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Diffstat (limited to 'source/blender/src/buttons_editing.c')
-rw-r--r--source/blender/src/buttons_editing.c6971
1 files changed, 0 insertions, 6971 deletions
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
deleted file mode 100644
index 1ecc63fe93d..00000000000
--- a/source/blender/src/buttons_editing.c
+++ /dev/null
@@ -1,6971 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include <time.h>
-#include <math.h>
-#include <stdlib.h>
-#include <stddef.h>
-#include <string.h>
-
-#ifdef WIN32
-#ifndef snprintf
-#define snprintf _snprintf
-#endif
-#endif
-
-#include "MEM_guardedalloc.h"
-#include "DNA_screen_types.h"
-#include "DNA_space_types.h"
-#include "DNA_scene_types.h"
-
-#include "DNA_action_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_cloth_types.h"
-#include "DNA_color_types.h"
-#include "DNA_constraint_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_effect_types.h"
-#include "DNA_group_types.h"
-#include "DNA_key_types.h"
-#include "DNA_lamp_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_material_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_nla_types.h"
-#include "DNA_object_types.h"
-#include "DNA_object_force.h"
-#include "DNA_particle_types.h"
-#include "DNA_radio_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_userdef_types.h"
-#include "DNA_vfont_types.h"
-#include "DNA_view3d_types.h"
-#include "DNA_world_types.h"
-#include "DNA_packedFile_types.h"
-
-#include "BKE_blender.h"
-#include "BKE_brush.h"
-#include "BKE_cloth.h"
-#include "BKE_curve.h"
-#include "BKE_customdata.h"
-#include "BKE_colortools.h"
-#include "BKE_deform.h"
-#include "BKE_depsgraph.h"
-#include "BKE_global.h"
-#include "BKE_key.h"
-#include "BKE_library.h"
-#include "BKE_main.h"
-#include "BKE_mesh.h"
-#include "BKE_modifier.h"
-#include "BKE_multires.h"
-#include "BKE_packedFile.h"
-#include "BKE_particle.h"
-#include "BKE_scene.h"
-#include "BKE_bmesh.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
-#include "BLI_vfontdata.h"
-#include "BLI_editVert.h"
-#include "BLI_dynstr.h"
-
-#include "BSE_filesel.h"
-
-#include "BIF_gl.h"
-#include "BIF_editaction.h"
-#include "BIF_editarmature.h"
-#include "BIF_editconstraint.h"
-#include "BIF_editdeform.h"
-#include "BIF_editfont.h"
-#include "BIF_editkey.h"
-#include "BIF_editmesh.h"
-#include "BIF_editparticle.h"
-#include "BIF_imasel.h"
-#include "BIF_interface.h"
-#include "BIF_meshtools.h"
-#include "BIF_mywindow.h"
-#include "BIF_poselib.h"
-#include "BIF_poseobject.h"
-#include "BIF_renderwin.h"
-#include "BIF_resources.h"
-#include "BIF_retopo.h"
-#include "BIF_screen.h"
-#include "BIF_scrarea.h"
-#include "BIF_space.h"
-#include "BIF_toets.h"
-#include "BIF_toolbox.h"
-#include "BIF_previewrender.h"
-#include "BIF_butspace.h"
-
-#ifdef WITH_VERSE
-#include "BIF_verse.h"
-#endif
-
-#include "mydevice.h"
-#include "blendef.h"
-
-#include "BKE_action.h"
-#include "BKE_anim.h"
-#include "BKE_armature.h"
-#include "BKE_constraint.h"
-#include "BKE_curve.h"
-#include "BKE_displist.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_effect.h"
-#include "BKE_font.h"
-#include "BKE_icons.h"
-#include "BKE_image.h"
-#include "BKE_ipo.h"
-#include "BKE_lattice.h"
-#include "BKE_material.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_object.h"
-#include "BKE_texture.h"
-#include "BKE_utildefines.h"
-
-#include "BIF_poseobject.h"
-
-#include "BDR_drawobject.h"
-#include "BDR_editcurve.h"
-#include "BDR_editface.h"
-#include "BDR_editobject.h"
-#include "BDR_sculptmode.h"
-#include "BDR_vpaint.h"
-#include "BDR_unwrapper.h"
-
-#include "BSE_drawview.h"
-#include "BSE_editipo.h"
-#include "BSE_edit.h"
-#include "BSE_filesel.h"
-#include "BSE_headerbuttons.h"
-#include "BSE_trans_types.h"
-#include "BSE_view.h"
-#include "BSE_seqaudio.h"
-
-#include "RE_render_ext.h" // make_sticky
-
-#include "butspace.h" // own module
-#include "multires.h"
-
-#include "reeb.h"
-
-static float editbutweight= 1.0;
-float editbutvweight= 1;
-static int actmcol= 0, acttface= 0, acttface_rnd = 0, acttface_clone = 0, acttface_mask = 0, actmcol_rnd = 0;
-
-extern ListBase editNurb;
-
-/* *************************** Unicode Character Groups ****************** */
-unicodect uctabname[125] = {
- {"All", "All", 0x0000, 0xffff},
- {"Basic Latin", "Basic Latin", 0x0000, 0x007f},
- {"Latin 1 Supp", "Latin-1 Supplement", 0x0080, 0x00ff},
-
- {"Latin Ext. A.", "Latin Extended-A", 0x0100, 0x017F},
- {"Latin Ext. B.", "Latin Extended-B", 0x0180,0x024F},
- {"Latin Ext. Add.", "Latin Extended Additional", 0x1e00, 0x1eff},
-
- {"IPA Ext", "IPA Extensions", 0x0250, 0x02AF},
- {"Spacing Mod.", "Spacing Modifier Letters", 0x02b0, 0x02ff},
-
- {"Comb. Dia.", "Combining Diacritical Marks", 0x0300, 0x036F},
- {"Greek, Coptic", "Greek and Coptic", 0x0370, 0x03ff},
- {"Greek Ext.", "Greek Extended", 0x1f00, 0x1fff},
-
- {"Cyrillic", "Cyrillic", 0x0400, 0x04ff},
- {"Cyrillic Supp.", "Cyrillic Supplementary", 0x0500, 0x052f},
-
- {"Armenian", "Armenian", 0x0530, 0x058f},
- {"Hebrew", "Hebrew", 0x0590, 0x05ff},
-
-
- {"Arabic", "Arabic", 0x0600, 0x06ff},
- {"Syriac", "Syriac", 0x0700, 0x074f},
-
- {"Thaana", "Thaana", 0x0780, 0x07bf},
- {"Devanagari", "Devanagari", 0x0900, 0x097f},
-
- {"Bengali", "Bengali", 0x0980, 0x09ff},
- {"Gurmukhi", "Gurmukhi", 0x0a00, 0x0a7f},
-
- {"Gujarati", "Gujarati", 0x0a80, 0x0aff},
- {"Oriya", "Oriya", 0x0b00, 0x0b7f},
-
- {"Tamil", "Tamil", 0x0b80, 0x0bff},
- {"Tegulu", "Tegulu", 0x0c00, 0x0c7f},
-
- {"Kannada", "Kannada", 0x0c80, 0x0cff},
- {"Malayalam", "Malayalam", 0x0d00, 0x0d7f},
-
- {"Sinhala", "Sinhala", 0x0d80, 0x0dff},
- {"Thai", "Thai", 0x0e00, 0x0e7f},
-
- {"Lao", "Lao", 0x0e80, 0x0eff},
- {"Tibetan", "Tibetan", 0x0f00, 0x0fff},
-
- {"Myanmar", "Myanmar", 0x1000, 0x109f},
- {"Georgian", "Georgian", 0x10a0, 0x10ff},
-
- {"Ethiopic", "Ethiopic", 0x1200, 0x137f},
-
- {"Cherokee", "Cherokee", 0x13a0, 0x13ff},
- {"Unif. Canadian", "Unified Canadian Aboriginal Syllabics", 0x1400, 0x167f},
-
- {"Ogham", "Ogham", 0x1680, 0x169f},
- {"Runic", "Runic", 0x16a0, 0x16ff},
-
- {"Tagalog", "Tagalog", 0x1700, 0x171f},
- {"Hanunoo", "Hanunoo", 0x1720, 0x173f},
-
- {"Buhid", "Buhid", 0x1740, 0x175f},
- {"Tagbanwa", "Tagbanwa", 0x1760, 0x177f},
-
- {"Khmer", "Khmer", 0x1780, 0x17ff},
- {"Khmer Symb", "Khmer Symbols", 0x19e0, 0x19ff},
-
- {"Mongolian", "Mongolian", 0x1800, 0x18af},
-
- {"Limbu", "Limbu", 0x1900, 0x194f},
- {"Tai Le", "Tai Le", 0x1950, 0x197f},
-
- {"Phon. Ext.", "Phonetic Extensions", 0x1d00, 0x1d7f},
-
-
- {"Gen. Punct.", "General Punctutation", 0x2000, 0x206f},
- {"Super, Sub", "Superscripts and Subscripts", 0x2070, 0x209f},
-
- {"Curr. Symb.", "Currency Symbols", 0x20a0, 0x20cf},
- {"Comb. Diacrit.", "Combining Diacritical Marks for Symbols", 0x20d0, 0x20ff},
-
- {"Letter Symb", "Letterlike Symbols", 0x2100, 0x214f},
- {"Numb. Forms", "Number Forms", 0x2150, 0x218f},
-
- {"Arrows", "Arrows", 0x2190, 0x21ff},
- {"Math Oper.", "Mathematical Operators", 0x2200, 0x22ff},
-
- {"Misc. Tech.", "Miscellaneous Technical", 0x2300, 0x23ff},
- {"Ctrl. Pict.", "Control Pictures", 0x2400, 0x243f},
-
- {"OCR", "Optical Character Recognition", 0x2440, 0x245f},
- {"Enc. Alpha", "Enclosed Alphanumerics", 0x2460, 0x24ff},
-
- {"Bow Drawing", "Box Drawing", 0x2500, 0x257f},
- {"BLock Elem.", "Block Elements", 0x2580, 0x259f},
-
- {"Geom. Shapes", "Geometric Shapes", 0x25a0, 0x25ff},
- {"Misc. Symb.", "Miscellaneous Symbols", 0x2600, 0x26ff},
-
- {"Dingbats", "Dingbats", 0x2700, 0x27bf},
- {"Misc. Math A", "Miscellaneous Mathematical Symbols-A", 0x27c0, 0x27ef},
-
- {"Supp. Arrows-A", "Supplemental Arrows-A", 0x27f0, 0x27ff},
- {"Braille Pat.", "Braille Patterns", 0x2800, 0x28ff},
-
- {"Supp. Arrows-B", "Supplemental Arrows-B", 0x2900, 0x297f},
- {"Misc. Math B", "Miscellaneous Mathematical Symbols-B", 0x2980, 0x29ff},
-
- {"Supp. Math Op.", "Supplemental Mathematical Operators", 0x2a00, 0x2aff},
- {"Misc. Symb.", "Miscellaneous Symbols and Arrows", 0x2b00, 0x2bff},
-
- {"Kangxi Rad.", "Kangxi Radicals", 0x2f00, 0x2fdf},
-
- {"Ideographic", "Ideographic Description Characters", 0x2ff0, 0x2fff},
-
- {"Hiragana", "Hiragana", 0x3040, 0x309f},
- {"Katakana", "Katakana", 0x30a0, 0x30ff},
- {"Katakana Ext.", "Katakana Phonetic Extensions", 0x31f0, 0x31ff},
-
- {"Bopomofo", "Bopomofo", 0x3100, 0x312f},
- {"Bopomofo Ext.", "Bopomofo Extended", 0x31a0, 0x31bf},
-
- {"Hangul", "Hangul Jamo", 0x1100, 0x11ff},
- {"Hangul Comp.", "Hangul Compatibility Jamo", 0x3130, 0x318f},
- {"Hangul Syll.", "Hangul Syllables", 0xac00, 0xd7af},
-
- {"Kanbun", "Kanbun", 0x3190, 0x319f},
-
-
-
- {"Yijing Hex.", "Yijing Hexagram Symbols", 0x4dc0, 0x4dff},
-
- {"Yi Syllables", "Yi Syllables", 0xa000, 0xa48f},
- {"Yi Radicals", "Yi Radicals", 0xa490, 0xa4cf},
-
- {"High Surr.", "High Surrogate Area", 0xd800, 0xdbff},
-
- {"Low Surr.", "Low Surrogates", 0xdc00, 0xdfff},
- {"Priv. Use Area", "Private Use Area", 0xe000, 0xf8ff},
-
- {"CJK Rad. Supp.", "CJK Radicals Supplement", 0x2e80, 0x2eff},
- {"CJK Ideographs", "CJK Unified Ideographs", 0x4e00, 0x9faf},
- {"CJK Ideog. Ext. A", "CJK Unified Ideographs Extension A", 0x3400, 0x4dbf},
- {"CJK Ideog. Ext. B", "CJK Unified Ideographs Extension B", 0x20000, 0x2a6df},
- {"CJK Symbols.", "CJK Symbols and Punctuation", 0x3000, 0x303f},
- {"Enclosed CJK", "Enclosed CJK Letters and Months", 0x3200, 0x32ff},
- {"CJK Comp.", "CJK Compatibility", 0x3300, 0x33ff},
- {"CJK Comp. Ideog.", "CJK Compatibility Ideographs", 0xf900, 0xfaff},
- {"CJK Comp. Forms", "CJK Compatibility Forms", 0xfe30, 0xfe4f},
- {"CJK Comp. Supp.", "CJK Compatibility Ideographs Supplement", 0x2f800, 0x2fa1f},
-
- {"Alpha. Pres. Forms", "Alphabetic Presentation Forms", 0xfb00, 0xfb4f},
-
- {"Arabic Pres. A", "Arabic Presentation Forms-A", 0xfb50, 0xfdff},
- {"Arabic Pres. B", "Arabic Presentation Forms-B", 0xfe70, 0xfeff},
-
- {"Var. Sel.", "Variation Selectors", 0xfe00, 0xfe0f},
-
- {"Comb. Half", "Combining Half Marks", 0xfe20, 0xfe2f},
-
- {"Sml. From Var.", "Small Form Variants", 0xfe50, 0xfe6f},
-
- {"Half, Full Forms", "Halfwidth and Fullwidth Forms", 0xff00, 0xffef},
- {"Specials", "Specials", 0xfff0, 0xffff},
-
- {"Lin. B Syllab.", "Linear B Syllabary", 0x10000, 0x1007f},
- {"Lin. B Idog.", "Linear B Ideograms", 0x10080, 0x100ff},
-
- {"Aegean Num.", "Aegean Numbers", 0x10100, 0x1013f},
- {"Old Italic", "Old Italic", 0x10300, 0x1032f},
-
- {"Gothic", "Gothic", 0x10330, 0x1034f},
- {"Ugaritic", "Ugaritic", 0x10380, 0x1039f},
-
- {"Deseret", "Deseret", 0x10400, 0x1044f},
- {"Shavian", "Shavian", 0x10450, 0x1047f},
-
- {"Osmanya", "Osmanya", 0x10480, 0x104af},
- {"Cypriot Syll", "Cypriot Syllabary", 0x10800, 0x1083f},
-
- {"Bysantine Mus.", "Bysantine Musical Symbols", 0x1d000, 0x1d0ff},
- {"Music Symb.", "Musical Symbols", 0x1d100, 0x1d1ff},
-
- {"Tai Xuan Symb", "Tai Xuan Jing Symbols", 0x1d300, 0x1d35f},
- {"Math. Alpha Symb.", "Mathematical Alpanumeric Symbols", 0x1d400, 0x1d7ff},
-
-
- {"Tags", "Tags", 0xe0000, 0xe007f},
- {"Var. Supp", "Variation Selectors Supplement", 0xe0100, 0xe01ef},
-
- {"Supp. Priv. A", "Supplementary Private Use Area-A", 0xf0000, 0xffffd},
- {"Supp. Priv. B", "Supplementary Private Use Area-B", 0x100000, 0x10fffd}
-};
-
-
-/* *************************** static functions prototypes ****************** */
-VFont *exist_vfont(char *str);
-
-/* *************** */
-
-void do_common_editbuts(unsigned short event) // old name, is a mix of object and editing events....
-{
- EditMesh *em = G.editMesh;
- EditFace *efa;
- Base *base;
- Object *ob= OBACT;
- Material *ma;
- Nurb *nu;
- Curve *cu;
- BezTriple *bezt;
- BPoint *bp;
- unsigned int local;
- int a, bit, index= -1;
-
- switch(event) {
-
- case B_MATWICH:
- if(G.obedit && G.obedit->actcol>0) {
- if(G.obedit->type == OB_MESH) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- if(index== -1) index= efa->mat_nr;
- else if(index!=efa->mat_nr) {
- error("Mixed colors");
- return;
- }
- }
- }
- }
- else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
- nu= editNurb.first;
- while(nu) {
- if( isNurbsel(nu) ) {
- if(index== -1) index= nu->mat_nr;
- else if(index!=nu->mat_nr) {
- error("Mixed colors");
- return;
- }
- }
- nu= nu->next;
- }
- }
- if(index>=0) {
- G.obedit->actcol= index+1;
- scrarea_queue_winredraw(curarea);
- }
- }
- break;
- case B_MATNEW:
- new_material_to_objectdata(ob);
- scrarea_queue_winredraw(curarea);
- BIF_undo_push("New material");
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWVIEW3D_Z, 0);
- allqueue(REDRAWOOPS, 0);
- break;
- case B_MATDEL:
- delete_material_index();
- scrarea_queue_winredraw(curarea);
- BIF_undo_push("Delete material index");
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWVIEW3D_Z, 0);
- allqueue(REDRAWOOPS, 0);
- break;
- case B_MATASS:
- if(G.obedit && G.obedit->actcol>0) {
- if(G.obedit->type == OB_MESH) {
- efa= em->faces.first;
- while(efa) {
- if(efa->f & SELECT)
- efa->mat_nr= G.obedit->actcol-1;
- efa= efa->next;
- }
- }
- else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
- nu= editNurb.first;
- while(nu) {
- if( isNurbsel(nu) )
- nu->mat_nr= nu->charidx= G.obedit->actcol-1;
- nu= nu->next;
- }
- }
- else if (G.obedit->type == OB_FONT) {
- if (mat_to_sel()) {
- allqueue(REDRAWVIEW3D, 0);
- }
- }
- allqueue(REDRAWVIEW3D_Z, 0);
- DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
- shade_buttons_change_3d();
- BIF_undo_push("Assign material index");
- }
- break;
- case B_MATASS_BROWSE:
- /* if slot available, make that index active, and assign */
- /* else, make new slot, and assign */
- ma= BLI_findlink(&G.main->mat, G.buts->menunr-1);
- if(ma) {
- ob->actcol= find_material_index(ob, ma);
- if(ob->actcol==0) {
- assign_material(ob, ma, ob->totcol+1);
- ob->actcol= ob->totcol;
- }
- }
- else {
- do_common_editbuts(B_MATNEW);
- }
- do_common_editbuts(B_MATASS);
- break;
-
- case B_MATCOL2:
- ma= give_current_material(ob, ob->actcol);
- BKE_icon_changed(BKE_icon_getid((ID *)ma));
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- case B_MATSEL:
- case B_MATDESEL:
- if(G.obedit) {
- if(G.obedit->type == OB_MESH) {
- if (event==B_MATSEL) {
- editmesh_select_by_material(G.obedit->actcol-1);
- } else {
- editmesh_deselect_by_material(G.obedit->actcol-1);
- }
- }
- else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
- nu= editNurb.first;
- while(nu) {
- if(nu->mat_nr==G.obedit->actcol-1) {
- if(nu->bezt) {
- a= nu->pntsu;
- bezt= nu->bezt;
- while(a--) {
- if(bezt->hide==0) {
- if(event==B_MATSEL) {
- bezt->f1 |= SELECT;
- bezt->f2 |= SELECT;
- bezt->f3 |= SELECT;
- }
- else {
- bezt->f1 &= ~SELECT;
- bezt->f2 &= ~SELECT;
- bezt->f3 &= ~SELECT;
- }
- }
- bezt++;
- }
- }
- else if(nu->bp) {
- a= nu->pntsu*nu->pntsv;
- bp= nu->bp;
- while(a--) {
- if(bp->hide==0) {
- if(event==B_MATSEL) bp->f1 |= SELECT;
- else bp->f1 &= ~SELECT;
- }
- bp++;
- }
- }
- }
- nu= nu->next;
- }
- BIF_undo_push("Select material index");
- }
- allqueue(REDRAWIMAGE, 0);
- allqueue(REDRAWVIEW3D, 0);
- }
- countall();
- break;
- case B_HIDE:
- if(G.obedit) {
- if(G.obedit->type == OB_MESH) hide_mesh(0);
- else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) hideNurb(0);
- }
- break;
- case B_REVEAL:
- if(G.obedit) {
- if(G.obedit->type == OB_MESH) reveal_mesh();
- else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) revealNurb();
- }
- else if(FACESEL_PAINT_TEST) reveal_tface();
-
- break;
- case B_SELSWAP:
- if(G.obedit) {
- if(G.obedit->type == OB_MESH) selectswap_mesh();
- else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) selectswapNurb();
- }
- break;
- case B_AUTOTEX:
- if(ob && G.obedit==0) {
- if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) tex_space_curve(ob->data);
- }
- break;
- case B_DOCENTER:
- docenter(0);
- break;
- case B_DOCENTERNEW:
- docenter_new();
- break;
- case B_DOCENTERCURSOR:
- docenter_cursor();
- break;
- case B_SETSMOOTH:
- case B_SETSOLID:
- if(G.obedit) {
- if(G.obedit->type == OB_MESH) {
- mesh_set_smooth_faces((event==B_SETSMOOTH));
- }
- else {
- nurb_set_smooth((event==B_SETSMOOTH));
- }
- }
- else if(G.vd) {
- base= FIRSTBASE;
- while(base) {
- if(TESTBASELIB(base)) {
- if(base->object->type==OB_MESH) {
- mesh_set_smooth_flag(base->object, (event==B_SETSMOOTH));
- }
- else if ELEM(base->object->type, OB_SURF, OB_CURVE) {
- cu= base->object->data;
- nu= cu->nurb.first;
- while(nu) {
- if(event==B_SETSMOOTH) nu->flag |= ME_SMOOTH;
- else nu->flag &= ~ME_SMOOTH;
- nu= nu->next;
- }
- makeDispListCurveTypes(base->object, 0);
- }
- }
- base= base->next;
- }
- allqueue(REDRAWVIEW3D, 0);
-
- if(event == B_SETSMOOTH) BIF_undo_push("Set Smooth");
- else BIF_undo_push("Set Solid");
- }
- break;
- case B_CHANGEDEP:
- DAG_scene_sort(G.scene); // makes new dag
- if(ob) ob->recalc |= OB_RECALC;
- allqueue(REDRAWVIEW3D, 0);
- break;
-
- case B_ADDKEY:
- insert_shapekey(ob);
- break;
- case B_SETKEY:
- ob->shapeflag |= OB_SHAPE_TEMPLOCK;
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIPO, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_LOCKKEY:
- ob->shapeflag &= ~OB_SHAPE_TEMPLOCK;
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIPO, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_NEXTKEY:
- {
- Key *key= ob_get_key(ob);
- if(ob->shapenr == BLI_countlist(&key->block))
- ob->shapenr= 1;
- else ob->shapenr++;
- do_common_editbuts(B_SETKEY);
- break;
- }
- case B_PREVKEY:
- {
- Key *key= ob_get_key(ob);
- if(ob->shapenr <= 1)
- ob->shapenr= BLI_countlist(&key->block);
- else ob->shapenr--;
- do_common_editbuts(B_SETKEY);
- break;
- }
- case B_NAMEKEY:
- allspace(REMAKEIPO, 0);
- allqueue (REDRAWIPO, 0);
- break;
- case B_DELKEY:
- delete_key(OBACT);
- allqueue(REDRAWACTION, 0);
- break;
-
-
- default:
- if (G.vd==NULL)
- break;
-
- if(event>=B_OBLAY && event<=B_OBLAY+31) {
- local= BASACT->lay & 0xFF000000;
- BASACT->lay -= local;
- if(BASACT->lay==0 || (G.qual & LR_SHIFTKEY)==0) {
- bit= event-B_OBLAY;
- BASACT->lay= 1<<bit;
- scrarea_queue_winredraw(curarea);
- }
- BASACT->lay += local;
- /* optimal redraw */
- if( (ob->lay & G.vd->lay) && (BASACT->lay & G.vd->lay) );
- else if( (ob->lay & G.vd->lay)==0 && (BASACT->lay & G.vd->lay)==0 );
- else {
- allqueue(REDRAWVIEW3D, 0);
- DAG_scene_sort(G.scene);
- }
- ob->lay= BASACT->lay;
- }
- }
-
-}
-
-/* *************************** MESH ******************************** */
-
-static void verify_customdata_name_func(void *data1, void *data2)
-{
- CustomData *data= (CustomData*)data1;
- CustomDataLayer *layer= (CustomDataLayer*)data2;
-
- CustomData_set_layer_unique_name(data, layer - data->layers);
-}
-
-static void delete_customdata_layer(void *data1, void *data2)
-{
- Mesh *me= (Mesh*)data1;
- CustomData *data= (G.obedit)? &G.editMesh->fdata: &me->fdata;
- CustomDataLayer *layer= (CustomDataLayer*)data2;
- void *actlayerdata, *rndlayerdata, *clonelayerdata, *masklayerdata, *layerdata=layer->data;
- int type= layer->type;
- int index= CustomData_get_layer_index(data, type);
- int i, actindex, rndindex, cloneindex, maskindex;
-
- /*ok, deleting a non-active layer needs to preserve the active layer indices.
- to do this, we store a pointer to the .data member of both layer and the active layer,
- (to detect if we're deleting the active layer or not), then use the active
- layer data pointer to find where the active layer has ended up.
-
- this is necassary because the deletion functions only support deleting the active
- layer. */
- actlayerdata = data->layers[CustomData_get_active_layer_index(data, type)].data;
- rndlayerdata = data->layers[CustomData_get_render_layer_index(data, type)].data;
- clonelayerdata = data->layers[CustomData_get_clone_layer_index(data, type)].data;
- masklayerdata = data->layers[CustomData_get_mask_layer_index(data, type)].data;
- CustomData_set_layer_active(data, type, layer - &data->layers[index]);
-
- /* Multires is handled seperately because the display data is separate
- from the data stored in multires */
- if(me && me->mr) {
- multires_delete_layer(me, &me->mr->fdata, type, layer - &data->layers[index]);
- multires_level_to_editmesh(OBACT, me, 0);
- multires_finish_mesh_update(OBACT);
- }
- else if(G.obedit) {
- EM_free_data_layer(data, type);
- }
- else if(me) {
- CustomData_free_layer_active(data, type, me->totface);
- mesh_update_customdata_pointers(me);
- }
-
- if(!CustomData_has_layer(data, type)) {
- if(type == CD_MCOL && (G.f & G_VERTEXPAINT))
- G.f &= ~G_VERTEXPAINT; /* get out of vertexpaint mode */
- }
-
- /*reconstruct active layer*/
- if (actlayerdata != layerdata) {
- /*find index. . .*/
- actindex = CustomData_get_layer_index(data, type);
- for (i=actindex; i<data->totlayer; i++) {
- if (data->layers[i].data == actlayerdata) {
- actindex = i - actindex;
- break;
- }
- }
-
- /*set index. . .*/
- CustomData_set_layer_active(data, type, actindex);
- }
-
- if (rndlayerdata != layerdata) {
- /*find index. . .*/
- rndindex = CustomData_get_layer_index(data, type);
- for (i=rndindex; i<data->totlayer; i++) {
- if (data->layers[i].data == rndlayerdata) {
- rndindex = i - rndindex;
- break;
- }
- }
-
- /*set index. . .*/
- CustomData_set_layer_render(data, type, rndindex);
- }
-
- if (clonelayerdata != layerdata) {
- /*find index. . .*/
- cloneindex = CustomData_get_layer_index(data, type);
- for (i=cloneindex; i<data->totlayer; i++) {
- if (data->layers[i].data == clonelayerdata) {
- cloneindex = i - cloneindex;
- break;
- }
- }
-
- /*set index. . .*/
- CustomData_set_layer_clone(data, type, cloneindex);
- }
-
- if (masklayerdata != layerdata) {
- /*find index. . .*/
- maskindex = CustomData_get_layer_index(data, type);
- for (i=maskindex; i<data->totlayer; i++) {
- if (data->layers[i].data == masklayerdata) {
- maskindex = i - maskindex;
- break;
- }
- }
-
- /*set index. . .*/
- CustomData_set_layer_mask(data, type, maskindex);
- }
-
- DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
-
- if(type == CD_MTFACE)
- BIF_undo_push("Delete UV Texture");
- else if(type == CD_MCOL)
- BIF_undo_push("Delete Vertex Color");
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
- allqueue(REDRAWBUTSEDIT, 0);
-}
-
-static int customdata_buttons(
- uiBlock *block, Mesh *me, CustomData *data,
- int type, int *activep, int *renderp, int *clonep, int *maskp,
- int setevt, int setevt_rnd, int setevt_clone, int setevt_mask, int newevt,
- char *label, char *shortlabel, char *browsetip, char *browsetip_rnd, char *browsetip_clone, char *browsetip_mask,
- char *newtip, char *deltip, int x, int y)
-{
- CustomDataLayer *layer;
- uiBut *but;
- int i, count= CustomData_number_of_layers(data, type);
-
- if(count >= MAX_MTFACE) {
- uiDefBut(block, LABEL, 0, label, x,y,220,19, 0, 0.0, 0, 0, 0, "");
- }
- else {
- uiDefBut(block, LABEL, 0, label, x,y,140,19, 0, 0.0, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT, newevt, "New", x+140,y,80,19, 0,0,0,0,0, newtip);
- uiBlockEndAlign(block);
- }
-
- y -= (count)? 24: 19;
-
- uiBlockBeginAlign(block);
- for (count=1, i=0; i<data->totlayer; i++) {
- layer= &data->layers[i];
-
- if(layer->type == type) {
- int xi = 0;
- *activep= layer->active + 1;
- *renderp= layer->active_rnd + 1;
- if (clonep) *clonep= layer->active_clone + 1;
- if (maskp) *maskp= layer->active_mask + 1;
-
-
- uiDefIconButI(block, ROW, setevt, ICON_VIEW3D, x,y,25,19, activep, 1.0, count, 0, 0, browsetip);
- uiDefIconButI(block, ROW, setevt_rnd, ICON_SCENE, x+25,y,25,19, renderp, 1.0, count, 0, 0, browsetip_rnd);
-
- if (clonep) {
- uiDefIconButI(block, ROW, setevt_clone, ICON_TEXTURE, x+50,y,25,19, clonep, 1.0, count, 0, 0, browsetip_clone);
- xi += 25;
- }
-
- if (maskp) {
- uiDefIconButI(block, ROW, setevt_mask, ICON_PAINT, x+50+xi,y,25,19, maskp, 1.0, count, 0, 0, browsetip_mask);
- xi += 25;
- }
-
- but=uiDefBut(block, TEX, setevt, "", x+50+xi,y,145-xi,19, layer->name, 0.0, 31.0, 0, 0, label);
- uiButSetFunc(but, verify_customdata_name_func, data, layer);
- but= uiDefIconBut(block, BUT, B_NOP, VICON_X, x+195,y,25,19, NULL, 0.0, 0.0, 0.0, 0.0, deltip);
- uiButSetFunc(but, delete_customdata_layer, me, layer);
-
-
- count++;
- y -= 19;
- }
- }
- uiBlockEndAlign(block);
-
- return y;
-}
-
-static void editing_panel_mesh_type(Object *ob, Mesh *me)
-{
- uiBlock *block;
- uiBut *but;
- float val;
- CustomData *fdata;
- int yco;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_type", UI_EMBOSS, UI_HELV, curarea->win);
- if( uiNewPanel(curarea, block, "Mesh", "Editing", 320, 0, 318, 204)==0) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, ME_AUTOSMOOTH, REDRAWVIEW3D, "Auto Smooth",10,180,170,19, &me->flag, 0, 0, 0, 0, "Treats all set-smoothed faces with angles less than Degr: as 'smooth' during render");
- uiDefButS(block, NUM, B_DIFF, "Degr:", 10,160,170,19, &me->smoothresh, 1, 80, 0, 0, "Defines maximum angle between face normals that 'Auto Smooth' will operate on");
- uiBlockEndAlign(block);
-
- /* Retopo */
- if(G.obedit) {
- uiBlockBeginAlign(block);
- but= uiDefButBitC(block,TOG,RETOPO,B_NOP, "Retopo", 10,130,170,19, &G.scene->toolsettings->retopo_mode, 0,0,0,0, "Turn on the re-topology tool");
- uiButSetFunc(but,retopo_toggle,ob,me);
- if(G.scene->toolsettings->retopo_mode) {
- but= uiDefButBitC(block,TOG,RETOPO_PAINT,B_NOP,"Paint", 10,110,55,19, &G.scene->toolsettings->retopo_mode,0,0,0,0, "Draw intersecting lines in the 3d view, ENTER creates quad or tri faces, wrapped onto other objects in the 3d view.");
- uiButSetFunc(but,retopo_paint_toggle,ob,me);
- but= uiDefBut(block,BUT,B_NOP,"Retopo All", 65,110,115,19, 0,0,0,0,0, "Apply the re-topology tool to all selected vertices");
- uiButSetFunc(but,retopo_do_all_cb,ob,me);
- }
- uiBlockEndAlign(block);
- }
-
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_DOCENTER, "Center", 10, 80, 65, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
- uiDefBut(block, BUT,B_DOCENTERNEW, "Center New", 75, 80, 105, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
- uiDefBut(block, BUT,B_DOCENTERCURSOR, "Center Cursor", 10, 60, 170, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, ME_TWOSIDED, REDRAWVIEW3D, "Double Sided", 10,30,170,19, &me->flag, 0, 0, 0, 0, "Render/display the mesh with double or single sided lighting");
- uiDefButBitS(block, TOG, ME_NOPUNOFLIP, REDRAWVIEW3D, "No V.Normal Flip", 10,10,170,19, &me->flag, 0, 0, 0, 0, "Disables flipping of vertexnormals during render");
- uiBlockEndAlign(block);
-
- uiDefIDPoinBut(block, test_meshpoin_but, ID_ME, B_REDR, "TexMesh: ", 190,180,220,19, &me->texcomesh, "Derive texture coordinates from another mesh.");
-
- if(me->msticky) val= 1.0; else val= 0.0;
- uiDefBut(block, LABEL, 0, "Sticky", 190,155,140,19, 0, val, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- if(me->msticky==NULL) {
- uiDefBut(block, BUT, B_MAKESTICKY, "Make", 330,155, 80,19, 0, 0, 0, 0, 0, "Creates Sticky coordinates from the current camera view background picture");
- }
- else uiDefBut(block, BUT, B_DELSTICKY, "Delete", 330,155, 80,19, 0, 0, 0, 0, 0, "Deletes Sticky texture coordinates");
- uiBlockEndAlign(block);
-
- fdata= (G.obedit)? &G.editMesh->fdata: &me->fdata;
- yco= customdata_buttons(block, me, fdata, CD_MTFACE, &acttface, &acttface_rnd, (G.f & G_TEXTUREPAINT ? &acttface_clone : NULL), (G.f & G_TEXTUREPAINT ? &acttface_mask : NULL),
- B_SETTFACE, B_SETTFACE_RND, B_SETTFACE_CLONE, B_SETTFACE_MASK, B_NEWTFACE, "UV Texture", "UV Texture:",
- "Set active UV texture", "Set rendering UV texture", "Set the layer used for texturepaint cloning", "Set the texture paint stencil layer", "Creates a new UV texture layer",
- "Removes the current UV texture layer", 190, 130);
-
- yco= customdata_buttons(block, me, fdata, CD_MCOL, &actmcol, &actmcol_rnd, NULL, NULL,
- B_SETMCOL, B_SETMCOL_RND, B_NOP, B_NOP, B_NEWMCOL, "Vertex Color", "Vertex Color:",
- "Sets active vertex color layer", "Sets rendering vertex color layer", "", "", "Creates a new vertex color layer",
- "Removes the current vertex color layer", 190, yco-5);
-
- if(yco < 0)
- uiNewPanelHeight(block, 204 - yco);
-}
-
-/* *************************** MODIFIERS ******************************** */
-
-void do_modifier_panels(unsigned short event)
-{
- Object *ob = OBACT;
-
- switch(event) {
- case B_MODIFIER_REDRAW:
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWOOPS, 0);
- break;
-
- case B_MODIFIER_RECALC:
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
- allqueue(REDRAWOOPS, 0);
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- object_handle_update(ob);
- countall();
- break;
- }
-}
-
-static void modifiers_add(void *ob_v, int type)
-{
- Object *ob = ob_v;
- ModifierTypeInfo *mti = modifierType_getInfo(type);
-
- if (mti->flags&eModifierTypeFlag_RequiresOriginalData) {
- ModifierData *md = ob->modifiers.first;
-
- while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
- md = md->next;
- }
-
- BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(type));
- } else {
- BLI_addtail(&ob->modifiers, modifier_new(type));
- }
- BIF_undo_push("Add modifier");
-}
-
-typedef struct MenuEntry {
- char *name;
- int ID;
-} MenuEntry;
-
-static int menuEntry_compare_names(const void *entry1, const void *entry2)
-{
- return strcmp(((MenuEntry *)entry1)->name, ((MenuEntry *)entry2)->name);
-}
-
-static uiBlock *modifiers_add_menu(void *ob_v)
-{
- Object *ob = ob_v;
- uiBlock *block;
- int i, yco=0;
- int numEntries = 0;
- MenuEntry entries[NUM_MODIFIER_TYPES];
-
- block= uiNewBlock(&curarea->uiblocks, "modifier_add_menu",
- UI_EMBOSSP, UI_HELV, curarea->win);
- uiBlockSetButmFunc(block, modifiers_add, ob);
-
- for (i=eModifierType_None+1; i<NUM_MODIFIER_TYPES; i++) {
- ModifierTypeInfo *mti = modifierType_getInfo(i);
-
- /* Only allow adding through appropriate other interfaces */
- if(ELEM3(i, eModifierType_Softbody, eModifierType_Hook, eModifierType_ParticleSystem)) continue;
-
- if(ELEM4(i, eModifierType_Cloth, eModifierType_Collision, eModifierType_Surface, eModifierType_Fluidsim)) continue;
-
- if((mti->flags&eModifierTypeFlag_AcceptsCVs) ||
- (ob->type==OB_MESH && (mti->flags&eModifierTypeFlag_AcceptsMesh))) {
- entries[numEntries].name = mti->name;
- entries[numEntries].ID = i;
-
- ++numEntries;
- }
- }
-
- qsort(entries, numEntries, sizeof(*entries), menuEntry_compare_names);
-
-
- for(i = 0; i < numEntries; ++i)
- uiDefBut(block, BUTM, B_MODIFIER_RECALC, entries[i].name,
- 0, yco -= 20, 160, 19, NULL, 0, 0, 1, entries[i].ID, "");
-
- uiTextBoundsBlock(block, 50);
- uiBlockSetDirection(block, UI_DOWN);
-
- return block;
-}
-
-static void modifiers_del(void *ob_v, void *md_v)
-{
- Object *ob = ob_v;
- ModifierData *md;
-
- /* It seems on rapid delete it is possible to
- * get called twice on same modifier, so make
- * sure it is in list.
- */
- for (md=ob->modifiers.first; md; md=md->next)
- if (md==md_v)
- break;
-
- if (!md)
- return;
-
- if(md->type==eModifierType_ParticleSystem){
- ParticleSystemModifierData *psmd=(ParticleSystemModifierData*)md;
- BLI_remlink(&ob->particlesystem, psmd->psys);
- psys_free(ob,psmd->psys);
- }
-
- BLI_remlink(&ob->modifiers, md_v);
-
- modifier_free(md_v);
-
- BIF_undo_push("Del modifier");
-}
-
-int mod_moveUp(void *ob_v, void *md_v)
-{
- Object *ob = ob_v;
- ModifierData *md = md_v;
-
- if (md->prev) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
-
- if (mti->type!=eModifierTypeType_OnlyDeform) {
- ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);
-
- if (nmti->flags&eModifierTypeFlag_RequiresOriginalData)
- return -1;
- }
-
- BLI_remlink(&ob->modifiers, md);
- BLI_insertlink(&ob->modifiers, md->prev->prev, md);
- }
-
- return 0;
-}
-
-static void modifiers_moveUp(void *ob_v, void *md_v)
-{
- if( mod_moveUp( ob_v, md_v ) )
- error("Cannot move above a modifier requiring original data.");
- else
- BIF_undo_push("Move modifier");
-}
-
-int mod_moveDown(void *ob_v, void *md_v)
-{
- Object *ob = ob_v;
- ModifierData *md = md_v;
-
- if (md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
-
- if (mti->flags&eModifierTypeFlag_RequiresOriginalData) {
- ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);
-
- if (nmti->type!=eModifierTypeType_OnlyDeform)
- return -1;
- }
-
- BLI_remlink(&ob->modifiers, md);
- BLI_insertlink(&ob->modifiers, md->next, md);
- }
-
- return 0;
-}
-
-static void modifiers_moveDown(void *ob_v, void *md_v)
-{
- if( mod_moveDown( ob_v, md_v ) )
- error("Cannot move beyond a non-deforming modifier.");
- else
- BIF_undo_push("Move modifier");
-}
-
-static void modifier_testLatticeObj(char *name, ID **idpp)
-{
- ID *id;
-
- for (id= G.main->object.first; id; id= id->next) {
- if( strcmp(name, id->name+2)==0 ) {
- if (((Object *)id)->type != OB_LATTICE) {
- error ("Lattice deform object must be a lattice");
- break;
- }
- *idpp= id;
- return;
- }
- }
- *idpp= 0;
-}
-
-static void modifier_testCurveObj(char *name, ID **idpp)
-{
- ID *id;
-
- for (id= G.main->object.first; id; id= id->next) {
- if( strcmp(name, id->name+2)==0 ) {
- if (((Object *)id)->type != OB_CURVE) {
- error ("Curve deform object must be a curve");
- break;
- }
- *idpp= id;
- return;
- }
- }
- *idpp= 0;
-}
-
-static void modifier_testMeshObj(char *name, ID **idpp)
-{
- ID *id;
-
- for (id= G.main->object.first; id; id= id->next) {
- /* no boolean on its own object */
- if(id != (ID *)OBACT) {
- if( strcmp(name, id->name+2)==0 ) {
- if (((Object *)id)->type != OB_MESH) {
- error ("Boolean modifier object must be a mesh");
- break;
- }
- *idpp= id;
- return;
- }
- }
- }
- *idpp= NULL;
-}
-
-static void modifier_testArmatureObj(char *name, ID **idpp)
-{
- ID *id;
-
- for (id= G.main->object.first; id; id= id->next) {
- if( strcmp(name, id->name+2)==0 ) {
- if (((Object *)id)->type != OB_ARMATURE) {
- error ("Armature deform object must be an armature");
- break;
- }
- *idpp= id;
- return;
- }
- }
- *idpp= 0;
-}
-
-static void modifier_testTexture(char *name, ID **idpp)
-{
- ID *id;
-
- for(id = G.main->tex.first; id; id = id->next) {
- if(strcmp(name, id->name + 2) == 0) {
- *idpp = id;
- /* texture gets user, objects not: delete object = clear modifier */
- id_us_plus(id);
- return;
- }
- }
- *idpp = 0;
-}
-
-#if 0 /* this is currently unused, but could be useful in the future */
-static void modifier_testMaterial(char *name, ID **idpp)
-{
- ID *id;
-
- for(id = G.main->mat.first; id; id = id->next) {
- if(strcmp(name, id->name + 2) == 0) {
- *idpp = id;
- return;
- }
- }
- *idpp = 0;
-}
-#endif
-
-static void modifier_testImage(char *name, ID **idpp)
-{
- ID *id;
-
- for(id = G.main->image.first; id; id = id->next) {
- if(strcmp(name, id->name + 2) == 0) {
- *idpp = id;
- return;
- }
- }
- *idpp = 0;
-}
-
-/* autocomplete callback for ID buttons */
-void autocomplete_image(char *str, void *arg_v)
-{
- /* search if str matches the beginning of an ID struct */
- if(str[0]) {
- AutoComplete *autocpl = autocomplete_begin(str, 22);
- ID *id;
-
- for(id = G.main->image.first; id; id = id->next)
- autocomplete_do_name(autocpl, id->name+2);
-
- autocomplete_end(autocpl, str);
- }
-}
-
-/* autocomplete callback for ID buttons */
-void autocomplete_meshob(char *str, void *arg_v)
-{
- /* search if str matches the beginning of an ID struct */
- if(str[0]) {
- AutoComplete *autocpl = autocomplete_begin(str, 22);
- ID *id;
-
- for(id = G.main->object.first; id; id = id->next)
- if(((Object *)id)->type == OB_MESH)
- autocomplete_do_name(autocpl, id->name+2);
-
- autocomplete_end(autocpl, str);
- }
-}
-static void modifiers_convertParticles(void *obv, void *mdv)
-{
- Object *obn;
- ModifierData *md = mdv;
- ParticleSystem *psys;
- ParticleCacheKey *key, **cache;
- ParticleSettings *part;
- Mesh *me;
- MVert *mvert;
- MEdge *medge;
- int a, k, kmax;
- int totvert=0, totedge=0, cvert=0;
- int totpart=0, totchild=0;
-
- if(md->type != eModifierType_ParticleSystem) return;
-
- if(G.f & G_PARTICLEEDIT) return;
-
- psys=((ParticleSystemModifierData *)md)->psys;
- part= psys->part;
-
- if(part->draw_as == PART_DRAW_GR || part->draw_as == PART_DRAW_OB) {
- make_object_duplilist_real(NULL);
- }
- else {
- if(part->draw_as != PART_DRAW_PATH || psys->pathcache == 0)
- return;
-
- totpart= psys->totcached;
- totchild= psys->totchildcache;
-
- if(totchild && (part->draw&PART_DRAW_PARENT)==0)
- totpart= 0;
-
- /* count */
- cache= psys->pathcache;
- for(a=0; a<totpart; a++) {
- key= cache[a];
- totvert+= key->steps+1;
- totedge+= key->steps;
- }
-
- cache= psys->childcache;
- for(a=0; a<totchild; a++) {
- key= cache[a];
- totvert+= key->steps+1;
- totedge+= key->steps;
- }
-
- if(totvert==0) return;
-
- /* add new mesh */
- obn= add_object(OB_MESH);
- me= obn->data;
-
- me->totvert= totvert;
- me->totedge= totedge;
-
- me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
- me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
- me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, 0);
-
- mvert= me->mvert;
- medge= me->medge;
-
- /* copy coordinates */
- cache= psys->pathcache;
- for(a=0; a<totpart; a++) {
- key= cache[a];
- kmax= key->steps;
- for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
- VECCOPY(mvert->co,key->co);
- if(k) {
- medge->v1= cvert-1;
- medge->v2= cvert;
- medge->flag= ME_EDGEDRAW|ME_EDGERENDER|ME_LOOSEEDGE;
- medge++;
- }
- }
- }
-
- cache=psys->childcache;
- for(a=0; a<totchild; a++) {
- key=cache[a];
- kmax=key->steps;
- for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
- VECCOPY(mvert->co,key->co);
- if(k) {
- medge->v1=cvert-1;
- medge->v2=cvert;
- medge->flag= ME_EDGEDRAW|ME_EDGERENDER|ME_LOOSEEDGE;
- medge++;
- }
- }
- }
- }
-
- DAG_scene_sort(G.scene);
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWOOPS, 0);
-
- BIF_undo_push("Convert particles to mesh object(s).");
-}
-
-static void modifiers_applyModifier(void *obv, void *mdv)
-{
- Object *ob = obv;
- ModifierData *md = mdv;
- DerivedMesh *dm;
- Mesh *me = ob->data;
- int converted = 0;
-
- if (G.obedit) {
- error("Modifiers cannot be applied in editmode");
- return;
- } else if (((ID*) ob->data)->us>1) {
- error("Modifiers cannot be applied to multi-user data");
- return;
- }
-
- if (md!=ob->modifiers.first) {
- if (!okee("Modifier is not first"))
- return;
- }
-
- if (ob->type==OB_MESH) {
- if(me->mr && multires_modifier_warning()) {
- error("Modifier changes topology; cannot apply with multires active");
- return;
- }
- if(me->key) {
- error("Modifier cannot be applied to Mesh with Shape Keys");
- return;
- }
-
- mesh_pmv_off(ob, me);
-
- dm = mesh_create_derived_for_modifier(ob, md);
- if (!dm) {
- error("Modifier is disabled or returned error, skipping apply");
- return;
- }
-
- DM_to_mesh(dm, me);
- converted = 1;
-
- dm->release(dm);
- }
- else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- Curve *cu = ob->data;
- int numVerts;
- float (*vertexCos)[3];
-
- if (!okee("Apply will only change CV points, not tesselated/bevel vertices"))
- return;
-
- if (!(md->mode&eModifierMode_Realtime) || (mti->isDisabled && mti->isDisabled(md))) {
- error("Modifier is disabled, skipping apply");
- return;
- }
-
- vertexCos = curve_getVertexCos(cu, &cu->nurb, &numVerts);
- mti->deformVerts(md, ob, NULL, vertexCos, numVerts);
- curve_applyVertexCos(cu, &cu->nurb, vertexCos);
-
- converted = 1;
-
- MEM_freeN(vertexCos);
-
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- }
- else {
- error("Cannot apply modifier for this object type");
- return;
- }
-
- if (converted) {
- BLI_remlink(&ob->modifiers, md);
- modifier_free(md);
-
- BIF_undo_push("Apply modifier");
- }
-}
-
-static void modifiers_copyModifier(void *ob_v, void *md_v)
-{
- Object *ob = ob_v;
- ModifierData *md = md_v;
- ModifierData *nmd = modifier_new(md->type);
-
- modifier_copyData(md, nmd);
-
- BLI_insertlink(&ob->modifiers, md, nmd);
-
- BIF_undo_push("Copy modifier");
-}
-
-static void modifiers_setOnCage(void *ob_v, void *md_v)
-{
- Object *ob = ob_v;
- ModifierData *md;
-
- int i, cageIndex = modifiers_getCageIndex(ob, NULL );
-
- for( i = 0, md=ob->modifiers.first; md; ++i, md=md->next )
- if( md == md_v ) {
- if( i >= cageIndex )
- md->mode ^= eModifierMode_OnCage;
- break;
- }
-}
-
-static void modifiers_clearHookOffset(void *ob_v, void *md_v)
-{
- Object *ob = ob_v;
- ModifierData *md = md_v;
- HookModifierData *hmd = (HookModifierData*) md;
-
- if (hmd->object) {
- Mat4Invert(hmd->object->imat, hmd->object->obmat);
- Mat4MulSerie(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
- BIF_undo_push("Clear hook offset");
- }
-}
-
-static void modifiers_cursorHookCenter(void *ob_v, void *md_v)
-{
- Object *ob = ob_v;
- ModifierData *md = md_v;
- HookModifierData *hmd = (HookModifierData*) md;
-
- if (G.vd) {
- float *curs = give_cursor();
- float bmat[3][3], imat[3][3];
-
- where_is_object(ob);
-
- Mat3CpyMat4(bmat, ob->obmat);
- Mat3Inv(imat, bmat);
-
- curs= give_cursor();
- hmd->cent[0]= curs[0]-ob->obmat[3][0];
- hmd->cent[1]= curs[1]-ob->obmat[3][1];
- hmd->cent[2]= curs[2]-ob->obmat[3][2];
- Mat3MulVecfl(imat, hmd->cent);
-
- BIF_undo_push("Hook cursor center");
- }
-}
-
-static void modifiers_selectHook(void *ob_v, void *md_v)
-{
- ModifierData *md = md_v;
- HookModifierData *hmd = (HookModifierData*) md;
-
- hook_select(hmd);
-}
-
-static void modifiers_reassignHook(void *ob_v, void *md_v)
-{
- ModifierData *md = md_v;
- HookModifierData *hmd = (HookModifierData*) md;
- float cent[3];
- int *indexar, tot, ok;
- char name[32];
-
- ok= hook_getIndexArray(&tot, &indexar, name, cent);
-
- if (!ok) {
- error("Requires selected vertices or active Vertex Group");
- } else {
- if (hmd->indexar) {
- MEM_freeN(hmd->indexar);
- }
-
- VECCOPY(hmd->cent, cent);
- hmd->indexar = indexar;
- hmd->totindex = tot;
- }
-}
-
-static void modifiers_convertToReal(void *ob_v, void *md_v)
-{
- Object *ob = ob_v;
- ModifierData *md = md_v;
- ModifierData *nmd = modifier_new(md->type);
-
- modifier_copyData(md, nmd);
- nmd->mode &= ~eModifierMode_Virtual;
-
- BLI_addhead(&ob->modifiers, nmd);
-
- ob->partype = PAROBJECT;
-
- BIF_undo_push("Modifier convert to real");
-}
-
-static void build_uvlayer_menu_vars(CustomData *data, char **menu_string,
- int *uvlayer_tmp, char *uvlayer_name)
-{
- char strtmp[38];
- int totuv, i;
- CustomDataLayer *layer
- = &data->layers[CustomData_get_layer_index(data, CD_MTFACE)];
-
- *uvlayer_tmp = -1;
-
- totuv = CustomData_number_of_layers(data, CD_MTFACE);
-
- *menu_string = MEM_callocN(sizeof(**menu_string) * (totuv * 38 + 10),
- "menu_string");
- sprintf(*menu_string, "UV Layer%%t");
- for(i = 0; i < totuv; i++) {
- /* assign first layer as uvlayer_name if uvlayer_name is null. */
- if(strcmp(layer->name, uvlayer_name) == 0) *uvlayer_tmp = i + 1;
- sprintf(strtmp, "|%s%%x%d", layer->name, i + 1);
- strcat(*menu_string, strtmp);
- layer++;
- }
-
- /* there is no uvlayer defined, or else it was deleted. Assign active
- * layer, then recalc modifiers.
- */
- if(*uvlayer_tmp == -1) {
- if(CustomData_get_active_layer_index(data, CD_MTFACE) != -1) {
- *uvlayer_tmp = 1;
- layer = data->layers;
- for(i = 0; i < CustomData_get_active_layer_index(data, CD_MTFACE);
- i++, layer++) {
- if(layer->type == CD_MTFACE) (*uvlayer_tmp)++;
- }
- strcpy(uvlayer_name, layer->name);
-
- /* update the modifiers */
- do_modifier_panels(B_MODIFIER_RECALC);
- } else {
- /* ok we have no uv layers, so make sure menu button knows that.*/
- *uvlayer_tmp = 0;
- }
- }
-}
-
-void set_wave_uvlayer(void *arg1, void *arg2)
-{
- WaveModifierData *wmd=arg1;
- CustomDataLayer *layer = arg2;
-
- /*check we have UV layers*/
- if (wmd->uvlayer_tmp < 1) return;
- layer = layer + (wmd->uvlayer_tmp-1);
-
- strcpy(wmd->uvlayer_name, layer->name);
-}
-
-void set_displace_uvlayer(void *arg1, void *arg2)
-{
- DisplaceModifierData *dmd=arg1;
- CustomDataLayer *layer = arg2;
-
- /*check we have UV layers*/
- if (dmd->uvlayer_tmp < 1) return;
- layer = layer + (dmd->uvlayer_tmp-1);
-
- strcpy(dmd->uvlayer_name, layer->name);
-}
-
-void set_uvproject_uvlayer(void *arg1, void *arg2)
-{
- UVProjectModifierData *umd=arg1;
- CustomDataLayer *layer = arg2;
-
- /*check we have UV layers*/
- if (umd->uvlayer_tmp < 1) return;
- layer = layer + (umd->uvlayer_tmp-1);
-
- strcpy(umd->uvlayer_name, layer->name);
-}
-
-static void modifiers_bindMeshDeform(void *ob_v, void *md_v)
-{
- MeshDeformModifierData *mmd = (MeshDeformModifierData*) md_v;
- Object *ob = (Object*)ob_v;
-
- if(mmd->bindcos) {
- if(mmd->bindweights) MEM_freeN(mmd->bindweights);
- if(mmd->bindcos) MEM_freeN(mmd->bindcos);
- if(mmd->dyngrid) MEM_freeN(mmd->dyngrid);
- if(mmd->dyninfluences) MEM_freeN(mmd->dyninfluences);
- if(mmd->dynverts) MEM_freeN(mmd->dynverts);
- mmd->bindweights= NULL;
- mmd->bindcos= NULL;
- mmd->dyngrid= NULL;
- mmd->dyninfluences= NULL;
- mmd->dynverts= NULL;
- mmd->totvert= 0;
- mmd->totcagevert= 0;
- mmd->totinfluence= 0;
- }
- else {
- DerivedMesh *dm;
- int mode= mmd->modifier.mode;
-
- /* force modifier to run, it will call binding routine */
- mmd->needbind= 1;
- mmd->modifier.mode |= eModifierMode_Realtime;
-
- if(ob->type == OB_MESH) {
- dm= mesh_create_derived_view(ob, 0);
- dm->release(dm);
- }
- else if(ob->type == OB_LATTICE) {
- lattice_calc_modifiers(ob);
- }
- else if(ob->type==OB_MBALL) {
- makeDispListMBall(ob);
- }
- else if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
- makeDispListCurveTypes(ob, 0);
- }
-
- mmd->needbind= 0;
- mmd->modifier.mode= mode;
- }
-}
-
-void modifiers_explodeFacepa(void *arg1, void *arg2)
-{
- ExplodeModifierData *emd=arg1;
-
- emd->flag |= eExplodeFlag_CalcFaces;
-}
-
-void modifiers_explodeDelVg(void *arg1, void *arg2)
-{
- ExplodeModifierData *emd=arg1;
- emd->vgroup = 0;
-}
-
-static int modifier_is_fluid_particles(ModifierData *md) {
- if(md->type == eModifierType_ParticleSystem) {
- if(((ParticleSystemModifierData *)md)->psys->part->type == PART_FLUID)
- return 1;
- }
- return 0;
-}
-
-static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco, int *yco, int index, int cageIndex, int lastCageIndex)
-{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- uiBut *but;
- int isVirtual = md->mode&eModifierMode_Virtual;
- int x = *xco, y = *yco, color = md->error?TH_REDALERT:TH_BUT_NEUTRAL;
- int editing = (G.obedit==ob);
- short height=26, width = 295, buttonWidth = width-120-10;
- char str[128];
-
- /* rounded header */
- uiBlockSetCol(block, color);
- /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
- uiDefBut(block, ROUNDBOX, 0, "", x-10, y-4, width, 25, NULL, 7.0, 0.0,
- (!isVirtual && (md->mode&eModifierMode_Expanded))?3:15, 20, "");
- uiBlockSetCol(block, TH_AUTO);
-
- /* open/close icon */
- if (!isVirtual) {
- uiBlockSetEmboss(block, UI_EMBOSSN);
- uiDefIconButBitI(block, ICONTOG, eModifierMode_Expanded, B_MODIFIER_REDRAW, VICON_DISCLOSURE_TRI_RIGHT, x-10, y-2, 20, 20, &md->mode, 0.0, 0.0, 0.0, 0.0, "Collapse/Expand Modifier");
- }
-
- uiBlockSetEmboss(block, UI_EMBOSS);
-
- if (isVirtual) {
- sprintf(str, "%s parent deform", md->name);
- uiDefBut(block, LABEL, 0, str, x+10, y-1, width-110, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Modifier name");
-
- but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Make Real", x+width-100, y, 80, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Convert virtual modifier to a real modifier");
- uiButSetFunc(but, modifiers_convertToReal, ob, md);
- } else {
- uiBlockBeginAlign(block);
- uiDefBut(block, TEX, B_MODIFIER_REDRAW, "", x+10, y-1, buttonWidth-60, 19, md->name, 0.0, sizeof(md->name)-1, 0.0, 0.0, "Modifier name");
-
- /* Softbody not allowed in this situation, enforce! */
- if (((md->type!=eModifierType_Softbody && md->type!=eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) && (md->type!=eModifierType_Surface)) {
- uiDefIconButBitI(block, TOG, eModifierMode_Render, B_MODIFIER_RECALC, ICON_SCENE, x+10+buttonWidth-60, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during rendering");
- but= uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_MODIFIER_RECALC, VICON_VIEW3D, x+10+buttonWidth-40, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during interactive display");
- if (mti->flags&eModifierTypeFlag_SupportsEditmode) {
- uiDefIconButBitI(block, TOG, eModifierMode_Editmode, B_MODIFIER_RECALC, VICON_EDIT, x+10+buttonWidth-20, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during Editmode (only if enabled for display)");
- }
- }
- uiBlockEndAlign(block);
-
- uiBlockSetEmboss(block, UI_EMBOSSR);
-
- if (ob->type==OB_MESH && modifier_couldBeCage(md) && index<=lastCageIndex) {
- int icon, color;
-
- if (index==cageIndex) {
- color = TH_BUT_SETTING;
- icon = VICON_EDITMODE_HLT;
- } else if (index<cageIndex) {
- color = TH_BUT_NEUTRAL;
- icon = VICON_EDITMODE_DEHLT;
- } else {
- color = TH_BUT_NEUTRAL;
- icon = ICON_BLANK1;
- }
- uiBlockSetCol(block, color);
- but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, icon, x+width-105, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Apply modifier to editing cage during Editmode");
- uiButSetFunc(but, modifiers_setOnCage, ob, md);
- uiBlockSetCol(block, TH_AUTO);
- }
-
- uiBlockSetCol(block, TH_BUT_ACTION);
-
- but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_UP, x+width-75, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Move modifier up in stack");
- uiButSetFunc(but, modifiers_moveUp, ob, md);
-
- but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_DOWN, x+width-75+20, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Move modifier down in stack");
- uiButSetFunc(but, modifiers_moveDown, ob, md);
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
-
- // deletion over the deflection panel
- // fluid particle modifier can't be deleted here
- if(md->type!=eModifierType_Fluidsim && md->type!=eModifierType_Collision && md->type!=eModifierType_Surface && !modifier_is_fluid_particles(md))
- {
- but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_X, x+width-70+40, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Delete modifier");
- uiButSetFunc(but, modifiers_del, ob, md);
- }
- uiBlockSetCol(block, TH_AUTO);
- }
-
- uiBlockSetEmboss(block, UI_EMBOSS);
-
- if (isVirtual || !(md->mode&eModifierMode_Expanded)) {
- y -= 18;
- } else {
- int cy = y - 8;
- int lx = x + width - 60 - 15;
-
- if (md->type==eModifierType_Subsurf) {
- height = 105;
- } else if (md->type==eModifierType_Lattice) {
- height = 48;
- } else if (md->type==eModifierType_Curve) {
- height = 72;
- } else if (md->type==eModifierType_Build) {
- height = 86;
- } else if (md->type==eModifierType_Mirror) {
- height = 105;
- } else if (md->type==eModifierType_Bevel) {
- BevelModifierData *bmd = (BevelModifierData*) md;
- height = 105; /* height = 124; */
- if ((bmd->lim_flags & BME_BEVEL_ANGLE) || ((bmd->lim_flags & BME_BEVEL_WEIGHT) && !(bmd->flags & BME_BEVEL_VERT))) height += 19;
- } else if (md->type==eModifierType_EdgeSplit) {
- EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
- height = 48;
- if(emd->flags & MOD_EDGESPLIT_FROMANGLE) height += 19;
- } else if (md->type==eModifierType_Displace) {
- DisplaceModifierData *dmd = (DisplaceModifierData *)md;
- height = 124;
- if(dmd->texmapping == MOD_DISP_MAP_OBJECT ||
- dmd->texmapping == MOD_DISP_MAP_UV)
- height += 19;
- } else if (md->type==eModifierType_UVProject) {
- height = 114 + ((UVProjectModifierData *)md)->num_projectors * 19;
- } else if (md->type==eModifierType_Decimate) {
- height = 48;
- } else if (md->type==eModifierType_Smooth) {
- height = 86;
- } else if (md->type==eModifierType_Cast) {
- height = 143;
- } else if (md->type==eModifierType_Wave) {
- WaveModifierData *wmd = (WaveModifierData *)md;
- height = 315;
- if(wmd->texmapping == MOD_WAV_MAP_OBJECT ||
- wmd->texmapping == MOD_WAV_MAP_UV)
- height += 19;
- if(wmd->flag & MOD_WAVE_NORM)
- height += 19;
- } else if (md->type==eModifierType_Armature) {
- height = 105;
- } else if (md->type==eModifierType_Hook) {
- HookModifierData *hmd = (HookModifierData*) md;
- height = 86;
- if (editing)
- height += 20;
- if(hmd->indexar==NULL)
- height += 20;
- } else if (md->type==eModifierType_Softbody) {
- height = 31;
- } else if (md->type==eModifierType_Cloth) {
- height = 31;
- } else if (md->type==eModifierType_Collision) {
- height = 31;
- } else if (md->type==eModifierType_Surface) {
- height = 31;
- } else if (md->type==eModifierType_Fluidsim) {
- height = 31;
- } else if (md->type==eModifierType_Boolean) {
- height = 48;
- } else if (md->type==eModifierType_Array) {
- height = 211;
- } else if (md->type==eModifierType_MeshDeform) {
- MeshDeformModifierData *mmd= (MeshDeformModifierData*)md;
- height = (mmd->bindcos)? 73: 93;
- } else if (md->type==eModifierType_ParticleSystem) {
- height = 31;
- } else if (md->type==eModifierType_ParticleInstance) {
- height = 94;
- } else if (md->type==eModifierType_Explode) {
- height = 94;
- } else if (md->type==eModifierType_Shrinkwrap) {
- ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
- height = 105 + 3;
-
- if (smd->shrinkType == MOD_SHRINKWRAP_PROJECT)
- height += 19*5;
- else if (smd->shrinkType == MOD_SHRINKWRAP_NEAREST_SURFACE)
- height += 19;
- } else if (md->type == eModifierType_Mask) {
- height = 66;
- } else if (md->type==eModifierType_SimpleDeform) {
- SimpleDeformModifierData *smd = (SimpleDeformModifierData*) md;
- height += 19*5;
- if(smd->origin != NULL) height += 19;
- if(smd->mode == MOD_SIMPLEDEFORM_MODE_STRETCH
- || smd->mode == MOD_SIMPLEDEFORM_MODE_TAPER )
- height += 19;
- }
- /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
- uiDefBut(block, ROUNDBOX, 0, "", x-10, y-height-2, width, height-2, NULL, 5.0, 0.0, 12, 40, "");
-
- y -= 18;
-
- if (!isVirtual && (md->type!=eModifierType_Collision) && (md->type!=eModifierType_Surface)) {
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE); /* only here obdata, the rest of modifiers is ob level */
-
- uiBlockBeginAlign(block);
- if (md->type==eModifierType_ParticleSystem) {
- ParticleSystem *psys;
- psys= ((ParticleSystemModifierData *)md)->psys;
-
- if(!(G.f & G_PARTICLEEDIT)) {
- if(ELEM3(psys->part->draw_as, PART_DRAW_PATH, PART_DRAW_GR, PART_DRAW_OB) && psys->pathcache) {
- but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Convert", lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Convert the current particles to a mesh object");
- uiButSetFunc(but, modifiers_convertParticles, ob, md);
- }
- }
- }
- else{
- but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Apply", lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Apply the current modifier and remove from the stack");
- uiButSetFunc(but, modifiers_applyModifier, ob, md);
- }
-
- uiClearButLock();
- uiSetButLock(ob && ob->id.lib, ERROR_LIBDATA_MESSAGE);
-
- if (md->type!=eModifierType_Fluidsim && md->type!=eModifierType_Softbody && md->type!=eModifierType_ParticleSystem && (md->type!=eModifierType_Cloth)) {
- but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Copy", lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Duplicate the current modifier at the same position in the stack");
- uiButSetFunc(but, modifiers_copyModifier, ob, md);
- }
- uiBlockEndAlign(block);
- }
-
- lx = x + 10;
- cy = y + 10 - 1;
- uiBlockBeginAlign(block);
- if (md->type==eModifierType_Subsurf) {
- SubsurfModifierData *smd = (SubsurfModifierData*) md;
- char subsurfmenu[]="Subsurf Type%t|Catmull-Clark%x0|Simple Subdiv.%x1";
- uiDefButS(block, MENU, B_MODIFIER_RECALC, subsurfmenu, lx,(cy-=19),buttonWidth,19, &smd->subdivType, 0, 0, 0, 0, "Selects type of subdivision algorithm.");
- uiDefButS(block, NUM, B_MODIFIER_RECALC, "Levels:", lx, (cy-=19), buttonWidth,19, &smd->levels, 1, 6, 0, 0, "Number subdivisions to perform");
- uiDefButS(block, NUM, B_MODIFIER_REDRAW, "Render Levels:", lx, (cy-=19), buttonWidth,19, &smd->renderLevels, 1, 6, 0, 0, "Number subdivisions to perform when rendering");
-
- /* Disabled until non-EM DerivedMesh implementation is complete */
-
- /*
- uiDefButBitS(block, TOG, eSubsurfModifierFlag_Incremental, B_MODIFIER_RECALC, "Incremental", lx, (cy-=19),90,19,&smd->flags, 0, 0, 0, 0, "Use incremental calculation, even outside of mesh mode");
- uiDefButBitS(block, TOG, eSubsurfModifierFlag_DebugIncr, B_MODIFIER_RECALC, "Debug", lx+90, cy,buttonWidth-90,19,&smd->flags, 0, 0, 0, 0, "Visualize the subsurf incremental calculation, for debugging effect of other modifiers");
- */
-
- uiDefButBitS(block, TOG, eSubsurfModifierFlag_ControlEdges, B_MODIFIER_RECALC, "Optimal Draw", lx, (cy-=19), buttonWidth,19,&smd->flags, 0, 0, 0, 0, "Skip drawing/rendering of interior subdivided edges");
- uiDefButBitS(block, TOG, eSubsurfModifierFlag_SubsurfUv, B_MODIFIER_RECALC, "Subsurf UV", lx, (cy-=19),buttonWidth,19,&smd->flags, 0, 0, 0, 0, "Use subsurf to subdivide UVs");
- } else if (md->type==eModifierType_Lattice) {
- LatticeModifierData *lmd = (LatticeModifierData*) md;
- uiDefIDPoinBut(block, modifier_testLatticeObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &lmd->object, "Lattice object to deform with");
- but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-=19), buttonWidth,19, &lmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
- uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
- } else if (md->type==eModifierType_Curve) {
- CurveModifierData *cmd = (CurveModifierData*) md;
- uiDefIDPoinBut(block, modifier_testCurveObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &cmd->object, "Curve object to deform with");
- but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-=19), buttonWidth,19, &cmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
- uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
-
- uiDefButS(block, ROW,B_MODIFIER_RECALC,"X", lx, (cy-=19), 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSX, 0, 0, "The axis that the curve deforms along");
- uiDefButS(block, ROW,B_MODIFIER_RECALC,"Y", (lx+buttonWidth/6), cy, 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSY, 0, 0, "The axis that the curve deforms along");
- uiDefButS(block, ROW,B_MODIFIER_RECALC,"Z", (lx+2*buttonWidth/6), cy, 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSZ, 0, 0, "The axis that the curve deforms along");
- uiDefButS(block, ROW,B_MODIFIER_RECALC,"-X", (lx+3*buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGX, 0, 0, "The axis that the curve deforms along");
- uiDefButS(block, ROW,B_MODIFIER_RECALC,"-Y", (lx+4*buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGY, 0, 0, "The axis that the curve deforms along");
- uiDefButS(block, ROW,B_MODIFIER_RECALC,"-Z", (lx+buttonWidth-buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGZ, 0, 0, "The axis that the curve deforms along");
- } else if (md->type==eModifierType_Build) {
- BuildModifierData *bmd = (BuildModifierData*) md;
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Start:", lx, (cy-=19), buttonWidth,19, &bmd->start, 1.0, MAXFRAMEF, 100, 0, "Specify the start frame of the effect");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Length:", lx, (cy-=19), buttonWidth,19, &bmd->length, 1.0, MAXFRAMEF, 100, 0, "Specify the total time the build effect requires");
- uiDefButI(block, TOG, B_MODIFIER_RECALC, "Randomize", lx, (cy-=19), buttonWidth,19, &bmd->randomize, 0, 0, 1, 0, "Randomize the faces or edges during build.");
- uiDefButI(block, NUM, B_MODIFIER_RECALC, "Seed:", lx, (cy-=19), buttonWidth,19, &bmd->seed, 1.0, MAXFRAMEF, 100, 0, "Specify the seed for random if used.");
- } else if (md->type==eModifierType_Mirror) {
- MirrorModifierData *mmd = (MirrorModifierData*) md;
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Merge Limit:", lx, (cy-=19), buttonWidth,19, &mmd->tolerance, 0.0, 1.0, 10, 10, "Distance from axis within which mirrored vertices are merged");
- uiDefButBitS(block, TOG, MOD_MIR_AXIS_X, B_MODIFIER_RECALC, "X", lx,(cy-=19),20,19, &mmd->flag, 0, 0, 0, 0, "Enable X axis mirror");
- uiDefButBitS(block, TOG, MOD_MIR_AXIS_Y, B_MODIFIER_RECALC, "Y", lx+20,cy,20,19, &mmd->flag, 0, 0, 0, 0, "Enable Y axis mirror");
- uiDefButBitS(block, TOG, MOD_MIR_AXIS_Z, B_MODIFIER_RECALC, "Z", lx+40,cy,20,19, &mmd->flag, 0, 0, 0, 0, "Enable Z axis mirror");
- uiDefButBitS(block, TOG, MOD_MIR_CLIPPING, B_MODIFIER_RECALC, "Do Clipping", lx+60, cy, buttonWidth-60,19, &mmd->flag, 1, 2, 0, 0, "Prevents during Transform vertices to go through Mirror");
- uiDefButBitS(block, TOG, MOD_MIR_VGROUP, B_MODIFIER_RECALC, "Mirror Vgroups", lx, (cy-=19), buttonWidth,19, &mmd->flag, 1, 2, 0, 0, "Mirror vertex groups (e.g. .R->.L)");
- uiDefButBitS(block, TOG, MOD_MIR_MIRROR_U, B_MODIFIER_RECALC,
- "Mirror U",
- lx, (cy-=19), buttonWidth/2, 19,
- &mmd->flag, 0, 0, 0, 0,
- "Mirror the U texture coordinate around "
- "the 0.5 point");
- uiDefButBitS(block, TOG, MOD_MIR_MIRROR_V, B_MODIFIER_RECALC,
- "Mirror V",
- lx + buttonWidth/2 + 1, cy, buttonWidth/2, 19,
- &mmd->flag, 0, 0, 0, 0,
- "Mirror the V texture coordinate around "
- "the 0.5 point");
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
- "Ob: ", lx, (cy -= 19), buttonWidth, 19,
- &mmd->mirror_ob,
- "Object to use as mirror");
- } else if (md->type==eModifierType_Bevel) {
- BevelModifierData *bmd = (BevelModifierData*) md;
- /*uiDefButS(block, ROW, B_MODIFIER_RECALC, "Distance",
- lx, (cy -= 19), (buttonWidth/2), 19, &bmd->val_flags,
- 11.0, 0, 0, 0,
- "Interpret bevel value as a constant distance from each edge");
- uiDefButS(block, ROW, B_MODIFIER_RECALC, "Radius",
- (lx+buttonWidth/2), cy, (buttonWidth - buttonWidth/2), 19, &bmd->val_flags,
- 11.0, BME_BEVEL_RADIUS, 0, 0,
- "Interpret bevel value as a radius - smaller angles will be beveled more");*/
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Width: ",
- lx, (cy -= 19), buttonWidth, 19, &bmd->value,
- 0.0, 0.5, 5, 4,
- "Bevel value/amount");
- /*uiDefButI(block, NUM, B_MODIFIER_RECALC, "Recurs",
- lx, (cy -= 19), buttonWidth, 19, &bmd->res,
- 1, 4, 5, 2,
- "Number of times to bevel");*/
- uiDefButBitS(block, TOG, BME_BEVEL_VERT,
- B_MODIFIER_RECALC, "Only Vertices",
- lx, (cy -= 19), buttonWidth, 19,
- &bmd->flags, 0, 0, 0, 0,
- "Bevel only verts/corners; not edges");
- uiBlockEndAlign(block);
-
- uiDefBut(block, LABEL, 1, "Limit using:", lx, (cy-=25), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW, B_MODIFIER_RECALC, "None",
- lx, (cy -= 19), (buttonWidth/3), 19, &bmd->lim_flags,
- 12.0, 0, 0, 0,
- "Bevel the entire mesh by a constant amount");
- uiDefButS(block, ROW, B_MODIFIER_RECALC, "Angle",
- (lx+buttonWidth/3), cy, (buttonWidth/3), 19, &bmd->lim_flags,
- 12.0, BME_BEVEL_ANGLE, 0, 0,
- "Only bevel edges with sharp enough angles between faces");
- uiDefButS(block, ROW, B_MODIFIER_RECALC, "BevWeight",
- lx+(2*buttonWidth/3), cy, buttonWidth-2*(buttonWidth/3), 19, &bmd->lim_flags,
- 12.0, BME_BEVEL_WEIGHT, 0, 0,
- "Use bevel weights to determine how much bevel is applied; apply them separately in vert/edge select mode");
- if ((bmd->lim_flags & BME_BEVEL_WEIGHT) && !(bmd->flags & BME_BEVEL_VERT)) {
- uiDefButS(block, ROW, B_MODIFIER_RECALC, "Min",
- lx, (cy -= 19), (buttonWidth/3), 19, &bmd->e_flags,
- 13.0, BME_BEVEL_EMIN, 0, 0,
- "The sharpest edge's weight is used when weighting a vert");
- uiDefButS(block, ROW, B_MODIFIER_RECALC, "Average",
- (lx+buttonWidth/3), cy, (buttonWidth/3), 19, &bmd->e_flags,
- 13.0, 0, 0, 0,
- "The edge weights are averaged when weighting a vert");
- uiDefButS(block, ROW, B_MODIFIER_RECALC, "Max",
- (lx+2*(buttonWidth/3)), cy, buttonWidth-2*(buttonWidth/3), 19, &bmd->e_flags,
- 13.0, BME_BEVEL_EMAX, 0, 0,
- "The largest edge's wieght is used when weighting a vert");
- }
- else if (bmd->lim_flags & BME_BEVEL_ANGLE) {
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Angle:",
- lx, (cy -= 19), buttonWidth, 19, &bmd->bevel_angle,
- 0.0, 180.0, 100, 2,
- "Angle above which to bevel edges");
- }
- } else if (md->type==eModifierType_EdgeSplit) {
- EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
- uiDefButBitI(block, TOG, MOD_EDGESPLIT_FROMANGLE,
- B_MODIFIER_RECALC, "From Edge Angle",
- lx, (cy -= 19), buttonWidth, 19,
- &emd->flags, 0, 0, 0, 0,
- "Split edges with high angle between faces");
- if(emd->flags & MOD_EDGESPLIT_FROMANGLE) {
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Split Angle:",
- lx, (cy -= 19), buttonWidth, 19, &emd->split_angle,
- 0.0, 180.0, 100, 2,
- "Angle above which to split edges");
- }
- uiDefButBitI(block, TOG, MOD_EDGESPLIT_FROMFLAG,
- B_MODIFIER_RECALC, "From Marked As Sharp",
- lx, (cy -= 19), buttonWidth, 19,
- &emd->flags, 0, 0, 0, 0,
- "Split edges that are marked as sharp");
- } else if (md->type==eModifierType_Displace) {
- DisplaceModifierData *dmd = (DisplaceModifierData*) md;
- but = uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",
- lx, (cy -= 19), buttonWidth, 19,
- &dmd->defgrp_name, 0.0, 31.0, 0, 0,
- "Name of vertex group to displace"
- " (displace whole mesh if blank)");
- uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
- uiDefIDPoinBut(block, modifier_testTexture, ID_TE, B_CHANGEDEP,
- "Texture: ", lx, (cy -= 19), buttonWidth, 19,
- &dmd->texture,
- "Texture to use as displacement input");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Midlevel:",
- lx, (cy -= 19), buttonWidth, 19, &dmd->midlevel,
- 0, 1, 10, 3,
- "Material value that gives no displacement");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Strength:",
- lx, (cy -= 19), buttonWidth, 19, &dmd->strength,
- -1000, 1000, 10, 0.1,
- "Strength of displacement");
- sprintf(str, "Direction%%t|Normal%%x%d|RGB -> XYZ%%x%d|"
- "Z%%x%d|Y%%x%d|X%%x%d",
- MOD_DISP_DIR_NOR, MOD_DISP_DIR_RGB_XYZ,
- MOD_DISP_DIR_Z, MOD_DISP_DIR_Y, MOD_DISP_DIR_X);
- uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
- lx, (cy -= 19), buttonWidth, 19, &dmd->direction,
- 0.0, 1.0, 0, 0, "Displace direction");
- sprintf(str, "Texture Coordinates%%t"
- "|Local%%x%d|Global%%x%d|Object%%x%d|UV%%x%d",
- MOD_DISP_MAP_LOCAL, MOD_DISP_MAP_GLOBAL,
- MOD_DISP_MAP_OBJECT, MOD_DISP_MAP_UV);
- uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
- lx, (cy -= 19), buttonWidth, 19, &dmd->texmapping,
- 0.0, 1.0, 0, 0,
- "Texture coordinates used for displacement input");
- if (dmd->texmapping == MOD_DISP_MAP_UV) {
- char *strtmp;
- int i;
- CustomData *fdata = G.obedit ? &G.editMesh->fdata
- : &((Mesh*)ob->data)->fdata;
- build_uvlayer_menu_vars(fdata, &strtmp, &dmd->uvlayer_tmp,
- dmd->uvlayer_name);
- but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
- lx, (cy -= 19), buttonWidth, 19, &dmd->uvlayer_tmp,
- 0.0, 1.0, 0, 0, "Set the UV layer to use");
- MEM_freeN(strtmp);
- i = CustomData_get_layer_index(fdata, CD_MTFACE);
- uiButSetFunc(but, set_displace_uvlayer, dmd,
- &fdata->layers[i]);
- }
- if(dmd->texmapping == MOD_DISP_MAP_OBJECT) {
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
- "Ob: ", lx, (cy -= 19), buttonWidth, 19,
- &dmd->map_object,
- "Object to get texture coordinates from");
- }
- } else if (md->type==eModifierType_UVProject) {
- UVProjectModifierData *umd = (UVProjectModifierData *) md;
- int i;
- char *strtmp;
- CustomData *fdata = G.obedit ? &G.editMesh->fdata
- : &((Mesh*)ob->data)->fdata;
- build_uvlayer_menu_vars(fdata, &strtmp, &umd->uvlayer_tmp,
- umd->uvlayer_name);
- but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
- lx, (cy -= 19), buttonWidth, 19, &umd->uvlayer_tmp,
- 0.0, 1.0, 0, 0, "Set the UV layer to use");
- i = CustomData_get_layer_index(fdata, CD_MTFACE);
- uiButSetFunc(but, set_uvproject_uvlayer, umd, &fdata->layers[i]);
- MEM_freeN(strtmp);
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "AspX:",
- lx, (cy -= 19), buttonWidth / 2, 19, &umd->aspectx,
- 1, 1000, 100, 2,
- "Horizontal Aspect Ratio");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "AspY:",
- lx + (buttonWidth / 2) + 1, cy, buttonWidth / 2, 19,
- &umd->aspecty,
- 1, 1000, 100, 2,
- "Vertical Aspect Ratio");
- uiDefButI(block, NUM, B_MODIFIER_RECALC, "Projectors:",
- lx, (cy -= 19), buttonWidth, 19, &umd->num_projectors,
- 1, MOD_UVPROJECT_MAXPROJECTORS, 0, 0,
- "Number of objects to use as projectors");
- for(i = 0; i < umd->num_projectors; ++i) {
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
- "Ob: ", lx, (cy -= 19), buttonWidth, 19,
- &umd->projectors[i],
- "Object to use as projector");
- }
- uiDefIDPoinBut(block, modifier_testImage, ID_IM, B_CHANGEDEP,
- "Image: ", lx, (cy -= 19), buttonWidth, 19,
- &umd->image,
- "Image to project (only faces with this image "
- "will be altered");
- uiButSetCompleteFunc(but, autocomplete_image, (void *)ob);
- uiDefButBitI(block, TOG, MOD_UVPROJECT_OVERRIDEIMAGE,
- B_MODIFIER_RECALC, "Override Image",
- lx, (cy -= 19), buttonWidth, 19,
- &umd->flags, 0, 0, 0, 0,
- "Override faces' current images with the "
- "given image");
- } else if (md->type==eModifierType_Decimate) {
- DecimateModifierData *dmd = (DecimateModifierData*) md;
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Ratio:", lx,(cy-=19),buttonWidth,19, &dmd->percent, 0.0, 1.0, 10, 0, "Defines the percentage of triangles to reduce to");
- sprintf(str, "Face Count: %d", dmd->faceCount);
- uiDefBut(block, LABEL, 1, str, lx, (cy-=19), 160,19, NULL, 0.0, 0.0, 0, 0, "Displays the current number of faces in the decimated mesh");
- } else if (md->type==eModifierType_Mask) {
- MaskModifierData *mmd = (MaskModifierData *)md;
-
- sprintf(str, "Mask Mode%%t|Vertex Group%%x%d|Selected Bones%%x%d|",
- MOD_MASK_MODE_VGROUP,MOD_MASK_MODE_ARM);
- uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
- lx, (cy -= 19), buttonWidth, 19, &mmd->mode,
- 0.0, 1.0, 0, 0, "How masking region is defined");
-
- if (mmd->mode == MOD_MASK_MODE_ARM) {
- uiDefIDPoinBut(block, modifier_testArmatureObj, ID_OB, B_CHANGEDEP,
- "Ob: ", lx, (cy -= 19), buttonWidth, 19, &mmd->ob_arm,
- "Armature to use as source of bones to mask");
- }
- else {
- but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",
- lx, (cy-=19), buttonWidth, 19, &mmd->vgroup,
- 0.0, 31.0, 0, 0, "Vertex Group name");
- uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
- }
-
- uiDefButBitI(block, TOG, MOD_MASK_INV, B_MODIFIER_RECALC, "Inverse",
- lx, (cy-=19), buttonWidth, 19, &mmd->flag,
- 0, 0, 0, 0, "Use vertices that are not part of region defined");
- } else if (md->type==eModifierType_Smooth) {
- SmoothModifierData *smd = (SmoothModifierData*) md;
-
- uiDefButBitS(block, TOG, MOD_SMOOTH_X, B_MODIFIER_RECALC, "X", lx,(cy-=19),45,19, &smd->flag, 0, 0, 0, 0, "Enable X axis smoothing");
- uiDefButBitS(block, TOG, MOD_SMOOTH_Y, B_MODIFIER_RECALC, "Y", lx+45,cy,45,19, &smd->flag, 0, 0, 0, 0, "Enable Y axis smoothing");
- uiDefButBitS(block, TOG, MOD_SMOOTH_Z, B_MODIFIER_RECALC, "Z", lx+90,cy,45,19, &smd->flag, 0, 0, 0, 0, "Enable Z axis smoothing");
-
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:", lx,(cy-=19),buttonWidth, 19, &smd->fac, -10.0, 10.0, 0.5, 0, "Define the amount of smoothing, from 0.0 to 1.0 (lower / higher values can deform the mesh)");
- uiDefButS(block, NUM, B_MODIFIER_RECALC, "Repeat:", lx,(cy-=19),buttonWidth, 19, &smd->repeat, 0.0, 30.0, 1, 0, "Number of smoothing iterations");
- but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-=19), buttonWidth,19, &smd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to define which vertices are affected");
- } else if (md->type==eModifierType_Cast) {
- CastModifierData *cmd = (CastModifierData*) md;
-
- char casttypemenu[]="Projection Type%t|Sphere%x0|Cylinder%x1|Cuboid%x2";
- uiDefButS(block, MENU, B_MODIFIER_RECALC, casttypemenu, lx,(cy-=19),buttonWidth - 30,19, &cmd->type, 0, 0, 0, 0, "Projection type to apply");
- uiDefButBitS(block, TOG, MOD_CAST_X, B_MODIFIER_RECALC, "X", lx,(cy-=19),45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) X axis deformation");
- uiDefButBitS(block, TOG, MOD_CAST_Y, B_MODIFIER_RECALC, "Y", lx+45,cy,45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) Y axis deformation");
- if (cmd->type != MOD_CAST_TYPE_CYLINDER) {
- uiDefButBitS(block, TOG, MOD_CAST_Z, B_MODIFIER_RECALC, "Z", lx+90,cy,45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) Z axis deformation");
- }
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:", lx,(cy-=19),buttonWidth, 19, &cmd->fac, -10.0, 10.0, 5, 0, "Define the amount of deformation");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Radius:", lx,(cy-=19),buttonWidth, 19, &cmd->radius, 0.0, 100.0, 10.0, 0, "Only deform vertices within this distance from the center of the effect (leave as 0 for infinite)");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Size:", lx,(cy-=19),buttonWidth, 19, &cmd->size, 0.0, 100.0, 10.0, 0, "Size of projection shape (leave as 0 for auto)");
- uiDefButBitS(block, TOG, MOD_CAST_SIZE_FROM_RADIUS, B_MODIFIER_RECALC, "From radius", lx+buttonWidth,cy,80,19, &cmd->flag, 0, 0, 0, 0, "Use radius as size of projection shape (0 = auto)");
- if (ob->type == OB_MESH) {
- but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-=19), buttonWidth,19, &cmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to define which vertices are affected");
- }
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx,(cy-=19), buttonWidth,19, &cmd->object, "Control object: if available, its location determines the center of the effect");
- if(cmd->object) {
- uiDefButBitS(block, TOG, MOD_CAST_USE_OB_TRANSFORM, B_MODIFIER_RECALC, "Use transform", lx+buttonWidth,cy,80,19, &cmd->flag, 0, 0, 0, 0, "Use object transform to control projection shape");
- }
- } else if (md->type==eModifierType_Wave) {
- WaveModifierData *wmd = (WaveModifierData*) md;
- uiDefButBitS(block, TOG, MOD_WAVE_X, B_MODIFIER_RECALC, "X", lx,(cy-=19),45,19, &wmd->flag, 0, 0, 0, 0, "Enable X axis motion");
- uiDefButBitS(block, TOG, MOD_WAVE_Y, B_MODIFIER_RECALC, "Y", lx+45,cy,45,19, &wmd->flag, 0, 0, 0, 0, "Enable Y axis motion");
- uiDefButBitS(block, TOG, MOD_WAVE_CYCL, B_MODIFIER_RECALC, "Cycl", lx+90,cy,buttonWidth-90,19, &wmd->flag, 0, 0, 0, 0, "Enable cyclic wave effect");
- uiDefButBitS(block, TOG, MOD_WAVE_NORM, B_MODIFIER_RECALC, "Normals", lx,(cy-=19),buttonWidth,19, &wmd->flag, 0, 0, 0, 0, "Displace along normals");
- if (wmd->flag & MOD_WAVE_NORM){
- if (ob->type==OB_MESH) {
- uiDefButBitS(block, TOG, MOD_WAVE_NORM_X, B_MODIFIER_RECALC, "X", lx,(cy-=19),buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the X normal");
- uiDefButBitS(block, TOG, MOD_WAVE_NORM_Y, B_MODIFIER_RECALC, "Y", lx+(buttonWidth/3),cy,buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the Y normal");
- uiDefButBitS(block, TOG, MOD_WAVE_NORM_Z, B_MODIFIER_RECALC, "Z", lx+(buttonWidth/3)*2,cy,buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the Z normal");
- }
- else
- uiDefBut(block, LABEL, 1, "Meshes Only", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
- }
-
- uiBlockBeginAlign(block);
- if(wmd->speed >= 0)
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Time sta:", lx,(cy-=19),buttonWidth,19, &wmd->timeoffs, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify starting frame of the wave");
- else
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Time end:", lx,(cy-=19),buttonWidth,19, &wmd->timeoffs, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify ending frame of the wave");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Lifetime:", lx,(cy-=19),buttonWidth,19, &wmd->lifetime, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the lifespan of the wave");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Damptime:", lx,(cy-=19),buttonWidth,19, &wmd->damp, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the dampingtime of the wave");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Falloff:", lx,(cy-=19),buttonWidth,19, &wmd->falloff, 0, 100, 100, 0, "Specify the falloff radius of the waves");
-
- cy -= 9;
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Sta x:", lx,(cy-=19),113,19, &wmd->startx, -100.0, 100.0, 100, 0, "Starting position for the X axis");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Sta y:", lx+115,cy,105,19, &wmd->starty, -100.0, 100.0, 100, 0, "Starting position for the Y axis");
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_MODIFIER_RECALC, "Ob: ", lx, (cy-=19), 220,19, &wmd->objectcenter, "Object to use as Starting Position (leave blank to disable)");
- uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",lx, (cy -= 19), 220, 19,&wmd->defgrp_name, 0.0, 31.0, 0, 0, "Name of vertex group with which to modulate displacement");
- uiDefIDPoinBut(block, modifier_testTexture, ID_TE, B_CHANGEDEP,"Texture: ", lx, (cy -= 19), 220, 19, &wmd->texture,"Texture with which to modulate wave");
- sprintf(str, "Texture Coordinates%%t"
- "|Local%%x%d|Global%%x%d|Object%%x%d|UV%%x%d",
- MOD_WAV_MAP_LOCAL, MOD_WAV_MAP_GLOBAL,
- MOD_WAV_MAP_OBJECT, MOD_WAV_MAP_UV);
- uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
- lx, (cy -= 19), 220, 19, &wmd->texmapping,
- 0.0, 1.0, 0, 0,
- "Texture coordinates used for modulation input");
- if (wmd->texmapping == MOD_WAV_MAP_UV) {
- char *strtmp;
- int i;
- CustomData *fdata = G.obedit ? &G.editMesh->fdata
- : &((Mesh*)ob->data)->fdata;
- build_uvlayer_menu_vars(fdata, &strtmp, &wmd->uvlayer_tmp,
- wmd->uvlayer_name);
- but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
- lx, (cy -= 19), 220, 19, &wmd->uvlayer_tmp,
- 0.0, 1.0, 0, 0, "Set the UV layer to use");
- MEM_freeN(strtmp);
- i = CustomData_get_layer_index(fdata, CD_MTFACE);
- uiButSetFunc(but, set_wave_uvlayer, wmd,
- &fdata->layers[i]);
- }
- if(wmd->texmapping == MOD_DISP_MAP_OBJECT) {
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
- "Ob: ", lx, (cy -= 19), 220, 19,
- &wmd->map_object,
- "Object to get texture coordinates from");
- }
- cy -= 9;
- uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Speed:", lx,(cy-=19),220,19, &wmd->speed, -2.0, 2.0, 0, 0, "Specify the wave speed");
- uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Height:", lx,(cy-=19),220,19, &wmd->height, -2.0, 2.0, 0, 0, "Specify the amplitude of the wave");
- uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Width:", lx,(cy-=19),220,19, &wmd->width, 0.0, 5.0, 0, 0, "Specify the width of the wave");
- uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Narrow:", lx,(cy-=19),220,19, &wmd->narrow, 0.0, 10.0, 0, 0, "Specify how narrow the wave follows");
- } else if (md->type==eModifierType_Armature) {
- ArmatureModifierData *amd = (ArmatureModifierData*) md;
- uiDefIDPoinBut(block, modifier_testArmatureObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &amd->object, "Armature object to deform with");
-
- but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-=19), buttonWidth-40,19, &amd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall armature influence");
- uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
- uiDefButBitS(block, TOG, ARM_DEF_INVERT_VGROUP, B_ARM_RECALCDATA, "Inv", lx+buttonWidth-40,cy, 40, 20, &amd->deformflag, 0, 0, 0, 0, "Invert vertex group influence");
-
- uiDefButBitS(block, TOG, ARM_DEF_VGROUP, B_ARM_RECALCDATA, "Vert.Groups", lx,cy-=19,buttonWidth/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable VertexGroups defining deform");
- uiDefButBitS(block, TOG, ARM_DEF_ENVELOPE, B_ARM_RECALCDATA, "Envelopes", lx+buttonWidth/2,cy,(buttonWidth + 1)/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable Bone Envelopes defining deform");
- uiDefButBitS(block, TOG, ARM_DEF_QUATERNION, B_ARM_RECALCDATA, "Quaternion", lx,(cy-=19),buttonWidth/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable deform rotation interpolation with Quaternions");
- uiDefButBitS(block, TOG, ARM_DEF_B_BONE_REST, B_ARM_RECALCDATA, "B-Bone Rest", lx+buttonWidth/2,cy,(buttonWidth + 1)/2,20, &amd->deformflag, 0, 0, 0, 0, "Make B-Bones deform already in rest position");
-
- uiDefButS(block, TOG, B_ARM_RECALCDATA, "MultiModifier", lx,cy-=19, buttonWidth, 20, &amd->multi, 0, 0, 0, 0, "Use same input as previous modifier, and mix results using overall vgroup");
-
- } else if (md->type==eModifierType_Hook) {
- HookModifierData *hmd = (HookModifierData*) md;
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Falloff: ", lx, (cy-=19), buttonWidth,19, &hmd->falloff, 0.0, 100.0, 100, 0, "If not zero, the distance from hook where influence ends");
- uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Force: ", lx, (cy-=19), buttonWidth,19, &hmd->force, 0.0, 1.0, 100, 0, "Set relative force of hook");
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &hmd->object, "Parent Object for hook, also recalculates and clears offset");
- if(hmd->indexar==NULL) {
- but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-=19), buttonWidth,19, &hmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
- uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
- }
- uiBlockBeginAlign(block);
- but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Reset", lx, (cy-=19), 80,19, NULL, 0.0, 0.0, 0, 0, "Recalculate and clear offset (transform) of hook");
- uiButSetFunc(but, modifiers_clearHookOffset, ob, md);
- but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Recenter", lx+80, cy, buttonWidth-80,19, NULL, 0.0, 0.0, 0, 0, "Sets hook center to cursor position");
- uiButSetFunc(but, modifiers_cursorHookCenter, ob, md);
-
- if (editing) {
- but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Select", lx, (cy-=19), 80,19, NULL, 0.0, 0.0, 0, 0, "Selects effected vertices on mesh");
- uiButSetFunc(but, modifiers_selectHook, ob, md);
- but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Reassign", lx+80, cy, buttonWidth-80,19, NULL, 0.0, 0.0, 0, 0, "Reassigns selected vertices to hook");
- uiButSetFunc(but, modifiers_reassignHook, ob, md);
- }
- } else if (md->type==eModifierType_Softbody) {
- uiDefBut(block, LABEL, 1, "See Soft Body panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
- } else if (md->type==eModifierType_Cloth) {
- uiDefBut(block, LABEL, 1, "See Cloth panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
-
- } else if (md->type==eModifierType_Collision) {
- uiDefBut(block, LABEL, 1, "See Collision panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
- } else if (md->type==eModifierType_Surface) {
- uiDefBut(block, LABEL, 1, "See Fields panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
- } else if (md->type==eModifierType_Fluidsim) {
- uiDefBut(block, LABEL, 1, "See Fluidsim panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
- } else if (md->type==eModifierType_Boolean) {
- BooleanModifierData *bmd = (BooleanModifierData*) md;
- uiDefButI(block, MENU, B_MODIFIER_RECALC, "Operation%t|Intersect%x0|Union%x1|Difference%x2", lx,(cy-=19),buttonWidth,19, &bmd->operation, 0.0, 1.0, 0, 0, "Boolean operation to perform");
- uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &bmd->object, "Mesh object to use for boolean operation");
- } else if (md->type==eModifierType_Array) {
- ArrayModifierData *amd = (ArrayModifierData*) md;
- float range = 10000;
- int cytop, halfwidth = (width - 5)/2 - 15;
- int halflx = lx + halfwidth + 10;
-
- uiBlockSetEmboss(block, UI_EMBOSSX);
- uiBlockEndAlign(block);
-
- /* length parameters */
- uiBlockBeginAlign(block);
- sprintf(str, "Length Fit%%t|Fixed Count%%x%d|Fixed Length%%x%d"
- "|Fit To Curve Length%%x%d",
- MOD_ARR_FIXEDCOUNT, MOD_ARR_FITLENGTH, MOD_ARR_FITCURVE);
- uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
- lx, (cy-=19), buttonWidth, 19, &amd->fit_type,
- 0.0, 1.0, 0, 0, "Array length calculation method");
- switch(amd->fit_type)
- {
- case MOD_ARR_FIXEDCOUNT:
- uiDefButI(block, NUM, B_MODIFIER_RECALC, "Count:",
- lx, (cy -= 19), buttonWidth, 19, &amd->count,
- 1, 1000, 0, 0, "Number of duplicates to make");
- break;
- case MOD_ARR_FITLENGTH:
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Length:",
- lx, (cy -= 19), buttonWidth, 19, &amd->length,
- 0, range, 10, 2,
- "Length to fit array within");
- break;
- case MOD_ARR_FITCURVE:
- uiDefIDPoinBut(block, modifier_testCurveObj, ID_OB,
- B_CHANGEDEP, "Ob: ",
- lx, (cy -= 19), buttonWidth, 19, &amd->curve_ob,
- "Curve object to fit array length to");
- break;
- }
- uiBlockEndAlign(block);
-
- /* offset parameters */
- cy -= 10;
- cytop= cy;
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, MOD_ARR_OFF_CONST, B_MODIFIER_RECALC,
- "Constant Offset", lx, (cy-=19), halfwidth, 19,
- &amd->offset_type, 0, 0, 0, 0,
- "Constant offset between duplicates "
- "(local coordinates)");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "X:",
- lx, (cy-=19), halfwidth, 19,
- &amd->offset[0],
- -range, range, 10, 3,
- "Constant component for duplicate offsets "
- "(local coordinates)");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Y:",
- lx, (cy-=19), halfwidth, 19,
- &amd->offset[1],
- -range, range, 10, 3,
- "Constant component for duplicate offsets "
- "(local coordinates)");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Z:",
- lx, (cy-=19), halfwidth, 19,
- &amd->offset[2],
- -range, range, 10, 3,
- "Constant component for duplicate offsets "
- "(local coordinates)");
- uiBlockEndAlign(block);
-
- cy= cytop;
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, MOD_ARR_OFF_RELATIVE, B_MODIFIER_RECALC,
- "Relative Offset", halflx, (cy-=19), halfwidth, 19,
- &amd->offset_type, 0, 0, 0, 0,
- "Offset between duplicates relative to object width "
- "(local coordinates)");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "X:",
- halflx, (cy-=19), halfwidth, 19,
- &amd->scale[0],
- -range, range, 10, 3,
- "Component for duplicate offsets relative to object "
- "width (local coordinates)");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Y:",
- halflx, (cy-=19), halfwidth, 19,
- &amd->scale[1],
- -range, range, 10, 3,
- "Component for duplicate offsets relative to object "
- "width (local coordinates)");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Z:",
- halflx, (cy-=19), halfwidth, 19,
- &amd->scale[2],
- -range, range, 10, 3,
- "Component for duplicate offsets relative to object "
- "width (local coordinates)");
- uiBlockEndAlign(block);
-
- /* vertex merging parameters */
- cy -= 10;
- cytop= cy;
-
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, MOD_ARR_MERGE, B_MODIFIER_RECALC,
- "Merge",
- lx, (cy-=19), halfwidth/2, 19, &amd->flags,
- 0, 0, 0, 0,
- "Merge vertices in adjacent duplicates");
- uiDefButBitI(block, TOG, MOD_ARR_MERGEFINAL, B_MODIFIER_RECALC,
- "First Last",
- lx + halfwidth/2, cy, (halfwidth+1)/2, 19,
- &amd->flags,
- 0, 0, 0, 0,
- "Merge vertices in first duplicate with vertices"
- " in last duplicate");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Limit:",
- lx, (cy-=19), halfwidth, 19, &amd->merge_dist,
- 0, 1.0f, 1, 4,
- "Limit below which to merge vertices");
-
- /* offset ob */
- cy = cytop;
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, MOD_ARR_OFF_OBJ, B_MODIFIER_RECALC,
- "Object Offset", halflx, (cy -= 19), halfwidth, 19,
- &amd->offset_type, 0, 0, 0, 0,
- "Add an object transformation to the total offset");
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
- "Ob: ", halflx, (cy -= 19), halfwidth, 19,
- &amd->offset_ob,
- "Object from which to take offset transformation");
- uiBlockEndAlign(block);
-
- cy -= 10;
- but = uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB,
- B_CHANGEDEP, "Start cap: ",
- lx, (cy -= 19), halfwidth, 19,
- &amd->start_cap,
- "Mesh object to use as start cap");
- uiButSetCompleteFunc(but, autocomplete_meshob, (void *)ob);
- but = uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB,
- B_CHANGEDEP, "End cap: ",
- halflx, cy, halfwidth, 19,
- &amd->end_cap,
- "Mesh object to use as end cap");
- uiButSetCompleteFunc(but, autocomplete_meshob, (void *)ob);
- } else if (md->type==eModifierType_MeshDeform) {
- MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
-
- uiBlockBeginAlign(block);
- uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &mmd->object, "Mesh object to be use as cage");
- but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-19), buttonWidth-40,19, &mmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall meshdeform influence");
- uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
- uiDefButBitS(block, TOG, MOD_MDEF_INVERT_VGROUP, B_MODIFIER_RECALC, "Inv", lx+buttonWidth-40, (cy-=19), 40,19, &mmd->flag, 0.0, 31.0, 0, 0, "Invert vertex group influence");
-
- uiBlockBeginAlign(block);
- if(mmd->bindcos) {
- but= uiDefBut(block, BUT, B_MODIFIER_RECALC, "Unbind", lx,(cy-=24), buttonWidth,19, 0, 0, 0, 0, 0, "Unbind mesh from cage");
- uiButSetFunc(but,modifiers_bindMeshDeform,ob,md);
- }
- else {
- but= uiDefBut(block, BUT, B_MODIFIER_RECALC, "Bind", lx,(cy-=24), buttonWidth,19, 0, 0, 0, 0, 0, "Bind mesh to cage");
- uiButSetFunc(but,modifiers_bindMeshDeform,ob,md);
- uiDefButS(block, NUM, B_NOP, "Precision:", lx,(cy-19), buttonWidth/2 + 20,19, &mmd->gridsize, 2, 10, 0.5, 0, "The grid size for binding");
- uiDefButBitS(block, TOG, MOD_MDEF_DYNAMIC_BIND, B_MODIFIER_RECALC, "Dynamic", lx+(buttonWidth+1)/2 + 20, (cy-=19), buttonWidth/2 - 20,19, &mmd->flag, 0.0, 31.0, 0, 0, "Recompute binding dynamically on top of other deformers like Shape Keys (slower and more memory consuming!)");
- }
- uiBlockEndAlign(block);
- } else if (md->type==eModifierType_ParticleSystem) {
- uiDefBut(block, LABEL, 1, "See Particle buttons.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
- } else if (md->type==eModifierType_ParticleInstance) {
- ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md;
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy -= 19), buttonWidth, 19, &pimd->ob, "Object that has the particlesystem");
- uiDefButS(block, NUM, B_MODIFIER_RECALC, "PSYS:", lx, (cy -= 19), buttonWidth, 19, &pimd->psys, 1, 10, 10, 3, "Particlesystem number in the object");
- uiDefButBitS(block, TOG, eParticleInstanceFlag_Parents, B_MODIFIER_RECALC, "Normal", lx, (cy -= 19), buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances from normal particles");
- uiDefButBitS(block, TOG, eParticleInstanceFlag_Children, B_MODIFIER_RECALC, "Children", lx+buttonWidth/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances from child particles");
- uiDefButBitS(block, TOG, eParticleInstanceFlag_Path, B_MODIFIER_RECALC, "Path", lx+buttonWidth*2/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances along particle paths");
- uiDefButBitS(block, TOG, eParticleInstanceFlag_Unborn, B_MODIFIER_RECALC, "Unborn", lx, (cy -= 19), buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are unborn");
- uiDefButBitS(block, TOG, eParticleInstanceFlag_Alive, B_MODIFIER_RECALC, "Alive", lx+buttonWidth/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are alive");
- uiDefButBitS(block, TOG, eParticleInstanceFlag_Dead, B_MODIFIER_RECALC, "Dead", lx+buttonWidth*2/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are dead");
- } else if (md->type==eModifierType_Explode) {
- ExplodeModifierData *emd = (ExplodeModifierData*) md;
- uiBut *but;
- char *menustr= get_vertexgroup_menustr(ob);
- int defCount=BLI_countlist(&ob->defbase);
- if(defCount==0) emd->vgroup=0;
- uiBlockBeginAlign(block);
- but=uiDefButS(block, MENU, B_MODIFIER_RECALC, menustr, lx, (cy-=19), buttonWidth-20,19, &emd->vgroup, 0, defCount, 0, 0, "Protect this vertex group");
- uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
- MEM_freeN(menustr);
-
- but=uiDefIconBut(block, BUT, B_MODIFIER_RECALC, ICON_X, (lx+buttonWidth)-20, cy, 20,19, 0, 0, 0, 0, 0, "Disable use of vertex group");
- uiButSetFunc(but, modifiers_explodeDelVg, (void *)emd, (void *)NULL);
-
-
- but=uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "", lx, (cy-=19), buttonWidth,19, &emd->protect, 0.0f, 1.0f, 0, 0, "Clean vertex group edges");
- uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
-
- but=uiDefBut(block, BUT, B_MODIFIER_RECALC, "Refresh", lx, (cy-=19), buttonWidth/2,19, 0, 0, 0, 0, 0, "Recalculate faces assigned to particles");
- uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
-
- uiDefButBitS(block, TOG, eExplodeFlag_EdgeSplit, B_MODIFIER_RECALC, "Split Edges", lx+buttonWidth/2, cy, buttonWidth/2,19, &emd->flag, 0, 0, 0, 0, "Split face edges for nicer shrapnel");
- uiDefButBitS(block, TOG, eExplodeFlag_Unborn, B_MODIFIER_RECALC, "Unborn", lx, (cy-=19), buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are unborn");
- uiDefButBitS(block, TOG, eExplodeFlag_Alive, B_MODIFIER_RECALC, "Alive", lx+buttonWidth/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are alive");
- uiDefButBitS(block, TOG, eExplodeFlag_Dead, B_MODIFIER_RECALC, "Dead", lx+buttonWidth*2/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are dead");
- uiBlockEndAlign(block);
- } else if (md->type==eModifierType_Shrinkwrap) {
- ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
-
- char shrinktypemenu[]="Shrinkwrap type%t|nearest surface point %x0|projection %x1|nearest vertex %x2";
-
- uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &smd->target, "Target to shrink to");
-
- but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-=19), buttonWidth,19, &smd->vgroup_name, 0, 31, 0, 0, "Vertex Group name");
- uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
-
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Offset:", lx,(cy-=19),buttonWidth,19, &smd->keepDist, 0.0f, 100.0f, 1.0f, 0, "Specify distance to keep from the target");
-
- cy -= 3;
- uiDefButS(block, MENU, B_MODIFIER_RECALC, shrinktypemenu, lx,(cy-=19),buttonWidth,19, &smd->shrinkType, 0, 0, 0, 0, "Selects type of shrinkwrap algorithm for target position.");
-
- uiDefButC(block, NUM, B_MODIFIER_RECALC, "SS Levels:", lx, (cy-=19), buttonWidth,19, &smd->subsurfLevels, 0, 6, 0, 0, "This indicates the number of CCSubdivisions that must be performed before extracting vertexs positions and normals");
-
- if (smd->shrinkType == MOD_SHRINKWRAP_PROJECT){
-
-
- /* UI for projection axis */
- uiBlockBeginAlign(block);
- uiDefButC(block, ROW, B_MODIFIER_RECALC, "Normal" , lx,(cy-=19),buttonWidth,19, &smd->projAxis, 18.0, MOD_SHRINKWRAP_PROJECT_OVER_NORMAL, 0, 0, "Projection over X axis");
-
- uiDefButBitC(block, TOG, MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS, B_MODIFIER_RECALC, "X", lx+buttonWidth/3*0,(cy-=19),buttonWidth/3,19, &smd->projAxis, 0, 0, 0, 0, "Projection over X axis");
- uiDefButBitC(block, TOG, MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS, B_MODIFIER_RECALC, "Y", lx+buttonWidth/3*1,cy,buttonWidth/3,19, &smd->projAxis, 0, 0, 0, 0, "Projection over Y axis");
- uiDefButBitC(block, TOG, MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS, B_MODIFIER_RECALC, "Z", lx+buttonWidth/3*2,cy,buttonWidth/3,19, &smd->projAxis, 0, 0, 0, 0, "Projection over Z axis");
-
-
- /* allowed directions of projection axis */
- uiDefButBitS(block, TOG, MOD_SHRINKWRAP_PROJECT_ALLOW_NEG_DIR, B_MODIFIER_RECALC, "Negative", lx,(cy-=19),buttonWidth/2,19, &smd->shrinkOpts, 0, 0, 0, 0, "Allows to move the vertex in the negative direction of axis");
- uiDefButBitS(block, TOG, MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR, B_MODIFIER_RECALC, "Positive", lx + buttonWidth/2,cy,buttonWidth/2,19, &smd->shrinkOpts, 0, 0, 0, 0, "Allows to move the vertex in the positive direction of axis");
-
- uiDefButBitS(block, TOG, MOD_SHRINKWRAP_CULL_TARGET_FRONTFACE, B_MODIFIER_RECALC, "Cull frontfaces",lx,(cy-=19),buttonWidth/2,19, &smd->shrinkOpts, 0, 0, 0, 0, "Controls whether a vertex can be projected to a front face on target");
- uiDefButBitS(block, TOG, MOD_SHRINKWRAP_CULL_TARGET_BACKFACE, B_MODIFIER_RECALC, "Cull backfaces", lx+buttonWidth/2,cy,buttonWidth/2,19, &smd->shrinkOpts, 0, 0, 0, 0, "Controls whether a vertex can be projected to a back face on target");
- uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob2: ", lx, (cy-=19), buttonWidth,19, &smd->auxTarget, "Aditional mesh to project over");
- }
- else if (smd->shrinkType == MOD_SHRINKWRAP_NEAREST_SURFACE){
- uiDefButBitS(block, TOG, MOD_SHRINKWRAP_KEEP_ABOVE_SURFACE, B_MODIFIER_RECALC, "Above surface", lx,(cy-=19),buttonWidth,19, &smd->shrinkOpts, 0, 0, 0, 0, "Vertices are kept on the front side of faces");
- }
-
- uiBlockEndAlign(block);
-
- } else if (md->type==eModifierType_SimpleDeform) {
- SimpleDeformModifierData *smd = (SimpleDeformModifierData*) md;
- char simpledeform_modemenu[] = "Deform type%t|Twist %x1|Bend %x2|Taper %x3|Strech %x4";
-
- uiDefButC(block, MENU, B_MODIFIER_RECALC, simpledeform_modemenu, lx,(cy-=19),buttonWidth,19, &smd->mode, 0, 0, 0, 0, "Selects type of deform to apply to object.");
-
- but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-=19), buttonWidth,19, &smd->vgroup_name, 0, 31, 0, 0, "Vertex Group name");
- uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
-
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &smd->origin, "Origin of modifier space coordinates");
- if(smd->origin != NULL)
- uiDefButBitC(block, TOG, MOD_SIMPLEDEFORM_ORIGIN_LOCAL, B_MODIFIER_RECALC, "Relative",lx,(cy-=19),buttonWidth,19, &smd->originOpts, 0, 0, 0, 0, "Sets the origin of deform space to be relative to the object");
-
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:", lx,(cy-=19),buttonWidth,19, &smd->factor, -10.0f, 10.0f, 0.5f, 0, "Deform Factor");
-
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Upper Limit:", lx,(cy-=19),buttonWidth,19, &smd->limit[1], 0.0f, 1.0f, 5.0f, 0, "Upper Limit for deform");
- uiDefButF(block, NUM, B_MODIFIER_RECALC, "Lower Limit:", lx,(cy-=19),buttonWidth,19, &smd->limit[0], 0.0f, 1.0f, 5.0f, 0, "Lower Limit for deform");
-
- if(smd->mode == MOD_SIMPLEDEFORM_MODE_STRETCH
- || smd->mode == MOD_SIMPLEDEFORM_MODE_TAPER )
- {
- uiDefButBitC(block, TOG, MOD_SIMPLEDEFORM_LOCK_AXIS_X, B_MODIFIER_RECALC, "Loc X", lx, (cy-=19),buttonWidth/2,19, &smd->axis, 0, 0, 0, 0, "Disallow changes on the X coordinate");
- uiDefButBitC(block, TOG, MOD_SIMPLEDEFORM_LOCK_AXIS_Y, B_MODIFIER_RECALC, "Loc Y", lx+(buttonWidth/2), (cy),buttonWidth/2,19, &smd->axis, 0, 0, 0, 0, "Disallow changes on the Y coordinate");
- }
- }
-
- uiBlockEndAlign(block);
-
- y-=height;
- }
-
- if (md->error) {
- y -= 6;
-
- uiBlockSetCol(block, color);
- /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
- uiDefBut(block, ROUNDBOX, 0, "", x-10, y, width, 20, NULL, 5.0, 0.0, 15, 40, "");
- uiBlockSetCol(block, TH_AUTO);
-
- uiDefIconBut(block,LABEL,B_NOP,ICON_ERROR, x-9, y,19,19, 0,0,0,0,0, "");
- uiDefBut(block, LABEL, B_NOP, md->error, x+5, y, width-15, 19, NULL, 0.0, 0.0, 0.0, 0.0, "");
-
- y -= 18;
- }
-
- uiClearButLock();
-
- y -= 3+6;
-
- *xco = x;
- *yco = y;
-}
-
-static void editing_panel_modifiers(Object *ob)
-{
- ModifierData *md;
- uiBlock *block;
- char str[64];
- int xco, yco, i, lastCageIndex, cageIndex = modifiers_getCageIndex(ob, &lastCageIndex);
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_modifiers", UI_EMBOSS, UI_HELV, curarea->win);
- if( uiNewPanel(curarea, block, "Modifiers", "Editing", 640, 0, 318, 204)==0) return;
-
- uiSetButLock((ob && ob->id.lib), ERROR_LIBDATA_MESSAGE);
- uiNewPanelHeight(block, 204);
-
- uiDefBlockBut(block, modifiers_add_menu, ob, "Add Modifier", 0, 190, 130, 20, "Add a new modifier");
-
- sprintf(str, "To: %s", ob->id.name+2);
- uiDefBut(block, LABEL, 1, str, 140, 190, 160, 20, NULL, 0.0, 0.0, 0, 0, "Object whose modifier stack is being edited");
-
- xco = 0;
- yco = 160;
-
- md = modifiers_getVirtualModifierList(ob);
-
- for (i=0; md; i++, md=md->next) {
- draw_modifier(block, ob, md, &xco, &yco, i, cageIndex, lastCageIndex);
- if (md->mode&eModifierMode_Virtual) i--;
- }
-
- if(yco < 0) uiNewPanelHeight(block, 204-yco);
-}
-
-static char *make_key_menu(Key *key, int startindex)
-{
- KeyBlock *kb;
- int index= 1;
- char *str, item[64];
-
- for (kb = key->block.first; kb; kb=kb->next, index++);
- str= MEM_mallocN(index*40, "key string");
- str[0]= 0;
-
- index= startindex;
- for (kb = key->block.first; kb; kb=kb->next, index++) {
- sprintf (item, "|%s%%x%d", kb->name, index);
- strcat(str, item);
- }
-
- return str;
-}
-
-static void editing_panel_shapes(Object *ob)
-{
- uiBlock *block;
- Key *key= NULL;
- KeyBlock *kb;
- int icon;
- char *strp;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_shapes", UI_EMBOSS, UI_HELV, curarea->win);
- uiNewPanelTabbed("Modifiers", "Editing");
- if( uiNewPanel(curarea, block, "Shapes", "Editing", 640, 0, 318, 204)==0) return;
-
- /* Todo check data is library here */
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
-
- uiDefBut(block, BUT, B_ADDKEY, "Add Shape Key" , 10, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, "Add new Shape Key");
-
- key= ob_get_key(ob);
- if(key==NULL) {
- /* label aligns add button */
- uiDefBut(block, LABEL, 0, "", 170, 180,140,20, NULL, 0, 0, 0, 0, "");
- return;
- }
-
- uiDefButS(block, TOG, B_RELKEY, "Relative", 170, 180,140,20, &key->type, 0, 0, 0, 0, "Makes Shape Keys relative");
-
- kb= BLI_findlink(&key->block, ob->shapenr-1);
- if(kb==NULL) {
- ob->shapenr= 1;
- kb= key->block.first;
- }
-
- uiBlockBeginAlign(block);
- if(ob->shapeflag & OB_SHAPE_LOCK) icon= ICON_PIN_HLT; else icon= ICON_PIN_DEHLT;
- uiDefIconButBitS(block, TOG, OB_SHAPE_LOCK, B_LOCKKEY, icon, 10,150,25,20, &ob->shapeflag, 0, 0, 0, 0, "Always show the current Shape for this Object");
- if(kb->flag & KEYBLOCK_MUTE) icon= ICON_MUTE_IPO_ON; else icon = ICON_MUTE_IPO_OFF;
- uiDefIconButBitS(block, TOG, KEYBLOCK_MUTE, B_MODIFIER_RECALC, icon, 35,150,20,20, &kb->flag, 0, 0, 0, 0, "Mute the current Shape");
- uiSetButLock(G.obedit==ob, "Unable to perform in EditMode");
- uiDefIconBut(block, BUT, B_PREVKEY, ICON_TRIA_LEFT, 55,150,20,20, NULL, 0, 0, 0, 0, "Previous Shape Key");
- strp= make_key_menu(key, 1);
- uiDefButS(block, MENU, B_SETKEY, strp, 75,150,20,20, &ob->shapenr, 0, 0, 0, 0, "Browse existing choices");
- MEM_freeN(strp);
-
- uiDefIconBut(block, BUT, B_NEXTKEY, ICON_TRIA_RIGHT, 95,150,20,20, NULL, 0, 0, 0, 0, "Next Shape Key");
- uiClearButLock();
- uiDefBut(block, TEX, B_NAMEKEY, "", 115, 150, 170, 20, kb->name, 0.0, 31.0, 0, 0, "Current Shape Key name");
- uiDefIconBut(block, BUT, B_DELKEY, ICON_X, 285,150,25,20, 0, 0, 0, 0, 0, "Deletes current Shape Key");
- uiBlockEndAlign(block);
-
- if(key->type && (ob->shapeflag & OB_SHAPE_LOCK)==0 && ob->shapenr!=1) {
- uiBlockBeginAlign(block);
- make_rvk_slider(block, ob, ob->shapenr-1, 10, 120, 150, 20, "Key value, when used it inserts an animation curve point");
- uiDefButF(block, NUM, B_REDR, "Min ", 160,120, 75, 20, &kb->slidermin, -10.0, 10.0, 100, 1, "Minumum for slider");
- uiDefButF(block, NUM, B_REDR, "Max ", 235,120, 75, 20, &kb->slidermax, -10.0, 10.0, 100, 1, "Maximum for slider");
- uiBlockEndAlign(block);
- }
- if(key->type && ob->shapenr!=1) {
- uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", 10, 90, 150,19, &kb->vgroup, 0.0, 31.0, 0, 0, "Vertex Weight Group name, to blend with Basis Shape");
-
- strp= make_key_menu(key, 0);
- uiDefButS(block, MENU, B_MODIFIER_RECALC, strp, 160, 90, 150,19, &kb->relative, 0.0, 0.0, 0, 0, "Shape used as a relative key");
- MEM_freeN(strp);
- }
-
- if(key->type==0)
- uiDefButS(block, NUM, B_DIFF, "Slurph:", 10, 60, 150, 19, &(key->slurph), -500.0, 500.0, 0, 0, "Creates a delay in amount of frames in applying keypositions, first vertex goes first");
-
-}
-
-/* *************************** FONT ******************************** */
-
-static short give_vfontnr(VFont *vfont)
-{
- VFont *vf;
- short nr= 1;
-
- vf= G.main->vfont.first;
- while(vf) {
- if(vf==vfont) return nr;
- nr++;
- vf= vf->id.next;
- }
- return -1;
-}
-
-static VFont *give_vfontpointer(int nr) /* nr= button */
-{
- VFont *vf;
- short tel= 1;
-
- vf= G.main->vfont.first;
- while(vf) {
- if(tel==nr) return vf;
- tel++;
- vf= vf->id.next;
- }
- return G.main->vfont.first;
-}
-
-VFont *exist_vfont(char *str)
-{
- VFont *vf;
-
- vf= G.main->vfont.first;
- while(vf) {
- if(strcmp(vf->name, str)==0) return vf;
- vf= vf->id.next;
- }
- return 0;
-}
-
-static char *give_vfontbutstr(void)
-{
- VFont *vf;
- int len= 0;
- char *str, di[FILE_MAXDIR], fi[FILE_MAXFILE];
-
- vf= G.main->vfont.first;
- while(vf) {
- strcpy(di, vf->name);
- BLI_splitdirstring(di, fi);
- len+= strlen(fi)+4;
- vf= vf->id.next;
- }
-
- str= MEM_callocN(len+21, "vfontbutstr");
- strcpy(str, "FONTS %t");
- vf= G.main->vfont.first;
- while(vf) {
-
- if(vf->id.us==0) strcat(str, "|0 ");
- else strcat(str, "| ");
-
- strcpy(di, vf->name);
- BLI_splitdirstring(di, fi);
-
- strcat(str, fi);
- vf= vf->id.next;
- }
- return str;
-}
-
-static void load_buts_vfont(char *name)
-{
- VFont *vf;
- Curve *cu;
-
- if(OBACT && OBACT->type==OB_FONT) cu= OBACT->data;
- else return;
-
- vf= exist_vfont(name);
- if(vf==0) {
- vf= load_vfont(name);
- if(vf==0) return;
- }
- else id_us_plus((ID *)vf);
-
- switch(cu->curinfo.flag & CU_STYLE) {
- case CU_BOLD:
- if(cu->vfontb) cu->vfontb->id.us--;
- cu->vfontb= vf;
- break;
- case CU_ITALIC:
- if(cu->vfonti) cu->vfonti->id.us--;
- cu->vfonti= vf;
- break;
- case (CU_BOLD|CU_ITALIC):
- if(cu->vfontbi) cu->vfontbi->id.us--;
- cu->vfontbi= vf;
- break;
- default:
- if(cu->vfont) cu->vfont->id.us--;
- cu->vfont= vf;
- break;
- }
-
- DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
- BIF_undo_push("Load vector font");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
-}
-
-static void set_unicode_text_fs(char *file)
-{
- if (file) paste_unicodeText(file);
-}
-
-void do_fontbuts(unsigned short event)
-{
- Curve *cu;
- VFont *vf;
- Object *ob;
- ScrArea *sa;
- char str[80];
- int ctevt;
- char *ctmenu;
- DynStr *ds;
- int i, style=0;
-
- ob= OBACT;
-
- switch(event) {
- case B_MAKEFONT:
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- break;
-
- case B_STYLETOSELU:
- case B_STYLETOSELB:
- case B_STYLETOSELI:
- switch (event) {
- case B_STYLETOSELU: style = CU_UNDERLINE; break;
- case B_STYLETOSELB: style = CU_BOLD; break;
- case B_STYLETOSELI: style = CU_ITALIC; break;
- }
- if (style_to_sel(style, ((Curve*)ob->data)->curinfo.flag & style)) {
- text_to_curve(ob, 0);
- makeDispListCurveTypes(ob, 0);
- allqueue(REDRAWVIEW3D, 0);
- }
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- case B_FASTFONT:
- if (G.obedit) {
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_INSTB:
- cu= ob->data;
- if (cu->totbox < 256) {
- for (i = cu->totbox; i>cu->actbox; i--) cu->tb[i]= cu->tb[i-1];
- cu->tb[cu->actbox]= cu->tb[cu->actbox-1];
- cu->actbox++;
- cu->totbox++;
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWVIEW3D, 0);
- text_to_curve(ob, 0);
- makeDispListCurveTypes(ob, 0);
- }
- else {
- error("Do you really need that many text frames?");
- }
- break;
- case B_DELTB:
- cu= ob->data;
- if (cu->totbox > 1) {
- for (i = cu->actbox-1; i < cu->totbox; i++) cu->tb[i]= cu->tb[i+1];
- cu->totbox--;
- cu->actbox--;
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWVIEW3D, 0);
- text_to_curve(ob, 0);
- makeDispListCurveTypes(ob, 0);
- }
- break;
- case B_TOUPPER:
- to_upper();
- break;
- case B_LOADFONT:
- vf= give_vfontpointer(G.buts->texnr);
- if(vf && vf->id.prev!=vf->id.next) strcpy(str, vf->name);
- else strcpy(str, U.fontdir);
-
- sa= closest_bigger_area();
- areawinset(sa->win);
-
- activate_fileselect(FILE_LOADFONT, "SELECT FONT", str, load_buts_vfont);
-
- break;
- case B_PACKFONT:
- if (ob) {
- cu= ob->data;
- if(cu && cu->vfont) {
- if (cu->vfont->packedfile) {
- if (G.fileflags & G_AUTOPACK) {
- if (okee("Disable AutoPack ?")) {
- G.fileflags &= ~G_AUTOPACK;
- }
- }
-
- if ((G.fileflags & G_AUTOPACK) == 0) {
- if (unpackVFont(cu->vfont, PF_ASK) == RET_OK) {
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- }
- } else {
- cu->vfont->packedfile = newPackedFile(cu->vfont->name);
- }
- }
- }
- allqueue(REDRAWHEADERS, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- case B_LOAD3DTEXT:
- if (!G.obedit) { error("Only in editmode!"); return; }
- if (G.obedit->type != OB_FONT) return;
- activate_fileselect(FILE_SPECIAL, "Open Text File", G.sce, load_3dtext_fs);
- break;
-
- case B_LOREM:
- if (!G.obedit) { error("Only in editmode!"); return; }
- if (G.obedit->type != OB_FONT) return;
- add_lorem();
-
- break;
-
- case B_SETFONT:
- if(ob) {
- cu= ob->data;
-
- vf= give_vfontpointer(G.buts->texnr);
- if(vf) {
- id_us_plus((ID *)vf);
-
- switch(cu->curinfo.flag & CU_STYLE) {
- case CU_BOLD:
- cu->vfontb->id.us--;
- cu->vfontb= vf;
- break;
- case CU_ITALIC:
- cu->vfonti->id.us--;
- cu->vfonti= vf;
- break;
- case (CU_BOLD|CU_ITALIC):
- cu->vfontbi->id.us--;
- cu->vfontbi= vf;
- break;
- default:
- cu->vfont->id.us--;
- cu->vfont= vf;
- break;
- }
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
-
- BIF_undo_push("Set vector font");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- }
- }
- break;
-
- case B_SETCHAR:
- G.charmin = 0x0000;
- G.charmax = 0xffff;
- if(G.charstart < 0)
- G.charstart = 0;
- if(G.charstart > (0xffff - 12*6))
- G.charstart = 0xffff - (12*6);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- case B_SETUPCHAR:
- G.charstart = G.charstart - (12*6);
- if(G.charstart < 0)
- G.charstart = 0;
- if(G.charstart < G.charmin)
- G.charstart = G.charmin;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- case B_SETCAT:
- // Create new dynamic string
- ds = BLI_dynstr_new();
-
- // Fill the dynamic string with entries
- for(i=0;i<104;i++)
- {
- BLI_dynstr_append(ds, "|");
- BLI_dynstr_append(ds, uctabname[i].name);
- }
-
- // Create the menu string from dyn string
- ctmenu = BLI_dynstr_get_cstring(ds);
-
- // Call the popup menu
- ctevt = pupmenu_col(ctmenu, 40);
- G.charstart = uctabname[ctevt-1].start;
- G.charmin = uctabname[ctevt-1].start;
- G.charmax = uctabname[ctevt-1].end;
-
- // Free all data
- BLI_dynstr_free(ds);
- MEM_freeN(ctmenu);
-
- // And refresh
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
-
- break;
-
- case B_SETDOWNCHAR:
- G.charstart = G.charstart + (12*6);
- if(G.charstart > (0xffff - 12*6))
- G.charstart = 0xffff - (12*6);
- if(G.charstart > G.charmax - 12*6)
- G.charstart = G.charmax - 12*6;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- case B_SETUNITEXT:
- sa= closest_bigger_area();
- areawinset(sa->win);
-
- if(ob==G.obedit) {
- activate_fileselect(FILE_SPECIAL, "Open Text File", G.sce, set_unicode_text_fs);
- }
- break;
-
- case B_TEXTONCURVE:
- if(ob) {
- cu= ob->data;
- if(cu->textoncurve && cu->textoncurve->type!=OB_CURVE) {
- error("Only Curve Objects");
- cu->textoncurve= 0;
- allqueue(REDRAWBUTSEDIT, 0);
- }
- DAG_scene_sort(G.scene); // makes new dag
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- }
-}
-
-#ifdef INTERNATIONAL
-static void editing_panel_char_type(Object *ob, Curve *cu)
-{
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_char_type", UI_EMBOSS, UI_HELV, curarea->win);
- uiNewPanelTabbed("Font", "Editing");
- if(uiNewPanel(curarea, block, "Char", "Editing", 640, 0, 318, 204)==0)
- return;
-
- // Set the selected font
- G.selfont = cu->vfont;
-
- uiDefIconBut(block, BUT, B_SETUNITEXT, ICON_TEXT, 0,210,20,20, 0, 0, 0, 0, 0, "Load Unicode Text file");
-
- // Unicode categorization selection button
- uiDefBut(block, BUT, B_SETCAT, "Unicode Table", 22,210,226,20, 0, 0, 0, 0, 0, "Select Unicode Table");
- uiDefButI(block, NUM, /*B_SETUPCHAR*/ 0, "", 250,210,50,20, &G.charstart, 0, 0xffff, 0, 0, "UT");
-
- // Character selection button
- uiDefBut(block, CHARTAB, B_SETCHAR, "", 0, 0, 264, 200, 0, 0, 0, 0, 0, "Select character");
-
- // Buttons to change the max, min
- uiDefButI(block, BUT, B_SETUPCHAR, "U", 280, 185, 15, 15, &G.charstart, 0, 0xffff, 0, 0, "Scroll character table up");
- uiDefButI(block, BUT, B_SETDOWNCHAR, "D", 280, 0, 15, 15, &G.charstart, 0, 0xffff, 0, 0, "Scroll character table down");
-}
-#endif
-
-static void editing_panel_font_type(Object *ob, Curve *cu)
-{
- uiBlock *block;
- char *strp;
- static int packdummy = 0;
- char str[32];
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_font_type", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Font", "Editing", 640, 0, 470, 204)==0) return;
-
- switch(cu->curinfo.flag & CU_STYLE) {
- case CU_BOLD:
- G.buts->texnr= give_vfontnr(cu->vfontb);
- break;
- case CU_ITALIC:
- G.buts->texnr= give_vfontnr(cu->vfonti);
- break;
- case (CU_BOLD|CU_ITALIC):
- G.buts->texnr= give_vfontnr(cu->vfontbi);
- break;
- default:
- G.buts->texnr= give_vfontnr(cu->vfont);
- break;
- }
-
- strp= give_vfontbutstr();
-// vfd= cu->vfont->data;
-
- uiDefBut(block, BUT,B_LOADFONT, "Load", 480,188,68,20, 0, 0, 0, 0, 0, "Load a new font");
- uiDefButS(block, MENU, B_SETFONT, strp, 550,188,220,20, &G.buts->texnr, 0, 0, 0, 0, "Change font for object");
-
- if (cu->vfont->packedfile) {
- packdummy = 1;
- } else {
- packdummy = 0;
- }
- uiDefIconButI(block, TOG|BIT|0, B_PACKFONT, ICON_PACKAGE, 772,188,20,20, &packdummy, 0, 0, 0, 0, "Pack/Unpack this font");
-
- /* This doesn't work anyway */
-// uiDefBut(block, LABEL, 0, vfd->name, 480, 165,314,20, 0, 0, 0, 0, 0, "Postscript name of the font");
-
- uiDefBut(block, BUT, B_LOAD3DTEXT, "Insert Text", 480, 165, 90, 20, 0, 0, 0, 0, 0, "Insert text file at cursor");
- uiDefBut(block, BUT, B_LOREM, "Lorem", 575, 165, 70, 20, 0, 0, 0, 0, 0, "Insert a paragraph of Lorem Ipsum at cursor");
- uiDefButC(block, TOG|BIT|2,B_STYLETOSELU, "U", 727,165,20,20, &(cu->curinfo.flag), 0,0, 0, 0, "");
- uiBlockBeginAlign(block);
- uiDefButBitC(block, TOG, CU_BOLD, B_STYLETOSELB, "B", 752,165,20,20, &(cu->curinfo.flag), 0,0, 0, 0, "");
- uiDefButBitC(block, TOG, CU_ITALIC, B_STYLETOSELI, "i", 772,165,20,20, &(cu->curinfo.flag), 0, 0, 0, 0, "");
- uiBlockEndAlign(block);
-
- MEM_freeN(strp);
-
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW,B_MAKEFONT, "Left", 480,135,47,20, &cu->spacemode, 0.0,0.0, 0, 0, "Left align the text from the object center");
- uiDefButS(block, ROW,B_MAKEFONT, "Center", 527,135,47,20, &cu->spacemode, 0.0,1.0, 0, 0, "Middle align the text from the object center");
- uiDefButS(block, ROW,B_MAKEFONT, "Right", 574,135,47,20, &cu->spacemode, 0.0,2.0, 0, 0, "Right align the text from the object center");
- uiDefButS(block, ROW,B_MAKEFONT, "Justify", 621,135,47,20, &cu->spacemode, 0.0,3.0, 0, 0, "Fill completed lines to maximum textframe width by expanding whitespace");
- uiDefButS(block, ROW,B_MAKEFONT, "Flush", 668,135,47,20, &cu->spacemode, 0.0,4.0, 0, 0, "Fill every line to maximum textframe width, distributing space among all characters");
- uiDefBut(block, BUT, B_TOUPPER, "ToUpper", 715,135,78,20, 0, 0, 0, 0, 0, "Toggle between upper and lower case in editmode");
- uiBlockEndAlign(block);
- uiDefButBitS(block, TOG, CU_FAST, B_FASTFONT, "Fast Edit", 715,105,78,20, &cu->flag, 0, 0, 0, 0, "Don't fill polygons while editing");
-
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_TEXTONCURVE, "TextOnCurve:", 480,105,220,19, &cu->textoncurve, "Apply a deforming curve to the text");
- uiDefBut(block, TEX,REDRAWVIEW3D, "Ob Family:", 480,84,220,19, cu->family, 0.0, 20.0, 0, 0, "Blender uses font from selfmade objects");
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM,B_MAKEFONT, "Size:", 480,56,155,20, &cu->fsize, 0.1,10.0, 10, 0, "Size of the text");
- uiDefButF(block, NUM,B_MAKEFONT, "Linedist:", 640,56,155,20, &cu->linedist, 0.0,10.0, 10, 0, "Distance between text lines");
- uiDefButF(block, NUM,B_MAKEFONT, "Word spacing:", 795,56,155,20, &cu->wordspace, 0.0,10.0, 10, 0, "Distance factor between words");
- uiDefButF(block, NUM,B_MAKEFONT, "Spacing:", 480,34,155,20, &cu->spacing, 0.0,10.0, 10, 0, "Spacing of individual characters");
- uiDefButF(block, NUM,B_MAKEFONT, "X offset:", 640,34,155,20, &cu->xof, -50.0,50.0, 10, 0, "Horizontal position from object center");
- uiDefButF(block, NUM,B_MAKEFONT, "UL position:", 795,34,155,20, &cu->ulpos, -0.2,0.8, 10, 0, "Vertical position of underline");
- uiDefButF(block, NUM,B_MAKEFONT, "Shear:", 480,12,155,20, &cu->shear, -1.0,1.0, 10, 0, "Italic angle of the characters");
- uiDefButF(block, NUM,B_MAKEFONT, "Y offset:", 640,12,155,20, &cu->yof, -50.0,50.0, 10, 0, "Vertical position from object center");
- uiDefButF(block, NUM,B_MAKEFONT, "UL height:", 795,12,155,20, &cu->ulheight, 0.01,0.5, 10, 0, "Thickness of underline");
- uiBlockEndAlign(block);
-
- sprintf(str, "%d TextFrame: ", cu->totbox);
- uiBlockBeginAlign(block);
- uiDefButI(block, NUM, REDRAWVIEW3D, str, 805, 188, 145, 20, &cu->actbox, 1.0, cu->totbox, 0, 10, "Textbox to show settings for");
- uiDefBut(block, BUT,B_INSTB, "Insert", 805, 168, 72, 20, 0, 0, 0, 0, 0, "Insert a new text frame after the current one");
- uiDefBut(block, BUT,B_DELTB, "Delete", 877, 168, 73, 20, 0, 0, 0, 0, 0, "Delete current text frame and shift the others up");
- uiDefButF(block, NUM,B_MAKEFONT, "X:", 805, 148, 72, 20, &(cu->tb[cu->actbox-1].x), -50.0, 50.0, 10, 0, "Horizontal offset of text frame");
- uiDefButF(block, NUM,B_MAKEFONT, "Y:", 877, 148, 73, 20, &(cu->tb[cu->actbox-1].y), -50.0, 50.0, 10, 0, "Horizontal offset of text frame");
- uiDefButF(block, NUM,B_MAKEFONT, "Width:", 805, 128, 145, 20, &(cu->tb[cu->actbox-1].w), 0.0, 50.0, 10, 0, "Horizontal offset of text frame");
- uiDefButF(block, NUM,B_MAKEFONT, "Height:", 805, 108, 145, 20, &(cu->tb[cu->actbox-1].h), 0.0, 50.0, 10, 0, "Horizontal offset of text frame");
- uiBlockEndAlign(block);
-}
-
-
-/* *************************** CURVE ******************************** */
-
-
-void do_curvebuts(unsigned short event)
-{
- extern ListBase editNurb; /* from editcurve */
- Object *ob;
- Curve *cu;
- Nurb *nu;
-
- ob= OBACT;
- if(ob==0) return;
-
- switch(event) {
-
- case B_CONVERTPOLY:
- case B_CONVERTBEZ:
- case B_CONVERTBSPL:
- case B_CONVERTCARD:
- case B_CONVERTNURB:
- if(G.obedit) {
- setsplinetype(event-B_CONVERTPOLY);
- BIF_undo_push("Convert type");
- DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_UNIFU:
- case B_ENDPU:
- case B_BEZU:
- case B_UNIFV:
- case B_ENDPV:
- case B_BEZV:
- if(G.obedit) {
- nu= editNurb.first;
- while(nu) {
- if(isNurbsel(nu)) {
- if((nu->type & 7)==CU_NURBS) {
- if(event<B_UNIFV) {
- nu->flagu &= CU_CYCLIC; /* disable all flags except for CU_CYCLIC */
- nu->flagu |= ((event-B_UNIFU)<<1);
- clamp_nurb_order_u(nu);
- makeknots(nu, 1);
- }
- else if(nu->pntsv>1) {
- nu->flagv &= CU_CYCLIC; /* disable all flags except for CU_CYCLIC */
- nu->flagv |= ((event-B_UNIFV)<<1);
- clamp_nurb_order_v(nu);
- makeknots(nu, 2);
- }
- }
- }
- nu= nu->next;
- }
- BIF_undo_push("Cyclic");
- DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_SETWEIGHT:
- if(G.obedit) {
- weightflagNurb(1, editbutweight, 0);
- BIF_undo_push("Set weight");
- DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_SETW1:
- editbutweight= 1.0;
- scrarea_queue_winredraw(curarea);
- break;
- case B_SETW2:
- editbutweight= sqrt(2.0)/4.0;
- scrarea_queue_winredraw(curarea);
- break;
- case B_SETW3:
- editbutweight= 0.25;
- scrarea_queue_winredraw(curarea);
- break;
- case B_SETW4:
- editbutweight= sqrt(0.5);
- scrarea_queue_winredraw(curarea);
- break;
- case B_SETORDER:
- if(G.obedit) {
- nu= get_actNurb();
- if(nu && (nu->type & 7)==CU_NURBS ) {
- if(clamp_nurb_order_u(nu)) {
- scrarea_queue_winredraw(curarea);
- }
- makeknots(nu, 1);
- if(clamp_nurb_order_v(nu)) {
- scrarea_queue_winredraw(curarea);
- }
- makeknots(nu, 2);
- }
- BIF_undo_push("Make knots");
- DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_TILTINTERP:
- DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- break;
- case B_SUBSURFTYPE:
- /* fallthrough */
- case B_MAKEDISP:
- if(G.vd) {
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSALL, 0);
- allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */
- }
- break;
-
- case B_SUBDIVCURVE:
- subdivideNurb();
- break;
- case B_SPINNURB:
- if( (G.obedit==NULL) || (G.obedit->type!=OB_SURF) || (G.vd==NULL) ||
- ((G.obedit->lay & G.vd->lay) == 0) ) return;
- spinNurb(0, 0);
- countall();
- DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- break;
- case B_CU3D: /* allow 3D curve */
- if(G.obedit) {
- cu= G.obedit->data;
- nu= editNurb.first;
- while(nu) {
- nu->type &= ~CU_2D;
- if((cu->flag & CU_3D)==0) nu->type |= CU_2D;
- test2DNurb(nu);
- nu= nu->next;
- }
- }
- if(ob->type==OB_CURVE) {
- cu= ob->data;
- nu= cu->nurb.first;
- while(nu) {
- nu->type &= ~CU_2D;
- if((cu->flag & CU_3D)==0) nu->type |= CU_2D;
- test2DNurb(nu);
- nu= nu->next;
- }
- }
- BIF_undo_push("Make 2D/3D");
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- break;
- case B_SETRESOLU:
- if(ob->type==OB_CURVE) {
- cu= ob->data;
- if(ob==G.obedit) nu= editNurb.first;
- else nu= cu->nurb.first;
-
- while(nu) {
- nu->resolu= cu->resolu;
- nu= nu->next;
- }
- }
-
- BIF_undo_push("Set resolution");
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSALL, 0);
- allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */
-
- break;
-
- /* Buttons for aligning handles */
- case B_SETPT_AUTO:
- if(ob->type==OB_CURVE) {
- sethandlesNurb(1);
- BIF_undo_push("Auto Curve Handles");
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_SETPT_VECTOR:
- if(ob->type==OB_CURVE) {
- sethandlesNurb(2);
- BIF_undo_push("Vector Curve Handles");
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_SETPT_ALIGN:
- if(ob->type==OB_CURVE) {
- sethandlesNurb(5);
- BIF_undo_push("Align Curve Handles");
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_SETPT_FREE:
- if(ob->type==OB_CURVE) {
- sethandlesNurb(6);
- BIF_undo_push("Free Align Curve Handles");
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- }
-}
-
-static void editing_panel_curve_tools(Object *ob, Curve *cu)
-{
- Nurb *nu;
- extern ListBase editNurb; /* from editcurve */
- uiBlock *block;
- short *sp;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_tools", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Curve Tools", "Editing", 640, 0, 318, 204)==0) return;
-
- uiDefBut(block, LABEL, 0, "Make Knots",562,173,102, 18, 0, 0, 0, 0, 0, "");
-
- if(ob->type==OB_CURVE) {
- uiDefBut(block, LABEL, 0, "Convert", 463,173,72, 18, 0, 0, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_CONVERTPOLY,"Poly", 450,152,110, 18, 0, 0, 0, 0, 0, "Converts selected into regular Polygon vertices");
- uiDefBut(block, BUT,B_CONVERTBEZ,"Bezier", 450,132,110, 18, 0, 0, 0, 0, 0, "Converts selected to Bezier triples");
- uiDefBut(block, BUT,B_CONVERTNURB,"Nurb", 450,112,110, 18, 0, 0, 0, 0, 0, "Converts selected to Nurbs Points");
- }
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_UNIFU,"Uniform U", 565,152,102, 18, 0, 0, 0, 0, 0, "Nurbs only; interpolated result doesn't go to end points in U");
- uiDefBut(block, BUT,B_UNIFV,"V", 670,152,50, 18, 0, 0, 0, 0, 0, "Nurbs only; interpolated result doesn't go to end points in V");
- uiDefBut(block, BUT,B_ENDPU,"Endpoint U", 565,132,102, 18, 0, 0, 0, 0, 0, "Nurbs only; interpolated result is forced to end points in U");
- uiDefBut(block, BUT,B_ENDPV,"V", 670,132,50, 18, 0, 0, 0, 0, 0, "Nurbs only; interpolated result is forced to end points in V");
- uiDefBut(block, BUT,B_BEZU,"Bezier U", 565,112,102, 18, 0, 0, 0, 0, 0, "Nurbs only; make knots array mimic a Bezier in U");
- uiDefBut(block, BUT,B_BEZV,"V", 670,112,50, 18, 0, 0, 0, 0, 0, "Nurbs only; make knots array mimic a Bezier in V");
- uiBlockEndAlign(block);
-
- uiDefBut(block, BUT,B_SETWEIGHT,"Set Weight", 450,11,110,49, 0, 0, 0, 0, 0, "Nurbs only; set weight for select points");
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM,0,"Weight:", 565,36,102,22, &editbutweight, 0.01, 100.0, 10, 0, "The weight you can assign");
- uiDefBut(block, BUT,B_SETW1,"1.0", 670,36,50,22, 0, 0, 0, 0, 0, "");
- uiDefBut(block, BUT,B_SETW2,"sqrt(2)/4",565,11,55,20, 0, 0, 0, 0, 0, "");
- uiDefBut(block, BUT,B_SETW3,"0.25", 620,11,45,20, 0, 0, 0, 0, 0, "");
- uiDefBut(block, BUT,B_SETW4,"sqrt(0.5)",665,11,55,20, 0, 0, 0, 0, 0, "");
- uiBlockEndAlign(block);
-
- if(ob==G.obedit) {
- nu= get_actNurb();
- if(nu==NULL && editNurb.first) {
- nu= editNurb.first;
- set_actNurb(nu);
- }
- if(nu) {
- if (ob->type==OB_CURVE) {
- uiDefBut(block, LABEL, 0, "Tilt",
- 450,90,72, 18, 0, 0, 0, 0, 0, "");
- /* KEY_LINEAR, KEY_CARDINAL, KEY_BSPLINE */
- uiDefButS(block, MENU, B_TILTINTERP, "Tilt Interpolation %t|Linear%x0|Cardinal%x1|BSpline %x2|Ease%x3",
- 495,90,66, 18, &(nu->tilt_interp), 0, 0, 0, 0, "Tilt interpolation for 3D, bezier curves");
-
- uiDefBut(block, LABEL, 0, "Radius",
- 450,70,72, 18, 0, 0, 0, 0, 0, "");
- uiDefButS(block, MENU, B_TILTINTERP, "Radius Interpolation %t|Linear%x0|Cardinal%x1|BSpline %x2|Ease%x3",
- 495,70,66, 18, &(nu->radius_interp), 0, 0, 0, 0, "Radius interpolation for bezier curves");
- }
-
- uiBlockBeginAlign(block);
- sp= &(nu->orderu);
- uiDefButS(block, NUM, B_SETORDER, "Order U:", 565,90,102, 19, sp, 2.0, 6.0, 0, 0, "Nurbs only; the amount of control points involved");
- sp= &(nu->orderv);
- uiDefButS(block, NUM, B_SETORDER, "V:", 670,90,50, 19, sp, 2.0, 6.0, 0, 0, "Nurbs only; the amount of control points involved");
- sp= &(nu->resolu);
- uiDefButS(block, NUM, B_MAKEDISP, "Resol U:", 565,70,102, 19, sp, 1.0, 1024.0, 0, 0, "The amount of new points interpolated per control vertex pair");
- sp= &(nu->resolv);
- uiDefButS(block, NUM, B_MAKEDISP, "V:", 670,70,50, 19, sp, 1.0, 1024.0, 0, 0, "The amount of new points interpolated per control vertex pair");
- }
- }
-
-
-}
-
-static void editing_panel_curve_tools1(Object *ob, Curve *cu)
-{
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_tools1", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Curve Tools1", "Editing", 960, 0, 318, 204)==0) return;
-
- uiDefBut(block, BUT, B_SUBDIVCURVE, "Subdivide", 400,180,150,20, 0, 0, 0, 0, 0, "Subdivide selected");
- if(ob->type==OB_SURF) {
- uiDefBut(block, BUT, B_SPINNURB, "Spin", 400,160,150,20, 0, 0, 0, 0, 0, "Spin selected 360 degrees");
- }
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_HIDE, "Hide", 400,140,150,18, 0, 0, 0, 0, 0, "Hides selected faces");
- uiDefBut(block, BUT,B_REVEAL, "Reveal", 400,120,150,18, 0, 0, 0, 0, 0, "Reveals selected faces");
- uiDefBut(block, BUT,B_SELSWAP, "Select Swap", 400,100,150,18, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, REDRAWVIEW3D, "NSize:", 400, 60, 150, 19, &G.scene->editbutsize, 0.001, 1.0, 10, 0, "Normal size for drawing");
- uiDefButBitI(block, TOGN, G_HIDDENHANDLES, REDRAWVIEW3D, "Draw Handles", 400, 40, 150, 19, &G.f, 0, 0, 0, 0, "Draw curve handles in 3D view");
- uiBlockEndAlign(block);
-
- if(G.obedit) {
- uiBut *but;
- uiBlockBeginAlign(block);
- but= uiDefButBitS(block,TOG,CU_RETOPO,B_NOP, "Retopo", 560,180,100,19, &cu->flag, 0,0,0,0, "Turn on the re-topology tool");
- uiButSetFunc(but,retopo_toggle,0,0);
- if(cu->flag & CU_RETOPO) {
- but= uiDefBut(block,BUT,B_NOP,"Retopo All", 560,160,100,19, 0,0,0,0,0, "Apply the re-topology tool to all selected vertices");
- uiButSetFunc(but,retopo_do_all_cb,0,0);
- }
- }
-}
-
-/* only for bevel or taper */
-static void test_obcurpoin_but(char *name, ID **idpp)
-{
- ID *id;
-
- for(id= G.main->object.first; id; id= id->next) {
- if( strcmp(name, id->name+2)==0 ) {
- if (((Object *)id)->type != OB_CURVE) {
- error ("Bevel/Taper Object must be a Curve");
- break;
- }
- if(id == (ID *)OBACT) {
- error ("Cannot Bevel/Taper own Object");
- break;
- }
-
- *idpp= id;
- return;
- }
- }
- *idpp= NULL;
-}
-
-
-
-/* for curve, surf and font! */
-static void editing_panel_curve_type(Object *ob, Curve *cu)
-{
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_type", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Curve and Surface", "Editing", 320, 0, 318, 204)==0) return;
-
- uiDefButBitS(block, TOG, CU_UV_ORCO, 0, "UV Orco", 600,160,150,19, &cu->flag, 0, 0, 0, 0, "Forces to use UV coordinates for texture mapping 'orco'");
- if(ob->type==OB_SURF)
- uiDefButBitS(block, TOG, CU_NOPUNOFLIP, REDRAWVIEW3D, "No Puno Flip", 600,140,150,19, &cu->flag, 0, 0, 0, 0, "Don't flip vertex normals while render");
-
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_DOCENTER, "Center", 600, 115, 55, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
- uiDefBut(block, BUT,B_DOCENTERNEW, "Center New", 655, 115, 95, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
- uiDefBut(block, BUT,B_DOCENTERCURSOR, "Center Cursor", 600, 95, 150, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
- uiBlockEndAlign(block);
-
- if(cu->key) {
- /* uiDefButS(block, NUM, B_DIFF, "Slurph:", 600,25,140,19, &(cu->key->slurph), -500.0, 500.0,0,0); ,""*/
- uiDefButS(block, TOG, B_RELKEY, "Relative Keys", 600, 72,150,19, &cu->key->type, 0, 0, 0, 0, "");
- }
-
-
- if(ob->type!=OB_SURF) {
-
- if(ob->type==OB_CURVE) {
- extern float prlen; // buttons_object.c, should be moved....
- char str[32];
-
- sprintf(str, "%.4f", prlen);
- uiDefBut(block, BUT, B_PRINTLEN, "PrintLen", 600,135,75,19, 0, 0, 0, 0, 0, "");
- uiDefBut(block, LABEL, 0, str, 675,135,75,19, 0, 1.0, 0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- /*note, PathLen's max was MAXFRAMEF but this is a short, perhaps the pathlen should be increased later on */
- uiDefButS(block, NUM, B_RECALCPATH, "PathLen:", 600,50,150,19, &cu->pathlen, 1.0, 32767.0f, 0, 0, "If no speed Ipo was set, the amount of frames of the path");
- uiDefButBitS(block, TOG, CU_PATH, B_RECALCPATH, "CurvePath", 600,30,75,19 , &cu->flag, 0, 0, 0, 0, "Enables curve to become translation path");
- uiDefButBitS(block, TOG, CU_FOLLOW, REDRAWVIEW3D, "CurveFollow",675,30,75,19, &cu->flag, 0, 0, 0, 0, "Makes curve path children to rotate along path");
- uiDefButBitS(block, TOG, CU_STRETCH, B_CURVECHECK, "CurveStretch", 600,10,150,19, &cu->flag, 0, 0, 0, 0, "Option for curve-deform: makes deformed child to stretch along entire path");
- uiDefButBitS(block, TOG, CU_OFFS_PATHDIST, REDRAWVIEW3D, "PathDist Offs", 600,-10,150,19, &cu->flag, 0, 0, 0, 0, "Children will use TimeOffs value as path distance offset");
-
- uiBlockEndAlign(block);
- }
-
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_SETRESOLU, "DefResolU:", 760,160,150,19, &cu->resolu, 1.0, 1024.0, 0, 0, "Default resolution");
- uiDefButS(block, NUM, B_NOP, "RenResolU", 760,140,150,19, &cu->resolu_ren, 0.0f, 1024, 0, 0, "Set resolution for rendering. A value of zero skips this operation.");
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_MAKEDISP, "Width:", 760,90,150,19, &cu->width, 0.0, 2.0, 1, 0, "Make interpolated result thinner or fatter");
- uiDefButF(block, NUM, B_MAKEDISP, "Extrude:", 760,70,150,19, &cu->ext1, 0.0, 100.0, 10, 0, "Curve extrusion size when not using a bevel object");
- uiDefButF(block, NUM, B_MAKEDISP, "Bevel Depth:", 760,50,150,19, &cu->ext2, 0.0, 2.0, 1, 0, "Bevel depth when not using a bevel object");
- uiDefButS(block, NUM, B_MAKEDISP, "BevResol:", 760,30,150,19, &cu->bevresol, 0.0, 32.0, 0, 0, "Bevel resolution when depth is non-zero and not using a bevel object");
- uiDefIDPoinBut(block, test_obcurpoin_but, ID_OB, B_CHANGEDEP, "BevOb:", 760,10,150,19, &cu->bevobj, "Curve object name that defines the bevel shape");
- uiDefIDPoinBut(block, test_obcurpoin_but, ID_OB, B_CHANGEDEP, "TaperOb:", 760,-10,150,19, &cu->taperobj, "Curve object name that defines the taper (width)");
-
- uiBlockBeginAlign(block);
- uiBlockSetCol(block, TH_BUT_SETTING1);
- uiDefButBitS(block, TOG, CU_BACK, B_MAKEDISP, "Back", 760,115,50,19, &cu->flag, 0, 0, 0, 0, "Draw filled back for extruded/beveled curves");
- uiDefButBitS(block, TOG, CU_FRONT, B_MAKEDISP, "Front",810,115,50,19, &cu->flag, 0, 0, 0, 0, "Draw filled front for extruded/beveled curves");
- uiDefButBitS(block, TOG, CU_3D, B_CU3D, "3D", 860,115,50,19, &cu->flag, 0, 0, 0, 0, "Allow Curve to be 3d, it doesn't fill then");
- }
-}
-
-
-/* *************************** CAMERA ******************************** */
-
-/* callback to handle angle to lens conversion */
-static void do_angletolensconversion_cb(void *lens1, void *angle1)
-{
- float *lens= (float *)lens1;
- float *angle= (float *)angle1;
- float anglevalue= *angle;
-
- if(lens) {
- *lens= 16.0f / tan(M_PI*anglevalue/360.0f);
- }
-
- allqueue(REDRAWVIEW3D, 0);
-}
-
-/* callback to handle lens to angle conversion */
-static void do_lenstoangleconversion_cb(void *lens1, void *angle1)
-{
- float *lens= (float *)lens1;
- float *angle= (float *)angle1;
- float lensvalue= *lens;
-
- if(lens) {
- *angle= 360.0f * atan(16.0f/lensvalue) / M_PI;
- }
-
- allqueue(REDRAWVIEW3D, 0);
-}
-
-static void editing_panel_camera_type(Object *ob, Camera *cam)
-{
- uiBlock *block;
- uiBut *but;
- float grid=0.0;
-
- if(G.vd) grid= G.vd->grid;
- if(grid<1.0) grid= 1.0;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_camera_type", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Camera", "Editing", 320, 0, 318, 204)==0) return;
-
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
-
- uiDefBut(block, LABEL, 10, "Lens:", 10, 180, 150, 20, 0, 0.0, 0.0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- if(cam->type==CAM_ORTHO) {
- uiDefButF(block, NUM,REDRAWVIEW3D, "Scale:",
- 10, 160, 150, 20, &cam->ortho_scale, 0.01, 1000.0, 50, 0, "Specify the ortho scaling of the used camera");
- } else {
- if(cam->flag & CAM_ANGLETOGGLE) {
- /* ensure animated lens value is always copied */
- do_lenstoangleconversion_cb(&cam->lens, &cam->angle);
-
- but= uiDefButF(block, NUM,REDRAWVIEW3D, "Lens:",
- 10, 160, 130, 20, &cam->angle, 7.323871, 172.847331, 100, 0, "Specify the lens of the camera in degrees");
- uiButSetFunc(but,do_angletolensconversion_cb, &cam->lens, &cam->angle);
- }
- else {
- but= uiDefButF(block, NUM,REDRAWVIEW3D, "Lens:",
- 10, 160, 130, 20, &cam->lens, 1.0, 250.0, 100, 0, "Specify the lens of the camera");
- uiButSetFunc(but,do_lenstoangleconversion_cb, &cam->lens, &cam->angle);
- }
-
- uiDefButS(block, TOG|BIT|5, B_REDR, "D",
- 140, 160, 20, 20, &cam->flag, 0, 0, 0, 0, "Use degree as the unit of the camera lens");
- }
- uiDefButS(block, TOG, REDRAWVIEW3D, "Orthographic",
- 10, 140, 150, 20, &cam->type, 0, 0, 0, 0, "Render with orthographic projection (no prespective)");
- uiBlockEndAlign(block);
-
-/* qdn: focal dist. param. from yafray now enabled for Blender as well, to use with defocus composit node */
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, REDRAWVIEW3D, "Dof Dist:", 10, 110, 150, 20 /*0, 125, 150, 20*/, &cam->YF_dofdist, 0.0, 5000.0, 50, 0, "Sets distance to point of focus (enable 'Limits' to make visible in 3Dview)");
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, REDRAWVIEW3D, "Dof Ob:", 10, 90, 150, 20, &cam->dof_ob, "Focus on this object (overrides the 'Dof Dist')");
- uiBlockEndAlign(block);
-
- uiDefBut(block, LABEL, 0, "Clipping Start/End:", 10, 45, 150, 20, 0, 0.0, 0.0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM,REDRAWVIEW3D, "Start:",
- 10, 25, 150, 20, &cam->clipsta, 0.001*grid, 100.0*grid, 10, 0, "Clip out geometry closer then this distance to the camera");
- uiDefButF(block, NUM,REDRAWVIEW3D, "End:",
- 10, 5, 150, 20, &cam->clipend, 1.0, 5000.0*grid, 100, 0, "Clip out geometry further then this distance to the camera");
- uiBlockEndAlign(block);
-
- uiDefBut(block, LABEL, 0, "Show:", 170, 180, 150, 20, 0, 0.0, 0.0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefButS(block, TOG|BIT|0, REDRAWVIEW3D, "Limits",
- 170, 160, 75, 20, &cam->flag, 0, 0, 0, 0, "Draw the clipping range and the focal point");
- uiDefButS(block, TOG|BIT|1, REDRAWVIEW3D, "Mist",
- 245, 160, 75, 20, &cam->flag, 0, 0, 0, 0, "Draw a line that indicates the mist area");
-
- uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "Name",
- 170, 140, 75, 20, &cam->flag, 0, 0, 0, 0, "Draw the active camera's name in camera view");
- uiDefButS(block, TOG|BIT|3, REDRAWVIEW3D, "Title Safe",
- 245, 140, 75, 20, &cam->flag, 0, 0, 0, 0, "Draw a the title safe zone in camera view");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButS(block, TOG|BIT|2, REDRAWVIEW3D, "Passepartout",
- 170, 110, 150, 20, &cam->flag, 0, 0, 0, 0, "Draw a darkened passepartout over the off-screen area in camera view");
- uiDefButF(block, NUMSLI, REDRAWVIEW3D, "Alpha: ",
- 170, 90, 150, 20, &cam->passepartalpha, 0.0, 1.0, 0, 0, "The opacity (darkness) of the passepartout");
- uiBlockEndAlign(block);
-
- uiDefButF(block, NUM,REDRAWVIEW3D, "Size:",
- 170, 50, 150, 20, &cam->drawsize, 0.1*grid, 10.0, 10, 0, "The size that the camera is displayed in the 3D View (different from the object's scale)");
-
- uiDefBut(block, LABEL, 0, "Shift:", 170, 25, 150, 20, 0, 0.0, 0.0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM,REDRAWVIEW3D, "X:",
- 170, 5, 75, 20, &cam->shiftx, -2.0, 2.0, 1, 2, "Horizontally shift the camera view, without changing the perspective");
- uiDefButF(block, NUM,REDRAWVIEW3D, "Y:",
- 245, 5, 75, 20, &cam->shifty, -2.0, 2.0, 1, 2, "Vertically shift the camera view, without changing the perspective");
- uiBlockEndAlign(block);
-}
-
-/* yafray: extra camera panel to set Depth-of-Field parameters */
-static void editing_panel_camera_yafraydof(Object *ob, Camera *cam)
-{
- uiBlock *block;
- char *mst1, *mst2;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_camera_yafraydof", UI_EMBOSS, UI_HELV, curarea->win);
- uiNewPanelTabbed("Camera", "Editing");
- if(uiNewPanel(curarea, block, "Yafray DoF", "Editing", 320, 0, 318, 204)==0) return;
-
- uiDefButF(block, NUM, REDRAWVIEW3D, "DoFDist:", 10, 147, 180, 20, &cam->YF_dofdist, 0.0, 5000.0, 50, 0, "Sets distance to point of focus (use camera 'ShowLimits' to make visible in 3Dview)");
- uiDefButF(block, NUM, B_DIFF, "Aperture:", 10, 125, 180, 20, &cam->YF_aperture, 0.0, 2.0, 1, 0, "Sets lens aperture, the larger, the more blur (use small values, 0 is no DoF)");
-
- uiDefButBitS(block, TOG, CAM_YF_NO_QMC, B_DIFF, "Random sampling", 10, 90, 180, 20, &cam->flag, 0, 0, 0, 0, "Use noisy random Lens sampling instead of QMC");
-
- uiDefBut(block, LABEL, 0, "Bokeh", 10, 60, 180, 19, 0, 0.0, 0.0, 0, 0, "");
- mst1 = "Bokeh Type%t|Disk1%x0|Disk2%x1|Triangle%x2|Square%x3|Pentagon%x4|Hexagon%x5|Ring%x6";
- uiDefButS(block, MENU, B_REDR, mst1, 10, 40, 89, 20, &cam->YF_bkhtype, 0.0, 0.0, 0, 0, "Sets Bokeh type");
-
- if ((cam->YF_bkhtype!=0) && (cam->YF_bkhtype!=6)) {
- mst2 = "Bokeh Bias%t|Uniform%x0|Center%x1|Edge%x2";
- uiDefButS(block, MENU, B_REDR, mst2, 100, 40, 90, 20, &cam->YF_bkhbias, 0.0, 0.0, 0, 0, "Sets Bokeh bias");
- if (cam->YF_bkhtype>1)
- uiDefButF(block, NUM, B_DIFF, "Rotation:", 10, 15, 180, 20, &cam->YF_bkhrot, 0.0, 360.0, 100, 0, "Shape rotation amount in degrees");
- }
-
-}
-
-/* **************************** CAMERA *************************** */
-
-void do_cambuts(unsigned short event)
-{
- Object *ob;
-
- ob= OBACT;
- if (ob==0) return;
-
- switch(event) {
- case 0:
- ;
- break;
- }
-}
-
-/* *************************** MBALL ******************************** */
-
-void do_mballbuts(unsigned short event)
-{
- switch(event) {
- case B_RECALCMBALL:
- DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- break;
- }
-}
-
-static void editing_panel_mball_type(Object *ob, MetaBall *mb)
-{
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mball_type", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "MetaBall", "Editing", 320, 0, 318, 204)==0) return;
-
- ob= find_basis_mball(ob);
- mb= ob->data;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_RECALCMBALL, "Wiresize:", 470,178,250,19, &mb->wiresize, 0.05, 1.0, 1, 0, "Polygonization resolution in 3d window");
- uiDefButF(block, NUM, B_NOP, "Rendersize:", 470,158,250,19, &mb->rendersize, 0.05, 1.0, 1, 0, "Polygonization resolution in rendering");
- uiDefButF(block, NUM, B_RECALCMBALL, "Threshold:", 470,138,250,19, &mb->thresh, 0.0001, 5.0, 1, 0, "Defines influence of meta elements");
-
- uiBlockBeginAlign(block);
- uiBlockSetCol(block, TH_BUT_SETTING1);
- uiDefBut(block, LABEL, 0, "Update:", 471,108,120,19, 0, 0, 0, 0, 0, "");
- uiDefButS(block, ROW, B_DIFF, "Always", 471, 85, 120, 19, &mb->flag, 0.0, 0.0, 0, 0, "While editing, always updates");
- uiDefButS(block, ROW, B_DIFF, "Half Res", 471, 65, 120, 19, &mb->flag, 0.0, 1.0, 0, 0, "While editing, updates in half resolution");
- uiDefButS(block, ROW, B_DIFF, "Fast", 471, 45, 120, 19, &mb->flag, 0.0, 2.0, 0, 0, "While editing, updates without polygonization");
- uiDefButS(block, ROW, B_DIFF, "Never", 471, 25, 120, 19, &mb->flag, 0.0, 3.0, 0, 0, "While editing, doesn't update");
-
-}
-
-static void editing_panel_mball_tools(Object *ob, MetaBall *mb)
-{
- extern MetaElem *lastelem;
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mball_tools", UI_EMBOSS, UI_HELV, curarea->win);
- if( uiNewPanel(curarea, block, "MetaBall tools", "Editing", 640, 0, 318, 204)==0) return;
-
- if(ob==G.obedit && lastelem) {
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_RECALCMBALL, "Stiffness:", 750,178,250,19, &lastelem->s, 0.0, 10.0, 1, 0, "Stiffness for active meta");
- if(lastelem->type!=MB_BALL)
- uiDefButF(block, NUM, B_RECALCMBALL, "dx:", 750,158,250,19, &lastelem->expx, 0.0, 20.0, 1, 0, "X size for active meta");
- if((lastelem->type!=MB_BALL)&&(lastelem->type!=MB_TUBE))
- uiDefButF(block, NUM, B_RECALCMBALL, "dy:", 750,138,250,19, &lastelem->expy, 0.0, 20.0, 1, 0, "Y size for active meta");
-
- if((lastelem->type==MB_CUBE)||(lastelem->type==MB_ELIPSOID))
- uiDefButF(block, NUM, B_RECALCMBALL, "dz:", 750,118,250,19, &lastelem->expz, 0.0, 20.0, 1, 0, "Z size for active meta");
- uiBlockEndAlign(block);
-
- uiDefButS(block, ROW, B_RECALCMBALL, "Ball", 753,83,60,19, &lastelem->type, 1.0, MB_BALL, 0, 0, "Draw active meta as Ball");
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW, B_RECALCMBALL, "Tube", 753,62,60,19, &lastelem->type, 1.0, MB_TUBE, 0, 0, "Draw active meta as Ball");
- uiDefButS(block, ROW, B_RECALCMBALL, "Plane", 814,62,60,19, &lastelem->type, 1.0, MB_PLANE, 0, 0, "Draw active meta as Plane");
- uiDefButS(block, ROW, B_RECALCMBALL, "Elipsoid", 876,62,60,19, &lastelem->type, 1.0, MB_ELIPSOID, 0, 0, "Draw active meta as Ellipsoid");
- uiDefButS(block, ROW, B_RECALCMBALL, "Cube", 938,62,60,19, &lastelem->type, 1.0, MB_CUBE, 0, 0, "Draw active meta as Cube");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, MB_NEGATIVE, B_RECALCMBALL, "Negative",753,16,125,19, &lastelem->flag, 0, 0, 0, 0, "Make active meta creating holes");
- uiDefButBitS(block, TOG, MB_HIDE, B_RECALCMBALL, "Hide",878,16,125,19, &lastelem->flag, 0, 0, 0, 0, "Make active meta invisible");
- uiBlockEndAlign(block);
-
- }
-
-}
-
-
-/* *************************** LATTICE ******************************** */
-
-void do_latticebuts(unsigned short event)
-{
- Object *ob;
- Lattice *lt;
-
- ob= OBACT;
- if(ob->type!=OB_LATTICE) return;
-
- switch(event) {
- case B_REGULARLAT:
- if(ob) {
- lt = ob->data;
- if(ob==G.obedit) resizelattice(editLatt, lt->opntsu, lt->opntsv, lt->opntsw, NULL);
- else resizelattice(ob->data, lt->opntsu, lt->opntsv, lt->opntsw, NULL);
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- case B_RESIZELAT:
- if(ob) {
- lt = ob->data;
- resizelattice(ob->data, lt->opntsu, lt->opntsv, lt->opntsw, ob);
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_DRAWLAT:
- allqueue(REDRAWVIEW3D, 0);
- break;
- case B_LATTCHANGED:
-
- lt= ob->data;
- if(lt->flag & LT_OUTSIDE) outside_lattice(lt);
-
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
-
- allqueue(REDRAWVIEW3D, 0);
-
- break;
- }
-}
-
-static void editing_panel_lattice_type(Object *ob, Lattice *lt)
-{
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_lattice_type", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Lattice", "Editing", 320, 0, 318, 204)==0) return;
-
-
- uiSetButLock(lt->key!=0, "Not with VertexKeys");
- uiSetButLock(ob==G.obedit, "Unable to perform function in EditMode");
-
- uiBlockBeginAlign(block);
-
- lt->opntsu = lt->pntsu;
- lt->opntsv = lt->pntsv;
- lt->opntsw = lt->pntsw;
-
- uiDefButS(block, NUM, B_RESIZELAT, "U:", 469, 178,100,19, &lt->opntsu, 1.0, 64.0, 0, 0, "Points in U direction");
- uiDefButC(block, ROW, B_LATTCHANGED, "Lin", 572, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_LINEAR, 0, 0, "Set Linear interpolation");
- uiDefButC(block, ROW, B_LATTCHANGED, "Card", 613, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_CARDINAL, 0, 0, "Set Cardinal interpolation");
- uiDefButC(block, ROW, B_LATTCHANGED, "B", 652, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_BSPLINE, 0, 0, "Set B-spline interpolation");
-
- uiDefButS(block, NUM, B_RESIZELAT, "V:", 469, 156,100,19, &lt->opntsv, 1.0, 64.0, 0, 0, "Points in V direction");
- uiDefButC(block, ROW, B_LATTCHANGED, "Lin", 572, 156, 40, 19, &lt->typev, 2.0, (float)KEY_LINEAR, 0, 0, "Set Linear interpolation");
- uiDefButC(block, ROW, B_LATTCHANGED, "Card", 613, 156, 40, 19, &lt->typev, 2.0, (float)KEY_CARDINAL, 0, 0, "Set Cardinal interpolation");
- uiDefButC(block, ROW, B_LATTCHANGED, "B", 652, 156, 40, 19, &lt->typev, 2.0, (float)KEY_BSPLINE, 0, 0, "Set B-spline interpolation");
-
- uiDefButS(block, NUM, B_RESIZELAT, "W:", 469, 134,100,19, &lt->opntsw, 1.0, 64.0, 0, 0, "Points in W direction");
- uiDefButC(block, ROW, B_LATTCHANGED, "Lin", 572, 134, 40, 19, &lt->typew, 3.0, (float)KEY_LINEAR, 0, 0, "Set Linear interpolation");
- uiDefButC(block, ROW, B_LATTCHANGED, "Card", 613, 134, 40, 19, &lt->typew, 3.0, (float)KEY_CARDINAL, 0, 0, "Set Cardinal interpolation");
- uiDefButC(block, ROW, B_LATTCHANGED, "B", 652, 134, 40, 19, &lt->typew, 3.0, (float)KEY_BSPLINE, 0, 0, "Set B-spline interpolation");
-
- uiBlockEndAlign(block);
-
- uiDefBut(block, BUT, B_REGULARLAT, "Make Regular", 469,98,102,31, 0, 0, 0, 0, 0, "Make Lattice regular");
-
- uiClearButLock();
- uiDefButBitS(block, TOG, LT_OUTSIDE, B_LATTCHANGED, "Outside", 571,98,122,31, &lt->flag, 0, 0, 0, 0, "Only draw, and take into account, the outer vertices");
-
- if(lt->key) {
- uiDefButS(block, NUM, B_DIFF, "Slurph:", 469,60,120,19, &(lt->key->slurph), -500.0, 500.0, 0, 0, "Set time value to denote 'slurph' (sequential delay) vertices with key framing");
- uiDefButS(block, TOG, B_RELKEY, "Relative Keys", 469,40,120,19, &lt->key->type, 0, 0, 0, 0, "Use relative keys (instead of absolute)");
- }
-
-}
-
-/* *************************** ARMATURE ******************************** */
-
-void do_armbuts(unsigned short event)
-{
- Object *ob= OBACT;
- bAction *act;
-
- switch(event) {
- case B_ARM_RECALCDATA:
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 1);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_ARM_STRIDE:
- if(ob && ob->pose) {
- bPoseChannel *pchan;
- bActionStrip *strip;
-
- for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next)
- if(pchan->flag & POSE_STRIDE)
- break;
-
- /* we put the stride bone name in the strips, for lookup of action channel */
- for (strip=ob->nlastrips.first; strip; strip=strip->next){
- if(strip->flag & ACTSTRIP_USESTRIDE) {
- if(pchan) BLI_strncpy(strip->stridechannel, pchan->name, 32);
- else strip->stridechannel[0]= 0;
- }
- }
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 1);
- allqueue(REDRAWNLA, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- }
- break;
- case B_ARM_CALCPATHS:
- if (ob && ob->pose)
- pose_calculate_path(ob);
- break;
- case B_ARM_CLEARPATHS:
- if (ob && ob->pose)
- pose_clear_paths(ob);
- break;
-
- case B_POSELIB_ADDPOSE:
- if (ob && ob->pose)
- poselib_add_current_pose(ob, 1);
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWACTION, 0);
- break;
- case B_POSELIB_REPLACEP:
- if (ob && ob->pose)
- poselib_add_current_pose(ob, 2);
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWACTION, 0);
- break;
- case B_POSELIB_REMOVEP:
- if (ob && ob->pose) {
- bAction *act= ob->poselib;
- TimeMarker *marker= poselib_get_active_pose(act);
-
- poselib_remove_pose(ob, marker);
- }
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWACTION, 0);
- break;
- case B_POSELIB_VALIDATE:
- if (ob && ob->pose)
- poselib_validate_act(ob->poselib);
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWACTION, 0);
- break;
- case B_POSELIB_APPLYP:
- if (ob && ob->pose)
- poselib_preview_poses(ob, 1);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- /* note: copied from headerbuttons.c */
- case B_POSELIB_ALONE: //B_ACTALONE
- if (ob && ob->id.lib==0) {
- act= ob->poselib;
-
- if (act->id.us > 1) {
- if (okee("Single user")) {
- ob->poselib= copy_action(act);
- act->id.us--;
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWACTION, 0);
- }
- }
- }
- break;
- case B_POSELIB_DELETE: //B_ACTIONDELETE
- act= ob->poselib;
-
- if (act)
- act->id.us--;
- ob->poselib=NULL;
-
- BIF_undo_push("Unlink PoseLib");
-
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWACTION, 0);
- break;
- case B_POSELIB_BROWSE: //B_ACTIONBROWSE:
- {
- ID *id, *idtest;
- int nr= 1;
-
- if (ob == NULL)
- break;
- act= ob->poselib;
- id= (ID *)act;
-
- if (G.buts->menunr == -2) {
- activate_databrowse((ID *)ob->poselib, ID_AC, 0, B_POSELIB_BROWSE, &G.buts->menunr, do_armbuts);
- return;
- }
- if (G.buts->menunr < 0) break;
-
- /* See if we have selected a valid action */
- for (idtest= G.main->action.first; idtest; idtest= idtest->next) {
- if (nr == G.buts->menunr) {
- break;
- }
- nr++;
- }
-
- /* Store current action */
- if (!idtest) {
- /* 'Add New' option:
- * - make a copy of an exisiting action
- * - or make a new empty action if no existing action
- */
- if (act) {
- idtest= (ID *)copy_action(act);
- }
- else {
- /* a plain action */
- idtest=(ID *)add_empty_action("PoseLib");
- }
- idtest->us--;
- }
-
- if ((idtest != id) && (ob)) {
- act= (bAction *)idtest;
-
- ob->poselib= act;
- id_us_plus(idtest);
-
- if (id) id->us--;
-
- /* Update everything */
- BIF_undo_push("Browse PoseLibs");
-
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWACTION, 0);
- allqueue(REDRAWHEADERS, 0);
- }
- }
- break;
-
- case B_POSEGRP_RECALC:
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_POSEGRP_ADD:
- if (ob && ob->pose)
- pose_add_posegroup();
- break;
- case B_POSEGRP_REMOVE:
- if (ob && ob->pose)
- pose_remove_posegroup();
- break;
- case B_POSEGRP_MCUSTOM:
- if (ob && ob->pose) {
- if (ob->pose->active_group) {
- bActionGroup *grp= (bActionGroup *)BLI_findlink(&ob->pose->agroups, ob->pose->active_group-1);
- grp->customCol= -1;
- }
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- }
- break;
- }
-}
-
-static void validate_stridebutton_cb(void *pchanv, void *poin)
-{
- Object *ob= OBACT;
- bPoseChannel *pchan;
-
- if(ob && ob->pose) {
- for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next){
- if(pchan!=pchanv)
- pchan->flag &= ~POSE_STRIDE;
- }
- }
-}
-
-static int editbone_to_parnr (EditBone *bone)
-{
- EditBone *ebone;
- int index;
-
- for (ebone=G.edbo.first, index=0; ebone; ebone=ebone->next, index++){
- if (ebone==bone)
- return index;
- }
-
- return -1;
-}
-
-
-/* the "IK" button in editbuttons */
-static void attach_bone_to_parent_cb(void *bonev, void *arg2_unused)
-{
- EditBone *ebone= bonev;
-
- if (ebone->parent) {
- if(ebone->flag & BONE_CONNECTED) {
- /* Attach this bone to its parent */
- VECCOPY(ebone->head, ebone->parent->tail);
-
- if(ebone->flag & BONE_ROOTSEL)
- ebone->parent->flag |= BONE_TIPSEL;
- }
- else if(!(ebone->parent->flag & BONE_ROOTSEL)) {
- ebone->parent->flag &= ~BONE_TIPSEL;
- }
- }
-}
-
-static void parnr_to_editbone(EditBone *bone)
-{
- if (bone->parNr == -1){
- if(bone->parent && !(bone->parent->flag & BONE_ROOTSEL))
- bone->parent->flag &= ~BONE_TIPSEL;
-
- bone->parent = NULL;
- bone->flag &= ~BONE_CONNECTED;
- }
- else{
- bone->parent = BLI_findlink(&G.edbo, bone->parNr);
- attach_bone_to_parent_cb(bone, NULL);
- }
-}
-
-static void parnr_to_editbone_cb(void *bonev, void *arg2_unused)
-{
- EditBone *curBone= bonev;
- parnr_to_editbone(curBone);
-}
-
-/* only used for showing parent of editbones */
-static void build_bonestring (char *string, EditBone *bone)
-{
- bArmature *arm= G.obedit->data;
- EditBone *curBone;
- EditBone *pBone;
- int skip=0;
- int index, numbones, i;
- char (*qsort_ptr)[32] = NULL;
- char *s = string;
-
- /* That space is there for a reason - for no parent */
- s += sprintf (string, "Parent%%t| %%x%d", -1);
-
- numbones = BLI_countlist(&G.edbo);
-
- /*
- * This will hold the bone names temporarily so we can sort them
- */
- if (numbones > 0)
- qsort_ptr = MEM_callocN (numbones * sizeof (qsort_ptr[0]),
- "qsort_ptr");
-
- numbones = 0;
- for (curBone = G.edbo.first, index=0; curBone;
- curBone=curBone->next, index++){
- /* Make sure this is a valid child */
- if (curBone != bone){
- skip=0;
- for (pBone=curBone->parent; pBone; pBone=pBone->parent){
- if (pBone==bone){
- skip=1;
- break;
- }
- }
- /* no browsing for bones in invisible layers */
- if ((arm->layer & curBone->layer) == 0) {
- /* but ensure the current parent at least shows */
- if(bone->parent!=curBone)
- skip= 1;
- }
-
- if (skip)
- continue;
-
- sprintf (qsort_ptr[numbones], "|%s%%x%d", curBone->name, index);
- numbones++;
- }
- }
- qsort (qsort_ptr, numbones, sizeof (qsort_ptr[0]),
- ( int (*)(const void *, const void *) ) strcmp);
-
- for (i=0; i < numbones; ++i) {
- strcat(s, qsort_ptr[i]);
- }
-
- if (qsort_ptr)
- MEM_freeN(qsort_ptr);
-}
-
-/* assumes armature editmode */
-/* exported to drawview.c via BIF_butspace.h */
-void validate_editbonebutton_cb(void *bonev, void *namev)
-{
- EditBone *eBone= bonev;
- char oldname[32], newname[32];
-
- /* need to be on the stack */
- BLI_strncpy(newname, eBone->name, 32);
- BLI_strncpy(oldname, (char *)namev, 32);
- /* restore */
- BLI_strncpy(eBone->name, oldname, 32);
-
- armature_bone_rename(G.obedit->data, oldname, newname); // editarmature.c
- allqueue(REDRAWALL, 0);
-}
-
-/* assumes armature posemode */
-static void validate_posebonebutton_cb(void *bonev, void *namev)
-{
- Bone *bone= bonev;
- Object *ob= OBACT;
- char oldname[32], newname[32];
-
- /* need to be on the stack */
- BLI_strncpy(newname, bone->name, 32);
- BLI_strncpy(oldname, (char *)namev, 32);
- /* restore */
- BLI_strncpy(bone->name, oldname, 32);
-
- armature_bone_rename(ob->data, oldname, newname); // editarmature.c
- allqueue(REDRAWALL, 0);
-}
-
-static void armature_layer_cb(void *lay_v, void *value_v)
-{
- short *layer= lay_v;
- int value= (intptr_t)value_v;
-
- if(*layer==0 || G.qual==0) *layer= value;
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWACTION, 0);
- allqueue(REDRAWNLA, 0);
-}
-
-static void editing_panel_armature_type(Object *ob, bArmature *arm)
-{
- uiBlock *block;
- uiBut *but;
- int a;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_armature_type", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Armature", "Editing", 320, 0, 318, 204)==0) return;
-
- uiDefBut(block, LABEL, 0, "Editing Options", 10,180,150,20, 0, 0, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, ARM_MIRROR_EDIT, B_DIFF, "X-Axis Mirror", 10, 160,100,20, &arm->flag, 0, 0, 0, 0, "Enable X-axis mirrored editing");
- uiDefButBitC(block, TOG, OB_DRAWXRAY,REDRAWVIEW3D, "X-Ray", 110,160,100,20, &ob->dtx, 0, 0, 0, 0, "Draw armature in front of solid objects");
- uiDefButBitI(block, TOG, ARM_AUTO_IK, B_DIFF, "Auto IK", 210,160,100,20, &arm->flag, 0, 0, 0, 0, "Adds temporal IK chains while grabbing Bones");
- uiBlockEndAlign(block);
-
- uiDefBut(block, LABEL, 0, "Display Options", 10,133,150,19, 0, 0, 0, 0, 0, "");
-
- /* layers */
- uiBlockBeginAlign(block);
- for(a=0; a<8; a++) {
- short dx= 18;
- but= uiDefButBitS(block, BUT_TOGDUAL, 1<<a, REDRAWVIEW3D, "", 10+a*dx, 115, dx, 15, &arm->layer, 0, 0, 0, 0, "Armature layer (Hold Ctrl for locking in a proxy instance)");
- uiButSetFunc(but, armature_layer_cb, &arm->layer, SET_INT_IN_POINTER(1<<a));
- }
- uiBlockBeginAlign(block);
- for(a=8; a<16; a++) {
- short dx= 18;
- but= uiDefButBitS(block, BUT_TOGDUAL, 1<<a, REDRAWVIEW3D, "", 18+a*dx, 115, dx, 15, &arm->layer, 0, 0, 0, 0, "Armature layer (Hold Ctrl for locking in a proxy instance)");
- uiButSetFunc(but, armature_layer_cb, &arm->layer, SET_INT_IN_POINTER(1<<a));
- }
- /* quite bad here, but I don't know a better place for copy... */
- if(ob->pose)
- ob->pose->proxy_layer= arm->layer;
-
- uiBlockBeginAlign(block);
- uiDefButI(block, ROW, REDRAWVIEW3D, "Octahedron", 10, 87,90,20, &arm->drawtype, 0, ARM_OCTA, 0, 0, "Draw bones as octahedra");
- uiDefButI(block, ROW, REDRAWVIEW3D, "Stick", 100, 87,55,20, &arm->drawtype, 0, ARM_LINE, 0, 0, "Draw bones as simple 2d lines with dots");
- uiDefButI(block, ROW, REDRAWVIEW3D, "B-Bone", 155, 87,70,20, &arm->drawtype, 0, ARM_B_BONE, 0, 0, "Draw bones as boxes, showing subdivision and b-splines");
- uiDefButI(block, ROW, REDRAWVIEW3D, "Envelope", 225, 87,85,20, &arm->drawtype, 0, ARM_ENVELOPE, 0, 0, "Draw bones as extruded spheres, showing deformation influence volume");
-
- uiDefButBitI(block, TOG, ARM_DRAWAXES, REDRAWVIEW3D, "Axes", 10, 67,75,20, &arm->flag, 0, 0, 0, 0, "Draw bone axes");
- uiDefButBitI(block, TOG, ARM_DRAWNAMES, REDRAWVIEW3D, "Names", 85,67,75,20, &arm->flag, 0, 0, 0, 0, "Draw bone names");
- uiDefButBitI(block, TOGN, ARM_NO_CUSTOM, REDRAWVIEW3D, "Shapes", 160,67,75,20, &arm->flag, 0, 0, 0, 0, "Draw custom bone shapes");
- uiDefButBitI(block, TOG, ARM_COL_CUSTOM, REDRAWVIEW3D, "Colors", 235,67,75,20, &arm->flag, 0, 0, 0, 0, "Draw custom bone colors (colors are set per Bone Group)");
-
- uiBlockEndAlign(block);
-
- uiDefBut(block, LABEL, 0, "Deform Options", 10,40,150,20, 0, 0, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, ARM_DEF_VGROUP, B_ARM_RECALCDATA, "Vertex Groups", 10, 20,100,20, &arm->deformflag, 0, 0, 0, 0, "Enable VertexGroups defining deform (not for Modifiers)");
- uiDefButBitS(block, TOG, ARM_DEF_ENVELOPE, B_ARM_RECALCDATA, "Envelopes", 110,20,100,20, &arm->deformflag, 0, 0, 0, 0, "Enable Bone Envelopes defining deform (not for Modifiers)");
- uiDefButBitS(block, TOG, ARM_DEF_QUATERNION, B_ARM_RECALCDATA, "Quaternion", 210,20,100,20, &arm->deformflag, 0, 0, 0, 0, "Enable deform rotation interpolation with Quaternions (not for Modifiers)");
- uiDefButBitI(block, TOG, ARM_RESTPOS, B_ARM_RECALCDATA,"Rest Position", 10,0,100,20, &arm->flag, 0, 0, 0, 0, "Show armature rest position, no posing possible");
- uiDefButBitI(block, TOG, ARM_DELAYDEFORM, REDRAWVIEW3D, "Delay Deform", 110,0,100,20, &arm->flag, 0, 0, 0, 0, "Don't deform children when manipulating bones in pose mode");
- uiDefButBitS(block, TOG, ARM_DEF_B_BONE_REST, B_ARM_RECALCDATA,"B-Bone Rest", 210,0,100,20, &arm->deformflag, 0, 0, 0, 0, "Make B-Bones deform already in rest position");
- uiBlockEndAlign(block);
-}
-
-static void editing_panel_armature_visuals(Object *ob, bArmature *arm)
-{
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_armature_visuals", UI_EMBOSS, UI_HELV, curarea->win);
- uiNewPanelTabbed("Armature", "Editing");
- if(uiNewPanel(curarea, block, "Armature Visualisations", "Editing", 320, 0, 318, 204)==0) return;
-
- /* version patch for older files here (do_versions patch too complicated) */
- if ((arm->ghostsf == 0) || (arm->ghostef == 0)) {
- arm->ghostsf = CFRA - (arm->ghostep * arm->ghostsize);
- arm->ghostef = CFRA + (arm->ghostep * arm->ghostsize);
- }
- if ((arm->pathsf == 0) || (arm->pathef == 0)) {
- arm->pathsf = SFRA;
- arm->pathef = EFRA;
- }
- if ((arm->pathbc == 0) || (arm->pathac == 0)) {
- arm->pathbc = 15;
- arm->pathac = 15;
- }
-
- /* Ghost Drawing Options */
- uiDefBut(block, LABEL, 0, "Ghost Options", 10,180,150,20, 0, 0, 0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefButS(block, MENU, REDRAWVIEW3D, "Ghosts %t|Around Current Frame %x0|In Range %x1|On Keyframes %x2",
- 10, 160, 150, 20, &arm->ghosttype, 0, 0, 0, 0, "Choose range of Ghosts to draw for current Action");
-
- if (arm->ghosttype != ARM_GHOST_KEYS)
- uiDefButS(block, NUM, REDRAWVIEW3D, "GStep: ", 10,140,120,20, &arm->ghostsize, 1.0f, 20.0f, 0, 0, "How many frames between Ghost instances");
- else
- uiDefBut(block, LABEL, REDRAWVIEW3D, "GStep: N/A", 10,140,120,20, NULL, 0.0f, 0.0f, 0, 0, "How many frames between Ghost instances");
- uiDefButBitI(block, TOG, ARM_GHOST_ONLYSEL, REDRAWVIEW3D, "Sel", 130, 140, 30, 20, &arm->flag, 0, 0, 0, 0, "Only show Ghosts for selected bones");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- if (arm->ghosttype == ARM_GHOST_CUR) {
- /* range is around current frame */
- uiDefButS(block, NUM, REDRAWVIEW3D, "Ghost: ", 10,110,150,20, &arm->ghostep, 0.0f, 30.0f, 0, 0, "Draw Ghosts around current frame, for current Action");
- }
- else if (ELEM(arm->ghosttype, ARM_GHOST_RANGE, ARM_GHOST_KEYS)) {
- /* range is defined by start+end frame below */
- uiDefButI(block, NUM,REDRAWVIEW3D,"GSta:",10,110,150,20, &arm->ghostsf,1.0,MAXFRAMEF, 0, 0, "The start frame for Ghost display range");
- uiDefButI(block, NUM,REDRAWVIEW3D,"GEnd:",10,90,150,20, &arm->ghostef,arm->ghostsf,MAXFRAMEF, 0, 0, "The end frame for Ghost display range");
- }
- uiBlockEndAlign(block);
-
- /* Bone Path Drawing Options */
- uiDefBut(block, LABEL, 0, "Bone Paths Drawing:", 165,180,170,20, 0, 0, 0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, REDRAWVIEW3D, "PStep:",170,160,80,20, &arm->pathsize,1,100, 10, 50, "Frames between highlighted points on bone path");
- uiDefButBitS(block, TOG, ARM_PATH_FNUMS, REDRAWVIEW3D, "Frame Nums", 250, 160, 80, 20, &arm->pathflag, 0, 0, 0, 0, "Show frame numbers on path");
-
- uiDefButBitS(block, TOG, ARM_PATH_KFRAS, REDRAWVIEW3D, "Show Keys", 170, 140, 80, 20, &arm->pathflag, 0, 0, 0, 0, "Show key frames on path");
- uiDefButBitS(block, TOG, ARM_PATH_KFNOS, REDRAWVIEW3D, "Keyframe Nums", 250, 140, 80, 20, &arm->pathflag, 0, 0, 0, 0, "Show frame numbers of key frames on path");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, ARM_PATH_ACFRA, REDRAWVIEW3D, "Around Current Frame", 170, 110, 160, 20, &arm->pathflag, 0, 0, 0, 0, "Only show Bone Path around the current frame");
-
- /* only show extra ranges when needed */
- if (arm->pathflag & ARM_PATH_ACFRA) {
- uiDefButI(block, NUM, REDRAWVIEW3D,"PPre:",170,90,80,20, &arm->pathbc, 1.0, MAXFRAMEF/2, 0, 0, "The number of frames before current frame for Bone Path display range");
- uiDefButI(block, NUM, REDRAWVIEW3D,"PPost:",250,90,80,20, &arm->pathac, 1.0, MAXFRAMEF/2, 0, 0, "The number of frames after current frame for Bone Path display range");
- }
- uiBlockEndAlign(block);
-
- /* Bone Path Calculation Options */
- uiDefBut(block, LABEL, 0, "Bone Paths Calc.", 10,50,170,20, 0, 0, 0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT, B_ARM_CALCPATHS, "Calculate Paths", 10,30,155,20, 0, 0, 0, 0, 0, "(Re)calculates the paths of the selected bones");
- uiDefBut(block, BUT, B_ARM_CLEARPATHS, "Clear Paths", 10,10,155,20, 0, 0, 0, 0, 0, "Clears bone paths of the selected bones");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, ARM_PATH_HEADS, REDRAWVIEW3D, "Bone-Head Path", 170, 30, 160, 20, &arm->pathflag, 0, 0, 0, 0, "Calculate the Path travelled by the Bone's Head instead of Tail");
- uiDefButI(block, NUM,REDRAWVIEW3D,"PSta:",170,10,80,20, &arm->pathsf, 1.0, MAXFRAMEF, 0, 0, "The start frame for Bone Path display range");
- uiDefButI(block, NUM,REDRAWVIEW3D,"PEnd:",250,10,80,20, &arm->pathef, arm->pathsf, MAXFRAMEF, 0, 0, "The end frame for Bone Path display range");
- uiBlockEndAlign(block);
-}
-
-/* autocomplete callback for editbones */
-static void autocomplete_editbone(char *str, void *arg_v)
-{
- if(G.obedit==NULL) return;
-
- /* search if str matches the beginning of an ID struct */
- if(str[0]) {
- AutoComplete *autocpl= autocomplete_begin(str, 32);
- EditBone *ebone;
-
- for (ebone=G.edbo.first; ebone; ebone=ebone->next)
- if(ebone->name!=str)
- autocomplete_do_name(autocpl, ebone->name);
-
- autocomplete_end(autocpl, str);
- }
-}
-
-static void editing_panel_armature_bones(Object *ob, bArmature *arm)
-{
- uiBlock *block;
- uiBut *but;
- EditBone *curBone;
- char *boneString=NULL;
- int by=180;
- int index, a;
-
- /* Draw the bone name block */
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_armature_bones", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Armature Bones", "Editing", 640, 0, 318, 204)==0) return;
-
- /* this is a variable height panel, newpanel doesnt force new size on existing panels */
- /* so first we make it default height */
- uiNewPanelHeight(block, 204);
-
-
- uiDefBut(block, LABEL, 0, "Selected Bones", 0,by,158,18, 0, 0, 0, 0, 0, "Only show in Armature Editmode");
- by-=20;
- for (curBone=G.edbo.first, index=0; curBone; curBone=curBone->next, index++) {
- if ((curBone->flag & BONE_SELECTED) && (curBone->layer & arm->layer)) {
- /* Bone naming button */
- but=uiDefBut(block, TEX, REDRAWVIEW3D, "BO:", -10,by,117,18, curBone->name, 0, 31, 0, 0, "Change the bone name");
- uiButSetFunc(but, validate_editbonebutton_cb, curBone, NULL);
- uiButSetCompleteFunc(but, autocomplete_editbone, (void *)OBACT);
-
- uiDefBut(block, LABEL, 0, "child of", 107,by,73,18, NULL, 0.0, 0.0, 0.0, 0.0, "");
-
- boneString = MEM_mallocN((BLI_countlist(&G.edbo) * 64)+64, "Bone str");
- build_bonestring (boneString, curBone);
-
- curBone->parNr = editbone_to_parnr(curBone->parent);
- but = uiDefButI(block, MENU,REDRAWVIEW3D, boneString, 180,by,120,18, &curBone->parNr, 0.0, 0.0, 0.0, 0.0, "Parent");
- /* last arg NULL means button will put old string there */
- uiButSetFunc(but, parnr_to_editbone_cb, curBone, NULL);
-
- MEM_freeN(boneString);
-
- if (curBone->parent) {
- /* Connect to parent flag */
- but=uiDefButBitI(block, TOG, BONE_CONNECTED, B_ARM_RECALCDATA, "Con", 300,by,32,18, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "Connect this Bone to Parent");
- uiButSetFunc(but, attach_bone_to_parent_cb, curBone, NULL);
- }
- else {
- /* No cyclic-offset flag */
- uiDefButBitI(block, TOGN, BONE_NO_CYCLICOFFSET, B_ARM_RECALCDATA, "Offs", 300,by,31,18, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "Apply cyclic-offset to this Bone");
- }
-
- /* Segment, dist and weight buttons */
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_ARM_RECALCDATA, "Segm: ", -10,by-19,117,18, &curBone->segments, 1.0, 32.0, 0.0, 0.0, "Subdivisions for B-bones");
- uiDefButF(block, NUM,B_ARM_RECALCDATA, "Dist:", 110, by-19, 105, 18, &curBone->dist, 0.0, 1000.0, 10.0, 0.0, "Bone deformation distance");
- uiDefButF(block, NUM,B_ARM_RECALCDATA, "Weight:", 225, by-19,105, 18, &curBone->weight, 0.0F, 1000.0F, 10.0F, 0.0F, "Bone deformation weight");
-
- /* bone types */
- uiDefButBitI(block, TOG, BONE_HINGE, B_ARM_RECALCDATA, "Hinge", -10,by-38,60,18, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit rotation or scale from parent Bone");
- uiDefButBitI(block, TOG, BONE_NO_SCALE, B_ARM_RECALCDATA, "S", 50,by-38,20,18, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit scale from parent Bone");
- uiDefButBitI(block, TOGN, BONE_NO_DEFORM, B_ARM_RECALCDATA, "Deform", 70, by-38, 80, 18, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "Indicate if Bone deforms geometry");
- uiDefButBitI(block, TOG, BONE_MULT_VG_ENV, B_ARM_RECALCDATA, "Mult", 150,by-38,60,18, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Multiply Bone Envelope with VertexGroup");
- uiDefButBitI(block, TOG, BONE_HIDDEN_A, REDRAWVIEW3D, "Hide", 210,by-38,60,18, &curBone->flag, 0, 0, 0, 0, "Toggles display of this bone in Edit Mode");
- uiDefButBitI(block, TOG, BONE_EDITMODE_LOCKED, REDRAWVIEW3D, "Lock", 270,by-38,60,18, &curBone->flag, 0, 0, 0, 0, "Prevents this bone from being transformed in Edit Mode");
-
- /* layers */
- uiBlockBeginAlign(block);
- for(a=0; a<8; a++) {
- short dx= 21;
- but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
- uiButSetFunc(but, armature_layer_cb, &curBone->layer, SET_INT_IN_POINTER(1<<a));
- }
- uiBlockBeginAlign(block);
- for(a=8; a<16; a++) {
- short dx= 21;
- but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
- uiButSetFunc(but, armature_layer_cb, &curBone->layer, SET_INT_IN_POINTER(1<<a));
- }
-
- uiBlockEndAlign(block);
- by-=80;
-
- if(by < -200) break; // for time being... extreme long panels are very slow
- }
- }
-
- if(by<0) {
- uiNewPanelHeight(block, 204 - by);
- }
-
-}
-
-/* sets warning popup for buttons, and returns 1 for protected proxy posechannels */
-static int ob_arm_bone_pchan_lock(Object *ob, bArmature *arm, Bone *bone, bPoseChannel *pchan)
-{
- /* ob lib case is already set globally */
- if(ob->id.lib)
- return 0;
- if(arm->id.lib) {
- if(pchan==NULL)
- uiSetButLock(1, ERROR_LIBDATA_MESSAGE);
- else if(ob->proxy && bone->layer & arm->layer_protected) {
- uiSetButLock(1, "Can't edit protected proxy channel");
- return 1;
- }
- else
- uiClearButLock();
- }
- return 0;
-}
-
-static void editing_panel_pose_bones(Object *ob, bArmature *arm)
-{
- uiBlock *block;
- uiBut *but;
- bPoseChannel *pchan;
- Bone *curBone;
- int by, a;
- int index, zerodof, zerolimit;
- char *menustr;
-
- /* Draw the bone name block */
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_pose_bones", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Armature Bones", "Editing", 640, 0, 318, 204)==0) return;
-
- /* this is a variable height panel, newpanel doesnt force new size on existing panels */
- /* so first we make it default height */
- uiNewPanelHeight(block, 204);
-
- uiDefBut(block, LABEL, 0, "Selected Bones", 0,180,158,18, 0, 0, 0, 0, 0, "Only show in Armature Editmode/Posemode");
- by= 160;
-
- for (pchan=ob->pose->chanbase.first, index=0; pchan; pchan=pchan->next, index++){
- curBone= pchan->bone;
- if ((curBone->flag & BONE_SELECTED) && (curBone->layer & arm->layer)) {
- if(ob_arm_bone_pchan_lock(ob, arm, curBone, pchan))
- uiDefBut(block, LABEL, 0, "Proxy Locked", 160, 180,150,18, NULL, 1, 0, 0, 0, "");
-
- /* Bone naming button */
- uiBlockBeginAlign(block);
- but=uiDefBut(block, TEX, REDRAWVIEW3D, "BO:", -10,by,117,19, curBone->name, 0, 24, 0, 0, "Change the bone name");
- uiButSetFunc(but, validate_posebonebutton_cb, curBone, NULL);
- uiButSetCompleteFunc(but, autocomplete_bone, (void *)ob);
-
- /* Bone custom drawing */
- menustr= build_posegroups_menustr(ob->pose, 0);
- uiDefButS(block, MENU,REDRAWVIEW3D, menustr, 107,by,105,19, &pchan->agrp_index, 0, 0.0, 0.0, 0.0, "Change the Pose Group this Bone belongs to");
- MEM_freeN(menustr);
-
- ob_arm_bone_pchan_lock(ob, arm, curBone, pchan);
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, REDRAWVIEW3D, "OB:", 220,by,90,19, &pchan->custom, "Object that defines custom draw type for this Bone");
- ob_arm_bone_pchan_lock(ob, arm, curBone, NULL);
-
- uiDefButBitI(block, TOG, BONE_DRAWWIRE, B_ARM_RECALCDATA, "W", 309,by,21,19, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Custom shape of this Bone should always be drawn as a wireframe");
-
- /* Segment, ease in/out buttons */
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_ARM_RECALCDATA, "Segm: ", -10,by-19,117,19, &curBone->segments, 1.0, 32.0, 0.0, 0.0, "Subdivisions for B-bones");
- uiDefButF(block, NUM,B_ARM_RECALCDATA, "In:", 107, by-19,105, 19, &curBone->ease1, 0.0, 2.0, 10.0, 0.0, "First length of Bezier handle");
- uiDefButF(block, NUM,B_ARM_RECALCDATA, "Out:", 220, by-19, 110, 19, &curBone->ease2, 0.0, 2.0, 10.0, 0.0, "Second length of Bezier handle");
-
- /* bone types */
- uiDefButBitI(block, TOG, BONE_HINGE, B_ARM_RECALCDATA, "Hinge", -10,by-38,80,19, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit rotation or scale from parent Bone");
- uiDefButBitI(block, TOG, BONE_NO_SCALE, B_ARM_RECALCDATA, "S", 70,by-38,20,19, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit scale from parent Bone");
- uiDefButBitI(block, TOGN, BONE_NO_DEFORM, B_ARM_RECALCDATA, "Deform", 90, by-38, 80, 19, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "Indicate if Bone deforms geometry");
- uiDefButBitI(block, TOG, BONE_MULT_VG_ENV, B_ARM_RECALCDATA, "Mult", 170,by-38,80,19, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Multiply Bone Envelope with VertexGroup");
- uiDefButBitI(block, TOG, BONE_HIDDEN_P, B_ARM_RECALCDATA, "Hide", 250,by-38,80,19, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Toggles display of this bone in Edit Mode");
-
- /* layers */
- uiBlockBeginAlign(block);
- for(a=0; a<8; a++) {
- short dx= 21;
- but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
- uiButSetFunc(but, armature_layer_cb, &curBone->layer, SET_INT_IN_POINTER(1<<a));
- }
- uiBlockBeginAlign(block);
- for(a=8; a<16; a++) {
- short dx= 21;
- but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
- uiButSetFunc(but, armature_layer_cb, &curBone->layer, SET_INT_IN_POINTER(1<<a));
- }
- uiBlockEndAlign(block);
-
- by-= 20;
-
- ob_arm_bone_pchan_lock(ob, arm, curBone, pchan);
-
- /* DOFs only for IK chains */
- zerodof = 1;
- zerolimit = 1;
- if(pose_channel_in_IK_chain(ob, pchan)) {
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, BONE_IK_NO_XDOF, B_ARM_RECALCDATA, "Lock X Rot", -10,by-60,114,19, &pchan->ikflag, 0.0, 0.0, 0.0, 0.0, "Disable X DoF for IK");
- if ((pchan->ikflag & BONE_IK_NO_XDOF)==0) {
- uiDefButF(block, NUM, B_ARM_RECALCDATA, "Stiff X:", -10, by-80, 114, 19, &pchan->stiffness[0], 0.0, 0.99, 1.0, 0.0, "Resistance to bending for X axis");
- uiDefButBitS(block, TOG, BONE_IK_XLIMIT, B_ARM_RECALCDATA, "Limit X", -10,by-100,114,19, &pchan->ikflag, 0.0, 0.0, 0.0, 0.0, "Limit rotation over X axis");
- if ((pchan->ikflag & BONE_IK_XLIMIT)) {
- uiDefButF(block, NUM, B_ARM_RECALCDATA, "Min X:", -10, by-120, 114, 19, &pchan->limitmin[0], -180.0, 0.0, 1000, 1, "Minimum X limit");
- uiDefButF(block, NUM, B_ARM_RECALCDATA, "Max X:", -10, by-140, 114, 19, &pchan->limitmax[0], 0.0, 180.0f, 1000, 1, "Maximum X limit");
- zerolimit = 0;
- }
- zerodof = 0;
- }
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, BONE_IK_NO_YDOF, B_ARM_RECALCDATA, "Lock Y Rot", 104,by-60,113,19, &pchan->ikflag, 0.0, 0.0, 0.0, 0.0, "Disable Y DoF for IK");
- if ((pchan->ikflag & BONE_IK_NO_YDOF)==0) {
- uiDefButF(block, NUM, B_ARM_RECALCDATA, "Stiff Y:", 104, by-80, 114, 19, &pchan->stiffness[1], 0.0, 0.99, 1.0, 0.0, "Resistance to twisting over Y axis");
- uiDefButBitS(block, TOG, BONE_IK_YLIMIT, B_ARM_RECALCDATA, "Limit Y", 104,by-100,113,19, &pchan->ikflag, 0.0, 0.0, 0.0, 0.0, "Limit rotation over Y axis");
- if ((pchan->ikflag & BONE_IK_YLIMIT)) {
- uiDefButF(block, NUM, B_ARM_RECALCDATA, "Min Y:", 104, by-120, 113, 19, &pchan->limitmin[1], -180.0, 0.0, 1000, 1, "Minimum Y limit");
- uiDefButF(block, NUM, B_ARM_RECALCDATA, "Max Y:", 104, by-140, 113, 19, &pchan->limitmax[1], 0.0, 180.0, 1000, 1, "Maximum Y limit");
- zerolimit = 0;
- }
- zerodof = 0;
- }
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, BONE_IK_NO_ZDOF, B_ARM_RECALCDATA, "Lock Z Rot", 217,by-60,113,19, &pchan->ikflag, 0.0, 0.0, 0.0, 0.0, "Disable Z DoF for IK");
- if ((pchan->ikflag & BONE_IK_NO_ZDOF)==0) {
- uiDefButF(block, NUM, B_ARM_RECALCDATA, "Stiff Z:", 217, by-80, 114, 19, &pchan->stiffness[2], 0.0, 0.99, 1.0, 0.0, "Resistance to bending for Z axis");
- uiDefButBitS(block, TOG, BONE_IK_ZLIMIT, B_ARM_RECALCDATA, "Limit Z", 217,by-100,113,19, &pchan->ikflag, 0.0, 0.0, 0.0, 0.0, "Limit rotation over Z axis");
- if ((pchan->ikflag & BONE_IK_ZLIMIT)) {
- uiDefButF(block, NUM, B_ARM_RECALCDATA, "Min Z:", 217, by-120, 113, 19, &pchan->limitmin[2], -180.0, 0.0, 1000, 1, "Minimum Z limit");
- uiDefButF(block, NUM, B_ARM_RECALCDATA, "Max Z:", 217, by-140, 113, 19, &pchan->limitmax[2], 0.0, 180.0, 1000, 1, "Maximum Z limit");
- zerolimit = 0;
- }
- zerodof = 0;
- }
- uiBlockEndAlign(block);
-
- by -= (zerodof)? 82: (zerolimit)? 122: 162;
-
- uiDefButF(block, NUM, B_ARM_RECALCDATA, "Stretch:", -10, by, 113, 19, &pchan->ikstretch, 0.0, 1.0, 1.0, 0.0, "Allow scaling of the bone for IK");
-
- by -= 20;
- }
- else {
- but= uiDefButBitS(block, TOG, POSE_STRIDE, B_ARM_STRIDE, "Stride Root", -10, by-60, 113, 19, &pchan->flag, 0.0, 0.0, 0, 0, "Set this PoseChannel to define the Stride distance");
- uiButSetFunc(but, validate_stridebutton_cb, pchan, NULL);
-
- uiDefBut(block, LABEL, 0, "(DoF only for IK chains)", 110,by-60, 190, 19, 0, 0, 0, 0, 0, "");
- by -= 82;
- }
-
-
- if(by < -200) break; // for time being... extreme long panels are very slow
- }
- }
-
- if(by<0) {
- uiNewPanelHeight(block, 204 - by);
- }
-
-}
-
-
-/* *************************** MESH ******************************** */
-
-/* from this object to all objects with same ob->data */
-static void copy_linked_vgroup_channels(Object *ob)
-{
- Base *base;
-
- for(base=FIRSTBASE; base; base= base->next) {
- if(base->object->type==ob->type) {
- if(base->object!=ob && base->object->data==ob->data) {
- BLI_freelistN(&base->object->defbase);
- duplicatelist(&base->object->defbase, &ob->defbase);
- base->object->actdef= ob->actdef;
- DAG_object_flush_update(G.scene, base->object, OB_RECALC_DATA);
- }
- }
- }
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
-}
-
-void do_vgroupbuts(unsigned short event)
-{
- Object *ob= OBACT;
-
- switch(event) {
- case B_NEWVGROUP:
- add_defgroup (ob);
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- scrarea_queue_winredraw(curarea);
- allqueue(REDRAWOOPS, 0);
- BIF_undo_push("New vertex group");
- break;
- case B_DELVGROUP:
- if ((G.obedit) && (G.obedit == ob)) {
- del_defgroup (ob);
- } else {
- del_defgroup_in_object_mode (ob);
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- }
- allqueue (REDRAWVIEW3D, 1);
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWBUTSEDIT, 1);
- BIF_undo_push("Delete vertex group");
- break;
- case B_ASSIGNVGROUP:
- assign_verts_defgroup ();
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue (REDRAWVIEW3D, 1);
- BIF_undo_push("Assign to vertex group");
- break;
- case B_REMOVEVGROUP:
- remove_verts_defgroup (0);
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue (REDRAWVIEW3D, 1);
- allqueue(REDRAWOOPS, 0);
- BIF_undo_push("Remove from vertex group");
- break;
- case B_SELVGROUP:
- sel_verts_defgroup(1); /* runs countall() */
- allqueue (REDRAWVIEW3D, 1);
- allqueue(REDRAWOOPS, 0);
- BIF_undo_push("Select vertex group");
- break;
- case B_DESELVGROUP:
- sel_verts_defgroup(0); /* runs countall() */
- allqueue (REDRAWVIEW3D, 1);
- allqueue(REDRAWOOPS, 0);
- BIF_undo_push("DeSelect vertex group");
- break;
- case B_LINKEDVGROUP:
- copy_linked_vgroup_channels(ob);
- allqueue (REDRAWVIEW3D, 1);
- allqueue(REDRAWOOPS, 0);
- BIF_undo_push("Copy vertex group to linked obdata");
- break;
- case B_COPYVGROUP:
- duplicate_defgroup (ob);
- scrarea_queue_winredraw (curarea);
- allqueue (REDRAWOOPS, 0);
- BIF_undo_push("Copy vertex group");
- break;
- }
-}
-
-void do_meshbuts(unsigned short event)
-{
- Object *ob;
- Mesh *me;
- MCol *mcol;
- EditMesh *em= G.editMesh;
- float fac;
- int count; /* store num of changes made to see if redraw & undo are needed*/
- int layernum;
- short randfac;
-
- ob= OBACT;
- if(ob && ob->type==OB_MESH) {
-
- me= get_mesh(ob);
- if(me==NULL) return;
-
- switch(event) {
- case B_DELSTICKY:
- if(me->msticky) {
- CustomData_free_layer_active(&me->vdata, CD_MSTICKY, me->totvert);
- me->msticky= NULL;
- BIF_undo_push("Delete Sticky");
- }
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_MAKESTICKY:
- RE_make_sticky();
- BIF_undo_push("Make Sticky");
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- case B_NEWMCOL:
- if(G.obedit) {
- layernum= CustomData_number_of_layers(&em->fdata, CD_MCOL);
- EM_add_data_layer(&em->fdata, CD_MCOL);
- CustomData_set_layer_active(&em->fdata, CD_MCOL, layernum);
- }
- else if(me) {
- mcol= me->mcol;
- layernum= CustomData_number_of_layers(&me->fdata, CD_MCOL);
-
- if(mcol)
- CustomData_add_layer(&me->fdata, CD_MCOL, CD_DUPLICATE,
- mcol, me->totface);
- else
- CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC,
- NULL, me->totface);
-
- CustomData_set_layer_active(&me->fdata, CD_MCOL, layernum);
- mesh_update_customdata_pointers(me);
-
- if(!mcol)
- shadeMeshMCol(ob, me);
- }
-
- if (me->mr) multires_load_cols(me);
-
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- BIF_undo_push("New Vertex Color");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_SETMCOL:
- if (G.obedit || me) {
- CustomData *fdata= (G.obedit)? &em->fdata: &me->fdata;
- CustomData_set_layer_active(fdata, CD_MCOL, actmcol-1);
- mesh_update_customdata_pointers(me);
-
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- BIF_undo_push("Set Active Vertex Color");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- }
- break;
- case B_SETMCOL_RND:
- if (G.obedit || me) {
- CustomData *fdata= (G.obedit)? &em->fdata: &me->fdata;
- CustomData_set_layer_render(fdata, CD_MCOL, actmcol_rnd-1);
-
- BIF_undo_push("Set Render Vertex Color");
- allqueue(REDRAWBUTSEDIT, 0);
- }
- break;
-
- case B_NEWTFACE:
- if(me && me->mr) {
- layernum= CustomData_number_of_layers(&me->fdata, CD_MTFACE);
- multires_add_layer(me, &me->mr->fdata, CD_MTFACE, layernum);
- multires_level_to_editmesh(ob, me, 0);
- multires_finish_mesh_update(ob);
- }
- else if(G.obedit) {
- layernum= CustomData_number_of_layers(&em->fdata, CD_MTFACE);
- EM_add_data_layer(&em->fdata, CD_MTFACE);
- CustomData_set_layer_active(&em->fdata, CD_MTFACE, layernum);
- }
- else if(me) {
- layernum= CustomData_number_of_layers(&me->fdata, CD_MTFACE);
- if(me->mtface)
- CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DUPLICATE,
- me->mtface, me->totface);
- else
- CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DEFAULT,
- NULL, me->totface);
-
- CustomData_set_layer_active(&me->fdata, CD_MTFACE, layernum);
- mesh_update_customdata_pointers(me);
- }
-
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- BIF_undo_push("New UV Texture");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWIMAGE, 0);
- break;
- case B_SETTFACE:
- if (G.obedit || me) {
- CustomData *fdata= (G.obedit)? &em->fdata: &me->fdata;
-
- CustomData_set_layer_active(fdata, CD_MTFACE, acttface-1);
- mesh_update_customdata_pointers(me);
-
- /* Update first-level face data in multires */
- if(me && me->mr && me->mr->current != 1)
- CustomData_set_layer_active(&me->mr->fdata, CD_MTFACE, acttface-1);
-
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- BIF_undo_push("Set Active UV Texture");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWIMAGE, 0);
- }
- break;
- case B_SETTFACE_RND:
- if (G.obedit || me) {
- CustomData *fdata= (G.obedit)? &em->fdata: &me->fdata;
- CustomData_set_layer_render(fdata, CD_MTFACE, acttface_rnd-1);
- BIF_undo_push("Set Render UV Texture");
- allqueue(REDRAWBUTSEDIT, 0);
- }
- break;
- case B_SETTFACE_CLONE:
- if (G.obedit || me) {
- CustomData *fdata= (G.obedit)? &em->fdata: &me->fdata;
- CustomData_set_layer_clone(fdata, CD_MTFACE, acttface_clone-1);
- BIF_undo_push("Set Clone UV Texture");
- allqueue(REDRAWBUTSEDIT, 0);
- }
- break;
- case B_SETTFACE_MASK:
- if (G.obedit || me) {
- CustomData *fdata= (G.obedit)? &em->fdata: &me->fdata;
- CustomData_set_layer_mask(fdata, CD_MTFACE, acttface_mask-1);
- BIF_undo_push("Set Stencil UV Texture");
- allqueue(REDRAWBUTSEDIT, 0);
- }
- break;
- case B_FLIPNORM:
- if(G.obedit) {
- flip_editnormals();
- DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
- BIF_undo_push("Flip Normals");
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- }
- }
- if(G.obedit==NULL || (G.obedit->type!=OB_MESH)) return;
-
- switch(event) {
- case B_SPIN:
- if( select_area(SPACE_VIEW3D)) spin_mesh(G.scene->toolsettings->step, G.scene->toolsettings->degr, 0, 0);
- break;
- case B_SPINDUP:
- if( select_area(SPACE_VIEW3D)) spin_mesh(G.scene->toolsettings->step, G.scene->toolsettings->degr, 0, 1);
- break;
- case B_EXTR:
- if( select_area(SPACE_VIEW3D)) extrude_mesh();
- break;
- case B_SCREW:
- if( select_area(SPACE_VIEW3D)) screw_mesh(G.scene->toolsettings->step, G.scene->toolsettings->turn);
- break;
- case B_EXTREP:
- if( select_area(SPACE_VIEW3D)) extrude_repeat_mesh(G.scene->toolsettings->step, G.scene->toolsettings->extr_offs);
- break;
- case B_SPLIT:
- split_mesh();
- break;
- case B_REMDOUB:
- count= removedoublesflag(1, 0, G.scene->toolsettings->doublimit);
- notice("Removed: %d", count);
- if (count) { /* only undo and redraw if an action is taken */
- countall ();
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- BIF_undo_push("Rem Doubles");
- }
- break;
- case B_SUBDIV:
- waitcursor(1);
- esubdivideflag(1, 0.0, G.scene->toolsettings->editbutflag,1,0);
- countall();
- waitcursor(0);
- allqueue(REDRAWVIEW3D, 0);
- BIF_undo_push("Subdivide");
- break;
- case B_FRACSUBDIV:
- randfac= 10;
- if(button(&randfac, 1, 100, "Rand fac:")==0) return;
- waitcursor(1);
- fac= -( (float)randfac )/100;
- esubdivideflag(1, fac, G.scene->toolsettings->editbutflag,1,0);
- countall();
- waitcursor(0);
- allqueue(REDRAWVIEW3D, 0);
- BIF_undo_push("Fractal Subdivide");
- break;
- case B_XSORT:
- if( select_area(SPACE_VIEW3D)) xsortvert_flag(1);
- break;
- case B_HASH:
- hashvert_flag(1);
- break;
- case B_TOSPHERE:
- vertices_to_sphere();
- break;
- case B_VERTEXNOISE:
- vertexnoise();
- break;
- case B_VERTEXSMOOTH:
- vertexsmooth();
- break;
- case B_DRAWEDGES:
- G.f &= ~G_DRAWCREASES;
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWVIEW3D, 0);
- break;
- case B_DRAWCREASES:
- G.f &= ~G_DRAWEDGES;
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWVIEW3D, 0);
- break;
- //~ case B_DRAWBWEIGHTS:
- //~ allqueue(REDRAWBUTSEDIT, 0);
- //~ allqueue(REDRAWVIEW3D, 0);
- //~ break;
- case B_JOINTRIA:
- join_triangles();
- break;
- case B_GEN_SKELETON:
- generateSkeleton();
- break;
- case B_RETARGET_SKELETON:
- BIF_retargetArmature();
- break;
- }
-
- /* WATCH IT: previous events only in editmode! */
-}
-
-static void editing_panel_mesh_tools(Object *ob, Mesh *me)
-{
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_tools", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Mesh Tools", "Editing", 640, 0, 318, 254)==0) return;
-
- uiBlockBeginAlign(block);
- //uiDefButBitS(block, TOG, B_AUTOFGON, 0, "FGon", 10,195,30,19, &G.scene->toolsettings->editbutflag, 0, 0, 0, 0, "Causes 'Subdivide' To create FGon on inner edges where possible");
- uiDefButBitS(block, TOG, B_BEAUTY, 0, "Beauty", 10,195,53,19, &G.scene->toolsettings->editbutflag, 0, 0, 0, 0, "Causes 'Subdivide' to split faces in halves instead of quarters using long edges unless 'Short' is selected");
- uiDefButBitS(block, TOG, B_BEAUTY_SHORT, 0, "Short", 63,195,52,19, &G.scene->toolsettings->editbutflag, 0, 0, 0, 0, "If Beauty is set, 'Subdivide' splits faces in halves using short edges");
-
- uiDefBut(block, BUT,B_SUBDIV,"Subdivide", 115,195,105,19, 0, 0, 0, 0, 0, "Splits selected faces into halves or quarters");
-
- uiDefButS(block, MENU, B_DIFF, "Corner Cut Type %t|Path %x0|Innervert %x1|Fan %x2",
- 220, 195, 105, 19, &G.scene->toolsettings->cornertype , 0, 0, 0, 0, "Choose Quad Corner Cut Type");
-
- uiDefBut(block, BUT,B_VERTEXNOISE,"Noise", 10,175,78,19, 0, 0, 0, 0, 0, "Use vertex coordinate as texture coordinate");
- uiDefBut(block, BUT,B_HASH,"Hash", 88,175,78,19, 0, 0, 0, 0, 0, "Randomizes selected vertex sequence data");
- uiDefBut(block, BUT,B_XSORT,"Xsort", 166,175,78,19, 0, 0, 0, 0, 0, "Sorts selected vertex data in the X direction");
- uiDefBut(block, BUT,B_FRACSUBDIV, "Fractal", 244,175,81,19, 0, 0, 0, 0, 0, "Subdivides selected faces with a random factor");
-
-
- uiDefBut(block, BUT,B_TOSPHERE,"To Sphere", 10,155,78,19, 0, 0, 0, 0, 0, "Moves selected vertices outwards into a spherical shape");
- uiDefBut(block, BUT,B_VERTEXSMOOTH,"Smooth", 88,155,78,19, 0, 0, 0, 0, 0, "Flattens angles of selected faces");
- uiDefBut(block, BUT,B_SPLIT,"Split", 166,155,78,19, 0, 0, 0, 0, 0, "Splits selected vertices to separate sub-mesh");
- uiDefBut(block, BUT,B_FLIPNORM,"Flip Normals", 244,155,81,19, 0, 0, 0, 0, 0, "Toggles the direction of the selected face's normals");
-
- uiDefBut(block, BUT,B_REMDOUB,"Rem Doubles", 10,135,78,19, 0, 0, 0, 0, 0, "Removes duplicates from selected vertices");
- uiDefButF(block, NUM, B_DIFF, "Limit:", 88,135,117,19, &G.scene->toolsettings->doublimit, 0.0001, 1.0, 10, 0, "Specifies the max distance 'Rem Doubles' will consider vertices as 'doubled'");
- uiDefButF(block, NUM, B_DIFF, "Threshold:", 205,135,120,19, &G.scene->toolsettings->select_thresh, 0.0001, 1.0, 10, 0, "Tolerence for the 'Select Group' tool (Shift+G) and 'Knife Exact' (vertex snap).");
- uiBlockEndAlign(block);
-
- uiDefBut(block, BUT,B_EXTR,"Extrude", 10,105,315,24, 0, 0, 0, 0, 0, "Converts selected edges to faces and selects the new vertices");
-
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_SPIN, "Spin", 10,75,100,24, 0, 0, 0, 0, 0, "Extrudes the selected vertices in a circle around the cursor in the indicated viewport");
- uiDefBut(block, BUT,B_SPINDUP,"Spin Dup", 110,75,100,24, 0, 0, 0, 0, 0, "Creates copies of the selected vertices in a circle around the cursor in the indicated viewport");
- uiDefBut(block, BUT,B_SCREW,"Screw", 210,75,115,24, 0, 0, 0, 0, 0, "Activates the screw tool"); // Bish - This could use some more definition
-
- uiDefButF(block, NUM, B_DIFF, "Degr:", 10,55,100,19, &G.scene->toolsettings->degr,-360.0,360.0, 1000, 0, "Specifies the number of degrees 'Spin' revolves");
- uiDefButS(block, NUM, B_DIFF, "Steps:", 110,55,100,19, &G.scene->toolsettings->step,1.0,180.0, 0, 0, "Specifies the total number of 'Spin' slices");
- uiDefButS(block, NUM, B_DIFF, "Turns:", 210,55,115,19, &G.scene->toolsettings->turn,1.0,360.0, 0, 0, "Specifies the number of revolutions the screw turns");
- uiDefButBitS(block, TOG, B_KEEPORIG, B_DIFF, "Keep Original",10,35,200,19, &G.scene->toolsettings->editbutflag, 0, 0, 0, 0, "Keeps a copy of the original vertices and faces after executing tools");
- uiDefButBitS(block, TOG, B_CLOCKWISE, B_DIFF, "Clockwise", 210,35,115,19, &G.scene->toolsettings->editbutflag, 0, 0, 0, 0, "Specifies the direction for 'Screw' and 'Spin'");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_EXTREP, "Extrude Dup", 10,10,150,19, 0, 0, 0, 0, 0, "Creates copies of the selected vertices in a straight line away from the current viewport");
- uiDefButF(block, NUM, B_DIFF, "Offset:", 160,10,165,19, &G.scene->toolsettings->extr_offs, 0.01, 100.0, 100, 0, "Sets the distance between each copy for 'Extrude Dup'");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT, B_JOINTRIA, "Join Triangles", 10, -20, 120, 19, 0, 0, 0, 0, 0, "Convert selected triangles to Quads");
- uiDefButF(block, NUM, B_DIFF, "Threshold", 130, -20, 195, 19, &G.scene->toolsettings->jointrilimit, 0.0, 1.0, 5, 0, "Conversion threshold for complex islands");
- uiDefButBitS(block, TOG, B_JOINTRIA_UV, 0, "Delimit UVs", 10, -40, 78, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs only where UVs match");
- uiDefButBitS(block, TOG, B_JOINTRIA_VCOL, 0, "Delimit Vcol", 90, -40, 78, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs only where Vcols match");
- uiDefButBitS(block, TOG, B_JOINTRIA_SHARP, 0, "Delimit Sharp", 170, -40, 78, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs only where edge is not sharp");
- uiDefButBitS(block, TOG, B_JOINTRIA_MAT, 0, "Delimit Mat", 250, -40, 74, 19, &G.scene->toolsettings->editbutflag, 0,0,0,0, "Join pairs only where material matches");
- uiBlockEndAlign(block);
-
-
-}
-
-static void verify_vertexgroup_name_func(void *datav, void *data2_unused)
-{
- unique_vertexgroup_name((bDeformGroup*)datav, OBACT);
-}
-
-static void skgen_reorder(void *option, void *arg2)
-{
- char tmp;
- switch (GET_INT_FROM_POINTER(option))
- {
- case 0:
- tmp = G.scene->toolsettings->skgen_subdivisions[0];
- G.scene->toolsettings->skgen_subdivisions[0] = G.scene->toolsettings->skgen_subdivisions[1];
- G.scene->toolsettings->skgen_subdivisions[1] = tmp;
- break;
- case 1:
- tmp = G.scene->toolsettings->skgen_subdivisions[2];
- G.scene->toolsettings->skgen_subdivisions[2] = G.scene->toolsettings->skgen_subdivisions[1];
- G.scene->toolsettings->skgen_subdivisions[1] = tmp;
- break;
- case 2:
- tmp = G.scene->toolsettings->skgen_subdivisions[0];
- G.scene->toolsettings->skgen_subdivisions[0] = G.scene->toolsettings->skgen_subdivisions[2];
- G.scene->toolsettings->skgen_subdivisions[2] = G.scene->toolsettings->skgen_subdivisions[1];
- G.scene->toolsettings->skgen_subdivisions[1] = tmp;
- break;
- }
-}
-
-static void skgen_graphgen(void *arg1, void *arg2)
-{
- BIF_GlobalReebGraphFromEditMesh();
- allqueue(REDRAWVIEW3D, 0);
-}
-
-static void skgen_graphfree(void *arg1, void *arg2)
-{
- BIF_GlobalReebFree();
- allqueue(REDRAWVIEW3D, 0);
-}
-
-static void skgen_rigadjust(void *arg1, void *arg2)
-{
- BIF_adjustRetarget();
-}
-
-static void skgen_rigfree(void *arg1, void *arg2)
-{
- BIF_freeRetarget();
-}
-
-static void skgen_graph_block(uiBlock *block)
-{
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_DIFF, "Resolution:", 1025,150,225,19, &G.scene->toolsettings->skgen_resolution,10.0,1000.0, 0, 0, "Specifies the resolution of the graph's embedding");
- uiDefButBitS(block, TOG, SKGEN_HARMONIC, B_DIFF, "H", 1250,150, 25,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Apply harmonic smoothing to the weighting");
- uiDefButBitS(block, TOG, SKGEN_FILTER_INTERNAL, B_DIFF, "Filter In", 1025,130, 83,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Filter internal small arcs from graph");
- uiDefButF(block, NUM, B_DIFF, "", 1111,130,164,19, &G.scene->toolsettings->skgen_threshold_internal,0.0, 10.0, 10, 0, "Specify the threshold ratio for filtering internal arcs");
- uiDefButBitS(block, TOG, SKGEN_FILTER_EXTERNAL, B_DIFF, "Filter Ex", 1025,110, 53,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Filter external small arcs from graph");
- uiDefButBitS(block, TOG, SKGEN_FILTER_SMART, B_DIFF, "Sm", 1078,110, 30,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Smart Filtering");
- uiDefButF(block, NUM, B_DIFF, "", 1111,110,164,19, &G.scene->toolsettings->skgen_threshold_external,0.0, 10.0, 10, 0, "Specify the threshold ratio for filtering external arcs");
-
- uiDefButBitS(block, TOG, SKGEN_SYMMETRY, B_DIFF, "Symmetry", 1025, 90,125,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Restore symmetries based on topology");
- uiDefButF(block, NUM, B_DIFF, "T:", 1150, 90,125,19, &G.scene->toolsettings->skgen_symmetry_limit,0.0, 1.0, 10, 0, "Specify the threshold distance for considering potential symmetric arcs");
- uiDefButC(block, NUM, B_DIFF, "P:", 1025, 70, 62,19, &G.scene->toolsettings->skgen_postpro_passes, 0, 10, 10, 0, "Specify the number of processing passes on the embeddings");
- uiDefButC(block, ROW, B_DIFF, "Smooth", 1087, 70, 63,19, &G.scene->toolsettings->skgen_postpro, 5.0, (float)SKGEN_SMOOTH, 0, 0, "Smooth embeddings");
- uiDefButC(block, ROW, B_DIFF, "Average", 1150, 70, 62,19, &G.scene->toolsettings->skgen_postpro, 5.0, (float)SKGEN_AVERAGE, 0, 0, "Average embeddings");
- uiDefButC(block, ROW, B_DIFF, "Sharpen", 1212, 70, 63,19, &G.scene->toolsettings->skgen_postpro, 5.0, (float)SKGEN_SHARPEN, 0, 0, "Sharpen embeddings");
-
- uiBlockEndAlign(block);
-}
-
-static void editing_panel_mesh_skgen_display(Object *ob, Mesh *me)
-{
- uiBlock *block;
- uiBut *but;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_skgen_display", UI_EMBOSS, UI_HELV, curarea->win);
- uiNewPanelTabbed("Mesh Tools More", "Skgen");
- if(uiNewPanel(curarea, block, "Graph", "Editing", 960, 0, 318, 204)==0) return;
-
- but = uiDefBut(block, BUT, B_DIFF, "Generate", 1025,170,125,19, 0, 0, 0, 0, 0, "Generate Graph from Mesh");
- uiButSetFunc(but, skgen_graphgen, NULL, NULL);
- but = uiDefBut(block, BUT, B_DIFF, "Free", 1150,170,125,19, 0, 0, 0, 0, 0, "Free Graph from Mesh");
- uiButSetFunc(but, skgen_graphfree, NULL, NULL);
-
- skgen_graph_block(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, SKGEN_DISP_LENGTH, REDRAWVIEW3D, "Length", 1025, 40, 50,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Show Length");
- uiDefButBitS(block, TOG, SKGEN_DISP_WEIGHT, REDRAWVIEW3D, "Weight", 1075, 40, 50,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Show Weight");
- uiDefButBitS(block, TOG, SKGEN_DISP_EMBED, REDRAWVIEW3D, "Embed", 1125, 40, 50,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Show Arc Embedings");
- uiDefButBitS(block, TOG, SKGEN_DISP_INDEX, REDRAWVIEW3D, "Index", 1175, 40, 50,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Show Arc and Node indexes");
- uiDefButBitS(block, TOG, SKGEN_DISP_ORIG, REDRAWVIEW3D, "Original", 1225, 40, 50,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Show Original Graph");
-
- uiBlockEndAlign(block);
-
- uiDefButC(block, NUM, REDRAWVIEW3D, "Level:", 1025, 20, 125,19, &G.scene->toolsettings->skgen_multi_level, 0, REEB_MAX_MULTI_LEVEL, 1, 0,"Specify the level to draw");
-}
-
-static void editing_panel_mesh_skgen_retarget(Object *ob, Mesh *me)
-{
- uiBlock *block;
- uiBut *but;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_skgen_retarget", UI_EMBOSS, UI_HELV, curarea->win);
- uiNewPanelTabbed("Mesh Tools More", "Skgen");
- if(uiNewPanel(curarea, block, "Retarget", "Editing", 960, 0, 318, 204)==0) return;
-
- uiDefBut(block, BUT, B_RETARGET_SKELETON, "Retarget Skeleton", 1025,170,100,19, 0, 0, 0, 0, 0, "Retarget Selected Armature to this Mesh");
- but = uiDefBut(block, BUT, B_DIFF, "Adjust", 1125,170,100,19, 0, 0, 0, 0, 0, "Adjust Retarget using new weights");
- uiButSetFunc(but, skgen_rigadjust, NULL, NULL);
- but = uiDefBut(block, BUT, B_DIFF, "Free", 1225,170,50,19, 0, 0, 0, 0, 0, "Free Retarget structure");
- uiButSetFunc(but, skgen_rigfree, NULL, NULL);
-
- skgen_graph_block(block);
-
- uiDefButF(block, NUM, B_DIFF, "Ang:", 1025, 40, 83,19, &G.scene->toolsettings->skgen_retarget_angle_weight, 0, 10, 1, 0, "Angle Weight");
- uiDefButF(block, NUM, B_DIFF, "Len:", 1108, 40, 83,19, &G.scene->toolsettings->skgen_retarget_length_weight, 0, 10, 1, 0, "Length Weight");
- uiDefButF(block, NUM, B_DIFF, "Dist:", 1191, 40, 84,19, &G.scene->toolsettings->skgen_retarget_distance_weight, 0, 10, 1, 0, "Distance Weight");
-}
-
-static void editing_panel_mesh_skgen(Object *ob, Mesh *me)
-{
- uiBlock *block;
- uiBut *but;
- int i;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_skgen", UI_EMBOSS, UI_HELV, curarea->win);
- uiNewPanelTabbed("Mesh Tools More", "Skgen");
- if(uiNewPanel(curarea, block, "Generator", "Editing", 960, 0, 318, 204)==0) return;
-
- uiDefBut(block, BUT, B_GEN_SKELETON, "Generate", 1025,170,250,19, 0, 0, 0, 0, 0, "Generate Skeleton from Mesh");
-
- skgen_graph_block(block);
-
- uiBlockBeginAlign(block);
- for(i = 0; i < SKGEN_SUB_TOTAL; i++)
- {
- int y = 50 - 20 * i;
-
- but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_DOWN, 1025, y, 16, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Change the order the subdivisions algorithm are applied");
- uiButSetFunc(but, skgen_reorder, SET_INT_IN_POINTER(i), NULL);
-
- switch(G.scene->toolsettings->skgen_subdivisions[i])
- {
- case SKGEN_SUB_LENGTH:
- uiDefButBitS(block, TOG, SKGEN_CUT_LENGTH, B_DIFF, "Length", 1041, y, 67,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Subdivide arcs in bones of equal length");
- uiDefButF(block, NUM, B_DIFF, "T:", 1111, y, 82,19, &G.scene->toolsettings->skgen_length_ratio,1.0, 4.0, 10, 0, "Specify the ratio limit between straight arc and embeddings to trigger equal subdivisions");
- uiDefButF(block, NUM, B_DIFF, "L:", 1193, y, 82,19, &G.scene->toolsettings->skgen_length_limit,0.1,50.0, 10, 0, "Maximum length of the bones when subdividing");
- break;
- case SKGEN_SUB_ANGLE:
- uiDefButBitS(block, TOG, SKGEN_CUT_ANGLE, B_DIFF, "Angle", 1041, y, 67,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Subdivide arcs based on angle");
- uiDefButF(block, NUM, B_DIFF, "T:", 1111, y,164,19, &G.scene->toolsettings->skgen_angle_limit,0.0, 90.0, 10, 0, "Specify the threshold angle in degrees for subdivision");
- break;
- case SKGEN_SUB_CORRELATION:
- uiDefButBitS(block, TOG, SKGEN_CUT_CORRELATION, B_DIFF, "Adaptative", 1041, y, 67,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Subdivide arcs adaptatively");
- uiDefButF(block, NUM, B_DIFF, "T:", 1111, y,114,19, &G.scene->toolsettings->skgen_correlation_limit,0.0, 1.0, 0.01, 0, "Specify the adaptive threshold for subdivision");
- uiDefButBitS(block, TOG, SKGEN_STICK_TO_EMBEDDING, B_DIFF, "E", 1225, y, 25,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Stick endpoint to embedding");
- uiDefButBitS(block, TOG, SKGEN_ADAPTIVE_DISTANCE, B_DIFF, "D", 1250, y, 25,19, &G.scene->toolsettings->skgen_options, 0, 0, 0, 0, "Adaptive distance (on) or variance(off)");
- break;
- }
- }
-
- uiBlockEndAlign(block);
-}
-
-static void editing_panel_mesh_tools1(Object *ob, Mesh *me)
-{
- uiBlock *block;
-
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_tools1", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Mesh Tools More", "Editing", 960, 0, 318, 204)==0) return;
-
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_SELSWAP, "Select Swap", 955, 200, 106, 19, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces (Ctrl+I)");
- uiDefBut(block, BUT,B_HIDE, "Hide", 1061, 200, 106, 19, 0, 0, 0, 0, 0, "Hides selected faces (H)");
- uiDefBut(block, BUT,B_REVEAL, "Reveal", 1167, 200, 107, 19, 0, 0, 0, 0, 0, "Reveals selected faces (Alt H)");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, REDRAWVIEW3D, "NSize:", 955, 170, 150, 19, &G.scene->editbutsize, 0.001, 2.0, 10, 0, "Sets the length to use when displaying face normals");
- uiDefButBitI(block, TOG, G_DRAWNORMALS, REDRAWVIEW3D, "Draw Normals", 955,148,150,19, &G.f, 0, 0, 0, 0, "Displays face normals as lines");
- uiDefButBitI(block, TOG, G_DRAW_VNORMALS, REDRAWVIEW3D, "Draw VNormals",955,126,150,19, &G.f, 0, 0, 0, 0, "Displays vertex normals as lines");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, G_DRAWFACES, REDRAWVIEW3D_IMAGE, "Draw Faces", 955,88,150,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades in the 3d view and UV editor");
- uiDefButBitI(block, TOG, G_DRAWEDGES, REDRAWVIEW3D_IMAGE, "Draw Edges", 955, 66,150,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights in the 3d view and UV editor");
- uiDefButBitI(block, TOG, G_DRAWCREASES, REDRAWVIEW3D, "Draw Creases", 955, 42,150,19, &G.f, 0, 0, 0, 0, "Displays creases created for subsurf weighting");
- uiDefButBitI(block, TOG, G_DRAWBWEIGHTS, REDRAWVIEW3D, "Draw Bevel Weights", 955, 20,150,19, &G.f, 0, 0, 0, 0, "Displays weights created for the Bevel modifier");
- uiDefButBitI(block, TOG, G_DRAWSEAMS, REDRAWVIEW3D, "Draw Seams", 955, -2,150,19, &G.f, 0, 0, 0, 0, "Displays UV unwrapping seams");
- uiDefButBitI(block, TOG, G_DRAWSHARP, REDRAWVIEW3D, "Draw Sharp", 955, -24,150,19, &G.f, 0, 0, 0, 0, "Displays sharp edges, used with the EdgeSplit modifier");
- uiBlockEndAlign(block);
-
- /* Measurement drawing options */
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, G_DRAW_EDGELEN, REDRAWVIEW3D, "Edge Length", 1125,170,150,19, &G.f, 0, 0, 0, 0, "Displays selected edge lengths");
- uiDefButBitI(block, TOG, G_DRAW_EDGEANG, REDRAWVIEW3D, "Edge Angles", 1125,148,150,19, &G.f, 0, 0, 0, 0, "Displays the angles in the selected edges in degrees");
- uiDefButBitI(block, TOG, G_DRAW_FACEAREA, REDRAWVIEW3D, "Face Area", 1125,126,150,19, &G.f, 0, 0, 0, 0, "Displays the area of selected faces");
-#ifdef WITH_VERSE
- if(G.editMesh->vnode)
- uiDefButBitI(block, TOG, G_DRAW_VERSE_DEBUG, REDRAWVIEW3D, "Draw VDebug",1125,104,150,19, &G.f, 0, 0, 0, 0, "Displays verse debug information");
-#endif
-
- uiBlockEndAlign(block);
-
- uiDefButC(block, MENU, REDRAWBUTSEDIT, "Edge Alt-Select Mode%t|Loop Select%x0|Tag Edges (Seam)%x1|Tag Edges (Sharp)%x2|Tag Edges (Crease)%x3|Tag Edges (Bevel)%x4",1125,88,150,19, &G.scene->toolsettings->edge_mode, 0, 0, 0, 0, "Operation to use when Alt+RMB on edges, Use Alt+Shift+RMB to tag the shortest path from the active edge");
-
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, G_ALLEDGES, 0, "All Edges", 1125, 22,150,19, &G.f, 0, 0, 0, 0, "Displays all edges in object mode without optimization");
- uiDefButBitS(block, TOG, B_MESH_X_MIRROR, B_DIFF, "X-axis mirror",1125,0,150,19, &G.scene->toolsettings->editbutflag, 0, 0, 0, 0, "While using transforms, mirrors the transformation");
- uiBlockEndAlign(block);
-}
-
-char *get_vertexgroup_menustr(Object *ob)
-{
- bDeformGroup *dg;
- int defCount, min, index;
- char (*qsort_ptr)[sizeof(dg->name)+6] = NULL; // +6 for "%x999|" max 999 groups selectable
- char *s, *menustr;
- int printed;
-
- defCount=BLI_countlist(&ob->defbase);
-
- if (!defCount) min=0;
- else min=1;
-
- if (defCount > 0) {
- /*
- * This will hold the group names temporarily
- * so we can sort them
- */
- qsort_ptr = MEM_callocN (defCount * sizeof (qsort_ptr[0]),
- "qsort_ptr");
- for (index = 1, dg = ob->defbase.first; dg; index++, dg=dg->next) {
- printed = snprintf (qsort_ptr[index - 1], sizeof (dg->name), "%s", dg->name);
- snprintf (qsort_ptr[index - 1]+printed, 6+1, "%%x%d|", index); // +1 to move the \0 see above 999 max here too
- }
-
- qsort (qsort_ptr, defCount, sizeof (qsort_ptr[0]),
- ( int (*)(const void *, const void *) ) strcmp);
- }
-
- s= menustr = MEM_callocN((sizeof(qsort_ptr[0]) * defCount)+30, "menustr"); // plus 30 for when defCount==0
- if(defCount) {
- for (index = 0; index < defCount; index++) {
- int cnt= sprintf (s, "%s", qsort_ptr[index]);
- if (cnt>0) s+= cnt;
- }
- }
- else strcpy(menustr, "No Vertex Groups in Object");
-
- if (qsort_ptr)
- MEM_freeN (qsort_ptr);
-
- return menustr;
-}
-
-static void verify_poselib_posename(void *arg1, void *arg2)
-{
- bAction *act= (bAction *)arg1;
- TimeMarker *marker= (TimeMarker *)arg2;
-
- BLI_uniquename(&act->markers, marker, "Pose", offsetof(TimeMarker, name), 64);
-}
-
-static void verify_posegroup_groupname(void *arg1, void *arg2)
-{
- bPose *pose= (bPose *)arg1;
- bActionGroup *grp= (bActionGroup *)arg2;
-
- BLI_uniquename(&pose->agroups, grp, "Group", offsetof(bActionGroup, name), 32);
-}
-
-static void editing_panel_links(Object *ob)
-{
- uiBlock *block;
- ID *id, *idfrom;
- int *poin, xco=143;
- float min;
- Material *ma;
- char str[64];
- uiBut *but;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_links", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Link and Materials", "Editing", 0, 0, 318, 204)==0) return;
-
- uiSetButLock((ob && ob->id.lib), ERROR_LIBDATA_MESSAGE);
-
- buttons_active_id(&id, &idfrom);
-
- if(id) {
- int alone= 0;
- int local= 0;
- int browse= B_EDITBROWSE;
-
- if(ob->type==OB_MESH) {
- browse= B_MESHBROWSE;
- alone= B_MESHALONE;
- local= B_MESHLOCAL;
- uiSetButLock(G.obedit!=0, "Unable to perform function in EditMode");
- }
- else if(ob->type==OB_MBALL) {
- alone= B_MBALLALONE;
- local= B_MBALLLOCAL;
- }
- else if ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF) {
- alone= B_CURVEALONE;
- local= B_CURVELOCAL;
- }
- else if(ob->type==OB_CAMERA) {
- alone= B_CAMERAALONE;
- local= B_CAMERALOCAL;
- }
- else if(ob->type==OB_LAMP) {
- alone= B_LAMPALONE;
- local= B_LAMPLOCAL;
- }
- else if (ob->type==OB_ARMATURE){
- alone = B_ARMALONE;
- local = B_ARMLOCAL;
- }
- else if(ob->type==OB_LATTICE) {
- alone= B_LATTALONE;
- local= B_LATTLOCAL;
- }
- uiBlockSetCol(block, TH_BUT_SETTING2);
- xco= std_libbuttons(block, 143, 180, 0, NULL, browse, GS(id->name), 0, id, idfrom, &(G.buts->menunr), alone, local, 0, 0, B_KEEPDATA);
- uiBlockSetCol(block, TH_AUTO);
- }
- if(ob) {
- but = uiDefBut(block, TEX, B_IDNAME, "OB:", xco, 180, 454-xco, YIC, ob->id.name+2, 0.0, 21.0, 0, 0, "Active Object name.");
-#ifdef WITH_VERSE
- if(ob->vnode) uiButSetFunc(but, test_and_send_idbutton_cb, ob, ob->id.name);
- else uiButSetFunc(but, test_idbutton_cb, ob->id.name, NULL);
-#else
- uiButSetFunc(but, test_idbutton_cb, ob->id.name, NULL);
-#endif
-
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
- }
-
- /* empty display handling, note it returns! */
- if (ob->type==OB_EMPTY) {
- uiDefBut(block, LABEL,0,"Empty Display:",
- xco, 154, 130,20, 0, 0, 0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefButC(block, MENU, REDRAWVIEW3D, "Empty Drawtype%t|Arrows%x1|Single Arrow%x4|Plain Axes%x2|Circle%x3|Cube%x5|Sphere%x6|Cone%x7",
- xco, 128, 140, 20, &ob->empty_drawtype, 0, 0, 0, 0, "The Empty 3D View display style");
- uiDefButF(block, NUM, REDRAWVIEW3D, "Size:",
- xco, 108, 140, 21, &ob->empty_drawsize, 0.01, 10.0, 1, 0, "The size to display the Empty");
- uiBlockEndAlign(block);
- return;
- }
-
- /* poselib for armatures */
- if (ob->type==OB_ARMATURE) {
- if ((ob->pose) && (ob->flag & OB_POSEMODE) && (G.obedit != ob)) {
- bAction *act= ob->poselib;
- bPose *pose= ob->pose;
- bActionGroup *grp= NULL;
- int count;
- char *menustr;
-
- /* PoseLib settings for armature reside on the left */
- xco= 143;
-
- uiDefBut(block, LABEL,0, "Pose Library:", xco, 154, 200, 20, 0, 0, 0, 0, 0, "");
-
- /* PoseLib Action */
- uiBlockSetCol(block, TH_BUT_SETTING2);
- std_libbuttons(block, 143, 130, 0, NULL, B_POSELIB_BROWSE, ID_AC, 0, (ID *)act, (ID *)ob, &(G.buts->menunr), B_POSELIB_ALONE, 0, B_POSELIB_DELETE, 0, 0);
- uiBlockSetCol(block, TH_AUTO);
-
- /* PoseLib - Pose editing controls */
- if (act) {
- uiDefBut(block, BUT, B_POSELIB_VALIDATE, "Auto-Sync PoseLib", xco,110,160,20, 0, 0, 0, 0, 0, "Syncs the current PoseLib with the poses available");
-
- uiBlockBeginAlign(block);
- /* currently 'active' pose */
- if (act->markers.first) {
- count= BLI_countlist(&act->markers);
- menustr= poselib_build_poses_menu(act, "PoseLib Poses");
- uiDefButI(block, MENU, B_POSELIB_APPLYP, menustr, xco, 85,18,20, &act->active_marker, 1, count, 0, 0, "Browses Poses in Pose Library. Applies chosen pose.");
- MEM_freeN(menustr);
-
- if (act->active_marker) {
- TimeMarker *marker= poselib_get_active_pose(act);
-
- but= uiDefBut(block, TEX, REDRAWBUTSEDIT,"", xco+18,85,160-18-20,20, marker->name, 0, 63, 0, 0, "Displays current Pose Library Pose name. Click to change.");
- uiButSetFunc(but, verify_poselib_posename, act, marker);
- uiDefIconBut(block, BUT, B_POSELIB_REMOVEP, VICON_X, xco+160-20, 85, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Remove this Pose Library Pose from Pose Library.");
- }
- }
-
- /* add new poses */
- uiDefBut(block, BUT, B_POSELIB_ADDPOSE, "Add Pose", xco,65,80,20, 0, 0, 0, 0, 0, "Add current pose to PoseLib");
- uiDefBut(block, BUT, B_POSELIB_REPLACEP, "Replace Pose", xco+80,65,80,20, 0, 0, 0, 0, 0, "Replace existing PoseLib Pose with current pose");
- uiBlockEndAlign(block);
- }
-
-
- /* Bone Groups settings for armature reside on the right */
- xco= 315;
-
- uiDefBut(block, LABEL,0, "Bone Groups:", xco, 154, 140, 20, 0, 0, 0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- if (pose->agroups.first) {
- /* currently 'active' group - browse groups */
- count= BLI_countlist(&pose->agroups);
- menustr= build_posegroups_menustr(pose, 0);
- uiDefButI(block, MENU, B_POSEGRP_RECALC, menustr, xco, 130,18,20, &pose->active_group, 1, count, 0, 0, "Browses Bone Groups available for Armature. Click to change.");
- MEM_freeN(menustr);
-
- /* currently 'active' group - change name */
- if (pose->active_group) {
- grp= (bActionGroup *)BLI_findlink(&pose->agroups, pose->active_group-1);
-
- /* active group */
- but= uiDefBut(block, TEX, REDRAWBUTSEDIT,"", xco+18,130,140-18-20,20, grp->name, 0, 31, 0, 0, "Displays current Bone Group name. Click to change.");
- uiButSetFunc(but, verify_posegroup_groupname, pose, grp);
- uiDefIconBut(block, BUT, B_POSEGRP_REMOVE, VICON_X, xco+140-20, 130, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Remove this Bone Group");
- }
- }
-
- uiDefBut(block, BUT, B_POSEGRP_ADD, "Add Group", xco,110,140,20, 0, 21, 0, 0, 0, "Add a new Bone Group for the Pose");
- uiBlockEndAlign(block);
-
- /* color set for 'active' group */
- if (pose->active_group && grp) {
- uiBlockBeginAlign(block);
- menustr= BIF_ThemeColorSetsPup(1);
- uiDefButI(block, MENU,B_POSEGRP_RECALC, menustr, xco,85,140,19, &grp->customCol, -1, 20, 0.0, 0.0, "Index of set of Custom Colors to shade Group's bones with. 0 = Use Default Color Scheme, -1 = Use Custom Color Scheme");
- MEM_freeN(menustr);
-
- /* show color-selection/preview */
- if (grp->customCol) {
- /* do color copying/init (to stay up to date) */
- actionbone_group_copycolors(grp, 1);
-
- /* color changing */
- uiDefButC(block, COL, B_POSEGRP_MCUSTOM, "", xco, 65, 30, 19, grp->cs.solid, 0, 0, 0, 0, "Color to use for surface of bones");
- uiDefButC(block, COL, B_POSEGRP_MCUSTOM, "", xco+30, 65, 30, 19, grp->cs.select, 0, 0, 0, 0, "Color to use for 'selected' bones");
- uiDefButC(block, COL, B_POSEGRP_MCUSTOM, "", xco+60, 65, 30, 19, grp->cs.active, 0, 0, 0, 0, "Color to use for 'active' bones");
-
- uiDefButBitS(block, TOG, TH_WIRECOLOR_CONSTCOLS, B_POSEGRP_MCUSTOM, "ConstCols", xco+90,65,50,20, &grp->cs.flag, 0, 0, 0, 0, "Allow the use of colors indicating constraints/keyed status");
- }
- uiBlockEndAlign(block);
- }
- }
- return;
- }
-
- /* vertex group... partially editmode... */
- if(ob->type==OB_MESH || ob->type==OB_LATTICE) {
- bDeformGroup *defGroup;
- uiBut *but;
- int defCount;
-
- uiDefBut(block, LABEL,0,"Vertex Groups",
- 143,153,130,20, 0, 0, 0, 0, 0, "");
-
- defCount=BLI_countlist(&ob->defbase);
-
- if (defCount) {
- char *menustr= get_vertexgroup_menustr(ob);
-
- uiBlockBeginAlign(block);
-
- uiDefButS(block, MENU, B_MAKEDISP, menustr, 143, 132,18,21, (short *)&ob->actdef, 1, defCount, 0, 0, "Browses available vertex groups");
- MEM_freeN (menustr);
-
- if (ob->actdef){
- defGroup = BLI_findlink(&ob->defbase, ob->actdef-1);
- but= uiDefBut(block, TEX, REDRAWBUTSEDIT,"", 161,132,140-18,21, defGroup->name, 0, 31, 0, 0, "Displays current vertex group name. Click to change. (Match bone name for deformation.)");
- uiButSetFunc(but, verify_vertexgroup_name_func, defGroup, NULL);
- uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
-
- uiDefButF(block, NUM, REDRAWVIEW3D, "Weight:", 143, 111, 140, 21, &editbutvweight, 0, 1, 10, 0, "Sets the current vertex group's bone deformation strength");
- }
- uiBlockEndAlign(block);
- }
-
- if (G.obedit && G.obedit==ob){
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_NEWVGROUP,"New", 143,90,70,21, 0, 0, 0, 0, 0, "Creates a new vertex group");
- uiDefBut(block, BUT,B_DELVGROUP,"Delete", 213,90,70,21, 0, 0, 0, 0, 0, "Removes the current vertex group");
-
- uiDefBut(block, BUT,B_ASSIGNVGROUP,"Assign", 143,69,70,21, 0, 0, 0, 0, 0, "Assigns selected vertices to the current vertex group");
- uiDefBut(block, BUT,B_REMOVEVGROUP,"Remove", 213,69,70,21, 0, 0, 0, 0, 0, "Removes selected vertices from the current vertex group");
-
- uiDefBut(block, BUT,B_SELVGROUP,"Select", 143,48,70,21, 0, 0, 0, 0, 0, "Selects vertices belonging to the current vertex group");
- uiDefBut(block, BUT,B_DESELVGROUP,"Desel.", 213,48,70,21, 0, 0, 0, 0, 0, "Deselects vertices belonging to the current vertex group");
- uiBlockEndAlign(block);
- }
- else {
- ID *id= ob->data;
-
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
-
- uiBlockBeginAlign (block);
- uiDefBut (block, BUT, B_NEWVGROUP, "New", 143, 90, 70, 21, 0, 0, 0, 0, 0, "Creates a new vertex group");
- uiDefBut (block, BUT, B_DELVGROUP, "Delete", 213, 90, 70, 21, 0, 0, 0, 0, 0, "Removes the current vertex group");
- uiDefBut (block, BUT, B_COPYVGROUP, "Copy Group", 143, 70, 140, 19, 0, 0, 0, 0, 0, "Copy Group of Vertex");
- uiBlockEndAlign (block);
-
- if(id->us > 1)
- uiDefBut(block, BUT,B_LINKEDVGROUP, "Copy To Linked", 143,50,140,20, 0, 0, 0, 0, 0, "Creates identical vertex group names in other Objects using this Object-data");
- }
- }
-
- /* now only objects that can be visible rendered */
- if (!OB_SUPPORT_MATERIAL(ob)) return;
-
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
- give_obdata_texspace(ob, &poin, NULL, NULL, NULL);
- uiDefButBitI(block, TOG, AUTOSPACE, B_AUTOTEX, "AutoTexSpace", 143,15,140,19, poin, 0, 0, 0, 0, "Adjusts active object's texture space automatically when transforming object");
-
- sprintf(str,"%d Mat ", ob->totcol);
- if(ob->totcol) min= 1.0; else min= 0.0;
- ma= give_current_material(ob, ob->actcol);
-
- if(G.obedit) {
- char *str= NULL;
- IDnames_to_pupstring(&str, NULL, "ADD NEW %x 32767", &G.main->mat, NULL, NULL);
- uiDefButS(block, MENU, B_MATASS_BROWSE, str, 292,150,20,20, &G.buts->menunr, 0, 0, 0, 0, "Browses existing choices and assign");
- MEM_freeN(str);
- }
-
- if(ma) uiDefBut(block, LABEL, 0, ma->id.name+2, 318,150, 103, 20, 0, 0, 0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- if(ma) uiDefButF(block, COL, B_MATCOL2, "", 292,113,31,30, &(ma->r), 0, 0, 0, 0, "");
- uiDefButC(block, NUM, B_ACTCOL, str, 324,113,100,30, &ob->actcol, min, (float)(ob->totcol), 0, 0, "Displays total number of material indices and the current index");
- uiDefBut(block, BUT,B_MATWICH, "?", 424,113,30,30, 0, 0, 0, 0, 0, "In EditMode, sets the active material index from selected faces");
-
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_MATNEW, "New", 292,90,80,20, 0, 0, 0, 0, 0, "Adds a new Material index");
- uiDefBut(block, BUT,B_MATDEL, "Delete", 372,90,80,20, 0, 0, 0, 0, 0, "Deletes this Material index");
- uiDefBut(block, BUT,B_MATSEL, "Select", 292,70,80,20, 0, 0, 0, 0, 0, "In EditMode, selects faces that have the active index");
- uiDefBut(block, BUT,B_MATDESEL, "Deselect", 372,70,80,20, 0, 0, 0, 0, 0, "Deselects everything with current indexnumber");
- uiDefBut(block, BUT,B_MATASS, "Assign", 292,50,160,20, 0, 0, 0, 0, 0, "In EditMode, assigns the active index to selected faces");
-
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_SETSMOOTH,"Set Smooth", 292,15,80,20, 0, 0, 0, 0, 0, "In EditMode, sets 'smooth' rendering of selected faces");
- uiDefBut(block, BUT,B_SETSOLID, "Set Solid", 372,15,80,20, 0, 0, 0, 0, 0, "In EditMode, sets 'solid' rendering of selected faces");
-
- uiBlockEndAlign(block);
-
-
-}
-
-void editing_panel_sculpting_tools()
-{
- uiBlock *block= uiNewBlock(&curarea->uiblocks, "editing_panel_sculpting_tools", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Sculpt", "Editing", 300, 0, 318, 204)==0) return;
-
- sculptmode_draw_interface_tools(block,0,200);
-}
-
-void editing_panel_sculpting_brush()
-{
- uiBlock *block= uiNewBlock(&curarea->uiblocks, "editing_panel_sculpting_brush", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Brush", "Editing", 300, 0, 318, 204)==0) return;
-
- sculptmode_draw_interface_brush(block,0,200);
-}
-
-void editing_panel_sculpting_textures()
-{
- uiBlock *block= uiNewBlock(&curarea->uiblocks, "editing_panel_sculpting_texture", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Texture", "Editing", 300, 0, 318, 204)==0) return;
-
- sculptmode_draw_interface_textures(block,0,200);
-}
-
-void sculptmode_draw_interface_tools(uiBlock *block, unsigned short cx, unsigned short cy)
-{
- SculptData *sd;
-
- if(!G.scene) return;
- sd= &G.scene->sculptdata;
-
- uiBlockBeginAlign(block);
-
- uiDefBut(block,LABEL,B_NOP,"Brush",cx,cy,90,19,NULL,0,0,0,0,"");
- cy-= 20;
-
- uiBlockBeginAlign(block);
- uiDefButS(block,ROW,REDRAWBUTSEDIT,"Draw",cx,cy,67,19,&sd->brush_type,14.0,DRAW_BRUSH,0,0,"Draw lines on the model");
- uiDefButS(block,ROW,REDRAWBUTSEDIT,"Smooth",cx+67,cy,67,19,&sd->brush_type,14.0,SMOOTH_BRUSH,0,0,"Interactively smooth areas of the model");
- uiDefButS(block,ROW,REDRAWBUTSEDIT,"Pinch",cx+134,cy,67,19,&sd->brush_type,14.0,PINCH_BRUSH,0,0,"Interactively pinch areas of the model");
- uiDefButS(block,ROW,REDRAWBUTSEDIT,"Inflate",cx+201,cy,67,19,&sd->brush_type,14,INFLATE_BRUSH,0,0,"Push vertices along the direction of their normals");
- cy-= 20;
- uiDefButS(block,ROW,REDRAWBUTSEDIT,"Grab", cx,cy,89,19,&sd->brush_type,14,GRAB_BRUSH,0,0,"Grabs a group of vertices and moves them with the mouse");
- uiDefButS(block,ROW,REDRAWBUTSEDIT,"Layer", cx+89,cy,89,19,&sd->brush_type,14, LAYER_BRUSH,0,0,"Adds a layer of depth");
- uiDefButS(block,ROW,REDRAWBUTSEDIT,"Flatten", cx+178,cy,90,19,&sd->brush_type,14, FLATTEN_BRUSH,0,0,"Interactively flatten areas of the model");
- cy-= 25;
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefBut(block,LABEL,B_NOP,"Shape",cx,cy,90,19,NULL,0,0,0,0,"");
- cy-= 20;
- uiBlockBeginAlign(block);
- if(sd->brush_type != SMOOTH_BRUSH && sd->brush_type != GRAB_BRUSH && sd->brush_type != FLATTEN_BRUSH) {
- uiDefButC(block,ROW,B_NOP,"Add",cx,cy,89,19,&sculptmode_brush()->dir,15.0,1.0,0, 0,"Add depth to model [Shift]");
- uiDefButC(block,ROW,B_NOP,"Sub",cx+89,cy,89,19,&sculptmode_brush()->dir,15.0,2.0,0, 0,"Subtract depth from model [Shift]");
- }
- if(sd->brush_type!=GRAB_BRUSH)
- uiDefButBitC(block, TOG, SCULPT_BRUSH_AIRBRUSH, B_NOP, "Airbrush", cx+178,cy,89,19, &sculptmode_brush()->flag,0,0,0,0, "Brush makes changes without waiting for the mouse to move");
- cy-= 20;
- uiDefButS(block,NUMSLI,B_NOP,"Size: ",cx,cy,268,19,&sculptmode_brush()->size,1.0,200.0,0,0,"Set brush radius in pixels");
- cy-= 20;
- if(sd->brush_type!=GRAB_BRUSH)
- uiDefButC(block,NUMSLI,B_NOP,"Strength: ",cx,cy,268,19,&sculptmode_brush()->strength,1.0,100.0,0,0,"Set brush strength");
- cy-= 25;
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefBut( block,LABEL,B_NOP,"Symmetry",cx,cy,90,19,NULL,0,0,0,0,"");
- cy-= 20;
- uiBlockBeginAlign(block);
- uiDefButBitC(block, TOG, SYMM_X, B_NOP, "X", cx,cy,40,19, &sd->symm, 0,0,0,0, "Mirror brush across X axis");
- uiDefButBitC(block, TOG, SYMM_Y, B_NOP, "Y", cx+40,cy,40,19, &sd->symm, 0,0,0,0, "Mirror brush across Y axis");
- uiDefButBitC(block, TOG, SYMM_Z, B_NOP, "Z", cx+80,cy,40,19, &sd->symm, 0,0,0,0, "Mirror brush across Z axis");
- uiBlockEndAlign(block);
-
-
- cy+= 20;
- uiBlockBeginAlign(block);
- uiDefBut( block,LABEL,B_NOP,"LockAxis",cx+140,cy,90,19,NULL,0,0,0,0,"");
- cy-= 20;
- uiBlockBeginAlign(block);
- uiDefButBitC(block, TOG, AXISLOCK_X, B_NOP, "X", cx+140,cy,40,19, &sd->axislock, 0,0,0,0, "Constrain X axis");
- uiDefButBitC(block, TOG, AXISLOCK_Y, B_NOP, "Y", cx+180,cy,40,19, &sd->axislock, 0,0,0,0, "Constrain Y axis");
- uiDefButBitC(block, TOG, AXISLOCK_Z, B_NOP, "Z", cx+220,cy,40,19, &sd->axislock, 0,0,0,0, "Constrain Z axis");
- uiBlockEndAlign(block);
-
-
-
- cx+= 210;
-}
-
-static void sculptmode_curves_reset(void *sd_v, void *j)
-{
- SculptData *sd = sd_v;
- sculpt_reset_curve(sd);
- curvemapping_changed(sd->cumap, 0);
-}
-
-void sculptmode_draw_interface_brush(uiBlock *block, unsigned short cx, unsigned short cy)
-{
- SculptData *sd= sculpt_data();
- int orig_y = cy;
- rctf rect;
- uiBut *but;
-
- uiBlockBeginAlign(block);
- cy-= 20;
- uiDefButC(block,TOG,REDRAWBUTSEDIT, "Curve", cx,cy,80,19, &sd->texfade, 0,0,0,0,"Use curve control for radial brush intensity");
- cy-= 20;
- but= uiDefBut(block, BUT, REDRAWBUTSEDIT, "Reset",cx,cy,80,19, NULL, 0,0,0,0, "Default curve preset");
- uiButSetFunc(but, sculptmode_curves_reset, sd, NULL);
- cy-= 25;
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButS(block,NUM,B_NOP, "Space", cx,cy,80,19, &sd->spacing, 0,500,20,0,"Non-zero inserts N pixels between dots");
- cy-= 20;
- if(sd->brush_type == DRAW_BRUSH)
- uiDefButC(block,NUM,B_NOP, "View", cx,cy,80,19, &sculptmode_brush()->view, 0,10,20,0,"Pulls brush direction towards view");
- cy-= 20;
- uiDefButBitC(block, TOG, SCULPT_BRUSH_ANCHORED, B_NOP, "Anchored", cx,cy,80,19, &sculptmode_brush()->flag, 0,0,0,0, "Keep the brush center anchored to the initial location (Shift A)");
- uiBlockEndAlign(block);
-
- /* Draw curve */
- cx += 90;
- cy = orig_y;
- rect.xmin= cx; rect.xmax= cx + 178;
- rect.ymin= cy - 160; rect.ymax= cy + 20;
- uiBlockBeginAlign(block);
- curvemap_buttons(block, sd->cumap, (char)0, B_NOP, 0, &rect);
- uiBlockEndAlign(block);
-}
-
-void sculptmode_draw_interface_textures(uiBlock *block, unsigned short cx, unsigned short cy)
-{
- SculptData *sd= sculpt_data();
- MTex *mtex;
- int i;
- int orig_y= cy;
- char *strp;
- uiBut *but;
-
- uiBlockBeginAlign(block);
- cy-= 20;
- /* TEX CHANNELS */
- uiBlockBeginAlign(block);
- uiBlockSetCol(block, TH_BUT_NEUTRAL);
- for(i=-1; i<8; i++) {
- char str[64];
- int loos;
-
- if(i==-1)
- strcpy(str, "Default");
- else {
- mtex= sd->mtex[i];
- if(mtex && mtex->tex) splitIDname(mtex->tex->id.name+2, str, &loos);
- else strcpy(str, "");
- }
- str[10]= 0;
- uiDefButS(block, ROW, REDRAWBUTSEDIT, str,cx, cy, 80, 20, &sd->texact, 3.0, (float)i, 0, 0, "Texture channel");
- cy-= 18;
- }
-
- cy= orig_y-20;
- cx+= 85;
-
- if(sd->texact == -1) {
- uiBlockBeginAlign(block);
- uiDefBut(block,LABEL,B_NOP,"",cx,cy,115,20,0,0,0,0,0,""); /* Padding */
- } else {
- ID *id = NULL;
-
- mtex= sd->mtex[sd->texact];
-
- uiBlockBeginAlign(block);
-
- if(mtex && mtex->tex) id= &mtex->tex->id;
- IDnames_to_pupstring(&strp, NULL, "ADD NEW %x 32767", &G.main->tex, id, &G.buts->texnr);
-
- if(mtex && mtex->tex) {
- uiDefBut(block, TEX, B_IDNAME, "TE:",cx,cy,115,19, mtex->tex->id.name+2, 0.0, 21.0, 0, 0, "Texture name");
- cy-= 20;
-
- uiDefButS(block,MENU,B_SCULPT_TEXBROWSE, strp, cx,cy,20,19, &G.buts->texnr, 0,0,0,0, "Selects an existing texture or creates new");
- uiDefIconBut(block, BUT, B_AUTOTEXNAME, ICON_AUTO, cx+21,cy,21,20, 0, 0, 0, 0, 0, "Auto-assigns name to texture");
-
- but= uiDefBut(block, BUT, B_NOP, "Clear",cx+43, cy, 72, 20, 0, 0, 0, 0, 0, "Erases link to texture");
- uiButSetFunc(but,sculptmode_rem_tex,0,0);
- cy-= 25;
-
- uiBlockBeginAlign(block);
- uiDefButC(block,ROW, REDRAWBUTSEDIT, "Drag", cx, cy,39,19, &sd->texrept, 18,SCULPTREPT_DRAG,0,0,"Move the texture with the brush");
- uiDefButC(block,ROW, REDRAWBUTSEDIT, "Tile", cx+39,cy,39,19, &sd->texrept, 18,SCULPTREPT_TILE,0,0,"Treat the texture as a tiled image extending across the screen");
- uiDefButC(block,ROW, REDRAWBUTSEDIT, "3D", cx+78,cy,37,19, &sd->texrept, 18,SCULPTREPT_3D, 0,0,"Use vertex coords as texture coordinates");
- cy-= 20;
-
- if(sd->texrept != SCULPTREPT_3D) {
- uiBlockBeginAlign(block);
- uiDefButF(block,NUM,0, "Angle", cx,cy,115,19, &mtex->warpfac, 0,360,100,0, "Rotate texture counterclockwise");
- /*Moved inside, so that following buttons aren't made bigger for no reason*/
- cy-= 20;
- }
-
- /* Added Rake button. Needs to be turned off if 3D is on / disappear*/
- if(sd->texrept != SCULPTREPT_3D){
- uiDefButC(block,TOG,B_NOP, "Rake", cx,cy,115,19, &sd->rake, 0,0,0,0,"Rotate the brush in the direction of motion");
- cy-=20;
- }
-
- if(sd->texrept != SCULPTREPT_DRAG) {
- uiBlockBeginAlign(block);
- but= uiDefIconButC(block, TOG, REDRAWBUTSEDIT, sd->texsep ? ICON_UNLOCKED : ICON_LOCKED, cx,cy,20,19, &sd->texsep,0,0,0,0, "Locks the texture sizes together");
- uiBlockBeginAlign(block);
- uiDefButF(block,NUM,B_NOP, sd->texsep ? "SizeX" : "Size", cx+20,cy,95,19, &mtex->size[0],1,1000,100,0,"Scaling factor for texture");
- cy-= 20;
- if(sd->texsep) {
- uiDefButF(block,NUM,B_NOP, "SizeY", cx+20,cy,95,19, &mtex->size[1],1,1000,100,0,"Scaling factor for texture");
- cy-= 20;
- if(sd->texrept == SCULPTREPT_3D)
- uiDefButF(block,NUM,B_NOP, "SizeZ", cx+20,cy,95,19, &mtex->size[2],1,1000,100,0,"Scaling factor for texture");
- cy-= 20;
- }
- }
- }
- else {
- uiDefButS(block,TOG,B_SCULPT_TEXBROWSE, "Add New" ,cx, cy, 115, 19, &G.buts->texnr,-1,32767,0,0, "Adds a new texture");
- uiDefButS(block,MENU,B_SCULPT_TEXBROWSE, strp, cx,cy-20,20,19, &G.buts->texnr, 0,0,0,0, "Selects an existing texture or creates new");
- }
-
- MEM_freeN(strp);
- }
-
- uiBlockEndAlign(block);
-}
-
-/* *************************** FACE/PAINT *************************** */
-
-void do_fpaintbuts(unsigned short event)
-{
- Object *ob;
- bDeformGroup *defGroup;
- MTFace *activetf;
- SculptData *sd= &G.scene->sculptdata;
- ID *id, *idtest;
- extern VPaint Gwp; /* from vpaint */
- ToolSettings *settings= G.scene->toolsettings;
- int nr= 1;
- MTex *mtex;
- ParticleSystem *psys;
-
- ob= OBACT;
- if(ob==NULL) return;
-
- switch(event) {
-
- case B_VPGAMMA:
- vpaint_dogamma();
- break;
- case B_COPY_TF_MODE:
- EM_mesh_copy_face(4); /* todo, get rid of magic numbers */
- break;
- case B_COPY_TF_TRANSP:
- EM_mesh_copy_face(5);
- break;
- case B_COPY_TF_UV:
- EM_mesh_copy_face(3);
- break;
- case B_COPY_TF_COL:
- EM_mesh_copy_face(6);
- break;
- case B_COPY_TF_TEX:
- EM_mesh_copy_face(2);
- break;
- case B_SET_VCOL:
- if(FACESEL_PAINT_TEST)
- clear_vpaint_selectedfaces();
- else
- clear_vpaint();
- break;
- case B_REDR_3D_IMA:
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
- break;
- case B_ASSIGNMESH:
-
- test_object_materials(ob->data);
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- case B_TFACE_HALO:
- activetf = get_active_mtface(NULL, NULL, 0);
- if(activetf) {
- activetf->mode &= ~TF_BILLBOARD2;
- allqueue(REDRAWBUTSEDIT, 0);
- }
- break;
-
- case B_TFACE_BILLB:
- activetf = get_active_mtface(NULL, NULL, 0);
- if(activetf) {
- activetf->mode &= ~TF_BILLBOARD;
- allqueue(REDRAWBUTSEDIT, 0);
- }
- break;
- case B_WEIGHT0_0:
- editbutvweight = 0.0f;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- case B_WEIGHT1_4:
- editbutvweight = 0.25f;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_WEIGHT1_2:
- editbutvweight = 0.5f;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_WEIGHT3_4:
- editbutvweight = 0.75f;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_WEIGHT1_0:
- editbutvweight = 1.0f;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- case B_OPA1_8:
- Gwp.a = 0.125f;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_OPA1_4:
- Gwp.a = 0.25f;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_OPA1_2:
- Gwp.a = 0.5f;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_OPA3_4:
- Gwp.a = 0.75f;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_OPA1_0:
- Gwp.a = 1.0f;
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_CLR_WPAINT:
- if(!multires_level1_test()) {
- defGroup = BLI_findlink(&ob->defbase, ob->actdef-1);
- if(defGroup) {
- Mesh *me= ob->data;
- int a;
- for(a=0; a<me->totvert; a++)
- remove_vert_defgroup (ob, defGroup, a);
- allqueue(REDRAWVIEW3D, 0);
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- }
- }
- break;
- case B_SCULPT_TEXBROWSE:
- sd= &G.scene->sculptdata;
-
- if(G.buts->texnr== -2) {
- id= NULL;
- if(sd) {
- mtex= sd->mtex[sd->texact];
- if(mtex) id= &mtex->tex->id;
- }
-
- activate_databrowse((ID *)id, ID_TE, 0, B_SCULPT_TEXBROWSE, &G.buts->texnr, do_global_buttons);
- return;
- }
- if(G.buts->texnr < 0) break;
-
- if(G.buts->pin) {
-
- }
- else if(sd && sd->texact == -1) {
- error("No texture channel selected");
- allqueue(REDRAWBUTSSHADING, 0);
- }
- else if(sd && sd->texact != -1) {
- id= NULL;
-
- mtex= sd->mtex[sd->texact];
- if(mtex) id= &mtex->tex->id;
-
- idtest= G.main->tex.first;
- while(idtest) {
- if(nr==G.buts->texnr) {
- break;
- }
- nr++;
- idtest= idtest->next;
- }
- if(idtest==0) { /* new tex */
- if(id) idtest= (ID *)copy_texture((Tex *)id);
- else idtest= (ID *)add_texture("Tex");
- idtest->us--;
- }
- if(idtest!=id && sd) {
-
- if(sd->mtex[sd->texact]==0) {
- sd->mtex[sd->texact]= add_mtex();
- sd->mtex[sd->texact]->texco= TEXCO_VIEW;
- sd->mtex[sd->texact]->size[0]=
- sd->mtex[sd->texact]->size[1]=
- sd->mtex[sd->texact]->size[2]= 100;
- sd->mtex[sd->texact]->warpfac= 0;
- }
- sd->mtex[sd->texact]->tex= (Tex *)idtest;
- id_us_plus(idtest);
- if(id) id->us--;
-
- BIF_undo_push("Texture browse");
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWIPO, 0);
- allqueue(REDRAWOOPS, 0);
- BIF_preview_changed(ID_TE);
- }
- }
- break;
-
- case B_BRUSHBROWSE:
- if(G.buts->menunr==-2) {
- activate_databrowse((ID*)settings->imapaint.brush, ID_BR, 0, B_BRUSHBROWSE, &G.buts->menunr, do_global_buttons);
- break;
- }
- else if(G.buts->menunr < 0) break;
-
- if(brush_set_nr(&settings->imapaint.brush, G.buts->menunr)) {
- BIF_undo_push("Browse Brush");
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWIMAGE, 0);
- }
- break;
- case B_BRUSHDELETE:
- if(brush_delete(&settings->imapaint.brush)) {
- BIF_undo_push("Unlink Brush");
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWIMAGE, 0);
- }
- break;
- case B_BRUSHKEEPDATA:
- brush_toggled_fake_user(settings->imapaint.brush);
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWIMAGE, 0);
- break;
- case B_BRUSHLOCAL:
- if(settings->imapaint.brush && settings->imapaint.brush->id.lib) {
- if(okee("Make local")) {
- make_local_brush(settings->imapaint.brush);
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWIMAGE, 0);
- }
- }
- break;
- case B_BTEXBROWSE:
- if(settings->imapaint.brush) {
- Brush *brush= settings->imapaint.brush;
-
- if(G.buts->menunr==-2) {
- MTex *mtex= brush->mtex[brush->texact];
- ID *id= (ID*)((mtex)? mtex->tex: NULL);
- if(G.qual & LR_CTRLKEY) {
- activate_databrowse_imasel(id, ID_TE, 0, B_BTEXBROWSE, &G.buts->menunr, do_fpaintbuts);
- } else {
- activate_databrowse(id, ID_TE, 0, B_BTEXBROWSE, &G.buts->menunr, do_fpaintbuts);
- }
- break;
- }
- else if(G.buts->menunr < 0) break;
-
- if(brush_texture_set_nr(brush, G.buts->menunr)) {
- BIF_undo_push("Browse Brush Texture");
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWIMAGE, 0);
- }
- }
- break;
- case B_BTEXDELETE:
- if(settings->imapaint.brush) {
- if (brush_texture_delete(settings->imapaint.brush)) {
- BIF_undo_push("Unlink Brush Texture");
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWIMAGE, 0);
- }
- }
- break;
- case B_BRUSHCHANGE:
- allqueue(REDRAWIMAGE, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_BAKE_REDRAWEDIT:
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case B_BAKE_RECACHE:
- psys=PE_get_current(ob);
- PE_hide_keys_time(psys,CFRA);
- psys_cache_paths(ob,psys,CFRA,0);
- if(PE_settings()->flag & PE_SHOW_CHILD)
- psys_cache_child_paths(ob,psys,CFRA,0);
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- }
-}
-
-/* -------------------- MODE: vpaint ------------------- */
-
-void weight_paint_buttons(uiBlock *block)
-{
- extern VPaint Gwp; /* from vpaint */
- Object *ob;
- ob= OBACT;
-
- if(ob==NULL) return;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, REDRAWVIEW3D, "Weight:",10,170,225,19, &editbutvweight, 0, 1, 10, 0, "Sets the current vertex group's bone deformation strength");
-
- uiDefBut(block, BUT, B_WEIGHT0_0 , "0", 10,150,45,19, 0, 0, 0, 0, 0, "");
- uiDefBut(block, BUT, B_WEIGHT1_4 , "1/4", 55,150,45,19, 0, 0, 0, 0, 0, "");
- uiDefBut(block, BUT, B_WEIGHT1_2 , "1/2", 100,150,45,19, 0, 0, 0, 0, 0, "");
- uiDefBut(block, BUT, B_WEIGHT3_4 , "3/4", 145,150,45,19, 0, 0, 0, 0, 0, "");
- uiDefBut(block, BUT, B_WEIGHT1_0 , "1", 190,150,45,19, 0, 0, 0, 0, 0, "");
-
- uiDefButF(block, NUMSLI, B_NOP, "Opacity ", 10,130,225,19, &Gwp.a, 0.0, 1.0, 0, 0, "The amount of pressure on the brush");
-
- uiDefBut(block, BUT, B_OPA1_8 , "1/8", 10,110,45,19, 0, 0, 0, 0, 0, "");
- uiDefBut(block, BUT, B_OPA1_4 , "1/4", 55,110,45,19, 0, 0, 0, 0, 0, "");
- uiDefBut(block, BUT, B_OPA1_2 , "1/2", 100,110,45,19, 0, 0, 0, 0, 0, "");
- uiDefBut(block, BUT, B_OPA3_4 , "3/4", 145,110,45,19, 0, 0, 0, 0, 0, "");
- uiDefBut(block, BUT, B_OPA1_0 , "1", 190,110,45,19, 0, 0, 0, 0, 0, "");
-
- uiDefButF(block, NUMSLI, B_NOP, "Size ", 10,90,225,19, &Gwp.size, 2.0, 64.0, 0, 0, "The size of the brush");
-
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW, B_DIFF, "Mix", 250,170,60,17, &Gwp.mode, 1.0, 0.0, 0, 0, "Mix the vertex colors");
- uiDefButS(block, ROW, B_DIFF, "Add", 250,152,60,17, &Gwp.mode, 1.0, 1.0, 0, 0, "Add the vertex colors");
- uiDefButS(block, ROW, B_DIFF, "Sub", 250,134,60,17, &Gwp.mode, 1.0, 2.0, 0, 0, "Subtract from the vertex color");
- uiDefButS(block, ROW, B_DIFF, "Mul", 250,116,60,17, &Gwp.mode, 1.0, 3.0, 0, 0, "Multiply the vertex color");
- uiDefButS(block, ROW, B_DIFF, "Blur", 250, 98,60,17, &Gwp.mode, 1.0, 4.0, 0, 0, "Blur the weight with surrounding values");
- uiDefButS(block, ROW, B_DIFF, "Lighter", 250, 80,60,17, &Gwp.mode, 1.0, 5.0, 0, 0, "Paint over darker areas only");
- uiDefButS(block, ROW, B_DIFF, "Darker", 250, 62,60,17, &Gwp.mode, 1.0, 6.0, 0, 0, "Paint over lighter areas only");
- uiBlockEndAlign(block);
-
- /* draw options same as below */
- uiBlockBeginAlign(block);
- if (FACESEL_PAINT_TEST) {
- uiDefButBitI(block, TOG, G_DRAWFACES, B_UVAUTO_DRAWFACES, "Faces", 10,45,60,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades");
- uiDefButBitI(block,TOG, G_DRAWEDGES, REDRAWVIEW3D,"Edges",70,45,60,19, &G.f, 2.0, 0, 0, 0, "Displays edges of visible faces");
- uiDefButBitI(block,TOG, G_HIDDENEDGES, REDRAWVIEW3D,"Hidden Edges",130,45,100,19, &G.f, 2.0, 1.0, 0, 0, "Displays edges of hidden faces");
- } else{
- uiDefButBitC(block, TOG, OB_DRAWWIRE, REDRAWVIEW3D, "Wire", 10,45,75,19, &ob->dtx, 0, 0, 0, 0, "Displays the active object's wireframe in shaded drawing modes");
- }
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, VP_AREA, 0, "All Faces", 10,20,60,19, &Gwp.flag, 0, 0, 0, 0, "Paint on all faces inside brush (otherwise only on face under mouse cursor)");
- uiDefButBitS(block, TOG, VP_SOFT, 0, "Vert Dist", 70,20,60,19, &Gwp.flag, 0, 0, 0, 0, "Use distances to vertices (instead of all vertices of face)");
- uiDefButBitS(block, TOGN, VP_HARD, 0, "Soft", 130,20,60,19, &Gwp.flag, 0, 0, 0, 0, "Use a soft brush");
- uiDefButBitS(block, TOG, VP_NORMALS, 0, "Normals", 190,20,60,19, &Gwp.flag, 0, 0, 0, 0, "Applies the vertex normal before painting");
- uiDefButBitS(block, TOG, VP_SPRAY, 0, "Spray", 250,20,55,19, &Gwp.flag, 0, 0, 0, 0, "Keep applying paint effect while holding mouse");
- uiBlockEndAlign(block);
-
- if(ob) {
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, VP_ONLYVGROUP, REDRAWVIEW3D, "Vgroup", 10,0,100,19, &Gwp.flag, 0, 0, 0, 0, "Only paint on vertices in the selected vertex group.");
- uiDefButBitS(block, TOG, VP_MIRROR_X, REDRAWVIEW3D, "X-Mirror", 110,0,100,19, &Gwp.flag, 0, 0, 0, 0, "Mirrored Paint, applying on mirrored Weight Group name");
- uiDefBut(block, BUT, B_CLR_WPAINT, "Clear", 210,0,100,19, NULL, 0, 0, 0, 0, "Removes reference to this deform group from all vertices");
- uiBlockEndAlign(block);
- }
-}
-
-void brush_buttons(uiBlock *block, short sima,
- int evt_nop, int evt_change,
- int evt_browse, int evt_local,
- int evt_del, int evt_keepdata,
- int evt_texbrowse, int evt_texdel)
-{
- ToolSettings *settings= G.scene->toolsettings;
- Brush *brush= settings->imapaint.brush;
- ID *id;
- int yco, xco, butw, but_idx;
-
- short *menupoin = sima ? &(G.sima->menunr) : &(G.buts->menunr);
- short do_project = settings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE ? 0:1;
-
- yco= 160;
-
- butw = sima ? 80 : 106;
-
- uiBlockBeginAlign(block);
- but_idx = 0;
- uiDefButS(block, ROW, evt_change, "Draw", butw*(but_idx++),yco,butw,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_DRAW, 0, 0, "Draw brush");
- if (sima || do_project==0)
- uiDefButS(block, ROW, evt_change, "Soften", butw*(but_idx++), yco,butw,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SOFTEN, 0, 0, "Soften brush");
- uiDefButS(block, ROW, evt_change, "Smear", butw*(but_idx++), yco,butw,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SMEAR, 0, 0, "Smear brush");
- if (sima || do_project)
- uiDefButS(block, ROW, evt_change, "Clone", butw*(but_idx++), yco,butw,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_CLONE, 0, 0, "Clone brush, use RMB to drag source image");
-
- uiBlockEndAlign(block);
- yco -= 30;
-
- uiBlockSetCol(block, TH_BUT_SETTING2);
- id= (ID*)settings->imapaint.brush;
- xco= std_libbuttons(block, 0, yco, 0, NULL, evt_browse, ID_BR, 0, id, NULL, menupoin, 0, evt_local, evt_del, 0, evt_keepdata);
- uiBlockSetCol(block, TH_AUTO);
-
- if(brush && !brush->id.lib) {
-
- butw= 320-(xco+10);
-
- uiDefButS(block, MENU, evt_nop, "Mix %x0|Add %x1|Subtract %x2|Multiply %x3|Lighten %x4|Darken %x5|Erase Alpha %x6|Add Alpha %x7", xco+10,yco,butw,19, &brush->blend, 0, 0, 0, 0, "Blending method for applying brushes");
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG|BIT, BRUSH_AIRBRUSH, evt_change, "Airbrush", xco+10,yco-25,butw/2,19, &brush->flag, 0, 0, 0, 0, "Keep applying paint effect while holding mouse (spray)");
- uiDefButF(block, NUM, evt_nop, "", xco+10 + butw/2,yco-25,butw/2,19, &brush->rate, 0.01, 1.0, 0, 0, "Number of paints per second for Airbrush");
- uiBlockEndAlign(block);
-
- if (sima) {
- uiDefButBitS(block, TOG|BIT, BRUSH_TORUS, evt_change, "Wrap", xco+10,yco-45,butw,19, &brush->flag, 0, 0, 0, 0, "Enables torus wrapping");
- yco -= 25;
- }
- else {
- yco -= 25;
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_DISABLE, B_REDR, "Project Paint", xco+10,yco-25,butw,19, &settings->imapaint.flag, 0, 0, 0, 0, "Use projection painting for improved consistency in the brush strokes");
-
- if ((settings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE)==0) {
-
-
- /* Projection Painting */
-
- uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_XRAY, B_NOP, "Occlude", xco+10,yco-45,butw/2,19, &settings->imapaint.flag, 0, 0, 0, 0, "Only paint onto the faces directly under the brush (slower)");
- uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_BACKFACE, B_NOP, "Cull", xco+10+butw/2,yco-45,butw/2,19, &settings->imapaint.flag, 0, 0, 0, 0, "Ignore faces pointing away from the view (faster)");
-
- uiDefButBitS(block, TOGN|BIT, IMAGEPAINT_PROJECT_FLAT, B_NOP, "Normal", xco+10,yco-65,butw/2,19, &settings->imapaint.flag, 0, 0, 0, 0, "Paint most on faces pointing towards the view");
- uiDefButS(block, NUM, B_NOP, "", xco+10 +(butw/2),yco-65,butw/2,19, &settings->imapaint.normal_angle, 10.0, 90.0, 0, 0, "Paint most on faces pointing towards the view acording to this angle");
-
- uiDefButS(block, NUM, B_NOP, "Bleed: ", xco+10,yco-85,butw,19, &settings->imapaint.seam_bleed, 0.0, 8.0, 0, 0, "Extend paint beyond the faces UVs to reduce seams (in pixels, slower)");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG|BIT, IMAGEPAINT_PROJECT_LAYER_MASK, B_NOP, "Stencil Layer", xco+10,yco-110,butw-30,19, &settings->imapaint.flag, 0, 0, 0, 0, "Set the mask layer from the UV layer buttons");
- uiDefButBitS(block, TOG|BIT, IMAGEPAINT_PROJECT_LAYER_MASK_INV, B_NOP, "Inv", xco+10 + butw-30,yco-110,30,19, &settings->imapaint.flag, 0, 0, 0, 0, "Invert the mask");
- uiBlockEndAlign(block);
-
- }
- uiBlockEndAlign(block);
- }
-
- uiBlockBeginAlign(block);
- uiDefButF(block, COL, B_VPCOLSLI, "", 0,yco,200,19, brush->rgb, 0, 0, 0, 0, "");
- uiDefButF(block, NUMSLI, evt_nop, "Opacity ", 0,yco-20,180,19, &brush->alpha, 0.0, 1.0, 0, 0, "The amount of pressure on the brush");
- uiDefButBitS(block, TOG|BIT, BRUSH_ALPHA_PRESSURE, evt_nop, "P", 180,yco-20,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
- uiDefButI(block, NUMSLI, evt_nop, "Size ", 0,yco-40,180,19, &brush->size, 1, 200, 0, 0, "The size of the brush");
- uiDefButBitS(block, TOG|BIT, BRUSH_SIZE_PRESSURE, evt_nop, "P", 180,yco-40,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
- uiDefButF(block, NUMSLI, evt_nop, "Falloff ", 0,yco-60,180,19, &brush->innerradius, 0.0, 1.0, 0, 0, "The fall off radius of the brush");
- uiDefButBitS(block, TOG|BIT, BRUSH_RAD_PRESSURE, evt_nop, "P", 180,yco-60,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
- uiDefButF(block, NUMSLI, evt_nop, "Spacing ",0,yco-80,180,19, &brush->spacing, 1.0, 100.0, 0, 0, "Repeating paint on %% of brush diameter");
- uiDefButBitS(block, TOG|BIT, BRUSH_SPACING_PRESSURE, evt_nop, "P", 180,yco-80,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
- uiBlockEndAlign(block);
-
- yco -= 110;
-
- if(sima && settings->imapaint.tool == PAINT_TOOL_CLONE) {
- id= (ID*)brush->clone.image;
- uiBlockSetCol(block, TH_BUT_SETTING2);
- xco= std_libbuttons(block, 0, yco, 0, NULL, B_SIMACLONEBROWSE, ID_IM, 0, id, 0, menupoin, 0, 0, B_SIMACLONEDELETE, 0, 0);
- uiBlockSetCol(block, TH_AUTO);
- if(id) {
- butw= 320-(xco+5);
- uiDefButF(block, NUMSLI, evt_change, "B ",xco+5,yco,butw,19, &brush->clone.alpha , 0.0, 1.0, 0, 0, "Opacity of clone image display");
- }
- }
- else {
- if (
- (sima==NULL) && /* 3D View */
- (settings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE)==0 && /* Projection Painting */
- (settings->imapaint.tool == PAINT_TOOL_CLONE)
- ) {
- butw = 130;
- uiDefButBitS(block, TOG|BIT, IMAGEPAINT_PROJECT_LAYER_CLONE, B_REDR, "Clone Layer", 0,yco,butw,20, &settings->imapaint.flag, 0, 0, 0, 0, "Use another UV layer as clone source, otherwise use 3D the cursor as the source");
- }
- else {
- MTex *mtex= brush->mtex[brush->texact];
-
- uiBlockSetCol(block, TH_BUT_SETTING2);
- id= (mtex)? (ID*)mtex->tex: NULL;
- xco= std_libbuttons(block, 0, yco, 0, NULL, evt_texbrowse, ID_TE, 0, id, NULL, menupoin, 0, 0, evt_texdel, 0, 0);
- /*uiDefButBitS(block, TOG|BIT, BRUSH_FIXED_TEX, evt_change, "Fixed", xco+5,yco,butw,19, &brush->flag, 0, 0, 0, 0, "Keep texture origin in fixed position");*/
- uiBlockSetCol(block, TH_AUTO);
- }
- }
- }
-
-#if 0
- uiDefButBitS(block, TOG|BIT, IMAGEPAINT_DRAW_TOOL_DRAWING, B_SIMABRUSHCHANGE, "TD", 0,1,50,19, &settings->imapaint.flag.flag, 0, 0, 0, 0, "Enables brush shape while drawing");
- uiDefButBitS(block, TOG|BIT, IMAGEPAINT_DRAW_TOOL, B_SIMABRUSHCHANGE, "TP", 50,1,50,19, &settings->imapaint.flag.flag, 0, 0, 0, 0, "Enables brush shape while not drawing");
-#endif
-}
-
-static void editing_panel_mesh_paint(void)
-{
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_paint", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Paint", "Editing", 640, 0, 318, 204)==0) return;
-
-
- if(G.f & G_WEIGHTPAINT) {
- weight_paint_buttons(block);
- }
- else if(G.f & G_VERTEXPAINT) {
- extern VPaint Gvp; /* from vpaint */
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_NOP, "R ", 979,170,150,19, &Gvp.r, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of red used for painting");
- uiDefButF(block, NUMSLI, B_NOP, "G ", 979,150,150,19, &Gvp.g, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of green used for painting");
- uiDefButF(block, NUMSLI, B_NOP, "B ", 979,130,150,19, &Gvp.b, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of blue used for painting");
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_NOP, "Opacity ", 979,105,222,19, &Gvp.a, 0.0, 1.0, 0, 0, "The amount of pressure on the brush");
- uiDefButF(block, NUMSLI, B_NOP, "Size ", 979,85,222,19, &Gvp.size, 2.0, 64.0, 0, 0, "The size of the brush");
- uiBlockEndAlign(block);
-
- uiDefButF(block, COL, B_REDR, "", 1140,150,60,40, &(Gvp.r), 0, 0, 0, B_VPCOLSLI, "");
- uiDefBut(block, BUT, B_SET_VCOL, "SetVCol", 1140,130,60,20, 0, 0, 0, 0, 0, "Set Vertex color of selection to current (Shift+K)");
-
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW, B_DIFF, "Mix", 1212,170,63,17, &Gvp.mode, 1.0, 0.0, 0, 0, "Mix the vertex colors");
- uiDefButS(block, ROW, B_DIFF, "Add", 1212,152,63,17, &Gvp.mode, 1.0, 1.0, 0, 0, "Add the vertex color");
- uiDefButS(block, ROW, B_DIFF, "Sub", 1212, 134,63,17, &Gvp.mode, 1.0, 2.0, 0, 0, "Subtract from the vertex color");
- uiDefButS(block, ROW, B_DIFF, "Mul", 1212, 116,63,17, &Gvp.mode, 1.0, 3.0, 0, 0, "Multiply the vertex color");
- uiDefButS(block, ROW, B_DIFF, "Blur", 1212, 98,63,17, &Gvp.mode, 1.0, 4.0, 0, 0, "Blur the color with surrounding values");
- uiDefButS(block, ROW, B_DIFF, "Lighter", 1212, 80,63,17, &Gvp.mode, 1.0, 5.0, 0, 0, "Paint over darker areas only");
- uiDefButS(block, ROW, B_DIFF, "Darker", 1212, 62,63,17, &Gvp.mode, 1.0, 6.0, 0, 0, "Paint over lighter areas only");
- uiBlockEndAlign(block);
-
- /* draw options */
- uiBlockBeginAlign(block);
- if (FACESEL_PAINT_TEST) {
- uiDefButBitI(block, TOG, G_DRAWFACES, B_UVAUTO_DRAWFACES, "Faces", 979,50,60,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades");
- uiDefButBitI(block,TOG, G_DRAWEDGES, REDRAWVIEW3D,"Edges",1039,50,60,19, &G.f, 2.0, 0, 0, 0, "Displays edges of visible faces");
- uiDefButBitI(block,TOG, G_HIDDENEDGES, REDRAWVIEW3D,"Hidden Edges",1099,50,100,19, &G.f, 2.0, 1.0, 0, 0, "Displays edges of hidden faces");
- }
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, VP_AREA, 0, "All Faces", 979,25,75,19, &Gvp.flag, 0, 0, 0, 0, "Paint on all faces inside brush");
- uiDefButBitS(block, TOG, VP_SOFT, 0, "Vertex Dist", 1054,25,75,19, &Gvp.flag, 0, 0, 0, 0, "Use distances to vertices (instead of paint entire faces)");
- uiDefButBitS(block, TOG, VP_NORMALS, 0, "Normals", 1129,25,75,19, &Gvp.flag, 0, 0, 0, 0, "Applies the vertex normal before painting");
- uiDefButBitS(block, TOG, VP_SPRAY, 0, "Spray", 1204,25,72,19, &Gvp.flag, 0, 0, 0, 0, "Keep applying paint effect while holding mouse");
-
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT, B_VPGAMMA, "Set", 979,0,81,19, 0, 0, 0, 0, 0, "Apply Mul and Gamma to vertex colors");
- uiDefButF(block, NUM, B_DIFF, "Mul:", 1061,0,112,19, &Gvp.mul, 0.1, 50.0, 10, 0, "Set the number to multiply vertex colors with");
- uiDefButF(block, NUM, B_DIFF, "Gamma:", 1174,0,102,19, &Gvp.gamma, 0.1, 5.0, 10, 0, "Change the clarity of the vertex colors");
- uiBlockEndAlign(block);
- }
- else { /* texture paint */
- brush_buttons(block, 0, B_NOP, B_BRUSHCHANGE, B_BRUSHBROWSE, B_BRUSHLOCAL, B_BRUSHDELETE, B_BRUSHKEEPDATA, B_BTEXBROWSE, B_BTEXDELETE);
- }
-}
-
-static void editing_panel_mesh_texface(void)
-{
- uiBlock *block;
- MTFace *tf;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_texface", UI_EMBOSS, UI_HELV, curarea->win);
- uiNewPanelTabbed("Multires", "Editing");
- if(uiNewPanel(curarea, block, "Texture Face", "Editing", 960, 0, 318, 204)==0) return;
-
- tf = get_active_mtface(NULL, NULL, 0);
-
- if(tf) {
- uiDefBut(block, LABEL, B_NOP, "Active Face Mode", 600,185,300,19, NULL, 0.0, 0.0, 0, 0, "Face mode its used for TexFace display and the game engine ");
- uiDefBut(block, BUT,B_COPY_TF_MODE, "Copy", 850,185,50,19, 0, 0, 0, 0, 0, "Copy active faces mode to other selected (View3D Ctrl+C)");
-
- /* Other copy buttons, layout isnt that nice */
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT,B_COPY_TF_UV, "CopyUV", 600,15,100,19, 0, 0, 0, 0, 0, "Copy active faces UVs to other selected (View3D Ctrl+C)");
- uiDefBut(block, BUT,B_COPY_TF_TEX, "CopyTex", 700,15,100,19, 0, 0, 0, 0, 0, "Copy active faces Texture to other selected (View3D Ctrl+C)");
- uiDefBut(block, BUT,B_COPY_TF_COL, "CopyColor", 800,15,100,19, 0, 0, 0, 0, 0, "Copy active faces Color to other selected (View3D Ctrl+C)");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
-
- uiDefButBitS(block, TOG, TF_TEX, B_REDR_3D_IMA, "Tex", 600,160,60,19, &tf->mode, 0, 0, 0, 0, "Render face with texture");
- uiDefButBitS(block, TOG, TF_TILES, B_REDR_3D_IMA, "Tiles", 660,160,60,19, &tf->mode, 0, 0, 0, 0, "Use tilemode for face");
- uiDefButBitS(block, TOG, TF_LIGHT, REDRAWVIEW3D, "Light", 720,160,60,19, &tf->mode, 0, 0, 0, 0, "Use light for face");
- uiDefButBitS(block, TOG, TF_INVISIBLE, REDRAWVIEW3D, "Invisible",780,160,60,19, &tf->mode, 0, 0, 0, 0, "Make face invisible");
- uiDefButBitS(block, TOG, TF_DYNAMIC, REDRAWVIEW3D, "Collision", 840,160,60,19, &tf->mode, 0, 0, 0, 0, "Use face for collision and ray-sensor detection");
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, TF_SHAREDCOL, REDRAWVIEW3D, "Shared", 600,135,60,19, &tf->mode, 0, 0, 0, 0, "Blend vertex colors across face when vertices are shared");
- uiDefButBitS(block, TOG, TF_TWOSIDE, REDRAWVIEW3D, "Twoside",660,135,60,19, &tf->mode, 0, 0, 0, 0, "Render face twosided");
- uiDefButBitS(block, TOG, TF_OBCOL, REDRAWVIEW3D, "ObColor",720,135,60,19, &tf->mode, 0, 0, 0, 0, "Use ObColor instead of vertex colors");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, TF_BILLBOARD, B_TFACE_HALO, "Halo", 600,110,60,19, &tf->mode, 0, 0, 0, 0, "Screen aligned billboard");
- uiDefButBitS(block, TOG, TF_BILLBOARD2, B_TFACE_BILLB, "Billboard",660,110,60,19, &tf->mode, 0, 0, 0, 0, "Billboard with Z-axis constraint");
- uiDefButBitS(block, TOG, TF_SHADOW, REDRAWVIEW3D, "Shadow", 720,110,60,19, &tf->mode, 0, 0, 0, 0, "Face is used for shadow");
- uiDefButBitS(block, TOG, TF_BMFONT, REDRAWVIEW3D, "Text", 780,110,60,19, &tf->mode, 0, 0, 0, 0, "Enable bitmap text on face");
- uiDefButBitS(block, TOG, TF_ALPHASORT, REDRAWVIEW3D, "Sort", 840,110,60,19, &tf->mode, 0, 0, 0, 0, "Enable sorting of faces for correct alpha drawing (slow, use Clip Alpha instead when possible)");
- uiBlockEndAlign(block);
-
- uiDefBut(block, LABEL, B_NOP, "Active Face Alpha Blending (Transp)", 600,75,300,19, NULL, 0.0, 0.0, 0, 0, "Face mode its used for TexFace display and the game engine");
- uiDefBut(block, BUT,B_COPY_TF_TRANSP, "Copy", 850,75,50,19, 0, 0, 0, 0, 0, "Copy active faces transp to other selected (View3D Ctrl+C)");
-
- uiBlockBeginAlign(block);
- uiBlockSetCol(block, TH_BUT_SETTING1);
- uiDefButC(block, ROW, REDRAWVIEW3D, "Opaque", 600,50,60,19, &tf->transp, 2.0, (float)TF_SOLID,0, 0, "Render color of textured face as color");
- uiDefButC(block, ROW, REDRAWVIEW3D, "Add", 660,50,60,19, &tf->transp, 2.0, (float)TF_ADD, 0, 0, "Render face transparent and add color of face");
- uiDefButC(block, ROW, REDRAWVIEW3D, "Alpha", 720,50,60,19, &tf->transp, 2.0, (float)TF_ALPHA,0, 0, "Render polygon transparent, depending on alpha channel of the texture");
- uiDefButC(block, ROW, REDRAWVIEW3D, "Clip Alpha", 780,50,80,19, &tf->transp, 2.0, (float)TF_CLIP,0, 0, "Use the images alpha values clipped with no blending (binary alpha)");
- uiBlockEndAlign(block);
-
- } else {
- uiDefBut(block,LABEL,B_NOP, "(No Active Face)", 10,200,150,19,0,0,0,0,0,"");
- }
-
-}
-
-void do_uvcalculationbuts(unsigned short event)
-{
- switch(event) {
- case B_UVAUTO_DRAWFACES:
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
- break;
- }
-}
-
-static void editing_panel_mesh_uvautocalculation(void)
-{
- uiBlock *block;
- int butH= 19, butHB= 20, row= 180, butS= 10;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_uvautocalculation", UI_EMBOSS, UI_HELV, curarea->win);
- /* make this a tab of "Texture face" to save screen space*/
- uiNewPanelTabbed("Multires", "Editing");
- if(uiNewPanel(curarea, block, "UV Calculation", "Editing", 960, 0, 318, 204)==0)
- return;
- row-= 4*butHB+butS;
-
- uiBlockBeginAlign(block);
- uiDefButS(block, MENU, REDRAWBUTSEDIT, "Unwrapper%t|Conformal%x0|Angle Based%x1",100,row,200,butH, &G.scene->toolsettings->unwrapper, 0, 0, 0, 0, "Unwrap method");
- uiDefButBitS(block, TOG, UVCALC_FILLHOLES, B_NOP, "Fill Holes",100,row-butHB,200,butH,&G.scene->toolsettings->uvcalc_flag, 0, 0, 0, 0, "Fill holes to prevent internal overlaps");
- uiBlockEndAlign(block);
- row-= 2*butHB+butS;
-
- row= 180;
-
- uiDefButBitS(block, TOGN, UVCALC_NO_ASPECT_CORRECT, B_NOP, "Image Aspect",100,row,200,butH,&G.scene->toolsettings->uvcalc_flag, 0, 0, 0, 0, "Scale the UV Unwrapping to correct for the current images aspect ratio");
-
- row-= butHB+butS;
- uiDefButBitS(block, TOG, UVCALC_TRANSFORM_CORRECT, B_NOP, "Transform Correction",100,row,200,butH,&G.scene->toolsettings->uvcalc_flag, 0, 0, 0, 0, "Correct for UV distortion while transforming, (only works with edge slide now)");
-
- row-= butHB+butS;
- uiDefButF(block, NUM,B_NOP ,"Pack Margin:",100,row,200,butH, &G.scene->toolsettings->uvcalc_margin, 0.0, 1.0, 10, 2, "Add a margin between UV islands when unwrapping or with 'Pack Islands' in the UV window");
-
- row= 180;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM,B_UVAUTO_CUBESIZE ,"Cube Size:",315,row,200,butH, &G.scene->toolsettings->uvcalc_cubesize, 0.0001, 100.0, 10, 3, "Defines the cubemap size for cube mapping");
- uiBlockEndAlign(block);
- row-= butHB+butS;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM,B_UVAUTO_CYLRADIUS ,"Cyl Radius:",315,row,200,butH, &G.scene->toolsettings->uvcalc_radius, 0.1, 100.0, 10, 3, "Defines the radius of the UV mapping cylinder");
- uiBlockEndAlign(block);
- row-= butHB+butS;
-
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW,B_UVAUTO_FACE,"View Aligns Face",315,row,200,butH, &G.scene->toolsettings->uvcalc_mapdir,2.0, 1.0, 0.0,0.0, "View is on equator for cylindrical and spherical UV mapping");
- uiDefButS(block, ROW,B_UVAUTO_TOP,"VA Top",315,row-butHB,100,butH, &G.scene->toolsettings->uvcalc_mapdir,2.0, 0.0, 0.0,0.0, "View is on poles for cylindrical and spherical UV mapping");
- uiDefButS(block, ROW,B_UVAUTO_TOP,"Al Obj",415,row-butHB,100,butH, &G.scene->toolsettings->uvcalc_mapdir,2.0, 2.0, 0.0,0.0, "Align to object for cylindrical and spherical UV mapping");
- uiBlockEndAlign(block);
- row-= 2*butHB+butS;
-
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW,B_UVAUTO_ALIGNX,"Polar ZX",315,row,100,butH, &G.scene->toolsettings->uvcalc_mapalign,2.0, 0.0, 0.0,0.0, "Polar 0 is X for cylindrical and spherical UV mapping");
- uiDefButS(block, ROW,B_UVAUTO_ALIGNY,"Polar ZY",415,row,100,butH, &G.scene->toolsettings->uvcalc_mapalign,2.0, 1.0, 0.0,0.0, "Polar 0 is Y for cylindrical and spherical UV mapping");
- uiBlockEndAlign(block);
-}
-
-void editing_panel_mesh_multires()
-{
- uiBlock *block;
- uiBut *but;
- Object *ob= OBACT;
- Mesh *me= get_mesh(ob);
- int cx= 100, cy= 0;
-
- block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_multires", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Multires", "Editing", 500, 0, 318, 204)==0) return;
-
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
-
- if(!me->mr) {
- but= uiDefBut(block,BUT,B_NOP,"Add Multires", cx,cy,268,19,0,0,0,0,0,"Allow editing of the mesh at multiple subdivision levels (disables distructive mesh editing)");
- uiButSetFunc(but,multires_make,ob,me);
- } else {
- char subsurfmenu[]= "Subsurf Type%t|Catmull-Clark%x0|Simple Subdiv.%x1";
-
- but= uiDefBut(block,BUT,B_NOP,"Apply Multires", cx,cy,268,19,0,0,0,0,0,"Apply current multires level to mesh and the delete other levels");
- uiButSetFunc(but,multires_delete,ob,me);
- cy-= 24;
-
- uiBlockBeginAlign(block);
- but= uiDefBut(block,BUT,B_NOP,"Add Level", cx,cy,134,19,0,0,0,0,0,"Add a new level of subdivision at the end of the chain");
- uiButSetFunc(but, multires_subdivide, ob, me);
- uiDefButC(block, MENU, B_NOP, subsurfmenu, cx + 134, cy, 134, 19, &G.scene->toolsettings->multires_subdiv_type, 0, 0, 0, 0, "Selects type of subdivision algorithm.");
- cy-= 20;
-
- if(me->mr->level_count>1) {
- but= uiDefBut(block,BUT,B_NOP,"Del Lower", cx,cy,134,19,0,0,0,0,0,"Remove all levels of subdivision below the current one");
- uiButSetFunc(but,multires_del_lower,ob,me);
- but= uiDefBut(block,BUT,B_NOP,"Del Higher", cx+134,cy,134,19,0,0,0,0,0,"Remove all levels of subdivision above the current one");
- uiButSetFunc(but,multires_del_higher,ob,me);
- cy-= 20;
-
- but= uiDefButC(block,NUM,B_NOP,"Level: ",cx,cy,268,19,(char *)&me->mr->newlvl,1.0,me->mr->level_count,0,0,"");
- uiButSetFunc(but,multires_set_level_cb, ob, me);
- cy-= 20;
-
- but= uiDefButC(block,NUM,B_NOP,"Edges: ",cx,cy,268,19,(char *)&me->mr->edgelvl,1.0,me->mr->level_count,0,0,"Set level of edges to display");
- uiButSetFunc(but,multires_edge_level_update_cb,ob,me);
- cy-= 20;
- uiBlockEndAlign(block);
-
- cy-= 5;
- uiDefBut(block,LABEL,B_NOP,"Rendering",cx,cy,100,19,0,0,0,0,0,"");
- cy-= 20;
-
- uiBlockBeginAlign(block);
- uiDefButC(block,NUM,B_NOP,"Pin: ",cx,cy,268,19,(char *)&me->mr->pinlvl,1.0,me->mr->level_count,0,0,"Set level to apply modifiers to during render");
- cy-= 20;
-
- uiDefButC(block,NUM,B_NOP,"Render: ",cx,cy,268,19,(char *)&me->mr->renderlvl,1.0,me->mr->level_count,0,0,"Set level to render");
- cy-= 20;
-
- if(multires_modifier_warning()) {
- char *tip= "One or more modifiers are enabled that modify mesh topology";
- uiDefIconBut(block,LABEL,B_NOP,ICON_ERROR, cx,cy,20,20, 0,0,0,0,0, tip);
- uiDefBut(block,LABEL,B_NOP, "Cannot use render level", cx+20,cy,180,19, 0,0,0,0,0, tip);
- }
- }
- }
-
- uiBlockEndAlign(block);
-}
-
-void particle_edit_buttons(uiBlock *block)
-{
- Object *ob=OBACT;
- ParticleSystem *psys = PE_get_current(ob);
- ParticleEditSettings *pset = PE_settings();
- ParticleEdit *edit;
- uiBut *but;
- short butx=10,buty=150,butw=150,buth=20, lastbuty;
- static short partact;
-
- char *menustr;
-
- if(psys==NULL) return;
-
- menustr = psys_menu_string(ob, 0);
- partact = PE_get_current_num(ob)+1;
-
- but=uiDefButS(block, MENU, B_BAKE_REDRAWEDIT, menustr, 160,180,butw,buth, &partact, 14.0, 0.0, 0, 0, "Browse systems");
- uiButSetFunc(but, PE_change_act, ob, &partact);
-
- MEM_freeN(menustr);
-
- if(psys->edit) {
- edit= psys->edit;
-
- /* brushes (the update evend needs to be B_BAKE_RECACHE so that path colors are updated properly) */
- uiBlockBeginAlign(block);
- uiDefButS(block,ROW,B_BAKE_RECACHE,"None",butx,buty,75,19,&pset->brushtype,14.0,PE_BRUSH_NONE,0,0,"Disable brush");
- uiDefButS(block,ROW,B_BAKE_RECACHE,"Comb",butx+75,buty,75,19,&pset->brushtype,14.0,PE_BRUSH_COMB,0,0,"Comb hairs");
- uiDefButS(block,ROW,B_BAKE_RECACHE,"Smooth",butx+150,buty,75,19,&pset->brushtype,14.0,PE_BRUSH_SMOOTH,0,0,"Smooth hairs");
- uiDefButS(block,ROW,B_BAKE_RECACHE,"Weight",butx+225,buty,75,19,&pset->brushtype,14,PE_BRUSH_WEIGHT,0,0,"Weight hairs");
- buty-= buth;
- uiDefButS(block,ROW,B_BAKE_RECACHE,"Add", butx,buty,75,19,&pset->brushtype,14,PE_BRUSH_ADD,0,0,"Add hairs");
- uiDefButS(block,ROW,B_BAKE_RECACHE,"Length", butx+75,buty,75,19,&pset->brushtype,14, PE_BRUSH_LENGTH,0,0,"Make hairs longer or shorter");
- uiDefButS(block,ROW,B_BAKE_RECACHE,"Puff", butx+150,buty,75,19,&pset->brushtype,14, PE_BRUSH_PUFF,0,0,"Make hairs stand up");
- uiDefButS(block,ROW,B_BAKE_RECACHE,"Cut", butx+225,buty,75,19,&pset->brushtype,14, PE_BRUSH_CUT,0,0,"Cut hairs");
- uiBlockEndAlign(block);
-
- buty-= 10;
- lastbuty= buty;
-
- /* brush options */
- if(pset->brushtype>=0) {
- ParticleBrushData *brush= &pset->brush[pset->brushtype];
-
- butw= 180;
-
- uiBlockBeginAlign(block);
- uiDefButS(block, NUMSLI, B_BAKE_REDRAWEDIT, "Size:", butx,(buty-=buth),butw,buth, &brush->size, 1.0, 100.0, 1, 1, "Brush size");
- uiDefButS(block, NUMSLI, B_BAKE_REDRAWEDIT, "Strength:", butx,(buty-=buth),butw,buth, &brush->strength, 1.0, 100.0, 1, 1, "Brush strength");
-
- if(ELEM(pset->brushtype, PE_BRUSH_LENGTH, PE_BRUSH_PUFF)) {
- char *str1, *str2, *tip1, *tip2;
-
- if(pset->brushtype == PE_BRUSH_LENGTH) {
- str1= "Grow"; tip1= "Make hairs longer [Shift]";
- str2= "Shrink"; tip2= "Make hairs shorter [Shift]";
- }
- else /*if(pset->brushtype == PE_BRUSH_PUFF)*/ {
- str1= "Add"; tip1= "Make hair more puffy [Shift]";
- str2= "Sub"; tip2= "Make hair less puffy [Shift]";
- }
-
- uiDefButS(block,ROW,B_NOP,str1, butx,(buty-=buth),butw/2,buth,&brush->invert,0.0,0.0,0, 0,tip1);
- uiDefButS(block,ROW,B_NOP,str2, butx+butw/2,buty,butw/2,buth,&brush->invert,0.0,1.0,0, 0,tip2);
- }
- uiBlockEndAlign(block);
-
- butx += butw+10;
- buty= lastbuty;
- butw= 110;
-
- if(pset->brushtype==PE_BRUSH_ADD) {
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, PE_INTERPOLATE_ADDED, B_BAKE_REDRAWEDIT, "Interpolate", butx,(buty-=buth),butw,buth, &pset->flag, 0, 0, 0, 0, "Interpolate new particles from the existing ones");
- uiDefButS(block, NUMSLI, B_BAKE_REDRAWEDIT, "Step:", butx,(buty-=buth),butw,buth, &brush->step, 1.0, 50.0, 1, 1, "Brush step");
- uiDefButS(block, NUMSLI, B_BAKE_REDRAWEDIT, "Keys:", butx,(buty-=buth),butw,buth, &pset->totaddkey, 2.0, 20.0, 1, 1, "How many keys to make new particles with");
- uiBlockEndAlign(block);
- }
- }
-
- /* keep options */
- butw= 150;
- butx= 10;
- buty= lastbuty - (buth*3 + 10);
- lastbuty= buty;
-
- uiDefBut(block, LABEL, 0, "Keep", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, PE_KEEP_LENGTHS, B_BAKE_REDRAWEDIT, "Lengths", butx,(buty-=buth),butw/2,buth, &pset->flag, 0, 0, 0, 0, "Keep path lengths constant");
- uiDefButBitS(block, TOG, PE_LOCK_FIRST, B_BAKE_REDRAWEDIT, "Root", butx+butw/2,buty,butw/2,buth, &pset->flag, 0, 0, 0, 0, "Keep first keys unmodified");
- uiBlockEndAlign(block);
-
- buty -= 5;
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, PE_DEFLECT_EMITTER, B_BAKE_REDRAWEDIT, "Deflect Emitter", butx,(buty-=buth),butw,buth, &pset->flag, 0, 0, 0, 0, "Keep paths from intersecting the emitter");
- uiDefButF(block, NUM, B_BAKE_REDRAWEDIT, "Dist:", butx,(buty-=buth),butw,buth, &pset->emitterdist, 0.0, 10.0, 1, 1, "Distance from emitter");
- uiBlockEndAlign(block);
-
- buty= lastbuty;
- butx += butw+10;
- butw -= 10;
-
- uiDefBut(block, LABEL, 0, "Draw", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- uiDefButS(block, NUMSLI, B_BAKE_RECACHE, "Steps:", butx,(buty-=buth),butw,buth, &psys->part->draw_step, 0.0, 10.0, 1, 1, "Drawing accuracy of paths");
- uiBlockEndAlign(block);
-
- buty -= 5;
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, PE_SHOW_TIME, B_BAKE_REDRAWEDIT, "Show Time", butx,(buty-=buth),butw,buth, &pset->flag, 0, 0, 0, 0, "Show time values of the baked keys");
- uiDefButBitS(block, TOG, PE_SHOW_CHILD, B_BAKE_RECACHE, "Show Children", butx,(buty-=buth),butw,buth, &pset->flag, 0, 0, 0, 0, "Show child particles in particle mode");
- uiBlockEndAlign(block);
- }
- else{
- uiDefBut(block, LABEL, 0, "System isn't editable", butx,(buty-=buth),250,buth, NULL, 0.0, 0, 0, 0, "");
- }
-}
-/* this is a mode context sensitive system */
-
-void editing_panels()
-{
- Object *ob;
- Curve *cu;
- MetaBall *mb;
- Lattice *lt;
- bArmature *arm;
- Camera *cam;
-
- ob= OBACT;
- if(ob==NULL) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
-
- switch(ob->type) {
- case OB_MESH:
- editing_panel_links(ob);
- editing_panel_mesh_type(ob, ob->data);
- editing_panel_modifiers(ob);
- editing_panel_shapes(ob);
- editing_panel_mesh_multires();
- /* modes */
- if(G.obedit) {
- editing_panel_mesh_tools(ob, ob->data);
- editing_panel_mesh_tools1(ob, ob->data);
- uiNewPanelTabbed("Mesh Tools 1", "Editing");
-
- #ifdef WITH_BF_REEB
- if (G.rt == -1)
- {
- editing_panel_mesh_skgen(ob, ob->data);
- editing_panel_mesh_skgen_retarget(ob, ob->data);
- editing_panel_mesh_skgen_display(ob, ob->data);
- }
- #endif
-
- editing_panel_mesh_uvautocalculation();
- if (EM_texFaceCheck())
- editing_panel_mesh_texface();
- }
- else if(G.f & G_SCULPTMODE) {
- uiNewPanelTabbed("Multires", "Editing");
- editing_panel_sculpting_tools();
- uiNewPanelTabbed("Multires", "Editing");
- editing_panel_sculpting_brush();
- uiNewPanelTabbed("Multires", "Editing");
- editing_panel_sculpting_textures();
- } else {
- if(G.f & (G_VERTEXPAINT | G_TEXTUREPAINT | G_WEIGHTPAINT) ) {
- editing_panel_mesh_paint();
- }
- }
- break;
-
- case OB_CURVE:
- case OB_SURF:
- cu= ob->data;
- editing_panel_links(ob);
- editing_panel_curve_type(ob, cu);
- editing_panel_modifiers(ob);
-// editing_panel_shapes(ob); /* there are some backend things that are not ready for this yet */
- if(G.obedit) {
- editing_panel_curve_tools(ob, cu);
- editing_panel_curve_tools1(ob, cu);
- }
- break;
-
- case OB_MBALL:
- mb= ob->data;
- editing_panel_links(ob);
- editing_panel_mball_type(ob, mb);
- if(G.obedit) {
- editing_panel_mball_tools(ob, mb);
- }
- break;
-
- case OB_FONT:
- cu= ob->data;
- editing_panel_links(ob);
- editing_panel_curve_type(ob, cu);
- editing_panel_font_type(ob, cu);
-
-#ifdef INTERNATIONAL
- if(G.obedit)
- {
- editing_panel_char_type(ob, cu);
- }
-#endif
- editing_panel_modifiers(ob);
- break;
-
- case OB_LATTICE:
- lt= ob->data;
- editing_panel_links(ob);
- editing_panel_lattice_type(ob, lt);
- editing_panel_modifiers(ob);
- editing_panel_shapes(ob);
- break;
-
- case OB_LAMP:
- editing_panel_links(ob);
- break;
-
- case OB_EMPTY:
- editing_panel_links(ob);
- break;
-
- case OB_CAMERA:
- cam= ob->data;
- editing_panel_links(ob); // no editmode!
- editing_panel_camera_type(ob, cam);
- /* yafray: extra panel for dof parameters */
- if (G.scene->r.renderer==R_YAFRAY) editing_panel_camera_yafraydof(ob, cam);
- break;
-
- case OB_ARMATURE:
- arm= ob->data;
- editing_panel_links(ob); // no editmode!
- editing_panel_armature_type(ob, arm);
- if(G.obedit) {
- editing_panel_armature_bones(ob, arm);
- }
- else if(ob->flag & OB_POSEMODE) {
- editing_panel_armature_visuals(ob, arm);
- editing_panel_pose_bones(ob, arm);
- object_panel_constraint("Editing");
- }
- break;
- }
- uiClearButLock();
-}
-