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Diffstat (limited to 'source/blender/src/buttons_scene.c')
-rw-r--r--source/blender/src/buttons_scene.c52
1 files changed, 29 insertions, 23 deletions
diff --git a/source/blender/src/buttons_scene.c b/source/blender/src/buttons_scene.c
index af90d01fb59..c29faa6d1f3 100644
--- a/source/blender/src/buttons_scene.c
+++ b/source/blender/src/buttons_scene.c
@@ -137,36 +137,42 @@ static void load_new_sample(char *str) /* called from fileselect */
bSample *sample, *newsample;
sound = G.buts->lockpoin;
+
+ /* No Sound or Selected the same sample as we alredy have, just ignore */
+ if (sound==NULL || str==sound->name)
+ return;
+
+ if (sizeof(sound->sample->name) < strlen(str)) {
+ error("Path too long: %s", str);
+ return;
+ }
+
+ // save values
+ sample = sound->sample;
+ strcpy(name, sound->sample->name);
+ strcpy(sound->name, str);
+ sound_set_sample(sound, NULL);
+ sound_initialize_sample(sound);
- if (sound) {
- // save values
- sample = sound->sample;
- strcpy(name, sound->sample->name);
-
- strcpy(sound->name, str);
- sound_set_sample(sound, NULL);
- sound_initialize_sample(sound);
-
- if (sound->sample->type == SAMPLE_INVALID) {
- error("Not a valid sample: %s", str);
+ if (sound->sample->type == SAMPLE_INVALID) {
+ error("Not a valid sample: %s", str);
- newsample = sound->sample;
+ newsample = sound->sample;
- // restore values
- strcpy(sound->name, name);
- sound_set_sample(sound, sample);
+ // restore values
+ strcpy(sound->name, name);
+ sound_set_sample(sound, sample);
- // remove invalid sample
+ // remove invalid sample
- sound_free_sample(newsample);
- BLI_remlink(samples, newsample);
- MEM_freeN(newsample);
- }
+ sound_free_sample(newsample);
+ BLI_remlink(samples, newsample);
+ MEM_freeN(newsample);
+ return;
}
-
+
BIF_undo_push("Load new audio file");
allqueue(REDRAWBUTSSCENE, 0);
-
}
@@ -403,7 +409,7 @@ static void sound_panel_sound(bSound *sound)
sample = sound->sample;
/* info string */
- if (sound->sample && sound->sample->len) {
+ if (sound->sample && sound->sample->len && sound->sample->channels && sound->sample->bits) {
char *tmp;
if (sound->sample->channels == 1) tmp= "Mono";
else if (sound->sample->channels == 2) tmp= "Stereo";