diff options
Diffstat (limited to 'source/blender/src/buttons_scene.c')
-rw-r--r-- | source/blender/src/buttons_scene.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/src/buttons_scene.c b/source/blender/src/buttons_scene.c index 2047fc5d9ad..ca0a319c159 100644 --- a/source/blender/src/buttons_scene.c +++ b/source/blender/src/buttons_scene.c @@ -858,16 +858,16 @@ static uiBlock *edge_render_menu(void *arg_unused) uiDefButS(block, NUM, 0,"Eint:", 45,75,175,19, &G.scene->r.edgeint, 0.0, 255.0, 0, 0, "Sets edge intensity for Toon shading"); - /* colour settings for the toon shading */ + /* color settings for the toon shading */ uiDefButF(block, COL, 0, "", 10, 10,30,60, &(G.scene->r.edgeR), 0, 0, 0, B_EDGECOLSLI, ""); uiBlockBeginAlign(block); uiDefButF(block, NUMSLI, 0, "R ", 45, 50, 175,19, &G.scene->r.edgeR, 0.0, 1.0, B_EDGECOLSLI, 0, - "Colour for edges in toon shading mode."); + "Color for edges in toon shading mode."); uiDefButF(block, NUMSLI, 0, "G ", 45, 30, 175,19, &G.scene->r.edgeG, 0.0, 1.0, B_EDGECOLSLI, 0, - "Colour for edges in toon shading mode."); + "Color for edges in toon shading mode."); uiDefButF(block, NUMSLI, 0, "B ", 45, 10, 175,19, &G.scene->r.edgeB, 0.0, 1.0, B_EDGECOLSLI, 0, - "Colour for edges in toon shading mode."); + "Color for edges in toon shading mode."); uiBlockSetDirection(block, UI_TOP); @@ -1289,7 +1289,7 @@ static void render_panel_render(void) uiBlockBeginAlign(block); uiDefButS(block, ROW,800,"Sky", 369,13,35,20,&G.scene->r.alphamode,3.0,0.0, 0, 0, "Fill background with sky"); uiDefButS(block, ROW,800,"Premul", 405,13,50,20,&G.scene->r.alphamode,3.0,1.0, 0, 0, "Multiply alpha in advance"); - uiDefButS(block, ROW,800,"Key", 456,13,35,20,&G.scene->r.alphamode,3.0,2.0, 0, 0, "Alpha and colour values remain unchanged"); + uiDefButS(block, ROW,800,"Key", 456,13,35,20,&G.scene->r.alphamode,3.0,2.0, 0, 0, "Alpha and color values remain unchanged"); uiBlockEndAlign(block); if(G.scene->r.mode & R_RAYTRACE) |