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Diffstat (limited to 'source/blender/src/drawimage.c')
-rw-r--r-- | source/blender/src/drawimage.c | 2903 |
1 files changed, 0 insertions, 2903 deletions
diff --git a/source/blender/src/drawimage.c b/source/blender/src/drawimage.c deleted file mode 100644 index 84236a0701a..00000000000 --- a/source/blender/src/drawimage.c +++ /dev/null @@ -1,2903 +0,0 @@ -/** - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): Blender Foundation, 2002-2006 - * - * ***** END GPL LICENSE BLOCK ***** - */ - -#include <math.h> -#include <string.h> - -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - -#ifdef WIN32 -#include <io.h> -#else -#include <unistd.h> -#endif -#include "MEM_guardedalloc.h" - -#include "BLI_arithb.h" -#include "BLI_blenlib.h" -#include "BLI_editVert.h" - -#include "IMB_imbuf.h" -#include "IMB_imbuf_types.h" - -#include "DNA_brush_types.h" -#include "DNA_camera_types.h" -#include "DNA_color_types.h" -#include "DNA_image_types.h" -#include "DNA_gpencil_types.h" -#include "DNA_mesh_types.h" -#include "DNA_meshdata_types.h" -#include "DNA_node_types.h" -#include "DNA_object_types.h" -#include "DNA_packedFile_types.h" -#include "DNA_scene_types.h" -#include "DNA_screen_types.h" -#include "DNA_space_types.h" -#include "DNA_texture_types.h" -#include "DNA_userdef_types.h" - -#include "BKE_brush.h" -#include "BKE_colortools.h" -#include "BKE_utildefines.h" -#include "BKE_global.h" -#include "BKE_library.h" -#include "BKE_main.h" -#include "BKE_mesh.h" -#include "BKE_node.h" -#include "BKE_image.h" -#include "BKE_DerivedMesh.h" -#include "BKE_displist.h" -#include "BKE_object.h" - -#include "BDR_editface.h" -#include "BDR_drawobject.h" -#include "BDR_drawmesh.h" -#include "BDR_gpencil.h" -#include "BDR_imagepaint.h" - -#include "BIF_cursors.h" -#include "BIF_gl.h" -#include "BIF_graphics.h" -#include "BIF_mywindow.h" -#include "BIF_drawimage.h" -#include "BIF_drawgpencil.h" -#include "BIF_resources.h" -#include "BIF_interface.h" -#include "BIF_interface_icons.h" -#include "BIF_editsima.h" -#include "BIF_glutil.h" -#include "BIF_renderwin.h" -#include "BIF_space.h" -#include "BIF_screen.h" -#include "BIF_toolbox.h" -#include "BIF_transform.h" -#include "BIF_editmesh.h" - -#include "BSE_drawipo.h" -#include "BSE_drawview.h" -#include "BSE_filesel.h" -#include "BSE_headerbuttons.h" -#include "BSE_node.h" -#include "BSE_trans_types.h" -#include "BSE_view.h" - -#include "RE_pipeline.h" -#include "BMF_Api.h" - -#include "PIL_time.h" - -/* Modules used */ -#include "mydevice.h" -#include "blendef.h" -#include "butspace.h" // event codes -#include "winlay.h" - -#include "interface.h" /* bad.... but preview code needs UI info. Will solve... (ton) */ - -static unsigned char *alloc_alpha_clone_image(int *width, int *height) -{ - Brush *brush = G.scene->toolsettings->imapaint.brush; - ImBuf *ibuf; - unsigned int size, alpha; - unsigned char *rect, *cp; - - if(!brush || !brush->clone.image) - return NULL; - - ibuf= BKE_image_get_ibuf(brush->clone.image, NULL); - - if(!ibuf || !ibuf->rect) - return NULL; - - rect= MEM_dupallocN(ibuf->rect); - if(!rect) - return NULL; - - *width= ibuf->x; - *height= ibuf->y; - - size= (*width)*(*height); - alpha= (unsigned char)255*brush->clone.alpha; - cp= rect; - - while(size-- > 0) { - cp[3]= alpha; - cp += 4; - } - - return rect; -} - -static int image_preview_active(ScrArea *sa, float *xim, float *yim) -{ - SpaceImage *sima= sa->spacedata.first; - - /* only when compositor shows, and image handler set */ - if(sima->image && sima->image->type==IMA_TYPE_COMPOSITE) { - short a; - - for(a=0; a<SPACE_MAXHANDLER; a+=2) { - if(sima->blockhandler[a] == IMAGE_HANDLER_PREVIEW) { - if(xim) *xim= (G.scene->r.size*G.scene->r.xsch)/100; - if(yim) *yim= (G.scene->r.size*G.scene->r.ysch)/100; - return 1; - } - } - } - return 0; -} - - -/** - * Sets up the fields of the View2D member of the SpaceImage struct - * This routine can be called in two modes: - * mode == 'f': float mode (0.0 - 1.0) - * mode == 'p': pixel mode (0 - size) - * - * @param sima the image space to update - * @param mode the mode to use for the update - * @return void - * - */ -void calc_image_view(SpaceImage *sima, char mode) -{ - float xim=256, yim=256; - float x1, y1; - - if(image_preview_active(curarea, &xim, &yim)); - else if(sima->image) { - ImBuf *ibuf= imagewindow_get_ibuf(sima); - float xuser_asp, yuser_asp; - - image_pixel_aspect(sima->image, &xuser_asp, &yuser_asp); - if(ibuf) { - xim= ibuf->x * xuser_asp; - yim= ibuf->y * yuser_asp; - } - else if( sima->image->type==IMA_TYPE_R_RESULT ) { - /* not very important, just nice */ - xim= (G.scene->r.xsch*G.scene->r.size)/100; - yim= (G.scene->r.ysch*G.scene->r.size)/100; - } - } - - sima->v2d.tot.xmin= 0; - sima->v2d.tot.ymin= 0; - sima->v2d.tot.xmax= xim; - sima->v2d.tot.ymax= yim; - - sima->v2d.mask.xmin= sima->v2d.mask.ymin= 0; - sima->v2d.mask.xmax= curarea->winx; - sima->v2d.mask.ymax= curarea->winy; - - - /* Which part of the image space do we see? */ - /* Same calculation as in lrectwrite: area left and down*/ - x1= curarea->winrct.xmin+(curarea->winx-sima->zoom*xim)/2; - y1= curarea->winrct.ymin+(curarea->winy-sima->zoom*yim)/2; - - x1-= sima->zoom*sima->xof; - y1-= sima->zoom*sima->yof; - - /* relative display right */ - sima->v2d.cur.xmin= ((curarea->winrct.xmin - (float)x1)/sima->zoom); - sima->v2d.cur.xmax= sima->v2d.cur.xmin + ((float)curarea->winx/sima->zoom); - - /* relative display left */ - sima->v2d.cur.ymin= ((curarea->winrct.ymin-(float)y1)/sima->zoom); - sima->v2d.cur.ymax= sima->v2d.cur.ymin + ((float)curarea->winy/sima->zoom); - - if(mode=='f') { - sima->v2d.cur.xmin/= xim; - sima->v2d.cur.xmax/= xim; - sima->v2d.cur.ymin/= yim; - sima->v2d.cur.ymax/= yim; - } -} - -/* check for facelesect, and set active image */ -void what_image(SpaceImage *sima) -{ - if( (sima->mode!=SI_TEXTURE) || - (sima->image && sima->image->source==IMA_SRC_VIEWER) || - (G.obedit != OBACT) || - (G.editMesh==NULL) || - (sima->pin) - ) { - return; - } - - /* viewer overrides uv editmode */ - if (EM_texFaceCheck()) { - MTFace *activetf; - - sima->image= NULL; - - activetf = get_active_mtface(NULL, NULL, 1); /* partially selected face is ok */ - - if(activetf && activetf->mode & TF_TEX) { - /* done need to check for pin here, see above */ - /*if (!sima->pin)*/ - sima->image= activetf->tpage; - - if(sima->flag & SI_EDITTILE); - else sima->curtile= activetf->tile; - - if(sima->image) { - if(activetf->mode & TF_TILES) - sima->image->tpageflag |= IMA_TILES; - else sima->image->tpageflag &= ~IMA_TILES; - } - } - } -} - -/* after a what_image(), this call will give ibufs, includes the spare image */ -ImBuf *imagewindow_get_ibuf(SpaceImage *sima) -{ - if(G.sima->image) { - /* check for spare */ - if(sima->image->type==IMA_TYPE_R_RESULT && BIF_show_render_spare()) - return BIF_render_spare_imbuf(); - else - return BKE_image_get_ibuf(sima->image, &sima->iuser); - } - return NULL; -} - -/* - * dotile - 1, set the tile flag (from the space image) - * 2, set the tile index for the faces. - * */ -void image_set_tile(SpaceImage *sima, int dotile) -{ - MTFace *tface; - EditMesh *em = G.editMesh; - EditFace *efa; - - if(!sima->image || sima->mode!=SI_TEXTURE || !EM_texFaceCheck()) - return; - - /* skip assigning these procedural images... */ - if(sima->image && (sima->image->type==IMA_TYPE_R_RESULT || sima->image->type==IMA_TYPE_COMPOSITE)) - return; - - for (efa= em->faces.first; efa; efa= efa->next) { - tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - if (efa->h==0 && efa->f & SELECT) { - if (dotile==1) { - /* set tile flag */ - if (sima->image->tpageflag & IMA_TILES) { - tface->mode |= TF_TILES; - } else { - tface->mode &= ~TF_TILES; - } - } else if (dotile==2) { - /* set tile index */ - tface->tile= sima->curtile; - } - } - } - object_uvs_changed(OBACT); - allqueue(REDRAWBUTSEDIT, 0); -} - - - -void uvco_to_areaco(float *vec, short *mval) -{ - float x, y; - - mval[0]= IS_CLIPPED; - - x= (vec[0] - G.v2d->cur.xmin)/(G.v2d->cur.xmax-G.v2d->cur.xmin); - y= (vec[1] - G.v2d->cur.ymin)/(G.v2d->cur.ymax-G.v2d->cur.ymin); - - if(x>=0.0 && x<=1.0) { - if(y>=0.0 && y<=1.0) { - mval[0]= G.v2d->mask.xmin + x*(G.v2d->mask.xmax-G.v2d->mask.xmin); - mval[1]= G.v2d->mask.ymin + y*(G.v2d->mask.ymax-G.v2d->mask.ymin); - } - } -} - -void uvco_to_areaco_noclip(float *vec, int *mval) -{ - float x, y; - - mval[0]= IS_CLIPPED; - - x= (vec[0] - G.v2d->cur.xmin)/(G.v2d->cur.xmax-G.v2d->cur.xmin); - y= (vec[1] - G.v2d->cur.ymin)/(G.v2d->cur.ymax-G.v2d->cur.ymin); - - x= G.v2d->mask.xmin + x*(G.v2d->mask.xmax-G.v2d->mask.xmin); - y= G.v2d->mask.ymin + y*(G.v2d->mask.ymax-G.v2d->mask.ymin); - - mval[0]= x; - mval[1]= y; -} - -static void drawcursor_sima(float xuser_asp, float yuser_asp) -{ - int wi, hi; - float w, h; - - if ( !G.obedit || /* only draw cursor in editmode */ - !CustomData_has_layer(&G.editMesh->fdata, CD_MTFACE) || /* must have UV's */ - (G.sima->image && G.sima->flag & SI_DRAWTOOL) /* cant be painting */ - ) return; - - transform_width_height_tface_uv(&wi, &hi); - w = (((float)wi)/256.0f)*G.sima->zoom * xuser_asp; - h = (((float)hi)/256.0f)*G.sima->zoom * yuser_asp; - - cpack(0xFFFFFF); - glTranslatef(G.v2d->cursor[0], G.v2d->cursor[1], 0.0f); - fdrawline(-0.05/w, 0, 0, 0.05/h); - fdrawline(0, 0.05/h, 0.05/w, 0); - fdrawline(0.05/w, 0, 0, -0.05/h); - fdrawline(0, -0.05/h, -0.05/w, 0); - - setlinestyle(4); - cpack(0xFF); - fdrawline(-0.05/w, 0, 0, 0.05/h); - fdrawline(0, 0.05/h, 0.05/w, 0); - fdrawline(0.05/w, 0, 0, -0.05/h); - fdrawline(0, -0.05/h, -0.05/w, 0); - - - setlinestyle(0); - cpack(0x0); - fdrawline(-0.020/w, 0, -0.1/w, 0); - fdrawline(0.1/w, 0, .020/w, 0); - fdrawline(0, -0.020/h, 0, -0.1/h); - fdrawline(0, 0.1/h, 0, 0.020/h); - - setlinestyle(1); - cpack(0xFFFFFF); - fdrawline(-0.020/w, 0, -0.1/w, 0); - fdrawline(0.1/w, 0, .020/w, 0); - fdrawline(0, -0.020/h, 0, -0.1/h); - fdrawline(0, 0.1/h, 0, 0.020/h); - - glTranslatef(-G.v2d->cursor[0], -G.v2d->cursor[1], 0.0f); - setlinestyle(0); -} - -// checks if we are selecting only faces -int draw_uvs_face_check(void) -{ - if (G.sima==NULL) { - return 0; - } - if (G.sima->flag & SI_SYNC_UVSEL) { - if (G.scene->selectmode == SCE_SELECT_FACE) { - return 2; - } else if (G.scene->selectmode & SCE_SELECT_FACE) { - return 1; - } - } else { - if (G.sima->selectmode == SI_SELECT_FACE) { - return 1; - } - } - return 0; -} - -void uv_center(float uv[][2], float cent[2], void * isquad) -{ - - if (isquad) { - cent[0] = (uv[0][0] + uv[1][0] + uv[2][0] + uv[3][0]) / 4.0; - cent[1] = (uv[0][1] + uv[1][1] + uv[2][1] + uv[3][1]) / 4.0; - } else { - cent[0] = (uv[0][0] + uv[1][0] + uv[2][0]) / 3.0; - cent[1] = (uv[0][1] + uv[1][1] + uv[2][1]) / 3.0; - } -} - -static float uv_area(float uv[][2], int quad) -{ - if (quad) { - return AreaF2Dfl(uv[0], uv[1], uv[2]) + AreaF2Dfl(uv[0], uv[2], uv[3]); - } else { - return AreaF2Dfl(uv[0], uv[1], uv[2]); - } -} - -void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy) -{ - uv[0][0] = uv_orig[0][0]*aspx; - uv[0][1] = uv_orig[0][1]*aspy; - - uv[1][0] = uv_orig[1][0]*aspx; - uv[1][1] = uv_orig[1][1]*aspy; - - uv[2][0] = uv_orig[2][0]*aspx; - uv[2][1] = uv_orig[2][1]*aspy; - - uv[3][0] = uv_orig[3][0]*aspx; - uv[3][1] = uv_orig[3][1]*aspy; -} - -/* draws uv's in the image space */ -void draw_uvs_sima(void) -{ - MTFace *tface,*activetface = NULL; - EditMesh *em = G.editMesh; - EditFace *efa, *efa_act; - - char col1[4], col2[4]; - float pointsize; - int drawface; - int lastsel, sel; - - if (!G.obedit || !CustomData_has_layer(&em->fdata, CD_MTFACE)) - return; - - drawface = draw_uvs_face_check(); - - calc_image_view(G.sima, 'f'); /* float */ - myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); - glLoadIdentity(); - - - if(G.sima->flag & SI_DRAWTOOL) { - /* draws the grey mesh when painting */ - glColor3ub(112, 112, 112); - for (efa= em->faces.first; efa; efa= efa->next) { - tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - glBegin(GL_LINE_LOOP); - glVertex2fv(tface->uv[0]); - glVertex2fv(tface->uv[1]); - glVertex2fv(tface->uv[2]); - if(efa->v4) glVertex2fv(tface->uv[3]); - glEnd(); - } - return; /* only draw shadow mesh */ - } else if (G.sima->flag & SI_DRAWSHADOW) { - /* draw shadow mesh - this is the mesh with the modifier applied */ - glColor3ub(112, 112, 112); - if ( em->derivedFinal && - em->derivedFinal->drawUVEdges && - CustomData_has_layer(&em->derivedFinal->faceData, CD_MTFACE) - ) { - /* we can use the existing final mesh */ - glColor3ub(112, 112, 112); - em->derivedFinal->drawUVEdges(em->derivedFinal); - } else { - DerivedMesh *finalDM, *cageDM; - - /* draw final mesh with modifiers applied */ - cageDM = editmesh_get_derived_cage_and_final(&finalDM, CD_MASK_BAREMESH | CD_MASK_MTFACE); - - if (finalDM->drawUVEdges && - DM_get_face_data_layer(finalDM, CD_MTFACE) && - /* When sync selection is enabled, all faces are drawn (except for hidden) - * so if cage is the same as the final, theres no point in drawing the shadowmesh. */ - !((G.sima->flag & SI_SYNC_UVSEL && cageDM==finalDM)) - ) { - glColor3ub(112, 112, 112); - finalDM->drawUVEdges(finalDM); - } - - if (cageDM != finalDM) - cageDM->release(cageDM); - finalDM->release(finalDM); - } - } - - activetface = get_active_mtface(&efa_act, NULL, 0); /* will be set to NULL if hidden */ - - - if (G.sima->flag & SI_DRAW_STRETCH) { - float col[4]; - float aspx, aspy; - float tface_uv[4][2]; - - transform_aspect_ratio_tface_uv(&aspx, &aspy); - - switch (G.sima->dt_uvstretch) { - case SI_UVDT_STRETCH_AREA: - { - float totarea=0.0f, totuvarea=0.0f, areadiff, uvarea, area; - - for (efa= em->faces.first; efa; efa= efa->next) { - tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - uv_copy_aspect(tface->uv, tface_uv, aspx, aspy); - - totarea += EM_face_area(efa); - //totuvarea += tface_area(tface, efa->v4!=0); - totuvarea += uv_area(tface_uv, efa->v4!=0); - - if (simaFaceDraw_Check(efa, tface)) { - efa->tmp.p = tface; - } else { - if (tface == activetface) - activetface= NULL; - efa->tmp.p = NULL; - } - } - - if (totarea < FLT_EPSILON || totuvarea < FLT_EPSILON) { - col[0] = 1.0; - col[1] = col[2] = 0.0; - glColor3fv(col); - for (efa= em->faces.first; efa; efa= efa->next) { - if ((tface=(MTFace *)efa->tmp.p)) { - glBegin(efa->v4?GL_QUADS:GL_TRIANGLES); - glVertex2fv(tface->uv[0]); - glVertex2fv(tface->uv[1]); - glVertex2fv(tface->uv[2]); - if(efa->v4) glVertex2fv(tface->uv[3]); - glEnd(); - } - } - } else { - for (efa= em->faces.first; efa; efa= efa->next) { - if ((tface=(MTFace *)efa->tmp.p)) { - area = EM_face_area(efa) / totarea; - uv_copy_aspect(tface->uv, tface_uv, aspx, aspy); - //uvarea = tface_area(tface, efa->v4!=0) / totuvarea; - uvarea = uv_area(tface_uv, efa->v4!=0) / totuvarea; - - if (area < FLT_EPSILON || uvarea < FLT_EPSILON) { - areadiff = 1.0; - } else if (area>uvarea) { - areadiff = 1.0-(uvarea/area); - } else { - areadiff = 1.0-(area/uvarea); - } - - weight_to_rgb(areadiff, col, col+1, col+2); - glColor3fv(col); - - glBegin(efa->v4?GL_QUADS:GL_TRIANGLES); - glVertex2fv(tface->uv[0]); - glVertex2fv(tface->uv[1]); - glVertex2fv(tface->uv[2]); - if(efa->v4) glVertex2fv(tface->uv[3]); - glEnd(); - } - } - } - break; - } - case SI_UVDT_STRETCH_ANGLE: - { - float uvang1,uvang2,uvang3,uvang4; - float ang1,ang2,ang3,ang4; - float av1[3], av2[3], av3[3], av4[3]; /* use for 2d and 3d angle vectors */ - float a; - - col[3] = 0.5; /* hard coded alpha, not that nice */ - - glShadeModel(GL_SMOOTH); - - for (efa= em->faces.first; efa; efa= efa->next) { - tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - - if (simaFaceDraw_Check(efa, tface)) { - efa->tmp.p = tface; - uv_copy_aspect(tface->uv, tface_uv, aspx, aspy); - if (efa->v4) { - -#if 0 /* Simple but slow, better reuse normalized vectors */ - uvang1 = VecAngle3_2D(tface_uv[3], tface_uv[0], tface_uv[1]); - ang1 = VecAngle3(efa->v4->co, efa->v1->co, efa->v2->co); - - uvang2 = VecAngle3_2D(tface_uv[0], tface_uv[1], tface_uv[2]); - ang2 = VecAngle3(efa->v1->co, efa->v2->co, efa->v3->co); - - uvang3 = VecAngle3_2D(tface_uv[1], tface_uv[2], tface_uv[3]); - ang3 = VecAngle3(efa->v2->co, efa->v3->co, efa->v4->co); - - uvang4 = VecAngle3_2D(tface_uv[2], tface_uv[3], tface_uv[0]); - ang4 = VecAngle3(efa->v3->co, efa->v4->co, efa->v1->co); -#endif - - /* uv angles */ - VECSUB2D(av1, tface_uv[3], tface_uv[0]); Normalize2(av1); - VECSUB2D(av2, tface_uv[0], tface_uv[1]); Normalize2(av2); - VECSUB2D(av3, tface_uv[1], tface_uv[2]); Normalize2(av3); - VECSUB2D(av4, tface_uv[2], tface_uv[3]); Normalize2(av4); - - /* This is the correct angle however we are only comparing angles - * uvang1 = 90-((NormalizedVecAngle2_2D(av1, av2) * 180.0/M_PI)-90);*/ - uvang1 = NormalizedVecAngle2_2D(av1, av2)*180.0/M_PI; - uvang2 = NormalizedVecAngle2_2D(av2, av3)*180.0/M_PI; - uvang3 = NormalizedVecAngle2_2D(av3, av4)*180.0/M_PI; - uvang4 = NormalizedVecAngle2_2D(av4, av1)*180.0/M_PI; - - /* 3d angles */ - VECSUB(av1, efa->v4->co, efa->v1->co); Normalize(av1); - VECSUB(av2, efa->v1->co, efa->v2->co); Normalize(av2); - VECSUB(av3, efa->v2->co, efa->v3->co); Normalize(av3); - VECSUB(av4, efa->v3->co, efa->v4->co); Normalize(av4); - - /* This is the correct angle however we are only comparing angles - * ang1 = 90-((NormalizedVecAngle2(av1, av2) * 180.0/M_PI)-90);*/ - ang1 = NormalizedVecAngle2(av1, av2)*180.0/M_PI; - ang2 = NormalizedVecAngle2(av2, av3)*180.0/M_PI; - ang3 = NormalizedVecAngle2(av3, av4)*180.0/M_PI; - ang4 = NormalizedVecAngle2(av4, av1)*180.0/M_PI; - - glBegin(GL_QUADS); - - /* This simple makes the angles display worse then they really are ;) - * 1.0-pow((1.0-a), 2) */ - - a = fabs(uvang1-ang1)/180.0; - weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2); - glColor3fv(col); - glVertex2fv(tface->uv[0]); - a = fabs(uvang2-ang2)/180.0; - weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2); - glColor3fv(col); - glVertex2fv(tface->uv[1]); - a = fabs(uvang3-ang3)/180.0; - weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2); - glColor3fv(col); - glVertex2fv(tface->uv[2]); - a = fabs(uvang4-ang4)/180.0; - weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2); - glColor3fv(col); - glVertex2fv(tface->uv[3]); - - } else { -#if 0 /* Simple but slow, better reuse normalized vectors */ - uvang1 = VecAngle3_2D(tface_uv[2], tface_uv[0], tface_uv[1]); - ang1 = VecAngle3(efa->v3->co, efa->v1->co, efa->v2->co); - - uvang2 = VecAngle3_2D(tface_uv[0], tface_uv[1], tface_uv[2]); - ang2 = VecAngle3(efa->v1->co, efa->v2->co, efa->v3->co); - - uvang3 = 180-(uvang1+uvang2); - ang3 = 180-(ang1+ang2); -#endif - - /* uv angles */ - VECSUB2D(av1, tface_uv[2], tface_uv[0]); Normalize2(av1); - VECSUB2D(av2, tface_uv[0], tface_uv[1]); Normalize2(av2); - VECSUB2D(av3, tface_uv[1], tface_uv[2]); Normalize2(av3); - - /* This is the correct angle however we are only comparing angles - * uvang1 = 90-((NormalizedVecAngle2_2D(av1, av2) * 180.0/M_PI)-90); */ - uvang1 = NormalizedVecAngle2_2D(av1, av2)*180.0/M_PI; - uvang2 = NormalizedVecAngle2_2D(av2, av3)*180.0/M_PI; - uvang3 = NormalizedVecAngle2_2D(av3, av1)*180.0/M_PI; - - /* 3d angles */ - VECSUB(av1, efa->v3->co, efa->v1->co); Normalize(av1); - VECSUB(av2, efa->v1->co, efa->v2->co); Normalize(av2); - VECSUB(av3, efa->v2->co, efa->v3->co); Normalize(av3); - /* This is the correct angle however we are only comparing angles - * ang1 = 90-((NormalizedVecAngle2(av1, av2) * 180.0/M_PI)-90); */ - ang1 = NormalizedVecAngle2(av1, av2)*180.0/M_PI; - ang2 = NormalizedVecAngle2(av2, av3)*180.0/M_PI; - ang3 = NormalizedVecAngle2(av3, av1)*180.0/M_PI; - - /* This simple makes the angles display worse then they really are ;) - * 1.0-pow((1.0-a), 2) */ - - glBegin(GL_TRIANGLES); - a = fabs(uvang1-ang1)/180.0; - weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2); - glColor3fv(col); - glVertex2fv(tface->uv[0]); - a = fabs(uvang2-ang2)/180.0; - weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2); - glColor3fv(col); - glVertex2fv(tface->uv[1]); - a = fabs(uvang3-ang3)/180.0; - weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2); - glColor3fv(col); - glVertex2fv(tface->uv[2]); - } - glEnd(); - } else { - if (tface == activetface) - activetface= NULL; - efa->tmp.p = NULL; - } - } - glShadeModel(GL_FLAT); - break; - } - } - } else if(G.f & G_DRAWFACES) { - /* draw transparent faces */ - BIF_GetThemeColor4ubv(TH_FACE, col1); - BIF_GetThemeColor4ubv(TH_FACE_SELECT, col2); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glEnable(GL_BLEND); - - for (efa= em->faces.first; efa; efa= efa->next) { - tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - - if (simaFaceDraw_Check(efa, tface)) { - efa->tmp.p = tface; - if (tface==activetface) continue; /* important the temp pointer is set above */ - if( simaFaceSel_Check(efa, tface)) { - glColor4ubv((GLubyte *)col2); - } else { - glColor4ubv((GLubyte *)col1); - } - - glBegin(efa->v4?GL_QUADS:GL_TRIANGLES); - glVertex2fv(tface->uv[0]); - glVertex2fv(tface->uv[1]); - glVertex2fv(tface->uv[2]); - if(efa->v4) glVertex2fv(tface->uv[3]); - glEnd(); - - } else { - if (tface == activetface) - activetface= NULL; - efa->tmp.p = NULL; - } - } - glDisable(GL_BLEND); - } else { - /* would be nice to do this within a draw loop but most below are optional, so it would involve too many checks */ - for (efa= em->faces.first; efa; efa= efa->next) { - tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - if (simaFaceDraw_Check(efa, tface)) { - efa->tmp.p = tface; - } else { - if (tface == activetface) - activetface= NULL; - efa->tmp.p = NULL; - } - } - - } - - if (activetface) { - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - BIF_ThemeColor4(TH_EDITMESH_ACTIVE); - glEnable(GL_POLYGON_STIPPLE); - glPolygonStipple(stipple_quarttone); - glBegin(efa_act->v4?GL_QUADS:GL_TRIANGLES); - glVertex2fv(activetface->uv[0]); - glVertex2fv(activetface->uv[1]); - glVertex2fv(activetface->uv[2]); - if(efa_act->v4) glVertex2fv(activetface->uv[3]); - glEnd(); - glDisable(GL_POLYGON_STIPPLE); - glDisable(GL_BLEND); - } - - if (G.sima->flag & SI_SMOOTH_UV) { - glEnable( GL_LINE_SMOOTH ); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - } - - switch (G.sima->dt_uv) { - case SI_UVDT_DASH: - for (efa= em->faces.first; efa; efa= efa->next) { -// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); -// if (simaFaceDraw_Check(efa, tface)) { - - /*this is a shortcut to do the same as above but a faster for drawing */ - if ((tface=(MTFace *)efa->tmp.p)) { - - cpack(0x111111); - glBegin(GL_LINE_LOOP); - glVertex2fv(tface->uv[0]); - glVertex2fv(tface->uv[1]); - glVertex2fv(tface->uv[2]); - if(efa->v4) glVertex2fv(tface->uv[3]); - glEnd(); - - setlinestyle(2); - cpack(0x909090); - glBegin(GL_LINE_STRIP); - glVertex2fv(tface->uv[0]); - glVertex2fv(tface->uv[1]); - glEnd(); - - glBegin(GL_LINE_STRIP); - glVertex2fv(tface->uv[0]); - if(efa->v4) glVertex2fv(tface->uv[3]); - else glVertex2fv(tface->uv[2]); - glEnd(); - - glBegin(GL_LINE_STRIP); - glVertex2fv(tface->uv[1]); - glVertex2fv(tface->uv[2]); - if(efa->v4) glVertex2fv(tface->uv[3]); - glEnd(); - setlinestyle(0); - } - } - break; - case SI_UVDT_BLACK: /* black/white */ - case SI_UVDT_WHITE: - cpack((G.sima->dt_uv==SI_UVDT_WHITE) ? 0xFFFFFF : 0x0); - for (efa= em->faces.first; efa; efa= efa->next) { -// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); -// if (simaFaceDraw_Check(efa, tface)) { - - /*this is a shortcut to do the same as above but a faster for drawing */ - if ((tface=(MTFace *)efa->tmp.p)) { - - glBegin(GL_LINE_LOOP); - glVertex2fv(tface->uv[0]); - glVertex2fv(tface->uv[1]); - glVertex2fv(tface->uv[2]); - if(efa->v4) glVertex2fv(tface->uv[3]); - glEnd(); - } - } - break; - case SI_UVDT_OUTLINE: - glLineWidth(3); - cpack(0x0); - - for (efa= em->faces.first; efa; efa= efa->next) { -// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); -// if (simaFaceDraw_Check(efa, tface)) { - - /*this is a shortcut to do the same as above but a faster for drawing */ - if ((tface=(MTFace *)efa->tmp.p)) { - - glBegin(GL_LINE_LOOP); - glVertex2fv(tface->uv[0]); - glVertex2fv(tface->uv[1]); - glVertex2fv(tface->uv[2]); - if(efa->v4) glVertex2fv(tface->uv[3]); - glEnd(); - } - } - - glLineWidth(1); - col2[0] = col2[1] = col2[2] = 128; col2[3] = 255; - glColor4ubv((unsigned char *)col2); - - if (G.f & G_DRAWEDGES) { - glShadeModel(GL_SMOOTH); - BIF_GetThemeColor4ubv(TH_VERTEX_SELECT, col1); - lastsel = sel = 0; - - for (efa= em->faces.first; efa; efa= efa->next) { - // tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - // if (simaFaceDraw_Check(efa, tface)) { - - /*this is a shortcut to do the same as above but a faster for drawing */ - if ((tface=(MTFace *)efa->tmp.p)) { - - glBegin(GL_LINE_LOOP); - sel = (simaUVSel_Check(efa, tface, 0) ? 1 : 0); - if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; } - glVertex2fv(tface->uv[0]); - - sel = simaUVSel_Check(efa, tface, 1) ? 1 : 0; - if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; } - glVertex2fv(tface->uv[1]); - - sel = simaUVSel_Check(efa, tface, 2) ? 1 : 0; - if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; } - glVertex2fv(tface->uv[2]); - - if(efa->v4) { - sel = simaUVSel_Check(efa, tface, 3) ? 1 : 0; - if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; } - glVertex2fv(tface->uv[3]); - } - - glEnd(); - } - } - glShadeModel(GL_FLAT); - } else { /* No nice edges */ - - for (efa= em->faces.first; efa; efa= efa->next) { - // tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - // if (simaFaceDraw_Check(efa, tface)) { - - /*this is a shortcut to do the same as above but a faster for drawing */ - if ((tface=(MTFace *)efa->tmp.p)) { - - glBegin(GL_LINE_LOOP); - glVertex2fv(tface->uv[0]); - glVertex2fv(tface->uv[1]); - glVertex2fv(tface->uv[2]); - if(efa->v4) - glVertex2fv(tface->uv[3]); - glEnd(); - } - } - } - - break; - } - - if (G.sima->flag & SI_SMOOTH_UV) { - glDisable( GL_LINE_SMOOTH); - glDisable(GL_BLEND); - } - - if (drawface) { - // draw UV face points - float cent[2]; - - - /* unselected faces's */ - pointsize = BIF_GetThemeValuef(TH_FACEDOT_SIZE); - // TODO - drawobject.c changes this value after - Investiagate! - glPointSize(pointsize); - - BIF_ThemeColor(TH_WIRE); - bglBegin(GL_POINTS); - for (efa= em->faces.first; efa; efa= efa->next) { - -// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); -// if (simaFaceDraw_Check(efa, tface)) { - - /*this is a shortcut to do the same as above but a faster for drawing */ - if ((tface=(MTFace *)efa->tmp.p)) { - if( ! simaFaceSel_Check(efa, tface) ) { - uv_center(tface->uv, cent, (void *)efa->v4); - bglVertex2fv(cent); - } - } - } - bglEnd(); - /* selected faces's */ - BIF_ThemeColor(TH_FACE_DOT); - bglBegin(GL_POINTS); - for (efa= em->faces.first; efa; efa= efa->next) { - -// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); -// if (simaFaceDraw_Check(efa, tface)) { - - /*this is a shortcut to do the same as above but a faster for drawing */ - if ((tface=(MTFace *)efa->tmp.p)) { - if( simaFaceSel_Check(efa, tface) ) { - uv_center(tface->uv, cent, (void *)efa->v4); - bglVertex2fv(cent); - } - } - } - bglEnd(); - } - - if (drawface != 2) { /* 2 means Mesh Face Mode */ - /* unselected uv's */ - BIF_ThemeColor(TH_VERTEX); - pointsize = BIF_GetThemeValuef(TH_VERTEX_SIZE); - glPointSize(pointsize); - - bglBegin(GL_POINTS); - for (efa= em->faces.first; efa; efa= efa->next) { - -// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); -// if (simaFaceDraw_Check(efa, tface)) { - - /*this is a shortcut to do the same as above but a faster for drawing */ - if ((tface=(MTFace *)efa->tmp.p)) { - - if(simaUVSel_Check(efa, tface, 0)); else bglVertex2fv(tface->uv[0]); - if(simaUVSel_Check(efa, tface, 1)); else bglVertex2fv(tface->uv[1]); - if(simaUVSel_Check(efa, tface, 2)); else bglVertex2fv(tface->uv[2]); - if(efa->v4) { - if(simaUVSel_Check(efa, tface, 3)); else bglVertex2fv(tface->uv[3]); - } - } - } - bglEnd(); - - /* pinned uv's */ - /* give odd pointsizes odd pin pointsizes */ - glPointSize(pointsize*2 + (((int)pointsize % 2)? (-1): 0)); - cpack(0xFF); - - bglBegin(GL_POINTS); - for (efa= em->faces.first; efa; efa= efa->next) { -// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); -// if (simaFaceDraw_Check(efa, tface)) { - - /*this is a shortcut to do the same as above but a faster for drawing */ - if ((tface=(MTFace *)efa->tmp.p)) { - - if(tface->unwrap & TF_PIN1) bglVertex2fv(tface->uv[0]); - if(tface->unwrap & TF_PIN2) bglVertex2fv(tface->uv[1]); - if(tface->unwrap & TF_PIN3) bglVertex2fv(tface->uv[2]); - if(efa->v4) { - if(tface->unwrap & TF_PIN4) bglVertex2fv(tface->uv[3]); - } - } - } - bglEnd(); - - /* selected uv's */ - BIF_ThemeColor(TH_VERTEX_SELECT); - glPointSize(pointsize); - - bglBegin(GL_POINTS); - for (efa= em->faces.first; efa; efa= efa->next) { -// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); -// if (simaFaceDraw_Check(efa, tface)) { - - /*this is a shortcut to do the same as above but a faster for drawing */ - if ((tface=(MTFace *)efa->tmp.p)) { - - if(!simaUVSel_Check(efa, tface, 0)); else bglVertex2fv(tface->uv[0]); - if(!simaUVSel_Check(efa, tface, 1)); else bglVertex2fv(tface->uv[1]); - if(!simaUVSel_Check(efa, tface, 2)); else bglVertex2fv(tface->uv[2]); - if(efa->v4) { - if(!simaUVSel_Check(efa, tface, 3)); else bglVertex2fv(tface->uv[3]); - } - } - } - bglEnd(); - } - glPointSize(1.0); -} - -static unsigned int *get_part_from_ibuf(ImBuf *ibuf, short startx, short starty, short endx, short endy) -{ - unsigned int *rt, *rp, *rectmain; - short y, heigth, len; - - /* the right offset in rectot */ - - rt= ibuf->rect+ (starty*ibuf->x+ startx); - - len= (endx-startx); - heigth= (endy-starty); - - rp=rectmain= MEM_mallocN(heigth*len*sizeof(int), "rect"); - - for(y=0; y<heigth; y++) { - memcpy(rp, rt, len*4); - rt+= ibuf->x; - rp+= len; - } - return rectmain; -} - -static void draw_image_transform(ImBuf *ibuf, float xuser_asp, float yuser_asp) -{ - if(G.moving) { - float aspx, aspy, center[3]; - - BIF_drawConstraint(); - - if(ibuf==0 || ibuf->rect==0 || ibuf->x==0 || ibuf->y==0) { - aspx= aspy= 1.0; - } - else { - aspx= (256.0/ibuf->x) * xuser_asp; - aspy= (256.0/ibuf->y) * yuser_asp; - } - BIF_getPropCenter(center); - - /* scale and translate the circle into place and draw it */ - glPushMatrix(); - glScalef(aspx, aspy, 1.0); - glTranslatef((1/aspx)*center[0] - center[0], - (1/aspy)*center[1] - center[1], 0.0); - - BIF_drawPropCircle(); - - glPopMatrix(); - } -} - -static void draw_image_view_tool(void) -{ - ToolSettings *settings= G.scene->toolsettings; - Brush *brush= settings->imapaint.brush; - short mval[2]; - float radius; - int draw= 0; - - if(brush) { - if(settings->imapaint.flag & IMAGEPAINT_DRAWING) { - if(settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL_DRAWING) - draw= 1; - } - else if(settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL) - draw= 1; - - if(draw) { - getmouseco_areawin(mval); - - radius= brush->size*G.sima->zoom/2; - fdrawXORcirc(mval[0], mval[1], radius); - - if (brush->innerradius != 1.0) { - radius *= brush->innerradius; - fdrawXORcirc(mval[0], mval[1], radius); - } - } - } -} - -/* ************ panel stuff ************* */ - -/* this function gets the values for cursor and vertex number buttons */ -static void image_transform_but_attr(int *imx, int *imy, int *step, int *digits) /*, float *xcoord, float *ycoord)*/ -{ - ImBuf *ibuf= imagewindow_get_ibuf(G.sima); - if(ibuf) { - *imx= ibuf->x; - *imy= ibuf->y; - } - - if (G.sima->flag & SI_COORDFLOATS) { - *step= 1; - *digits= 3; - } - else { - *step= 100; - *digits= 2; - } -} - - -/* is used for both read and write... */ -void image_editvertex_buts(uiBlock *block) -{ - static float ocent[2]; - float cent[2]= {0.0, 0.0}; - int imx= 256, imy= 256; - int nactive= 0, step, digits; - EditMesh *em = G.editMesh; - EditFace *efa; - MTFace *tf; - - if( is_uv_tface_editing_allowed_silent()==0 ) return; - - image_transform_but_attr(&imx, &imy, &step, &digits); - - for (efa= em->faces.first; efa; efa= efa->next) { - tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - if (simaFaceDraw_Check(efa, tf)) { - - if (simaUVSel_Check(efa, tf, 0)) { - cent[0]+= tf->uv[0][0]; - cent[1]+= tf->uv[0][1]; - nactive++; - } - if (simaUVSel_Check(efa, tf, 1)) { - cent[0]+= tf->uv[1][0]; - cent[1]+= tf->uv[1][1]; - nactive++; - } - if (simaUVSel_Check(efa, tf, 2)) { - cent[0]+= tf->uv[2][0]; - cent[1]+= tf->uv[2][1]; - nactive++; - } - if (efa->v4 && simaUVSel_Check(efa, tf, 3)) { - cent[0]+= tf->uv[3][0]; - cent[1]+= tf->uv[3][1]; - nactive++; - } - } - } - - if(block) { // do the buttons - if (nactive) { - ocent[0]= cent[0]/nactive; - ocent[1]= cent[1]/nactive; - if (G.sima->flag & SI_COORDFLOATS) { - } else { - ocent[0] *= imx; - ocent[1] *= imy; - } - - //uiBlockBeginAlign(block); - if(nactive==1) { - uiDefButF(block, NUM, B_TRANS_IMAGE, "Vertex X:", 10, 10, 145, 19, &ocent[0], -10*imx, 10.0*imx, step, digits, ""); - uiDefButF(block, NUM, B_TRANS_IMAGE, "Vertex Y:", 165, 10, 145, 19, &ocent[1], -10*imy, 10.0*imy, step, digits, ""); - } - else { - uiDefButF(block, NUM, B_TRANS_IMAGE, "Median X:", 10, 10, 145, 19, &ocent[0], -10*imx, 10.0*imx, step, digits, ""); - uiDefButF(block, NUM, B_TRANS_IMAGE, "Median Y:", 165, 10, 145, 19, &ocent[1], -10*imy, 10.0*imy, step, digits, ""); - } - //uiBlockEndAlign(block); - } - } - else { // apply event - float delta[2]; - - cent[0]= cent[0]/nactive; - cent[1]= cent[1]/nactive; - - if (G.sima->flag & SI_COORDFLOATS) { - delta[0]= ocent[0]-cent[0]; - delta[1]= ocent[1]-cent[1]; - } - else { - delta[0]= ocent[0]/imx - cent[0]; - delta[1]= ocent[1]/imy - cent[1]; - } - - for (efa= em->faces.first; efa; efa= efa->next) { - tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - if (simaFaceDraw_Check(efa, tf)) { - if (simaUVSel_Check(efa, tf, 0)) { - tf->uv[0][0]+= delta[0]; - tf->uv[0][1]+= delta[1]; - } - if (simaUVSel_Check(efa, tf, 1)) { - tf->uv[1][0]+= delta[0]; - tf->uv[1][1]+= delta[1]; - } - if (simaUVSel_Check(efa, tf, 2)) { - tf->uv[2][0]+= delta[0]; - tf->uv[2][1]+= delta[1]; - } - if (efa->v4 && simaUVSel_Check(efa, tf, 3)) { - tf->uv[3][0]+= delta[0]; - tf->uv[3][1]+= delta[1]; - } - } - } - - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWIMAGE, 0); - } -} - - -/* is used for both read and write... */ -void image_editcursor_buts(uiBlock *block) -{ - static float ocent[2]; - int imx= 256, imy= 256; - int step, digits; - - if( is_uv_tface_editing_allowed_silent()==0 ) return; - - image_transform_but_attr(&imx, &imy, &step, &digits); - - if(block) { // do the buttons - ocent[0]= G.v2d->cursor[0]; - ocent[1]= G.v2d->cursor[1]; - if (G.sima->flag & SI_COORDFLOATS) { - } else { - ocent[0] *= imx; - ocent[1] *= imy; - } - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_CURSOR_IMAGE, "Cursor X:", 165, 120, 145, 19, &ocent[0], -10*imx, 10.0*imx, step, digits, ""); - uiDefButF(block, NUM, B_CURSOR_IMAGE, "Cursor Y:", 165, 100, 145, 19, &ocent[1], -10*imy, 10.0*imy, step, digits, ""); - uiBlockEndAlign(block); - } - else { // apply event - if (G.sima->flag & SI_COORDFLOATS) { - G.v2d->cursor[0]= ocent[0]; - G.v2d->cursor[1]= ocent[1]; - } - else { - G.v2d->cursor[0]= ocent[0]/imx; - G.v2d->cursor[1]= ocent[1]/imy; - } - allqueue(REDRAWIMAGE, 0); - } -} - - -void image_info(Image *ima, ImBuf *ibuf, char *str) -{ - int ofs= 0; - - str[0]= 0; - - if(ima==NULL) return; - if(ibuf==NULL) { - sprintf(str, "Can not get an image"); - return; - } - - if(ima->source==IMA_SRC_MOVIE) { - ofs= sprintf(str, "Movie "); - if(ima->anim) - ofs+= sprintf(str+ofs, "%d frs", IMB_anim_get_duration(ima->anim)); - } - else - ofs= sprintf(str, "Image "); - - ofs+= sprintf(str+ofs, ": size %d x %d,", ibuf->x, ibuf->y); - - if(ibuf->rect_float) { - if(ibuf->channels!=4) { - sprintf(str+ofs, "%d float channel(s)", ibuf->channels); - } - else if(ibuf->depth==32) - strcat(str, " RGBA float"); - else - strcat(str, " RGB float"); - } - else { - if(ibuf->depth==32) - strcat(str, " RGBA byte"); - else - strcat(str, " RGB byte"); - } - if(ibuf->zbuf || ibuf->zbuf_float) - strcat(str, " + Z"); - -} - -static void image_panel_properties(short cntrl) // IMAGE_HANDLER_PROPERTIES -{ - uiBlock *block; - - block= uiNewBlock(&curarea->uiblocks, "image_panel_properties", UI_EMBOSS, UI_HELV, curarea->win); - uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); - uiSetPanelHandler(IMAGE_HANDLER_PROPERTIES); // for close and esc - if(uiNewPanel(curarea, block, "Image Properties", "Image", 10, 10, 318, 204)==0) - return; - - /* note, it draws no bottom half in facemode, for vertex buttons */ - uiblock_image_panel(block, &G.sima->image, &G.sima->iuser, B_REDR, B_REDR); - image_editvertex_buts(block); -} - -static void image_panel_game_properties(short cntrl) // IMAGE_HANDLER_GAME_PROPERTIES -{ - ImBuf *ibuf= BKE_image_get_ibuf(G.sima->image, &G.sima->iuser); - uiBlock *block; - - block= uiNewBlock(&curarea->uiblocks, "image_panel_game_properties", UI_EMBOSS, UI_HELV, curarea->win); - uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); - uiSetPanelHandler(IMAGE_HANDLER_GAME_PROPERTIES); // for close and esc - if(uiNewPanel(curarea, block, "Real-time Properties", "Image", 10, 10, 318, 204)==0) - return; - - if (ibuf) { - char str[128]; - - image_info(G.sima->image, ibuf, str); - uiDefBut(block, LABEL, B_NOP, str, 10,180,300,19, 0, 0, 0, 0, 0, ""); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, IMA_TWINANIM, B_TWINANIM, "Anim", 10,150,140,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Toggles use of animated texture"); - uiDefButS(block, NUM, B_TWINANIM, "Start:", 10,130,140,19, &G.sima->image->twsta, 0.0, 128.0, 0, 0, "Displays the start frame of an animated texture"); - uiDefButS(block, NUM, B_TWINANIM, "End:", 10,110,140,19, &G.sima->image->twend, 0.0, 128.0, 0, 0, "Displays the end frame of an animated texture"); - uiDefButS(block, NUM, B_NOP, "Speed", 10,90,140,19, &G.sima->image->animspeed, 1.0, 100.0, 0, 0, "Displays Speed of the animation in frames per second"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, IMA_TILES, B_SIMAGETILE, "Tiles", 160,150,140,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Toggles use of tilemode for faces (Shift LMB to pick the tile for selected faces)"); - uiDefButS(block, NUM, B_SIMA_REDR_IMA_3D, "X:", 160,130,70,19, &G.sima->image->xrep, 1.0, 16.0, 0, 0, "Sets the degree of repetition in the X direction"); - uiDefButS(block, NUM, B_SIMA_REDR_IMA_3D, "Y:", 230,130,70,19, &G.sima->image->yrep, 1.0, 16.0, 0, 0, "Sets the degree of repetition in the Y direction"); - uiBlockBeginAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, IMA_CLAMP_U, B_SIMA3DVIEWDRAW, "ClampX", 160,100,70,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Disable texture repeating horizontaly"); - uiDefButBitS(block, TOG, IMA_CLAMP_V, B_SIMA3DVIEWDRAW, "ClampY", 230,100,70,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Disable texture repeating vertically"); - uiBlockEndAlign(block); - } -} - -static void image_panel_view_properties(short cntrl) // IMAGE_HANDLER_VIEW_PROPERTIES -{ - uiBlock *block; - - block= uiNewBlock(&curarea->uiblocks, "image_view_properties", UI_EMBOSS, UI_HELV, curarea->win); - uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); - uiSetPanelHandler(IMAGE_HANDLER_VIEW_PROPERTIES); // for close and esc - if(uiNewPanel(curarea, block, "View Properties", "Image", 10, 10, 318, 204)==0) - return; - - - uiDefButBitI(block, TOG, SI_DRAW_TILE, B_REDR, "Repeat Image", 10,160,140,19, &G.sima->flag, 0, 0, 0, 0, "Repeat/Tile the image display"); - uiDefButBitI(block, TOG, SI_COORDFLOATS, B_REDR, "Normalized Coords", 165,160,145,19, &G.sima->flag, 0, 0, 0, 0, "Display coords from 0.0 to 1.0 rather then in pixels"); - - - if (G.sima->image) { - uiDefBut(block, LABEL, B_NOP, "Image Display:", 10,140,140,19, 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_REDR, "AspX:", 10,120,140,19, &G.sima->image->aspx, 0.1, 5000.0, 100, 0, "X Display Aspect for this image, does not affect renderingm 0 disables."); - uiDefButF(block, NUM, B_REDR, "AspY:", 10,100,140,19, &G.sima->image->aspy, 0.1, 5000.0, 100, 0, "X Display Aspect for this image, does not affect rendering 0 disables."); - uiBlockEndAlign(block); - } - - - if (EM_texFaceCheck()) { - uiDefBut(block, LABEL, B_NOP, "Draw Type:", 10, 80,120,19, 0, 0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButC(block, ROW, B_REDR, "Outline", 10,60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_OUTLINE, 0, 0, "Outline Wire UV drawtype"); - uiDefButC(block, ROW, B_REDR, "Dash", 68, 60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_DASH, 0, 0, "Dashed Wire UV drawtype"); - uiDefButC(block, ROW, B_REDR, "Black", 126, 60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_BLACK, 0, 0, "Black Wire UV drawtype"); - uiDefButC(block, ROW, B_REDR, "White", 184,60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_WHITE, 0, 0, "White Wire UV drawtype"); - - uiBlockEndAlign(block); - uiDefButBitI(block, TOG, SI_SMOOTH_UV, B_REDR, "Smooth", 250,60,60,19, &G.sima->flag, 0, 0, 0, 0, "Display smooth lines in the UV view"); - - - uiDefButBitI(block, TOG, G_DRAWFACES, B_REDR, "Faces", 10,30,60,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades in the 3d view and UV editor"); - uiDefButBitI(block, TOG, G_DRAWEDGES, B_REDR, "Edges", 70, 30,60,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights in the 3d view and UV editor"); - - uiDefButBitI(block, TOG, SI_DRAWSHADOW, B_REDR, "Final Shadow", 130, 30,110,19, &G.sima->flag, 0, 0, 0, 0, "Draw the final result from the objects modifiers"); - - uiDefButBitI(block, TOG, SI_DRAW_STRETCH, B_REDR, "UV Stretch", 10,0,100,19, &G.sima->flag, 0, 0, 0, 0, "Difference between UV's and the 3D coords (blue for low distortion, red is high)"); - if (G.sima->flag & SI_DRAW_STRETCH) { - uiBlockBeginAlign(block); - uiDefButC(block, ROW, B_REDR, "Area", 120,0,60,19, &G.sima->dt_uvstretch, 0.0, SI_UVDT_STRETCH_AREA, 0, 0, "Area distortion between UV's and 3D coords"); - uiDefButC(block, ROW, B_REDR, "Angle", 180,0,60,19, &G.sima->dt_uvstretch, 0.0, SI_UVDT_STRETCH_ANGLE, 0, 0, "Angle distortion between UV's and 3D coords"); - uiBlockEndAlign(block); - } - - } - image_editcursor_buts(block); -} - -static void image_panel_paint(short cntrl) // IMAGE_HANDLER_PAINT -{ - /* B_SIMABRUSHCHANGE only redraws and eats the mouse messages */ - /* so that LEFTMOUSE does not 'punch' through the floating panel */ - /* B_SIMANOTHING */ - ToolSettings *settings= G.scene->toolsettings; - Brush *brush= settings->imapaint.brush; - uiBlock *block; - ID *id; - int yco, xco, butw; - - if ((G.sima->image && (G.sima->flag & SI_DRAWTOOL))==0) { - return; - } - - block= uiNewBlock(&curarea->uiblocks, "image_panel_paint", UI_EMBOSS, UI_HELV, curarea->win); - uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); - uiSetPanelHandler(IMAGE_HANDLER_PAINT); // for close and esc - if(uiNewPanel(curarea, block, "Image Paint", "Image", 10, 230, 318, 204)==0) - return; - - yco= 160; - - uiBlockBeginAlign(block); - uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Draw", 0 ,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_DRAW, 0, 0, "Draw brush"); - uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Soften", 80 ,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SOFTEN, 0, 0, "Soften brush"); - uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Smear", 160,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SMEAR, 0, 0, "Smear brush"); - uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Clone", 240,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_CLONE, 0, 0, "Clone brush, use RMB to drag source image"); - uiBlockEndAlign(block); - yco -= 30; - - uiBlockSetCol(block, TH_BUT_SETTING2); - id= (ID*)settings->imapaint.brush; - xco= std_libbuttons(block, 0, yco, 0, NULL, B_SIMABRUSHBROWSE, ID_BR, 0, id, NULL, &(G.sima->menunr), 0, B_SIMABRUSHLOCAL, B_SIMABRUSHDELETE, 0, B_KEEPDATA); - uiBlockSetCol(block, TH_AUTO); - - if(brush && !brush->id.lib) { - butw= 320-(xco+10); - - uiDefButS(block, MENU, B_SIMANOTHING, "Mix %x0|Add %x1|Subtract %x2|Multiply %x3|Lighten %x4|Darken %x5|Erase Alpha %x6|Add Alpha %x7", xco+10,yco,butw,19, &brush->blend, 0, 0, 0, 0, "Blending method for applying brushes"); - - uiDefButBitS(block, TOG|BIT, BRUSH_TORUS, B_SIMABRUSHCHANGE, "Wrap", xco+10,yco-25,butw,19, &brush->flag, 0, 0, 0, 0, "Enables torus wrapping"); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG|BIT, BRUSH_AIRBRUSH, B_SIMABRUSHCHANGE, "Airbrush", xco+10,yco-50,butw,19, &brush->flag, 0, 0, 0, 0, "Keep applying paint effect while holding mouse (spray)"); - uiDefButF(block, NUM, B_SIMANOTHING, "Rate ", xco+10,yco-70,butw,19, &brush->rate, 0.01, 1.0, 0, 0, "Number of paints per second for Airbrush"); - uiBlockEndAlign(block); - - yco -= 25; - - uiBlockBeginAlign(block); - uiDefButF(block, COL, B_VPCOLSLI, "", 0,yco,200,19, brush->rgb, 0, 0, 0, 0, ""); - uiDefButF(block, NUMSLI, B_SIMANOTHING, "Opacity ", 0,yco-20,180,19, &brush->alpha, 0.0, 1.0, 0, 0, "The amount of pressure on the brush"); - uiDefButBitS(block, TOG|BIT, BRUSH_ALPHA_PRESSURE, B_SIMANOTHING, "P", 180,yco-20,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets"); - uiDefButI(block, NUMSLI, B_SIMANOTHING, "Size ", 0,yco-40,180,19, &brush->size, 1, 200, 0, 0, "The size of the brush"); - uiDefButBitS(block, TOG|BIT, BRUSH_SIZE_PRESSURE, B_SIMANOTHING, "P", 180,yco-40,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets"); - uiDefButF(block, NUMSLI, B_SIMANOTHING, "Falloff ", 0,yco-60,180,19, &brush->innerradius, 0.0, 1.0, 0, 0, "The fall off radius of the brush"); - uiDefButBitS(block, TOG|BIT, BRUSH_RAD_PRESSURE, B_SIMANOTHING, "P", 180,yco-60,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets"); - uiDefButF(block, NUMSLI, B_SIMANOTHING, "Spacing ",0,yco-80,180,19, &brush->spacing, 1.0, 100.0, 0, 0, "Repeating paint on %% of brush diameter"); - uiDefButBitS(block, TOG|BIT, BRUSH_SPACING_PRESSURE, B_SIMANOTHING, "P", 180,yco-80,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets"); - uiBlockEndAlign(block); - - yco -= 110; - - if(settings->imapaint.tool == PAINT_TOOL_CLONE) { - id= (ID*)brush->clone.image; - uiBlockSetCol(block, TH_BUT_SETTING2); - xco= std_libbuttons(block, 0, yco, 0, NULL, B_SIMACLONEBROWSE, ID_IM, 0, id, 0, &G.sima->menunr, 0, 0, B_SIMACLONEDELETE, 0, 0); - uiBlockSetCol(block, TH_AUTO); - if(id) { - butw= 320-(xco+5); - uiDefButF(block, NUMSLI, B_SIMABRUSHCHANGE, "B ",xco+5,yco,butw,19, &brush->clone.alpha , 0.0, 1.0, 0, 0, "Opacity of clone image display"); - } - } - else { - MTex *mtex= brush->mtex[brush->texact]; - - uiBlockSetCol(block, TH_BUT_SETTING2); - id= (mtex)? (ID*)mtex->tex: NULL; - xco= std_libbuttons(block, 0, yco, 0, NULL, B_SIMABTEXBROWSE, ID_TE, 0, id, NULL, &(G.sima->menunr), 0, 0, B_SIMABTEXDELETE, 0, 0); - /*uiDefButBitS(block, TOG|BIT, BRUSH_FIXED_TEX, B_SIMABRUSHCHANGE, "Fixed", xco+5,yco,butw,19, &brush->flag, 0, 0, 0, 0, "Keep texture origin in fixed position");*/ - uiBlockSetCol(block, TH_AUTO); - } - } - -#if 0 - uiDefButBitS(block, TOG|BIT, IMAGEPAINT_DRAW_TOOL_DRAWING, B_SIMABRUSHCHANGE, "TD", 0,1,50,19, &settings->imapaint.flag.flag, 0, 0, 0, 0, "Enables brush shape while drawing"); - uiDefButBitS(block, TOG|BIT, IMAGEPAINT_DRAW_TOOL, B_SIMABRUSHCHANGE, "TP", 50,1,50,19, &settings->imapaint.flag.flag, 0, 0, 0, 0, "Enables brush shape while not drawing"); -#endif -} - -static void image_panel_curves_reset(void *cumap_v, void *ibuf_v) -{ - CurveMapping *cumap = cumap_v; - int a; - - for(a=0; a<CM_TOT; a++) - curvemap_reset(cumap->cm+a, &cumap->clipr); - - cumap->black[0]=cumap->black[1]=cumap->black[2]= 0.0f; - cumap->white[0]=cumap->white[1]=cumap->white[2]= 1.0f; - curvemapping_set_black_white(cumap, NULL, NULL); - - curvemapping_changed(cumap, 0); - curvemapping_do_ibuf(cumap, ibuf_v); - - allqueue(REDRAWIMAGE, 0); -} - - -static void image_panel_curves(short cntrl) // IMAGE_HANDLER_CURVES -{ - ImBuf *ibuf; - uiBlock *block; - uiBut *bt; - - /* and we check for spare */ - ibuf= imagewindow_get_ibuf(G.sima); - - block= uiNewBlock(&curarea->uiblocks, "image_panel_curves", UI_EMBOSS, UI_HELV, curarea->win); - uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); - uiSetPanelHandler(IMAGE_HANDLER_CURVES); // for close and esc - if(uiNewPanel(curarea, block, "Curves", "Image", 10, 450, 318, 204)==0) - return; - - if (ibuf) { - rctf rect; - - if(G.sima->cumap==NULL) - G.sima->cumap= curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f); - - rect.xmin= 110; rect.xmax= 310; - rect.ymin= 10; rect.ymax= 200; - curvemap_buttons(block, G.sima->cumap, 'c', B_SIMACURVES, B_REDR, &rect); - - /* curvemap min/max only works for RGBA */ - if(ibuf->channels==4) { - bt=uiDefBut(block, BUT, B_SIMARANGE, "Reset", 10, 160, 90, 19, NULL, 0.0f, 0.0f, 0, 0, "Reset Black/White point and curves"); - uiButSetFunc(bt, image_panel_curves_reset, G.sima->cumap, ibuf); - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_SIMARANGE, "Min R:", 10, 120, 90, 19, G.sima->cumap->black, -1000.0f, 1000.0f, 10, 2, "Black level"); - uiDefButF(block, NUM, B_SIMARANGE, "Min G:", 10, 100, 90, 19, G.sima->cumap->black+1, -1000.0f, 1000.0f, 10, 2, "Black level"); - uiDefButF(block, NUM, B_SIMARANGE, "Min B:", 10, 80, 90, 19, G.sima->cumap->black+2, -1000.0f, 1000.0f, 10, 2, "Black level"); - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_SIMARANGE, "Max R:", 10, 50, 90, 19, G.sima->cumap->white, -1000.0f, 1000.0f, 10, 2, "White level"); - uiDefButF(block, NUM, B_SIMARANGE, "Max G:", 10, 30, 90, 19, G.sima->cumap->white+1, -1000.0f, 1000.0f, 10, 2, "White level"); - uiDefButF(block, NUM, B_SIMARANGE, "Max B:", 10, 10, 90, 19, G.sima->cumap->white+2, -1000.0f, 1000.0f, 10, 2, "White level"); - } - } -} - -/* are there curves? curves visible? and curves do something? */ -static int image_curves_active(ScrArea *sa) -{ - SpaceImage *sima= sa->spacedata.first; - - if(sima->cumap) { - if(curvemapping_RGBA_does_something(sima->cumap)) { - short a; - for(a=0; a<SPACE_MAXHANDLER; a+=2) { - if(sima->blockhandler[a] == IMAGE_HANDLER_CURVES) - return 1; - } - } - } - return 0; -} - -/* 0: disable preview - otherwise refresh preview -*/ -void image_preview_event(int event) -{ - int exec= 0; - - - if(event==0) { - G.scene->r.scemode &= ~R_COMP_CROP; - exec= 1; - } - else { - if(image_preview_active(curarea, NULL, NULL)) { - G.scene->r.scemode |= R_COMP_CROP; - exec= 1; - } - else - G.scene->r.scemode &= ~R_COMP_CROP; - } - - if(exec && G.scene->nodetree) { - /* should work when no node editor in screen..., so we execute right away */ - - ntreeCompositTagGenerators(G.scene->nodetree); - - G.afbreek= 0; - G.scene->nodetree->timecursor= set_timecursor; - G.scene->nodetree->test_break= blender_test_break; - - BIF_store_spare(); - - ntreeCompositExecTree(G.scene->nodetree, &G.scene->r, 1); /* 1 is do_previews */ - - G.scene->nodetree->timecursor= NULL; - G.scene->nodetree->test_break= NULL; - - scrarea_do_windraw(curarea); - waitcursor(0); - - allqueue(REDRAWNODE, 1); - } -} - - -/* nothing drawn here, we use it to store values */ -static void preview_cb(struct ScrArea *sa, struct uiBlock *block) -{ - rctf dispf; - rcti *disprect= &G.scene->r.disprect; - int winx= (G.scene->r.size*G.scene->r.xsch)/100; - int winy= (G.scene->r.size*G.scene->r.ysch)/100; - short mval[2]; - - if(G.scene->r.mode & R_BORDER) { - winx*= (G.scene->r.border.xmax - G.scene->r.border.xmin); - winy*= (G.scene->r.border.ymax - G.scene->r.border.ymin); - } - - /* while dragging we need to update the rects, otherwise it doesn't end with correct one */ - - BLI_init_rctf(&dispf, 15.0f, (block->maxx - block->minx)-15.0f, 15.0f, (block->maxy - block->miny)-15.0f); - ui_graphics_to_window_rct(sa->win, &dispf, disprect); - - /* correction for gla draw */ - BLI_translate_rcti(disprect, -curarea->winrct.xmin, -curarea->winrct.ymin); - - calc_image_view(G.sima, 'p'); -// printf("winrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax); - /* map to image space coordinates */ - mval[0]= disprect->xmin; mval[1]= disprect->ymin; - areamouseco_to_ipoco(G.v2d, mval, &dispf.xmin, &dispf.ymin); - mval[0]= disprect->xmax; mval[1]= disprect->ymax; - areamouseco_to_ipoco(G.v2d, mval, &dispf.xmax, &dispf.ymax); - - /* map to render coordinates */ - disprect->xmin= dispf.xmin; - disprect->xmax= dispf.xmax; - disprect->ymin= dispf.ymin; - disprect->ymax= dispf.ymax; - - CLAMP(disprect->xmin, 0, winx); - CLAMP(disprect->xmax, 0, winx); - CLAMP(disprect->ymin, 0, winy); - CLAMP(disprect->ymax, 0, winy); -// printf("drawrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax); - -} - -static int is_preview_allowed(ScrArea *cur) -{ - SpaceImage *sima= cur->spacedata.first; - ScrArea *sa; - - /* check if another areawindow has preview set */ - for(sa=G.curscreen->areabase.first; sa; sa= sa->next) { - if(sa!=cur && sa->spacetype==SPACE_IMAGE) { - if(image_preview_active(sa, NULL, NULL)) - return 0; - } - } - /* check image type */ - if(sima->image==NULL || sima->image->type!=IMA_TYPE_COMPOSITE) - return 0; - - return 1; -} - -static void image_panel_preview(ScrArea *sa, short cntrl) // IMAGE_HANDLER_PREVIEW -{ - uiBlock *block; - SpaceImage *sima= sa->spacedata.first; - int ofsx, ofsy; - - if(is_preview_allowed(sa)==0) { - rem_blockhandler(sa, IMAGE_HANDLER_PREVIEW); - G.scene->r.scemode &= ~R_COMP_CROP; /* quite weak */ - return; - } - - block= uiNewBlock(&sa->uiblocks, "image_panel_preview", UI_EMBOSS, UI_HELV, sa->win); - uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | UI_PNL_SCALE | cntrl); - uiSetPanelHandler(IMAGE_HANDLER_PREVIEW); // for close and esc - - ofsx= -150+(sa->winx/2)/sima->blockscale; - ofsy= -100+(sa->winy/2)/sima->blockscale; - if(uiNewPanel(sa, block, "Preview", "Image", ofsx, ofsy, 300, 200)==0) return; - - uiBlockSetDrawExtraFunc(block, preview_cb); - -} - -static void image_panel_gpencil(short cntrl) // IMAGE_HANDLER_GREASEPENCIL -{ - uiBlock *block; - SpaceImage *sima; - - sima= curarea->spacedata.first; - - block= uiNewBlock(&curarea->uiblocks, "image_panel_gpencil", UI_EMBOSS, UI_HELV, curarea->win); - uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); - uiSetPanelHandler(IMAGE_HANDLER_GREASEPENCIL); // for close and esc - if (uiNewPanel(curarea, block, "Grease Pencil", "SpaceImage", 100, 30, 318, 204)==0) return; - - /* allocate memory for gpd if drawing enabled (this must be done first or else we crash) */ - if (sima->flag & SI_DISPGP) { - if (sima->gpd == NULL) - gpencil_data_setactive(curarea, gpencil_data_addnew()); - } - - if (sima->flag & SI_DISPGP) { - bGPdata *gpd= sima->gpd; - short newheight; - - /* this is a variable height panel, newpanel doesnt force new size on existing panels */ - /* so first we make it default height */ - uiNewPanelHeight(block, 204); - - /* draw button for showing gpencil settings and drawings */ - uiDefButBitI(block, TOG, SI_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &sima->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Image/UV Editor (draw using Shift-LMB)"); - - /* extend the panel if the contents won't fit */ - newheight= draw_gpencil_panel(block, gpd, curarea); - uiNewPanelHeight(block, newheight); - } - else { - uiDefButBitI(block, TOG, SI_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &sima->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Image/UV Editor"); - uiDefBut(block, LABEL, 1, " ", 160, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, ""); - } -} - -static void image_blockhandlers(ScrArea *sa) -{ - SpaceImage *sima= sa->spacedata.first; - short a; - - /* warning; blocks need to be freed each time, handlers dont remove */ - uiFreeBlocksWin(&sa->uiblocks, sa->win); - - for(a=0; a<SPACE_MAXHANDLER; a+=2) { - switch(sima->blockhandler[a]) { - case IMAGE_HANDLER_PROPERTIES: - image_panel_properties(sima->blockhandler[a+1]); - break; - case IMAGE_HANDLER_GAME_PROPERTIES: - image_panel_game_properties(sima->blockhandler[a+1]); - break; - case IMAGE_HANDLER_VIEW_PROPERTIES: - image_panel_view_properties(sima->blockhandler[a+1]); - break; - case IMAGE_HANDLER_PAINT: - image_panel_paint(sima->blockhandler[a+1]); - break; - case IMAGE_HANDLER_CURVES: - image_panel_curves(sima->blockhandler[a+1]); - break; - case IMAGE_HANDLER_PREVIEW: - image_panel_preview(sa, sima->blockhandler[a+1]); - break; - case IMAGE_HANDLER_GREASEPENCIL: - image_panel_gpencil(sima->blockhandler[a+1]); - break; - } - /* clear action value for event */ - sima->blockhandler[a+1]= 0; - } - uiDrawBlocksPanels(sa, 0); -} - -void imagespace_composite_flipbook(ScrArea *sa) -{ - SpaceImage *sima= sa->spacedata.first; - ImBuf *ibuf; - int cfrao= G.scene->r.cfra; - int sfra, efra; - - if(sa->spacetype!=SPACE_IMAGE) - return; - if(sima->iuser.frames<2) - return; - if(G.scene->nodetree==NULL) - return; - - sfra= sima->iuser.sfra; - efra= sima->iuser.sfra + sima->iuser.frames-1; - G.scene->nodetree->test_break= blender_test_break; - - for(G.scene->r.cfra=sfra; G.scene->r.cfra<=efra; G.scene->r.cfra++) { - - set_timecursor(CFRA); - - BKE_image_all_free_anim_ibufs(CFRA); - ntreeCompositTagAnimated(G.scene->nodetree); - ntreeCompositExecTree(G.scene->nodetree, &G.scene->r, G.scene->r.cfra!=cfrao); /* 1 is no previews */ - - force_draw(0); - - ibuf= BKE_image_get_ibuf(sima->image, &sima->iuser); - /* save memory in flipbooks */ - if(ibuf) - imb_freerectfloatImBuf(ibuf); - - if(blender_test_break()) - break; - } - G.scene->nodetree->test_break= NULL; - waitcursor(0); - - play_anim(0); - - allqueue(REDRAWNODE, 1); - allqueue(REDRAWIMAGE, 1); - - G.scene->r.cfra= cfrao; -} - -static void imagespace_grid(SpaceImage *sima) -{ - float gridsize, gridstep= 1.0f/32.0f; - float fac, blendfac; - - gridsize= sima->zoom; - - calc_image_view(sima, 'f'); - myortho2(sima->v2d.cur.xmin, sima->v2d.cur.xmax, sima->v2d.cur.ymin, sima->v2d.cur.ymax); - - BIF_ThemeColorShade(TH_BACK, 20); - glRectf(0.0, 0.0, 1.0, 1.0); - - if(gridsize<=0.0f) return; - - if(gridsize<1.0f) { - while(gridsize<1.0f) { - gridsize*= 4.0; - gridstep*= 4.0; - } - } - else { - while(gridsize>=4.0f) { - gridsize/= 4.0; - gridstep/= 4.0; - } - } - - /* the fine resolution level */ - blendfac= 0.25*gridsize - floor(0.25*gridsize); - CLAMP(blendfac, 0.0, 1.0); - BIF_ThemeColorShade(TH_BACK, (int)(20.0*(1.0-blendfac))); - - fac= 0.0f; - glBegin(GL_LINES); - while(fac<1.0) { - glVertex2f(0.0f, fac); - glVertex2f(1.0f, fac); - glVertex2f(fac, 0.0f); - glVertex2f(fac, 1.0f); - fac+= gridstep; - } - - /* the large resolution level */ - BIF_ThemeColor(TH_BACK); - - fac= 0.0f; - while(fac<1.0) { - glVertex2f(0.0f, fac); - glVertex2f(1.0f, fac); - glVertex2f(fac, 0.0f); - glVertex2f(fac, 1.0f); - fac+= 4.0*gridstep; - } - glEnd(); - -} - -static void sima_draw_alpha_backdrop(SpaceImage *sima, float x1, float y1, float xsize, float ysize) -{ - GLubyte checker_stipple[32*32/8] = - { - 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \ - 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \ - 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \ - 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \ - 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \ - 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \ - 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \ - 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \ - }; - - glColor3ub(100, 100, 100); - glRectf(x1, y1, x1 + sima->zoom*xsize, y1 + sima->zoom*ysize); - glColor3ub(160, 160, 160); - - glEnable(GL_POLYGON_STIPPLE); - glPolygonStipple(checker_stipple); - glRectf(x1, y1, x1 + sima->zoom*xsize, y1 + sima->zoom*ysize); - glDisable(GL_POLYGON_STIPPLE); -} - -static void sima_draw_alpha_pixels(float x1, float y1, int rectx, int recty, unsigned int *recti) -{ - - /* swap bytes, so alpha is most significant one, then just draw it as luminance int */ - if(G.order==B_ENDIAN) - glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); - glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_UNSIGNED_INT, recti); - glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); -} - -static void sima_draw_alpha_pixelsf(float x1, float y1, int rectx, int recty, float *rectf) -{ - float *trectf= MEM_mallocN(rectx*recty*4, "temp"); - int a, b; - - for(a= rectx*recty -1, b= 4*a+3; a>=0; a--, b-=4) - trectf[a]= rectf[b]; - - glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, trectf); - MEM_freeN(trectf); - /* ogl trick below is slower... (on ATI 9600) */ -// glColorMask(1, 0, 0, 0); -// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+3); -// glColorMask(0, 1, 0, 0); -// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+2); -// glColorMask(0, 0, 1, 0); -// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+1); -// glColorMask(1, 1, 1, 1); -} - -static void sima_draw_zbuf_pixels(float x1, float y1, int rectx, int recty, int *recti) -{ - if(recti==NULL) - return; - - /* zbuffer values are signed, so we need to shift color range */ - glPixelTransferf(GL_RED_SCALE, 0.5f); - glPixelTransferf(GL_GREEN_SCALE, 0.5f); - glPixelTransferf(GL_BLUE_SCALE, 0.5f); - glPixelTransferf(GL_RED_BIAS, 0.5f); - glPixelTransferf(GL_GREEN_BIAS, 0.5f); - glPixelTransferf(GL_BLUE_BIAS, 0.5f); - - glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_INT, recti); - - glPixelTransferf(GL_RED_SCALE, 1.0f); - glPixelTransferf(GL_GREEN_SCALE, 1.0f); - glPixelTransferf(GL_BLUE_SCALE, 1.0f); - glPixelTransferf(GL_RED_BIAS, 0.0f); - glPixelTransferf(GL_GREEN_BIAS, 0.0f); - glPixelTransferf(GL_BLUE_BIAS, 0.0f); -} - -static void sima_draw_zbuffloat_pixels(float x1, float y1, int rectx, int recty, float *rect_float) -{ - float bias, scale, *rectf, clipend; - int a; - - if(rect_float==NULL) - return; - - if(G.scene->camera && G.scene->camera->type==OB_CAMERA) { - bias= ((Camera *)G.scene->camera->data)->clipsta; - clipend= ((Camera *)G.scene->camera->data)->clipend; - scale= 1.0f/(clipend-bias); - } - else { - bias= 0.1f; - scale= 0.01f; - clipend= 100.0f; - } - - rectf= MEM_mallocN(rectx*recty*4, "temp"); - for(a= rectx*recty -1; a>=0; a--) { - if(rect_float[a]>clipend) - rectf[a]= 0.0f; - else if(rect_float[a]<bias) - rectf[a]= 1.0f; - else { - rectf[a]= 1.0f - (rect_float[a]-bias)*scale; - rectf[a]*= rectf[a]; - } - } - glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, rectf); - - MEM_freeN(rectf); -} - -static void imagewindow_draw_renderinfo(ScrArea *sa) -{ - rcti rect; - float colf[3]; - int showspare= BIF_show_render_spare(); - char *str= BIF_render_text(); - - if(str==NULL) - return; - - rect= sa->winrct; - rect.ymin= rect.ymax-RW_HEADERY; - - glaDefine2DArea(&rect); - - /* clear header rect */ - BIF_GetThemeColor3fv(TH_BACK, colf); - glClearColor(colf[0]+0.1f, colf[1]+0.1f, colf[2]+0.1f, 1.0); - glClear(GL_COLOR_BUFFER_BIT); - - BIF_ThemeColor(TH_TEXT_HI); - glRasterPos2i(12, 5); - if(showspare) { - BMF_DrawString(G.fonts, "(Previous)"); - glRasterPos2i(72, 5); - } - BMF_DrawString(G.fonts, str); -} - -void drawimagespace(ScrArea *sa, void *spacedata) -{ - SpaceImage *sima= spacedata; - ImBuf *ibuf= NULL; - Brush *brush; - float col[3]; - unsigned int *rect; - float x1, y1; - short sx, sy, dx, dy, show_render= 0, show_viewer= 0; - float xuser_asp=1, yuser_asp=1; - /* If derived data is used then make sure that object - * is up-to-date... might not be the case because updates - * are normally done in drawview and could get here before - * drawing a View3D. - */ - if (G.obedit && OBACT && (sima->flag & SI_DRAWSHADOW)) { - object_handle_update(OBACT); - } - - BIF_GetThemeColor3fv(TH_BACK, col); - glClearColor(col[0], col[1], col[2], 0.0); - glClear(GL_COLOR_BUFFER_BIT); - - bwin_clear_viewmat(sa->win); /* clear buttons view */ - glLoadIdentity(); - - if(sima->image && sima->image->source==IMA_SRC_VIEWER) { - show_viewer= 1; - if(sima->image->type==IMA_TYPE_R_RESULT) - show_render= 1; - } - - what_image(sima); - - if(sima->image) { - image_pixel_aspect(sima->image, &xuser_asp, &yuser_asp); - - /* UGLY hack? until now iusers worked fine... but for flipbook viewer we need this */ - if(sima->image->type==IMA_TYPE_COMPOSITE) { - ImageUser *iuser= ntree_get_active_iuser(G.scene->nodetree); - if(iuser) { - BKE_image_user_calc_imanr(iuser, G.scene->r.cfra, 0); - G.sima->iuser= *iuser; - } - } - /* and we check for spare */ - ibuf= imagewindow_get_ibuf(sima); - } - - if(ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) { - imagespace_grid(sima); - if(show_viewer==0) { - draw_uvs_sima(); - drawcursor_sima(xuser_asp, yuser_asp); - } - } - else { - float xim, yim, xoffs=0.0f, yoffs= 0.0f; - - if(image_preview_active(sa, &xim, &yim)) { - xoffs= G.scene->r.disprect.xmin; - yoffs= G.scene->r.disprect.ymin; - glColor3ub(0,0,0); - calc_image_view(sima, 'f'); - myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); - glRectf(0.0f, 0.0f, 1.0f, 1.0f); - glLoadIdentity(); - } - else { - xim= ibuf->x * xuser_asp; yim= ibuf->y * yuser_asp; - } - - /* calc location */ - x1= sima->zoom*xoffs + ((float)sa->winx - sima->zoom*(float)xim)/2.0f; - y1= sima->zoom*yoffs + ((float)sa->winy - sima->zoom*(float)yim)/2.0f; - - x1-= sima->zoom*sima->xof; - y1-= sima->zoom*sima->yof; - - /* needed for gla draw */ - if(show_render) { - rcti rct= sa->winrct; - - imagewindow_draw_renderinfo(sa); /* calls glaDefine2DArea too */ - - rct.ymax-=RW_HEADERY; - glaDefine2DArea(&rct); - } - else glaDefine2DArea(&sa->winrct); - - glPixelZoom(sima->zoom * xuser_asp, sima->zoom * yuser_asp); - - if(sima->flag & SI_EDITTILE) { - /* create char buffer from float if needed */ - if(ibuf->rect_float && ibuf->rect==NULL) - IMB_rect_from_float(ibuf); - - glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); - - glPixelZoom(1.0, 1.0); - - dx= ibuf->x/sima->image->xrep; - dy= ibuf->y/sima->image->yrep; - sy= (sima->curtile / sima->image->xrep); - sx= sima->curtile - sy*sima->image->xrep; - - sx*= dx; - sy*= dy; - - calc_image_view(sima, 'p'); /* pixel */ - myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); - - cpack(0x0); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glRects(sx, sy, sx+dx-1, sy+dy-1); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - cpack(0xFFFFFF); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glRects(sx+1, sy+1, sx+dx, sy+dy); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - } - else if(sima->mode==SI_TEXTURE) { - - if(sima->image->tpageflag & IMA_TILES) { - - /* just leave this a while */ - if(sima->image->xrep<1) return; - if(sima->image->yrep<1) return; - - if(sima->curtile >= sima->image->xrep*sima->image->yrep) - sima->curtile = sima->image->xrep*sima->image->yrep - 1; - - dx= ibuf->x/sima->image->xrep; - dy= ibuf->y/sima->image->yrep; - - sy= (sima->curtile / sima->image->xrep); - sx= sima->curtile - sy*sima->image->xrep; - - sx*= dx; - sy*= dy; - - /* create char buffer from float if needed */ - if(ibuf->rect_float && ibuf->rect==NULL) - IMB_rect_from_float(ibuf); - - rect= get_part_from_ibuf(ibuf, sx, sy, sx+dx, sy+dy); - - /* rect= ibuf->rect; */ - for(sy= 0; sy+dy<=ibuf->y; sy+= dy) { - for(sx= 0; sx+dx<=ibuf->x; sx+= dx) { - glaDrawPixelsSafe(x1+sx*sima->zoom, y1+sy*sima->zoom, dx, dy, dx, GL_RGBA, GL_UNSIGNED_BYTE, rect); - } - } - - MEM_freeN(rect); - } - else { - float x1_rep, y1_rep; - int x_rep, y_rep; - double time_current; - short loop_draw_ok = 0; - - if (sima->flag & SI_DRAW_TILE) { - loop_draw_ok= 1; - } - - time_current = PIL_check_seconds_timer(); - - for (x_rep= ((int)G.v2d->cur.xmin)-1; x_rep < G.v2d->cur.xmax; x_rep++) { - x1_rep=x1+ ((x_rep* ibuf->x * sima->zoom) *xuser_asp); - for (y_rep= ((int)G.v2d->cur.ymin)-1; y_rep < G.v2d->cur.ymax; y_rep++) { - y1_rep=y1+ ((y_rep * ibuf->y *sima->zoom) *yuser_asp); - - /* end repeating image loop */ - - if(!loop_draw_ok) { - y1_rep = y1; - x1_rep = x1; - } - - /*printf("Drawing %d %d zoom:%.6f (%.6f %.6f), (%.6f %.6f)\n", x_rep, y_rep, sima->zoom, G.v2d->cur.xmin, G.v2d->cur.ymin, G.v2d->cur.xmax, G.v2d->cur.ymax);*/ - - /* this part is generic image display */ - if(sima->flag & SI_SHOW_ALPHA) { - if(ibuf->rect) - sima_draw_alpha_pixels(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->rect); - else if(ibuf->rect_float && ibuf->channels==4) - sima_draw_alpha_pixelsf(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->rect_float); - } - else if(sima->flag & SI_SHOW_ZBUF && (ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels==1))) { - if(ibuf->zbuf) - sima_draw_zbuf_pixels(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->zbuf); - else if(ibuf->zbuf_float) - sima_draw_zbuffloat_pixels(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->zbuf_float); - else if(ibuf->channels==1) - sima_draw_zbuffloat_pixels(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->rect_float); - } - else { - if(sima->flag & SI_USE_ALPHA) { - sima_draw_alpha_backdrop(sima, x1_rep, y1_rep, ibuf->x*xuser_asp, ibuf->y*yuser_asp); - glEnable(GL_BLEND); - glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); - } - - /* detect if we need to redo the curve map. - ibuf->rect is zero for compositor and render results after change - convert to 32 bits always... drawing float rects isnt supported well (atis) - - NOTE: if float buffer changes, we have to manually remove the rect - */ - - if(ibuf->rect_float) { - if(ibuf->rect==NULL) { - if(image_curves_active(sa)) - curvemapping_do_ibuf(G.sima->cumap, ibuf); - else - IMB_rect_from_float(ibuf); - } - } - - if(ibuf->rect) - glaDrawPixelsSafe(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); - // else - // glaDrawPixelsSafe(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_FLOAT, ibuf->rect_float); - - if(sima->flag & SI_USE_ALPHA) - glDisable(GL_BLEND); - } - - /* only draw once */ - if(!loop_draw_ok) { - break; /* only draw once */ - } else if ((PIL_check_seconds_timer() - time_current) > 0.25) { - loop_draw_ok = 0; - break; - } - - /* tile draw loop */ - } - /* only draw once */ - if(!loop_draw_ok) break; - } - /* tile draw loop */ - - } - - brush= G.scene->toolsettings->imapaint.brush; - if(brush && (G.scene->toolsettings->imapaint.tool == PAINT_TOOL_CLONE)) { - int w, h; - unsigned char *clonerect; - - /* this is not very efficient, but glDrawPixels doesn't allow - drawing with alpha */ - clonerect= alloc_alpha_clone_image(&w, &h); - - if(clonerect) { - int offx, offy; - offx = sima->zoom*ibuf->x * + brush->clone.offset[0]; - offy = sima->zoom*ibuf->y * + brush->clone.offset[1]; - - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glaDrawPixelsSafe(x1 + offx, y1 + offy, w, h, w, GL_RGBA, GL_UNSIGNED_BYTE, clonerect); - glDisable(GL_BLEND); - - MEM_freeN(clonerect); - } - } - - glPixelZoom(1.0, 1.0); - - if(show_viewer==0) { - draw_uvs_sima(); - drawcursor_sima(xuser_asp, yuser_asp); - } - } - - glPixelZoom(1.0, 1.0); - - calc_image_view(sima, 'f'); /* float */ - } - - draw_image_transform(ibuf, xuser_asp, yuser_asp); - - /* draw grease-pencil ('image' strokes) */ - if (sima->flag & SI_DISPGP) - draw_gpencil_2dimage(sa, ibuf); - - mywinset(sa->win); /* restore scissor after gla call... */ - myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375); - - /* draw grease-pencil (screen strokes) */ - if (sima->flag & SI_DISPGP) - draw_gpencil_2dview(sa, 0); - - if(G.rendering==0) { - draw_image_view_tool(); - } - draw_area_emboss(sa); - - /* it is important to end a view in a transform compatible with buttons */ - bwin_scalematrix(sa->win, sima->blockscale, sima->blockscale, sima->blockscale); - if(!(G.rendering && show_render)) - image_blockhandlers(sa); - - sa->win_swap= WIN_BACK_OK; -} - -static void image_zoom_set_factor(float zoomfac) -{ - SpaceImage *sima= curarea->spacedata.first; - int width, height; - - if (zoomfac <= 0.0f) - return; - - sima->zoom *= zoomfac; - - if (sima->zoom > 0.1f && sima->zoom < 4.0f) - return; - - /* check zoom limits */ - - calc_image_view(G.sima, 'f'); /* was 'p' are there any cases where this should be 'p'?*/ - width= 256; - height= 256; - if (sima->image) { - ImBuf *ibuf= imagewindow_get_ibuf(sima); - - if (ibuf) { - float xim, yim; - /* I know a bit weak... but preview uses not actual image size */ - if(image_preview_active(curarea, &xim, &yim)) { - width= (int) xim; - height= (int) yim; - } - else { - width= ibuf->x; - height= ibuf->y; - } - } - } - width *= sima->zoom; - height *= sima->zoom; - - if ((width < 4) && (height < 4)) - sima->zoom /= zoomfac; - else if((curarea->winrct.xmax - curarea->winrct.xmin) <= sima->zoom) - sima->zoom /= zoomfac; - else if((curarea->winrct.ymax - curarea->winrct.ymin) <= sima->zoom) - sima->zoom /= zoomfac; -} - -void image_viewmove(int mode) -{ - short mval[2], mvalo[2]; - int oldcursor; - Window *win; - - getmouseco_sc(mvalo); - - - oldcursor=get_cursor(); - win=winlay_get_active_window(); - - SetBlenderCursor(BC_NSEW_SCROLLCURSOR); - - while(get_mbut()&(L_MOUSE|M_MOUSE)) { - - getmouseco_sc(mval); - - if(mvalo[0]!=mval[0] || mvalo[1]!=mval[1]) { - - if(mode==0) { - G.sima->xof += (mvalo[0]-mval[0])/G.sima->zoom; - G.sima->yof += (mvalo[1]-mval[1])/G.sima->zoom; - } - else if (mode==1) { - float factor; - - factor= 1.0+(float)(mvalo[0]-mval[0]+mvalo[1]-mval[1])/300.0; - image_zoom_set_factor(factor); - } - - mvalo[0]= mval[0]; - mvalo[1]= mval[1]; - - scrarea_do_windraw(curarea); - screen_swapbuffers(); - } - else BIF_wait_for_statechange(); - } - window_set_cursor(win, oldcursor); - - if(image_preview_active(curarea, NULL, NULL)) { - /* recalculates new preview rect */ - scrarea_do_windraw(curarea); - image_preview_event(2); - } -} - -void image_viewzoom(unsigned short event, int invert) -{ - SpaceImage *sima= curarea->spacedata.first; - - if(event==WHEELDOWNMOUSE || event==PADMINUS) - image_zoom_set_factor((U.uiflag & USER_WHEELZOOMDIR)? 1.25: 0.8); - else if(event==WHEELUPMOUSE || event==PADPLUSKEY) - image_zoom_set_factor((U.uiflag & USER_WHEELZOOMDIR)? 0.8: 1.25); - else if(event==PAD1) - sima->zoom= 1.0; - else if(event==PAD2) - sima->zoom= (invert)? 2.0: 0.5; - else if(event==PAD4) - sima->zoom= (invert)? 4.0: 0.25; - else if(event==PAD8) - sima->zoom= (invert)? 8.0: 0.125; - - /* ensure pixel exact locations for draw */ - sima->xof= (int)sima->xof; - sima->yof= (int)sima->yof; - - if(image_preview_active(curarea, NULL, NULL)) { - /* recalculates new preview rect */ - scrarea_do_windraw(curarea); - image_preview_event(2); - } -} - -/** - * Updates the fields of the View2D member of the SpaceImage struct. - * Default behavior is to reset the position of the image and set the zoom to 1 - * If the image will not fit within the window rectangle, the zoom is adjusted - * - * @return void - * - */ -void image_home(void) -{ - ImBuf *ibuf; - int width, height, imgwidth, imgheight; - float zoomX, zoomY; - - if (curarea->spacetype != SPACE_IMAGE) return; - ibuf= imagewindow_get_ibuf(G.sima); - - if (ibuf == NULL) { - imgwidth = 256; - imgheight = 256; - } - else { - float xuser_asp, yuser_asp; - image_pixel_aspect(G.sima->image, &xuser_asp, &yuser_asp); - imgwidth = ibuf->x * xuser_asp; - imgheight = ibuf->y * yuser_asp; - } - - /* Check if the image will fit in the image with zoom==1 */ - width = curarea->winx; - height = curarea->winy; - if (((imgwidth >= width) || (imgheight >= height)) && - ((width > 0) && (height > 0))) { - /* Find the zoom value that will fit the image in the image space */ - zoomX = ((float)width) / ((float)imgwidth); - zoomY = ((float)height) / ((float)imgheight); - G.sima->zoom = 1.0f / power_of_2(1/ MIN2(zoomX, zoomY) ); - } - else { - G.sima->zoom= 1.0f; - } - - G.sima->xof= G.sima->yof= 0.0f; - - calc_image_view(G.sima, 'f'); /* was 'p' are there any cases where this should be 'p'?*/ - /*calc_arearcts(curarea);*/ - scrarea_queue_winredraw(curarea); - scrarea_queue_winredraw(curarea); -} - -void image_viewcenter(void) -{ - ImBuf *ibuf= imagewindow_get_ibuf(G.sima); - float size, min[2], max[2], d[2], xim=256.0f, yim=256.0f; - - if( is_uv_tface_editing_allowed()==0 ) return; - - if (!minmax_tface_uv(min, max)) return; - - if(ibuf) { - xim= ibuf->x; - yim= ibuf->y; - } - - G.sima->xof= (int) (((min[0] + max[0])*0.5f - 0.5f)*xim); - G.sima->yof= (int) (((min[1] + max[1])*0.5f - 0.5f)*yim); - - d[0] = max[0] - min[0]; - d[1] = max[1] - min[1]; - size= 0.5*MAX2(d[0], d[1])*MAX2(xim, yim)/256.0f; - - if(size<=0.01) size= 0.01; - - G.sima->zoom= 0.7/size; - - calc_image_view(G.sima, 'f'); /* was 'p' are there any cases where 'p' is still needed? */ - - scrarea_queue_winredraw(curarea); -} - - -/* *********************** render callbacks ***************** */ - -/* set on initialize render, only one render output to imagewindow can exist, so the global isnt dangerous yet :) */ -static ScrArea *image_area= NULL; - -/* can get as well the full picture, as the parts while rendering */ -static void imagewindow_progress(ScrArea *sa, RenderResult *rr, volatile rcti *renrect) -{ - SpaceImage *sima= sa->spacedata.first; - float x1, y1, *rectf= NULL; - unsigned int *rect32= NULL; - int ymin, ymax, xmin, xmax; - - /* if renrect argument, we only display scanlines */ - if(renrect) { - /* if ymax==recty, rendering of layer is ready, we should not draw, other things happen... */ - if(rr->renlay==NULL || renrect->ymax>=rr->recty) - return; - - /* xmin here is first subrect x coord, xmax defines subrect width */ - xmin = renrect->xmin; - xmax = renrect->xmax - xmin; - if (xmax<2) return; - - ymin= renrect->ymin; - ymax= renrect->ymax - ymin; - if(ymax<2) - return; - renrect->ymin= renrect->ymax; - } - else { - xmin = ymin = 0; - xmax = rr->rectx - 2*rr->crop; - ymax = rr->recty - 2*rr->crop; - } - - /* image window cruft */ - - /* find current float rect for display, first case is after composit... still weak */ - if(rr->rectf) - rectf= rr->rectf; - else { - if(rr->rect32) - rect32= (unsigned int *)rr->rect32; - else { - if(rr->renlay==NULL || rr->renlay->rectf==NULL) return; - rectf= rr->renlay->rectf; - } - } - if(rectf) { - /* if scanline updates... */ - rectf+= 4*(rr->rectx*ymin + xmin); - - /* when rendering more pixels than needed, we crop away cruft */ - if(rr->crop) - rectf+= 4*(rr->crop*rr->rectx + rr->crop); - } - - /* tilerect defines drawing offset from (0,0) */ - /* however, tilerect (xmin, ymin) is first pixel */ - x1 = sima->centx + (rr->tilerect.xmin + rr->crop + xmin)*sima->zoom; - y1 = sima->centy + (rr->tilerect.ymin + rr->crop + ymin)*sima->zoom; - - /* needed for gla draw */ - { rcti rct= sa->winrct; rct.ymax-= RW_HEADERY; glaDefine2DArea(&rct);} - - glPixelZoom(sima->zoom, sima->zoom); - - if(rect32) - glaDrawPixelsSafe(x1, y1, xmax, ymax, rr->rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect32); - else - glaDrawPixelsSafe_to32(x1, y1, xmax, ymax, rr->rectx, rectf); - - glPixelZoom(1.0, 1.0); - -} - - -/* in render window; display a couple of scanlines of rendered image */ -/* NOTE: called while render, so no malloc allowed! */ -static void imagewindow_progress_display_cb(RenderResult *rr, volatile rcti *rect) -{ - - if (image_area) { - - imagewindow_progress(image_area, rr, rect); - - /* no screen_swapbuffers, prevent any other window to draw */ - myswapbuffers(); - } -} - -/* unused, init_display_cb is called on each render */ -static void imagewindow_clear_display_cb(RenderResult *rr) -{ - if (image_area) { - } -} - -/* returns biggest area that is not uv/image editor. Note that it uses buttons */ -/* window as the last possible alternative. */ -static ScrArea *biggest_non_image_area(void) -{ - ScrArea *sa, *big= NULL; - int size, maxsize= 0, bwmaxsize= 0; - short foundwin= 0; - - for(sa= G.curscreen->areabase.first; sa; sa= sa->next) { - if(sa->winx > 10 && sa->winy > 10) { - size= sa->winx*sa->winy; - if(sa->spacetype == SPACE_BUTS) { - if(foundwin == 0 && size > bwmaxsize) { - bwmaxsize= size; - big= sa; - } - } - else if(sa->spacetype != SPACE_IMAGE && size > maxsize) { - maxsize= size; - big= sa; - foundwin= 1; - } - } - } - - return big; -} - -static ScrArea *biggest_area(void) -{ - ScrArea *sa, *big= NULL; - int size, maxsize= 0; - - for(sa= G.curscreen->areabase.first; sa; sa= sa->next) { - size= sa->winx*sa->winy; - if(size > maxsize) { - maxsize= size; - big= sa; - } - } - return big; -} - - -/* if R_DISPLAYIMAGE - use Image Window showing Render Result - else: turn largest non-image area into Image Window (not to frustrate texture or composite usage) - else: then we use Image Window anyway... - if R_DISPSCREEN - make a new temp fullscreen area with Image Window -*/ - -static ScrArea *find_area_showing_r_result(void) -{ - ScrArea *sa; - SpaceImage *sima; - - /* find an imagewindow showing render result */ - for(sa=G.curscreen->areabase.first; sa; sa= sa->next) { - if(sa->spacetype==SPACE_IMAGE) { - sima= sa->spacedata.first; - if(sima->image && sima->image->type==IMA_TYPE_R_RESULT) - break; - } - } - return sa; -} - -static ScrArea *imagewindow_set_render_display(void) -{ - ScrArea *sa; - SpaceImage *sima; - - sa= find_area_showing_r_result(); - - if(sa==NULL) { - /* find largest open non-image area */ - sa= biggest_non_image_area(); - if(sa) { - newspace(sa, SPACE_IMAGE); - sima= sa->spacedata.first; - - /* makes ESC go back to prev space */ - sima->flag |= SI_PREVSPACE; - } - else { - /* use any area of decent size */ - sa= biggest_area(); - if(sa->spacetype!=SPACE_IMAGE) { - newspace(sa, SPACE_IMAGE); - sima= sa->spacedata.first; - - /* makes ESC go back to prev space */ - sima->flag |= SI_PREVSPACE; - } - } - } - - sima= sa->spacedata.first; - - /* get the correct image, and scale it */ - sima->image= BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result"); - - if(G.displaymode==R_DISPLAYSCREEN) { - if(sa->full==0) { - sima->flag |= SI_FULLWINDOW; - /* fullscreen works with lousy curarea */ - curarea= sa; - area_fullscreen(); - sa= curarea; - } - } - - return sa; -} - -static void imagewindow_init_display_cb(RenderResult *rr) -{ - - image_area= imagewindow_set_render_display(); - - if(image_area) { - SpaceImage *sima= image_area->spacedata.first; - - areawinset(image_area->win); - - /* calc location using original size (tiles don't tell) */ - sima->centx= (image_area->winx - sima->zoom*(float)rr->rectx)/2.0f; - sima->centy= (image_area->winy - sima->zoom*(float)rr->recty)/2.0f; - - sima->centx-= sima->zoom*sima->xof; - sima->centy-= sima->zoom*sima->yof; - - drawimagespace(image_area, sima); - if(image_area->headertype) scrarea_do_headdraw(image_area); - - /* no screen_swapbuffers, prevent any other window to draw */ - myswapbuffers(); - - allqueue(REDRAWIMAGE, 0); /* redraw in end */ - } -} - -/* coming from BIF_toggle_render_display() */ -void imagewindow_toggle_render(void) -{ - ScrArea *sa; - - /* check if any imagewindow is showing temporal render output */ - for(sa=G.curscreen->areabase.first; sa; sa= sa->next) { - if(sa->spacetype==SPACE_IMAGE) { - SpaceImage *sima= sa->spacedata.first; - - if(sima->image && sima->image->type==IMA_TYPE_R_RESULT) - if(sima->flag & (SI_PREVSPACE|SI_FULLWINDOW)) - break; - } - } - if(sa) { - addqueue(sa->win, ESCKEY, 1); /* also returns from fullscreen */ - } - else { - sa= imagewindow_set_render_display(); - scrarea_queue_headredraw(sa); - scrarea_queue_winredraw(sa); - } -} - -/* NOTE: called while render, so no malloc allowed! */ -static void imagewindow_renderinfo_cb(RenderStats *rs) -{ - - if(image_area) { - BIF_make_render_text(rs); - - imagewindow_draw_renderinfo(image_area); - - /* no screen_swapbuffers, prevent any other window to draw */ - myswapbuffers(); - } -} - -void imagewindow_render_callbacks(Render *re) -{ - RE_display_init_cb(re, imagewindow_init_display_cb); - RE_display_draw_cb(re, imagewindow_progress_display_cb); - RE_display_clear_cb(re, imagewindow_clear_display_cb); - RE_stats_draw_cb(re, imagewindow_renderinfo_cb); -} - |