diff options
Diffstat (limited to 'source/blender/shader_fx/intern/FX_shader_glow.c')
-rw-r--r-- | source/blender/shader_fx/intern/FX_shader_glow.c | 29 |
1 files changed, 14 insertions, 15 deletions
diff --git a/source/blender/shader_fx/intern/FX_shader_glow.c b/source/blender/shader_fx/intern/FX_shader_glow.c index 4398fdc13bb..fb004f1bb1e 100644 --- a/source/blender/shader_fx/intern/FX_shader_glow.c +++ b/source/blender/shader_fx/intern/FX_shader_glow.c @@ -59,37 +59,36 @@ static void copyData(const ShaderFxData *md, ShaderFxData *target) BKE_shaderfx_copydata_generic(md, target); } -static void panel_draw(const bContext *C, Panel *panel) +static void panel_draw(const bContext *UNUSED(C), Panel *panel) { uiLayout *layout = panel->layout; - PointerRNA ptr; - shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr); + PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL); - int mode = RNA_enum_get(&ptr, "mode"); + int mode = RNA_enum_get(ptr, "mode"); uiLayoutSetPropSep(layout, true); - uiItemR(layout, &ptr, "mode", 0, NULL, ICON_NONE); + uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE); if (mode == eShaderFxGlowMode_Luminance) { - uiItemR(layout, &ptr, "threshold", 0, NULL, ICON_NONE); + uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE); } else { - uiItemR(layout, &ptr, "select_color", 0, NULL, ICON_NONE); + uiItemR(layout, ptr, "select_color", 0, NULL, ICON_NONE); } - uiItemR(layout, &ptr, "glow_color", 0, NULL, ICON_NONE); + uiItemR(layout, ptr, "glow_color", 0, NULL, ICON_NONE); uiItemS(layout); - uiItemR(layout, &ptr, "blend_mode", 0, NULL, ICON_NONE); - uiItemR(layout, &ptr, "opacity", 0, NULL, ICON_NONE); - uiItemR(layout, &ptr, "size", 0, NULL, ICON_NONE); - uiItemR(layout, &ptr, "rotation", 0, NULL, ICON_NONE); - uiItemR(layout, &ptr, "samples", 0, NULL, ICON_NONE); - uiItemR(layout, &ptr, "use_glow_under", 0, NULL, ICON_NONE); + uiItemR(layout, ptr, "blend_mode", 0, NULL, ICON_NONE); + uiItemR(layout, ptr, "opacity", 0, NULL, ICON_NONE); + uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE); + uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE); + uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE); + uiItemR(layout, ptr, "use_glow_under", 0, NULL, ICON_NONE); - shaderfx_panel_end(layout, &ptr); + shaderfx_panel_end(layout, ptr); } static void panelRegister(ARegionType *region_type) |