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Diffstat (limited to 'source/blender/simulation/intern/simulation_update.cc')
-rw-r--r--source/blender/simulation/intern/simulation_update.cc85
1 files changed, 26 insertions, 59 deletions
diff --git a/source/blender/simulation/intern/simulation_update.cc b/source/blender/simulation/intern/simulation_update.cc
index 5328304863b..09219e0238f 100644
--- a/source/blender/simulation/intern/simulation_update.cc
+++ b/source/blender/simulation/intern/simulation_update.cc
@@ -37,88 +37,55 @@
namespace blender::sim {
-static void copy_states_to_cow(Simulation *simulation_orig, Simulation *simulation_cow)
+static void copy_states_to_cow(const Simulation *simulation_orig, Simulation *simulation_cow)
{
BKE_simulation_state_remove_all(simulation_cow);
simulation_cow->current_frame = simulation_orig->current_frame;
- LISTBASE_FOREACH (SimulationState *, state_orig, &simulation_orig->states) {
- switch ((eSimulationStateType)state_orig->type) {
- case SIM_STATE_TYPE_PARTICLES: {
- ParticleSimulationState *particle_state_orig = (ParticleSimulationState *)state_orig;
- ParticleSimulationState *particle_state_cow = (ParticleSimulationState *)
- BKE_simulation_state_add(simulation_cow, SIM_STATE_TYPE_PARTICLES, state_orig->name);
- particle_state_cow->tot_particles = particle_state_orig->tot_particles;
- CustomData_copy(&particle_state_orig->attributes,
- &particle_state_cow->attributes,
- CD_MASK_ALL,
- CD_DUPLICATE,
- particle_state_orig->tot_particles);
- break;
- }
- }
+ LISTBASE_FOREACH (const SimulationState *, state_orig, &simulation_orig->states) {
+ SimulationState *state_cow = BKE_simulation_state_add(
+ simulation_cow, state_orig->type, state_orig->name);
+ BKE_simulation_state_copy_data(state_orig, state_cow);
}
}
-static void remove_unused_states(Simulation *simulation, const VectorSet<std::string> &state_names)
+static void remove_unused_states(Simulation *simulation, const RequiredStates &required_states)
{
LISTBASE_FOREACH_MUTABLE (SimulationState *, state, &simulation->states) {
- if (!state_names.contains(state->name)) {
+ if (!required_states.is_required(state->name, state->type)) {
BKE_simulation_state_remove(simulation, state);
}
}
}
-static void reset_states(Simulation *simulation)
+static void add_missing_states(Simulation *simulation, const RequiredStates &required_states)
{
- LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
- switch ((eSimulationStateType)state->type) {
- case SIM_STATE_TYPE_PARTICLES: {
- ParticleSimulationState *particle_state = (ParticleSimulationState *)state;
- CustomData_free(&particle_state->attributes, particle_state->tot_particles);
- particle_state->tot_particles = 0;
- break;
- }
- }
- }
-}
+ for (auto &&item : required_states.states().items()) {
+ const char *name = item.key.c_str();
+ const char *type = item.value;
-static SimulationState *try_find_state_by_name(Simulation *simulation, StringRef name)
-{
- LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
- if (state->name == name) {
- return state;
- }
- }
- return nullptr;
-}
+ SimulationState *state = BKE_simulation_state_try_find_by_name_and_type(
+ simulation, name, type);
-static void add_missing_particle_states(Simulation *simulation, Span<std::string> state_names)
-{
- for (StringRefNull name : state_names) {
- SimulationState *state = try_find_state_by_name(simulation, name);
- if (state != nullptr) {
- BLI_assert(state->type == SIM_STATE_TYPE_PARTICLES);
- continue;
+ if (state == nullptr) {
+ BKE_simulation_state_add(simulation, type, name);
}
-
- BKE_simulation_state_add(simulation, SIM_STATE_TYPE_PARTICLES, name.c_str());
}
}
static void reinitialize_empty_simulation_states(Simulation *simulation,
- const SimulationStatesInfo &states_info)
+ const RequiredStates &required_states)
{
- remove_unused_states(simulation, states_info.particle_simulation_names);
- reset_states(simulation);
- add_missing_particle_states(simulation, states_info.particle_simulation_names);
+ remove_unused_states(simulation, required_states);
+ BKE_simulation_state_reset_all(simulation);
+ add_missing_states(simulation, required_states);
}
static void update_simulation_state_list(Simulation *simulation,
- const SimulationStatesInfo &states_info)
+ const RequiredStates &required_states)
{
- remove_unused_states(simulation, states_info.particle_simulation_names);
- add_missing_particle_states(simulation, states_info.particle_simulation_names);
+ remove_unused_states(simulation, required_states);
+ add_missing_states(simulation, required_states);
}
void update_simulation_in_depsgraph(Depsgraph *depsgraph,
@@ -139,13 +106,13 @@ void update_simulation_in_depsgraph(Depsgraph *depsgraph,
ResourceCollector resources;
SimulationInfluences influences;
- SimulationStatesInfo states_info;
+ RequiredStates required_states;
/* TODO: Use simulation_cow, but need to add depsgraph relations before that. */
- collect_simulation_influences(*simulation_orig, resources, influences, states_info);
+ collect_simulation_influences(*simulation_orig, resources, influences, required_states);
if (current_frame == 1) {
- reinitialize_empty_simulation_states(simulation_orig, states_info);
+ reinitialize_empty_simulation_states(simulation_orig, required_states);
initialize_simulation_states(*simulation_orig, *depsgraph, influences);
simulation_orig->current_frame = 1;
@@ -153,7 +120,7 @@ void update_simulation_in_depsgraph(Depsgraph *depsgraph,
copy_states_to_cow(simulation_orig, simulation_cow);
}
else if (current_frame == simulation_orig->current_frame + 1) {
- update_simulation_state_list(simulation_orig, states_info);
+ update_simulation_state_list(simulation_orig, required_states);
float time_step = 1.0f / 24.0f;
solve_simulation_time_step(*simulation_orig, *depsgraph, influences, time_step);