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Diffstat (limited to 'source/blender/shader_fx/intern/FX_shader_light.c')
-rw-r--r--source/blender/shader_fx/intern/FX_shader_light.c104
1 files changed, 104 insertions, 0 deletions
diff --git a/source/blender/shader_fx/intern/FX_shader_light.c b/source/blender/shader_fx/intern/FX_shader_light.c
new file mode 100644
index 00000000000..9a17ea8ae5f
--- /dev/null
+++ b/source/blender/shader_fx/intern/FX_shader_light.c
@@ -0,0 +1,104 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018, Blender Foundation
+ * This is a new part of Blender
+ *
+ * Contributor(s): Antonio Vazquez
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
+
+/** \file blender/shader_fx/intern/FX_shader_light.c
+ * \ingroup shader_fx
+ */
+
+#include <stdio.h>
+
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+#include "DNA_gpencil_types.h"
+
+#include "BLI_math_base.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_library_query.h"
+#include "BKE_modifier.h"
+#include "BKE_shader_fx.h"
+
+#include "FX_shader_types.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+
+static void initData(ShaderFxData *fx)
+{
+ LightShaderFxData *gpfx = (LightShaderFxData *)fx;
+ gpfx->energy = 10.0f;
+ gpfx->ambient = 5.0f;
+ gpfx->object = NULL;
+}
+
+static void copyData(const ShaderFxData *md, ShaderFxData *target)
+{
+ BKE_shaderfx_copyData_generic(md, target);
+}
+
+static void updateDepsgraph(ShaderFxData *md, const ModifierUpdateDepsgraphContext *ctx)
+{
+ LightShaderFxData *fxd = (LightShaderFxData *)md;
+ if (fxd->object != NULL) {
+ DEG_add_object_relation(ctx->node, fxd->object, DEG_OB_COMP_GEOMETRY, "Light ShaderFx");
+ DEG_add_object_relation(ctx->node, fxd->object, DEG_OB_COMP_TRANSFORM, "Light ShaderFx");
+ }
+ DEG_add_object_relation(ctx->node, ctx->object, DEG_OB_COMP_TRANSFORM, "Light ShaderFx");
+}
+
+static bool isDisabled(ShaderFxData *fx, int UNUSED(userRenderParams))
+{
+ LightShaderFxData *fxd = (LightShaderFxData *)fx;
+
+ return !fxd->object;
+}
+
+static void foreachObjectLink(
+ ShaderFxData *fx, Object *ob,
+ ShaderFxObjectWalkFunc walk, void *userData)
+{
+ LightShaderFxData *fxd = (LightShaderFxData *)fx;
+
+ walk(userData, ob, &fxd->object, IDWALK_CB_NOP);
+}
+
+ShaderFxTypeInfo shaderfx_Type_Light = {
+ /* name */ "Light",
+ /* structName */ "LightShaderFxData",
+ /* structSize */ sizeof(LightShaderFxData),
+ /* type */ eShaderFxType_GpencilType,
+ /* flags */ 0,
+
+ /* copyData */ copyData,
+
+ /* initData */ initData,
+ /* freeData */ NULL,
+ /* isDisabled */ isDisabled,
+ /* updateDepsgraph */ updateDepsgraph,
+ /* dependsOnTime */ NULL,
+ /* foreachObjectLink */ foreachObjectLink,
+ /* foreachIDLink */ NULL,
+};