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Diffstat (limited to 'source/blender/src/butspace.c')
-rw-r--r--source/blender/src/butspace.c166
1 files changed, 166 insertions, 0 deletions
diff --git a/source/blender/src/butspace.c b/source/blender/src/butspace.c
new file mode 100644
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+++ b/source/blender/src/butspace.c
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+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include <time.h>
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "MEM_guardedalloc.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_global.h"
+
+#include "BLI_blenlib.h"
+
+#include "BIF_gl.h"
+#include "BIF_graphics.h"
+#include "BIF_keyval.h"
+#include "BIF_mainqueue.h"
+#include "BIF_resources.h"
+#include "BIF_screen.h"
+#include "BIF_mywindow.h"
+#include "BIF_space.h"
+#include "BIF_glutil.h"
+#include "BIF_interface.h"
+
+#include "BIF_butspace.h"
+
+/* here the calls for building the button main/tabs tree */
+
+
+static void context_scene_buttons(ScrArea *sa, SpaceButs *sbuts)
+{
+
+ /* select tabs */
+ if(sbuts->tab[CONTEXT_SCENE] == TAB_SCENE_RENDER)
+ render_panels();
+
+}
+
+static void context_object_buttons(ScrArea *sa, SpaceButs *sbuts)
+{
+
+ /* select tabs */
+
+}
+
+static void context_types_buttons(ScrArea *sa, SpaceButs *sbuts)
+{
+
+ /* select tabs */
+
+}
+
+static void context_shading_buttons(ScrArea *sa, SpaceButs *sbuts)
+{
+
+ /* select tabs */
+
+}
+
+static void context_editing_buttons(ScrArea *sa, SpaceButs *sbuts)
+{
+
+ /* select tabs */
+
+}
+
+static void context_logic_buttons(ScrArea *sa, SpaceButs *sbuts)
+{
+
+ /* select tabs */
+
+}
+
+static void context_script_buttons(ScrArea *sa, SpaceButs *sbuts)
+{
+
+ /* select tabs */
+
+}
+
+/* callback */
+void drawbutspace(ScrArea *sa, void *spacedata)
+{
+ SpaceButs *sbuts= sa->spacedata.first;
+ View2D *v2d= &sbuts->v2d;
+
+ myortho2(v2d->cur.xmin, v2d->cur.xmax, v2d->cur.ymin, v2d->cur.ymax);
+
+ glClearColor(0.73, 0.73, 0.73, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ uiSetButLock(G.scene->id.lib!=0, "Can't edit library data");
+ uiFreeBlocksWin(&sa->uiblocks, sa->win);
+
+ /* select the context to be drawn, per contex/tab the actual context is tested */
+ switch(sbuts->mainb) {
+ case CONTEXT_SCENE:
+ context_scene_buttons(sa, sbuts);
+ break;
+ case CONTEXT_OBJECT:
+ context_object_buttons(sa, sbuts);
+ break;
+ case CONTEXT_TYPES:
+ context_types_buttons(sa, sbuts);
+ break;
+ case CONTEXT_SHADING:
+ context_shading_buttons(sa, sbuts);
+ break;
+ case CONTEXT_EDITING:
+ context_editing_buttons(sa, sbuts);
+ break;
+ case CONTEXT_SCRIPT:
+ context_script_buttons(sa, sbuts);
+ break;
+ case CONTEXT_LOGIC:
+ context_logic_buttons(sa, sbuts);
+ break;
+ }
+
+ uiClearButLock();
+
+ myortho2(-0.5, (float)(sa->winx)-.05, -0.5, (float)(sa->winy)-0.5);
+ draw_area_emboss(sa);
+ myortho2(v2d->cur.xmin, v2d->cur.xmax, v2d->cur.ymin, v2d->cur.ymax);
+
+ /* always in end */
+ sa->win_swap= WIN_BACK_OK;
+}
+