diff options
Diffstat (limited to 'source/blender/simulation/intern/hair_volume.cpp')
-rw-r--r-- | source/blender/simulation/intern/hair_volume.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/simulation/intern/hair_volume.cpp b/source/blender/simulation/intern/hair_volume.cpp index d954d9b5fff..4966fa2510d 100644 --- a/source/blender/simulation/intern/hair_volume.cpp +++ b/source/blender/simulation/intern/hair_volume.cpp @@ -200,7 +200,7 @@ BLI_INLINE void hair_grid_interpolate(const HairGridVert *grid, } if (velocity_gradient) { - /* XXX TODO */ + /* XXX TODO: */ zero_m3(velocity_gradient); } } @@ -530,7 +530,7 @@ void SIM_hair_volume_add_segment(HairGrid *grid, const int stride2 = strides[axis2]; /* increment of secondary directions per step in the primary direction - * note: we always go in the positive direction along axis0, so the sign can be inverted + * NOTE: we always go in the positive direction along axis0, so the sign can be inverted */ const float inc1 = dir2[axis1] / dir2[axis0]; const float inc2 = dir2[axis2] / dir2[axis0]; @@ -800,7 +800,7 @@ bool SIM_hair_volume_solve_divergence(HairGrid *grid, vert->density, target_density, target_strength); /* B vector contains the finite difference approximation of the velocity divergence. - * Note: according to the discretized Navier-Stokes equation the rhs vector + * NOTE: according to the discretized Navier-Stokes equation the rhs vector * and resulting pressure gradient should be multiplied by the (inverse) density; * however, this is already included in the weighting of hair velocities on the grid! */ |