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Diffstat (limited to 'source/blender/src/booleanops_mesh.c')
-rw-r--r-- | source/blender/src/booleanops_mesh.c | 293 |
1 files changed, 0 insertions, 293 deletions
diff --git a/source/blender/src/booleanops_mesh.c b/source/blender/src/booleanops_mesh.c deleted file mode 100644 index 14e32873dbd..00000000000 --- a/source/blender/src/booleanops_mesh.c +++ /dev/null @@ -1,293 +0,0 @@ -#if 0 - -/** - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ -#include "CSG_BooleanOps.h" - -#include "BKE_booleanops.h" -#include "BKE_booleanops_mesh.h" -#include "MEM_guardedalloc.h" - -#include "DNA_material_types.h" -#include "DNA_mesh_types.h" -#include "DNA_object_types.h" -#include "DNA_scene_types.h" - -#include "BKE_global.h" -#include "BKE_mesh.h" -#include "BKE_displist.h" -#include "BKE_object.h" -#include "BKE_utildefines.h" -#include "BKE_library.h" -#include "BKE_material.h" - -#include "BLI_arithb.h" - -/** - * Implementation of boolean ops mesh interface. - */ - - void -CSG_DestroyMeshDescriptor( - CSG_MeshDescriptor *mesh -){ - // Call mesh descriptors destroy function.... - mesh->m_destroy_func(mesh); -} - -// Destroy function for blender mesh internals. - -static - void -CSG_DestroyBlenderMeshInternals( - CSG_MeshDescriptor *mesh -) { - // Free face and vertex iterators. - FreeMeshDescriptors(&(mesh->m_face_iterator),&(mesh->m_vertex_iterator)); -} - - -static - void -CSG_DestroyCSGMeshInternals( - CSG_MeshDescriptor *mesh -){ - CSG_FreeVertexDescriptor(&(mesh->m_vertex_iterator)); - CSG_FreeFaceDescriptor(&(mesh->m_face_iterator)); -} - -static - int -MakeCSGMeshFromBlenderBase( - Base * base, - CSG_MeshDescriptor * output -) { - Mesh *me; - if (output == NULL || base == NULL) return 0; - - me = get_mesh(base->object); - - output->m_descriptor.user_face_vertex_data_size = 0; - output->m_descriptor.user_data_size = sizeof(FaceData); - - output->base = base; - - BuildMeshDescriptors( - base->object, - &(output->m_face_iterator), - &(output->m_vertex_iterator) - ); - - output->m_destroy_func = CSG_DestroyBlenderMeshInternals; - - return 1; -} - - int -CSG_LoadBlenderMesh( - Object * obj, - CSG_MeshDescriptor *output -){ - - Mesh *me; - if (output == NULL || obj == NULL) return 0; - - me = get_mesh(obj); - - output->m_descriptor.user_face_vertex_data_size = 0; - output->m_descriptor.user_data_size = sizeof(FaceData); - - output->base = NULL; - - BuildMeshDescriptors( - obj, - &(output->m_face_iterator), - &(output->m_vertex_iterator) - ); - - output->m_destroy_func = CSG_DestroyBlenderMeshInternals; - output->base = NULL; - - return 1; -} - - - - - int -CSG_AddMeshToBlender( - CSG_MeshDescriptor *mesh -){ - Mesh *me_new = NULL; - Object *ob_new = NULL; - float inv_mat[4][4]; - - if (mesh == NULL) return 0; - if (mesh->base == NULL) return 0; - - Mat4Invert(inv_mat,mesh->base->object->obmat); - - // Create a new blender mesh object - using 'base' as - // a template for the new object. - ob_new= AddNewBlenderMesh(mesh->base); - - me_new = ob_new->data; - - // make sure the iterators are reset. - mesh->m_face_iterator.Reset(mesh->m_face_iterator.it); - mesh->m_vertex_iterator.Reset(mesh->m_vertex_iterator.it); - - // iterate through results of operation and insert into new object - // see subsurf.c - - ConvertCSGDescriptorsToMeshObject( - ob_new, - &(mesh->m_descriptor), - &(mesh->m_face_iterator), - &(mesh->m_vertex_iterator), - inv_mat - ); - - return 1; -} - - int -CSG_PerformOp( - CSG_MeshDescriptor *mesh1, - CSG_MeshDescriptor *mesh2, - int int_op_type, - CSG_MeshDescriptor *output -){ - - CSG_OperationType op_type; - CSG_BooleanOperation * bool_op = CSG_NewBooleanFunction(); - int success = 0; - - if (bool_op == NULL) return 0; - - if ((mesh1 == NULL) || (mesh2 == NULL) || (output == NULL)) { - return 0; - } - if ((int_op_type < 1) || (int_op_type > 3)) return 0; - - switch (int_op_type) { - case 1 : op_type = e_csg_intersection; break; - case 2 : op_type = e_csg_union; break; - case 3 : op_type = e_csg_difference; break; - case 4 : op_type = e_csg_classify; break; - default : op_type = e_csg_intersection; - } - - output->m_descriptor = CSG_DescibeOperands(bool_op,mesh1->m_descriptor,mesh2->m_descriptor); - output->base = mesh1->base; - - if (output->m_descriptor.user_face_vertex_data_size) { - // Then use the only interp function supported - success = - CSG_PerformBooleanOperation( - bool_op, - op_type, - mesh1->m_face_iterator, - mesh1->m_vertex_iterator, - mesh2->m_face_iterator, - mesh2->m_vertex_iterator, - InterpFaceVertexData - ); - } else { - success = - CSG_PerformBooleanOperation( - bool_op, - op_type, - mesh1->m_face_iterator, - mesh1->m_vertex_iterator, - mesh2->m_face_iterator, - mesh2->m_vertex_iterator, - InterpNoUserData - ); - } - - if (!success) { - CSG_FreeBooleanOperation(bool_op); - bool_op = NULL; - return 0; - } - - // get the ouput mesh descriptors. - - CSG_OutputFaceDescriptor(bool_op,&(output->m_face_iterator)); - CSG_OutputVertexDescriptor(bool_op,&(output->m_vertex_iterator)); - output->m_destroy_func = CSG_DestroyCSGMeshInternals; - - return 1; -} - - int -NewBooleanMeshTest( - struct Base * base, - struct Base * base_select, - int op_type -){ - - CSG_MeshDescriptor m1,m2,output; - CSG_MeshDescriptor output2,output3; - - if (!MakeCSGMeshFromBlenderBase(base,&m1)) { - return 0; - } - - if (!MakeCSGMeshFromBlenderBase(base_select,&m2)) { - return 0; - } - - CSG_PerformOp(&m1,&m2,1,&output); - CSG_PerformOp(&m1,&m2,2,&output2); - CSG_PerformOp(&m1,&m2,3,&output3); - - if (!CSG_AddMeshToBlender(&output)) { - return 0; - } - if (!CSG_AddMeshToBlender(&output2)) { - return 0; - } - if (!CSG_AddMeshToBlender(&output3)) { - return 0; - } - - - CSG_DestroyMeshDescriptor(&m1); - CSG_DestroyMeshDescriptor(&m2); - CSG_DestroyMeshDescriptor(&output); - CSG_DestroyMeshDescriptor(&output2); - CSG_DestroyMeshDescriptor(&output3); - - return 1; -} - -#endif - |