diff options
Diffstat (limited to 'source/blender/simulation/intern/simulation_solver.cc')
-rw-r--r-- | source/blender/simulation/intern/simulation_solver.cc | 31 |
1 files changed, 15 insertions, 16 deletions
diff --git a/source/blender/simulation/intern/simulation_solver.cc b/source/blender/simulation/intern/simulation_solver.cc index 310261f6c95..8460b9e148e 100644 --- a/source/blender/simulation/intern/simulation_solver.cc +++ b/source/blender/simulation/intern/simulation_solver.cc @@ -63,14 +63,14 @@ static const fn::CPPType &custom_to_cpp_data_type(CustomDataType type) class CustomDataAttributesRef { private: Array<void *> buffers_; - uint size_; + int64_t size_; const fn::AttributesInfo &info_; public: - CustomDataAttributesRef(CustomData &custom_data, uint size, const fn::AttributesInfo &info) + CustomDataAttributesRef(CustomData &custom_data, int64_t size, const fn::AttributesInfo &info) : buffers_(info.size(), nullptr), size_(size), info_(info) { - for (uint attribute_index : info.index_range()) { + for (int attribute_index : info.index_range()) { StringRefNull name = info.name_of(attribute_index); const fn::CPPType &cpp_type = info.type_of(attribute_index); CustomDataType custom_type = cpp_to_custom_data_type(cpp_type); @@ -108,7 +108,7 @@ static void ensure_attributes_exist(ParticleSimulationState *state, const fn::At } } while (found_layer_to_remove); - for (uint attribute_index : info.index_range()) { + for (int attribute_index : info.index_range()) { StringRefNull attribute_name = info.name_of(attribute_index); const fn::CPPType &cpp_type = info.type_of(attribute_index); CustomDataType custom_type = cpp_to_custom_data_type(cpp_type); @@ -120,8 +120,7 @@ static void ensure_attributes_exist(ParticleSimulationState *state, const fn::At nullptr, state->tot_particles, attribute_name.c_str()); - cpp_type.fill_uninitialized( - info.default_of(attribute_index), data, (uint)state->tot_particles); + cpp_type.fill_uninitialized(info.default_of(attribute_index), data, state->tot_particles); } } } @@ -156,21 +155,21 @@ void solve_simulation_time_step(Simulation &simulation, } LISTBASE_FOREACH (ParticleSimulationState *, state, &simulation.states) { + const fn::AttributesInfo &attributes_info = *attribute_infos.lookup_as(state->head.name); CustomDataAttributesRef custom_data_attributes{ - state->attributes, (uint)state->tot_particles, attributes_info}; + state->attributes, state->tot_particles, attributes_info}; fn::MutableAttributesRef attributes = custom_data_attributes; MutableSpan<float3> positions = attributes.get<float3>("Position"); MutableSpan<float3> velocities = attributes.get<float3>("Velocity"); - Array<float3> force_vectors{(uint)state->tot_particles, {0, 0, 0}}; + Array<float3> force_vectors{state->tot_particles, {0, 0, 0}}; const Vector<const ParticleForce *> *forces = influences.particle_forces.lookup_ptr( state->head.name); if (forces != nullptr) { - ParticleChunkContext particle_chunk_context{IndexMask((uint)state->tot_particles), - attributes}; + ParticleChunkContext particle_chunk_context{IndexMask(state->tot_particles), attributes}; ParticleForceContext particle_force_context{ solve_context, particle_chunk_context, force_vectors}; @@ -179,7 +178,7 @@ void solve_simulation_time_step(Simulation &simulation, } } - for (uint i : positions.index_range()) { + for (int i : positions.index_range()) { velocities[i] += force_vectors[i] * time_step; positions[i] += velocities[i] * time_step; } @@ -195,9 +194,9 @@ void solve_simulation_time_step(Simulation &simulation, const fn::AttributesInfo &attributes_info = *attribute_infos.lookup_as(state->head.name); ParticleAllocator &allocator = *particle_allocators.lookup_as(state->head.name); - const uint emitted_particle_amount = allocator.total_allocated(); - const uint old_particle_amount = state->tot_particles; - const uint new_particle_amount = old_particle_amount + emitted_particle_amount; + const int emitted_particle_amount = allocator.total_allocated(); + const int old_particle_amount = state->tot_particles; + const int new_particle_amount = old_particle_amount + emitted_particle_amount; CustomData_realloc(&state->attributes, new_particle_amount); @@ -205,11 +204,11 @@ void solve_simulation_time_step(Simulation &simulation, state->attributes, new_particle_amount, attributes_info}; fn::MutableAttributesRef attributes = custom_data_attributes; - uint offset = old_particle_amount; + int offset = old_particle_amount; for (fn::MutableAttributesRef emitted_attributes : allocator.get_allocations()) { fn::MutableAttributesRef dst_attributes = attributes.slice( IndexRange(offset, emitted_attributes.size())); - for (uint attribute_index : attributes.info().index_range()) { + for (int attribute_index : attributes.info().index_range()) { fn::GMutableSpan emitted_data = emitted_attributes.get(attribute_index); fn::GMutableSpan dst = dst_attributes.get(attribute_index); const fn::CPPType &type = dst.type(); |