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Diffstat (limited to 'source/blender/src/buttons_editing.c')
-rw-r--r--source/blender/src/buttons_editing.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
index 65b992682de..c1539a46c86 100644
--- a/source/blender/src/buttons_editing.c
+++ b/source/blender/src/buttons_editing.c
@@ -5020,7 +5020,7 @@ void do_meshbuts(unsigned short event)
if (G.obedit || me) {
CustomData *fdata= (G.obedit)? &em->fdata: &me->fdata;
CustomData_set_layer_mask(fdata, CD_MTFACE, acttface_mask-1);
- BIF_undo_push("Set Mask UV Texture");
+ BIF_undo_push("Set Stencil UV Texture");
allqueue(REDRAWBUTSEDIT, 0);
}
break;
@@ -6393,7 +6393,7 @@ void brush_buttons(uiBlock *block, short sima,
uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_BACKFACE, B_NOP, "Cull", xco+10+butw/2,yco-45,butw/2,19, &settings->imapaint.flag, 0, 0, 0, 0, "Ignore faces pointing away from the view (faster)");
uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_FLAT, B_NOP, "Normal", xco+10,yco-65,butw/2,19, &settings->imapaint.flag, 0, 0, 0, 0, "Paint most on faces pointing towards the view");
- uiDefButS(block, NUM, B_NOP, "", xco+10 +(butw/2),yco-65,butw/2,19, &settings->imapaint.normal_angle, 10.0, 90.0, 0, 0, "Paint most on faces pointing towards the view acording to this angle)");
+ uiDefButS(block, NUM, B_NOP, "", xco+10 +(butw/2),yco-65,butw/2,19, &settings->imapaint.normal_angle, 10.0, 90.0, 0, 0, "Paint most on faces pointing towards the view acording to this angle");
uiDefButS(block, NUM, B_NOP, "Bleed: ", xco+10,yco-85,butw,19, &settings->imapaint.seam_bleed, 0.0, 8.0, 0, 0, "Extend paint beyond the faces UVs to reduce seams (in pixels, slower)");
uiBlockEndAlign(block);