { + if (ibufs_arr[view_id] != ibuf) { + IMB_freeImBuf(ibufs_arr[view_id]); + } + } + + MEM_freeN(ibufs_arr); + } + else { + ibuf = seq_render_image_strip_view(context, seq, name, prefix, ext, context->view_id); + } + + if (ibuf == NULL) { + return NULL; + } + + s_elem->orig_width = ibuf->x; + s_elem->orig_height = ibuf->y; + + return ibuf; +} + +static ImBuf *seq_render_movie_strip_custom_file_proxy(const SeqRenderData *context, + Sequence *seq, + int timeline_frame) +{ + char name[PROXY_MAXFILE]; + StripProxy *proxy = seq->strip->proxy; + + if (proxy->anim == NULL) { + if (seq_proxy_get_custom_file_fname(seq, name, context->view_id)) { + proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); + } + if (proxy->anim == NULL) { + return NULL; + } + } + + int frameno = (int)seq_give_frame_index(seq, timeline_frame) + seq->anim_startofs; + return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); +} + +/** + * Render individual view for multi-view or single (default view) for mono-view. + */ +static ImBuf *seq_render_movie_strip_view(const SeqRenderData *context, + Sequence *seq, + float frame_index, + float timeline_frame, + StripAnim *sanim, + bool *r_is_proxy_image) +{ + ImBuf *ibuf = NULL; + IMB_Proxy_Size psize = SEQ_rendersize_to_proxysize(context->preview_render_size); + + IMB_anim_set_preseek(sanim->anim, seq->anim_preseek); + + if (SEQ_can_use_proxy(seq, psize)) { + /* Try to get a proxy image. + * Movie proxies are handled by ImBuf module with exception of `custom file` setting. */ + if (context->scene->ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE && + seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { + ibuf = seq_render_movie_strip_custom_file_proxy(context, seq, timeline_frame); + } + else { + ibuf = IMB_anim_absolute(sanim->anim, + frame_index + seq->anim_startofs, + seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, + psize); + } + + if (ibuf != NULL) { + *r_is_proxy_image = true; + } + } + + /* Fetching for requested proxy size failed, try fetching the original instead. */ + if (ibuf == NULL) { + ibuf = IMB_anim_absolute(sanim->anim, + frame_index + seq->anim_startofs, + seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, + IMB_PROXY_NONE); + } + if (ibuf == NULL) { + return NULL; + } + + seq_imbuf_to_sequencer_space(context->scene, ibuf, false); + + /* We don't need both (speed reasons)! */ + if (ibuf->rect_float != NULL && ibuf->rect != NULL) { + imb_freerectImBuf(ibuf); + } + + return ibuf; +} + +static ImBuf *seq_render_movie_strip(const SeqRenderData *context, + Sequence *seq, + float frame_index, + float timeline_frame, + bool *r_is_proxy_image) +{ + /* Load all the videos. */ + seq_open_anim_file(context->scene, seq, false); + + ImBuf *ibuf = NULL; + StripAnim *sanim = seq->anims.first; + const int totfiles = seq_num_files(context->scene, seq->views_format, true); + bool is_multiview_render = (seq->flag & SEQ_USE_VIEWS) != 0 && + (context->scene->r.scemode & R_MULTIVIEW) != 0 && + BLI_listbase_count_at_most(&seq->anims, totfiles + 1) == totfiles; + + if (is_multiview_render) { + ImBuf **ibuf_arr; + int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); + ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + int ibuf_view_id; + + for (ibuf_view_id = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, ibuf_view_id++) { + if (sanim->anim) { + ibuf_arr[ibuf_view_id] = seq_render_movie_strip_view( + context, seq, frame_index, timeline_frame, sanim, r_is_proxy_image); + } + } + + if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { + if (ibuf_arr[0] == NULL) { + /* Probably proxy hasn't been created yet. */ + MEM_freeN(ibuf_arr); + return NULL; + } + + IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]); + } + + for (int view_id = 0; view_id < totviews; view_id++) { + SeqRenderData localcontext = *context; + localcontext.view_id = view_id; + + if (view_id != context->view_id) { + ibuf_arr[view_id] = seq_render_preprocess_ibuf( + &localcontext, seq, ibuf_arr[view_id], timeline_frame, clock(), true, false); + } + } + + /* Return the original requested ImBuf. */ + ibuf = ibuf_arr[context->view_id]; + + /* Remove the others (decrease their refcount). */ + for (int view_id = 0; view_id < totviews; view_id++) { + if (ibuf_arr[view_id] != ibuf) { + IMB_freeImBuf(ibuf_arr[view_id]); + } + } + + MEM_freeN(ibuf_arr); + } + else { + ibuf = seq_render_movie_strip_view( + context, seq, frame_index, timeline_frame, sanim, r_is_proxy_image); + } + + if (ibuf == NULL) { + return NULL; + } + + seq->strip->stripdata->orig_width = ibuf->x; + seq->strip->stripdata->orig_height = ibuf->y; + + return ibuf; +} + +static ImBuf *seq_get_movieclip_ibuf(Sequence *seq, MovieClipUser user) +{ + ImBuf *ibuf = NULL; + float tloc[2], tscale, tangle; + if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) { + ibuf = BKE_movieclip_get_stable_ibuf(seq->clip, &user, tloc, &tscale, &tangle, 0); + } + else { + ibuf = BKE_movieclip_get_ibuf_flag(seq->clip, &user, seq->clip->flag, MOVIECLIP_CACHE_SKIP); + } + return ibuf; +} + +static ImBuf *seq_render_movieclip_strip(const SeqRenderData *context, + Sequence *seq, + float frame_index, + bool *r_is_proxy_image) +{ + ImBuf *ibuf = NULL; + MovieClipUser user; + IMB_Proxy_Size psize = SEQ_rendersize_to_proxysize(context->preview_render_size); + + if (!seq->clip) { + return NULL; + } + + memset(&user, 0, sizeof(MovieClipUser)); + + BKE_movieclip_user_set_frame(&user, frame_index + seq->anim_startofs + seq->clip->start_frame); + + user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; + switch (psize) { + case IMB_PROXY_NONE: + user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; + break; + case IMB_PROXY_100: + user.render_size = MCLIP_PROXY_RENDER_SIZE_100; + break; + case IMB_PROXY_75: + user.render_size = MCLIP_PROXY_RENDER_SIZE_75; + break; + case IMB_PROXY_50: + user.render_size = MCLIP_PROXY_RENDER_SIZE_50; + break; + case IMB_PROXY_25: + user.render_size = MCLIP_PROXY_RENDER_SIZE_25; + break; + } + + if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) { + user.render_flag |= MCLIP_PROXY_RENDER_UNDISTORT; + } + + /* Try to get a proxy image. */ + ibuf = seq_get_movieclip_ibuf(seq, user); + + if (ibuf != NULL && psize != IMB_PROXY_NONE) { + *r_is_proxy_image = true; + } + + /* If proxy is not found, grab full-size frame. */ + if (ibuf == NULL) { + user.render_flag |= MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER; + ibuf = seq_get_movieclip_ibuf(seq, user); + } + + return ibuf; +} + +ImBuf *seq_render_mask(const SeqRenderData *context, + Mask *mask, + float frame_index, + bool make_float) +{ + /* TODO - add option to rasterize to alpha imbuf? */ + ImBuf *ibuf = NULL; + float *maskbuf; + int i; + + if (!mask) { + return NULL; + } + + AnimData *adt; + Mask *mask_temp; + MaskRasterHandle *mr_handle; + + mask_temp = (Mask *)BKE_id_copy_ex( + NULL, &mask->id, NULL, LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA); + + BKE_mask_evaluate(mask_temp, mask->sfra + frame_index, true); + + /* anim-data */ + adt = BKE_animdata_from_id(&mask->id); + const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct( + context->depsgraph, mask->sfra + frame_index); + BKE_animsys_evaluate_animdata(&mask_temp->id, adt, &anim_eval_context, ADT_RECALC_ANIM, false); + + maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__); + + mr_handle = BKE_maskrasterize_handle_new(); + + BKE_maskrasterize_handle_init( + mr_handle, mask_temp, context->rectx, context->recty, true, true, true); + + BKE_id_free(NULL, &mask_temp->id); + + BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf); + + BKE_maskrasterize_handle_free(mr_handle); + + if (make_float) { + /* pixels */ + const float *fp_src; + float *fp_dst; + + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rectfloat); + + fp_src = maskbuf; + fp_dst = ibuf->rect_float; + i = context->rectx * context->recty; + while (--i) { + fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src; + fp_dst[3] = 1.0f; + + fp_src += 1; + fp_dst += 4; + } + } + else { + /* pixels */ + const float *fp_src; + unsigned char *ub_dst; + + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + + fp_src = maskbuf; + ub_dst = (unsigned char *)ibuf->rect; + i = context->rectx * context->recty; + while (--i) { + ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */ + ub_dst[3] = 255; + + fp_src += 1; + ub_dst += 4; + } + } + + MEM_freeN(maskbuf); + + return ibuf; +} + +static ImBuf *seq_render_mask_strip(const SeqRenderData *context, Sequence *seq, float frame_index) +{ + bool make_float = (seq->flag & SEQ_MAKE_FLOAT) != 0; + + return seq_render_mask(context, seq->mask, frame_index, make_float); +} + +static ImBuf *seq_render_scene_strip(const SeqRenderData *context, + Sequence *seq, + float frame_index, + float timeline_frame) +{ + ImBuf *ibuf = NULL; + double frame; + Object *camera; + + struct { + int scemode; + int timeline_frame; + float subframe; + +#ifdef DURIAN_CAMERA_SWITCH + int mode; +#endif + } orig_data; + + /* Old info: + * Hack! This function can be called from do_render_seq(), in that case + * the seq->scene can already have a Render initialized with same name, + * so we have to use a default name. (compositor uses scene name to + * find render). + * However, when called from within the UI (image preview in sequencer) + * we do want to use scene Render, that way the render result is defined + * for display in render/imagewindow + * + * Hmm, don't see, why we can't do that all the time, + * and since G.is_rendering is uhm, gone... (Peter) + */ + + /* New info: + * Using the same name for the renders works just fine as the do_render_seq() + * render is not used while the scene strips are rendered. + * + * However rendering from UI (through sequencer_preview_area_draw) can crash in + * very many cases since other renders (material preview, an actual render etc.) + * can be started while this sequence preview render is running. The only proper + * solution is to make the sequencer preview render a proper job, which can be + * stopped when needed. This would also give a nice progress bar for the preview + * space so that users know there's something happening. + * + * As a result the active scene now only uses OpenGL rendering for the sequencer + * preview. This is far from nice, but is the only way to prevent crashes at this + * time. + * + * -jahka + */ + + const bool is_rendering = G.is_rendering; + const bool is_background = G.background; + const bool do_seq_gl = is_rendering ? 0 : (context->scene->r.seq_prev_type) != OB_RENDER; + bool have_comp = false; + bool use_gpencil = true; + /* do we need to re-evaluate the frame after rendering? */ + bool is_frame_update = false; + Scene *scene; + int is_thread_main = BLI_thread_is_main(); + + /* don't refer to seq->scene above this point!, it can be NULL */ + if (seq->scene == NULL) { + return NULL; + } + + /* Prevent rendering scene recursively. */ + if (seq->scene == context->scene) { + return NULL; + } + + scene = seq->scene; + frame = (double)scene->r.sfra + (double)frame_index + (double)seq->anim_startofs; + +#if 0 /* UNUSED */ + have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); +#endif + have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; + + /* Get view layer for the strip. */ + ViewLayer *view_layer = BKE_view_layer_default_render(scene); + /* Depsgraph will be NULL when doing rendering. */ + Depsgraph *depsgraph = NULL; + + orig_data.scemode = scene->r.scemode; + orig_data.timeline_frame = scene->r.cfra; + orig_data.subframe = scene->r.subframe; +#ifdef DURIAN_CAMERA_SWITCH + orig_data.mode = scene->r.mode; +#endif + + BKE_scene_frame_set(scene, frame); + + if (seq->scene_camera) { + camera = seq->scene_camera; + } + else { + BKE_scene_camera_switch_update(scene); + camera = scene->camera; + } + + if (have_comp == false && camera == NULL) { + goto finally; + } + + if (seq->flag & SEQ_SCENE_NO_GPENCIL) { + use_gpencil = false; + } + + /* prevent eternal loop */ + scene->r.scemode &= ~R_DOSEQ; + +#ifdef DURIAN_CAMERA_SWITCH + /* stooping to new low's in hackyness :( */ + scene->r.mode |= R_NO_CAMERA_SWITCH; +#endif + + is_frame_update = (orig_data.timeline_frame != scene->r.cfra) || + (orig_data.subframe != scene->r.subframe); + + if ((sequencer_view3d_fn && do_seq_gl && camera) && is_thread_main) { + char err_out[256] = "unknown"; + const int width = (scene->r.xsch * scene->r.size) / 100; + const int height = (scene->r.ysch * scene->r.size) / 100; + const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id); + + unsigned int draw_flags = V3D_OFSDRAW_NONE; + draw_flags |= (use_gpencil) ? V3D_OFSDRAW_SHOW_ANNOTATION : 0; + draw_flags |= (context->scene->r.seq_flag & R_SEQ_OVERRIDE_SCENE_SETTINGS) ? + V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS : + 0; + + /* for old scene this can be uninitialized, + * should probably be added to do_versions at some point if the functionality stays */ + if (context->scene->r.seq_prev_type == 0) { + context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; + } + + /* opengl offscreen render */ + depsgraph = BKE_scene_ensure_depsgraph(context->bmain, scene, view_layer); + BKE_scene_graph_update_for_newframe(depsgraph); + ibuf = sequencer_view3d_fn( + /* set for OpenGL render (NULL when scrubbing) */ + depsgraph, + scene, + &context->scene->display.shading, + context->scene->r.seq_prev_type, + camera, + width, + height, + IB_rect, + draw_flags, + scene->r.alphamode, + viewname, + context->gpu_offscreen, + err_out); + if (ibuf == NULL) { + fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out); + } + } + else { + Render *re = RE_GetSceneRender(scene); + const int totviews = BKE_scene_multiview_num_views_get(&scene->r); + ImBuf **ibufs_arr; + + ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); + + /* XXX: this if can be removed when sequence preview rendering uses the job system + * + * disable rendered preview for sequencer while rendering -- it's very much possible + * that preview render will went into conflict with final render + * + * When rendering from command line renderer is called from main thread, in this + * case it's always safe to render scene here + */ + if (!is_thread_main || is_rendering == false || is_background || context->for_render) { + if (re == NULL) { + re = RE_NewSceneRender(scene); + } + + RE_RenderFrame( + re, context->bmain, scene, have_comp ? NULL : view_layer, camera, frame, false); + + /* restore previous state after it was toggled on & off by RE_RenderFrame */ + G.is_rendering = is_rendering; + } + + for (int view_id = 0; view_id < totviews; view_id++) { + SeqRenderData localcontext = *context; + RenderResult rres; + + localcontext.view_id = view_id; + + RE_AcquireResultImage(re, &rres, view_id); + + if (rres.rectf) { + ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat); + memcpy(ibufs_arr[view_id]->rect_float, + rres.rectf, + sizeof(float[4]) * rres.rectx * rres.recty); + + if (rres.rectz) { + addzbuffloatImBuf(ibufs_arr[view_id]); + memcpy( + ibufs_arr[view_id]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty); + } + + /* float buffers in the sequencer are not linear */ + seq_imbuf_to_sequencer_space(context->scene, ibufs_arr[view_id], false); + } + else if (rres.rect32) { + ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect); + memcpy(ibufs_arr[view_id]->rect, rres.rect32, 4 * rres.rectx * rres.recty); + } + + if (view_id != context->view_id) { + BKE_sequencer_cache_put( + &localcontext, seq, timeline_frame, SEQ_CACHE_STORE_RAW, ibufs_arr[view_id], 0, false); + } + + RE_ReleaseResultImage(re); + } + + /* return the original requested ImBuf */ + ibuf = ibufs_arr[context->view_id]; + + /* "remove" the others (decrease their refcount) */ + for (int view_id = 0; view_id < totviews; view_id++) { + if (ibufs_arr[view_id] != ibuf) { + IMB_freeImBuf(ibufs_arr[view_id]); + } + } + MEM_freeN(ibufs_arr); + } + +finally: + /* restore */ + scene->r.scemode = orig_data.scemode; + scene->r.cfra = orig_data.timeline_frame; + scene->r.subframe = orig_data.subframe; + + if (is_frame_update && (depsgraph != NULL)) { + BKE_scene_graph_update_for_newframe(depsgraph); + } + +#ifdef DURIAN_CAMERA_SWITCH + /* stooping to new low's in hackyness :( */ + scene->r.mode &= orig_data.mode | ~R_NO_CAMERA_SWITCH; +#endif + + return ibuf; +} + +/** + * Used for meta-strips & scenes with #SEQ_SCENE_STRIPS flag set. + */ +static ImBuf *do_render_strip_seqbase(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float frame_index) +{ + ImBuf *ibuf = NULL; + ListBase *seqbase = NULL; + int offset; + + seqbase = BKE_sequence_seqbase_get(seq, &offset); + + if (seqbase && !BLI_listbase_is_empty(seqbase)) { + + if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { + BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, frame_index + offset); + } + + ibuf = seq_render_strip_stack(context, + state, + seqbase, + /* scene strips don't have their start taken into account */ + frame_index + offset, + 0); + } + + return ibuf; +} +/** \} */ + +/* -------------------------------------------------------------------- */ +/** \name Strip stack rendering functions + * \{ */ +static ImBuf *do_render_strip_uncached(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float timeline_frame, + bool *r_is_proxy_image) +{ + ImBuf *ibuf = NULL; + float frame_index = seq_give_frame_index(seq, timeline_frame); + int type = (seq->type & SEQ_TYPE_EFFECT) ? SEQ_TYPE_EFFECT : seq->type; + switch (type) { + case SEQ_TYPE_META: { + ibuf = do_render_strip_seqbase(context, state, seq, frame_index); + break; + } + + case SEQ_TYPE_SCENE: { + if (seq->flag & SEQ_SCENE_STRIPS) { + if (seq->scene && (context->scene != seq->scene)) { + /* recursive check */ + if (BLI_linklist_index(state->scene_parents, seq->scene) != -1) { + break; + } + LinkNode scene_parent = { + .next = state->scene_parents, + .link = seq->scene, + }; + state->scene_parents = &scene_parent; + /* end check */ + + /* Use the Scene sequence-strip's scene for the context when rendering the + * scene's sequences (necessary for multi-cam selector among others). */ + SeqRenderData local_context = *context; + local_context.scene = seq->scene; + local_context.skip_cache = true; + + ibuf = do_render_strip_seqbase(&local_context, state, seq, frame_index); + + /* step back in the list */ + state->scene_parents = state->scene_parents->next; + } + } + else { + /* scene can be NULL after deletions */ + ibuf = seq_render_scene_strip(context, seq, frame_index, timeline_frame); + } + + break; + } + + case SEQ_TYPE_EFFECT: { + ibuf = seq_render_effect_strip_impl(context, state, seq, timeline_frame); + break; + } + + case SEQ_TYPE_IMAGE: { + ibuf = seq_render_image_strip(context, seq, frame_index, timeline_frame, r_is_proxy_image); + break; + } + + case SEQ_TYPE_MOVIE: { + ibuf = seq_render_movie_strip(context, seq, frame_index, timeline_frame, r_is_proxy_image); + break; + } + + case SEQ_TYPE_MOVIECLIP: { + ibuf = seq_render_movieclip_strip(context, seq, frame_index, r_is_proxy_image); + + if (ibuf) { + /* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */ + ImBuf *i = IMB_dupImBuf(ibuf); + IMB_freeImBuf(ibuf); + ibuf = i; + + if (ibuf->rect_float) { + seq_imbuf_to_sequencer_space(context->scene, ibuf, false); + } + } + + break; + } + + case SEQ_TYPE_MASK: { + /* ibuf is always new */ + ibuf = seq_render_mask_strip(context, seq, frame_index); + break; + } + } + + if (ibuf) { + seq_imbuf_assign_spaces(context->scene, ibuf); + } + + return ibuf; +} + +ImBuf *seq_render_strip(const SeqRenderData *context, + SeqRenderState *state, + Sequence *seq, + float timeline_frame) +{ + ImBuf *ibuf = NULL; + bool use_preprocess = false; + bool is_proxy_image = false; + + clock_t begin = seq_estimate_render_cost_begin(); + + ibuf = BKE_sequencer_cache_get( + context, seq, timeline_frame, SEQ_CACHE_STORE_PREPROCESSED, false); + if (ibuf != NULL) { + return ibuf; + } + + /* Proxies are not stored in cache. */ + if (!SEQ_can_use_proxy(seq, SEQ_rendersize_to_proxysize(context->preview_render_size))) { + ibuf = BKE_sequencer_cache_get(context, seq, timeline_frame, SEQ_CACHE_STORE_RAW, false); + } + + if (ibuf == NULL) { + ibuf = do_render_strip_uncached(context, state, seq, timeline_frame, &is_proxy_image); + } + + if (ibuf) { + use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, timeline_frame); + ibuf = seq_render_preprocess_ibuf( + context, seq, ibuf, timeline_frame, begin, use_preprocess, is_proxy_image); + } + + if (ibuf == NULL) { + ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + seq_imbuf_assign_spaces(context->scene, ibuf); + } + + return ibuf; +} + +static bool seq_must_swap_input_in_blend_mode(Sequence *seq) +{ + bool swap_input = false; + + /* bad hack, to fix crazy input ordering of + * those two effects */ + + if (ELEM(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) { + swap_input = true; + } + + return swap_input; +} + +static int seq_get_early_out_for_blend_mode(Sequence *seq) +{ + struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); + float facf = seq->blend_opacity / 100.0f; + int early_out = sh.early_out(seq, facf, facf); + + if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) { + return early_out; + } + + if (seq_must_swap_input_in_blend_mode(seq)) { + if (early_out == EARLY_USE_INPUT_2) { + return EARLY_USE_INPUT_1; + } + if (early_out == EARLY_USE_INPUT_1) { + return EARLY_USE_INPUT_2; + } + } + return early_out; +} + +static ImBuf *seq_render_strip_stack_apply_effect( + const SeqRenderData *context, Sequence *seq, float timeline_frame, ImBuf *ibuf1, ImBuf *ibuf2) +{ + ImBuf *out; + struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); + float facf = seq->blend_opacity / 100.0f; + int swap_input = seq_must_swap_input_in_blend_mode(seq); + + if (swap_input) { + if (sh.multithreaded) { + out = seq_render_effect_execute_threaded( + &sh, context, seq, timeline_frame, facf, facf, ibuf2, ibuf1, NULL); + } + else { + out = sh.execute(context, seq, timeline_frame, facf, facf, ibuf2, ibuf1, NULL); + } + } + else { + if (sh.multithreaded) { + out = seq_render_effect_execute_threaded( + &sh, context, seq, timeline_frame, facf, facf, ibuf1, ibuf2, NULL); + } + else { + out = sh.execute(context, seq, timeline_frame, facf, facf, ibuf1, ibuf2, NULL); + } + } + + return out; +} + +static ImBuf *seq_render_strip_stack(const SeqRenderData *context, + SeqRenderState *state, + ListBase *seqbasep, + float timeline_frame, + int chanshown) +{ + Sequence *seq_arr[MAXSEQ + 1]; + int count; + int i; + ImBuf *out = NULL; + clock_t begin; + + count = seq_get_shown_sequences(seqbasep, timeline_frame, chanshown, (Sequence **)&seq_arr); + + if (count == 0) { + return NULL; + } + + for (i = count - 1; i >= 0; i--) { + int early_out; + Sequence *seq = seq_arr[i]; + + out = BKE_sequencer_cache_get(context, seq, timeline_frame, SEQ_CACHE_STORE_COMPOSITE, false); + + if (out) { + break; + } + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + out = seq_render_strip(context, state, seq, timeline_frame); + break; + } + + early_out = seq_get_early_out_for_blend_mode(seq); + + switch (early_out) { + case EARLY_NO_INPUT: + case EARLY_USE_INPUT_2: + out = seq_render_strip(context, state, seq, timeline_frame); + break; + case EARLY_USE_INPUT_1: + if (i == 0) { + out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + } + break; + case EARLY_DO_EFFECT: + if (i == 0) { + begin = seq_estimate_render_cost_begin(); + + ImBuf *ibuf1 = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); + ImBuf *ibuf2 = seq_render_strip(context, state, seq, timeline_frame); + + out = seq_render_strip_stack_apply_effect(context, seq, timeline_frame, ibuf1, ibuf2); + + float cost = seq_estimate_render_cost_end(context->scene, begin); + BKE_sequencer_cache_put( + context, seq_arr[i], timeline_frame, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); + + IMB_freeImBuf(ibuf1); + IMB_freeImBuf(ibuf2); + } + break; + } + if (out) { + break; + } + } + + i++; + for (; i < count; i++) { + begin = seq_estimate_render_cost_begin(); + Sequence *seq = seq_arr[i]; + + if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) { + ImBuf *ibuf1 = out; + ImBuf *ibuf2 = seq_render_strip(context, state, seq, timeline_frame); + + out = seq_render_strip_stack_apply_effect(context, seq, timeline_frame, ibuf1, ibuf2); + + IMB_freeImBuf(ibuf1); + IMB_freeImBuf(ibuf2); + } + + float cost = seq_estimate_render_cost_end(context->scene, begin); + BKE_sequencer_cache_put( + context, seq_arr[i], timeline_frame, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); + } + + return out; +} + +/** + * \return The image buffer or NULL. + * + * \note The returned #ImBuf is has it's reference increased, free after usage! + */ +ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context, float timeline_frame, int chanshown) +{ + Scene *scene = context->scene; + Editing *ed = BKE_sequencer_editing_get(scene, false); + ListBase *seqbasep; + + if (ed == NULL) { + return NULL; + } + + if ((chanshown < 0) && !BLI_listbase_is_empty(&ed->metastack)) { + int count = BLI_listbase_count(&ed->metastack); + count = max_ii(count + chanshown, 0); + seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep; + } + else { + seqbasep = ed->seqbasep; + } + + SeqRenderState state; + seq_render_state_init(&state); + ImBuf *out = NULL; + Sequence *seq_arr[MAXSEQ + 1]; + int count; + + count = seq_get_shown_sequences(seqbasep, timeline_frame, chanshown, seq_arr); + + if (count) { + out = BKE_sequencer_cache_get( + context, seq_arr[count - 1], timeline_frame, SEQ_CACHE_STORE_FINAL_OUT, false); + } + + BKE_sequencer_cache_free_temp_cache(context->scene, context->task_id, timeline_frame); + + clock_t begin = seq_estimate_render_cost_begin(); + float cost = 0; + + if (count && !out) { + BLI_mutex_lock(&seq_render_mutex); + out = seq_render_strip_stack(context, &state, seqbasep, timeline_frame, chanshown); + cost = seq_estimate_render_cost_end(context->scene, begin); + + if (context->is_prefetch_render) { + BKE_sequencer_cache_put(context, + seq_arr[count - 1], + timeline_frame, + SEQ_CACHE_STORE_FINAL_OUT, + out, + cost, + false); + } + else { + BKE_sequencer_cache_put_if_possible(context, + seq_arr[count - 1], + timeline_frame, + SEQ_CACHE_STORE_FINAL_OUT, + out, + cost, + false); + } + BLI_mutex_unlock(&seq_render_mutex); + } + + BKE_sequencer_prefetch_start(context, timeline_frame, cost); + + return out; +} + +ImBuf *seq_render_give_ibuf_seqbase(const SeqRenderData *context, + float timeline_frame, + int chan_shown, + ListBase *seqbasep) +{ + SeqRenderState state; + seq_render_state_init(&state); + + return seq_render_strip_stack(context, &state, seqbasep, timeline_frame, chan_shown); +} + +ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context, + float timeline_frame, + Sequence *seq) +{ + SeqRenderState state; + seq_render_state_init(&state); + + ImBuf *ibuf = seq_render_strip(context, &state, seq, timeline_frame); + + return ibuf; +} +/** \} */ diff --git a/source/blender/sequencer/intern/render.h b/source/blender/sequencer/intern/render.h new file mode 100644 index 00000000000..d5affeb547b --- /dev/null +++ b/source/blender/sequencer/intern/render.h @@ -0,0 +1,79 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Editing; +struct ImBuf; +struct ListBase; +struct Scene; +struct SeqRenderData; +struct Sequence; + +#define EARLY_NO_INPUT -1 +#define EARLY_DO_EFFECT 0 +#define EARLY_USE_INPUT_1 1 +#define EARLY_USE_INPUT_2 2 + +/* mutable state for sequencer */ +typedef struct SeqRenderState { + struct LinkNode *scene_parents; +} SeqRenderState; + +void seq_render_state_init(SeqRenderState *state); + +struct ImBuf *seq_render_give_ibuf_seqbase(const struct SeqRenderData *context, + float timeline_frame, + int chan_shown, + struct ListBase *seqbasep); +struct ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh, + const SeqRenderData *context, + struct Sequence *seq, + float timeline_frame, + float facf0, + float facf1, + struct ImBuf *ibuf1, + struct ImBuf *ibuf2, + struct ImBuf *ibuf3); +void seq_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, bool make_float); +int seq_get_shown_sequences(struct ListBase *seqbasep, + int timeline_frame, + int chanshown, + struct Sequence **seq_arr_out); +struct ImBuf *seq_render_strip(const struct SeqRenderData *context, + struct SeqRenderState *state, + struct Sequence *seq, + float timeline_frame); +struct ImBuf *seq_render_mask(const struct SeqRenderData *context, + struct Mask *mask, + float frame_index, + bool make_float); +void seq_imbuf_assign_spaces(struct Scene *scene, struct ImBuf *ibuf); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/sequencer.c b/source/blender/sequencer/intern/sequencer.c index 068d836d1e6..0ebf8f3c8e7 100644 --- a/source/blender/sequencer/intern/sequencer.c +++ b/source/blender/sequencer/intern/sequencer.c @@ -24,184 +24,52 @@ * \ingroup bke */ -#include <math.h> -#include <stddef.h> -#include <stdlib.h> -#include <string.h> -#include <time.h> - #include "MEM_guardedalloc.h" #include "DNA_anim_types.h" -#include "DNA_mask_types.h" -#include "DNA_movieclip_types.h" -#include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_sequence_types.h" -#include "DNA_sound_types.h" -#include "DNA_space_types.h" -#include "DNA_windowmanager_types.h" -#include "BLI_fileops.h" -#include "BLI_linklist.h" #include "BLI_listbase.h" -#include "BLI_math.h" -#include "BLI_path_util.h" -#include "BLI_session_uuid.h" #include "BLI_string.h" -#include "BLI_string_utf8.h" -#include "BLI_threads.h" -#include "BLI_utildefines.h" - -#ifdef WIN32 -# include "BLI_winstuff.h" -#else -# include <unistd.h> -#endif - -#include "BLT_translation.h" -#include "BKE_anim_data.h" #include "BKE_animsys.h" #include "BKE_fcurve.h" -#include "BKE_global.h" #include "BKE_idprop.h" -#include "BKE_image.h" -#include "BKE_layer.h" #include "BKE_lib_id.h" -#include "BKE_main.h" -#include "BKE_mask.h" -#include "BKE_movieclip.h" -#include "BKE_report.h" -#include "BKE_scene.h" -#include "BKE_sequencer.h" -#include "BKE_sequencer_offscreen.h" +#include "BKE_sound.h" #include "DEG_depsgraph.h" -#include "DEG_depsgraph_query.h" - -#include "RNA_access.h" - -#include "RE_pipeline.h" - -#include <pthread.h> #include "IMB_colormanagement.h" #include "IMB_imbuf.h" -#include "IMB_imbuf_types.h" -#include "IMB_metadata.h" - -#include "BKE_context.h" -#include "BKE_sound.h" - -#include "RE_engine.h" -#ifdef WITH_AUDASPACE -# include <AUD_Special.h> -#endif +#include "SEQ_sequencer.h" -/* mutable state for sequencer */ -typedef struct SeqRenderState { - LinkNode *scene_parents; -} SeqRenderState; +#include "image_cache.h" +#include "prefetch.h" +#include "sequencer.h" +#include "utils.h" -static ImBuf *seq_render_strip_stack(const SeqRenderData *context, - SeqRenderState *state, - ListBase *seqbasep, - float cfra, - int chanshown); -static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context, - Sequence *seq, - ImBuf *ibuf, - float cfra, - clock_t begin, - bool use_preprocess, - const bool is_proxy_image); -static ImBuf *seq_render_strip(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra); static void seq_free_animdata(Scene *scene, Sequence *seq); -static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float); -static int seq_num_files(Scene *scene, char views_format, const bool is_multiview); -static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id); - -static ThreadMutex seq_render_mutex = BLI_MUTEX_INITIALIZER; - -/* **** XXX ******** */ -#define SELECT 1 -ListBase seqbase_clipboard; -int seqbase_clipboard_frame; - -SequencerDrawView sequencer_view3d_fn = NULL; /* NULL in background mode */ - -#if 0 /* unused function */ -static void printf_strip(Sequence *seq) -{ - fprintf(stderr, - "name: '%s', len:%d, start:%d, (startofs:%d, endofs:%d), " - "(startstill:%d, endstill:%d), machine:%d, (startdisp:%d, enddisp:%d)\n", - seq->name, - seq->len, - seq->start, - seq->startofs, - seq->endofs, - seq->startstill, - seq->endstill, - seq->machine, - seq->startdisp, - seq->enddisp); - - fprintf(stderr, - "\tseq_tx_set_final_left: %d %d\n\n", - seq_tx_get_final_left(seq, 0), - seq_tx_get_final_right(seq, 0)); -} -#endif - -static void sequencer_state_init(SeqRenderState *state) -{ - state->scene_parents = NULL; -} -int BKE_sequencer_base_recursive_apply(ListBase *seqbase, - int (*apply_fn)(Sequence *seq, void *), - void *arg) -{ - Sequence *iseq; - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (BKE_sequencer_recursive_apply(iseq, apply_fn, arg) == -1) { - return -1; /* bail out */ - } - } - return 1; -} +/* -------------------------------------------------------------------- */ +/** \name Allocate / Free Functions + * \{ */ -int BKE_sequencer_recursive_apply(Sequence *seq, int (*apply_fn)(Sequence *, void *), void *arg) +static Strip *seq_strip_alloc(int type) { - int ret = apply_fn(seq, arg); - - if (ret == -1) { - return -1; /* bail out */ - } + Strip *strip = MEM_callocN(sizeof(Strip), "strip"); - if (ret && seq->seqbase.first) { - ret = BKE_sequencer_base_recursive_apply(&seq->seqbase, apply_fn, arg); + if (ELEM(type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD) == 0) { + strip->transform = MEM_callocN(sizeof(struct StripTransform), "StripTransform"); + strip->transform->scale_x = 1; + strip->transform->scale_y = 1; + strip->crop = MEM_callocN(sizeof(struct StripCrop), "StripCrop"); } - return ret; -} - -/*********************** alloc / free functions *************************/ - -/* free */ - -static void free_proxy_seq(Sequence *seq) -{ - if (seq->strip && seq->strip->proxy && seq->strip->proxy->anim) { - IMB_free_anim(seq->strip->proxy->anim); - seq->strip->proxy->anim = NULL; - } + strip->us = 1; + return strip; } static void seq_free_strip(Strip *strip) @@ -236,6 +104,36 @@ static void seq_free_strip(Strip *strip) MEM_freeN(strip); } +Sequence *BKE_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type) +{ + Sequence *seq; + + seq = MEM_callocN(sizeof(Sequence), "addseq"); + BLI_addtail(lb, seq); + + *((short *)seq->name) = ID_SEQ; + seq->name[2] = 0; + + seq->flag = SELECT; + seq->start = timeline_frame; + seq->machine = machine; + seq->sat = 1.0; + seq->mul = 1.0; + seq->blend_opacity = 100.0; + seq->volume = 1.0f; + seq->pitch = 1.0f; + seq->scene_sound = NULL; + seq->type = type; + + seq->strip = seq_strip_alloc(type); + seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Sequence Stereo Format"); + seq->cache_flag = SEQ_CACHE_STORE_RAW | SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE; + + BKE_sequence_session_uuid_generate(seq); + + return seq; +} + /* only give option to skip cache locally (static func) */ static void BKE_sequence_free_ex(Scene *scene, Sequence *seq, @@ -312,25 +210,9 @@ void BKE_sequence_free(Scene *scene, Sequence *seq, const bool do_clean_animdata BKE_sequence_free_ex(scene, seq, true, true, do_clean_animdata); } -/* Function to free imbuf and anim data on changes */ -void BKE_sequence_free_anim(Sequence *seq) -{ - while (seq->anims.last) { - StripAnim *sanim = seq->anims.last; - - if (sanim->anim) { - IMB_free_anim(sanim->anim); - sanim->anim = NULL; - } - - BLI_freelinkN(&seq->anims, sanim); - } - BLI_listbase_clear(&seq->anims); -} - /* cache must be freed before calling this function * since it leaves the seqbase in an invalid state */ -static void seq_free_sequence_recurse(Scene *scene, Sequence *seq, const bool do_id_user) +void seq_free_sequence_recurse(Scene *scene, Sequence *seq, const bool do_id_user) { Sequence *iseq, *iseq_next; @@ -350,135 +232,6 @@ Editing *BKE_sequencer_editing_get(Scene *scene, bool alloc) return scene->ed; } -void BKE_sequencer_free_clipboard(void) -{ - Sequence *seq, *nseq; - - BKE_sequencer_base_clipboard_pointers_free(&seqbase_clipboard); - - for (seq = seqbase_clipboard.first; seq; seq = nseq) { - nseq = seq->next; - seq_free_sequence_recurse(NULL, seq, false); - } - BLI_listbase_clear(&seqbase_clipboard); -} - -/* -------------------------------------------------------------------- */ -/* Manage pointers in the clipboard. - * note that these pointers should _never_ be access in the sequencer, - * they are only for storage while in the clipboard - * notice 'newid' is used for temp pointer storage here, validate on access (this is safe usage, - * since those data-blocks are fully out of Main lists). - */ -#define ID_PT (*id_pt) -static void seqclipboard_ptr_free(Main *UNUSED(bmain), ID **id_pt) -{ - if (ID_PT) { - BLI_assert(ID_PT->newid != NULL); - MEM_freeN(ID_PT); - ID_PT = NULL; - } -} -static void seqclipboard_ptr_store(Main *UNUSED(bmain), ID **id_pt) -{ - if (ID_PT) { - ID *id_prev = ID_PT; - ID_PT = MEM_dupallocN(ID_PT); - ID_PT->newid = id_prev; - } -} -static void seqclipboard_ptr_restore(Main *bmain, ID **id_pt) -{ - if (ID_PT) { - const ListBase *lb = which_libbase(bmain, GS(ID_PT->name)); - void *id_restore; - - BLI_assert(ID_PT->newid != NULL); - if (BLI_findindex(lb, (ID_PT)->newid) != -1) { - /* the pointer is still valid */ - id_restore = (ID_PT)->newid; - } - else { - /* the pointer of the same name still exists */ - id_restore = BLI_findstring(lb, (ID_PT)->name + 2, offsetof(ID, name) + 2); - } - - if (id_restore == NULL) { - /* check for a data with the same filename */ - switch (GS(ID_PT->name)) { - case ID_SO: { - id_restore = BLI_findstring(lb, ((bSound *)ID_PT)->filepath, offsetof(bSound, filepath)); - if (id_restore == NULL) { - id_restore = BKE_sound_new_file(bmain, ((bSound *)ID_PT)->filepath); - (ID_PT)->newid = id_restore; /* reuse next time */ - } - break; - } - case ID_MC: { - id_restore = BLI_findstring( - lb, ((MovieClip *)ID_PT)->filepath, offsetof(MovieClip, filepath)); - if (id_restore == NULL) { - id_restore = BKE_movieclip_file_add(bmain, ((MovieClip *)ID_PT)->filepath); - (ID_PT)->newid = id_restore; /* reuse next time */ - } - break; - } - default: - break; - } - } - - /* Replace with pointer to actual data-block. */ - seqclipboard_ptr_free(bmain, id_pt); - ID_PT = id_restore; - } -} -#undef ID_PT - -static void sequence_clipboard_pointers(Main *bmain, - Sequence *seq, - void (*callback)(Main *, ID **)) -{ - callback(bmain, (ID **)&seq->scene); - callback(bmain, (ID **)&seq->scene_camera); - callback(bmain, (ID **)&seq->clip); - callback(bmain, (ID **)&seq->mask); - callback(bmain, (ID **)&seq->sound); - - if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) { - TextVars *text_data = seq->effectdata; - callback(bmain, (ID **)&text_data->text_font); - } -} - -/* recursive versions of functions above */ -void BKE_sequencer_base_clipboard_pointers_free(ListBase *seqbase) -{ - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(NULL, seq, seqclipboard_ptr_free); - BKE_sequencer_base_clipboard_pointers_free(&seq->seqbase); - } -} -void BKE_sequencer_base_clipboard_pointers_store(Main *bmain, ListBase *seqbase) -{ - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_store); - BKE_sequencer_base_clipboard_pointers_store(bmain, &seq->seqbase); - } -} -void BKE_sequencer_base_clipboard_pointers_restore(ListBase *seqbase, Main *bmain) -{ - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_restore); - BKE_sequencer_base_clipboard_pointers_restore(&seq->seqbase, bmain); - } -} - -/* end clipboard pointer mess */ - Editing *BKE_sequencer_editing_ensure(Scene *scene) { if (scene->ed == NULL) { @@ -520,5172 +273,39 @@ void BKE_sequencer_editing_free(Scene *scene, const bool do_id_user) scene->ed = NULL; } -/*********************** Sequencer color space functions *************************/ - -static void sequencer_imbuf_assign_spaces(Scene *scene, ImBuf *ibuf) -{ -#if 0 - /* Bute buffer is supposed to be in sequencer working space already. */ - if (ibuf->rect != NULL) { - IMB_colormanagement_assign_rect_colorspace(ibuf, scene->sequencer_colorspace_settings.name); - } -#endif - if (ibuf->rect_float != NULL) { - IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name); - } -} - -void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, bool make_float) -{ - /* Early output check: if both buffers are NULL we have nothing to convert. */ - if (ibuf->rect_float == NULL && ibuf->rect == NULL) { - return; - } - /* Get common conversion settings. */ - const char *to_colorspace = scene->sequencer_colorspace_settings.name; - /* Perform actual conversion logic. */ - if (ibuf->rect_float == NULL) { - /* We are not requested to give float buffer and byte buffer is already - * in thee required colorspace. Can skip doing anything here. - */ - const char *from_colorspace = IMB_colormanagement_get_rect_colorspace(ibuf); - if (!make_float && STREQ(from_colorspace, to_colorspace)) { - return; - } - if (false) { - /* The idea here is to provide as fast playback as possible and - * enforcing float buffer here (a) uses more cache memory (b) might - * make some other effects slower to apply. - * - * However, this might also have negative effect by adding weird - * artifacts which will then not happen in final render. - */ - IMB_colormanagement_transform_byte_threaded((unsigned char *)ibuf->rect, - ibuf->x, - ibuf->y, - ibuf->channels, - from_colorspace, - to_colorspace); - } - else { - /* We perform conversion to a float buffer so we don't worry about - * precision loss. - */ - imb_addrectfloatImBuf(ibuf); - IMB_colormanagement_transform_from_byte_threaded(ibuf->rect_float, - (unsigned char *)ibuf->rect, - ibuf->x, - ibuf->y, - ibuf->channels, - from_colorspace, - to_colorspace); - /* We don't need byte buffer anymore. */ - imb_freerectImBuf(ibuf); - } - } - else { - const char *from_colorspace = IMB_colormanagement_get_float_colorspace(ibuf); - /* Unknown input color space, can't perform conversion. */ - if (from_colorspace == NULL || from_colorspace[0] == '\0') { - return; - } - /* We don't want both byte and float buffers around: they'll either run - * out of sync or conversion of byte buffer will lose precision in there. - */ - if (ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - IMB_colormanagement_transform_threaded( - ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); - } - sequencer_imbuf_assign_spaces(scene, ibuf); -} - -void BKE_sequencer_imbuf_from_sequencer_space(Scene *scene, ImBuf *ibuf) -{ - const char *from_colorspace = scene->sequencer_colorspace_settings.name; - const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( - COLOR_ROLE_SCENE_LINEAR); - - if (!ibuf->rect_float) { - return; - } - - if (to_colorspace && to_colorspace[0] != '\0') { - IMB_colormanagement_transform_threaded( - ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels, from_colorspace, to_colorspace, true); - IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace); - } -} - -void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]) -{ - const char *from_colorspace = scene->sequencer_colorspace_settings.name; - const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get( - COLOR_ROLE_SCENE_LINEAR); - - if (to_colorspace && to_colorspace[0] != '\0') { - IMB_colormanagement_transform_v4(pixel, from_colorspace, to_colorspace); - } - else { - /* if no color management enables fallback to legacy conversion */ - srgb_to_linearrgb_v4(pixel, pixel); - } -} - -/*********************** sequencer pipeline functions *************************/ - -void BKE_sequencer_new_render_data(Main *bmain, - struct Depsgraph *depsgraph, - Scene *scene, - int rectx, - int recty, - int preview_render_size, - int for_render, - SeqRenderData *r_context) -{ - r_context->bmain = bmain; - r_context->depsgraph = depsgraph; - r_context->scene = scene; - r_context->rectx = rectx; - r_context->recty = recty; - r_context->preview_render_size = preview_render_size; - r_context->for_render = for_render; - r_context->motion_blur_samples = 0; - r_context->motion_blur_shutter = 0; - r_context->skip_cache = false; - r_context->is_proxy_render = false; - r_context->view_id = 0; - r_context->gpu_offscreen = NULL; - r_context->task_id = SEQ_TASK_MAIN_RENDER; - r_context->is_prefetch_render = false; -} - -/* ************************* iterator ************************** */ -/* *************** (replaces old WHILE_SEQ) ********************* */ -/* **************** use now SEQ_ALL_BEGIN () SEQ_ALL_END ***************** */ - -/* sequence strip iterator: - * - builds a full array, recursively into meta strips - */ - -static void seq_count(ListBase *seqbase, int *tot) -{ - Sequence *seq; - - for (seq = seqbase->first; seq; seq = seq->next) { - (*tot)++; - - if (seq->seqbase.first) { - seq_count(&seq->seqbase, tot); - } - } -} - -static void seq_build_array(ListBase *seqbase, Sequence ***array, int depth) -{ - Sequence *seq; - - for (seq = seqbase->first; seq; seq = seq->next) { - seq->depth = depth; - - if (seq->seqbase.first) { - seq_build_array(&seq->seqbase, array, depth + 1); - } - - **array = seq; - (*array)++; - } -} - -static void seq_array(Editing *ed, - Sequence ***seqarray, - int *tot, - const bool use_current_sequences) -{ - Sequence **array; - - *seqarray = NULL; - *tot = 0; - - if (ed == NULL) { - return; - } - - if (use_current_sequences) { - seq_count(ed->seqbasep, tot); - } - else { - seq_count(&ed->seqbase, tot); - } - - if (*tot == 0) { - return; - } - - *seqarray = array = MEM_mallocN(sizeof(Sequence *) * (*tot), "SeqArray"); - if (use_current_sequences) { - seq_build_array(ed->seqbasep, &array, 0); - } - else { - seq_build_array(&ed->seqbase, &array, 0); - } -} - -void BKE_sequence_iterator_begin(Editing *ed, SeqIterator *iter, const bool use_current_sequences) -{ - memset(iter, 0, sizeof(*iter)); - seq_array(ed, &iter->array, &iter->tot, use_current_sequences); - - if (iter->tot) { - iter->cur = 0; - iter->seq = iter->array[iter->cur]; - iter->valid = 1; - } -} - -void BKE_sequence_iterator_next(SeqIterator *iter) -{ - if (++iter->cur < iter->tot) { - iter->seq = iter->array[iter->cur]; - } - else { - iter->valid = 0; - } -} - -void BKE_sequence_iterator_end(SeqIterator *iter) -{ - if (iter->array) { - MEM_freeN(iter->array); - } - - iter->valid = 0; -} - -static int metaseq_start(Sequence *metaseq) -{ - return metaseq->start + metaseq->startofs; -} - -static int metaseq_end(Sequence *metaseq) -{ - return metaseq->start + metaseq->len - metaseq->endofs; -} - -static void seq_update_sound_bounds_recursive_impl(Scene *scene, - Sequence *metaseq, - int start, - int end) -{ - Sequence *seq; - - /* for sound we go over full meta tree to update bounds of the sound strips, - * since sound is played outside of evaluating the imbufs, */ - for (seq = metaseq->seqbase.first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive_impl( - scene, seq, max_ii(start, metaseq_start(seq)), min_ii(end, metaseq_end(seq))); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - if (seq->scene_sound) { - int startofs = seq->startofs; - int endofs = seq->endofs; - if (seq->startofs + seq->start < start) { - startofs = start - seq->start; - } - - if (seq->start + seq->len - seq->endofs > end) { - endofs = seq->start + seq->len - end; - } - - BKE_sound_move_scene_sound(scene, - seq->scene_sound, - seq->start + startofs, - seq->start + seq->len - endofs, - startofs + seq->anim_startofs); - } - } - } -} - -static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq) -{ - seq_update_sound_bounds_recursive_impl( - scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq)); -} - -void BKE_sequence_calc_disp(Scene *scene, Sequence *seq) -{ - if (seq->startofs && seq->startstill) { - seq->startstill = 0; - } - if (seq->endofs && seq->endstill) { - seq->endstill = 0; - } - - seq->startdisp = seq->start + seq->startofs - seq->startstill; - seq->enddisp = seq->start + seq->len - seq->endofs + seq->endstill; - - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive(scene, seq); - } -} - -void BKE_sequence_calc(Scene *scene, Sequence *seq) -{ - Sequence *seqm; - int min, max; - - /* check all metas recursively */ - seqm = seq->seqbase.first; - while (seqm) { - if (seqm->seqbase.first) { - BKE_sequence_calc(scene, seqm); - } - seqm = seqm->next; - } - - /* effects and meta: automatic start and end */ - if (seq->type & SEQ_TYPE_EFFECT) { - if (seq->seq1) { - seq->startofs = seq->endofs = seq->startstill = seq->endstill = 0; - if (seq->seq3) { - seq->start = seq->startdisp = max_iii( - seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp); - seq->enddisp = min_iii(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp); - } - else if (seq->seq2) { - seq->start = seq->startdisp = max_ii(seq->seq1->startdisp, seq->seq2->startdisp); - seq->enddisp = min_ii(seq->seq1->enddisp, seq->seq2->enddisp); - } - else { - seq->start = seq->startdisp = seq->seq1->startdisp; - seq->enddisp = seq->seq1->enddisp; - } - /* we cant help if strips don't overlap, it wont give useful results. - * but at least ensure 'len' is never negative which causes bad bugs elsewhere. */ - if (seq->enddisp < seq->startdisp) { - /* simple start/end swap */ - seq->start = seq->enddisp; - seq->enddisp = seq->startdisp; - seq->startdisp = seq->start; - seq->flag |= SEQ_INVALID_EFFECT; - } - else { - seq->flag &= ~SEQ_INVALID_EFFECT; - } - - seq->len = seq->enddisp - seq->startdisp; - } - else { - BKE_sequence_calc_disp(scene, seq); - } - } - else { - if (seq->type == SEQ_TYPE_META) { - seqm = seq->seqbase.first; - if (seqm) { - min = MAXFRAME * 2; - max = -MAXFRAME * 2; - while (seqm) { - if (seqm->startdisp < min) { - min = seqm->startdisp; - } - if (seqm->enddisp > max) { - max = seqm->enddisp; - } - seqm = seqm->next; - } - seq->start = min + seq->anim_startofs; - seq->len = max - min; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - } - seq_update_sound_bounds_recursive(scene, seq); - } - BKE_sequence_calc_disp(scene, seq); - } -} - -static void seq_multiview_name(Scene *scene, - const int view_id, - const char *prefix, - const char *ext, - char *r_path, - size_t r_size) -{ - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); - BLI_assert(ext != NULL && suffix != NULL && prefix != NULL); - BLI_snprintf(r_path, r_size, "%s%s%s", prefix, suffix, ext); -} - -/* note: caller should run BKE_sequence_calc(scene, seq) after */ -void BKE_sequence_reload_new_file(Main *bmain, Scene *scene, Sequence *seq, const bool lock_range) -{ - char path[FILE_MAX]; - int prev_startdisp = 0, prev_enddisp = 0; - /* note: don't rename the strip, will break animation curves */ - - if (ELEM(seq->type, - SEQ_TYPE_MOVIE, - SEQ_TYPE_IMAGE, - SEQ_TYPE_SOUND_RAM, - SEQ_TYPE_SCENE, - SEQ_TYPE_META, - SEQ_TYPE_MOVIECLIP, - SEQ_TYPE_MASK) == 0) { - return; - } - - if (lock_range) { - /* keep so we don't have to move the actual start and end points (only the data) */ - BKE_sequence_calc_disp(scene, seq); - prev_startdisp = seq->startdisp; - prev_enddisp = seq->enddisp; - } - - switch (seq->type) { - case SEQ_TYPE_IMAGE: { - /* Hack? */ - size_t olen = MEM_allocN_len(seq->strip->stripdata) / sizeof(StripElem); - - seq->len = olen; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - case SEQ_TYPE_MOVIE: { - StripAnim *sanim; - bool is_multiview_loaded = false; - const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && - (scene->r.scemode & R_MULTIVIEW) != 0; - - BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(path, BKE_main_blendfile_path_from_global()); - - BKE_sequence_free_anim(seq); - - if (is_multiview && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - char prefix[FILE_MAX]; - const char *ext = NULL; - const int totfiles = seq_num_files(scene, seq->views_format, true); - int i = 0; - - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - struct anim *anim; - char str[FILE_MAX]; - - seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); - anim = openanim(str, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - - if (anim) { - seq_anim_add_suffix(scene, anim, i); - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim; - } - } - is_multiview_loaded = true; - } - } - - if (is_multiview_loaded == false) { - struct anim *anim; - anim = openanim(path, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - if (anim) { - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim; - } - } - - /* use the first video as reference for everything */ - sanim = seq->anims.first; - - if ((!sanim) || (!sanim->anim)) { - return; - } - - IMB_anim_load_metadata(sanim->anim); - - seq->len = IMB_anim_get_duration( - sanim->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN); - - seq->anim_preseek = IMB_anim_get_preseek(sanim->anim); - - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - case SEQ_TYPE_MOVIECLIP: - if (seq->clip == NULL) { - return; - } - - seq->len = BKE_movieclip_get_duration(seq->clip); - - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - case SEQ_TYPE_MASK: - if (seq->mask == NULL) { - return; - } - seq->len = BKE_mask_get_duration(seq->mask); - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - case SEQ_TYPE_SOUND_RAM: -#ifdef WITH_AUDASPACE - if (!seq->sound) { - return; - } - seq->len = ceil((double)BKE_sound_get_length(bmain, seq->sound) * FPS); - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } -#else - UNUSED_VARS(bmain); - return; -#endif - break; - case SEQ_TYPE_SCENE: { - seq->len = (seq->scene) ? seq->scene->r.efra - seq->scene->r.sfra + 1 : 0; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - } - - free_proxy_seq(seq); - - if (lock_range) { - BKE_sequence_tx_set_final_left(seq, prev_startdisp); - BKE_sequence_tx_set_final_right(seq, prev_enddisp); - BKE_sequence_single_fix(seq); - } - - BKE_sequence_calc(scene, seq); -} - -void BKE_sequence_movie_reload_if_needed(struct Main *bmain, - struct Scene *scene, - struct Sequence *seq, - bool *r_was_reloaded, - bool *r_can_produce_frames) -{ - BLI_assert(seq->type == SEQ_TYPE_MOVIE || - !"This function is only implemented for movie strips."); - - bool must_reload = false; - - /* The Sequence struct allows for multiple anim structs to be associated with one strip. This - * function will return true only if there is at least one 'anim' AND all anims can produce - * frames. */ - - if (BLI_listbase_is_empty(&seq->anims)) { - /* No anim present, so reloading is always necessary. */ - must_reload = true; - } - else { - LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) { - if (!IMB_anim_can_produce_frames(sanim->anim)) { - /* Anim cannot produce frames, try reloading. */ - must_reload = true; - break; - } - }; - } - - if (!must_reload) { - /* There are one or more anims, and all can produce frames. */ - *r_was_reloaded = false; - *r_can_produce_frames = true; - return; - } - - BKE_sequence_reload_new_file(bmain, scene, seq, true); - *r_was_reloaded = true; - - if (BLI_listbase_is_empty(&seq->anims)) { - /* No anims present after reloading => no frames can be produced. */ - *r_can_produce_frames = false; - return; - } - - /* Check if there are still anims that cannot produce frames. */ - LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) { - if (!IMB_anim_can_produce_frames(sanim->anim)) { - /* There still is an anim that cannot produce frames. */ - *r_can_produce_frames = false; - return; - } - }; - - /* There are one or more anims, and all can produce frames. */ - *r_can_produce_frames = true; -} - -void BKE_sequencer_sort(Scene *scene) -{ - /* all strips together per kind, and in order of y location ("machine") */ - ListBase seqbase, effbase; - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq, *seqt; - - if (ed == NULL) { - return; - } - - BLI_listbase_clear(&seqbase); - BLI_listbase_clear(&effbase); - - while ((seq = BLI_pophead(ed->seqbasep))) { - - if (seq->type & SEQ_TYPE_EFFECT) { - seqt = effbase.first; - while (seqt) { - if (seqt->machine >= seq->machine) { - BLI_insertlinkbefore(&effbase, seqt, seq); - break; - } - seqt = seqt->next; - } - if (seqt == NULL) { - BLI_addtail(&effbase, seq); - } - } - else { - seqt = seqbase.first; - while (seqt) { - if (seqt->machine >= seq->machine) { - BLI_insertlinkbefore(&seqbase, seqt, seq); - break; - } - seqt = seqt->next; - } - if (seqt == NULL) { - BLI_addtail(&seqbase, seq); - } - } - } - - BLI_movelisttolist(&seqbase, &effbase); - *(ed->seqbasep) = seqbase; -} - -/** Comparison function suitable to be used with BLI_listbase_sort()... */ -int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b) -{ - const Sequence *seq_a = a; - const Sequence *seq_b = b; - - return (seq_a->startdisp > seq_b->startdisp); -} - -static int clear_scene_in_allseqs_fn(Sequence *seq, void *arg_pt) -{ - if (seq->scene == (Scene *)arg_pt) { - seq->scene = NULL; - } - return 1; -} - -void BKE_sequencer_clear_scene_in_allseqs(Main *bmain, Scene *scene) -{ - Scene *scene_iter; - - /* when a scene is deleted: test all seqs */ - for (scene_iter = bmain->scenes.first; scene_iter; scene_iter = scene_iter->id.next) { - if (scene_iter != scene && scene_iter->ed) { - BKE_sequencer_base_recursive_apply( - &scene_iter->ed->seqbase, clear_scene_in_allseqs_fn, scene); - } - } -} - -typedef struct SeqUniqueInfo { - Sequence *seq; - char name_src[SEQ_NAME_MAXSTR]; - char name_dest[SEQ_NAME_MAXSTR]; - int count; - int match; -} SeqUniqueInfo; - -static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui) -{ - Sequence *seq; - for (seq = seqbasep->first; seq; seq = seq->next) { - if ((sui->seq != seq) && STREQ(sui->name_dest, seq->name + 2)) { - /* SEQ_NAME_MAXSTR -4 for the number, -1 for \0, - 2 for r_prefix */ - BLI_snprintf(sui->name_dest, - sizeof(sui->name_dest), - "%.*s.%03d", - SEQ_NAME_MAXSTR - 4 - 1 - 2, - sui->name_src, - sui->count++); - sui->match = 1; /* be sure to re-scan */ - } - } -} - -static int seqbase_unique_name_recursive_fn(Sequence *seq, void *arg_pt) -{ - if (seq->seqbase.first) { - seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt); - } - return 1; -} - -void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, Sequence *seq) -{ - SeqUniqueInfo sui; - char *dot; - sui.seq = seq; - BLI_strncpy(sui.name_src, seq->name + 2, sizeof(sui.name_src)); - BLI_strncpy(sui.name_dest, seq->name + 2, sizeof(sui.name_dest)); - - sui.count = 1; - sui.match = 1; /* assume the worst to start the loop */ - - /* Strip off the suffix */ - if ((dot = strrchr(sui.name_src, '.'))) { - *dot = '\0'; - dot++; - - if (*dot) { - sui.count = atoi(dot) + 1; - } - } - - while (sui.match) { - sui.match = 0; - seqbase_unique_name(seqbasep, &sui); - BKE_sequencer_base_recursive_apply(seqbasep, seqbase_unique_name_recursive_fn, &sui); - } - - BLI_strncpy(seq->name + 2, sui.name_dest, sizeof(seq->name) - 2); -} - -static const char *give_seqname_by_type(int type) -{ - switch (type) { - case SEQ_TYPE_META: - return "Meta"; - case SEQ_TYPE_IMAGE: - return "Image"; - case SEQ_TYPE_SCENE: - return "Scene"; - case SEQ_TYPE_MOVIE: - return "Movie"; - case SEQ_TYPE_MOVIECLIP: - return "Clip"; - case SEQ_TYPE_MASK: - return "Mask"; - case SEQ_TYPE_SOUND_RAM: - return "Audio"; - case SEQ_TYPE_CROSS: - return "Cross"; - case SEQ_TYPE_GAMCROSS: - return "Gamma Cross"; - case SEQ_TYPE_ADD: - return "Add"; - case SEQ_TYPE_SUB: - return "Sub"; - case SEQ_TYPE_MUL: - return "Mul"; - case SEQ_TYPE_ALPHAOVER: - return "Alpha Over"; - case SEQ_TYPE_ALPHAUNDER: - return "Alpha Under"; - case SEQ_TYPE_OVERDROP: - return "Over Drop"; - case SEQ_TYPE_COLORMIX: - return "Color Mix"; - case SEQ_TYPE_WIPE: - return "Wipe"; - case SEQ_TYPE_GLOW: - return "Glow"; - case SEQ_TYPE_TRANSFORM: - return "Transform"; - case SEQ_TYPE_COLOR: - return "Color"; - case SEQ_TYPE_MULTICAM: - return "Multicam"; - case SEQ_TYPE_ADJUSTMENT: - return "Adjustment"; - case SEQ_TYPE_SPEED: - return "Speed"; - case SEQ_TYPE_GAUSSIAN_BLUR: - return "Gaussian Blur"; - case SEQ_TYPE_TEXT: - return "Text"; - default: - return NULL; - } -} - -const char *BKE_sequence_give_name(Sequence *seq) -{ - const char *name = give_seqname_by_type(seq->type); - - if (!name) { - if (!(seq->type & SEQ_TYPE_EFFECT)) { - return seq->strip->dir; - } - - return "Effect"; - } - return name; -} - -ListBase *BKE_sequence_seqbase_get(Sequence *seq, int *r_offset) -{ - ListBase *seqbase = NULL; - - switch (seq->type) { - case SEQ_TYPE_META: { - seqbase = &seq->seqbase; - *r_offset = seq->start; - break; - } - case SEQ_TYPE_SCENE: { - if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { - Editing *ed = BKE_sequencer_editing_get(seq->scene, false); - if (ed) { - seqbase = &ed->seqbase; - *r_offset = seq->scene->r.sfra; - } - } - break; - } - } - - return seqbase; -} - -/*********************** DO THE SEQUENCE *************************/ - -static void multibuf(ImBuf *ibuf, const float fmul) -{ - char *rt; - float *rt_float; - - int a; - - rt = (char *)ibuf->rect; - rt_float = ibuf->rect_float; - - if (rt) { - const int imul = (int)(256.0f * fmul); - a = ibuf->x * ibuf->y; - while (a--) { - rt[0] = min_ii((imul * rt[0]) >> 8, 255); - rt[1] = min_ii((imul * rt[1]) >> 8, 255); - rt[2] = min_ii((imul * rt[2]) >> 8, 255); - rt[3] = min_ii((imul * rt[3]) >> 8, 255); - - rt += 4; - } - } - if (rt_float) { - a = ibuf->x * ibuf->y; - while (a--) { - rt_float[0] *= fmul; - rt_float[1] *= fmul; - rt_float[2] *= fmul; - rt_float[3] *= fmul; - - rt_float += 4; - } - } -} - -float BKE_sequencer_give_stripelem_index(Sequence *seq, float cfra) +static void seq_new_fix_links_recursive(Sequence *seq) { - float nr; - int sta = seq->start; - int end = seq->start + seq->len - 1; + SequenceModifierData *smd; if (seq->type & SEQ_TYPE_EFFECT) { - end = seq->enddisp; - } - - if (end < sta) { - return -1; - } - - if (seq->flag & SEQ_REVERSE_FRAMES) { - /*reverse frame in this sequence */ - if (cfra <= sta) { - nr = end - sta; - } - else if (cfra >= end) { - nr = 0; - } - else { - nr = end - cfra; - } - } - else { - if (cfra <= sta) { - nr = 0; - } - else if (cfra >= end) { - nr = end - sta; - } - else { - nr = cfra - sta; - } - } - - if (seq->strobe < 1.0f) { - seq->strobe = 1.0f; - } - - if (seq->strobe > 1.0f) { - nr -= fmodf((double)nr, (double)seq->strobe); - } - - return nr; -} - -StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra) -{ - StripElem *se = seq->strip->stripdata; - - if (seq->type == SEQ_TYPE_IMAGE) { - /* only IMAGE strips use the whole array, MOVIE strips use only the first element, - * all other strips don't use this... - */ - - int nr = (int)BKE_sequencer_give_stripelem_index(seq, cfra); - - if (nr == -1 || se == NULL) { - return NULL; - } - - se += nr + seq->anim_startofs; - } - return se; -} - -static int evaluate_seq_frame_gen(Sequence **seq_arr, ListBase *seqbase, int cfra, int chanshown) -{ - /* Use arbitrary sized linked list, the size could be over MAXSEQ. */ - LinkNodePair effect_inputs = {NULL, NULL}; - int totseq = 0; - - memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1)); - - LISTBASE_FOREACH (Sequence *, seq, seqbase) { - if ((seq->startdisp <= cfra) && (seq->enddisp > cfra)) { - if ((seq->type & SEQ_TYPE_EFFECT) && !(seq->flag & SEQ_MUTE)) { - - if (seq->seq1) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq1); - } - - if (seq->seq2) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq2); - } - - if (seq->seq3) { - BLI_linklist_append_alloca(&effect_inputs, seq->seq3); - } - } - - seq_arr[seq->machine] = seq; - totseq++; - } - } - - /* Drop strips which are used for effect inputs, we don't want - * them to blend into render stack in any other way than effect - * string rendering. */ - for (LinkNode *seq_item = effect_inputs.list; seq_item; seq_item = seq_item->next) { - Sequence *seq = seq_item->link; - /* It's possible that effect strip would be placed to the same - * 'machine' as its inputs. We don't want to clear such strips - * from the stack. */ - if (seq_arr[seq->machine] && seq_arr[seq->machine]->type & SEQ_TYPE_EFFECT) { - continue; - } - /* If we're shown a specified channel, then we want to see the strips - * which belongs to this machine. */ - if (chanshown != 0 && chanshown <= seq->machine) { - continue; - } - seq_arr[seq->machine] = NULL; - } - - return totseq; -} - -int BKE_sequencer_evaluate_frame(Scene *scene, int cfra) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq_arr[MAXSEQ + 1]; - - if (ed == NULL) { - return 0; - } - - return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, cfra, 0); -} - -static bool video_seq_is_rendered(Sequence *seq) -{ - return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM); -} - -int BKE_sequencer_get_shown_sequences(ListBase *seqbasep, - int cfra, - int chanshown, - Sequence **seq_arr_out) -{ - Sequence *seq_arr[MAXSEQ + 1]; - int b = chanshown; - int cnt = 0; - - if (b > MAXSEQ) { - return 0; - } - - if (evaluate_seq_frame_gen(seq_arr, seqbasep, cfra, chanshown)) { - if (b == 0) { - b = MAXSEQ; - } - for (; b > 0; b--) { - if (video_seq_is_rendered(seq_arr[b])) { - break; - } - } - } - - chanshown = b; - - for (; b > 0; b--) { - if (video_seq_is_rendered(seq_arr[b])) { - if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) { - break; - } - } - } - - for (; b <= chanshown && b >= 0; b++) { - if (video_seq_is_rendered(seq_arr[b])) { - seq_arr_out[cnt++] = seq_arr[b]; - } - } - - return cnt; -} - -/*********************** proxy management *************************/ - -typedef struct SeqIndexBuildContext { - struct IndexBuildContext *index_context; - - int tc_flags; - int size_flags; - int quality; - bool overwrite; - int view_id; - - Main *bmain; - Depsgraph *depsgraph; - Scene *scene; - Sequence *seq, *orig_seq; -} SeqIndexBuildContext; - -#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE) - -static IMB_Proxy_Size seq_rendersize_to_proxysize(int render_size) -{ - switch (render_size) { - case SEQ_RENDER_SIZE_PROXY_25: - return IMB_PROXY_25; - case SEQ_RENDER_SIZE_PROXY_50: - return IMB_PROXY_50; - case SEQ_RENDER_SIZE_PROXY_75: - return IMB_PROXY_75; - case SEQ_RENDER_SIZE_PROXY_100: - return IMB_PROXY_100; - } - return IMB_PROXY_NONE; -} - -double BKE_sequencer_rendersize_to_scale_factor(int render_size) -{ - switch (render_size) { - case SEQ_RENDER_SIZE_PROXY_25: - return 0.25; - case SEQ_RENDER_SIZE_PROXY_50: - return 0.50; - case SEQ_RENDER_SIZE_PROXY_75: - return 0.75; - } - return 1.0; -} - -/* the number of files will vary according to the stereo format */ -static int seq_num_files(Scene *scene, char views_format, const bool is_multiview) -{ - if (!is_multiview) { - return 1; - } - if (views_format == R_IMF_VIEWS_STEREO_3D) { - return 1; - } - /* R_IMF_VIEWS_INDIVIDUAL */ - - return BKE_scene_multiview_num_views_get(&scene->r); -} - -static void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) -{ - char dir[FILE_MAX]; - char fname[FILE_MAXFILE]; - - IMB_anim_get_fname(anim, fname, FILE_MAXFILE); - BLI_strncpy(dir, base_dir, sizeof(dir)); - BLI_path_append(dir, sizeof(dir), fname); - IMB_anim_set_index_dir(anim, dir); -} - -static void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) -{ - char dir[FILE_MAX]; - char name[FILE_MAX]; - StripProxy *proxy; - bool use_proxy; - bool is_multiview_loaded = false; - Editing *ed = scene->ed; - const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && - (scene->r.scemode & R_MULTIVIEW) != 0; - - if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) { - return; - } - - /* reset all the previously created anims */ - BKE_sequence_free_anim(seq); - - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - proxy = seq->strip->proxy; - - use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 || - (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE)); - - if (use_proxy) { - if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { - if (ed->proxy_dir[0] == 0) { - BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); - } - else { - BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); - } - } - else { - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - } - BLI_path_abs(dir, BKE_main_blendfile_path_from_global()); - } - - if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) { - int totfiles = seq_num_files(scene, seq->views_format, true); - char prefix[FILE_MAX]; - const char *ext = NULL; - int i; - - BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext); - - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i); - char str[FILE_MAX]; - StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - - BLI_addtail(&seq->anims, sanim); - - BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext); - - if (openfile) { - sanim->anim = openanim(str, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload(str, - IB_rect | - ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - - if (sanim->anim) { - /* we already have the suffix */ - IMB_suffix_anim(sanim->anim, suffix); - } - else { - if (openfile) { - sanim->anim = openanim(name, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload(name, - IB_rect | - ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - - /* No individual view files - monoscopic, stereo 3d or EXR multi-view. */ - totfiles = 1; - } - - if (sanim->anim && use_proxy) { - seq_proxy_index_dir_set(sanim->anim, dir); - } - } - is_multiview_loaded = true; - } - } - - if (is_multiview_loaded == false) { - StripAnim *sanim; - - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - - if (openfile) { - sanim->anim = openanim(name, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload(name, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - - if (sanim->anim && use_proxy) { - seq_proxy_index_dir_set(sanim->anim, dir); - } - } -} - -static bool seq_proxy_get_custom_file_fname(Sequence *seq, char *name, const int view_id) -{ - char fname[FILE_MAXFILE]; - char suffix[24]; - StripProxy *proxy = seq->strip->proxy; - - if (proxy == NULL) { - return false; - } - - BLI_join_dirfile(fname, PROXY_MAXFILE, proxy->dir, proxy->file); - BLI_path_abs(fname, BKE_main_blendfile_path_from_global()); - - if (view_id > 0) { - BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); - /* TODO(sergey): This will actually append suffix after extension - * which is weird but how was originally coded in multi-view branch. - */ - BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", fname, suffix); - } - else { - BLI_strncpy(name, fname, PROXY_MAXFILE); - } - - return true; -} - -static bool seq_proxy_get_fname(Editing *ed, - Sequence *seq, - int cfra, - eSpaceSeq_Proxy_RenderSize render_size, - char *name, - const int view_id) -{ - char dir[PROXY_MAXFILE]; - char suffix[24] = {'\0'}; - StripProxy *proxy = seq->strip->proxy; - - if (proxy == NULL) { - return false; - } - - /* Multi-view suffix. */ - if (view_id > 0) { - BLI_snprintf(suffix, sizeof(suffix), "_%d", view_id); - } - - /* Per strip with Custom file situation is handled separately. */ - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && - ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE) { - if (seq_proxy_get_custom_file_fname(seq, name, view_id)) { - return true; - } - } - - if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { - /* Per project default. */ - if (ed->proxy_dir[0] == 0) { - BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); - } - else { /* Per project with custom dir. */ - BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); - } - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - } - else { - /* Pre strip with custom dir. */ - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) { - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - } - else { /* Per strip default. */ - BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir); - } - } - - /* Proxy size number to be used in path. */ - int proxy_size_number = BKE_sequencer_rendersize_to_scale_factor(render_size) * 100; - - BLI_snprintf(name, - PROXY_MAXFILE, - "%s/images/%d/%s_proxy%s", - dir, - proxy_size_number, - BKE_sequencer_give_stripelem(seq, cfra)->name, - suffix); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - strcat(name, ".jpg"); - - return true; -} - -static bool seq_can_use_proxy(Sequence *seq, IMB_Proxy_Size psize) -{ - if (seq->strip->proxy == NULL) { - return false; - } - short size_flags = seq->strip->proxy->build_size_flags; - return (seq->flag & SEQ_USE_PROXY) != 0 && psize != IMB_PROXY_NONE && (size_flags & psize) != 0; -} - -static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int cfra) -{ - char name[PROXY_MAXFILE]; - StripProxy *proxy = seq->strip->proxy; - const eSpaceSeq_Proxy_RenderSize psize = context->preview_render_size; - Editing *ed = context->scene->ed; - StripAnim *sanim; - - /* only use proxies, if they are enabled (even if present!) */ - if (!seq_can_use_proxy(seq, seq_rendersize_to_proxysize(psize))) { - return NULL; - } - - if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs; - if (proxy->anim == NULL) { - if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { - return NULL; - } - - proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); - } - if (proxy->anim == NULL) { - return NULL; - } - - seq_open_anim_file(context->scene, seq, true); - sanim = seq->anims.first; - - frameno = IMB_anim_index_get_frame_index( - sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno); - - return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); - } - - if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) { - return NULL; - } - - if (BLI_exists(name)) { - ImBuf *ibuf = IMB_loadiffname(name, IB_rect, NULL); - - if (ibuf) { - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; - } - - return NULL; -} - -static void seq_proxy_build_frame(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - int cfra, - int proxy_render_size, - const bool overwrite) -{ - char name[PROXY_MAXFILE]; - int quality; - int rectx, recty; - int ok; - ImBuf *ibuf_tmp, *ibuf; - Editing *ed = context->scene->ed; - - if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name, context->view_id)) { - return; - } - - if (!overwrite && BLI_exists(name)) { - return; - } - - ibuf_tmp = seq_render_strip(context, state, seq, cfra); - - rectx = (proxy_render_size * ibuf_tmp->x) / 100; - recty = (proxy_render_size * ibuf_tmp->y) / 100; - - if (ibuf_tmp->x != rectx || ibuf_tmp->y != recty) { - ibuf = IMB_dupImBuf(ibuf_tmp); - IMB_metadata_copy(ibuf, ibuf_tmp); - IMB_freeImBuf(ibuf_tmp); - IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty); - } - else { - ibuf = ibuf_tmp; - } - - /* depth = 32 is intentionally left in, otherwise ALPHA channels - * won't work... */ - quality = seq->strip->proxy->quality; - ibuf->ftype = IMB_FTYPE_JPG; - ibuf->foptions.quality = quality; - - /* unsupported feature only confuses other s/w */ - if (ibuf->planes == 32) { - ibuf->planes = 24; - } - - BLI_make_existing_file(name); - - ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat); - if (ok == 0) { - perror(name); - } - - IMB_freeImBuf(ibuf); -} - -/** - * Returns whether the file this context would read from even exist, - * if not, don't create the context - */ -static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const int view_id) -{ - if ((scene->r.scemode & R_MULTIVIEW) == 0) { - return false; - } - - if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - static char prefix[FILE_MAX]; - static const char *ext = NULL; - char str[FILE_MAX]; - - if (view_id == 0) { - char path[FILE_MAX]; - BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(path, BKE_main_blendfile_path_from_global()); - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - } - else { - prefix[0] = '\0'; - } - - if (prefix[0] == '\0') { - return view_id != 0; - } - - seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX); - - if (BLI_access(str, R_OK) == 0) { - return false; - } - - return view_id != 0; - } - return false; -} - -/** - * This returns the maximum possible number of required contexts - */ -static int seq_proxy_context_count(Sequence *seq, Scene *scene) -{ - int num_views = 1; - - if ((scene->r.scemode & R_MULTIVIEW) == 0) { - return 1; - } - - switch (seq->type) { - case SEQ_TYPE_MOVIE: { - num_views = BLI_listbase_count(&seq->anims); - break; - } - case SEQ_TYPE_IMAGE: { - switch (seq->views_format) { - case R_IMF_VIEWS_INDIVIDUAL: - num_views = BKE_scene_multiview_num_views_get(&scene->r); - break; - case R_IMF_VIEWS_STEREO_3D: - num_views = 2; - break; - case R_IMF_VIEWS_MULTIVIEW: - /* not supported at the moment */ - /* pass through */ - default: - num_views = 1; - } - break; - } - } - - return num_views; -} - -bool BKE_sequencer_proxy_rebuild_context(Main *bmain, - Depsgraph *depsgraph, - Scene *scene, - Sequence *seq, - struct GSet *file_list, - ListBase *queue) -{ - SeqIndexBuildContext *context; - Sequence *nseq; - LinkData *link; - int num_files; - int i; - - if (!seq->strip || !seq->strip->proxy) { - return true; - } - - if (!(seq->flag & SEQ_USE_PROXY)) { - return true; - } - - num_files = seq_proxy_context_count(seq, scene); - - for (i = 0; i < num_files; i++) { - if (seq_proxy_multiview_context_invalid(seq, scene, i)) { - continue; - } - - context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context"); - - nseq = BKE_sequence_dupli_recursive(scene, scene, NULL, seq, 0); - - context->tc_flags = nseq->strip->proxy->build_tc_flags; - context->size_flags = nseq->strip->proxy->build_size_flags; - context->quality = nseq->strip->proxy->quality; - context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0; - - context->bmain = bmain; - context->depsgraph = depsgraph; - context->scene = scene; - context->orig_seq = seq; - context->seq = nseq; - - context->view_id = i; /* only for images */ - - if (nseq->type == SEQ_TYPE_MOVIE) { - StripAnim *sanim; - - seq_open_anim_file(scene, nseq, true); - sanim = BLI_findlink(&nseq->anims, i); - - if (sanim->anim) { - context->index_context = IMB_anim_index_rebuild_context(sanim->anim, - context->tc_flags, - context->size_flags, - context->quality, - context->overwrite, - file_list); - } - if (!context->index_context) { - MEM_freeN(context); - return false; - } - } - - link = BLI_genericNodeN(context); - BLI_addtail(queue, link); - } - return true; -} - -void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, - short *stop, - short *do_update, - float *progress) -{ - const bool overwrite = context->overwrite; - SeqRenderData render_context; - Sequence *seq = context->seq; - Scene *scene = context->scene; - Main *bmain = context->bmain; - int cfra; - - if (seq->type == SEQ_TYPE_MOVIE) { - if (context->index_context) { - IMB_anim_index_rebuild(context->index_context, stop, do_update, progress); - } - - return; - } - - if (!(seq->flag & SEQ_USE_PROXY)) { - return; - } - - /* that's why it is called custom... */ - if (seq->strip->proxy && seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - return; - } - - /* fail safe code */ - - BKE_sequencer_new_render_data(bmain, - context->depsgraph, - context->scene, - roundf((scene->r.size * (float)scene->r.xsch) / 100.0f), - roundf((scene->r.size * (float)scene->r.ysch) / 100.0f), - 100, - false, - &render_context); - - render_context.skip_cache = true; - render_context.is_proxy_render = true; - render_context.view_id = context->view_id; - - SeqRenderState state; - sequencer_state_init(&state); - - for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) { - if (context->size_flags & IMB_PROXY_25) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 25, overwrite); - } - if (context->size_flags & IMB_PROXY_50) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 50, overwrite); - } - if (context->size_flags & IMB_PROXY_75) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 75, overwrite); - } - if (context->size_flags & IMB_PROXY_100) { - seq_proxy_build_frame(&render_context, &state, seq, cfra, 100, overwrite); - } - - *progress = (float)(cfra - seq->startdisp - seq->startstill) / - (seq->enddisp - seq->endstill - seq->startdisp - seq->startstill); - *do_update = true; - - if (*stop || G.is_break) { - break; - } - } -} - -void BKE_sequencer_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop) -{ - if (context->index_context) { - StripAnim *sanim; - - for (sanim = context->seq->anims.first; sanim; sanim = sanim->next) { - IMB_close_anim_proxies(sanim->anim); - } - - for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next) { - IMB_close_anim_proxies(sanim->anim); - } - - IMB_anim_index_rebuild_finish(context->index_context, stop); - } - - seq_free_sequence_recurse(NULL, context->seq, true); - - MEM_freeN(context); -} - -void BKE_sequencer_proxy_set(struct Sequence *seq, bool value) -{ - if (value) { - seq->flag |= SEQ_USE_PROXY; - if (seq->strip->proxy == NULL) { - seq->strip->proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy"); - seq->strip->proxy->quality = 90; - seq->strip->proxy->build_tc_flags = SEQ_PROXY_TC_ALL; - seq->strip->proxy->build_size_flags = SEQ_PROXY_IMAGE_SIZE_25; - } - } - else { - seq->flag &= ~SEQ_USE_PROXY; - } -} - -/*********************** color balance *************************/ - -static StripColorBalance calc_cb(StripColorBalance *cb_) -{ - StripColorBalance cb = *cb_; - int c; - - for (c = 0; c < 3; c++) { - cb.lift[c] = 2.0f - cb.lift[c]; - } - - if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) { - for (c = 0; c < 3; c++) { - /* tweak to give more subtle results - * values above 1.0 are scaled */ - if (cb.lift[c] > 1.0f) { - cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0; - } - - cb.lift[c] = 2.0f - cb.lift[c]; - } - } - - if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) { - for (c = 0; c < 3; c++) { - if (cb.gain[c] != 0.0f) { - cb.gain[c] = 1.0f / cb.gain[c]; - } - else { - cb.gain[c] = 1000000; /* should be enough :) */ - } - } - } - - if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) { - for (c = 0; c < 3; c++) { - if (cb.gamma[c] != 0.0f) { - cb.gamma[c] = 1.0f / cb.gamma[c]; - } - else { - cb.gamma[c] = 1000000; /* should be enough :) */ - } - } - } - - return cb; -} - -/* note: lift is actually 2-lift */ -MINLINE float color_balance_fl( - float in, const float lift, const float gain, const float gamma, const float mul) -{ - float x = (((in - 1.0f) * lift) + 1.0f) * gain; - - /* prevent NaN */ - if (x < 0.f) { - x = 0.f; - } - - x = powf(x, gamma) * mul; - CLAMP(x, FLT_MIN, FLT_MAX); - return x; -} - -static void make_cb_table_float(float lift, float gain, float gamma, float *table, float mul) -{ - int y; - - for (y = 0; y < 256; y++) { - float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul); - - table[y] = v; - } -} - -static void color_balance_byte_byte(StripColorBalance *cb_, - unsigned char *rect, - unsigned char *mask_rect, - int width, - int height, - float mul) -{ - // unsigned char cb_tab[3][256]; - unsigned char *cp = rect; - unsigned char *e = cp + width * 4 * height; - unsigned char *m = mask_rect; - - StripColorBalance cb = calc_cb(cb_); - - while (cp < e) { - float p[4]; - int c; - - straight_uchar_to_premul_float(p, cp); - - for (c = 0; c < 3; c++) { - float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); - - if (m) { - float m_normal = (float)m[c] / 255.0f; - - p[c] = p[c] * (1.0f - m_normal) + t * m_normal; - } - else { - p[c] = t; - } - } - - premul_float_to_straight_uchar(cp, p); - - cp += 4; - if (m) { - m += 4; - } - } -} - -static void color_balance_byte_float(StripColorBalance *cb_, - unsigned char *rect, - float *rect_float, - unsigned char *mask_rect, - int width, - int height, - float mul) -{ - float cb_tab[4][256]; - int c, i; - unsigned char *p = rect; - unsigned char *e = p + width * 4 * height; - unsigned char *m = mask_rect; - float *o; - StripColorBalance cb; - - o = rect_float; - - cb = calc_cb(cb_); - - for (c = 0; c < 3; c++) { - make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul); - } - - for (i = 0; i < 256; i++) { - cb_tab[3][i] = ((float)i) * (1.0f / 255.0f); - } - - while (p < e) { - if (m) { - const float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f}; - - p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]]; - p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]]; - p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]]; - - m += 4; - } - else { - o[0] = cb_tab[0][p[0]]; - o[1] = cb_tab[1][p[1]]; - o[2] = cb_tab[2][p[2]]; - } - - o[3] = cb_tab[3][p[3]]; - - p += 4; - o += 4; - } -} - -static void color_balance_float_float(StripColorBalance *cb_, - float *rect_float, - const float *mask_rect_float, - int width, - int height, - float mul) -{ - float *p = rect_float; - const float *e = rect_float + width * 4 * height; - const float *m = mask_rect_float; - StripColorBalance cb = calc_cb(cb_); - - while (p < e) { - int c; - for (c = 0; c < 3; c++) { - float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul); - - if (m) { - p[c] = p[c] * (1.0f - m[c]) + t * m[c]; - } - else { - p[c] = t; - } - } - - p += 4; - if (m) { - m += 4; - } - } -} - -typedef struct ColorBalanceInitData { - StripColorBalance *cb; - ImBuf *ibuf; - float mul; - ImBuf *mask; - bool make_float; -} ColorBalanceInitData; - -typedef struct ColorBalanceThread { - StripColorBalance *cb; - float mul; - - int width, height; - - unsigned char *rect, *mask_rect; - float *rect_float, *mask_rect_float; - - bool make_float; -} ColorBalanceThread; - -static void color_balance_init_handle(void *handle_v, - int start_line, - int tot_line, - void *init_data_v) -{ - ColorBalanceThread *handle = (ColorBalanceThread *)handle_v; - ColorBalanceInitData *init_data = (ColorBalanceInitData *)init_data_v; - ImBuf *ibuf = init_data->ibuf; - ImBuf *mask = init_data->mask; - - int offset = 4 * start_line * ibuf->x; - - memset(handle, 0, sizeof(ColorBalanceThread)); - - handle->cb = init_data->cb; - handle->mul = init_data->mul; - handle->width = ibuf->x; - handle->height = tot_line; - handle->make_float = init_data->make_float; - - if (ibuf->rect) { - handle->rect = (unsigned char *)ibuf->rect + offset; - } - - if (ibuf->rect_float) { - handle->rect_float = ibuf->rect_float + offset; - } - - if (mask) { - if (mask->rect) { - handle->mask_rect = (unsigned char *)mask->rect + offset; - } - - if (mask->rect_float) { - handle->mask_rect_float = mask->rect_float + offset; - } - } - else { - handle->mask_rect = NULL; - handle->mask_rect_float = NULL; - } -} - -static void *color_balance_do_thread(void *thread_data_v) -{ - ColorBalanceThread *thread_data = (ColorBalanceThread *)thread_data_v; - StripColorBalance *cb = thread_data->cb; - int width = thread_data->width, height = thread_data->height; - unsigned char *rect = thread_data->rect; - unsigned char *mask_rect = thread_data->mask_rect; - float *rect_float = thread_data->rect_float; - float *mask_rect_float = thread_data->mask_rect_float; - float mul = thread_data->mul; - - if (rect_float) { - color_balance_float_float(cb, rect_float, mask_rect_float, width, height, mul); - } - else if (thread_data->make_float) { - color_balance_byte_float(cb, rect, rect_float, mask_rect, width, height, mul); - } - else { - color_balance_byte_byte(cb, rect, mask_rect, width, height, mul); - } - - return NULL; -} - -/** - * \a cfra is offset by \a fra_offset only in case we are using a real mask. - */ -ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, - int mask_input_type, - Sequence *mask_sequence, - Mask *mask_id, - int cfra, - int fra_offset, - bool make_float) -{ - ImBuf *mask_input = NULL; - - if (mask_input_type == SEQUENCE_MASK_INPUT_STRIP) { - if (mask_sequence) { - SeqRenderState state; - sequencer_state_init(&state); - - mask_input = seq_render_strip(context, &state, mask_sequence, cfra); - - if (make_float) { - if (!mask_input->rect_float) { - IMB_float_from_rect(mask_input); - } - } - else { - if (!mask_input->rect) { - IMB_rect_from_float(mask_input); - } - } - } - } - else if (mask_input_type == SEQUENCE_MASK_INPUT_ID) { - mask_input = seq_render_mask(context, mask_id, cfra - fra_offset, make_float); - } - - return mask_input; -} - -void BKE_sequencer_color_balance_apply( - StripColorBalance *cb, ImBuf *ibuf, float mul, bool make_float, ImBuf *mask_input) -{ - ColorBalanceInitData init_data; - - if (!ibuf->rect_float && make_float) { - imb_addrectfloatImBuf(ibuf); - } - - init_data.cb = cb; - init_data.ibuf = ibuf; - init_data.mul = mul; - init_data.make_float = make_float; - init_data.mask = mask_input; - - IMB_processor_apply_threaded(ibuf->y, - sizeof(ColorBalanceThread), - &init_data, - color_balance_init_handle, - color_balance_do_thread); - - /* color balance either happens on float buffer or byte buffer, but never on both, - * free byte buffer if there's float buffer since float buffer would be used for - * color balance in favor of byte buffer - */ - if (ibuf->rect_float && ibuf->rect) { - imb_freerectImBuf(ibuf); - } -} - -/* - * input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE - * - * Do all the things you can't really do afterwards using sequence effects - * (read: before rescaling to render resolution has been done) - * - * Order is important! - * - * - Deinterlace - * - Crop and transform in image source coordinate space - * - Flip X + Flip Y (could be done afterwards, backward compatibility) - * - Promote image to float data (affects pipeline operations afterwards) - * - Color balance (is most efficient in the byte -> float - * (future: half -> float should also work fine!) - * case, if done on load, since we can use lookup tables) - * - Premultiply - */ - -bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, - Sequence *seq, - float UNUSED(cfra)) -{ - float mul; - - if (context && context->is_proxy_render) { - return false; - } - - if (seq->flag & - (SEQ_FILTERY | SEQ_USE_CROP | SEQ_USE_TRANSFORM | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) { - return true; - } - - mul = seq->mul; - - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - mul *= seq->blend_opacity / 100.0f; - } - - if (mul != 1.0f) { - return true; - } - - if (seq->sat != 1.0f) { - return true; - } - - if (seq->modifiers.first) { - return true; - } - - return false; -} - -static ImBuf *input_preprocess(const SeqRenderData *context, - Sequence *seq, - float cfra, - ImBuf *ibuf, - const bool is_proxy_image) -{ - Scene *scene = context->scene; - float mul; - - ibuf = IMB_makeSingleUser(ibuf); - - if ((seq->flag & SEQ_FILTERY) && !ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) { - IMB_filtery(ibuf); - } - - if (seq->flag & (SEQ_USE_CROP | SEQ_USE_TRANSFORM)) { - StripCrop c = {0}; - StripTransform t = {0}; - - if (seq->flag & SEQ_USE_CROP && seq->strip->crop) { - c = *seq->strip->crop; - } - if (seq->flag & SEQ_USE_TRANSFORM && seq->strip->transform) { - t = *seq->strip->transform; - } - - /* Calculate scale factor for current image if needed. */ - double scale_factor, image_scale_factor = 1.0; - if (context->preview_render_size == SEQ_RENDER_SIZE_SCENE) { - scale_factor = image_scale_factor = (double)scene->r.size / 100; - } - else { - scale_factor = BKE_sequencer_rendersize_to_scale_factor(context->preview_render_size); - if (!is_proxy_image) { - image_scale_factor = scale_factor; - } - } - - if (image_scale_factor != 1.0) { - if (context->for_render) { - IMB_scaleImBuf(ibuf, ibuf->x * image_scale_factor, ibuf->y * image_scale_factor); - } - else { - IMB_scalefastImBuf(ibuf, ibuf->x * image_scale_factor, ibuf->y * image_scale_factor); - } - } - - t.xofs *= scale_factor; - t.yofs *= scale_factor; - c.left *= scale_factor; - c.right *= scale_factor; - c.top *= scale_factor; - c.bottom *= scale_factor; - - int sx, sy, dx, dy; - sx = ibuf->x - c.left - c.right; - sy = ibuf->y - c.top - c.bottom; - - if (seq->flag & SEQ_USE_TRANSFORM) { - dx = context->rectx; - dy = context->recty; - } - else { - dx = sx; - dy = sy; - } - - if (c.top + c.bottom >= ibuf->y || c.left + c.right >= ibuf->x || t.xofs >= dx || - t.yofs >= dy) { - return NULL; - } - - ImBuf *i = IMB_allocImBuf(dx, dy, 32, ibuf->rect_float ? IB_rectfloat : IB_rect); - IMB_rectcpy(i, ibuf, t.xofs, t.yofs, c.left, c.bottom, sx, sy); - sequencer_imbuf_assign_spaces(scene, i); - IMB_metadata_copy(i, ibuf); - IMB_freeImBuf(ibuf); - ibuf = i; - } - - if (seq->flag & SEQ_FLIPX) { - IMB_flipx(ibuf); - } - - if (seq->flag & SEQ_FLIPY) { - IMB_flipy(ibuf); - } - - if (seq->sat != 1.0f) { - IMB_saturation(ibuf, seq->sat); - } - - mul = seq->mul; - - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - mul *= seq->blend_opacity / 100.0f; - } - - if (seq->flag & SEQ_MAKE_FLOAT) { - if (!ibuf->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(scene, ibuf, true); - } - - if (ibuf->rect) { - imb_freerectImBuf(ibuf); - } - } - - if (mul != 1.0f) { - multibuf(ibuf, mul); - } - - if (ibuf->x != context->rectx || ibuf->y != context->recty) { - if (context->for_render) { - IMB_scaleImBuf(ibuf, (short)context->rectx, (short)context->recty); - } - else { - IMB_scalefastImBuf(ibuf, (short)context->rectx, (short)context->recty); - } - } - - if (seq->modifiers.first) { - ImBuf *ibuf_new = BKE_sequence_modifier_apply_stack(context, seq, ibuf, cfra); - - if (ibuf_new != ibuf) { - IMB_metadata_copy(ibuf_new, ibuf); - IMB_freeImBuf(ibuf); - ibuf = ibuf_new; - } - } - - return ibuf; -} - -/*********************** strip rendering functions *************************/ - -typedef struct RenderEffectInitData { - struct SeqEffectHandle *sh; - const SeqRenderData *context; - Sequence *seq; - float cfra, facf0, facf1; - ImBuf *ibuf1, *ibuf2, *ibuf3; - - ImBuf *out; -} RenderEffectInitData; - -typedef struct RenderEffectThread { - struct SeqEffectHandle *sh; - const SeqRenderData *context; - Sequence *seq; - float cfra, facf0, facf1; - ImBuf *ibuf1, *ibuf2, *ibuf3; - - ImBuf *out; - int start_line, tot_line; -} RenderEffectThread; - -static void render_effect_execute_init_handle(void *handle_v, - int start_line, - int tot_line, - void *init_data_v) -{ - RenderEffectThread *handle = (RenderEffectThread *)handle_v; - RenderEffectInitData *init_data = (RenderEffectInitData *)init_data_v; - - handle->sh = init_data->sh; - handle->context = init_data->context; - handle->seq = init_data->seq; - handle->cfra = init_data->cfra; - handle->facf0 = init_data->facf0; - handle->facf1 = init_data->facf1; - handle->ibuf1 = init_data->ibuf1; - handle->ibuf2 = init_data->ibuf2; - handle->ibuf3 = init_data->ibuf3; - handle->out = init_data->out; - - handle->start_line = start_line; - handle->tot_line = tot_line; -} - -static void *render_effect_execute_do_thread(void *thread_data_v) -{ - RenderEffectThread *thread_data = (RenderEffectThread *)thread_data_v; - - thread_data->sh->execute_slice(thread_data->context, - thread_data->seq, - thread_data->cfra, - thread_data->facf0, - thread_data->facf1, - thread_data->ibuf1, - thread_data->ibuf2, - thread_data->ibuf3, - thread_data->start_line, - thread_data->tot_line, - thread_data->out); - - return NULL; -} - -ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh, - const SeqRenderData *context, - Sequence *seq, - float cfra, - float facf0, - float facf1, - ImBuf *ibuf1, - ImBuf *ibuf2, - ImBuf *ibuf3) -{ - RenderEffectInitData init_data; - ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3); - - init_data.sh = sh; - init_data.context = context; - init_data.seq = seq; - init_data.cfra = cfra; - init_data.facf0 = facf0; - init_data.facf1 = facf1; - init_data.ibuf1 = ibuf1; - init_data.ibuf2 = ibuf2; - init_data.ibuf3 = ibuf3; - init_data.out = out; - - IMB_processor_apply_threaded(out->y, - sizeof(RenderEffectThread), - &init_data, - render_effect_execute_init_handle, - render_effect_execute_do_thread); - - return out; -} - -static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra) -{ - Scene *scene = context->scene; - float fac, facf; - int early_out; - int i; - struct SeqEffectHandle sh = BKE_sequence_get_effect(seq); - FCurve *fcu = NULL; - ImBuf *ibuf[3]; - Sequence *input[3]; - ImBuf *out = NULL; - - ibuf[0] = ibuf[1] = ibuf[2] = NULL; - - input[0] = seq->seq1; - input[1] = seq->seq2; - input[2] = seq->seq3; - - if (!sh.execute && !(sh.execute_slice && sh.init_execution)) { - /* effect not supported in this version... */ - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - return out; - } - - if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) { - sh.get_default_fac(seq, cfra, &fac, &facf); - facf = fac; - } - else { - fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL); - if (fcu) { - fac = facf = evaluate_fcurve(fcu, cfra); - } - else { - fac = facf = seq->effect_fader; - } - } - - early_out = sh.early_out(seq, fac, facf); - - switch (early_out) { - case EARLY_NO_INPUT: - out = sh.execute(context, seq, cfra, fac, facf, NULL, NULL, NULL); - break; - case EARLY_DO_EFFECT: - for (i = 0; i < 3; i++) { - /* Speed effect requires time remapping of `cfra` for input(s). */ - if (input[0] && seq->type == SEQ_TYPE_SPEED) { - float target_frame = BKE_sequencer_speed_effect_target_frame_get(context, seq, cfra, i); - ibuf[i] = seq_render_strip(context, state, input[0], target_frame); - } - else { /* Other effects. */ - if (input[i]) { - ibuf[i] = seq_render_strip(context, state, input[i], cfra); - } - } - } - - if (ibuf[0] && (ibuf[1] || BKE_sequence_effect_get_num_inputs(seq->type) == 1)) { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); - } - else { - out = sh.execute(context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]); - } - } - break; - case EARLY_USE_INPUT_1: - if (input[0]) { - out = seq_render_strip(context, state, input[0], cfra); - } - break; - case EARLY_USE_INPUT_2: - if (input[1]) { - out = seq_render_strip(context, state, input[1], cfra); - } - break; - } - - for (i = 0; i < 3; i++) { - IMB_freeImBuf(ibuf[i]); - } - - if (out == NULL) { - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - } - - return out; -} - -/** - * Render individual view for multi-view or single (default view) for mono-view. - */ -static ImBuf *seq_render_image_strip_view(const SeqRenderData *context, - Sequence *seq, - char *name, - char *prefix, - const char *ext, - int view_id) -{ - - ImBuf *ibuf = NULL; - - int flag = IB_rect | IB_metadata; - if (seq->alpha_mode == SEQ_ALPHA_PREMUL) { - flag |= IB_alphamode_premul; - } - - if (prefix[0] == '\0') { - ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name); - } - else { - char str[FILE_MAX]; - BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext); - seq_multiview_name(context->scene, view_id, prefix, ext, str, FILE_MAX); - ibuf = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name); - } - - if (ibuf == NULL) { - return NULL; - } - - /* We don't need both (speed reasons)! */ - if (ibuf->rect_float != NULL && ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - - /* All sequencer color is done in SRGB space, linear gives odd cross-fades. */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - - return ibuf; -} - -static bool seq_image_strip_is_multiview_render( - Scene *scene, Sequence *seq, int totfiles, char *name, char *r_prefix, const char *r_ext) -{ - if (totfiles > 1) { - BKE_scene_multiview_view_prefix_get(scene, name, r_prefix, &r_ext); - if (r_prefix[0] == '\0') { - return false; - } - } - else { - r_prefix[0] = '\0'; - } - - return (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0; -} - -static ImBuf *seq_render_image_strip(const SeqRenderData *context, - Sequence *seq, - float UNUSED(nr), - float cfra, - bool *r_is_proxy_image) -{ - char name[FILE_MAX]; - const char *ext = NULL; - char prefix[FILE_MAX]; - ImBuf *ibuf = NULL; - - StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra); - if (s_elem == NULL) { - return NULL; - } - - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - /* Try to get a proxy image. */ - ibuf = seq_proxy_fetch(context, seq, cfra); - if (ibuf != NULL) { - s_elem->orig_width = ibuf->x; - s_elem->orig_height = ibuf->y; - *r_is_proxy_image = true; - return ibuf; - } - - /* Proxy not found, render original. */ - const int totfiles = seq_num_files(context->scene, seq->views_format, true); - bool is_multiview_render = seq_image_strip_is_multiview_render( - context->scene, seq, totfiles, name, prefix, ext); - - if (is_multiview_render) { - int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); - ImBuf **ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - - for (int view_id = 0; view_id < totfiles; view_id++) { - ibufs_arr[view_id] = seq_render_image_strip_view(context, seq, name, prefix, ext, view_id); - } - - if (ibufs_arr[0] == NULL) { - return NULL; - } - - if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { - IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]); - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - localcontext.view_id = view_id; - - if (view_id != context->view_id) { - ibufs_arr[view_id] = seq_render_preprocess_ibuf( - &localcontext, seq, ibufs_arr[view_id], cfra, clock(), true, false); - } - } - - /* Return the original requested ImBuf. */ - ibuf = ibufs_arr[context->view_id]; - - /* Remove the others (decrease their refcount). */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibufs_arr[view_id] != ibuf) { - IMB_freeImBuf(ibufs_arr[view_id]); - } - } - - MEM_freeN(ibufs_arr); - } - else { - ibuf = seq_render_image_strip_view(context, seq, name, prefix, ext, context->view_id); - } - - if (ibuf == NULL) { - return NULL; - } - - s_elem->orig_width = ibuf->x; - s_elem->orig_height = ibuf->y; - - return ibuf; -} - -static ImBuf *seq_render_movie_strip_custom_file_proxy(const SeqRenderData *context, - Sequence *seq, - int cfra) -{ - char name[PROXY_MAXFILE]; - StripProxy *proxy = seq->strip->proxy; - - if (proxy->anim == NULL) { - if (seq_proxy_get_custom_file_fname(seq, name, context->view_id)) { - proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name); - } - if (proxy->anim == NULL) { - return NULL; - } - } - - int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs; - return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE); -} - -/** - * Render individual view for multi-view or single (default view) for mono-view. - */ -static ImBuf *seq_render_movie_strip_view(const SeqRenderData *context, - Sequence *seq, - float nr, - float cfra, - StripAnim *sanim, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context->preview_render_size); - - IMB_anim_set_preseek(sanim->anim, seq->anim_preseek); - - if (seq_can_use_proxy(seq, psize)) { - /* Try to get a proxy image. - * Movie proxies are handled by ImBuf module with exception of `custom file` setting. */ - if (context->scene->ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE && - seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) { - ibuf = seq_render_movie_strip_custom_file_proxy(context, seq, cfra); - } - else { - ibuf = IMB_anim_absolute(sanim->anim, - nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - psize); - } - - if (ibuf != NULL) { - *r_is_proxy_image = true; - } - } - - /* Fetching for requested proxy size failed, try fetching the original instead. */ - if (ibuf == NULL) { - ibuf = IMB_anim_absolute(sanim->anim, - nr + seq->anim_startofs, - seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN, - IMB_PROXY_NONE); - } - if (ibuf == NULL) { - return NULL; - } - - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - - /* We don't need both (speed reasons)! */ - if (ibuf->rect_float != NULL && ibuf->rect != NULL) { - imb_freerectImBuf(ibuf); - } - - return ibuf; -} - -static ImBuf *seq_render_movie_strip( - const SeqRenderData *context, Sequence *seq, float nr, float cfra, bool *r_is_proxy_image) -{ - /* Load all the videos. */ - seq_open_anim_file(context->scene, seq, false); - - ImBuf *ibuf = NULL; - StripAnim *sanim = seq->anims.first; - const int totfiles = seq_num_files(context->scene, seq->views_format, true); - bool is_multiview_render = (seq->flag & SEQ_USE_VIEWS) != 0 && - (context->scene->r.scemode & R_MULTIVIEW) != 0 && - BLI_listbase_count_at_most(&seq->anims, totfiles + 1) == totfiles; - - if (is_multiview_render) { - ImBuf **ibuf_arr; - int totviews = BKE_scene_multiview_num_views_get(&context->scene->r); - ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - int ibuf_view_id; - - for (ibuf_view_id = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, ibuf_view_id++) { - if (sanim->anim) { - ibuf_arr[ibuf_view_id] = seq_render_movie_strip_view( - context, seq, nr, cfra, sanim, r_is_proxy_image); - } - } - - if (seq->views_format == R_IMF_VIEWS_STEREO_3D) { - if (ibuf_arr[0] == NULL) { - /* Probably proxy hasn't been created yet. */ - MEM_freeN(ibuf_arr); - return NULL; - } - - IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]); - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - localcontext.view_id = view_id; - - if (view_id != context->view_id) { - ibuf_arr[view_id] = seq_render_preprocess_ibuf( - &localcontext, seq, ibuf_arr[view_id], cfra, clock(), true, false); - } - } - - /* Return the original requested ImBuf. */ - ibuf = ibuf_arr[context->view_id]; - - /* Remove the others (decrease their refcount). */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibuf_arr[view_id] != ibuf) { - IMB_freeImBuf(ibuf_arr[view_id]); - } - } - - MEM_freeN(ibuf_arr); - } - else { - ibuf = seq_render_movie_strip_view(context, seq, nr, cfra, sanim, r_is_proxy_image); - } - - if (ibuf == NULL) { - return NULL; - } - - seq->strip->stripdata->orig_width = ibuf->x; - seq->strip->stripdata->orig_height = ibuf->y; - - return ibuf; -} - -static ImBuf *seq_get_movieclip_ibuf(Sequence *seq, MovieClipUser user) -{ - ImBuf *ibuf = NULL; - float tloc[2], tscale, tangle; - if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) { - ibuf = BKE_movieclip_get_stable_ibuf(seq->clip, &user, tloc, &tscale, &tangle, 0); - } - else { - ibuf = BKE_movieclip_get_ibuf_flag(seq->clip, &user, seq->clip->flag, MOVIECLIP_CACHE_SKIP); - } - return ibuf; -} - -static ImBuf *seq_render_movieclip_strip(const SeqRenderData *context, - Sequence *seq, - float nr, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - MovieClipUser user; - IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context->preview_render_size); - - if (!seq->clip) { - return NULL; - } - - memset(&user, 0, sizeof(MovieClipUser)); - - BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs + seq->clip->start_frame); - - user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; - switch (psize) { - case IMB_PROXY_NONE: - user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; - break; - case IMB_PROXY_100: - user.render_size = MCLIP_PROXY_RENDER_SIZE_100; - break; - case IMB_PROXY_75: - user.render_size = MCLIP_PROXY_RENDER_SIZE_75; - break; - case IMB_PROXY_50: - user.render_size = MCLIP_PROXY_RENDER_SIZE_50; - break; - case IMB_PROXY_25: - user.render_size = MCLIP_PROXY_RENDER_SIZE_25; - break; - } - - if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) { - user.render_flag |= MCLIP_PROXY_RENDER_UNDISTORT; - } - - /* Try to get a proxy image. */ - ibuf = seq_get_movieclip_ibuf(seq, user); - - if (ibuf != NULL && psize != IMB_PROXY_NONE) { - *r_is_proxy_image = true; - } - - /* If proxy is not found, grab full-size frame. */ - if (ibuf == NULL) { - user.render_flag |= MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER; - ibuf = seq_get_movieclip_ibuf(seq, user); - } - - return ibuf; -} - -static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float) -{ - /* TODO - add option to rasterize to alpha imbuf? */ - ImBuf *ibuf = NULL; - float *maskbuf; - int i; - - if (!mask) { - return NULL; - } - - AnimData *adt; - Mask *mask_temp; - MaskRasterHandle *mr_handle; - - mask_temp = (Mask *)BKE_id_copy_ex( - NULL, &mask->id, NULL, LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA); - - BKE_mask_evaluate(mask_temp, mask->sfra + nr, true); - - /* anim-data */ - adt = BKE_animdata_from_id(&mask->id); - const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct( - context->depsgraph, mask->sfra + nr); - BKE_animsys_evaluate_animdata(&mask_temp->id, adt, &anim_eval_context, ADT_RECALC_ANIM, false); - - maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__); - - mr_handle = BKE_maskrasterize_handle_new(); - - BKE_maskrasterize_handle_init( - mr_handle, mask_temp, context->rectx, context->recty, true, true, true); - - BKE_id_free(NULL, &mask_temp->id); - - BKE_maskrasterize_buffer(mr_handle, context->rectx, context->recty, maskbuf); - - BKE_maskrasterize_handle_free(mr_handle); - - if (make_float) { - /* pixels */ - const float *fp_src; - float *fp_dst; - - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rectfloat); - - fp_src = maskbuf; - fp_dst = ibuf->rect_float; - i = context->rectx * context->recty; - while (--i) { - fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src; - fp_dst[3] = 1.0f; - - fp_src += 1; - fp_dst += 4; - } - } - else { - /* pixels */ - const float *fp_src; - unsigned char *ub_dst; - - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - - fp_src = maskbuf; - ub_dst = (unsigned char *)ibuf->rect; - i = context->rectx * context->recty; - while (--i) { - ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */ - ub_dst[3] = 255; - - fp_src += 1; - ub_dst += 4; - } - } - - MEM_freeN(maskbuf); - - return ibuf; -} - -static ImBuf *seq_render_mask_strip(const SeqRenderData *context, Sequence *seq, float nr) -{ - bool make_float = (seq->flag & SEQ_MAKE_FLOAT) != 0; - - return seq_render_mask(context, seq->mask, nr, make_float); -} - -static ImBuf *seq_render_scene_strip(const SeqRenderData *context, - Sequence *seq, - float nr, - float cfra) -{ - ImBuf *ibuf = NULL; - double frame; - Object *camera; - - struct { - int scemode; - int cfra; - float subframe; - -#ifdef DURIAN_CAMERA_SWITCH - int mode; -#endif - } orig_data; - - /* Old info: - * Hack! This function can be called from do_render_seq(), in that case - * the seq->scene can already have a Render initialized with same name, - * so we have to use a default name. (compositor uses scene name to - * find render). - * However, when called from within the UI (image preview in sequencer) - * we do want to use scene Render, that way the render result is defined - * for display in render/imagewindow - * - * Hmm, don't see, why we can't do that all the time, - * and since G.is_rendering is uhm, gone... (Peter) - */ - - /* New info: - * Using the same name for the renders works just fine as the do_render_seq() - * render is not used while the scene strips are rendered. - * - * However rendering from UI (through sequencer_preview_area_draw) can crash in - * very many cases since other renders (material preview, an actual render etc.) - * can be started while this sequence preview render is running. The only proper - * solution is to make the sequencer preview render a proper job, which can be - * stopped when needed. This would also give a nice progress bar for the preview - * space so that users know there's something happening. - * - * As a result the active scene now only uses OpenGL rendering for the sequencer - * preview. This is far from nice, but is the only way to prevent crashes at this - * time. - * - * -jahka - */ - - const bool is_rendering = G.is_rendering; - const bool is_background = G.background; - const bool do_seq_gl = is_rendering ? 0 : (context->scene->r.seq_prev_type) != OB_RENDER; - bool have_comp = false; - bool use_gpencil = true; - /* do we need to re-evaluate the frame after rendering? */ - bool is_frame_update = false; - Scene *scene; - int is_thread_main = BLI_thread_is_main(); - - /* don't refer to seq->scene above this point!, it can be NULL */ - if (seq->scene == NULL) { - return NULL; - } - - /* Prevent rendering scene recursively. */ - if (seq->scene == context->scene) { - return NULL; - } - - scene = seq->scene; - frame = (double)scene->r.sfra + (double)nr + (double)seq->anim_startofs; - -#if 0 /* UNUSED */ - have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first); -#endif - have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; - - /* Get view layer for the strip. */ - ViewLayer *view_layer = BKE_view_layer_default_render(scene); - /* Depsgraph will be NULL when doing rendering. */ - Depsgraph *depsgraph = NULL; - - orig_data.scemode = scene->r.scemode; - orig_data.cfra = scene->r.cfra; - orig_data.subframe = scene->r.subframe; -#ifdef DURIAN_CAMERA_SWITCH - orig_data.mode = scene->r.mode; -#endif - - BKE_scene_frame_set(scene, frame); - - if (seq->scene_camera) { - camera = seq->scene_camera; - } - else { - BKE_scene_camera_switch_update(scene); - camera = scene->camera; - } - - if (have_comp == false && camera == NULL) { - goto finally; - } - - if (seq->flag & SEQ_SCENE_NO_GPENCIL) { - use_gpencil = false; - } - - /* prevent eternal loop */ - scene->r.scemode &= ~R_DOSEQ; - -#ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - scene->r.mode |= R_NO_CAMERA_SWITCH; -#endif - - is_frame_update = (orig_data.cfra != scene->r.cfra) || (orig_data.subframe != scene->r.subframe); - - if ((sequencer_view3d_fn && do_seq_gl && camera) && is_thread_main) { - char err_out[256] = "unknown"; - const int width = (scene->r.xsch * scene->r.size) / 100; - const int height = (scene->r.ysch * scene->r.size) / 100; - const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id); - - unsigned int draw_flags = V3D_OFSDRAW_NONE; - draw_flags |= (use_gpencil) ? V3D_OFSDRAW_SHOW_ANNOTATION : 0; - draw_flags |= (context->scene->r.seq_flag & R_SEQ_OVERRIDE_SCENE_SETTINGS) ? - V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS : - 0; - - /* for old scene this can be uninitialized, - * should probably be added to do_versions at some point if the functionality stays */ - if (context->scene->r.seq_prev_type == 0) { - context->scene->r.seq_prev_type = 3 /* == OB_SOLID */; - } - - /* opengl offscreen render */ - depsgraph = BKE_scene_ensure_depsgraph(context->bmain, scene, view_layer); - BKE_scene_graph_update_for_newframe(depsgraph); - ibuf = sequencer_view3d_fn( - /* set for OpenGL render (NULL when scrubbing) */ - depsgraph, - scene, - &context->scene->display.shading, - context->scene->r.seq_prev_type, - camera, - width, - height, - IB_rect, - draw_flags, - scene->r.alphamode, - viewname, - context->gpu_offscreen, - err_out); - if (ibuf == NULL) { - fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out); - } - } - else { - Render *re = RE_GetSceneRender(scene); - const int totviews = BKE_scene_multiview_num_views_get(&scene->r); - ImBuf **ibufs_arr; - - ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs"); - - /* XXX: this if can be removed when sequence preview rendering uses the job system - * - * disable rendered preview for sequencer while rendering -- it's very much possible - * that preview render will went into conflict with final render - * - * When rendering from command line renderer is called from main thread, in this - * case it's always safe to render scene here - */ - if (!is_thread_main || is_rendering == false || is_background || context->for_render) { - if (re == NULL) { - re = RE_NewSceneRender(scene); - } - - RE_RenderFrame( - re, context->bmain, scene, have_comp ? NULL : view_layer, camera, frame, false); - - /* restore previous state after it was toggled on & off by RE_RenderFrame */ - G.is_rendering = is_rendering; - } - - for (int view_id = 0; view_id < totviews; view_id++) { - SeqRenderData localcontext = *context; - RenderResult rres; - - localcontext.view_id = view_id; - - RE_AcquireResultImage(re, &rres, view_id); - - if (rres.rectf) { - ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat); - memcpy(ibufs_arr[view_id]->rect_float, - rres.rectf, - sizeof(float[4]) * rres.rectx * rres.recty); - - if (rres.rectz) { - addzbuffloatImBuf(ibufs_arr[view_id]); - memcpy( - ibufs_arr[view_id]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty); - } - - /* float buffers in the sequencer are not linear */ - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[view_id], false); - } - else if (rres.rect32) { - ibufs_arr[view_id] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect); - memcpy(ibufs_arr[view_id]->rect, rres.rect32, 4 * rres.rectx * rres.recty); - } - - if (view_id != context->view_id) { - BKE_sequencer_cache_put( - &localcontext, seq, cfra, SEQ_CACHE_STORE_RAW, ibufs_arr[view_id], 0, false); - } - - RE_ReleaseResultImage(re); - } - - /* return the original requested ImBuf */ - ibuf = ibufs_arr[context->view_id]; - - /* "remove" the others (decrease their refcount) */ - for (int view_id = 0; view_id < totviews; view_id++) { - if (ibufs_arr[view_id] != ibuf) { - IMB_freeImBuf(ibufs_arr[view_id]); - } - } - MEM_freeN(ibufs_arr); - } - -finally: - /* restore */ - scene->r.scemode = orig_data.scemode; - scene->r.cfra = orig_data.cfra; - scene->r.subframe = orig_data.subframe; - - if (is_frame_update && (depsgraph != NULL)) { - BKE_scene_graph_update_for_newframe(depsgraph); - } - -#ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - scene->r.mode &= orig_data.mode | ~R_NO_CAMERA_SWITCH; -#endif - - return ibuf; -} - -/** - * Used for meta-strips & scenes with #SEQ_SCENE_STRIPS flag set. - */ -static ImBuf *do_render_strip_seqbase(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float nr) -{ - ImBuf *ibuf = NULL; - ListBase *seqbase = NULL; - int offset; - - seqbase = BKE_sequence_seqbase_get(seq, &offset); - - if (seqbase && !BLI_listbase_is_empty(seqbase)) { - - if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { - BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, nr + offset); - } - - ibuf = seq_render_strip_stack(context, - state, - seqbase, - /* scene strips don't have their start taken into account */ - nr + offset, - 0); - } - - return ibuf; -} - -static ImBuf *do_render_strip_uncached(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra, - bool *r_is_proxy_image) -{ - ImBuf *ibuf = NULL; - float nr = BKE_sequencer_give_stripelem_index(seq, cfra); - int type = (seq->type & SEQ_TYPE_EFFECT) ? SEQ_TYPE_EFFECT : seq->type; - switch (type) { - case SEQ_TYPE_META: { - ibuf = do_render_strip_seqbase(context, state, seq, nr); - break; - } - - case SEQ_TYPE_SCENE: { - if (seq->flag & SEQ_SCENE_STRIPS) { - if (seq->scene && (context->scene != seq->scene)) { - /* recursive check */ - if (BLI_linklist_index(state->scene_parents, seq->scene) != -1) { - break; - } - LinkNode scene_parent = { - .next = state->scene_parents, - .link = seq->scene, - }; - state->scene_parents = &scene_parent; - /* end check */ - - /* Use the Scene Seq's scene for the context when rendering the scene's sequences - * (necessary for Multicam Selector among others). - */ - SeqRenderData local_context = *context; - local_context.scene = seq->scene; - local_context.skip_cache = true; - - ibuf = do_render_strip_seqbase(&local_context, state, seq, nr); - - /* step back in the list */ - state->scene_parents = state->scene_parents->next; - } - } - else { - /* scene can be NULL after deletions */ - ibuf = seq_render_scene_strip(context, seq, nr, cfra); - } - - break; - } - - case SEQ_TYPE_EFFECT: { - ibuf = seq_render_effect_strip_impl(context, state, seq, cfra); - break; - } - - case SEQ_TYPE_IMAGE: { - ibuf = seq_render_image_strip(context, seq, nr, cfra, r_is_proxy_image); - break; - } - - case SEQ_TYPE_MOVIE: { - ibuf = seq_render_movie_strip(context, seq, nr, cfra, r_is_proxy_image); - break; - } - - case SEQ_TYPE_MOVIECLIP: { - ibuf = seq_render_movieclip_strip(context, seq, nr, r_is_proxy_image); - - if (ibuf) { - /* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */ - ImBuf *i = IMB_dupImBuf(ibuf); - IMB_freeImBuf(ibuf); - ibuf = i; - - if (ibuf->rect_float) { - BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false); - } - } - - break; - } - - case SEQ_TYPE_MASK: { - /* ibuf is always new */ - ibuf = seq_render_mask_strip(context, seq, nr); - break; - } - } - - if (ibuf) { - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; -} - -/* Estimate time spent by the program rendering the strip */ -static clock_t seq_estimate_render_cost_begin(void) -{ - return clock(); -} - -static float seq_estimate_render_cost_end(Scene *scene, clock_t begin) -{ - clock_t end = clock(); - float time_spent = (float)(end - begin); - float time_max = (1.0f / scene->r.frs_sec) * CLOCKS_PER_SEC; - - if (time_max != 0) { - return time_spent / time_max; - } - - return 1; -} - -static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context, - Sequence *seq, - ImBuf *ibuf, - float cfra, - clock_t begin, - bool use_preprocess, - const bool is_proxy_image) -{ - if (context->is_proxy_render == false && - (ibuf->x != context->rectx || ibuf->y != context->recty)) { - use_preprocess = true; - } - - if (use_preprocess) { - float cost = seq_estimate_render_cost_end(context->scene, begin); - - /* TODO(Richard): It should be possible to store in cache if image is proxy, - * but it adds quite a bit of complexity. Since proxies are fast to read, I would - * rather simplify existing code a bit. */ - if (!is_proxy_image) { - BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_RAW, ibuf, cost, false); - } - - /* Reset timer so we can get partial render time. */ - begin = seq_estimate_render_cost_begin(); - ibuf = input_preprocess(context, seq, cfra, ibuf, is_proxy_image); - } - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, ibuf, cost, false); - return ibuf; -} - -static ImBuf *seq_render_strip(const SeqRenderData *context, - SeqRenderState *state, - Sequence *seq, - float cfra) -{ - ImBuf *ibuf = NULL; - bool use_preprocess = false; - bool is_proxy_image = false; - - clock_t begin = seq_estimate_render_cost_begin(); - - ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_PREPROCESSED, false); - if (ibuf != NULL) { - return ibuf; - } - - ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_RAW, false); - if (ibuf == NULL) { - ibuf = do_render_strip_uncached(context, state, seq, cfra, &is_proxy_image); - } - - if (ibuf) { - use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra); - ibuf = seq_render_preprocess_ibuf( - context, seq, ibuf, cfra, begin, use_preprocess, is_proxy_image); - } - - if (ibuf == NULL) { - ibuf = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - sequencer_imbuf_assign_spaces(context->scene, ibuf); - } - - return ibuf; -} - -/*********************** strip stack rendering functions *************************/ - -static bool seq_must_swap_input_in_blend_mode(Sequence *seq) -{ - bool swap_input = false; - - /* bad hack, to fix crazy input ordering of - * those two effects */ - - if (ELEM(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) { - swap_input = true; - } - - return swap_input; -} - -static int seq_get_early_out_for_blend_mode(Sequence *seq) -{ - struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); - float facf = seq->blend_opacity / 100.0f; - int early_out = sh.early_out(seq, facf, facf); - - if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) { - return early_out; - } - - if (seq_must_swap_input_in_blend_mode(seq)) { - if (early_out == EARLY_USE_INPUT_2) { - return EARLY_USE_INPUT_1; - } - if (early_out == EARLY_USE_INPUT_1) { - return EARLY_USE_INPUT_2; - } - } - return early_out; -} - -static ImBuf *seq_render_strip_stack_apply_effect( - const SeqRenderData *context, Sequence *seq, float cfra, ImBuf *ibuf1, ImBuf *ibuf2) -{ - ImBuf *out; - struct SeqEffectHandle sh = BKE_sequence_get_blend(seq); - float facf = seq->blend_opacity / 100.0f; - int swap_input = seq_must_swap_input_in_blend_mode(seq); - - if (swap_input) { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); - } - else { - out = sh.execute(context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL); - } - } - else { - if (sh.multithreaded) { - out = BKE_sequencer_effect_execute_threaded( - &sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); - } - else { - out = sh.execute(context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL); - } - } - - return out; -} - -static ImBuf *seq_render_strip_stack(const SeqRenderData *context, - SeqRenderState *state, - ListBase *seqbasep, - float cfra, - int chanshown) -{ - Sequence *seq_arr[MAXSEQ + 1]; - int count; - int i; - ImBuf *out = NULL; - clock_t begin; - - count = BKE_sequencer_get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr); - - if (count == 0) { - return NULL; - } - - for (i = count - 1; i >= 0; i--) { - int early_out; - Sequence *seq = seq_arr[i]; - - out = BKE_sequencer_cache_get(context, seq, cfra, SEQ_CACHE_STORE_COMPOSITE, false); - - if (out) { - break; - } - if (seq->blend_mode == SEQ_BLEND_REPLACE) { - out = seq_render_strip(context, state, seq, cfra); - break; - } - - early_out = seq_get_early_out_for_blend_mode(seq); - - switch (early_out) { - case EARLY_NO_INPUT: - case EARLY_USE_INPUT_2: - out = seq_render_strip(context, state, seq, cfra); - break; - case EARLY_USE_INPUT_1: - if (i == 0) { - out = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - } - break; - case EARLY_DO_EFFECT: - if (i == 0) { - begin = seq_estimate_render_cost_begin(); - - ImBuf *ibuf1 = IMB_allocImBuf(context->rectx, context->recty, 32, IB_rect); - ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); - - out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put( - context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); - - IMB_freeImBuf(ibuf1); - IMB_freeImBuf(ibuf2); - } - break; - } - if (out) { - break; - } - } - - i++; - for (; i < count; i++) { - begin = seq_estimate_render_cost_begin(); - Sequence *seq = seq_arr[i]; - - if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) { - ImBuf *ibuf1 = out; - ImBuf *ibuf2 = seq_render_strip(context, state, seq, cfra); - - out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2); - - IMB_freeImBuf(ibuf1); - IMB_freeImBuf(ibuf2); - } - - float cost = seq_estimate_render_cost_end(context->scene, begin); - BKE_sequencer_cache_put( - context, seq_arr[i], cfra, SEQ_CACHE_STORE_COMPOSITE, out, cost, false); - } - - return out; -} - -/* - * returned ImBuf is refed! - * you have to free after usage! - */ - -ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown) -{ - Scene *scene = context->scene; - Editing *ed = BKE_sequencer_editing_get(scene, false); - ListBase *seqbasep; - - if (ed == NULL) { - return NULL; - } - - if ((chanshown < 0) && !BLI_listbase_is_empty(&ed->metastack)) { - int count = BLI_listbase_count(&ed->metastack); - count = max_ii(count + chanshown, 0); - seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep; - } - else { - seqbasep = ed->seqbasep; - } - - SeqRenderState state; - sequencer_state_init(&state); - ImBuf *out = NULL; - Sequence *seq_arr[MAXSEQ + 1]; - int count; - - count = BKE_sequencer_get_shown_sequences(seqbasep, cfra, chanshown, seq_arr); - - if (count) { - out = BKE_sequencer_cache_get( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, false); - } - - BKE_sequencer_cache_free_temp_cache(context->scene, context->task_id, cfra); - - clock_t begin = seq_estimate_render_cost_begin(); - float cost = 0; - - if (count && !out) { - BLI_mutex_lock(&seq_render_mutex); - out = seq_render_strip_stack(context, &state, seqbasep, cfra, chanshown); - cost = seq_estimate_render_cost_end(context->scene, begin); - - if (context->is_prefetch_render) { - BKE_sequencer_cache_put( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); - } - else { - BKE_sequencer_cache_put_if_possible( - context, seq_arr[count - 1], cfra, SEQ_CACHE_STORE_FINAL_OUT, out, cost, false); - } - BLI_mutex_unlock(&seq_render_mutex); - } - - BKE_sequencer_prefetch_start(context, cfra, cost); - - return out; -} - -ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, - float cfra, - int chan_shown, - ListBase *seqbasep) -{ - SeqRenderState state; - sequencer_state_init(&state); - - return seq_render_strip_stack(context, &state, seqbasep, cfra, chan_shown); -} - -ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, Sequence *seq) -{ - SeqRenderState state; - sequencer_state_init(&state); - - ImBuf *ibuf = seq_render_strip(context, &state, seq, cfra); - - return ibuf; -} - -/* check whether sequence cur depends on seq */ -bool BKE_sequence_check_depend(Sequence *seq, Sequence *cur) -{ - if (cur->seq1 == seq || cur->seq2 == seq || cur->seq3 == seq) { - return true; - } - - /* sequences are not intersecting in time, assume no dependency exists between them */ - if (cur->enddisp < seq->startdisp || cur->startdisp > seq->enddisp) { - return false; - } - - /* checking sequence is below reference one, not dependent on it */ - if (cur->machine < seq->machine) { - return false; - } - - /* sequence is not blending with lower machines, no dependency here occurs - * check for non-effects only since effect could use lower machines as input - */ - if ((cur->type & SEQ_TYPE_EFFECT) == 0 && - ((cur->blend_mode == SEQ_BLEND_REPLACE) || - (cur->blend_mode == SEQ_TYPE_CROSS && cur->blend_opacity == 100.0f))) { - return false; - } - - return true; -} - -static void sequence_do_invalidate_dependent(Scene *scene, Sequence *seq, ListBase *seqbase) -{ - Sequence *cur; - - for (cur = seqbase->first; cur; cur = cur->next) { - if (cur == seq) { - continue; - } - - if (BKE_sequence_check_depend(seq, cur)) { - /* Effect must be invalidated completely if they depend on invalidated seq. */ - if ((cur->type & SEQ_TYPE_EFFECT) != 0) { - BKE_sequencer_cache_cleanup_sequence(scene, cur, seq, SEQ_CACHE_ALL_TYPES, false); - } - else { - /* In case of alpha over for example only invalidate composite image */ - BKE_sequencer_cache_cleanup_sequence( - scene, cur, seq, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT, false); - } - } - - if (cur->seqbase.first) { - sequence_do_invalidate_dependent(scene, seq, &cur->seqbase); - } - } -} - -static void sequence_invalidate_cache(Scene *scene, - Sequence *seq, - bool invalidate_self, - int invalidate_types) -{ - Editing *ed = scene->ed; - - if (invalidate_self) { - BKE_sequence_free_anim(seq); - BKE_sequencer_cache_cleanup_sequence(scene, seq, seq, invalidate_types, false); - } - - if (seq->effectdata && seq->type == SEQ_TYPE_SPEED) { - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - } - - sequence_do_invalidate_dependent(scene, seq, &ed->seqbase); - DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); - BKE_sequencer_prefetch_stop(scene); -} - -void BKE_sequence_invalidate_cache_in_range(Scene *scene, - Sequence *seq, - Sequence *range_mask, - int invalidate_types) -{ - BKE_sequencer_cache_cleanup_sequence(scene, seq, range_mask, invalidate_types, true); -} - -void BKE_sequence_invalidate_cache_raw(Scene *scene, Sequence *seq) -{ - sequence_invalidate_cache(scene, seq, true, SEQ_CACHE_ALL_TYPES); -} - -void BKE_sequence_invalidate_cache_preprocessed(Scene *scene, Sequence *seq) -{ - sequence_invalidate_cache(scene, - seq, - true, - SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE | - SEQ_CACHE_STORE_FINAL_OUT); -} - -void BKE_sequence_invalidate_cache_composite(Scene *scene, Sequence *seq) -{ - if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { - return; - } - - sequence_invalidate_cache( - scene, seq, true, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT); -} - -void BKE_sequence_invalidate_dependent(Scene *scene, Sequence *seq) -{ - if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { - return; - } - - sequence_invalidate_cache( - scene, seq, false, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT); -} - -static void invalidate_scene_strips(Scene *scene, Scene *scene_target, ListBase *seqbase) -{ - for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { - if (seq->scene == scene_target) { - BKE_sequence_invalidate_cache_raw(scene, seq); - } - - if (seq->seqbase.first != NULL) { - invalidate_scene_strips(scene, scene_target, &seq->seqbase); - } - } -} - -void BKE_sequence_invalidate_scene_strips(Main *bmain, Scene *scene_target) -{ - for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { - if (scene->ed != NULL) { - invalidate_scene_strips(scene, scene_target, &scene->ed->seqbase); - } - } -} - -static void invalidate_movieclip_strips(Scene *scene, MovieClip *clip_target, ListBase *seqbase) -{ - for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { - if (seq->clip == clip_target) { - BKE_sequence_invalidate_cache_raw(scene, seq); - } - - if (seq->seqbase.first != NULL) { - invalidate_movieclip_strips(scene, clip_target, &seq->seqbase); - } - } -} - -void BKE_sequence_invalidate_movieclip_strips(Main *bmain, MovieClip *clip_target) -{ - for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { - if (scene->ed != NULL) { - invalidate_movieclip_strips(scene, clip_target, &scene->ed->seqbase); - } - } -} - -void BKE_sequencer_free_imbuf(Scene *scene, ListBase *seqbase, bool for_render) -{ - if (scene->ed == NULL) { - return; - } - - Sequence *seq; - - BKE_sequencer_cache_cleanup(scene); - BKE_sequencer_prefetch_stop(scene); - - for (seq = seqbase->first; seq; seq = seq->next) { - if (for_render && CFRA >= seq->startdisp && CFRA <= seq->enddisp) { - continue; - } - - if (seq->strip) { - if (seq->type == SEQ_TYPE_MOVIE) { - BKE_sequence_free_anim(seq); - } - if (seq->type == SEQ_TYPE_SPEED) { - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - } - } - if (seq->type == SEQ_TYPE_META) { - BKE_sequencer_free_imbuf(scene, &seq->seqbase, for_render); - } - if (seq->type == SEQ_TYPE_SCENE) { - /* FIXME: recurse downwards, - * but do recurse protection somehow! */ - } - } -} - -static bool update_changed_seq_recurs( - Scene *scene, Sequence *seq, Sequence *changed_seq, int len_change, int ibuf_change) -{ - Sequence *subseq; - bool free_imbuf = false; - - /* recurse downwards to see if this seq depends on the changed seq */ - - if (seq == NULL) { - return false; - } - - if (seq == changed_seq) { - free_imbuf = true; - } - - for (subseq = seq->seqbase.first; subseq; subseq = subseq->next) { - if (update_changed_seq_recurs(scene, subseq, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - - if (seq->seq1) { - if (update_changed_seq_recurs(scene, seq->seq1, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - if (seq->seq2 && (seq->seq2 != seq->seq1)) { - if (update_changed_seq_recurs(scene, seq->seq2, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - if (seq->seq3 && (seq->seq3 != seq->seq1) && (seq->seq3 != seq->seq2)) { - if (update_changed_seq_recurs(scene, seq->seq3, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - - if (free_imbuf) { - if (ibuf_change) { - if (seq->type == SEQ_TYPE_MOVIE) { - BKE_sequence_free_anim(seq); - } - else if (seq->type == SEQ_TYPE_SPEED) { - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - } - } - - if (len_change) { - BKE_sequence_calc(scene, seq); - } - } - - return free_imbuf; -} - -void BKE_sequencer_update_changed_seq_and_deps(Scene *scene, - Sequence *changed_seq, - int len_change, - int ibuf_change) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq; - - if (ed == NULL) { - return; - } - - for (seq = ed->seqbase.first; seq; seq = seq->next) { - update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change); - } -} - -/* seq funcs's for transforming internally - * notice the difference between start/end and left/right. - * - * left and right are the bounds at which the sequence is rendered, - * start and end are from the start and fixed length of the sequence. - */ -static int seq_tx_get_start(Sequence *seq) -{ - return seq->start; -} -static int seq_tx_get_end(Sequence *seq) -{ - return seq->start + seq->len; -} - -int BKE_sequence_tx_get_final_left(Sequence *seq, bool metaclip) -{ - if (metaclip && seq->tmp) { - /* return the range clipped by the parents range */ - return max_ii(BKE_sequence_tx_get_final_left(seq, false), - BKE_sequence_tx_get_final_left((Sequence *)seq->tmp, true)); - } - - return (seq->start - seq->startstill) + seq->startofs; -} -int BKE_sequence_tx_get_final_right(Sequence *seq, bool metaclip) -{ - if (metaclip && seq->tmp) { - /* return the range clipped by the parents range */ - return min_ii(BKE_sequence_tx_get_final_right(seq, false), - BKE_sequence_tx_get_final_right((Sequence *)seq->tmp, true)); - } - - return ((seq->start + seq->len) + seq->endstill) - seq->endofs; -} - -void BKE_sequence_tx_set_final_left(Sequence *seq, int val) -{ - if (val < (seq)->start) { - seq->startstill = abs(val - (seq)->start); - seq->startofs = 0; - } - else { - seq->startofs = abs(val - (seq)->start); - seq->startstill = 0; - } -} - -void BKE_sequence_tx_set_final_right(Sequence *seq, int val) -{ - if (val > (seq)->start + (seq)->len) { - seq->endstill = abs(val - (seq->start + (seq)->len)); - seq->endofs = 0; - } - else { - seq->endofs = abs(val - ((seq)->start + (seq)->len)); - seq->endstill = 0; - } -} - -/* used so we can do a quick check for single image seq - * since they work a bit differently to normal image seq's (during transform) */ -bool BKE_sequence_single_check(Sequence *seq) -{ - return ((seq->len == 1) && - (seq->type == SEQ_TYPE_IMAGE || - ((seq->type & SEQ_TYPE_EFFECT) && BKE_sequence_effect_get_num_inputs(seq->type) == 0))); -} - -/* check if the selected seq's reference unselected seq's */ -bool BKE_sequence_base_isolated_sel_check(ListBase *seqbase) -{ - Sequence *seq; - /* is there more than 1 select */ - bool ok = false; - - for (seq = seqbase->first; seq; seq = seq->next) { - if (seq->flag & SELECT) { - ok = true; - break; - } - } - - if (ok == false) { - return false; - } - - /* test relationships */ - for (seq = seqbase->first; seq; seq = seq->next) { - if ((seq->type & SEQ_TYPE_EFFECT) == 0) { - continue; - } - - if (seq->flag & SELECT) { - if ((seq->seq1 && (seq->seq1->flag & SELECT) == 0) || - (seq->seq2 && (seq->seq2->flag & SELECT) == 0) || - (seq->seq3 && (seq->seq3->flag & SELECT) == 0)) { - return false; - } - } - else { - if ((seq->seq1 && (seq->seq1->flag & SELECT)) || (seq->seq2 && (seq->seq2->flag & SELECT)) || - (seq->seq3 && (seq->seq3->flag & SELECT))) { - return false; - } - } - } - - return true; -} - -/* use to impose limits when dragging/extending - so impossible situations don't happen - * Cant use the SEQ_LEFTSEL and SEQ_LEFTSEL directly because the strip may be in a metastrip */ -void BKE_sequence_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag) -{ - if (leftflag) { - if (BKE_sequence_tx_get_final_left(seq, false) >= - BKE_sequence_tx_get_final_right(seq, false)) { - BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_right(seq, false) - 1); - } - - if (BKE_sequence_single_check(seq) == 0) { - if (BKE_sequence_tx_get_final_left(seq, false) >= seq_tx_get_end(seq)) { - BKE_sequence_tx_set_final_left(seq, seq_tx_get_end(seq) - 1); - } - - /* doesn't work now - TODO */ -#if 0 - if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) { - int ofs; - ofs = seq_tx_get_start(seq) - seq_tx_get_final_right(seq, 0); - seq->start -= ofs; - seq_tx_set_final_left(seq, seq_tx_get_final_left(seq, 0) + ofs); - } -#endif - } - } - - if (rightflag) { - if (BKE_sequence_tx_get_final_right(seq, false) <= - BKE_sequence_tx_get_final_left(seq, false)) { - BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_left(seq, false) + 1); - } - - if (BKE_sequence_single_check(seq) == 0) { - if (BKE_sequence_tx_get_final_right(seq, false) <= seq_tx_get_start(seq)) { - BKE_sequence_tx_set_final_right(seq, seq_tx_get_start(seq) + 1); - } - } - } - - /* sounds cannot be extended past their endpoints */ - if (seq->type == SEQ_TYPE_SOUND_RAM) { - seq->startstill = 0; - seq->endstill = 0; - } -} - -void BKE_sequence_single_fix(Sequence *seq) -{ - int left, start, offset; - if (!BKE_sequence_single_check(seq)) { - return; - } - - /* make sure the image is always at the start since there is only one, - * adjusting its start should be ok */ - left = BKE_sequence_tx_get_final_left(seq, false); - start = seq->start; - if (start != left) { - offset = left - start; - BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_left(seq, false) - offset); - BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_right(seq, false) - offset); - seq->start += offset; - } -} - -bool BKE_sequence_tx_test(Sequence *seq) -{ - return !(seq->type & SEQ_TYPE_EFFECT) || (BKE_sequence_effect_get_num_inputs(seq->type) == 0); -} - -/** - * Return \a true if given \a seq needs a complete cleanup of its cache when it is transformed. - * - * Some (effect) strip types need a complete recache of themselves when they are transformed, - * because they do not 'contain' anything and do not have any explicit relations to other strips. - */ -bool BKE_sequence_tx_fullupdate_test(Sequence *seq) -{ - return BKE_sequence_tx_test(seq) && ELEM(seq->type, SEQ_TYPE_ADJUSTMENT, SEQ_TYPE_MULTICAM); -} - -static bool seq_overlap(Sequence *seq1, Sequence *seq2) -{ - return (seq1 != seq2 && seq1->machine == seq2->machine && - ((seq1->enddisp <= seq2->startdisp) || (seq1->startdisp >= seq2->enddisp)) == 0); -} - -bool BKE_sequence_test_overlap(ListBase *seqbasep, Sequence *test) -{ - Sequence *seq; - - seq = seqbasep->first; - while (seq) { - if (seq_overlap(test, seq)) { - return true; - } - - seq = seq->next; - } - return false; -} - -void BKE_sequence_translate(Scene *evil_scene, Sequence *seq, int delta) -{ - if (delta == 0) { - return; - } - - BKE_sequencer_offset_animdata(evil_scene, seq, delta); - seq->start += delta; - - if (seq->type == SEQ_TYPE_META) { - Sequence *seq_child; - for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { - BKE_sequence_translate(evil_scene, seq_child, delta); - } - } - - BKE_sequence_calc_disp(evil_scene, seq); -} - -void BKE_sequence_sound_init(Scene *scene, Sequence *seq) -{ - if (seq->type == SEQ_TYPE_META) { - Sequence *seq_child; - for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { - BKE_sequence_sound_init(scene, seq_child); - } - } - else { - if (seq->sound) { - seq->scene_sound = BKE_sound_add_scene_sound_defaults(scene, seq); - } - if (seq->scene) { - seq->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene, seq); - } - } -} - -const Sequence *BKE_sequencer_foreground_frame_get(const Scene *scene, int frame) -{ - const Editing *ed = scene->ed; - const Sequence *seq, *best_seq = NULL; - int best_machine = -1; - - if (!ed) { - return NULL; - } - - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - if (seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame) { - continue; - } - /* Only use strips that generate an image, not ones that combine - * other strips or apply some effect. */ - if (ELEM(seq->type, - SEQ_TYPE_IMAGE, - SEQ_TYPE_META, - SEQ_TYPE_SCENE, - SEQ_TYPE_MOVIE, - SEQ_TYPE_COLOR, - SEQ_TYPE_TEXT)) { - if (seq->machine > best_machine) { - best_seq = seq; - best_machine = seq->machine; - } - } - } - return best_seq; -} - -/* return 0 if there weren't enough space */ -bool BKE_sequence_base_shuffle_ex(ListBase *seqbasep, - Sequence *test, - Scene *evil_scene, - int channel_delta) -{ - const int orig_machine = test->machine; - BLI_assert(ELEM(channel_delta, -1, 1)); - - test->machine += channel_delta; - BKE_sequence_calc(evil_scene, test); - while (BKE_sequence_test_overlap(seqbasep, test)) { - if ((channel_delta > 0) ? (test->machine >= MAXSEQ) : (test->machine < 1)) { - break; - } - - test->machine += channel_delta; - BKE_sequence_calc( - evil_scene, - test); // XXX - I don't think this is needed since were only moving vertically, Campbell. - } - - if ((test->machine < 1) || (test->machine > MAXSEQ)) { - /* Blender 2.4x would remove the strip. - * nicer to move it to the end */ - - Sequence *seq; - int new_frame = test->enddisp; - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->machine == orig_machine) { - new_frame = max_ii(new_frame, seq->enddisp); - } - } - - test->machine = orig_machine; - new_frame = new_frame + (test->start - test->startdisp); /* adjust by the startdisp */ - BKE_sequence_translate(evil_scene, test, new_frame - test->start); - - BKE_sequence_calc(evil_scene, test); - return false; - } - - return true; -} - -bool BKE_sequence_base_shuffle(ListBase *seqbasep, Sequence *test, Scene *evil_scene) -{ - return BKE_sequence_base_shuffle_ex(seqbasep, test, evil_scene, 1); -} - -static int shuffle_seq_time_offset_test(ListBase *seqbasep, char dir) -{ - int offset = 0; - Sequence *seq, *seq_other; - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - for (seq_other = seqbasep->first; seq_other; seq_other = seq_other->next) { - if (!seq_other->tmp && seq_overlap(seq, seq_other)) { - if (dir == 'L') { - offset = min_ii(offset, seq_other->startdisp - seq->enddisp); - } - else { - offset = max_ii(offset, seq_other->enddisp - seq->startdisp); - } - } - } - } - } - return offset; -} - -static int shuffle_seq_time_offset(Scene *scene, ListBase *seqbasep, char dir) -{ - int ofs = 0; - int tot_ofs = 0; - Sequence *seq; - while ((ofs = shuffle_seq_time_offset_test(seqbasep, dir))) { - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - /* seq_test_overlap only tests display values */ - seq->startdisp += ofs; - seq->enddisp += ofs; - } - } - - tot_ofs += ofs; - } - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - BKE_sequence_calc_disp(scene, seq); /* corrects dummy startdisp/enddisp values */ - } - } - - return tot_ofs; -} - -bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, - Scene *evil_scene, - ListBase *markers, - const bool use_sync_markers) -{ - /* note: seq->tmp is used to tag strips to move */ - - Sequence *seq; - - int offset_l = shuffle_seq_time_offset(evil_scene, seqbasep, 'L'); - int offset_r = shuffle_seq_time_offset(evil_scene, seqbasep, 'R'); - int offset = (-offset_l < offset_r) ? offset_l : offset_r; - - if (offset) { - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - BKE_sequence_translate(evil_scene, seq, offset); - seq->flag &= ~SEQ_OVERLAP; - } - } - - if (use_sync_markers && !(evil_scene->toolsettings->lock_markers) && (markers != NULL)) { - TimeMarker *marker; - /* affect selected markers - it's unlikely that we will want to affect all in this way? */ - for (marker = markers->first; marker; marker = marker->next) { - if (marker->flag & SELECT) { - marker->frame += offset; - } - } - } - } - - return offset ? false : true; -} - -/* Unlike _update_sound_ funcs, these ones take info from audaspace to update sequence length! */ -#ifdef WITH_AUDASPACE -static bool sequencer_refresh_sound_length_recursive(Main *bmain, Scene *scene, ListBase *seqbase) -{ - Sequence *seq; - bool changed = false; - - for (seq = seqbase->first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - if (sequencer_refresh_sound_length_recursive(bmain, scene, &seq->seqbase)) { - BKE_sequence_calc(scene, seq); - changed = true; - } - } - else if (seq->type == SEQ_TYPE_SOUND_RAM && seq->sound) { - const float length = BKE_sound_get_length(bmain, seq->sound); - int old = seq->len; - float fac; - - seq->len = (int)ceil((double)length * FPS); - fac = (float)seq->len / (float)old; - old = seq->startofs; - seq->startofs *= fac; - seq->endofs *= fac; - seq->start += (old - seq->startofs); /* So that visual/"real" start frame does not change! */ - - BKE_sequence_calc(scene, seq); - changed = true; - } - } - return changed; -} -#endif - -void BKE_sequencer_refresh_sound_length(Main *bmain, Scene *scene) -{ -#ifdef WITH_AUDASPACE - if (scene->ed) { - sequencer_refresh_sound_length_recursive(bmain, scene, &scene->ed->seqbase); - } -#else - UNUSED_VARS(bmain, scene); -#endif -} - -void BKE_sequencer_update_sound_bounds_all(Scene *scene) -{ - Editing *ed = scene->ed; - - if (ed) { - Sequence *seq; - - for (seq = ed->seqbase.first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive(scene, seq); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - BKE_sequencer_update_sound_bounds(scene, seq); - } - } - } -} - -void BKE_sequencer_update_sound_bounds(Scene *scene, Sequence *seq) -{ - if (seq->type == SEQ_TYPE_SCENE) { - if (seq->scene && seq->scene_sound) { - /* We have to take into account start frame of the sequence's scene! */ - int startofs = seq->startofs + seq->anim_startofs + seq->scene->r.sfra; - - BKE_sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs); - } - } - else { - BKE_sound_move_scene_sound_defaults(scene, seq); - } - /* mute is set in seq_update_muting_recursive */ -} - -static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute) -{ - Sequence *seq; - int seqmute; - - /* for sound we go over full meta tree to update muted state, - * since sound is played outside of evaluating the imbufs, */ - for (seq = seqbasep->first; seq; seq = seq->next) { - seqmute = (mute || (seq->flag & SEQ_MUTE)); - - if (seq->type == SEQ_TYPE_META) { - /* if this is the current meta sequence, unmute because - * all sequences above this were set to mute */ - if (seq == metaseq) { - seqmute = 0; - } - - seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - if (seq->scene_sound) { - BKE_sound_mute_scene_sound(seq->scene_sound, seqmute); - } - } - } -} - -void BKE_sequencer_update_muting(Editing *ed) -{ - if (ed) { - /* mute all sounds up to current metastack list */ - MetaStack *ms = ed->metastack.last; - - if (ms) { - seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1); - } - else { - seq_update_muting_recursive(&ed->seqbase, NULL, 0); - } - } -} - -static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound *sound) -{ - Sequence *seq; - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_recursive(scene, &seq->seqbase, sound); - } - else if (seq->type == SEQ_TYPE_SOUND_RAM) { - if (seq->scene_sound && sound == seq->sound) { - BKE_sound_update_scene_sound(seq->scene_sound, sound); - } - } - } -} - -void BKE_sequencer_update_sound(Scene *scene, bSound *sound) -{ - if (scene->ed) { - seq_update_sound_recursive(scene, &scene->ed->seqbase, sound); - } -} - -/* in cases where we done know the sequence's listbase */ -ListBase *BKE_sequence_seqbase(ListBase *seqbase, Sequence *seq) -{ - Sequence *iseq; - ListBase *lb = NULL; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (seq == iseq) { - return seqbase; - } - if (iseq->seqbase.first && (lb = BKE_sequence_seqbase(&iseq->seqbase, seq))) { - return lb; - } - } - - return NULL; -} - -Sequence *BKE_sequence_metastrip(ListBase *seqbase, Sequence *meta, Sequence *seq) -{ - Sequence *iseq; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - Sequence *rval; - - if (seq == iseq) { - return meta; - } - if (iseq->seqbase.first && (rval = BKE_sequence_metastrip(&iseq->seqbase, iseq, seq))) { - return rval; - } - } - - return NULL; -} - -int BKE_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str) -{ - char name[sizeof(seq_a->name)]; - - if (seq_a->len != seq_b->len) { - *error_str = N_("Strips must be the same length"); - return 0; - } - - /* type checking, could be more advanced but disallow sound vs non-sound copy */ - if (seq_a->type != seq_b->type) { - if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) { - *error_str = N_("Strips were not compatible"); - return 0; - } - - /* disallow effects to swap with non-effects strips */ - if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) { - *error_str = N_("Strips were not compatible"); - return 0; - } - - if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) { - if (BKE_sequence_effect_get_num_inputs(seq_a->type) != - BKE_sequence_effect_get_num_inputs(seq_b->type)) { - *error_str = N_("Strips must have the same number of inputs"); - return 0; - } - } - } - - SWAP(Sequence, *seq_a, *seq_b); - - /* swap back names so animation fcurves don't get swapped */ - BLI_strncpy(name, seq_a->name + 2, sizeof(name)); - BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2); - BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2); - - /* swap back opacity, and overlay mode */ - SWAP(int, seq_a->blend_mode, seq_b->blend_mode); - SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity); - - SWAP(Sequence *, seq_a->prev, seq_b->prev); - SWAP(Sequence *, seq_a->next, seq_b->next); - SWAP(int, seq_a->start, seq_b->start); - SWAP(int, seq_a->startofs, seq_b->startofs); - SWAP(int, seq_a->endofs, seq_b->endofs); - SWAP(int, seq_a->startstill, seq_b->startstill); - SWAP(int, seq_a->endstill, seq_b->endstill); - SWAP(int, seq_a->machine, seq_b->machine); - SWAP(int, seq_a->startdisp, seq_b->startdisp); - SWAP(int, seq_a->enddisp, seq_b->enddisp); - - return 1; -} - -/* r_prefix + [" + escaped_name + "] + \0 */ -#define SEQ_RNAPATH_MAXSTR ((30 + 2 + (SEQ_NAME_MAXSTR * 2) + 2) + 1) - -static size_t sequencer_rna_path_prefix(char str[SEQ_RNAPATH_MAXSTR], const char *name) -{ - char name_esc[SEQ_NAME_MAXSTR * 2]; - - BLI_strescape(name_esc, name, sizeof(name_esc)); - return BLI_snprintf_rlen( - str, SEQ_RNAPATH_MAXSTR, "sequence_editor.sequences_all[\"%s\"]", name_esc); -} - -/* XXX - hackish function needed for transforming strips! TODO - have some better solution */ -void BKE_sequencer_offset_animdata(Scene *scene, Sequence *seq, int ofs) -{ - char str[SEQ_RNAPATH_MAXSTR]; - size_t str_len; - FCurve *fcu; - - if (scene->adt == NULL || ofs == 0 || scene->adt->action == NULL) { - return; - } - - str_len = sequencer_rna_path_prefix(str, seq->name + 2); - - for (fcu = scene->adt->action->curves.first; fcu; fcu = fcu->next) { - if (STREQLEN(fcu->rna_path, str, str_len)) { - unsigned int i; - if (fcu->bezt) { - for (i = 0; i < fcu->totvert; i++) { - BezTriple *bezt = &fcu->bezt[i]; - bezt->vec[0][0] += ofs; - bezt->vec[1][0] += ofs; - bezt->vec[2][0] += ofs; - } - } - if (fcu->fpt) { - for (i = 0; i < fcu->totvert; i++) { - FPoint *fpt = &fcu->fpt[i]; - fpt->vec[0] += ofs; - } - } - } - } - - DEG_id_tag_update(&scene->adt->action->id, ID_RECALC_ANIMATION); -} - -void BKE_sequencer_dupe_animdata(Scene *scene, const char *name_src, const char *name_dst) -{ - char str_from[SEQ_RNAPATH_MAXSTR]; - size_t str_from_len; - FCurve *fcu; - FCurve *fcu_last; - FCurve *fcu_cpy; - ListBase lb = {NULL, NULL}; - - if (scene->adt == NULL || scene->adt->action == NULL) { - return; - } - - str_from_len = sequencer_rna_path_prefix(str_from, name_src); - - fcu_last = scene->adt->action->curves.last; - - for (fcu = scene->adt->action->curves.first; fcu && fcu->prev != fcu_last; fcu = fcu->next) { - if (STREQLEN(fcu->rna_path, str_from, str_from_len)) { - fcu_cpy = BKE_fcurve_copy(fcu); - BLI_addtail(&lb, fcu_cpy); - } - } - - /* notice validate is 0, keep this because the seq may not be added to the scene yet */ - BKE_animdata_fix_paths_rename( - &scene->id, scene->adt, NULL, "sequence_editor.sequences_all", name_src, name_dst, 0, 0, 0); - - /* add the original fcurves back */ - BLI_movelisttolist(&scene->adt->action->curves, &lb); -} - -/* XXX - hackish function needed to remove all fcurves belonging to a sequencer strip */ -static void seq_free_animdata(Scene *scene, Sequence *seq) -{ - char str[SEQ_RNAPATH_MAXSTR]; - size_t str_len; - FCurve *fcu; - - if (scene->adt == NULL || scene->adt->action == NULL) { - return; - } - - str_len = sequencer_rna_path_prefix(str, seq->name + 2); - - fcu = scene->adt->action->curves.first; - - while (fcu) { - if (STREQLEN(fcu->rna_path, str, str_len)) { - FCurve *next_fcu = fcu->next; - - BLI_remlink(&scene->adt->action->curves, fcu); - BKE_fcurve_free(fcu); - - fcu = next_fcu; - } - else { - fcu = fcu->next; - } - } -} - -#undef SEQ_RNAPATH_MAXSTR - -Sequence *BKE_sequence_get_by_name(ListBase *seqbase, const char *name, bool recursive) -{ - Sequence *iseq = NULL; - Sequence *rseq = NULL; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (STREQ(name, iseq->name + 2)) { - return iseq; - } - if (recursive && (iseq->seqbase.first) && - (rseq = BKE_sequence_get_by_name(&iseq->seqbase, name, 1))) { - return rseq; - } - } - - return NULL; -} - -/** - * Only use as last resort when the StripElem is available but no the Sequence. - * (needed for RNA) - */ -Sequence *BKE_sequencer_from_elem(ListBase *seqbase, StripElem *se) -{ - Sequence *iseq; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - Sequence *seq_found; - if ((iseq->strip && iseq->strip->stripdata) && - (ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))) { - break; - } - if ((seq_found = BKE_sequencer_from_elem(&iseq->seqbase, se))) { - iseq = seq_found; - break; - } - } - - return iseq; -} - -Sequence *BKE_sequencer_active_get(Scene *scene) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - - if (ed == NULL) { - return NULL; - } - - return ed->act_seq; -} - -void BKE_sequencer_active_set(Scene *scene, Sequence *seq) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - - if (ed == NULL) { - return; - } - - ed->act_seq = seq; -} - -int BKE_sequencer_active_get_pair(Scene *scene, Sequence **seq_act, Sequence **seq_other) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - - *seq_act = BKE_sequencer_active_get(scene); - - if (*seq_act == NULL) { - return 0; - } - - Sequence *seq; - - *seq_other = NULL; - - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - if (seq->flag & SELECT && (seq != (*seq_act))) { - if (*seq_other) { - return 0; - } - - *seq_other = seq; - } - } - - return (*seq_other != NULL); -} - -Mask *BKE_sequencer_mask_get(Scene *scene) -{ - Sequence *seq_act = BKE_sequencer_active_get(scene); - - if (seq_act && seq_act->type == SEQ_TYPE_MASK) { - return seq_act->mask; - } - - return NULL; -} - -/* api like funcs for adding */ - -static void seq_load_apply(Main *bmain, Scene *scene, Sequence *seq, SeqLoadInfo *seq_load) -{ - if (seq) { - BLI_strncpy_utf8(seq->name + 2, seq_load->name, sizeof(seq->name) - 2); - BLI_utf8_invalid_strip(seq->name + 2, strlen(seq->name + 2)); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - - if (seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) { - seq_load->start_frame += (seq->enddisp - seq->startdisp); - } - - if (seq_load->flag & SEQ_LOAD_REPLACE_SEL) { - seq_load->flag |= SELECT; - BKE_sequencer_active_set(scene, seq); - } - - if (seq_load->flag & SEQ_LOAD_SOUND_MONO) { - seq->sound->flags |= SOUND_FLAGS_MONO; - BKE_sound_load(bmain, seq->sound); - } - - if (seq_load->flag & SEQ_LOAD_SOUND_CACHE) { - if (seq->sound) { - seq->sound->flags |= SOUND_FLAGS_CACHING; - } - } - - seq_load->tot_success++; - } - else { - seq_load->tot_error++; - } -} - -static Strip *seq_strip_alloc(int type) -{ - Strip *strip = MEM_callocN(sizeof(Strip), "strip"); - - if (ELEM(type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD) == 0) { - strip->transform = MEM_callocN(sizeof(struct StripTransform), "StripTransform"); - strip->crop = MEM_callocN(sizeof(struct StripCrop), "StripCrop"); - } - - strip->us = 1; - return strip; -} - -Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine, int type) -{ - Sequence *seq; - - seq = MEM_callocN(sizeof(Sequence), "addseq"); - BLI_addtail(lb, seq); - - *((short *)seq->name) = ID_SEQ; - seq->name[2] = 0; - - seq->flag = SELECT; - seq->start = cfra; - seq->machine = machine; - seq->sat = 1.0; - seq->mul = 1.0; - seq->blend_opacity = 100.0; - seq->volume = 1.0f; - seq->pitch = 1.0f; - seq->scene_sound = NULL; - seq->type = type; - - seq->strip = seq_strip_alloc(type); - seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Sequence Stereo Format"); - seq->cache_flag = SEQ_CACHE_STORE_RAW | SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE; - - BKE_sequence_session_uuid_generate(seq); - - return seq; -} - -void BKE_sequence_session_uuid_generate(struct Sequence *sequence) -{ - sequence->runtime.session_uuid = BLI_session_uuid_generate(); -} - -void BKE_sequence_alpha_mode_from_extension(Sequence *seq) -{ - if (seq->strip && seq->strip->stripdata) { - const char *filename = seq->strip->stripdata->name; - seq->alpha_mode = BKE_image_alpha_mode_from_extension_ex(filename); - } -} - -void BKE_sequence_init_colorspace(Sequence *seq) -{ - if (seq->strip && seq->strip->stripdata) { - char name[FILE_MAX]; - ImBuf *ibuf; - - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - /* initialize input color space */ - if (seq->type == SEQ_TYPE_IMAGE) { - ibuf = IMB_loadiffname( - name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name); - - /* byte images are default to straight alpha, however sequencer - * works in premul space, so mark strip to be premultiplied first - */ - seq->alpha_mode = SEQ_ALPHA_STRAIGHT; - if (ibuf) { - if (ibuf->flags & IB_alphamode_premul) { - seq->alpha_mode = IMA_ALPHA_PREMUL; - } - - IMB_freeImBuf(ibuf); - } + if (seq->seq1 && seq->seq1->tmp) { + seq->seq1 = seq->seq1->tmp; } - } -} - -float BKE_sequence_get_fps(Scene *scene, Sequence *seq) -{ - switch (seq->type) { - case SEQ_TYPE_MOVIE: { - seq_open_anim_file(scene, seq, true); - if (BLI_listbase_is_empty(&seq->anims)) { - return 0.0f; - } - StripAnim *strip_anim = seq->anims.first; - if (strip_anim->anim == NULL) { - return 0.0f; - } - short frs_sec; - float frs_sec_base; - if (IMB_anim_get_fps(strip_anim->anim, &frs_sec, &frs_sec_base, true)) { - return (float)frs_sec / frs_sec_base; - } - break; + if (seq->seq2 && seq->seq2->tmp) { + seq->seq2 = seq->seq2->tmp; } - case SEQ_TYPE_MOVIECLIP: - if (seq->clip != NULL) { - return BKE_movieclip_get_fps(seq->clip); - } - break; - case SEQ_TYPE_SCENE: - if (seq->scene != NULL) { - return (float)seq->scene->r.frs_sec / seq->scene->r.frs_sec_base; - } - break; - } - return 0.0f; -} - -/* NOTE: this function doesn't fill in image names */ -Sequence *BKE_sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - Scene *scene = CTX_data_scene(C); /* only for active seq */ - Sequence *seq; - Strip *strip; - - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_IMAGE); - seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ - - /* basic defaults */ - seq->len = seq_load->len ? seq_load->len : 1; - - strip = seq->strip; - strip->stripdata = MEM_callocN(seq->len * sizeof(StripElem), "stripelem"); - BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir)); - - if (seq_load->stereo3d_format) { - *seq->stereo3d_format = *seq_load->stereo3d_format; - } - - seq->views_format = seq_load->views_format; - seq->flag |= seq_load->flag & SEQ_USE_VIEWS; - - seq_load_apply(CTX_data_main(C), scene, seq, seq_load); - BKE_sequence_invalidate_cache_composite(scene, seq); - - return seq; -} - -#ifdef WITH_AUDASPACE -Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - Main *bmain = CTX_data_main(C); - Scene *scene = CTX_data_scene(C); /* only for sound */ - Editing *ed = BKE_sequencer_editing_get(scene, false); - bSound *sound; - - Sequence *seq; /* generic strip vars */ - Strip *strip; - StripElem *se; - - sound = BKE_sound_new_file(bmain, seq_load->path); /* handles relative paths */ - - SoundInfo info; - if (!BKE_sound_info_get(bmain, sound, &info)) { - BKE_id_free(bmain, sound); - return NULL; - } - - if (info.specs.channels == SOUND_CHANNELS_INVALID) { - BKE_id_free(bmain, sound); - return NULL; - } - - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_SOUND_RAM); - seq->sound = sound; - BLI_strncpy(seq->name + 2, "Sound", SEQ_NAME_MAXSTR - 2); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - - /* basic defaults */ - /* We add a very small negative offset here, because - * ceil(132.0) == 133.0, not nice with videos, see T47135. */ - seq->len = (int)ceil((double)info.length * FPS - 1e-4); - strip = seq->strip; - - /* we only need 1 element to store the filename */ - strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); - - BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); - - seq->scene_sound = NULL; - - BKE_sequence_calc_disp(scene, seq); - - /* last active name */ - BLI_strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR); - - seq_load_apply(bmain, scene, seq, seq_load); - - /* TODO(sergey): Shall we tag here or in the operator? */ - DEG_relations_tag_update(bmain); - - return seq; -} -#else // WITH_AUDASPACE -Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - (void)C; - (void)seqbasep; - (void)seq_load; - return NULL; -} -#endif // WITH_AUDASPACE - -static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id) -{ - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); - IMB_suffix_anim(anim, suffix); -} - -Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - Main *bmain = CTX_data_main(C); - Scene *scene = CTX_data_scene(C); /* only for sound */ - char path[sizeof(seq_load->path)]; - - Sequence *seq; /* generic strip vars */ - Strip *strip; - StripElem *se; - char colorspace[64] = "\0"; /* MAX_COLORSPACE_NAME */ - bool is_multiview_loaded = false; - const bool is_multiview = (seq_load->flag & SEQ_USE_VIEWS) != 0; - const int totfiles = seq_num_files(scene, seq_load->views_format, is_multiview); - struct anim **anim_arr; - int i; - - BLI_strncpy(path, seq_load->path, sizeof(path)); - BLI_path_abs(path, BKE_main_blendfile_path(bmain)); - - anim_arr = MEM_callocN(sizeof(struct anim *) * totfiles, "Video files"); - - if (is_multiview && (seq_load->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - char prefix[FILE_MAX]; - const char *ext = NULL; - size_t j = 0; - - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - char str[FILE_MAX]; - - seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); - anim_arr[j] = openanim(str, IB_rect, 0, colorspace); - - if (anim_arr[j]) { - seq_anim_add_suffix(scene, anim_arr[j], i); - j++; - } - } - - if (j == 0) { - MEM_freeN(anim_arr); - return NULL; - } - is_multiview_loaded = true; + if (seq->seq3 && seq->seq3->tmp) { + seq->seq3 = seq->seq3->tmp; } } - - if (is_multiview_loaded == false) { - anim_arr[0] = openanim(path, IB_rect, 0, colorspace); - - if (anim_arr[0] == NULL) { - MEM_freeN(anim_arr); - return NULL; + else if (seq->type == SEQ_TYPE_META) { + Sequence *seqn; + for (seqn = seq->seqbase.first; seqn; seqn = seqn->next) { + seq_new_fix_links_recursive(seqn); } } - if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { - seq_load->channel++; - } - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_MOVIE); - - /* multiview settings */ - if (seq_load->stereo3d_format) { - *seq->stereo3d_format = *seq_load->stereo3d_format; - seq->views_format = seq_load->views_format; - } - seq->flag |= seq_load->flag & SEQ_USE_VIEWS; - - seq->type = SEQ_TYPE_MOVIE; - seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ - - for (i = 0; i < totfiles; i++) { - if (anim_arr[i]) { - StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim_arr[i]; - } - else { - break; + for (smd = seq->modifiers.first; smd; smd = smd->next) { + if (smd->mask_sequence && smd->mask_sequence->tmp) { + smd->mask_sequence = smd->mask_sequence->tmp; } } - - IMB_anim_load_metadata(anim_arr[0]); - - seq->anim_preseek = IMB_anim_get_preseek(anim_arr[0]); - BLI_strncpy(seq->name + 2, "Movie", SEQ_NAME_MAXSTR - 2); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - - /* adjust scene's frame rate settings to match */ - if (seq_load->flag & SEQ_LOAD_SYNC_FPS) { - IMB_anim_get_fps(anim_arr[0], &scene->r.frs_sec, &scene->r.frs_sec_base, true); - } - - /* basic defaults */ - seq->len = IMB_anim_get_duration(anim_arr[0], IMB_TC_RECORD_RUN); - strip = seq->strip; - - BLI_strncpy(seq->strip->colorspace_settings.name, - colorspace, - sizeof(seq->strip->colorspace_settings.name)); - - /* we only need 1 element for MOVIE strips */ - strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); - - BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); - - BKE_sequence_calc_disp(scene, seq); - - if (seq_load->name[0] == '\0') { - BLI_strncpy(seq_load->name, se->name, sizeof(seq_load->name)); - } - - if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { - int start_frame_back = seq_load->start_frame; - seq_load->channel--; - seq_load->seq_sound = BKE_sequencer_add_sound_strip(C, seqbasep, seq_load); - seq_load->start_frame = start_frame_back; - } - - /* can be NULL */ - seq_load_apply(CTX_data_main(C), scene, seq, seq_load); - BKE_sequence_invalidate_cache_composite(scene, seq); - - MEM_freeN(anim_arr); - return seq; } +/** \} */ +/* -------------------------------------------------------------------- */ +/** \name Duplicate Functions + * \{ */ static Sequence *seq_dupli(const Scene *scene_src, Scene *scene_dst, ListBase *new_seq_list, @@ -5799,35 +419,6 @@ static Sequence *seq_dupli(const Scene *scene_src, return seqn; } -static void seq_new_fix_links_recursive(Sequence *seq) -{ - SequenceModifierData *smd; - - if (seq->type & SEQ_TYPE_EFFECT) { - if (seq->seq1 && seq->seq1->tmp) { - seq->seq1 = seq->seq1->tmp; - } - if (seq->seq2 && seq->seq2->tmp) { - seq->seq2 = seq->seq2->tmp; - } - if (seq->seq3 && seq->seq3->tmp) { - seq->seq3 = seq->seq3->tmp; - } - } - else if (seq->type == SEQ_TYPE_META) { - Sequence *seqn; - for (seqn = seq->seqbase.first; seqn; seqn = seqn->next) { - seq_new_fix_links_recursive(seqn); - } - } - - for (smd = seq->modifiers.first; smd; smd = smd->next) { - if (smd->mask_sequence && smd->mask_sequence->tmp) { - smd->mask_sequence = smd->mask_sequence->tmp; - } - } -} - static Sequence *sequence_dupli_recursive_do(const Scene *scene_src, Scene *scene_dst, ListBase *new_seq_list, @@ -5907,297 +498,115 @@ void BKE_sequence_base_dupli_recursive(const Scene *scene_src, seq_new_fix_links_recursive(seq); } } +/* r_prefix + [" + escaped_name + "] + \0 */ +#define SEQ_RNAPATH_MAXSTR ((30 + 2 + (SEQ_NAME_MAXSTR * 2) + 2) + 1) -/* called on draw, needs to be fast, - * we could cache and use a flag if we want to make checks for file paths resolving for eg. */ -bool BKE_sequence_is_valid_check(Sequence *seq) +static size_t sequencer_rna_path_prefix(char str[SEQ_RNAPATH_MAXSTR], const char *name) { - switch (seq->type) { - case SEQ_TYPE_MASK: - return (seq->mask != NULL); - case SEQ_TYPE_MOVIECLIP: - return (seq->clip != NULL); - case SEQ_TYPE_SCENE: - return (seq->scene != NULL); - case SEQ_TYPE_SOUND_RAM: - return (seq->sound != NULL); - } + char name_esc[SEQ_NAME_MAXSTR * 2]; - return true; + BLI_strescape(name_esc, name, sizeof(name_esc)); + return BLI_snprintf_rlen( + str, SEQ_RNAPATH_MAXSTR, "sequence_editor.sequences_all[\"%s\"]", name_esc); } -int BKE_sequencer_find_next_prev_edit(Scene *scene, - int cfra, - const short side, - const bool do_skip_mute, - const bool do_center, - const bool do_unselected) +/* XXX - hackish function needed for transforming strips! TODO - have some better solution */ +void BKE_sequencer_offset_animdata(Scene *scene, Sequence *seq, int ofs) { - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq; - - int dist, best_dist, best_frame = cfra; - int seq_frames[2], seq_frames_tot; - - /* In case where both is passed, - * frame just finds the nearest end while frame_left the nearest start. */ - - best_dist = MAXFRAME * 2; + char str[SEQ_RNAPATH_MAXSTR]; + size_t str_len; + FCurve *fcu; - if (ed == NULL) { - return cfra; + if (scene->adt == NULL || ofs == 0 || scene->adt->action == NULL) { + return; } - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - int i; - - if (do_skip_mute && (seq->flag & SEQ_MUTE)) { - continue; - } - - if (do_unselected && (seq->flag & SELECT)) { - continue; - } - - if (do_center) { - seq_frames[0] = (seq->startdisp + seq->enddisp) / 2; - seq_frames_tot = 1; - } - else { - seq_frames[0] = seq->startdisp; - seq_frames[1] = seq->enddisp; - - seq_frames_tot = 2; - } - - for (i = 0; i < seq_frames_tot; i++) { - const int seq_frame = seq_frames[i]; - - dist = MAXFRAME * 2; + str_len = sequencer_rna_path_prefix(str, seq->name + 2); - switch (side) { - case SEQ_SIDE_LEFT: - if (seq_frame < cfra) { - dist = cfra - seq_frame; - } - break; - case SEQ_SIDE_RIGHT: - if (seq_frame > cfra) { - dist = seq_frame - cfra; - } - break; - case SEQ_SIDE_BOTH: - dist = abs(seq_frame - cfra); - break; + for (fcu = scene->adt->action->curves.first; fcu; fcu = fcu->next) { + if (STREQLEN(fcu->rna_path, str, str_len)) { + unsigned int i; + if (fcu->bezt) { + for (i = 0; i < fcu->totvert; i++) { + BezTriple *bezt = &fcu->bezt[i]; + bezt->vec[0][0] += ofs; + bezt->vec[1][0] += ofs; + bezt->vec[2][0] += ofs; + } } - - if (dist < best_dist) { - best_frame = seq_frame; - best_dist = dist; + if (fcu->fpt) { + for (i = 0; i < fcu->totvert; i++) { + FPoint *fpt = &fcu->fpt[i]; + fpt->vec[0] += ofs; + } } } } - return best_frame; + DEG_id_tag_update(&scene->adt->action->id, ID_RECALC_ANIMATION); } -static void sequencer_all_free_anim_ibufs(ListBase *seqbase, int cfra) +void BKE_sequencer_dupe_animdata(Scene *scene, const char *name_src, const char *name_dst) { - for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { - if (seq->enddisp < cfra || seq->startdisp > cfra) { - BKE_sequence_free_anim(seq); - } - if (seq->type == SEQ_TYPE_META) { - sequencer_all_free_anim_ibufs(&seq->seqbase, cfra); - } - } -} + char str_from[SEQ_RNAPATH_MAXSTR]; + size_t str_from_len; + FCurve *fcu; + FCurve *fcu_last; + FCurve *fcu_cpy; + ListBase lb = {NULL, NULL}; -void BKE_sequencer_all_free_anim_ibufs(Scene *scene, int cfra) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - if (ed == NULL) { + if (scene->adt == NULL || scene->adt->action == NULL) { return; } - sequencer_all_free_anim_ibufs(&ed->seqbase, cfra); - BKE_sequencer_cache_cleanup(scene); -} - -static bool sequencer_seq_generates_image(Sequence *seq) -{ - switch (seq->type) { - case SEQ_TYPE_IMAGE: - case SEQ_TYPE_SCENE: - case SEQ_TYPE_MOVIE: - case SEQ_TYPE_MOVIECLIP: - case SEQ_TYPE_MASK: - case SEQ_TYPE_COLOR: - case SEQ_TYPE_TEXT: - return true; - } - return false; -} - -static Sequence *sequencer_check_scene_recursion(Scene *scene, ListBase *seqbase) -{ - LISTBASE_FOREACH (Sequence *, seq, seqbase) { - if (seq->type == SEQ_TYPE_SCENE && seq->scene == scene) { - return seq; - } - - if (seq->type == SEQ_TYPE_SCENE && (seq->flag & SEQ_SCENE_STRIPS)) { - if (sequencer_check_scene_recursion(scene, &seq->scene->ed->seqbase)) { - return seq; - } - } - - if (seq->type == SEQ_TYPE_META && sequencer_check_scene_recursion(scene, &seq->seqbase)) { - return seq; - } - } - return NULL; -} - -bool BKE_sequencer_check_scene_recursion(Scene *scene, ReportList *reports) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - if (ed == NULL) { - return false; - } - - Sequence *recursive_seq = sequencer_check_scene_recursion(scene, &ed->seqbase); + str_from_len = sequencer_rna_path_prefix(str_from, name_src); - if (recursive_seq != NULL) { - BKE_reportf(reports, - RPT_WARNING, - "Recursion detected in video sequencer. Strip %s at frame %d will not be rendered", - recursive_seq->name + 2, - recursive_seq->startdisp); + fcu_last = scene->adt->action->curves.last; - LISTBASE_FOREACH (Sequence *, seq, &ed->seqbase) { - if (seq->type != SEQ_TYPE_SCENE && sequencer_seq_generates_image(seq)) { - /* There are other strips to render, so render them. */ - return false; - } + for (fcu = scene->adt->action->curves.first; fcu && fcu->prev != fcu_last; fcu = fcu->next) { + if (STREQLEN(fcu->rna_path, str_from, str_from_len)) { + fcu_cpy = BKE_fcurve_copy(fcu); + BLI_addtail(&lb, fcu_cpy); } - /* No other strips to render - cancel operator. */ - return true; - } - - return false; -} - -/* Check if "seq_main" (indirectly) uses strip "seq". */ -bool BKE_sequencer_render_loop_check(Sequence *seq_main, Sequence *seq) -{ - if (seq_main == NULL || seq == NULL) { - return false; - } - - if (seq_main == seq) { - return true; } - if ((seq_main->seq1 && BKE_sequencer_render_loop_check(seq_main->seq1, seq)) || - (seq_main->seq2 && BKE_sequencer_render_loop_check(seq_main->seq2, seq)) || - (seq_main->seq3 && BKE_sequencer_render_loop_check(seq_main->seq3, seq))) { - return true; - } - - SequenceModifierData *smd; - for (smd = seq_main->modifiers.first; smd; smd = smd->next) { - if (smd->mask_sequence && BKE_sequencer_render_loop_check(smd->mask_sequence, seq)) { - return true; - } - } + /* notice validate is 0, keep this because the seq may not be added to the scene yet */ + BKE_animdata_fix_paths_rename( + &scene->id, scene->adt, NULL, "sequence_editor.sequences_all", name_src, name_dst, 0, 0, 0); - return false; + /* add the original fcurves back */ + BLI_movelisttolist(&scene->adt->action->curves, &lb); } -static void sequencer_flag_users_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq) +/* XXX - hackish function needed to remove all fcurves belonging to a sequencer strip */ +static void seq_free_animdata(Scene *scene, Sequence *seq) { - LISTBASE_FOREACH (Sequence *, user_seq, seqbase) { - /* Look in metas for usage of seq. */ - if (user_seq->type == SEQ_TYPE_META) { - sequencer_flag_users_for_removal(scene, &user_seq->seqbase, seq); - } - - /* Clear seq from modifiers. */ - SequenceModifierData *smd; - for (smd = user_seq->modifiers.first; smd; smd = smd->next) { - if (smd->mask_sequence == seq) { - smd->mask_sequence = NULL; - } - } - - /* Remove effects, that use seq. */ - if ((user_seq->seq1 && user_seq->seq1 == seq) || (user_seq->seq2 && user_seq->seq2 == seq) || - (user_seq->seq3 && user_seq->seq3 == seq)) { - user_seq->flag |= SEQ_FLAG_DELETE; - /* Strips can be used as mask even if not in same seqbase. */ - sequencer_flag_users_for_removal(scene, &scene->ed->seqbase, user_seq); - } - } -} + char str[SEQ_RNAPATH_MAXSTR]; + size_t str_len; + FCurve *fcu; -/* Flag seq and its users (effects) for removal. */ -void BKE_sequencer_flag_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq) -{ - if (seq == NULL || (seq->flag & SEQ_FLAG_DELETE) != 0) { + if (scene->adt == NULL || scene->adt->action == NULL) { return; } - /* Flag and remove meta children. */ - if (seq->type == SEQ_TYPE_META) { - LISTBASE_FOREACH (Sequence *, meta_child, &seq->seqbase) { - BKE_sequencer_flag_for_removal(scene, &seq->seqbase, meta_child); - } - } - - seq->flag |= SEQ_FLAG_DELETE; - sequencer_flag_users_for_removal(scene, seqbase, seq); -} + str_len = sequencer_rna_path_prefix(str, seq->name + 2); -/* Remove all flagged sequences, return true if sequence is removed. */ -void BKE_sequencer_remove_flagged_sequences(Scene *scene, ListBase *seqbase) -{ - LISTBASE_FOREACH_MUTABLE (Sequence *, seq, seqbase) { - if (seq->flag & SEQ_FLAG_DELETE) { - if (seq->type == SEQ_TYPE_META) { - BKE_sequencer_remove_flagged_sequences(scene, &seq->seqbase); - } - BLI_remlink(seqbase, seq); - BKE_sequence_free(scene, seq, true); - } - } -} + fcu = scene->adt->action->curves.first; -void BKE_sequencer_check_uuids_unique_and_report(const Scene *scene) -{ - if (scene->ed == NULL) { - return; - } + while (fcu) { + if (STREQLEN(fcu->rna_path, str, str_len)) { + FCurve *next_fcu = fcu->next; - struct GSet *used_uuids = BLI_gset_new( - BLI_session_uuid_ghash_hash, BLI_session_uuid_ghash_compare, "sequencer used uuids"); + BLI_remlink(&scene->adt->action->curves, fcu); + BKE_fcurve_free(fcu); - const Sequence *sequence; - SEQ_ALL_BEGIN (scene->ed, sequence) { - const SessionUUID *session_uuid = &sequence->runtime.session_uuid; - if (!BLI_session_uuid_is_generated(session_uuid)) { - printf("Sequence %s does not have UUID generated.\n", sequence->name); - continue; + fcu = next_fcu; } - - if (BLI_gset_lookup(used_uuids, session_uuid) != NULL) { - printf("Sequence %s has duplicate UUID generated.\n", sequence->name); - continue; + else { + fcu = fcu->next; } - - BLI_gset_insert(used_uuids, (void *)session_uuid); } - SEQ_ALL_END; - - BLI_gset_free(used_uuids, NULL); } + +#undef SEQ_RNAPATH_MAXSTR +/** \} */ diff --git a/source/blender/sequencer/intern/sequencer.h b/source/blender/sequencer/intern/sequencer.h new file mode 100644 index 00000000000..928b3edd728 --- /dev/null +++ b/source/blender/sequencer/intern/sequencer.h @@ -0,0 +1,37 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Scene; +struct Sequence; + +void seq_free_sequence_recurse(struct Scene *scene, struct Sequence *seq, const bool do_id_user); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/sound.c b/source/blender/sequencer/intern/sound.c new file mode 100644 index 00000000000..9549938abee --- /dev/null +++ b/source/blender/sequencer/intern/sound.c @@ -0,0 +1,163 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include <math.h> + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_sound_types.h" + +#include "BLI_listbase.h" + +#include "BKE_main.h" +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "SEQ_sequencer.h" + +#include "strip_time.h" + +void BKE_sequence_sound_init(Scene *scene, Sequence *seq); + +void BKE_sequence_sound_init(Scene *scene, Sequence *seq) +{ + if (seq->type == SEQ_TYPE_META) { + Sequence *seq_child; + for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { + BKE_sequence_sound_init(scene, seq_child); + } + } + else { + if (seq->sound) { + seq->scene_sound = BKE_sound_add_scene_sound_defaults(scene, seq); + } + if (seq->scene) { + seq->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene, seq); + } + } +} + +/* Unlike _update_sound_ funcs, these ones take info from audaspace to update sequence length! */ +#ifdef WITH_AUDASPACE +static bool sequencer_refresh_sound_length_recursive(Main *bmain, Scene *scene, ListBase *seqbase) +{ + Sequence *seq; + bool changed = false; + + for (seq = seqbase->first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + if (sequencer_refresh_sound_length_recursive(bmain, scene, &seq->seqbase)) { + BKE_sequence_calc(scene, seq); + changed = true; + } + } + else if (seq->type == SEQ_TYPE_SOUND_RAM && seq->sound) { + const float length = BKE_sound_get_length(bmain, seq->sound); + int old = seq->len; + float fac; + + seq->len = (int)ceil((double)length * FPS); + fac = (float)seq->len / (float)old; + old = seq->startofs; + seq->startofs *= fac; + seq->endofs *= fac; + seq->start += (old - seq->startofs); /* So that visual/"real" start frame does not change! */ + + BKE_sequence_calc(scene, seq); + changed = true; + } + } + return changed; +} +#endif + +void BKE_sequencer_refresh_sound_length(Main *bmain, Scene *scene) +{ +#ifdef WITH_AUDASPACE + if (scene->ed) { + sequencer_refresh_sound_length_recursive(bmain, scene, &scene->ed->seqbase); + } +#else + UNUSED_VARS(bmain, scene); +#endif +} + +void BKE_sequencer_update_sound_bounds_all(Scene *scene) +{ + Editing *ed = scene->ed; + + if (ed) { + Sequence *seq; + + for (seq = ed->seqbase.first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + seq_update_sound_bounds_recursive(scene, seq); + } + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { + BKE_sequencer_update_sound_bounds(scene, seq); + } + } + } +} + +void BKE_sequencer_update_sound_bounds(Scene *scene, Sequence *seq) +{ + if (seq->type == SEQ_TYPE_SCENE) { + if (seq->scene && seq->scene_sound) { + /* We have to take into account start frame of the sequence's scene! */ + int startofs = seq->startofs + seq->anim_startofs + seq->scene->r.sfra; + + BKE_sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs); + } + } + else { + BKE_sound_move_scene_sound_defaults(scene, seq); + } + /* mute is set in seq_update_muting_recursive */ +} + +static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound *sound) +{ + Sequence *seq; + + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + seq_update_sound_recursive(scene, &seq->seqbase, sound); + } + else if (seq->type == SEQ_TYPE_SOUND_RAM) { + if (seq->scene_sound && sound == seq->sound) { + BKE_sound_update_scene_sound(seq->scene_sound, sound); + } + } + } +} + +void BKE_sequencer_update_sound(Scene *scene, bSound *sound) +{ + if (scene->ed) { + seq_update_sound_recursive(scene, &scene->ed->seqbase, sound); + } +} diff --git a/source/blender/sequencer/intern/strip_add.c b/source/blender/sequencer/intern/strip_add.c new file mode 100644 index 00000000000..d2e4025bdfc --- /dev/null +++ b/source/blender/sequencer/intern/strip_add.c @@ -0,0 +1,551 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include <math.h> +#include <string.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_sound_types.h" + +#include "BLI_listbase.h" +#include "BLI_path_util.h" +#include "BLI_string.h" +#include "BLI_string_utf8.h" + +#include "BKE_context.h" +#include "BKE_image.h" +#include "BKE_lib_id.h" +#include "BKE_main.h" +#include "BKE_mask.h" +#include "BKE_movieclip.h" +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "DEG_depsgraph_query.h" + +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" +#include "IMB_metadata.h" + +#include "SEQ_sequencer.h" + +#include "multiview.h" +#include "proxy.h" +#include "utils.h" + +static void seq_load_apply(Main *bmain, Scene *scene, Sequence *seq, SeqLoadInfo *seq_load) +{ + if (seq) { + BLI_strncpy_utf8(seq->name + 2, seq_load->name, sizeof(seq->name) - 2); + BLI_utf8_invalid_strip(seq->name + 2, strlen(seq->name + 2)); + BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); + + if (seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) { + seq_load->start_frame += (seq->enddisp - seq->startdisp); + } + + if (seq_load->flag & SEQ_LOAD_REPLACE_SEL) { + seq_load->flag |= SELECT; + BKE_sequencer_active_set(scene, seq); + } + + if (seq_load->flag & SEQ_LOAD_SOUND_MONO) { + seq->sound->flags |= SOUND_FLAGS_MONO; + BKE_sound_load(bmain, seq->sound); + } + + if (seq_load->flag & SEQ_LOAD_SOUND_CACHE) { + if (seq->sound) { + seq->sound->flags |= SOUND_FLAGS_CACHING; + } + } + + seq_load->tot_success++; + } + else { + seq_load->tot_error++; + } +} + +/* NOTE: this function doesn't fill in image names */ +Sequence *BKE_sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) +{ + Scene *scene = CTX_data_scene(C); /* only for active seq */ + Sequence *seq; + Strip *strip; + + seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_IMAGE); + seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ + + /* basic defaults */ + seq->len = seq_load->len ? seq_load->len : 1; + + strip = seq->strip; + strip->stripdata = MEM_callocN(seq->len * sizeof(StripElem), "stripelem"); + BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir)); + + if (seq_load->stereo3d_format) { + *seq->stereo3d_format = *seq_load->stereo3d_format; + } + + seq->views_format = seq_load->views_format; + seq->flag |= seq_load->flag & SEQ_USE_VIEWS; + + seq_load_apply(CTX_data_main(C), scene, seq, seq_load); + BKE_sequence_invalidate_cache_composite(scene, seq); + + return seq; +} + +#ifdef WITH_AUDASPACE +Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) +{ + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); /* only for sound */ + Editing *ed = BKE_sequencer_editing_get(scene, false); + bSound *sound; + + Sequence *seq; /* generic strip vars */ + Strip *strip; + StripElem *se; + + sound = BKE_sound_new_file(bmain, seq_load->path); /* handles relative paths */ + + SoundInfo info; + if (!BKE_sound_info_get(bmain, sound, &info)) { + BKE_id_free(bmain, sound); + return NULL; + } + + if (info.specs.channels == SOUND_CHANNELS_INVALID) { + BKE_id_free(bmain, sound); + return NULL; + } + + seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_SOUND_RAM); + seq->sound = sound; + BLI_strncpy(seq->name + 2, "Sound", SEQ_NAME_MAXSTR - 2); + BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); + + /* basic defaults */ + /* We add a very small negative offset here, because + * ceil(132.0) == 133.0, not nice with videos, see T47135. */ + seq->len = (int)ceil((double)info.length * FPS - 1e-4); + strip = seq->strip; + + /* we only need 1 element to store the filename */ + strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); + + BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); + + seq->scene_sound = NULL; + + BKE_sequence_calc_disp(scene, seq); + + /* last active name */ + BLI_strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR); + + seq_load_apply(bmain, scene, seq, seq_load); + + /* TODO(sergey): Shall we tag here or in the operator? */ + DEG_relations_tag_update(bmain); + + return seq; +} +#else // WITH_AUDASPACE +Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) +{ + (void)C; + (void)seqbasep; + (void)seq_load; + return NULL; +} +#endif // WITH_AUDASPACE + +Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) +{ + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); /* only for sound */ + char path[sizeof(seq_load->path)]; + + Sequence *seq; /* generic strip vars */ + Strip *strip; + StripElem *se; + char colorspace[64] = "\0"; /* MAX_COLORSPACE_NAME */ + bool is_multiview_loaded = false; + const bool is_multiview = (seq_load->flag & SEQ_USE_VIEWS) != 0; + const int totfiles = seq_num_files(scene, seq_load->views_format, is_multiview); + struct anim **anim_arr; + int i; + + BLI_strncpy(path, seq_load->path, sizeof(path)); + BLI_path_abs(path, BKE_main_blendfile_path(bmain)); + + anim_arr = MEM_callocN(sizeof(struct anim *) * totfiles, "Video files"); + + if (is_multiview && (seq_load->views_format == R_IMF_VIEWS_INDIVIDUAL)) { + char prefix[FILE_MAX]; + const char *ext = NULL; + size_t j = 0; + + BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); + + if (prefix[0] != '\0') { + for (i = 0; i < totfiles; i++) { + char str[FILE_MAX]; + + seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); + anim_arr[j] = openanim(str, IB_rect, 0, colorspace); + + if (anim_arr[j]) { + seq_anim_add_suffix(scene, anim_arr[j], i); + j++; + } + } + + if (j == 0) { + MEM_freeN(anim_arr); + return NULL; + } + is_multiview_loaded = true; + } + } + + if (is_multiview_loaded == false) { + anim_arr[0] = openanim(path, IB_rect, 0, colorspace); + + if (anim_arr[0] == NULL) { + MEM_freeN(anim_arr); + return NULL; + } + } + + if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { + seq_load->channel++; + } + seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_MOVIE); + + /* multiview settings */ + if (seq_load->stereo3d_format) { + *seq->stereo3d_format = *seq_load->stereo3d_format; + seq->views_format = seq_load->views_format; + } + seq->flag |= seq_load->flag & SEQ_USE_VIEWS; + + seq->type = SEQ_TYPE_MOVIE; + seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ + + for (i = 0; i < totfiles; i++) { + if (anim_arr[i]) { + StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + sanim->anim = anim_arr[i]; + } + else { + break; + } + } + + IMB_anim_load_metadata(anim_arr[0]); + + seq->anim_preseek = IMB_anim_get_preseek(anim_arr[0]); + BLI_strncpy(seq->name + 2, "Movie", SEQ_NAME_MAXSTR - 2); + BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); + + /* adjust scene's frame rate settings to match */ + if (seq_load->flag & SEQ_LOAD_SYNC_FPS) { + IMB_anim_get_fps(anim_arr[0], &scene->r.frs_sec, &scene->r.frs_sec_base, true); + } + + /* basic defaults */ + seq->len = IMB_anim_get_duration(anim_arr[0], IMB_TC_RECORD_RUN); + strip = seq->strip; + + BLI_strncpy(seq->strip->colorspace_settings.name, + colorspace, + sizeof(seq->strip->colorspace_settings.name)); + + /* we only need 1 element for MOVIE strips */ + strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); + + BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); + + BKE_sequence_calc_disp(scene, seq); + + if (seq_load->name[0] == '\0') { + BLI_strncpy(seq_load->name, se->name, sizeof(seq_load->name)); + } + + if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { + int start_frame_back = seq_load->start_frame; + seq_load->channel--; + seq_load->seq_sound = BKE_sequencer_add_sound_strip(C, seqbasep, seq_load); + seq_load->start_frame = start_frame_back; + } + + /* can be NULL */ + seq_load_apply(CTX_data_main(C), scene, seq, seq_load); + BKE_sequence_invalidate_cache_composite(scene, seq); + + MEM_freeN(anim_arr); + return seq; +} + +/* note: caller should run BKE_sequence_calc(scene, seq) after */ +void BKE_sequence_reload_new_file(Main *bmain, Scene *scene, Sequence *seq, const bool lock_range) +{ + char path[FILE_MAX]; + int prev_startdisp = 0, prev_enddisp = 0; + /* note: don't rename the strip, will break animation curves */ + + if (ELEM(seq->type, + SEQ_TYPE_MOVIE, + SEQ_TYPE_IMAGE, + SEQ_TYPE_SOUND_RAM, + SEQ_TYPE_SCENE, + SEQ_TYPE_META, + SEQ_TYPE_MOVIECLIP, + SEQ_TYPE_MASK) == 0) { + return; + } + + if (lock_range) { + /* keep so we don't have to move the actual start and end points (only the data) */ + BKE_sequence_calc_disp(scene, seq); + prev_startdisp = seq->startdisp; + prev_enddisp = seq->enddisp; + } + + switch (seq->type) { + case SEQ_TYPE_IMAGE: { + /* Hack? */ + size_t olen = MEM_allocN_len(seq->strip->stripdata) / sizeof(StripElem); + + seq->len = olen; + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + } + case SEQ_TYPE_MOVIE: { + StripAnim *sanim; + bool is_multiview_loaded = false; + const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && + (scene->r.scemode & R_MULTIVIEW) != 0; + + BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(path, BKE_main_blendfile_path_from_global()); + + BKE_sequence_free_anim(seq); + + if (is_multiview && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { + char prefix[FILE_MAX]; + const char *ext = NULL; + const int totfiles = seq_num_files(scene, seq->views_format, true); + int i = 0; + + BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); + + if (prefix[0] != '\0') { + for (i = 0; i < totfiles; i++) { + struct anim *anim; + char str[FILE_MAX]; + + seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); + anim = openanim(str, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + + if (anim) { + seq_anim_add_suffix(scene, anim, i); + sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + sanim->anim = anim; + } + } + is_multiview_loaded = true; + } + } + + if (is_multiview_loaded == false) { + struct anim *anim; + anim = openanim(path, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + if (anim) { + sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + sanim->anim = anim; + } + } + + /* use the first video as reference for everything */ + sanim = seq->anims.first; + + if ((!sanim) || (!sanim->anim)) { + return; + } + + IMB_anim_load_metadata(sanim->anim); + + seq->len = IMB_anim_get_duration( + sanim->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN); + + seq->anim_preseek = IMB_anim_get_preseek(sanim->anim); + + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + } + case SEQ_TYPE_MOVIECLIP: + if (seq->clip == NULL) { + return; + } + + seq->len = BKE_movieclip_get_duration(seq->clip); + + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + case SEQ_TYPE_MASK: + if (seq->mask == NULL) { + return; + } + seq->len = BKE_mask_get_duration(seq->mask); + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + case SEQ_TYPE_SOUND_RAM: +#ifdef WITH_AUDASPACE + if (!seq->sound) { + return; + } + seq->len = ceil((double)BKE_sound_get_length(bmain, seq->sound) * FPS); + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } +#else + UNUSED_VARS(bmain); + return; +#endif + break; + case SEQ_TYPE_SCENE: { + seq->len = (seq->scene) ? seq->scene->r.efra - seq->scene->r.sfra + 1 : 0; + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + } + } + + free_proxy_seq(seq); + + if (lock_range) { + BKE_sequence_tx_set_final_left(seq, prev_startdisp); + BKE_sequence_tx_set_final_right(seq, prev_enddisp); + BKE_sequence_single_fix(seq); + } + + BKE_sequence_calc(scene, seq); +} + +void BKE_sequence_movie_reload_if_needed(struct Main *bmain, + struct Scene *scene, + struct Sequence *seq, + bool *r_was_reloaded, + bool *r_can_produce_frames) +{ + BLI_assert(seq->type == SEQ_TYPE_MOVIE || + !"This function is only implemented for movie strips."); + + bool must_reload = false; + + /* The Sequence struct allows for multiple anim structs to be associated with one strip. This + * function will return true only if there is at least one 'anim' AND all anims can produce + * frames. */ + + if (BLI_listbase_is_empty(&seq->anims)) { + /* No anim present, so reloading is always necessary. */ + must_reload = true; + } + else { + LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) { + if (!IMB_anim_can_produce_frames(sanim->anim)) { + /* Anim cannot produce frames, try reloading. */ + must_reload = true; + break; + } + }; + } + + if (!must_reload) { + /* There are one or more anims, and all can produce frames. */ + *r_was_reloaded = false; + *r_can_produce_frames = true; + return; + } + + BKE_sequence_reload_new_file(bmain, scene, seq, true); + *r_was_reloaded = true; + + if (BLI_listbase_is_empty(&seq->anims)) { + /* No anims present after reloading => no frames can be produced. */ + *r_can_produce_frames = false; + return; + } + + /* Check if there are still anims that cannot produce frames. */ + LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) { + if (!IMB_anim_can_produce_frames(sanim->anim)) { + /* There still is an anim that cannot produce frames. */ + *r_can_produce_frames = false; + return; + } + }; + + /* There are one or more anims, and all can produce frames. */ + *r_can_produce_frames = true; +} diff --git a/source/blender/sequencer/intern/strip_edit.c b/source/blender/sequencer/intern/strip_edit.c new file mode 100644 index 00000000000..46a4ee0c03f --- /dev/null +++ b/source/blender/sequencer/intern/strip_edit.c @@ -0,0 +1,196 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_listbase.h" +#include "BLI_math.h" +#include "BLI_string.h" + +#include "BLT_translation.h" + +#include "BKE_movieclip.h" +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "SEQ_sequencer.h" + +int BKE_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str) +{ + char name[sizeof(seq_a->name)]; + + if (seq_a->len != seq_b->len) { + *error_str = N_("Strips must be the same length"); + return 0; + } + + /* type checking, could be more advanced but disallow sound vs non-sound copy */ + if (seq_a->type != seq_b->type) { + if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) { + *error_str = N_("Strips were not compatible"); + return 0; + } + + /* disallow effects to swap with non-effects strips */ + if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) { + *error_str = N_("Strips were not compatible"); + return 0; + } + + if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) { + if (BKE_sequence_effect_get_num_inputs(seq_a->type) != + BKE_sequence_effect_get_num_inputs(seq_b->type)) { + *error_str = N_("Strips must have the same number of inputs"); + return 0; + } + } + } + + SWAP(Sequence, *seq_a, *seq_b); + + /* swap back names so animation fcurves don't get swapped */ + BLI_strncpy(name, seq_a->name + 2, sizeof(name)); + BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2); + BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2); + + /* swap back opacity, and overlay mode */ + SWAP(int, seq_a->blend_mode, seq_b->blend_mode); + SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity); + + SWAP(Sequence *, seq_a->prev, seq_b->prev); + SWAP(Sequence *, seq_a->next, seq_b->next); + SWAP(int, seq_a->start, seq_b->start); + SWAP(int, seq_a->startofs, seq_b->startofs); + SWAP(int, seq_a->endofs, seq_b->endofs); + SWAP(int, seq_a->startstill, seq_b->startstill); + SWAP(int, seq_a->endstill, seq_b->endstill); + SWAP(int, seq_a->machine, seq_b->machine); + SWAP(int, seq_a->startdisp, seq_b->startdisp); + SWAP(int, seq_a->enddisp, seq_b->enddisp); + + return 1; +} + +static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute) +{ + Sequence *seq; + int seqmute; + + /* for sound we go over full meta tree to update muted state, + * since sound is played outside of evaluating the imbufs, */ + for (seq = seqbasep->first; seq; seq = seq->next) { + seqmute = (mute || (seq->flag & SEQ_MUTE)); + + if (seq->type == SEQ_TYPE_META) { + /* if this is the current meta sequence, unmute because + * all sequences above this were set to mute */ + if (seq == metaseq) { + seqmute = 0; + } + + seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute); + } + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { + if (seq->scene_sound) { + BKE_sound_mute_scene_sound(seq->scene_sound, seqmute); + } + } + } +} + +void BKE_sequencer_update_muting(Editing *ed) +{ + if (ed) { + /* mute all sounds up to current metastack list */ + MetaStack *ms = ed->metastack.last; + + if (ms) { + seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1); + } + else { + seq_update_muting_recursive(&ed->seqbase, NULL, 0); + } + } +} + +static void sequencer_flag_users_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq) +{ + LISTBASE_FOREACH (Sequence *, user_seq, seqbase) { + /* Look in metas for usage of seq. */ + if (user_seq->type == SEQ_TYPE_META) { + sequencer_flag_users_for_removal(scene, &user_seq->seqbase, seq); + } + + /* Clear seq from modifiers. */ + SequenceModifierData *smd; + for (smd = user_seq->modifiers.first; smd; smd = smd->next) { + if (smd->mask_sequence == seq) { + smd->mask_sequence = NULL; + } + } + + /* Remove effects, that use seq. */ + if ((user_seq->seq1 && user_seq->seq1 == seq) || (user_seq->seq2 && user_seq->seq2 == seq) || + (user_seq->seq3 && user_seq->seq3 == seq)) { + user_seq->flag |= SEQ_FLAG_DELETE; + /* Strips can be used as mask even if not in same seqbase. */ + sequencer_flag_users_for_removal(scene, &scene->ed->seqbase, user_seq); + } + } +} + +/* Flag seq and its users (effects) for removal. */ +void BKE_sequencer_flag_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq) +{ + if (seq == NULL || (seq->flag & SEQ_FLAG_DELETE) != 0) { + return; + } + + /* Flag and remove meta children. */ + if (seq->type == SEQ_TYPE_META) { + LISTBASE_FOREACH (Sequence *, meta_child, &seq->seqbase) { + BKE_sequencer_flag_for_removal(scene, &seq->seqbase, meta_child); + } + } + + seq->flag |= SEQ_FLAG_DELETE; + sequencer_flag_users_for_removal(scene, seqbase, seq); +} + +/* Remove all flagged sequences, return true if sequence is removed. */ +void BKE_sequencer_remove_flagged_sequences(Scene *scene, ListBase *seqbase) +{ + LISTBASE_FOREACH_MUTABLE (Sequence *, seq, seqbase) { + if (seq->flag & SEQ_FLAG_DELETE) { + if (seq->type == SEQ_TYPE_META) { + BKE_sequencer_remove_flagged_sequences(scene, &seq->seqbase); + } + BLI_remlink(seqbase, seq); + BKE_sequence_free(scene, seq, true); + } + } +} diff --git a/source/blender/sequencer/intern/strip_relations.c b/source/blender/sequencer/intern/strip_relations.c new file mode 100644 index 00000000000..d802ce22f21 --- /dev/null +++ b/source/blender/sequencer/intern/strip_relations.c @@ -0,0 +1,468 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_ghash.h" +#include "BLI_listbase.h" +#include "BLI_session_uuid.h" + +#include "BKE_main.h" +#include "BKE_report.h" +#include "BKE_scene.h" + +#include "DEG_depsgraph.h" +#include "DEG_depsgraph_query.h" + +#include "IMB_imbuf.h" + +#include "SEQ_sequencer.h" + +#include "effects.h" +#include "image_cache.h" +#include "utils.h" + +/* check whether sequence cur depends on seq */ +static bool BKE_sequence_check_depend(Sequence *seq, Sequence *cur) +{ + if (cur->seq1 == seq || cur->seq2 == seq || cur->seq3 == seq) { + return true; + } + + /* sequences are not intersecting in time, assume no dependency exists between them */ + if (cur->enddisp < seq->startdisp || cur->startdisp > seq->enddisp) { + return false; + } + + /* checking sequence is below reference one, not dependent on it */ + if (cur->machine < seq->machine) { + return false; + } + + /* sequence is not blending with lower machines, no dependency here occurs + * check for non-effects only since effect could use lower machines as input + */ + if ((cur->type & SEQ_TYPE_EFFECT) == 0 && + ((cur->blend_mode == SEQ_BLEND_REPLACE) || + (cur->blend_mode == SEQ_TYPE_CROSS && cur->blend_opacity == 100.0f))) { + return false; + } + + return true; +} + +static void sequence_do_invalidate_dependent(Scene *scene, Sequence *seq, ListBase *seqbase) +{ + Sequence *cur; + + for (cur = seqbase->first; cur; cur = cur->next) { + if (cur == seq) { + continue; + } + + if (BKE_sequence_check_depend(seq, cur)) { + /* Effect must be invalidated completely if they depend on invalidated seq. */ + if ((cur->type & SEQ_TYPE_EFFECT) != 0) { + BKE_sequencer_cache_cleanup_sequence(scene, cur, seq, SEQ_CACHE_ALL_TYPES, false); + } + else { + /* In case of alpha over for example only invalidate composite image */ + BKE_sequencer_cache_cleanup_sequence( + scene, cur, seq, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT, false); + } + } + + if (cur->seqbase.first) { + sequence_do_invalidate_dependent(scene, seq, &cur->seqbase); + } + } +} + +static void sequence_invalidate_cache(Scene *scene, + Sequence *seq, + bool invalidate_self, + int invalidate_types) +{ + Editing *ed = scene->ed; + + if (invalidate_self) { + BKE_sequence_free_anim(seq); + BKE_sequencer_cache_cleanup_sequence(scene, seq, seq, invalidate_types, false); + } + + if (seq->effectdata && seq->type == SEQ_TYPE_SPEED) { + BKE_sequence_effect_speed_rebuild_map(scene, seq, true); + } + + sequence_do_invalidate_dependent(scene, seq, &ed->seqbase); + DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); + BKE_sequencer_prefetch_stop(scene); +} + +void BKE_sequence_invalidate_cache_in_range(Scene *scene, + Sequence *seq, + Sequence *range_mask, + int invalidate_types) +{ + BKE_sequencer_cache_cleanup_sequence(scene, seq, range_mask, invalidate_types, true); +} + +void BKE_sequence_invalidate_cache_raw(Scene *scene, Sequence *seq) +{ + sequence_invalidate_cache(scene, seq, true, SEQ_CACHE_ALL_TYPES); +} + +void BKE_sequence_invalidate_cache_preprocessed(Scene *scene, Sequence *seq) +{ + sequence_invalidate_cache(scene, + seq, + true, + SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE | + SEQ_CACHE_STORE_FINAL_OUT); +} + +void BKE_sequence_invalidate_cache_composite(Scene *scene, Sequence *seq) +{ + if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { + return; + } + + sequence_invalidate_cache( + scene, seq, true, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT); +} + +void BKE_sequence_invalidate_dependent(Scene *scene, Sequence *seq) +{ + if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { + return; + } + + sequence_invalidate_cache( + scene, seq, false, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT); +} + +static void invalidate_scene_strips(Scene *scene, Scene *scene_target, ListBase *seqbase) +{ + for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { + if (seq->scene == scene_target) { + BKE_sequence_invalidate_cache_raw(scene, seq); + } + + if (seq->seqbase.first != NULL) { + invalidate_scene_strips(scene, scene_target, &seq->seqbase); + } + } +} + +void BKE_sequence_invalidate_scene_strips(Main *bmain, Scene *scene_target) +{ + for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { + if (scene->ed != NULL) { + invalidate_scene_strips(scene, scene_target, &scene->ed->seqbase); + } + } +} + +static void invalidate_movieclip_strips(Scene *scene, MovieClip *clip_target, ListBase *seqbase) +{ + for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { + if (seq->clip == clip_target) { + BKE_sequence_invalidate_cache_raw(scene, seq); + } + + if (seq->seqbase.first != NULL) { + invalidate_movieclip_strips(scene, clip_target, &seq->seqbase); + } + } +} + +void BKE_sequence_invalidate_movieclip_strips(Main *bmain, MovieClip *clip_target) +{ + for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { + if (scene->ed != NULL) { + invalidate_movieclip_strips(scene, clip_target, &scene->ed->seqbase); + } + } +} + +void BKE_sequencer_free_imbuf(Scene *scene, ListBase *seqbase, bool for_render) +{ + if (scene->ed == NULL) { + return; + } + + Sequence *seq; + + BKE_sequencer_cache_cleanup(scene); + BKE_sequencer_prefetch_stop(scene); + + for (seq = seqbase->first; seq; seq = seq->next) { + if (for_render && CFRA >= seq->startdisp && CFRA <= seq->enddisp) { + continue; + } + + if (seq->strip) { + if (seq->type == SEQ_TYPE_MOVIE) { + BKE_sequence_free_anim(seq); + } + if (seq->type == SEQ_TYPE_SPEED) { + BKE_sequence_effect_speed_rebuild_map(scene, seq, true); + } + } + if (seq->type == SEQ_TYPE_META) { + BKE_sequencer_free_imbuf(scene, &seq->seqbase, for_render); + } + if (seq->type == SEQ_TYPE_SCENE) { + /* FIXME: recurse downwards, + * but do recurse protection somehow! */ + } + } +} + +static bool update_changed_seq_recurs( + Scene *scene, Sequence *seq, Sequence *changed_seq, int len_change, int ibuf_change) +{ + Sequence *subseq; + bool free_imbuf = false; + + /* recurse downwards to see if this seq depends on the changed seq */ + + if (seq == NULL) { + return false; + } + + if (seq == changed_seq) { + free_imbuf = true; + } + + for (subseq = seq->seqbase.first; subseq; subseq = subseq->next) { + if (update_changed_seq_recurs(scene, subseq, changed_seq, len_change, ibuf_change)) { + free_imbuf = true; + } + } + + if (seq->seq1) { + if (update_changed_seq_recurs(scene, seq->seq1, changed_seq, len_change, ibuf_change)) { + free_imbuf = true; + } + } + if (seq->seq2 && (seq->seq2 != seq->seq1)) { + if (update_changed_seq_recurs(scene, seq->seq2, changed_seq, len_change, ibuf_change)) { + free_imbuf = true; + } + } + if (seq->seq3 && (seq->seq3 != seq->seq1) && (seq->seq3 != seq->seq2)) { + if (update_changed_seq_recurs(scene, seq->seq3, changed_seq, len_change, ibuf_change)) { + free_imbuf = true; + } + } + + if (free_imbuf) { + if (ibuf_change) { + if (seq->type == SEQ_TYPE_MOVIE) { + BKE_sequence_free_anim(seq); + } + else if (seq->type == SEQ_TYPE_SPEED) { + BKE_sequence_effect_speed_rebuild_map(scene, seq, true); + } + } + + if (len_change) { + BKE_sequence_calc(scene, seq); + } + } + + return free_imbuf; +} + +void BKE_sequencer_update_changed_seq_and_deps(Scene *scene, + Sequence *changed_seq, + int len_change, + int ibuf_change) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq; + + if (ed == NULL) { + return; + } + + for (seq = ed->seqbase.first; seq; seq = seq->next) { + update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change); + } +} + +/* Unused */ +static void sequencer_all_free_anim_ibufs(ListBase *seqbase, int timeline_frame) +{ + for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { + if (seq->enddisp < timeline_frame || seq->startdisp > timeline_frame) { + BKE_sequence_free_anim(seq); + } + if (seq->type == SEQ_TYPE_META) { + sequencer_all_free_anim_ibufs(&seq->seqbase, timeline_frame); + } + } +} + +/* Unused */ +void BKE_sequencer_all_free_anim_ibufs(Scene *scene, int timeline_frame) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + if (ed == NULL) { + return; + } + sequencer_all_free_anim_ibufs(&ed->seqbase, timeline_frame); + BKE_sequencer_cache_cleanup(scene); +} + +static Sequence *sequencer_check_scene_recursion(Scene *scene, ListBase *seqbase) +{ + LISTBASE_FOREACH (Sequence *, seq, seqbase) { + if (seq->type == SEQ_TYPE_SCENE && seq->scene == scene) { + return seq; + } + + if (seq->type == SEQ_TYPE_SCENE && (seq->flag & SEQ_SCENE_STRIPS)) { + if (sequencer_check_scene_recursion(scene, &seq->scene->ed->seqbase)) { + return seq; + } + } + + if (seq->type == SEQ_TYPE_META && sequencer_check_scene_recursion(scene, &seq->seqbase)) { + return seq; + } + } + + return NULL; +} + +bool BKE_sequencer_check_scene_recursion(Scene *scene, ReportList *reports) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + if (ed == NULL) { + return false; + } + + Sequence *recursive_seq = sequencer_check_scene_recursion(scene, &ed->seqbase); + + if (recursive_seq != NULL) { + BKE_reportf(reports, + RPT_WARNING, + "Recursion detected in video sequencer. Strip %s at frame %d will not be rendered", + recursive_seq->name + 2, + recursive_seq->startdisp); + + LISTBASE_FOREACH (Sequence *, seq, &ed->seqbase) { + if (seq->type != SEQ_TYPE_SCENE && sequencer_seq_generates_image(seq)) { + /* There are other strips to render, so render them. */ + return false; + } + } + /* No other strips to render - cancel operator. */ + return true; + } + + return false; +} + +/* Check if "seq_main" (indirectly) uses strip "seq". */ +bool BKE_sequencer_render_loop_check(Sequence *seq_main, Sequence *seq) +{ + if (seq_main == NULL || seq == NULL) { + return false; + } + + if (seq_main == seq) { + return true; + } + + if ((seq_main->seq1 && BKE_sequencer_render_loop_check(seq_main->seq1, seq)) || + (seq_main->seq2 && BKE_sequencer_render_loop_check(seq_main->seq2, seq)) || + (seq_main->seq3 && BKE_sequencer_render_loop_check(seq_main->seq3, seq))) { + return true; + } + + SequenceModifierData *smd; + for (smd = seq_main->modifiers.first; smd; smd = smd->next) { + if (smd->mask_sequence && BKE_sequencer_render_loop_check(smd->mask_sequence, seq)) { + return true; + } + } + + return false; +} + +/* Function to free imbuf and anim data on changes */ +void BKE_sequence_free_anim(Sequence *seq) +{ + while (seq->anims.last) { + StripAnim *sanim = seq->anims.last; + + if (sanim->anim) { + IMB_free_anim(sanim->anim); + sanim->anim = NULL; + } + + BLI_freelinkN(&seq->anims, sanim); + } + BLI_listbase_clear(&seq->anims); +} + +void BKE_sequence_session_uuid_generate(struct Sequence *sequence) +{ + sequence->runtime.session_uuid = BLI_session_uuid_generate(); +} + +void BKE_sequencer_check_uuids_unique_and_report(const Scene *scene) +{ + if (scene->ed == NULL) { + return; + } + + struct GSet *used_uuids = BLI_gset_new( + BLI_session_uuid_ghash_hash, BLI_session_uuid_ghash_compare, "sequencer used uuids"); + + const Sequence *sequence; + SEQ_ALL_BEGIN (scene->ed, sequence) { + const SessionUUID *session_uuid = &sequence->runtime.session_uuid; + if (!BLI_session_uuid_is_generated(session_uuid)) { + printf("Sequence %s does not have UUID generated.\n", sequence->name); + continue; + } + + if (BLI_gset_lookup(used_uuids, session_uuid) != NULL) { + printf("Sequence %s has duplicate UUID generated.\n", sequence->name); + continue; + } + + BLI_gset_insert(used_uuids, (void *)session_uuid); + } + SEQ_ALL_END; + + BLI_gset_free(used_uuids, NULL); +} diff --git a/source/blender/sequencer/intern/strip_select.c b/source/blender/sequencer/intern/strip_select.c new file mode 100644 index 00000000000..478ae9be337 --- /dev/null +++ b/source/blender/sequencer/intern/strip_select.c @@ -0,0 +1,81 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BKE_scene.h" + +#include "SEQ_sequencer.h" + +Sequence *BKE_sequencer_active_get(Scene *scene) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + + if (ed == NULL) { + return NULL; + } + + return ed->act_seq; +} + +void BKE_sequencer_active_set(Scene *scene, Sequence *seq) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + + if (ed == NULL) { + return; + } + + ed->act_seq = seq; +} + +int BKE_sequencer_active_get_pair(Scene *scene, Sequence **seq_act, Sequence **seq_other) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + + *seq_act = BKE_sequencer_active_get(scene); + + if (*seq_act == NULL) { + return 0; + } + + Sequence *seq; + + *seq_other = NULL; + + for (seq = ed->seqbasep->first; seq; seq = seq->next) { + if (seq->flag & SELECT && (seq != (*seq_act))) { + if (*seq_other) { + return 0; + } + + *seq_other = seq; + } + } + + return (*seq_other != NULL); +} diff --git a/source/blender/sequencer/intern/strip_time.c b/source/blender/sequencer/intern/strip_time.c new file mode 100644 index 00000000000..a0ae6d6f16d --- /dev/null +++ b/source/blender/sequencer/intern/strip_time.c @@ -0,0 +1,353 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_listbase.h" +#include "BLI_math.h" + +#include "BKE_movieclip.h" +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "IMB_imbuf.h" + +#include "SEQ_sequencer.h" + +#include "strip_time.h" +#include "utils.h" + +float seq_give_frame_index(Sequence *seq, float timeline_frame) +{ + float frame_index; + int sta = seq->start; + int end = seq->start + seq->len - 1; + + if (seq->type & SEQ_TYPE_EFFECT) { + end = seq->enddisp; + } + + if (end < sta) { + return -1; + } + + if (seq->flag & SEQ_REVERSE_FRAMES) { + /*reverse frame in this sequence */ + if (timeline_frame <= sta) { + frame_index = end - sta; + } + else if (timeline_frame >= end) { + frame_index = 0; + } + else { + frame_index = end - timeline_frame; + } + } + else { + if (timeline_frame <= sta) { + frame_index = 0; + } + else if (timeline_frame >= end) { + frame_index = end - sta; + } + else { + frame_index = timeline_frame - sta; + } + } + + if (seq->strobe < 1.0f) { + seq->strobe = 1.0f; + } + + if (seq->strobe > 1.0f) { + frame_index -= fmodf((double)frame_index, (double)seq->strobe); + } + + return frame_index; +} + +static int metaseq_start(Sequence *metaseq) +{ + return metaseq->start + metaseq->startofs; +} + +static int metaseq_end(Sequence *metaseq) +{ + return metaseq->start + metaseq->len - metaseq->endofs; +} + +static void seq_update_sound_bounds_recursive_impl(Scene *scene, + Sequence *metaseq, + int start, + int end) +{ + Sequence *seq; + + /* for sound we go over full meta tree to update bounds of the sound strips, + * since sound is played outside of evaluating the imbufs, */ + for (seq = metaseq->seqbase.first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + seq_update_sound_bounds_recursive_impl( + scene, seq, max_ii(start, metaseq_start(seq)), min_ii(end, metaseq_end(seq))); + } + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { + if (seq->scene_sound) { + int startofs = seq->startofs; + int endofs = seq->endofs; + if (seq->startofs + seq->start < start) { + startofs = start - seq->start; + } + + if (seq->start + seq->len - seq->endofs > end) { + endofs = seq->start + seq->len - end; + } + + BKE_sound_move_scene_sound(scene, + seq->scene_sound, + seq->start + startofs, + seq->start + seq->len - endofs, + startofs + seq->anim_startofs); + } + } + } +} + +void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq) +{ + seq_update_sound_bounds_recursive_impl( + scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq)); +} + +void BKE_sequence_calc_disp(Scene *scene, Sequence *seq) +{ + if (seq->startofs && seq->startstill) { + seq->startstill = 0; + } + if (seq->endofs && seq->endstill) { + seq->endstill = 0; + } + + seq->startdisp = seq->start + seq->startofs - seq->startstill; + seq->enddisp = seq->start + seq->len - seq->endofs + seq->endstill; + + if (seq->type == SEQ_TYPE_META) { + seq_update_sound_bounds_recursive(scene, seq); + } +} + +void BKE_sequence_calc(Scene *scene, Sequence *seq) +{ + Sequence *seqm; + int min, max; + + /* check all metas recursively */ + seqm = seq->seqbase.first; + while (seqm) { + if (seqm->seqbase.first) { + BKE_sequence_calc(scene, seqm); + } + seqm = seqm->next; + } + + /* effects and meta: automatic start and end */ + if (seq->type & SEQ_TYPE_EFFECT) { + if (seq->seq1) { + seq->startofs = seq->endofs = seq->startstill = seq->endstill = 0; + if (seq->seq3) { + seq->start = seq->startdisp = max_iii( + seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp); + seq->enddisp = min_iii(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp); + } + else if (seq->seq2) { + seq->start = seq->startdisp = max_ii(seq->seq1->startdisp, seq->seq2->startdisp); + seq->enddisp = min_ii(seq->seq1->enddisp, seq->seq2->enddisp); + } + else { + seq->start = seq->startdisp = seq->seq1->startdisp; + seq->enddisp = seq->seq1->enddisp; + } + /* we cant help if strips don't overlap, it wont give useful results. + * but at least ensure 'len' is never negative which causes bad bugs elsewhere. */ + if (seq->enddisp < seq->startdisp) { + /* simple start/end swap */ + seq->start = seq->enddisp; + seq->enddisp = seq->startdisp; + seq->startdisp = seq->start; + seq->flag |= SEQ_INVALID_EFFECT; + } + else { + seq->flag &= ~SEQ_INVALID_EFFECT; + } + + seq->len = seq->enddisp - seq->startdisp; + } + else { + BKE_sequence_calc_disp(scene, seq); + } + } + else { + if (seq->type == SEQ_TYPE_META) { + seqm = seq->seqbase.first; + if (seqm) { + min = MAXFRAME * 2; + max = -MAXFRAME * 2; + while (seqm) { + if (seqm->startdisp < min) { + min = seqm->startdisp; + } + if (seqm->enddisp > max) { + max = seqm->enddisp; + } + seqm = seqm->next; + } + seq->start = min + seq->anim_startofs; + seq->len = max - min; + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + } + seq_update_sound_bounds_recursive(scene, seq); + } + BKE_sequence_calc_disp(scene, seq); + } +} + +/** Comparison function suitable to be used with BLI_listbase_sort()... */ +int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b) +{ + const Sequence *seq_a = a; + const Sequence *seq_b = b; + + return (seq_a->startdisp > seq_b->startdisp); +} + +int BKE_sequencer_find_next_prev_edit(Scene *scene, + int timeline_frame, + const short side, + const bool do_skip_mute, + const bool do_center, + const bool do_unselected) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq; + + int dist, best_dist, best_frame = timeline_frame; + int seq_frames[2], seq_frames_tot; + + /* In case where both is passed, + * frame just finds the nearest end while frame_left the nearest start. */ + + best_dist = MAXFRAME * 2; + + if (ed == NULL) { + return timeline_frame; + } + + for (seq = ed->seqbasep->first; seq; seq = seq->next) { + int i; + + if (do_skip_mute && (seq->flag & SEQ_MUTE)) { + continue; + } + + if (do_unselected && (seq->flag & SELECT)) { + continue; + } + + if (do_center) { + seq_frames[0] = (seq->startdisp + seq->enddisp) / 2; + seq_frames_tot = 1; + } + else { + seq_frames[0] = seq->startdisp; + seq_frames[1] = seq->enddisp; + + seq_frames_tot = 2; + } + + for (i = 0; i < seq_frames_tot; i++) { + const int seq_frame = seq_frames[i]; + + dist = MAXFRAME * 2; + + switch (side) { + case SEQ_SIDE_LEFT: + if (seq_frame < timeline_frame) { + dist = timeline_frame - seq_frame; + } + break; + case SEQ_SIDE_RIGHT: + if (seq_frame > timeline_frame) { + dist = seq_frame - timeline_frame; + } + break; + case SEQ_SIDE_BOTH: + dist = abs(seq_frame - timeline_frame); + break; + } + + if (dist < best_dist) { + best_frame = seq_frame; + best_dist = dist; + } + } + } + + return best_frame; +} + +float BKE_sequence_get_fps(Scene *scene, Sequence *seq) +{ + switch (seq->type) { + case SEQ_TYPE_MOVIE: { + seq_open_anim_file(scene, seq, true); + if (BLI_listbase_is_empty(&seq->anims)) { + return 0.0f; + } + StripAnim *strip_anim = seq->anims.first; + if (strip_anim->anim == NULL) { + return 0.0f; + } + short frs_sec; + float frs_sec_base; + if (IMB_anim_get_fps(strip_anim->anim, &frs_sec, &frs_sec_base, true)) { + return (float)frs_sec / frs_sec_base; + } + break; + } + case SEQ_TYPE_MOVIECLIP: + if (seq->clip != NULL) { + return BKE_movieclip_get_fps(seq->clip); + } + break; + case SEQ_TYPE_SCENE: + if (seq->scene != NULL) { + return (float)seq->scene->r.frs_sec / seq->scene->r.frs_sec_base; + } + break; + } + return 0.0f; +} diff --git a/source/blender/sequencer/intern/strip_time.h b/source/blender/sequencer/intern/strip_time.h new file mode 100644 index 00000000000..e4fb7f1d2ec --- /dev/null +++ b/source/blender/sequencer/intern/strip_time.h @@ -0,0 +1,38 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Scene; +struct Sequence; + +float seq_give_frame_index(struct Sequence *seq, float timeline_frame); +void seq_update_sound_bounds_recursive(struct Scene *scene, struct Sequence *metaseq); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/strip_transform.c b/source/blender/sequencer/intern/strip_transform.c new file mode 100644 index 00000000000..dd6b7e6dba5 --- /dev/null +++ b/source/blender/sequencer/intern/strip_transform.c @@ -0,0 +1,397 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_listbase.h" +#include "BLI_math.h" + +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "SEQ_sequencer.h" + +static int seq_tx_get_start(Sequence *seq) +{ + return seq->start; +} +static int seq_tx_get_end(Sequence *seq) +{ + return seq->start + seq->len; +} + +int BKE_sequence_tx_get_final_left(Sequence *seq, bool metaclip) +{ + if (metaclip && seq->tmp) { + /* return the range clipped by the parents range */ + return max_ii(BKE_sequence_tx_get_final_left(seq, false), + BKE_sequence_tx_get_final_left((Sequence *)seq->tmp, true)); + } + + return (seq->start - seq->startstill) + seq->startofs; +} +int BKE_sequence_tx_get_final_right(Sequence *seq, bool metaclip) +{ + if (metaclip && seq->tmp) { + /* return the range clipped by the parents range */ + return min_ii(BKE_sequence_tx_get_final_right(seq, false), + BKE_sequence_tx_get_final_right((Sequence *)seq->tmp, true)); + } + + return ((seq->start + seq->len) + seq->endstill) - seq->endofs; +} + +void BKE_sequence_tx_set_final_left(Sequence *seq, int val) +{ + if (val < (seq)->start) { + seq->startstill = abs(val - (seq)->start); + seq->startofs = 0; + } + else { + seq->startofs = abs(val - (seq)->start); + seq->startstill = 0; + } +} + +void BKE_sequence_tx_set_final_right(Sequence *seq, int val) +{ + if (val > (seq)->start + (seq)->len) { + seq->endstill = abs(val - (seq->start + (seq)->len)); + seq->endofs = 0; + } + else { + seq->endofs = abs(val - ((seq)->start + (seq)->len)); + seq->endstill = 0; + } +} + +/* used so we can do a quick check for single image seq + * since they work a bit differently to normal image seq's (during transform) */ +bool BKE_sequence_single_check(Sequence *seq) +{ + return ((seq->len == 1) && + (seq->type == SEQ_TYPE_IMAGE || + ((seq->type & SEQ_TYPE_EFFECT) && BKE_sequence_effect_get_num_inputs(seq->type) == 0))); +} + +/* check if the selected seq's reference unselected seq's */ +bool BKE_sequence_base_isolated_sel_check(ListBase *seqbase) +{ + Sequence *seq; + /* is there more than 1 select */ + bool ok = false; + + for (seq = seqbase->first; seq; seq = seq->next) { + if (seq->flag & SELECT) { + ok = true; + break; + } + } + + if (ok == false) { + return false; + } + + /* test relationships */ + for (seq = seqbase->first; seq; seq = seq->next) { + if ((seq->type & SEQ_TYPE_EFFECT) == 0) { + continue; + } + + if (seq->flag & SELECT) { + if ((seq->seq1 && (seq->seq1->flag & SELECT) == 0) || + (seq->seq2 && (seq->seq2->flag & SELECT) == 0) || + (seq->seq3 && (seq->seq3->flag & SELECT) == 0)) { + return false; + } + } + else { + if ((seq->seq1 && (seq->seq1->flag & SELECT)) || (seq->seq2 && (seq->seq2->flag & SELECT)) || + (seq->seq3 && (seq->seq3->flag & SELECT))) { + return false; + } + } + } + + return true; +} + +/* use to impose limits when dragging/extending - so impossible situations don't happen + * Cant use the SEQ_LEFTSEL and SEQ_LEFTSEL directly because the strip may be in a metastrip */ +void BKE_sequence_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag) +{ + if (leftflag) { + if (BKE_sequence_tx_get_final_left(seq, false) >= + BKE_sequence_tx_get_final_right(seq, false)) { + BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_right(seq, false) - 1); + } + + if (BKE_sequence_single_check(seq) == 0) { + if (BKE_sequence_tx_get_final_left(seq, false) >= seq_tx_get_end(seq)) { + BKE_sequence_tx_set_final_left(seq, seq_tx_get_end(seq) - 1); + } + + /* doesn't work now - TODO */ +#if 0 + if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) { + int ofs; + ofs = seq_tx_get_start(seq) - seq_tx_get_final_right(seq, 0); + seq->start -= ofs; + seq_tx_set_final_left(seq, seq_tx_get_final_left(seq, 0) + ofs); + } +#endif + } + } + + if (rightflag) { + if (BKE_sequence_tx_get_final_right(seq, false) <= + BKE_sequence_tx_get_final_left(seq, false)) { + BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_left(seq, false) + 1); + } + + if (BKE_sequence_single_check(seq) == 0) { + if (BKE_sequence_tx_get_final_right(seq, false) <= seq_tx_get_start(seq)) { + BKE_sequence_tx_set_final_right(seq, seq_tx_get_start(seq) + 1); + } + } + } + + /* sounds cannot be extended past their endpoints */ + if (seq->type == SEQ_TYPE_SOUND_RAM) { + seq->startstill = 0; + seq->endstill = 0; + } +} + +void BKE_sequence_single_fix(Sequence *seq) +{ + int left, start, offset; + if (!BKE_sequence_single_check(seq)) { + return; + } + + /* make sure the image is always at the start since there is only one, + * adjusting its start should be ok */ + left = BKE_sequence_tx_get_final_left(seq, false); + start = seq->start; + if (start != left) { + offset = left - start; + BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_left(seq, false) - offset); + BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_right(seq, false) - offset); + seq->start += offset; + } +} + +bool BKE_sequence_tx_test(Sequence *seq) +{ + return !(seq->type & SEQ_TYPE_EFFECT) || (BKE_sequence_effect_get_num_inputs(seq->type) == 0); +} + +/** + * Return \a true if given \a seq needs a complete cleanup of its cache when it is transformed. + * + * Some (effect) strip types need a complete recache of themselves when they are transformed, + * because they do not 'contain' anything and do not have any explicit relations to other strips. + */ +bool BKE_sequence_tx_fullupdate_test(Sequence *seq) +{ + return BKE_sequence_tx_test(seq) && ELEM(seq->type, SEQ_TYPE_ADJUSTMENT, SEQ_TYPE_MULTICAM); +} + +static bool seq_overlap(Sequence *seq1, Sequence *seq2) +{ + return (seq1 != seq2 && seq1->machine == seq2->machine && + ((seq1->enddisp <= seq2->startdisp) || (seq1->startdisp >= seq2->enddisp)) == 0); +} + +bool BKE_sequence_test_overlap(ListBase *seqbasep, Sequence *test) +{ + Sequence *seq; + + seq = seqbasep->first; + while (seq) { + if (seq_overlap(test, seq)) { + return true; + } + + seq = seq->next; + } + return false; +} + +void BKE_sequence_translate(Scene *evil_scene, Sequence *seq, int delta) +{ + if (delta == 0) { + return; + } + + BKE_sequencer_offset_animdata(evil_scene, seq, delta); + seq->start += delta; + + if (seq->type == SEQ_TYPE_META) { + Sequence *seq_child; + for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { + BKE_sequence_translate(evil_scene, seq_child, delta); + } + } + + BKE_sequence_calc_disp(evil_scene, seq); +} + +/* return 0 if there weren't enough space */ +bool BKE_sequence_base_shuffle_ex(ListBase *seqbasep, + Sequence *test, + Scene *evil_scene, + int channel_delta) +{ + const int orig_machine = test->machine; + BLI_assert(ELEM(channel_delta, -1, 1)); + + test->machine += channel_delta; + BKE_sequence_calc(evil_scene, test); + while (BKE_sequence_test_overlap(seqbasep, test)) { + if ((channel_delta > 0) ? (test->machine >= MAXSEQ) : (test->machine < 1)) { + break; + } + + test->machine += channel_delta; + BKE_sequence_calc( + evil_scene, + test); // XXX - I don't think this is needed since were only moving vertically, Campbell. + } + + if ((test->machine < 1) || (test->machine > MAXSEQ)) { + /* Blender 2.4x would remove the strip. + * nicer to move it to the end */ + + Sequence *seq; + int new_frame = test->enddisp; + + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->machine == orig_machine) { + new_frame = max_ii(new_frame, seq->enddisp); + } + } + + test->machine = orig_machine; + new_frame = new_frame + (test->start - test->startdisp); /* adjust by the startdisp */ + BKE_sequence_translate(evil_scene, test, new_frame - test->start); + + BKE_sequence_calc(evil_scene, test); + return false; + } + + return true; +} + +bool BKE_sequence_base_shuffle(ListBase *seqbasep, Sequence *test, Scene *evil_scene) +{ + return BKE_sequence_base_shuffle_ex(seqbasep, test, evil_scene, 1); +} + +static int shuffle_seq_time_offset_test(ListBase *seqbasep, char dir) +{ + int offset = 0; + Sequence *seq, *seq_other; + + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) { + for (seq_other = seqbasep->first; seq_other; seq_other = seq_other->next) { + if (!seq_other->tmp && seq_overlap(seq, seq_other)) { + if (dir == 'L') { + offset = min_ii(offset, seq_other->startdisp - seq->enddisp); + } + else { + offset = max_ii(offset, seq_other->enddisp - seq->startdisp); + } + } + } + } + } + return offset; +} + +static int shuffle_seq_time_offset(Scene *scene, ListBase *seqbasep, char dir) +{ + int ofs = 0; + int tot_ofs = 0; + Sequence *seq; + while ((ofs = shuffle_seq_time_offset_test(seqbasep, dir))) { + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) { + /* seq_test_overlap only tests display values */ + seq->startdisp += ofs; + seq->enddisp += ofs; + } + } + + tot_ofs += ofs; + } + + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) { + BKE_sequence_calc_disp(scene, seq); /* corrects dummy startdisp/enddisp values */ + } + } + + return tot_ofs; +} + +bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, + Scene *evil_scene, + ListBase *markers, + const bool use_sync_markers) +{ + /* note: seq->tmp is used to tag strips to move */ + + Sequence *seq; + + int offset_l = shuffle_seq_time_offset(evil_scene, seqbasep, 'L'); + int offset_r = shuffle_seq_time_offset(evil_scene, seqbasep, 'R'); + int offset = (-offset_l < offset_r) ? offset_l : offset_r; + + if (offset) { + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) { + BKE_sequence_translate(evil_scene, seq, offset); + seq->flag &= ~SEQ_OVERLAP; + } + } + + if (use_sync_markers && !(evil_scene->toolsettings->lock_markers) && (markers != NULL)) { + TimeMarker *marker; + /* affect selected markers - it's unlikely that we will want to affect all in this way? */ + for (marker = markers->first; marker; marker = marker->next) { + if (marker->flag & SELECT) { + marker->frame += offset; + } + } + } + } + + return offset ? false : true; +} diff --git a/source/blender/sequencer/intern/utils.c b/source/blender/sequencer/intern/utils.c new file mode 100644 index 00000000000..2b1d36a7709 --- /dev/null +++ b/source/blender/sequencer/intern/utils.c @@ -0,0 +1,549 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include <stdlib.h> +#include <string.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_mask_types.h" +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_listbase.h" +#include "BLI_path_util.h" +#include "BLI_string.h" + +#include "BKE_image.h" +#include "BKE_main.h" +#include "BKE_scene.h" + +#include "SEQ_sequencer.h" + +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" + +#include "multiview.h" +#include "proxy.h" +#include "utils.h" + +void BKE_sequencer_sort(Scene *scene) +{ + /* all strips together per kind, and in order of y location ("machine") */ + ListBase seqbase, effbase; + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq, *seqt; + + if (ed == NULL) { + return; + } + + BLI_listbase_clear(&seqbase); + BLI_listbase_clear(&effbase); + + while ((seq = BLI_pophead(ed->seqbasep))) { + + if (seq->type & SEQ_TYPE_EFFECT) { + seqt = effbase.first; + while (seqt) { + if (seqt->machine >= seq->machine) { + BLI_insertlinkbefore(&effbase, seqt, seq); + break; + } + seqt = seqt->next; + } + if (seqt == NULL) { + BLI_addtail(&effbase, seq); + } + } + else { + seqt = seqbase.first; + while (seqt) { + if (seqt->machine >= seq->machine) { + BLI_insertlinkbefore(&seqbase, seqt, seq); + break; + } + seqt = seqt->next; + } + if (seqt == NULL) { + BLI_addtail(&seqbase, seq); + } + } + } + + BLI_movelisttolist(&seqbase, &effbase); + *(ed->seqbasep) = seqbase; +} + +typedef struct SeqUniqueInfo { + Sequence *seq; + char name_src[SEQ_NAME_MAXSTR]; + char name_dest[SEQ_NAME_MAXSTR]; + int count; + int match; +} SeqUniqueInfo; + +static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui) +{ + Sequence *seq; + for (seq = seqbasep->first; seq; seq = seq->next) { + if ((sui->seq != seq) && STREQ(sui->name_dest, seq->name + 2)) { + /* SEQ_NAME_MAXSTR -4 for the number, -1 for \0, - 2 for r_prefix */ + BLI_snprintf(sui->name_dest, + sizeof(sui->name_dest), + "%.*s.%03d", + SEQ_NAME_MAXSTR - 4 - 1 - 2, + sui->name_src, + sui->count++); + sui->match = 1; /* be sure to re-scan */ + } + } +} + +static int seqbase_unique_name_recursive_fn(Sequence *seq, void *arg_pt) +{ + if (seq->seqbase.first) { + seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt); + } + return 1; +} + +void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, Sequence *seq) +{ + SeqUniqueInfo sui; + char *dot; + sui.seq = seq; + BLI_strncpy(sui.name_src, seq->name + 2, sizeof(sui.name_src)); + BLI_strncpy(sui.name_dest, seq->name + 2, sizeof(sui.name_dest)); + + sui.count = 1; + sui.match = 1; /* assume the worst to start the loop */ + + /* Strip off the suffix */ + if ((dot = strrchr(sui.name_src, '.'))) { + *dot = '\0'; + dot++; + + if (*dot) { + sui.count = atoi(dot) + 1; + } + } + + while (sui.match) { + sui.match = 0; + seqbase_unique_name(seqbasep, &sui); + BKE_sequencer_base_recursive_apply(seqbasep, seqbase_unique_name_recursive_fn, &sui); + } + + BLI_strncpy(seq->name + 2, sui.name_dest, sizeof(seq->name) - 2); +} + +static const char *give_seqname_by_type(int type) +{ + switch (type) { + case SEQ_TYPE_META: + return "Meta"; + case SEQ_TYPE_IMAGE: + return "Image"; + case SEQ_TYPE_SCENE: + return "Scene"; + case SEQ_TYPE_MOVIE: + return "Movie"; + case SEQ_TYPE_MOVIECLIP: + return "Clip"; + case SEQ_TYPE_MASK: + return "Mask"; + case SEQ_TYPE_SOUND_RAM: + return "Audio"; + case SEQ_TYPE_CROSS: + return "Cross"; + case SEQ_TYPE_GAMCROSS: + return "Gamma Cross"; + case SEQ_TYPE_ADD: + return "Add"; + case SEQ_TYPE_SUB: + return "Sub"; + case SEQ_TYPE_MUL: + return "Mul"; + case SEQ_TYPE_ALPHAOVER: + return "Alpha Over"; + case SEQ_TYPE_ALPHAUNDER: + return "Alpha Under"; + case SEQ_TYPE_OVERDROP: + return "Over Drop"; + case SEQ_TYPE_COLORMIX: + return "Color Mix"; + case SEQ_TYPE_WIPE: + return "Wipe"; + case SEQ_TYPE_GLOW: + return "Glow"; + case SEQ_TYPE_TRANSFORM: + return "Transform"; + case SEQ_TYPE_COLOR: + return "Color"; + case SEQ_TYPE_MULTICAM: + return "Multicam"; + case SEQ_TYPE_ADJUSTMENT: + return "Adjustment"; + case SEQ_TYPE_SPEED: + return "Speed"; + case SEQ_TYPE_GAUSSIAN_BLUR: + return "Gaussian Blur"; + case SEQ_TYPE_TEXT: + return "Text"; + default: + return NULL; + } +} + +const char *BKE_sequence_give_name(Sequence *seq) +{ + const char *name = give_seqname_by_type(seq->type); + + if (!name) { + if (!(seq->type & SEQ_TYPE_EFFECT)) { + return seq->strip->dir; + } + + return "Effect"; + } + return name; +} + +ListBase *BKE_sequence_seqbase_get(Sequence *seq, int *r_offset) +{ + ListBase *seqbase = NULL; + + switch (seq->type) { + case SEQ_TYPE_META: { + seqbase = &seq->seqbase; + *r_offset = seq->start; + break; + } + case SEQ_TYPE_SCENE: { + if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { + Editing *ed = BKE_sequencer_editing_get(seq->scene, false); + if (ed) { + seqbase = &ed->seqbase; + *r_offset = seq->scene->r.sfra; + } + } + break; + } + } + + return seqbase; +} + +void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) +{ + char dir[FILE_MAX]; + char name[FILE_MAX]; + StripProxy *proxy; + bool use_proxy; + bool is_multiview_loaded = false; + Editing *ed = scene->ed; + const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && + (scene->r.scemode & R_MULTIVIEW) != 0; + + if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) { + return; + } + + /* reset all the previously created anims */ + BKE_sequence_free_anim(seq); + + BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + + proxy = seq->strip->proxy; + + use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 || + (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE)); + + if (use_proxy) { + if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { + if (ed->proxy_dir[0] == 0) { + BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); + } + else { + BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); + } + } + else { + BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); + } + BLI_path_abs(dir, BKE_main_blendfile_path_from_global()); + } + + if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) { + int totfiles = seq_num_files(scene, seq->views_format, true); + char prefix[FILE_MAX]; + const char *ext = NULL; + int i; + + BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext); + + if (prefix[0] != '\0') { + for (i = 0; i < totfiles; i++) { + const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i); + char str[FILE_MAX]; + StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + + BLI_addtail(&seq->anims, sanim); + + BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext); + + if (openfile) { + sanim->anim = openanim(str, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + else { + sanim->anim = openanim_noload(str, + IB_rect | + ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + + if (sanim->anim) { + /* we already have the suffix */ + IMB_suffix_anim(sanim->anim, suffix); + } + else { + if (openfile) { + sanim->anim = openanim(name, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + else { + sanim->anim = openanim_noload(name, + IB_rect | + ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + + /* No individual view files - monoscopic, stereo 3d or EXR multi-view. */ + totfiles = 1; + } + + if (sanim->anim && use_proxy) { + seq_proxy_index_dir_set(sanim->anim, dir); + } + } + is_multiview_loaded = true; + } + } + + if (is_multiview_loaded == false) { + StripAnim *sanim; + + sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + + if (openfile) { + sanim->anim = openanim(name, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + else { + sanim->anim = openanim_noload(name, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + + if (sanim->anim && use_proxy) { + seq_proxy_index_dir_set(sanim->anim, dir); + } + } +} + +const Sequence *BKE_sequencer_foreground_frame_get(const Scene *scene, int frame) +{ + const Editing *ed = scene->ed; + const Sequence *seq, *best_seq = NULL; + int best_machine = -1; + + if (!ed) { + return NULL; + } + + for (seq = ed->seqbasep->first; seq; seq = seq->next) { + if (seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame) { + continue; + } + /* Only use strips that generate an image, not ones that combine + * other strips or apply some effect. */ + if (ELEM(seq->type, + SEQ_TYPE_IMAGE, + SEQ_TYPE_META, + SEQ_TYPE_SCENE, + SEQ_TYPE_MOVIE, + SEQ_TYPE_COLOR, + SEQ_TYPE_TEXT)) { + if (seq->machine > best_machine) { + best_seq = seq; + best_machine = seq->machine; + } + } + } + return best_seq; +} + +/* in cases where we done know the sequence's listbase */ +ListBase *BKE_sequence_seqbase(ListBase *seqbase, Sequence *seq) +{ + Sequence *iseq; + ListBase *lb = NULL; + + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + if (seq == iseq) { + return seqbase; + } + if (iseq->seqbase.first && (lb = BKE_sequence_seqbase(&iseq->seqbase, seq))) { + return lb; + } + } + + return NULL; +} + +Sequence *BKE_sequence_metastrip(ListBase *seqbase, Sequence *meta, Sequence *seq) +{ + Sequence *iseq; + + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + Sequence *rval; + + if (seq == iseq) { + return meta; + } + if (iseq->seqbase.first && (rval = BKE_sequence_metastrip(&iseq->seqbase, iseq, seq))) { + return rval; + } + } + + return NULL; +} + +/** + * Only use as last resort when the StripElem is available but no the Sequence. + * (needed for RNA) + */ +Sequence *BKE_sequencer_from_elem(ListBase *seqbase, StripElem *se) +{ + Sequence *iseq; + + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + Sequence *seq_found; + if ((iseq->strip && iseq->strip->stripdata) && + (ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))) { + break; + } + if ((seq_found = BKE_sequencer_from_elem(&iseq->seqbase, se))) { + iseq = seq_found; + break; + } + } + + return iseq; +} + +Sequence *BKE_sequence_get_by_name(ListBase *seqbase, const char *name, bool recursive) +{ + Sequence *iseq = NULL; + Sequence *rseq = NULL; + + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + if (STREQ(name, iseq->name + 2)) { + return iseq; + } + if (recursive && (iseq->seqbase.first) && + (rseq = BKE_sequence_get_by_name(&iseq->seqbase, name, 1))) { + return rseq; + } + } + + return NULL; +} + +Mask *BKE_sequencer_mask_get(Scene *scene) +{ + Sequence *seq_act = BKE_sequencer_active_get(scene); + + if (seq_act && seq_act->type == SEQ_TYPE_MASK) { + return seq_act->mask; + } + + return NULL; +} + +void BKE_sequence_alpha_mode_from_extension(Sequence *seq) +{ + if (seq->strip && seq->strip->stripdata) { + const char *filename = seq->strip->stripdata->name; + seq->alpha_mode = BKE_image_alpha_mode_from_extension_ex(filename); + } +} + +/* called on draw, needs to be fast, + * we could cache and use a flag if we want to make checks for file paths resolving for eg. */ +bool BKE_sequence_is_valid_check(Sequence *seq) +{ + switch (seq->type) { + case SEQ_TYPE_MASK: + return (seq->mask != NULL); + case SEQ_TYPE_MOVIECLIP: + return (seq->clip != NULL); + case SEQ_TYPE_SCENE: + return (seq->scene != NULL); + case SEQ_TYPE_SOUND_RAM: + return (seq->sound != NULL); + } + + return true; +} + +bool sequencer_seq_generates_image(Sequence *seq) +{ + switch (seq->type) { + case SEQ_TYPE_IMAGE: + case SEQ_TYPE_SCENE: + case SEQ_TYPE_MOVIE: + case SEQ_TYPE_MOVIECLIP: + case SEQ_TYPE_MASK: + case SEQ_TYPE_COLOR: + case SEQ_TYPE_TEXT: + return true; + } + return false; +} diff --git a/source/blender/sequencer/intern/utils.h b/source/blender/sequencer/intern/utils.h new file mode 100644 index 00000000000..fe6041ec5e8 --- /dev/null +++ b/source/blender/sequencer/intern/utils.h @@ -0,0 +1,41 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Scene; +struct anim; + +bool sequencer_seq_generates_image(struct Sequence *seq); +void seq_open_anim_file(struct Scene *scene, struct Sequence *seq, bool openfile); +struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, + struct Sequence *meta /* = NULL */, + struct Sequence *seq); + +#ifdef __cplusplus +} +#endif |