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Diffstat (limited to 'source/blender/src/drawimage.c')
-rw-r--r--source/blender/src/drawimage.c2903
1 files changed, 0 insertions, 2903 deletions
diff --git a/source/blender/src/drawimage.c b/source/blender/src/drawimage.c
deleted file mode 100644
index 84236a0701a..00000000000
--- a/source/blender/src/drawimage.c
+++ /dev/null
@@ -1,2903 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): Blender Foundation, 2002-2006
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include <math.h>
-#include <string.h>
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#ifdef WIN32
-#include <io.h>
-#else
-#include <unistd.h>
-#endif
-#include "MEM_guardedalloc.h"
-
-#include "BLI_arithb.h"
-#include "BLI_blenlib.h"
-#include "BLI_editVert.h"
-
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-
-#include "DNA_brush_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_color_types.h"
-#include "DNA_image_types.h"
-#include "DNA_gpencil_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_packedFile_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_space_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_userdef_types.h"
-
-#include "BKE_brush.h"
-#include "BKE_colortools.h"
-#include "BKE_utildefines.h"
-#include "BKE_global.h"
-#include "BKE_library.h"
-#include "BKE_main.h"
-#include "BKE_mesh.h"
-#include "BKE_node.h"
-#include "BKE_image.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_displist.h"
-#include "BKE_object.h"
-
-#include "BDR_editface.h"
-#include "BDR_drawobject.h"
-#include "BDR_drawmesh.h"
-#include "BDR_gpencil.h"
-#include "BDR_imagepaint.h"
-
-#include "BIF_cursors.h"
-#include "BIF_gl.h"
-#include "BIF_graphics.h"
-#include "BIF_mywindow.h"
-#include "BIF_drawimage.h"
-#include "BIF_drawgpencil.h"
-#include "BIF_resources.h"
-#include "BIF_interface.h"
-#include "BIF_interface_icons.h"
-#include "BIF_editsima.h"
-#include "BIF_glutil.h"
-#include "BIF_renderwin.h"
-#include "BIF_space.h"
-#include "BIF_screen.h"
-#include "BIF_toolbox.h"
-#include "BIF_transform.h"
-#include "BIF_editmesh.h"
-
-#include "BSE_drawipo.h"
-#include "BSE_drawview.h"
-#include "BSE_filesel.h"
-#include "BSE_headerbuttons.h"
-#include "BSE_node.h"
-#include "BSE_trans_types.h"
-#include "BSE_view.h"
-
-#include "RE_pipeline.h"
-#include "BMF_Api.h"
-
-#include "PIL_time.h"
-
-/* Modules used */
-#include "mydevice.h"
-#include "blendef.h"
-#include "butspace.h" // event codes
-#include "winlay.h"
-
-#include "interface.h" /* bad.... but preview code needs UI info. Will solve... (ton) */
-
-static unsigned char *alloc_alpha_clone_image(int *width, int *height)
-{
- Brush *brush = G.scene->toolsettings->imapaint.brush;
- ImBuf *ibuf;
- unsigned int size, alpha;
- unsigned char *rect, *cp;
-
- if(!brush || !brush->clone.image)
- return NULL;
-
- ibuf= BKE_image_get_ibuf(brush->clone.image, NULL);
-
- if(!ibuf || !ibuf->rect)
- return NULL;
-
- rect= MEM_dupallocN(ibuf->rect);
- if(!rect)
- return NULL;
-
- *width= ibuf->x;
- *height= ibuf->y;
-
- size= (*width)*(*height);
- alpha= (unsigned char)255*brush->clone.alpha;
- cp= rect;
-
- while(size-- > 0) {
- cp[3]= alpha;
- cp += 4;
- }
-
- return rect;
-}
-
-static int image_preview_active(ScrArea *sa, float *xim, float *yim)
-{
- SpaceImage *sima= sa->spacedata.first;
-
- /* only when compositor shows, and image handler set */
- if(sima->image && sima->image->type==IMA_TYPE_COMPOSITE) {
- short a;
-
- for(a=0; a<SPACE_MAXHANDLER; a+=2) {
- if(sima->blockhandler[a] == IMAGE_HANDLER_PREVIEW) {
- if(xim) *xim= (G.scene->r.size*G.scene->r.xsch)/100;
- if(yim) *yim= (G.scene->r.size*G.scene->r.ysch)/100;
- return 1;
- }
- }
- }
- return 0;
-}
-
-
-/**
- * Sets up the fields of the View2D member of the SpaceImage struct
- * This routine can be called in two modes:
- * mode == 'f': float mode (0.0 - 1.0)
- * mode == 'p': pixel mode (0 - size)
- *
- * @param sima the image space to update
- * @param mode the mode to use for the update
- * @return void
- *
- */
-void calc_image_view(SpaceImage *sima, char mode)
-{
- float xim=256, yim=256;
- float x1, y1;
-
- if(image_preview_active(curarea, &xim, &yim));
- else if(sima->image) {
- ImBuf *ibuf= imagewindow_get_ibuf(sima);
- float xuser_asp, yuser_asp;
-
- image_pixel_aspect(sima->image, &xuser_asp, &yuser_asp);
- if(ibuf) {
- xim= ibuf->x * xuser_asp;
- yim= ibuf->y * yuser_asp;
- }
- else if( sima->image->type==IMA_TYPE_R_RESULT ) {
- /* not very important, just nice */
- xim= (G.scene->r.xsch*G.scene->r.size)/100;
- yim= (G.scene->r.ysch*G.scene->r.size)/100;
- }
- }
-
- sima->v2d.tot.xmin= 0;
- sima->v2d.tot.ymin= 0;
- sima->v2d.tot.xmax= xim;
- sima->v2d.tot.ymax= yim;
-
- sima->v2d.mask.xmin= sima->v2d.mask.ymin= 0;
- sima->v2d.mask.xmax= curarea->winx;
- sima->v2d.mask.ymax= curarea->winy;
-
-
- /* Which part of the image space do we see? */
- /* Same calculation as in lrectwrite: area left and down*/
- x1= curarea->winrct.xmin+(curarea->winx-sima->zoom*xim)/2;
- y1= curarea->winrct.ymin+(curarea->winy-sima->zoom*yim)/2;
-
- x1-= sima->zoom*sima->xof;
- y1-= sima->zoom*sima->yof;
-
- /* relative display right */
- sima->v2d.cur.xmin= ((curarea->winrct.xmin - (float)x1)/sima->zoom);
- sima->v2d.cur.xmax= sima->v2d.cur.xmin + ((float)curarea->winx/sima->zoom);
-
- /* relative display left */
- sima->v2d.cur.ymin= ((curarea->winrct.ymin-(float)y1)/sima->zoom);
- sima->v2d.cur.ymax= sima->v2d.cur.ymin + ((float)curarea->winy/sima->zoom);
-
- if(mode=='f') {
- sima->v2d.cur.xmin/= xim;
- sima->v2d.cur.xmax/= xim;
- sima->v2d.cur.ymin/= yim;
- sima->v2d.cur.ymax/= yim;
- }
-}
-
-/* check for facelesect, and set active image */
-void what_image(SpaceImage *sima)
-{
- if( (sima->mode!=SI_TEXTURE) ||
- (sima->image && sima->image->source==IMA_SRC_VIEWER) ||
- (G.obedit != OBACT) ||
- (G.editMesh==NULL) ||
- (sima->pin)
- ) {
- return;
- }
-
- /* viewer overrides uv editmode */
- if (EM_texFaceCheck()) {
- MTFace *activetf;
-
- sima->image= NULL;
-
- activetf = get_active_mtface(NULL, NULL, 1); /* partially selected face is ok */
-
- if(activetf && activetf->mode & TF_TEX) {
- /* done need to check for pin here, see above */
- /*if (!sima->pin)*/
- sima->image= activetf->tpage;
-
- if(sima->flag & SI_EDITTILE);
- else sima->curtile= activetf->tile;
-
- if(sima->image) {
- if(activetf->mode & TF_TILES)
- sima->image->tpageflag |= IMA_TILES;
- else sima->image->tpageflag &= ~IMA_TILES;
- }
- }
- }
-}
-
-/* after a what_image(), this call will give ibufs, includes the spare image */
-ImBuf *imagewindow_get_ibuf(SpaceImage *sima)
-{
- if(G.sima->image) {
- /* check for spare */
- if(sima->image->type==IMA_TYPE_R_RESULT && BIF_show_render_spare())
- return BIF_render_spare_imbuf();
- else
- return BKE_image_get_ibuf(sima->image, &sima->iuser);
- }
- return NULL;
-}
-
-/*
- * dotile - 1, set the tile flag (from the space image)
- * 2, set the tile index for the faces.
- * */
-void image_set_tile(SpaceImage *sima, int dotile)
-{
- MTFace *tface;
- EditMesh *em = G.editMesh;
- EditFace *efa;
-
- if(!sima->image || sima->mode!=SI_TEXTURE || !EM_texFaceCheck())
- return;
-
- /* skip assigning these procedural images... */
- if(sima->image && (sima->image->type==IMA_TYPE_R_RESULT || sima->image->type==IMA_TYPE_COMPOSITE))
- return;
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if (efa->h==0 && efa->f & SELECT) {
- if (dotile==1) {
- /* set tile flag */
- if (sima->image->tpageflag & IMA_TILES) {
- tface->mode |= TF_TILES;
- } else {
- tface->mode &= ~TF_TILES;
- }
- } else if (dotile==2) {
- /* set tile index */
- tface->tile= sima->curtile;
- }
- }
- }
- object_uvs_changed(OBACT);
- allqueue(REDRAWBUTSEDIT, 0);
-}
-
-
-
-void uvco_to_areaco(float *vec, short *mval)
-{
- float x, y;
-
- mval[0]= IS_CLIPPED;
-
- x= (vec[0] - G.v2d->cur.xmin)/(G.v2d->cur.xmax-G.v2d->cur.xmin);
- y= (vec[1] - G.v2d->cur.ymin)/(G.v2d->cur.ymax-G.v2d->cur.ymin);
-
- if(x>=0.0 && x<=1.0) {
- if(y>=0.0 && y<=1.0) {
- mval[0]= G.v2d->mask.xmin + x*(G.v2d->mask.xmax-G.v2d->mask.xmin);
- mval[1]= G.v2d->mask.ymin + y*(G.v2d->mask.ymax-G.v2d->mask.ymin);
- }
- }
-}
-
-void uvco_to_areaco_noclip(float *vec, int *mval)
-{
- float x, y;
-
- mval[0]= IS_CLIPPED;
-
- x= (vec[0] - G.v2d->cur.xmin)/(G.v2d->cur.xmax-G.v2d->cur.xmin);
- y= (vec[1] - G.v2d->cur.ymin)/(G.v2d->cur.ymax-G.v2d->cur.ymin);
-
- x= G.v2d->mask.xmin + x*(G.v2d->mask.xmax-G.v2d->mask.xmin);
- y= G.v2d->mask.ymin + y*(G.v2d->mask.ymax-G.v2d->mask.ymin);
-
- mval[0]= x;
- mval[1]= y;
-}
-
-static void drawcursor_sima(float xuser_asp, float yuser_asp)
-{
- int wi, hi;
- float w, h;
-
- if ( !G.obedit || /* only draw cursor in editmode */
- !CustomData_has_layer(&G.editMesh->fdata, CD_MTFACE) || /* must have UV's */
- (G.sima->image && G.sima->flag & SI_DRAWTOOL) /* cant be painting */
- ) return;
-
- transform_width_height_tface_uv(&wi, &hi);
- w = (((float)wi)/256.0f)*G.sima->zoom * xuser_asp;
- h = (((float)hi)/256.0f)*G.sima->zoom * yuser_asp;
-
- cpack(0xFFFFFF);
- glTranslatef(G.v2d->cursor[0], G.v2d->cursor[1], 0.0f);
- fdrawline(-0.05/w, 0, 0, 0.05/h);
- fdrawline(0, 0.05/h, 0.05/w, 0);
- fdrawline(0.05/w, 0, 0, -0.05/h);
- fdrawline(0, -0.05/h, -0.05/w, 0);
-
- setlinestyle(4);
- cpack(0xFF);
- fdrawline(-0.05/w, 0, 0, 0.05/h);
- fdrawline(0, 0.05/h, 0.05/w, 0);
- fdrawline(0.05/w, 0, 0, -0.05/h);
- fdrawline(0, -0.05/h, -0.05/w, 0);
-
-
- setlinestyle(0);
- cpack(0x0);
- fdrawline(-0.020/w, 0, -0.1/w, 0);
- fdrawline(0.1/w, 0, .020/w, 0);
- fdrawline(0, -0.020/h, 0, -0.1/h);
- fdrawline(0, 0.1/h, 0, 0.020/h);
-
- setlinestyle(1);
- cpack(0xFFFFFF);
- fdrawline(-0.020/w, 0, -0.1/w, 0);
- fdrawline(0.1/w, 0, .020/w, 0);
- fdrawline(0, -0.020/h, 0, -0.1/h);
- fdrawline(0, 0.1/h, 0, 0.020/h);
-
- glTranslatef(-G.v2d->cursor[0], -G.v2d->cursor[1], 0.0f);
- setlinestyle(0);
-}
-
-// checks if we are selecting only faces
-int draw_uvs_face_check(void)
-{
- if (G.sima==NULL) {
- return 0;
- }
- if (G.sima->flag & SI_SYNC_UVSEL) {
- if (G.scene->selectmode == SCE_SELECT_FACE) {
- return 2;
- } else if (G.scene->selectmode & SCE_SELECT_FACE) {
- return 1;
- }
- } else {
- if (G.sima->selectmode == SI_SELECT_FACE) {
- return 1;
- }
- }
- return 0;
-}
-
-void uv_center(float uv[][2], float cent[2], void * isquad)
-{
-
- if (isquad) {
- cent[0] = (uv[0][0] + uv[1][0] + uv[2][0] + uv[3][0]) / 4.0;
- cent[1] = (uv[0][1] + uv[1][1] + uv[2][1] + uv[3][1]) / 4.0;
- } else {
- cent[0] = (uv[0][0] + uv[1][0] + uv[2][0]) / 3.0;
- cent[1] = (uv[0][1] + uv[1][1] + uv[2][1]) / 3.0;
- }
-}
-
-static float uv_area(float uv[][2], int quad)
-{
- if (quad) {
- return AreaF2Dfl(uv[0], uv[1], uv[2]) + AreaF2Dfl(uv[0], uv[2], uv[3]);
- } else {
- return AreaF2Dfl(uv[0], uv[1], uv[2]);
- }
-}
-
-void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy)
-{
- uv[0][0] = uv_orig[0][0]*aspx;
- uv[0][1] = uv_orig[0][1]*aspy;
-
- uv[1][0] = uv_orig[1][0]*aspx;
- uv[1][1] = uv_orig[1][1]*aspy;
-
- uv[2][0] = uv_orig[2][0]*aspx;
- uv[2][1] = uv_orig[2][1]*aspy;
-
- uv[3][0] = uv_orig[3][0]*aspx;
- uv[3][1] = uv_orig[3][1]*aspy;
-}
-
-/* draws uv's in the image space */
-void draw_uvs_sima(void)
-{
- MTFace *tface,*activetface = NULL;
- EditMesh *em = G.editMesh;
- EditFace *efa, *efa_act;
-
- char col1[4], col2[4];
- float pointsize;
- int drawface;
- int lastsel, sel;
-
- if (!G.obedit || !CustomData_has_layer(&em->fdata, CD_MTFACE))
- return;
-
- drawface = draw_uvs_face_check();
-
- calc_image_view(G.sima, 'f'); /* float */
- myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
- glLoadIdentity();
-
-
- if(G.sima->flag & SI_DRAWTOOL) {
- /* draws the grey mesh when painting */
- glColor3ub(112, 112, 112);
- for (efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(efa->v4) glVertex2fv(tface->uv[3]);
- glEnd();
- }
- return; /* only draw shadow mesh */
- } else if (G.sima->flag & SI_DRAWSHADOW) {
- /* draw shadow mesh - this is the mesh with the modifier applied */
- glColor3ub(112, 112, 112);
- if ( em->derivedFinal &&
- em->derivedFinal->drawUVEdges &&
- CustomData_has_layer(&em->derivedFinal->faceData, CD_MTFACE)
- ) {
- /* we can use the existing final mesh */
- glColor3ub(112, 112, 112);
- em->derivedFinal->drawUVEdges(em->derivedFinal);
- } else {
- DerivedMesh *finalDM, *cageDM;
-
- /* draw final mesh with modifiers applied */
- cageDM = editmesh_get_derived_cage_and_final(&finalDM, CD_MASK_BAREMESH | CD_MASK_MTFACE);
-
- if (finalDM->drawUVEdges &&
- DM_get_face_data_layer(finalDM, CD_MTFACE) &&
- /* When sync selection is enabled, all faces are drawn (except for hidden)
- * so if cage is the same as the final, theres no point in drawing the shadowmesh. */
- !((G.sima->flag & SI_SYNC_UVSEL && cageDM==finalDM))
- ) {
- glColor3ub(112, 112, 112);
- finalDM->drawUVEdges(finalDM);
- }
-
- if (cageDM != finalDM)
- cageDM->release(cageDM);
- finalDM->release(finalDM);
- }
- }
-
- activetface = get_active_mtface(&efa_act, NULL, 0); /* will be set to NULL if hidden */
-
-
- if (G.sima->flag & SI_DRAW_STRETCH) {
- float col[4];
- float aspx, aspy;
- float tface_uv[4][2];
-
- transform_aspect_ratio_tface_uv(&aspx, &aspy);
-
- switch (G.sima->dt_uvstretch) {
- case SI_UVDT_STRETCH_AREA:
- {
- float totarea=0.0f, totuvarea=0.0f, areadiff, uvarea, area;
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uv_copy_aspect(tface->uv, tface_uv, aspx, aspy);
-
- totarea += EM_face_area(efa);
- //totuvarea += tface_area(tface, efa->v4!=0);
- totuvarea += uv_area(tface_uv, efa->v4!=0);
-
- if (simaFaceDraw_Check(efa, tface)) {
- efa->tmp.p = tface;
- } else {
- if (tface == activetface)
- activetface= NULL;
- efa->tmp.p = NULL;
- }
- }
-
- if (totarea < FLT_EPSILON || totuvarea < FLT_EPSILON) {
- col[0] = 1.0;
- col[1] = col[2] = 0.0;
- glColor3fv(col);
- for (efa= em->faces.first; efa; efa= efa->next) {
- if ((tface=(MTFace *)efa->tmp.p)) {
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(efa->v4) glVertex2fv(tface->uv[3]);
- glEnd();
- }
- }
- } else {
- for (efa= em->faces.first; efa; efa= efa->next) {
- if ((tface=(MTFace *)efa->tmp.p)) {
- area = EM_face_area(efa) / totarea;
- uv_copy_aspect(tface->uv, tface_uv, aspx, aspy);
- //uvarea = tface_area(tface, efa->v4!=0) / totuvarea;
- uvarea = uv_area(tface_uv, efa->v4!=0) / totuvarea;
-
- if (area < FLT_EPSILON || uvarea < FLT_EPSILON) {
- areadiff = 1.0;
- } else if (area>uvarea) {
- areadiff = 1.0-(uvarea/area);
- } else {
- areadiff = 1.0-(area/uvarea);
- }
-
- weight_to_rgb(areadiff, col, col+1, col+2);
- glColor3fv(col);
-
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(efa->v4) glVertex2fv(tface->uv[3]);
- glEnd();
- }
- }
- }
- break;
- }
- case SI_UVDT_STRETCH_ANGLE:
- {
- float uvang1,uvang2,uvang3,uvang4;
- float ang1,ang2,ang3,ang4;
- float av1[3], av2[3], av3[3], av4[3]; /* use for 2d and 3d angle vectors */
- float a;
-
- col[3] = 0.5; /* hard coded alpha, not that nice */
-
- glShadeModel(GL_SMOOTH);
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if (simaFaceDraw_Check(efa, tface)) {
- efa->tmp.p = tface;
- uv_copy_aspect(tface->uv, tface_uv, aspx, aspy);
- if (efa->v4) {
-
-#if 0 /* Simple but slow, better reuse normalized vectors */
- uvang1 = VecAngle3_2D(tface_uv[3], tface_uv[0], tface_uv[1]);
- ang1 = VecAngle3(efa->v4->co, efa->v1->co, efa->v2->co);
-
- uvang2 = VecAngle3_2D(tface_uv[0], tface_uv[1], tface_uv[2]);
- ang2 = VecAngle3(efa->v1->co, efa->v2->co, efa->v3->co);
-
- uvang3 = VecAngle3_2D(tface_uv[1], tface_uv[2], tface_uv[3]);
- ang3 = VecAngle3(efa->v2->co, efa->v3->co, efa->v4->co);
-
- uvang4 = VecAngle3_2D(tface_uv[2], tface_uv[3], tface_uv[0]);
- ang4 = VecAngle3(efa->v3->co, efa->v4->co, efa->v1->co);
-#endif
-
- /* uv angles */
- VECSUB2D(av1, tface_uv[3], tface_uv[0]); Normalize2(av1);
- VECSUB2D(av2, tface_uv[0], tface_uv[1]); Normalize2(av2);
- VECSUB2D(av3, tface_uv[1], tface_uv[2]); Normalize2(av3);
- VECSUB2D(av4, tface_uv[2], tface_uv[3]); Normalize2(av4);
-
- /* This is the correct angle however we are only comparing angles
- * uvang1 = 90-((NormalizedVecAngle2_2D(av1, av2) * 180.0/M_PI)-90);*/
- uvang1 = NormalizedVecAngle2_2D(av1, av2)*180.0/M_PI;
- uvang2 = NormalizedVecAngle2_2D(av2, av3)*180.0/M_PI;
- uvang3 = NormalizedVecAngle2_2D(av3, av4)*180.0/M_PI;
- uvang4 = NormalizedVecAngle2_2D(av4, av1)*180.0/M_PI;
-
- /* 3d angles */
- VECSUB(av1, efa->v4->co, efa->v1->co); Normalize(av1);
- VECSUB(av2, efa->v1->co, efa->v2->co); Normalize(av2);
- VECSUB(av3, efa->v2->co, efa->v3->co); Normalize(av3);
- VECSUB(av4, efa->v3->co, efa->v4->co); Normalize(av4);
-
- /* This is the correct angle however we are only comparing angles
- * ang1 = 90-((NormalizedVecAngle2(av1, av2) * 180.0/M_PI)-90);*/
- ang1 = NormalizedVecAngle2(av1, av2)*180.0/M_PI;
- ang2 = NormalizedVecAngle2(av2, av3)*180.0/M_PI;
- ang3 = NormalizedVecAngle2(av3, av4)*180.0/M_PI;
- ang4 = NormalizedVecAngle2(av4, av1)*180.0/M_PI;
-
- glBegin(GL_QUADS);
-
- /* This simple makes the angles display worse then they really are ;)
- * 1.0-pow((1.0-a), 2) */
-
- a = fabs(uvang1-ang1)/180.0;
- weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
- glColor3fv(col);
- glVertex2fv(tface->uv[0]);
- a = fabs(uvang2-ang2)/180.0;
- weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
- glColor3fv(col);
- glVertex2fv(tface->uv[1]);
- a = fabs(uvang3-ang3)/180.0;
- weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
- glColor3fv(col);
- glVertex2fv(tface->uv[2]);
- a = fabs(uvang4-ang4)/180.0;
- weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
- glColor3fv(col);
- glVertex2fv(tface->uv[3]);
-
- } else {
-#if 0 /* Simple but slow, better reuse normalized vectors */
- uvang1 = VecAngle3_2D(tface_uv[2], tface_uv[0], tface_uv[1]);
- ang1 = VecAngle3(efa->v3->co, efa->v1->co, efa->v2->co);
-
- uvang2 = VecAngle3_2D(tface_uv[0], tface_uv[1], tface_uv[2]);
- ang2 = VecAngle3(efa->v1->co, efa->v2->co, efa->v3->co);
-
- uvang3 = 180-(uvang1+uvang2);
- ang3 = 180-(ang1+ang2);
-#endif
-
- /* uv angles */
- VECSUB2D(av1, tface_uv[2], tface_uv[0]); Normalize2(av1);
- VECSUB2D(av2, tface_uv[0], tface_uv[1]); Normalize2(av2);
- VECSUB2D(av3, tface_uv[1], tface_uv[2]); Normalize2(av3);
-
- /* This is the correct angle however we are only comparing angles
- * uvang1 = 90-((NormalizedVecAngle2_2D(av1, av2) * 180.0/M_PI)-90); */
- uvang1 = NormalizedVecAngle2_2D(av1, av2)*180.0/M_PI;
- uvang2 = NormalizedVecAngle2_2D(av2, av3)*180.0/M_PI;
- uvang3 = NormalizedVecAngle2_2D(av3, av1)*180.0/M_PI;
-
- /* 3d angles */
- VECSUB(av1, efa->v3->co, efa->v1->co); Normalize(av1);
- VECSUB(av2, efa->v1->co, efa->v2->co); Normalize(av2);
- VECSUB(av3, efa->v2->co, efa->v3->co); Normalize(av3);
- /* This is the correct angle however we are only comparing angles
- * ang1 = 90-((NormalizedVecAngle2(av1, av2) * 180.0/M_PI)-90); */
- ang1 = NormalizedVecAngle2(av1, av2)*180.0/M_PI;
- ang2 = NormalizedVecAngle2(av2, av3)*180.0/M_PI;
- ang3 = NormalizedVecAngle2(av3, av1)*180.0/M_PI;
-
- /* This simple makes the angles display worse then they really are ;)
- * 1.0-pow((1.0-a), 2) */
-
- glBegin(GL_TRIANGLES);
- a = fabs(uvang1-ang1)/180.0;
- weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
- glColor3fv(col);
- glVertex2fv(tface->uv[0]);
- a = fabs(uvang2-ang2)/180.0;
- weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
- glColor3fv(col);
- glVertex2fv(tface->uv[1]);
- a = fabs(uvang3-ang3)/180.0;
- weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
- glColor3fv(col);
- glVertex2fv(tface->uv[2]);
- }
- glEnd();
- } else {
- if (tface == activetface)
- activetface= NULL;
- efa->tmp.p = NULL;
- }
- }
- glShadeModel(GL_FLAT);
- break;
- }
- }
- } else if(G.f & G_DRAWFACES) {
- /* draw transparent faces */
- BIF_GetThemeColor4ubv(TH_FACE, col1);
- BIF_GetThemeColor4ubv(TH_FACE_SELECT, col2);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if (simaFaceDraw_Check(efa, tface)) {
- efa->tmp.p = tface;
- if (tface==activetface) continue; /* important the temp pointer is set above */
- if( simaFaceSel_Check(efa, tface)) {
- glColor4ubv((GLubyte *)col2);
- } else {
- glColor4ubv((GLubyte *)col1);
- }
-
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(efa->v4) glVertex2fv(tface->uv[3]);
- glEnd();
-
- } else {
- if (tface == activetface)
- activetface= NULL;
- efa->tmp.p = NULL;
- }
- }
- glDisable(GL_BLEND);
- } else {
- /* would be nice to do this within a draw loop but most below are optional, so it would involve too many checks */
- for (efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if (simaFaceDraw_Check(efa, tface)) {
- efa->tmp.p = tface;
- } else {
- if (tface == activetface)
- activetface= NULL;
- efa->tmp.p = NULL;
- }
- }
-
- }
-
- if (activetface) {
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- BIF_ThemeColor4(TH_EDITMESH_ACTIVE);
- glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(stipple_quarttone);
- glBegin(efa_act->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(activetface->uv[0]);
- glVertex2fv(activetface->uv[1]);
- glVertex2fv(activetface->uv[2]);
- if(efa_act->v4) glVertex2fv(activetface->uv[3]);
- glEnd();
- glDisable(GL_POLYGON_STIPPLE);
- glDisable(GL_BLEND);
- }
-
- if (G.sima->flag & SI_SMOOTH_UV) {
- glEnable( GL_LINE_SMOOTH );
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }
-
- switch (G.sima->dt_uv) {
- case SI_UVDT_DASH:
- for (efa= em->faces.first; efa; efa= efa->next) {
-// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-// if (simaFaceDraw_Check(efa, tface)) {
-
- /*this is a shortcut to do the same as above but a faster for drawing */
- if ((tface=(MTFace *)efa->tmp.p)) {
-
- cpack(0x111111);
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(efa->v4) glVertex2fv(tface->uv[3]);
- glEnd();
-
- setlinestyle(2);
- cpack(0x909090);
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tface->uv[0]);
- if(efa->v4) glVertex2fv(tface->uv[3]);
- else glVertex2fv(tface->uv[2]);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(efa->v4) glVertex2fv(tface->uv[3]);
- glEnd();
- setlinestyle(0);
- }
- }
- break;
- case SI_UVDT_BLACK: /* black/white */
- case SI_UVDT_WHITE:
- cpack((G.sima->dt_uv==SI_UVDT_WHITE) ? 0xFFFFFF : 0x0);
- for (efa= em->faces.first; efa; efa= efa->next) {
-// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-// if (simaFaceDraw_Check(efa, tface)) {
-
- /*this is a shortcut to do the same as above but a faster for drawing */
- if ((tface=(MTFace *)efa->tmp.p)) {
-
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(efa->v4) glVertex2fv(tface->uv[3]);
- glEnd();
- }
- }
- break;
- case SI_UVDT_OUTLINE:
- glLineWidth(3);
- cpack(0x0);
-
- for (efa= em->faces.first; efa; efa= efa->next) {
-// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-// if (simaFaceDraw_Check(efa, tface)) {
-
- /*this is a shortcut to do the same as above but a faster for drawing */
- if ((tface=(MTFace *)efa->tmp.p)) {
-
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(efa->v4) glVertex2fv(tface->uv[3]);
- glEnd();
- }
- }
-
- glLineWidth(1);
- col2[0] = col2[1] = col2[2] = 128; col2[3] = 255;
- glColor4ubv((unsigned char *)col2);
-
- if (G.f & G_DRAWEDGES) {
- glShadeModel(GL_SMOOTH);
- BIF_GetThemeColor4ubv(TH_VERTEX_SELECT, col1);
- lastsel = sel = 0;
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- // tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- // if (simaFaceDraw_Check(efa, tface)) {
-
- /*this is a shortcut to do the same as above but a faster for drawing */
- if ((tface=(MTFace *)efa->tmp.p)) {
-
- glBegin(GL_LINE_LOOP);
- sel = (simaUVSel_Check(efa, tface, 0) ? 1 : 0);
- if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tface->uv[0]);
-
- sel = simaUVSel_Check(efa, tface, 1) ? 1 : 0;
- if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tface->uv[1]);
-
- sel = simaUVSel_Check(efa, tface, 2) ? 1 : 0;
- if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tface->uv[2]);
-
- if(efa->v4) {
- sel = simaUVSel_Check(efa, tface, 3) ? 1 : 0;
- if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tface->uv[3]);
- }
-
- glEnd();
- }
- }
- glShadeModel(GL_FLAT);
- } else { /* No nice edges */
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- // tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- // if (simaFaceDraw_Check(efa, tface)) {
-
- /*this is a shortcut to do the same as above but a faster for drawing */
- if ((tface=(MTFace *)efa->tmp.p)) {
-
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(efa->v4)
- glVertex2fv(tface->uv[3]);
- glEnd();
- }
- }
- }
-
- break;
- }
-
- if (G.sima->flag & SI_SMOOTH_UV) {
- glDisable( GL_LINE_SMOOTH);
- glDisable(GL_BLEND);
- }
-
- if (drawface) {
- // draw UV face points
- float cent[2];
-
-
- /* unselected faces's */
- pointsize = BIF_GetThemeValuef(TH_FACEDOT_SIZE);
- // TODO - drawobject.c changes this value after - Investiagate!
- glPointSize(pointsize);
-
- BIF_ThemeColor(TH_WIRE);
- bglBegin(GL_POINTS);
- for (efa= em->faces.first; efa; efa= efa->next) {
-
-// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-// if (simaFaceDraw_Check(efa, tface)) {
-
- /*this is a shortcut to do the same as above but a faster for drawing */
- if ((tface=(MTFace *)efa->tmp.p)) {
- if( ! simaFaceSel_Check(efa, tface) ) {
- uv_center(tface->uv, cent, (void *)efa->v4);
- bglVertex2fv(cent);
- }
- }
- }
- bglEnd();
- /* selected faces's */
- BIF_ThemeColor(TH_FACE_DOT);
- bglBegin(GL_POINTS);
- for (efa= em->faces.first; efa; efa= efa->next) {
-
-// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-// if (simaFaceDraw_Check(efa, tface)) {
-
- /*this is a shortcut to do the same as above but a faster for drawing */
- if ((tface=(MTFace *)efa->tmp.p)) {
- if( simaFaceSel_Check(efa, tface) ) {
- uv_center(tface->uv, cent, (void *)efa->v4);
- bglVertex2fv(cent);
- }
- }
- }
- bglEnd();
- }
-
- if (drawface != 2) { /* 2 means Mesh Face Mode */
- /* unselected uv's */
- BIF_ThemeColor(TH_VERTEX);
- pointsize = BIF_GetThemeValuef(TH_VERTEX_SIZE);
- glPointSize(pointsize);
-
- bglBegin(GL_POINTS);
- for (efa= em->faces.first; efa; efa= efa->next) {
-
-// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-// if (simaFaceDraw_Check(efa, tface)) {
-
- /*this is a shortcut to do the same as above but a faster for drawing */
- if ((tface=(MTFace *)efa->tmp.p)) {
-
- if(simaUVSel_Check(efa, tface, 0)); else bglVertex2fv(tface->uv[0]);
- if(simaUVSel_Check(efa, tface, 1)); else bglVertex2fv(tface->uv[1]);
- if(simaUVSel_Check(efa, tface, 2)); else bglVertex2fv(tface->uv[2]);
- if(efa->v4) {
- if(simaUVSel_Check(efa, tface, 3)); else bglVertex2fv(tface->uv[3]);
- }
- }
- }
- bglEnd();
-
- /* pinned uv's */
- /* give odd pointsizes odd pin pointsizes */
- glPointSize(pointsize*2 + (((int)pointsize % 2)? (-1): 0));
- cpack(0xFF);
-
- bglBegin(GL_POINTS);
- for (efa= em->faces.first; efa; efa= efa->next) {
-// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-// if (simaFaceDraw_Check(efa, tface)) {
-
- /*this is a shortcut to do the same as above but a faster for drawing */
- if ((tface=(MTFace *)efa->tmp.p)) {
-
- if(tface->unwrap & TF_PIN1) bglVertex2fv(tface->uv[0]);
- if(tface->unwrap & TF_PIN2) bglVertex2fv(tface->uv[1]);
- if(tface->unwrap & TF_PIN3) bglVertex2fv(tface->uv[2]);
- if(efa->v4) {
- if(tface->unwrap & TF_PIN4) bglVertex2fv(tface->uv[3]);
- }
- }
- }
- bglEnd();
-
- /* selected uv's */
- BIF_ThemeColor(TH_VERTEX_SELECT);
- glPointSize(pointsize);
-
- bglBegin(GL_POINTS);
- for (efa= em->faces.first; efa; efa= efa->next) {
-// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-// if (simaFaceDraw_Check(efa, tface)) {
-
- /*this is a shortcut to do the same as above but a faster for drawing */
- if ((tface=(MTFace *)efa->tmp.p)) {
-
- if(!simaUVSel_Check(efa, tface, 0)); else bglVertex2fv(tface->uv[0]);
- if(!simaUVSel_Check(efa, tface, 1)); else bglVertex2fv(tface->uv[1]);
- if(!simaUVSel_Check(efa, tface, 2)); else bglVertex2fv(tface->uv[2]);
- if(efa->v4) {
- if(!simaUVSel_Check(efa, tface, 3)); else bglVertex2fv(tface->uv[3]);
- }
- }
- }
- bglEnd();
- }
- glPointSize(1.0);
-}
-
-static unsigned int *get_part_from_ibuf(ImBuf *ibuf, short startx, short starty, short endx, short endy)
-{
- unsigned int *rt, *rp, *rectmain;
- short y, heigth, len;
-
- /* the right offset in rectot */
-
- rt= ibuf->rect+ (starty*ibuf->x+ startx);
-
- len= (endx-startx);
- heigth= (endy-starty);
-
- rp=rectmain= MEM_mallocN(heigth*len*sizeof(int), "rect");
-
- for(y=0; y<heigth; y++) {
- memcpy(rp, rt, len*4);
- rt+= ibuf->x;
- rp+= len;
- }
- return rectmain;
-}
-
-static void draw_image_transform(ImBuf *ibuf, float xuser_asp, float yuser_asp)
-{
- if(G.moving) {
- float aspx, aspy, center[3];
-
- BIF_drawConstraint();
-
- if(ibuf==0 || ibuf->rect==0 || ibuf->x==0 || ibuf->y==0) {
- aspx= aspy= 1.0;
- }
- else {
- aspx= (256.0/ibuf->x) * xuser_asp;
- aspy= (256.0/ibuf->y) * yuser_asp;
- }
- BIF_getPropCenter(center);
-
- /* scale and translate the circle into place and draw it */
- glPushMatrix();
- glScalef(aspx, aspy, 1.0);
- glTranslatef((1/aspx)*center[0] - center[0],
- (1/aspy)*center[1] - center[1], 0.0);
-
- BIF_drawPropCircle();
-
- glPopMatrix();
- }
-}
-
-static void draw_image_view_tool(void)
-{
- ToolSettings *settings= G.scene->toolsettings;
- Brush *brush= settings->imapaint.brush;
- short mval[2];
- float radius;
- int draw= 0;
-
- if(brush) {
- if(settings->imapaint.flag & IMAGEPAINT_DRAWING) {
- if(settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL_DRAWING)
- draw= 1;
- }
- else if(settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL)
- draw= 1;
-
- if(draw) {
- getmouseco_areawin(mval);
-
- radius= brush->size*G.sima->zoom/2;
- fdrawXORcirc(mval[0], mval[1], radius);
-
- if (brush->innerradius != 1.0) {
- radius *= brush->innerradius;
- fdrawXORcirc(mval[0], mval[1], radius);
- }
- }
- }
-}
-
-/* ************ panel stuff ************* */
-
-/* this function gets the values for cursor and vertex number buttons */
-static void image_transform_but_attr(int *imx, int *imy, int *step, int *digits) /*, float *xcoord, float *ycoord)*/
-{
- ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
- if(ibuf) {
- *imx= ibuf->x;
- *imy= ibuf->y;
- }
-
- if (G.sima->flag & SI_COORDFLOATS) {
- *step= 1;
- *digits= 3;
- }
- else {
- *step= 100;
- *digits= 2;
- }
-}
-
-
-/* is used for both read and write... */
-void image_editvertex_buts(uiBlock *block)
-{
- static float ocent[2];
- float cent[2]= {0.0, 0.0};
- int imx= 256, imy= 256;
- int nactive= 0, step, digits;
- EditMesh *em = G.editMesh;
- EditFace *efa;
- MTFace *tf;
-
- if( is_uv_tface_editing_allowed_silent()==0 ) return;
-
- image_transform_but_attr(&imx, &imy, &step, &digits);
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if (simaFaceDraw_Check(efa, tf)) {
-
- if (simaUVSel_Check(efa, tf, 0)) {
- cent[0]+= tf->uv[0][0];
- cent[1]+= tf->uv[0][1];
- nactive++;
- }
- if (simaUVSel_Check(efa, tf, 1)) {
- cent[0]+= tf->uv[1][0];
- cent[1]+= tf->uv[1][1];
- nactive++;
- }
- if (simaUVSel_Check(efa, tf, 2)) {
- cent[0]+= tf->uv[2][0];
- cent[1]+= tf->uv[2][1];
- nactive++;
- }
- if (efa->v4 && simaUVSel_Check(efa, tf, 3)) {
- cent[0]+= tf->uv[3][0];
- cent[1]+= tf->uv[3][1];
- nactive++;
- }
- }
- }
-
- if(block) { // do the buttons
- if (nactive) {
- ocent[0]= cent[0]/nactive;
- ocent[1]= cent[1]/nactive;
- if (G.sima->flag & SI_COORDFLOATS) {
- } else {
- ocent[0] *= imx;
- ocent[1] *= imy;
- }
-
- //uiBlockBeginAlign(block);
- if(nactive==1) {
- uiDefButF(block, NUM, B_TRANS_IMAGE, "Vertex X:", 10, 10, 145, 19, &ocent[0], -10*imx, 10.0*imx, step, digits, "");
- uiDefButF(block, NUM, B_TRANS_IMAGE, "Vertex Y:", 165, 10, 145, 19, &ocent[1], -10*imy, 10.0*imy, step, digits, "");
- }
- else {
- uiDefButF(block, NUM, B_TRANS_IMAGE, "Median X:", 10, 10, 145, 19, &ocent[0], -10*imx, 10.0*imx, step, digits, "");
- uiDefButF(block, NUM, B_TRANS_IMAGE, "Median Y:", 165, 10, 145, 19, &ocent[1], -10*imy, 10.0*imy, step, digits, "");
- }
- //uiBlockEndAlign(block);
- }
- }
- else { // apply event
- float delta[2];
-
- cent[0]= cent[0]/nactive;
- cent[1]= cent[1]/nactive;
-
- if (G.sima->flag & SI_COORDFLOATS) {
- delta[0]= ocent[0]-cent[0];
- delta[1]= ocent[1]-cent[1];
- }
- else {
- delta[0]= ocent[0]/imx - cent[0];
- delta[1]= ocent[1]/imy - cent[1];
- }
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if (simaFaceDraw_Check(efa, tf)) {
- if (simaUVSel_Check(efa, tf, 0)) {
- tf->uv[0][0]+= delta[0];
- tf->uv[0][1]+= delta[1];
- }
- if (simaUVSel_Check(efa, tf, 1)) {
- tf->uv[1][0]+= delta[0];
- tf->uv[1][1]+= delta[1];
- }
- if (simaUVSel_Check(efa, tf, 2)) {
- tf->uv[2][0]+= delta[0];
- tf->uv[2][1]+= delta[1];
- }
- if (efa->v4 && simaUVSel_Check(efa, tf, 3)) {
- tf->uv[3][0]+= delta[0];
- tf->uv[3][1]+= delta[1];
- }
- }
- }
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
- }
-}
-
-
-/* is used for both read and write... */
-void image_editcursor_buts(uiBlock *block)
-{
- static float ocent[2];
- int imx= 256, imy= 256;
- int step, digits;
-
- if( is_uv_tface_editing_allowed_silent()==0 ) return;
-
- image_transform_but_attr(&imx, &imy, &step, &digits);
-
- if(block) { // do the buttons
- ocent[0]= G.v2d->cursor[0];
- ocent[1]= G.v2d->cursor[1];
- if (G.sima->flag & SI_COORDFLOATS) {
- } else {
- ocent[0] *= imx;
- ocent[1] *= imy;
- }
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_CURSOR_IMAGE, "Cursor X:", 165, 120, 145, 19, &ocent[0], -10*imx, 10.0*imx, step, digits, "");
- uiDefButF(block, NUM, B_CURSOR_IMAGE, "Cursor Y:", 165, 100, 145, 19, &ocent[1], -10*imy, 10.0*imy, step, digits, "");
- uiBlockEndAlign(block);
- }
- else { // apply event
- if (G.sima->flag & SI_COORDFLOATS) {
- G.v2d->cursor[0]= ocent[0];
- G.v2d->cursor[1]= ocent[1];
- }
- else {
- G.v2d->cursor[0]= ocent[0]/imx;
- G.v2d->cursor[1]= ocent[1]/imy;
- }
- allqueue(REDRAWIMAGE, 0);
- }
-}
-
-
-void image_info(Image *ima, ImBuf *ibuf, char *str)
-{
- int ofs= 0;
-
- str[0]= 0;
-
- if(ima==NULL) return;
- if(ibuf==NULL) {
- sprintf(str, "Can not get an image");
- return;
- }
-
- if(ima->source==IMA_SRC_MOVIE) {
- ofs= sprintf(str, "Movie ");
- if(ima->anim)
- ofs+= sprintf(str+ofs, "%d frs", IMB_anim_get_duration(ima->anim));
- }
- else
- ofs= sprintf(str, "Image ");
-
- ofs+= sprintf(str+ofs, ": size %d x %d,", ibuf->x, ibuf->y);
-
- if(ibuf->rect_float) {
- if(ibuf->channels!=4) {
- sprintf(str+ofs, "%d float channel(s)", ibuf->channels);
- }
- else if(ibuf->depth==32)
- strcat(str, " RGBA float");
- else
- strcat(str, " RGB float");
- }
- else {
- if(ibuf->depth==32)
- strcat(str, " RGBA byte");
- else
- strcat(str, " RGB byte");
- }
- if(ibuf->zbuf || ibuf->zbuf_float)
- strcat(str, " + Z");
-
-}
-
-static void image_panel_properties(short cntrl) // IMAGE_HANDLER_PROPERTIES
-{
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "image_panel_properties", UI_EMBOSS, UI_HELV, curarea->win);
- uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
- uiSetPanelHandler(IMAGE_HANDLER_PROPERTIES); // for close and esc
- if(uiNewPanel(curarea, block, "Image Properties", "Image", 10, 10, 318, 204)==0)
- return;
-
- /* note, it draws no bottom half in facemode, for vertex buttons */
- uiblock_image_panel(block, &G.sima->image, &G.sima->iuser, B_REDR, B_REDR);
- image_editvertex_buts(block);
-}
-
-static void image_panel_game_properties(short cntrl) // IMAGE_HANDLER_GAME_PROPERTIES
-{
- ImBuf *ibuf= BKE_image_get_ibuf(G.sima->image, &G.sima->iuser);
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "image_panel_game_properties", UI_EMBOSS, UI_HELV, curarea->win);
- uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
- uiSetPanelHandler(IMAGE_HANDLER_GAME_PROPERTIES); // for close and esc
- if(uiNewPanel(curarea, block, "Real-time Properties", "Image", 10, 10, 318, 204)==0)
- return;
-
- if (ibuf) {
- char str[128];
-
- image_info(G.sima->image, ibuf, str);
- uiDefBut(block, LABEL, B_NOP, str, 10,180,300,19, 0, 0, 0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, IMA_TWINANIM, B_TWINANIM, "Anim", 10,150,140,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Toggles use of animated texture");
- uiDefButS(block, NUM, B_TWINANIM, "Start:", 10,130,140,19, &G.sima->image->twsta, 0.0, 128.0, 0, 0, "Displays the start frame of an animated texture");
- uiDefButS(block, NUM, B_TWINANIM, "End:", 10,110,140,19, &G.sima->image->twend, 0.0, 128.0, 0, 0, "Displays the end frame of an animated texture");
- uiDefButS(block, NUM, B_NOP, "Speed", 10,90,140,19, &G.sima->image->animspeed, 1.0, 100.0, 0, 0, "Displays Speed of the animation in frames per second");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, IMA_TILES, B_SIMAGETILE, "Tiles", 160,150,140,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Toggles use of tilemode for faces (Shift LMB to pick the tile for selected faces)");
- uiDefButS(block, NUM, B_SIMA_REDR_IMA_3D, "X:", 160,130,70,19, &G.sima->image->xrep, 1.0, 16.0, 0, 0, "Sets the degree of repetition in the X direction");
- uiDefButS(block, NUM, B_SIMA_REDR_IMA_3D, "Y:", 230,130,70,19, &G.sima->image->yrep, 1.0, 16.0, 0, 0, "Sets the degree of repetition in the Y direction");
- uiBlockBeginAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, IMA_CLAMP_U, B_SIMA3DVIEWDRAW, "ClampX", 160,100,70,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Disable texture repeating horizontaly");
- uiDefButBitS(block, TOG, IMA_CLAMP_V, B_SIMA3DVIEWDRAW, "ClampY", 230,100,70,19, &G.sima->image->tpageflag, 0, 0, 0, 0, "Disable texture repeating vertically");
- uiBlockEndAlign(block);
- }
-}
-
-static void image_panel_view_properties(short cntrl) // IMAGE_HANDLER_VIEW_PROPERTIES
-{
- uiBlock *block;
-
- block= uiNewBlock(&curarea->uiblocks, "image_view_properties", UI_EMBOSS, UI_HELV, curarea->win);
- uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
- uiSetPanelHandler(IMAGE_HANDLER_VIEW_PROPERTIES); // for close and esc
- if(uiNewPanel(curarea, block, "View Properties", "Image", 10, 10, 318, 204)==0)
- return;
-
-
- uiDefButBitI(block, TOG, SI_DRAW_TILE, B_REDR, "Repeat Image", 10,160,140,19, &G.sima->flag, 0, 0, 0, 0, "Repeat/Tile the image display");
- uiDefButBitI(block, TOG, SI_COORDFLOATS, B_REDR, "Normalized Coords", 165,160,145,19, &G.sima->flag, 0, 0, 0, 0, "Display coords from 0.0 to 1.0 rather then in pixels");
-
-
- if (G.sima->image) {
- uiDefBut(block, LABEL, B_NOP, "Image Display:", 10,140,140,19, 0, 0, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_REDR, "AspX:", 10,120,140,19, &G.sima->image->aspx, 0.1, 5000.0, 100, 0, "X Display Aspect for this image, does not affect renderingm 0 disables.");
- uiDefButF(block, NUM, B_REDR, "AspY:", 10,100,140,19, &G.sima->image->aspy, 0.1, 5000.0, 100, 0, "X Display Aspect for this image, does not affect rendering 0 disables.");
- uiBlockEndAlign(block);
- }
-
-
- if (EM_texFaceCheck()) {
- uiDefBut(block, LABEL, B_NOP, "Draw Type:", 10, 80,120,19, 0, 0, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- uiDefButC(block, ROW, B_REDR, "Outline", 10,60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_OUTLINE, 0, 0, "Outline Wire UV drawtype");
- uiDefButC(block, ROW, B_REDR, "Dash", 68, 60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_DASH, 0, 0, "Dashed Wire UV drawtype");
- uiDefButC(block, ROW, B_REDR, "Black", 126, 60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_BLACK, 0, 0, "Black Wire UV drawtype");
- uiDefButC(block, ROW, B_REDR, "White", 184,60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_WHITE, 0, 0, "White Wire UV drawtype");
-
- uiBlockEndAlign(block);
- uiDefButBitI(block, TOG, SI_SMOOTH_UV, B_REDR, "Smooth", 250,60,60,19, &G.sima->flag, 0, 0, 0, 0, "Display smooth lines in the UV view");
-
-
- uiDefButBitI(block, TOG, G_DRAWFACES, B_REDR, "Faces", 10,30,60,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades in the 3d view and UV editor");
- uiDefButBitI(block, TOG, G_DRAWEDGES, B_REDR, "Edges", 70, 30,60,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights in the 3d view and UV editor");
-
- uiDefButBitI(block, TOG, SI_DRAWSHADOW, B_REDR, "Final Shadow", 130, 30,110,19, &G.sima->flag, 0, 0, 0, 0, "Draw the final result from the objects modifiers");
-
- uiDefButBitI(block, TOG, SI_DRAW_STRETCH, B_REDR, "UV Stretch", 10,0,100,19, &G.sima->flag, 0, 0, 0, 0, "Difference between UV's and the 3D coords (blue for low distortion, red is high)");
- if (G.sima->flag & SI_DRAW_STRETCH) {
- uiBlockBeginAlign(block);
- uiDefButC(block, ROW, B_REDR, "Area", 120,0,60,19, &G.sima->dt_uvstretch, 0.0, SI_UVDT_STRETCH_AREA, 0, 0, "Area distortion between UV's and 3D coords");
- uiDefButC(block, ROW, B_REDR, "Angle", 180,0,60,19, &G.sima->dt_uvstretch, 0.0, SI_UVDT_STRETCH_ANGLE, 0, 0, "Angle distortion between UV's and 3D coords");
- uiBlockEndAlign(block);
- }
-
- }
- image_editcursor_buts(block);
-}
-
-static void image_panel_paint(short cntrl) // IMAGE_HANDLER_PAINT
-{
- /* B_SIMABRUSHCHANGE only redraws and eats the mouse messages */
- /* so that LEFTMOUSE does not 'punch' through the floating panel */
- /* B_SIMANOTHING */
- ToolSettings *settings= G.scene->toolsettings;
- Brush *brush= settings->imapaint.brush;
- uiBlock *block;
- ID *id;
- int yco, xco, butw;
-
- if ((G.sima->image && (G.sima->flag & SI_DRAWTOOL))==0) {
- return;
- }
-
- block= uiNewBlock(&curarea->uiblocks, "image_panel_paint", UI_EMBOSS, UI_HELV, curarea->win);
- uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
- uiSetPanelHandler(IMAGE_HANDLER_PAINT); // for close and esc
- if(uiNewPanel(curarea, block, "Image Paint", "Image", 10, 230, 318, 204)==0)
- return;
-
- yco= 160;
-
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Draw", 0 ,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_DRAW, 0, 0, "Draw brush");
- uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Soften", 80 ,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SOFTEN, 0, 0, "Soften brush");
- uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Smear", 160,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_SMEAR, 0, 0, "Smear brush");
- uiDefButS(block, ROW, B_SIMABRUSHCHANGE, "Clone", 240,yco,80,19, &settings->imapaint.tool, 7.0, PAINT_TOOL_CLONE, 0, 0, "Clone brush, use RMB to drag source image");
- uiBlockEndAlign(block);
- yco -= 30;
-
- uiBlockSetCol(block, TH_BUT_SETTING2);
- id= (ID*)settings->imapaint.brush;
- xco= std_libbuttons(block, 0, yco, 0, NULL, B_SIMABRUSHBROWSE, ID_BR, 0, id, NULL, &(G.sima->menunr), 0, B_SIMABRUSHLOCAL, B_SIMABRUSHDELETE, 0, B_KEEPDATA);
- uiBlockSetCol(block, TH_AUTO);
-
- if(brush && !brush->id.lib) {
- butw= 320-(xco+10);
-
- uiDefButS(block, MENU, B_SIMANOTHING, "Mix %x0|Add %x1|Subtract %x2|Multiply %x3|Lighten %x4|Darken %x5|Erase Alpha %x6|Add Alpha %x7", xco+10,yco,butw,19, &brush->blend, 0, 0, 0, 0, "Blending method for applying brushes");
-
- uiDefButBitS(block, TOG|BIT, BRUSH_TORUS, B_SIMABRUSHCHANGE, "Wrap", xco+10,yco-25,butw,19, &brush->flag, 0, 0, 0, 0, "Enables torus wrapping");
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG|BIT, BRUSH_AIRBRUSH, B_SIMABRUSHCHANGE, "Airbrush", xco+10,yco-50,butw,19, &brush->flag, 0, 0, 0, 0, "Keep applying paint effect while holding mouse (spray)");
- uiDefButF(block, NUM, B_SIMANOTHING, "Rate ", xco+10,yco-70,butw,19, &brush->rate, 0.01, 1.0, 0, 0, "Number of paints per second for Airbrush");
- uiBlockEndAlign(block);
-
- yco -= 25;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, COL, B_VPCOLSLI, "", 0,yco,200,19, brush->rgb, 0, 0, 0, 0, "");
- uiDefButF(block, NUMSLI, B_SIMANOTHING, "Opacity ", 0,yco-20,180,19, &brush->alpha, 0.0, 1.0, 0, 0, "The amount of pressure on the brush");
- uiDefButBitS(block, TOG|BIT, BRUSH_ALPHA_PRESSURE, B_SIMANOTHING, "P", 180,yco-20,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
- uiDefButI(block, NUMSLI, B_SIMANOTHING, "Size ", 0,yco-40,180,19, &brush->size, 1, 200, 0, 0, "The size of the brush");
- uiDefButBitS(block, TOG|BIT, BRUSH_SIZE_PRESSURE, B_SIMANOTHING, "P", 180,yco-40,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
- uiDefButF(block, NUMSLI, B_SIMANOTHING, "Falloff ", 0,yco-60,180,19, &brush->innerradius, 0.0, 1.0, 0, 0, "The fall off radius of the brush");
- uiDefButBitS(block, TOG|BIT, BRUSH_RAD_PRESSURE, B_SIMANOTHING, "P", 180,yco-60,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
- uiDefButF(block, NUMSLI, B_SIMANOTHING, "Spacing ",0,yco-80,180,19, &brush->spacing, 1.0, 100.0, 0, 0, "Repeating paint on %% of brush diameter");
- uiDefButBitS(block, TOG|BIT, BRUSH_SPACING_PRESSURE, B_SIMANOTHING, "P", 180,yco-80,20,19, &brush->flag, 0, 0, 0, 0, "Enables pressure sensitivity for tablets");
- uiBlockEndAlign(block);
-
- yco -= 110;
-
- if(settings->imapaint.tool == PAINT_TOOL_CLONE) {
- id= (ID*)brush->clone.image;
- uiBlockSetCol(block, TH_BUT_SETTING2);
- xco= std_libbuttons(block, 0, yco, 0, NULL, B_SIMACLONEBROWSE, ID_IM, 0, id, 0, &G.sima->menunr, 0, 0, B_SIMACLONEDELETE, 0, 0);
- uiBlockSetCol(block, TH_AUTO);
- if(id) {
- butw= 320-(xco+5);
- uiDefButF(block, NUMSLI, B_SIMABRUSHCHANGE, "B ",xco+5,yco,butw,19, &brush->clone.alpha , 0.0, 1.0, 0, 0, "Opacity of clone image display");
- }
- }
- else {
- MTex *mtex= brush->mtex[brush->texact];
-
- uiBlockSetCol(block, TH_BUT_SETTING2);
- id= (mtex)? (ID*)mtex->tex: NULL;
- xco= std_libbuttons(block, 0, yco, 0, NULL, B_SIMABTEXBROWSE, ID_TE, 0, id, NULL, &(G.sima->menunr), 0, 0, B_SIMABTEXDELETE, 0, 0);
- /*uiDefButBitS(block, TOG|BIT, BRUSH_FIXED_TEX, B_SIMABRUSHCHANGE, "Fixed", xco+5,yco,butw,19, &brush->flag, 0, 0, 0, 0, "Keep texture origin in fixed position");*/
- uiBlockSetCol(block, TH_AUTO);
- }
- }
-
-#if 0
- uiDefButBitS(block, TOG|BIT, IMAGEPAINT_DRAW_TOOL_DRAWING, B_SIMABRUSHCHANGE, "TD", 0,1,50,19, &settings->imapaint.flag.flag, 0, 0, 0, 0, "Enables brush shape while drawing");
- uiDefButBitS(block, TOG|BIT, IMAGEPAINT_DRAW_TOOL, B_SIMABRUSHCHANGE, "TP", 50,1,50,19, &settings->imapaint.flag.flag, 0, 0, 0, 0, "Enables brush shape while not drawing");
-#endif
-}
-
-static void image_panel_curves_reset(void *cumap_v, void *ibuf_v)
-{
- CurveMapping *cumap = cumap_v;
- int a;
-
- for(a=0; a<CM_TOT; a++)
- curvemap_reset(cumap->cm+a, &cumap->clipr);
-
- cumap->black[0]=cumap->black[1]=cumap->black[2]= 0.0f;
- cumap->white[0]=cumap->white[1]=cumap->white[2]= 1.0f;
- curvemapping_set_black_white(cumap, NULL, NULL);
-
- curvemapping_changed(cumap, 0);
- curvemapping_do_ibuf(cumap, ibuf_v);
-
- allqueue(REDRAWIMAGE, 0);
-}
-
-
-static void image_panel_curves(short cntrl) // IMAGE_HANDLER_CURVES
-{
- ImBuf *ibuf;
- uiBlock *block;
- uiBut *bt;
-
- /* and we check for spare */
- ibuf= imagewindow_get_ibuf(G.sima);
-
- block= uiNewBlock(&curarea->uiblocks, "image_panel_curves", UI_EMBOSS, UI_HELV, curarea->win);
- uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
- uiSetPanelHandler(IMAGE_HANDLER_CURVES); // for close and esc
- if(uiNewPanel(curarea, block, "Curves", "Image", 10, 450, 318, 204)==0)
- return;
-
- if (ibuf) {
- rctf rect;
-
- if(G.sima->cumap==NULL)
- G.sima->cumap= curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f);
-
- rect.xmin= 110; rect.xmax= 310;
- rect.ymin= 10; rect.ymax= 200;
- curvemap_buttons(block, G.sima->cumap, 'c', B_SIMACURVES, B_REDR, &rect);
-
- /* curvemap min/max only works for RGBA */
- if(ibuf->channels==4) {
- bt=uiDefBut(block, BUT, B_SIMARANGE, "Reset", 10, 160, 90, 19, NULL, 0.0f, 0.0f, 0, 0, "Reset Black/White point and curves");
- uiButSetFunc(bt, image_panel_curves_reset, G.sima->cumap, ibuf);
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_SIMARANGE, "Min R:", 10, 120, 90, 19, G.sima->cumap->black, -1000.0f, 1000.0f, 10, 2, "Black level");
- uiDefButF(block, NUM, B_SIMARANGE, "Min G:", 10, 100, 90, 19, G.sima->cumap->black+1, -1000.0f, 1000.0f, 10, 2, "Black level");
- uiDefButF(block, NUM, B_SIMARANGE, "Min B:", 10, 80, 90, 19, G.sima->cumap->black+2, -1000.0f, 1000.0f, 10, 2, "Black level");
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_SIMARANGE, "Max R:", 10, 50, 90, 19, G.sima->cumap->white, -1000.0f, 1000.0f, 10, 2, "White level");
- uiDefButF(block, NUM, B_SIMARANGE, "Max G:", 10, 30, 90, 19, G.sima->cumap->white+1, -1000.0f, 1000.0f, 10, 2, "White level");
- uiDefButF(block, NUM, B_SIMARANGE, "Max B:", 10, 10, 90, 19, G.sima->cumap->white+2, -1000.0f, 1000.0f, 10, 2, "White level");
- }
- }
-}
-
-/* are there curves? curves visible? and curves do something? */
-static int image_curves_active(ScrArea *sa)
-{
- SpaceImage *sima= sa->spacedata.first;
-
- if(sima->cumap) {
- if(curvemapping_RGBA_does_something(sima->cumap)) {
- short a;
- for(a=0; a<SPACE_MAXHANDLER; a+=2) {
- if(sima->blockhandler[a] == IMAGE_HANDLER_CURVES)
- return 1;
- }
- }
- }
- return 0;
-}
-
-/* 0: disable preview
- otherwise refresh preview
-*/
-void image_preview_event(int event)
-{
- int exec= 0;
-
-
- if(event==0) {
- G.scene->r.scemode &= ~R_COMP_CROP;
- exec= 1;
- }
- else {
- if(image_preview_active(curarea, NULL, NULL)) {
- G.scene->r.scemode |= R_COMP_CROP;
- exec= 1;
- }
- else
- G.scene->r.scemode &= ~R_COMP_CROP;
- }
-
- if(exec && G.scene->nodetree) {
- /* should work when no node editor in screen..., so we execute right away */
-
- ntreeCompositTagGenerators(G.scene->nodetree);
-
- G.afbreek= 0;
- G.scene->nodetree->timecursor= set_timecursor;
- G.scene->nodetree->test_break= blender_test_break;
-
- BIF_store_spare();
-
- ntreeCompositExecTree(G.scene->nodetree, &G.scene->r, 1); /* 1 is do_previews */
-
- G.scene->nodetree->timecursor= NULL;
- G.scene->nodetree->test_break= NULL;
-
- scrarea_do_windraw(curarea);
- waitcursor(0);
-
- allqueue(REDRAWNODE, 1);
- }
-}
-
-
-/* nothing drawn here, we use it to store values */
-static void preview_cb(struct ScrArea *sa, struct uiBlock *block)
-{
- rctf dispf;
- rcti *disprect= &G.scene->r.disprect;
- int winx= (G.scene->r.size*G.scene->r.xsch)/100;
- int winy= (G.scene->r.size*G.scene->r.ysch)/100;
- short mval[2];
-
- if(G.scene->r.mode & R_BORDER) {
- winx*= (G.scene->r.border.xmax - G.scene->r.border.xmin);
- winy*= (G.scene->r.border.ymax - G.scene->r.border.ymin);
- }
-
- /* while dragging we need to update the rects, otherwise it doesn't end with correct one */
-
- BLI_init_rctf(&dispf, 15.0f, (block->maxx - block->minx)-15.0f, 15.0f, (block->maxy - block->miny)-15.0f);
- ui_graphics_to_window_rct(sa->win, &dispf, disprect);
-
- /* correction for gla draw */
- BLI_translate_rcti(disprect, -curarea->winrct.xmin, -curarea->winrct.ymin);
-
- calc_image_view(G.sima, 'p');
-// printf("winrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax);
- /* map to image space coordinates */
- mval[0]= disprect->xmin; mval[1]= disprect->ymin;
- areamouseco_to_ipoco(G.v2d, mval, &dispf.xmin, &dispf.ymin);
- mval[0]= disprect->xmax; mval[1]= disprect->ymax;
- areamouseco_to_ipoco(G.v2d, mval, &dispf.xmax, &dispf.ymax);
-
- /* map to render coordinates */
- disprect->xmin= dispf.xmin;
- disprect->xmax= dispf.xmax;
- disprect->ymin= dispf.ymin;
- disprect->ymax= dispf.ymax;
-
- CLAMP(disprect->xmin, 0, winx);
- CLAMP(disprect->xmax, 0, winx);
- CLAMP(disprect->ymin, 0, winy);
- CLAMP(disprect->ymax, 0, winy);
-// printf("drawrct %d %d %d %d\n", disprect->xmin, disprect->ymin,disprect->xmax, disprect->ymax);
-
-}
-
-static int is_preview_allowed(ScrArea *cur)
-{
- SpaceImage *sima= cur->spacedata.first;
- ScrArea *sa;
-
- /* check if another areawindow has preview set */
- for(sa=G.curscreen->areabase.first; sa; sa= sa->next) {
- if(sa!=cur && sa->spacetype==SPACE_IMAGE) {
- if(image_preview_active(sa, NULL, NULL))
- return 0;
- }
- }
- /* check image type */
- if(sima->image==NULL || sima->image->type!=IMA_TYPE_COMPOSITE)
- return 0;
-
- return 1;
-}
-
-static void image_panel_preview(ScrArea *sa, short cntrl) // IMAGE_HANDLER_PREVIEW
-{
- uiBlock *block;
- SpaceImage *sima= sa->spacedata.first;
- int ofsx, ofsy;
-
- if(is_preview_allowed(sa)==0) {
- rem_blockhandler(sa, IMAGE_HANDLER_PREVIEW);
- G.scene->r.scemode &= ~R_COMP_CROP; /* quite weak */
- return;
- }
-
- block= uiNewBlock(&sa->uiblocks, "image_panel_preview", UI_EMBOSS, UI_HELV, sa->win);
- uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | UI_PNL_SCALE | cntrl);
- uiSetPanelHandler(IMAGE_HANDLER_PREVIEW); // for close and esc
-
- ofsx= -150+(sa->winx/2)/sima->blockscale;
- ofsy= -100+(sa->winy/2)/sima->blockscale;
- if(uiNewPanel(sa, block, "Preview", "Image", ofsx, ofsy, 300, 200)==0) return;
-
- uiBlockSetDrawExtraFunc(block, preview_cb);
-
-}
-
-static void image_panel_gpencil(short cntrl) // IMAGE_HANDLER_GREASEPENCIL
-{
- uiBlock *block;
- SpaceImage *sima;
-
- sima= curarea->spacedata.first;
-
- block= uiNewBlock(&curarea->uiblocks, "image_panel_gpencil", UI_EMBOSS, UI_HELV, curarea->win);
- uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
- uiSetPanelHandler(IMAGE_HANDLER_GREASEPENCIL); // for close and esc
- if (uiNewPanel(curarea, block, "Grease Pencil", "SpaceImage", 100, 30, 318, 204)==0) return;
-
- /* allocate memory for gpd if drawing enabled (this must be done first or else we crash) */
- if (sima->flag & SI_DISPGP) {
- if (sima->gpd == NULL)
- gpencil_data_setactive(curarea, gpencil_data_addnew());
- }
-
- if (sima->flag & SI_DISPGP) {
- bGPdata *gpd= sima->gpd;
- short newheight;
-
- /* this is a variable height panel, newpanel doesnt force new size on existing panels */
- /* so first we make it default height */
- uiNewPanelHeight(block, 204);
-
- /* draw button for showing gpencil settings and drawings */
- uiDefButBitI(block, TOG, SI_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &sima->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Image/UV Editor (draw using Shift-LMB)");
-
- /* extend the panel if the contents won't fit */
- newheight= draw_gpencil_panel(block, gpd, curarea);
- uiNewPanelHeight(block, newheight);
- }
- else {
- uiDefButBitI(block, TOG, SI_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &sima->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Image/UV Editor");
- uiDefBut(block, LABEL, 1, " ", 160, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, "");
- }
-}
-
-static void image_blockhandlers(ScrArea *sa)
-{
- SpaceImage *sima= sa->spacedata.first;
- short a;
-
- /* warning; blocks need to be freed each time, handlers dont remove */
- uiFreeBlocksWin(&sa->uiblocks, sa->win);
-
- for(a=0; a<SPACE_MAXHANDLER; a+=2) {
- switch(sima->blockhandler[a]) {
- case IMAGE_HANDLER_PROPERTIES:
- image_panel_properties(sima->blockhandler[a+1]);
- break;
- case IMAGE_HANDLER_GAME_PROPERTIES:
- image_panel_game_properties(sima->blockhandler[a+1]);
- break;
- case IMAGE_HANDLER_VIEW_PROPERTIES:
- image_panel_view_properties(sima->blockhandler[a+1]);
- break;
- case IMAGE_HANDLER_PAINT:
- image_panel_paint(sima->blockhandler[a+1]);
- break;
- case IMAGE_HANDLER_CURVES:
- image_panel_curves(sima->blockhandler[a+1]);
- break;
- case IMAGE_HANDLER_PREVIEW:
- image_panel_preview(sa, sima->blockhandler[a+1]);
- break;
- case IMAGE_HANDLER_GREASEPENCIL:
- image_panel_gpencil(sima->blockhandler[a+1]);
- break;
- }
- /* clear action value for event */
- sima->blockhandler[a+1]= 0;
- }
- uiDrawBlocksPanels(sa, 0);
-}
-
-void imagespace_composite_flipbook(ScrArea *sa)
-{
- SpaceImage *sima= sa->spacedata.first;
- ImBuf *ibuf;
- int cfrao= G.scene->r.cfra;
- int sfra, efra;
-
- if(sa->spacetype!=SPACE_IMAGE)
- return;
- if(sima->iuser.frames<2)
- return;
- if(G.scene->nodetree==NULL)
- return;
-
- sfra= sima->iuser.sfra;
- efra= sima->iuser.sfra + sima->iuser.frames-1;
- G.scene->nodetree->test_break= blender_test_break;
-
- for(G.scene->r.cfra=sfra; G.scene->r.cfra<=efra; G.scene->r.cfra++) {
-
- set_timecursor(CFRA);
-
- BKE_image_all_free_anim_ibufs(CFRA);
- ntreeCompositTagAnimated(G.scene->nodetree);
- ntreeCompositExecTree(G.scene->nodetree, &G.scene->r, G.scene->r.cfra!=cfrao); /* 1 is no previews */
-
- force_draw(0);
-
- ibuf= BKE_image_get_ibuf(sima->image, &sima->iuser);
- /* save memory in flipbooks */
- if(ibuf)
- imb_freerectfloatImBuf(ibuf);
-
- if(blender_test_break())
- break;
- }
- G.scene->nodetree->test_break= NULL;
- waitcursor(0);
-
- play_anim(0);
-
- allqueue(REDRAWNODE, 1);
- allqueue(REDRAWIMAGE, 1);
-
- G.scene->r.cfra= cfrao;
-}
-
-static void imagespace_grid(SpaceImage *sima)
-{
- float gridsize, gridstep= 1.0f/32.0f;
- float fac, blendfac;
-
- gridsize= sima->zoom;
-
- calc_image_view(sima, 'f');
- myortho2(sima->v2d.cur.xmin, sima->v2d.cur.xmax, sima->v2d.cur.ymin, sima->v2d.cur.ymax);
-
- BIF_ThemeColorShade(TH_BACK, 20);
- glRectf(0.0, 0.0, 1.0, 1.0);
-
- if(gridsize<=0.0f) return;
-
- if(gridsize<1.0f) {
- while(gridsize<1.0f) {
- gridsize*= 4.0;
- gridstep*= 4.0;
- }
- }
- else {
- while(gridsize>=4.0f) {
- gridsize/= 4.0;
- gridstep/= 4.0;
- }
- }
-
- /* the fine resolution level */
- blendfac= 0.25*gridsize - floor(0.25*gridsize);
- CLAMP(blendfac, 0.0, 1.0);
- BIF_ThemeColorShade(TH_BACK, (int)(20.0*(1.0-blendfac)));
-
- fac= 0.0f;
- glBegin(GL_LINES);
- while(fac<1.0) {
- glVertex2f(0.0f, fac);
- glVertex2f(1.0f, fac);
- glVertex2f(fac, 0.0f);
- glVertex2f(fac, 1.0f);
- fac+= gridstep;
- }
-
- /* the large resolution level */
- BIF_ThemeColor(TH_BACK);
-
- fac= 0.0f;
- while(fac<1.0) {
- glVertex2f(0.0f, fac);
- glVertex2f(1.0f, fac);
- glVertex2f(fac, 0.0f);
- glVertex2f(fac, 1.0f);
- fac+= 4.0*gridstep;
- }
- glEnd();
-
-}
-
-static void sima_draw_alpha_backdrop(SpaceImage *sima, float x1, float y1, float xsize, float ysize)
-{
- GLubyte checker_stipple[32*32/8] =
- {
- 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
- 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
- 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
- 255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
- 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
- 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
- 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
- 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
- };
-
- glColor3ub(100, 100, 100);
- glRectf(x1, y1, x1 + sima->zoom*xsize, y1 + sima->zoom*ysize);
- glColor3ub(160, 160, 160);
-
- glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(checker_stipple);
- glRectf(x1, y1, x1 + sima->zoom*xsize, y1 + sima->zoom*ysize);
- glDisable(GL_POLYGON_STIPPLE);
-}
-
-static void sima_draw_alpha_pixels(float x1, float y1, int rectx, int recty, unsigned int *recti)
-{
-
- /* swap bytes, so alpha is most significant one, then just draw it as luminance int */
- if(G.order==B_ENDIAN)
- glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
- glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_UNSIGNED_INT, recti);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
-}
-
-static void sima_draw_alpha_pixelsf(float x1, float y1, int rectx, int recty, float *rectf)
-{
- float *trectf= MEM_mallocN(rectx*recty*4, "temp");
- int a, b;
-
- for(a= rectx*recty -1, b= 4*a+3; a>=0; a--, b-=4)
- trectf[a]= rectf[b];
-
- glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, trectf);
- MEM_freeN(trectf);
- /* ogl trick below is slower... (on ATI 9600) */
-// glColorMask(1, 0, 0, 0);
-// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+3);
-// glColorMask(0, 1, 0, 0);
-// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+2);
-// glColorMask(0, 0, 1, 0);
-// glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_RGBA, GL_FLOAT, rectf+1);
-// glColorMask(1, 1, 1, 1);
-}
-
-static void sima_draw_zbuf_pixels(float x1, float y1, int rectx, int recty, int *recti)
-{
- if(recti==NULL)
- return;
-
- /* zbuffer values are signed, so we need to shift color range */
- glPixelTransferf(GL_RED_SCALE, 0.5f);
- glPixelTransferf(GL_GREEN_SCALE, 0.5f);
- glPixelTransferf(GL_BLUE_SCALE, 0.5f);
- glPixelTransferf(GL_RED_BIAS, 0.5f);
- glPixelTransferf(GL_GREEN_BIAS, 0.5f);
- glPixelTransferf(GL_BLUE_BIAS, 0.5f);
-
- glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_INT, recti);
-
- glPixelTransferf(GL_RED_SCALE, 1.0f);
- glPixelTransferf(GL_GREEN_SCALE, 1.0f);
- glPixelTransferf(GL_BLUE_SCALE, 1.0f);
- glPixelTransferf(GL_RED_BIAS, 0.0f);
- glPixelTransferf(GL_GREEN_BIAS, 0.0f);
- glPixelTransferf(GL_BLUE_BIAS, 0.0f);
-}
-
-static void sima_draw_zbuffloat_pixels(float x1, float y1, int rectx, int recty, float *rect_float)
-{
- float bias, scale, *rectf, clipend;
- int a;
-
- if(rect_float==NULL)
- return;
-
- if(G.scene->camera && G.scene->camera->type==OB_CAMERA) {
- bias= ((Camera *)G.scene->camera->data)->clipsta;
- clipend= ((Camera *)G.scene->camera->data)->clipend;
- scale= 1.0f/(clipend-bias);
- }
- else {
- bias= 0.1f;
- scale= 0.01f;
- clipend= 100.0f;
- }
-
- rectf= MEM_mallocN(rectx*recty*4, "temp");
- for(a= rectx*recty -1; a>=0; a--) {
- if(rect_float[a]>clipend)
- rectf[a]= 0.0f;
- else if(rect_float[a]<bias)
- rectf[a]= 1.0f;
- else {
- rectf[a]= 1.0f - (rect_float[a]-bias)*scale;
- rectf[a]*= rectf[a];
- }
- }
- glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, rectf);
-
- MEM_freeN(rectf);
-}
-
-static void imagewindow_draw_renderinfo(ScrArea *sa)
-{
- rcti rect;
- float colf[3];
- int showspare= BIF_show_render_spare();
- char *str= BIF_render_text();
-
- if(str==NULL)
- return;
-
- rect= sa->winrct;
- rect.ymin= rect.ymax-RW_HEADERY;
-
- glaDefine2DArea(&rect);
-
- /* clear header rect */
- BIF_GetThemeColor3fv(TH_BACK, colf);
- glClearColor(colf[0]+0.1f, colf[1]+0.1f, colf[2]+0.1f, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- BIF_ThemeColor(TH_TEXT_HI);
- glRasterPos2i(12, 5);
- if(showspare) {
- BMF_DrawString(G.fonts, "(Previous)");
- glRasterPos2i(72, 5);
- }
- BMF_DrawString(G.fonts, str);
-}
-
-void drawimagespace(ScrArea *sa, void *spacedata)
-{
- SpaceImage *sima= spacedata;
- ImBuf *ibuf= NULL;
- Brush *brush;
- float col[3];
- unsigned int *rect;
- float x1, y1;
- short sx, sy, dx, dy, show_render= 0, show_viewer= 0;
- float xuser_asp=1, yuser_asp=1;
- /* If derived data is used then make sure that object
- * is up-to-date... might not be the case because updates
- * are normally done in drawview and could get here before
- * drawing a View3D.
- */
- if (G.obedit && OBACT && (sima->flag & SI_DRAWSHADOW)) {
- object_handle_update(OBACT);
- }
-
- BIF_GetThemeColor3fv(TH_BACK, col);
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- bwin_clear_viewmat(sa->win); /* clear buttons view */
- glLoadIdentity();
-
- if(sima->image && sima->image->source==IMA_SRC_VIEWER) {
- show_viewer= 1;
- if(sima->image->type==IMA_TYPE_R_RESULT)
- show_render= 1;
- }
-
- what_image(sima);
-
- if(sima->image) {
- image_pixel_aspect(sima->image, &xuser_asp, &yuser_asp);
-
- /* UGLY hack? until now iusers worked fine... but for flipbook viewer we need this */
- if(sima->image->type==IMA_TYPE_COMPOSITE) {
- ImageUser *iuser= ntree_get_active_iuser(G.scene->nodetree);
- if(iuser) {
- BKE_image_user_calc_imanr(iuser, G.scene->r.cfra, 0);
- G.sima->iuser= *iuser;
- }
- }
- /* and we check for spare */
- ibuf= imagewindow_get_ibuf(sima);
- }
-
- if(ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) {
- imagespace_grid(sima);
- if(show_viewer==0) {
- draw_uvs_sima();
- drawcursor_sima(xuser_asp, yuser_asp);
- }
- }
- else {
- float xim, yim, xoffs=0.0f, yoffs= 0.0f;
-
- if(image_preview_active(sa, &xim, &yim)) {
- xoffs= G.scene->r.disprect.xmin;
- yoffs= G.scene->r.disprect.ymin;
- glColor3ub(0,0,0);
- calc_image_view(sima, 'f');
- myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
- glRectf(0.0f, 0.0f, 1.0f, 1.0f);
- glLoadIdentity();
- }
- else {
- xim= ibuf->x * xuser_asp; yim= ibuf->y * yuser_asp;
- }
-
- /* calc location */
- x1= sima->zoom*xoffs + ((float)sa->winx - sima->zoom*(float)xim)/2.0f;
- y1= sima->zoom*yoffs + ((float)sa->winy - sima->zoom*(float)yim)/2.0f;
-
- x1-= sima->zoom*sima->xof;
- y1-= sima->zoom*sima->yof;
-
- /* needed for gla draw */
- if(show_render) {
- rcti rct= sa->winrct;
-
- imagewindow_draw_renderinfo(sa); /* calls glaDefine2DArea too */
-
- rct.ymax-=RW_HEADERY;
- glaDefine2DArea(&rct);
- }
- else glaDefine2DArea(&sa->winrct);
-
- glPixelZoom(sima->zoom * xuser_asp, sima->zoom * yuser_asp);
-
- if(sima->flag & SI_EDITTILE) {
- /* create char buffer from float if needed */
- if(ibuf->rect_float && ibuf->rect==NULL)
- IMB_rect_from_float(ibuf);
-
- glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
-
- glPixelZoom(1.0, 1.0);
-
- dx= ibuf->x/sima->image->xrep;
- dy= ibuf->y/sima->image->yrep;
- sy= (sima->curtile / sima->image->xrep);
- sx= sima->curtile - sy*sima->image->xrep;
-
- sx*= dx;
- sy*= dy;
-
- calc_image_view(sima, 'p'); /* pixel */
- myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
-
- cpack(0x0);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glRects(sx, sy, sx+dx-1, sy+dy-1); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- cpack(0xFFFFFF);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glRects(sx+1, sy+1, sx+dx, sy+dy); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- }
- else if(sima->mode==SI_TEXTURE) {
-
- if(sima->image->tpageflag & IMA_TILES) {
-
- /* just leave this a while */
- if(sima->image->xrep<1) return;
- if(sima->image->yrep<1) return;
-
- if(sima->curtile >= sima->image->xrep*sima->image->yrep)
- sima->curtile = sima->image->xrep*sima->image->yrep - 1;
-
- dx= ibuf->x/sima->image->xrep;
- dy= ibuf->y/sima->image->yrep;
-
- sy= (sima->curtile / sima->image->xrep);
- sx= sima->curtile - sy*sima->image->xrep;
-
- sx*= dx;
- sy*= dy;
-
- /* create char buffer from float if needed */
- if(ibuf->rect_float && ibuf->rect==NULL)
- IMB_rect_from_float(ibuf);
-
- rect= get_part_from_ibuf(ibuf, sx, sy, sx+dx, sy+dy);
-
- /* rect= ibuf->rect; */
- for(sy= 0; sy+dy<=ibuf->y; sy+= dy) {
- for(sx= 0; sx+dx<=ibuf->x; sx+= dx) {
- glaDrawPixelsSafe(x1+sx*sima->zoom, y1+sy*sima->zoom, dx, dy, dx, GL_RGBA, GL_UNSIGNED_BYTE, rect);
- }
- }
-
- MEM_freeN(rect);
- }
- else {
- float x1_rep, y1_rep;
- int x_rep, y_rep;
- double time_current;
- short loop_draw_ok = 0;
-
- if (sima->flag & SI_DRAW_TILE) {
- loop_draw_ok= 1;
- }
-
- time_current = PIL_check_seconds_timer();
-
- for (x_rep= ((int)G.v2d->cur.xmin)-1; x_rep < G.v2d->cur.xmax; x_rep++) {
- x1_rep=x1+ ((x_rep* ibuf->x * sima->zoom) *xuser_asp);
- for (y_rep= ((int)G.v2d->cur.ymin)-1; y_rep < G.v2d->cur.ymax; y_rep++) {
- y1_rep=y1+ ((y_rep * ibuf->y *sima->zoom) *yuser_asp);
-
- /* end repeating image loop */
-
- if(!loop_draw_ok) {
- y1_rep = y1;
- x1_rep = x1;
- }
-
- /*printf("Drawing %d %d zoom:%.6f (%.6f %.6f), (%.6f %.6f)\n", x_rep, y_rep, sima->zoom, G.v2d->cur.xmin, G.v2d->cur.ymin, G.v2d->cur.xmax, G.v2d->cur.ymax);*/
-
- /* this part is generic image display */
- if(sima->flag & SI_SHOW_ALPHA) {
- if(ibuf->rect)
- sima_draw_alpha_pixels(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->rect);
- else if(ibuf->rect_float && ibuf->channels==4)
- sima_draw_alpha_pixelsf(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->rect_float);
- }
- else if(sima->flag & SI_SHOW_ZBUF && (ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels==1))) {
- if(ibuf->zbuf)
- sima_draw_zbuf_pixels(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->zbuf);
- else if(ibuf->zbuf_float)
- sima_draw_zbuffloat_pixels(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->zbuf_float);
- else if(ibuf->channels==1)
- sima_draw_zbuffloat_pixels(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->rect_float);
- }
- else {
- if(sima->flag & SI_USE_ALPHA) {
- sima_draw_alpha_backdrop(sima, x1_rep, y1_rep, ibuf->x*xuser_asp, ibuf->y*yuser_asp);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- }
-
- /* detect if we need to redo the curve map.
- ibuf->rect is zero for compositor and render results after change
- convert to 32 bits always... drawing float rects isnt supported well (atis)
-
- NOTE: if float buffer changes, we have to manually remove the rect
- */
-
- if(ibuf->rect_float) {
- if(ibuf->rect==NULL) {
- if(image_curves_active(sa))
- curvemapping_do_ibuf(G.sima->cumap, ibuf);
- else
- IMB_rect_from_float(ibuf);
- }
- }
-
- if(ibuf->rect)
- glaDrawPixelsSafe(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
- // else
- // glaDrawPixelsSafe(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_FLOAT, ibuf->rect_float);
-
- if(sima->flag & SI_USE_ALPHA)
- glDisable(GL_BLEND);
- }
-
- /* only draw once */
- if(!loop_draw_ok) {
- break; /* only draw once */
- } else if ((PIL_check_seconds_timer() - time_current) > 0.25) {
- loop_draw_ok = 0;
- break;
- }
-
- /* tile draw loop */
- }
- /* only draw once */
- if(!loop_draw_ok) break;
- }
- /* tile draw loop */
-
- }
-
- brush= G.scene->toolsettings->imapaint.brush;
- if(brush && (G.scene->toolsettings->imapaint.tool == PAINT_TOOL_CLONE)) {
- int w, h;
- unsigned char *clonerect;
-
- /* this is not very efficient, but glDrawPixels doesn't allow
- drawing with alpha */
- clonerect= alloc_alpha_clone_image(&w, &h);
-
- if(clonerect) {
- int offx, offy;
- offx = sima->zoom*ibuf->x * + brush->clone.offset[0];
- offy = sima->zoom*ibuf->y * + brush->clone.offset[1];
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glaDrawPixelsSafe(x1 + offx, y1 + offy, w, h, w, GL_RGBA, GL_UNSIGNED_BYTE, clonerect);
- glDisable(GL_BLEND);
-
- MEM_freeN(clonerect);
- }
- }
-
- glPixelZoom(1.0, 1.0);
-
- if(show_viewer==0) {
- draw_uvs_sima();
- drawcursor_sima(xuser_asp, yuser_asp);
- }
- }
-
- glPixelZoom(1.0, 1.0);
-
- calc_image_view(sima, 'f'); /* float */
- }
-
- draw_image_transform(ibuf, xuser_asp, yuser_asp);
-
- /* draw grease-pencil ('image' strokes) */
- if (sima->flag & SI_DISPGP)
- draw_gpencil_2dimage(sa, ibuf);
-
- mywinset(sa->win); /* restore scissor after gla call... */
- myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375);
-
- /* draw grease-pencil (screen strokes) */
- if (sima->flag & SI_DISPGP)
- draw_gpencil_2dview(sa, 0);
-
- if(G.rendering==0) {
- draw_image_view_tool();
- }
- draw_area_emboss(sa);
-
- /* it is important to end a view in a transform compatible with buttons */
- bwin_scalematrix(sa->win, sima->blockscale, sima->blockscale, sima->blockscale);
- if(!(G.rendering && show_render))
- image_blockhandlers(sa);
-
- sa->win_swap= WIN_BACK_OK;
-}
-
-static void image_zoom_set_factor(float zoomfac)
-{
- SpaceImage *sima= curarea->spacedata.first;
- int width, height;
-
- if (zoomfac <= 0.0f)
- return;
-
- sima->zoom *= zoomfac;
-
- if (sima->zoom > 0.1f && sima->zoom < 4.0f)
- return;
-
- /* check zoom limits */
-
- calc_image_view(G.sima, 'f'); /* was 'p' are there any cases where this should be 'p'?*/
- width= 256;
- height= 256;
- if (sima->image) {
- ImBuf *ibuf= imagewindow_get_ibuf(sima);
-
- if (ibuf) {
- float xim, yim;
- /* I know a bit weak... but preview uses not actual image size */
- if(image_preview_active(curarea, &xim, &yim)) {
- width= (int) xim;
- height= (int) yim;
- }
- else {
- width= ibuf->x;
- height= ibuf->y;
- }
- }
- }
- width *= sima->zoom;
- height *= sima->zoom;
-
- if ((width < 4) && (height < 4))
- sima->zoom /= zoomfac;
- else if((curarea->winrct.xmax - curarea->winrct.xmin) <= sima->zoom)
- sima->zoom /= zoomfac;
- else if((curarea->winrct.ymax - curarea->winrct.ymin) <= sima->zoom)
- sima->zoom /= zoomfac;
-}
-
-void image_viewmove(int mode)
-{
- short mval[2], mvalo[2];
- int oldcursor;
- Window *win;
-
- getmouseco_sc(mvalo);
-
-
- oldcursor=get_cursor();
- win=winlay_get_active_window();
-
- SetBlenderCursor(BC_NSEW_SCROLLCURSOR);
-
- while(get_mbut()&(L_MOUSE|M_MOUSE)) {
-
- getmouseco_sc(mval);
-
- if(mvalo[0]!=mval[0] || mvalo[1]!=mval[1]) {
-
- if(mode==0) {
- G.sima->xof += (mvalo[0]-mval[0])/G.sima->zoom;
- G.sima->yof += (mvalo[1]-mval[1])/G.sima->zoom;
- }
- else if (mode==1) {
- float factor;
-
- factor= 1.0+(float)(mvalo[0]-mval[0]+mvalo[1]-mval[1])/300.0;
- image_zoom_set_factor(factor);
- }
-
- mvalo[0]= mval[0];
- mvalo[1]= mval[1];
-
- scrarea_do_windraw(curarea);
- screen_swapbuffers();
- }
- else BIF_wait_for_statechange();
- }
- window_set_cursor(win, oldcursor);
-
- if(image_preview_active(curarea, NULL, NULL)) {
- /* recalculates new preview rect */
- scrarea_do_windraw(curarea);
- image_preview_event(2);
- }
-}
-
-void image_viewzoom(unsigned short event, int invert)
-{
- SpaceImage *sima= curarea->spacedata.first;
-
- if(event==WHEELDOWNMOUSE || event==PADMINUS)
- image_zoom_set_factor((U.uiflag & USER_WHEELZOOMDIR)? 1.25: 0.8);
- else if(event==WHEELUPMOUSE || event==PADPLUSKEY)
- image_zoom_set_factor((U.uiflag & USER_WHEELZOOMDIR)? 0.8: 1.25);
- else if(event==PAD1)
- sima->zoom= 1.0;
- else if(event==PAD2)
- sima->zoom= (invert)? 2.0: 0.5;
- else if(event==PAD4)
- sima->zoom= (invert)? 4.0: 0.25;
- else if(event==PAD8)
- sima->zoom= (invert)? 8.0: 0.125;
-
- /* ensure pixel exact locations for draw */
- sima->xof= (int)sima->xof;
- sima->yof= (int)sima->yof;
-
- if(image_preview_active(curarea, NULL, NULL)) {
- /* recalculates new preview rect */
- scrarea_do_windraw(curarea);
- image_preview_event(2);
- }
-}
-
-/**
- * Updates the fields of the View2D member of the SpaceImage struct.
- * Default behavior is to reset the position of the image and set the zoom to 1
- * If the image will not fit within the window rectangle, the zoom is adjusted
- *
- * @return void
- *
- */
-void image_home(void)
-{
- ImBuf *ibuf;
- int width, height, imgwidth, imgheight;
- float zoomX, zoomY;
-
- if (curarea->spacetype != SPACE_IMAGE) return;
- ibuf= imagewindow_get_ibuf(G.sima);
-
- if (ibuf == NULL) {
- imgwidth = 256;
- imgheight = 256;
- }
- else {
- float xuser_asp, yuser_asp;
- image_pixel_aspect(G.sima->image, &xuser_asp, &yuser_asp);
- imgwidth = ibuf->x * xuser_asp;
- imgheight = ibuf->y * yuser_asp;
- }
-
- /* Check if the image will fit in the image with zoom==1 */
- width = curarea->winx;
- height = curarea->winy;
- if (((imgwidth >= width) || (imgheight >= height)) &&
- ((width > 0) && (height > 0))) {
- /* Find the zoom value that will fit the image in the image space */
- zoomX = ((float)width) / ((float)imgwidth);
- zoomY = ((float)height) / ((float)imgheight);
- G.sima->zoom = 1.0f / power_of_2(1/ MIN2(zoomX, zoomY) );
- }
- else {
- G.sima->zoom= 1.0f;
- }
-
- G.sima->xof= G.sima->yof= 0.0f;
-
- calc_image_view(G.sima, 'f'); /* was 'p' are there any cases where this should be 'p'?*/
- /*calc_arearcts(curarea);*/
- scrarea_queue_winredraw(curarea);
- scrarea_queue_winredraw(curarea);
-}
-
-void image_viewcenter(void)
-{
- ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
- float size, min[2], max[2], d[2], xim=256.0f, yim=256.0f;
-
- if( is_uv_tface_editing_allowed()==0 ) return;
-
- if (!minmax_tface_uv(min, max)) return;
-
- if(ibuf) {
- xim= ibuf->x;
- yim= ibuf->y;
- }
-
- G.sima->xof= (int) (((min[0] + max[0])*0.5f - 0.5f)*xim);
- G.sima->yof= (int) (((min[1] + max[1])*0.5f - 0.5f)*yim);
-
- d[0] = max[0] - min[0];
- d[1] = max[1] - min[1];
- size= 0.5*MAX2(d[0], d[1])*MAX2(xim, yim)/256.0f;
-
- if(size<=0.01) size= 0.01;
-
- G.sima->zoom= 0.7/size;
-
- calc_image_view(G.sima, 'f'); /* was 'p' are there any cases where 'p' is still needed? */
-
- scrarea_queue_winredraw(curarea);
-}
-
-
-/* *********************** render callbacks ***************** */
-
-/* set on initialize render, only one render output to imagewindow can exist, so the global isnt dangerous yet :) */
-static ScrArea *image_area= NULL;
-
-/* can get as well the full picture, as the parts while rendering */
-static void imagewindow_progress(ScrArea *sa, RenderResult *rr, volatile rcti *renrect)
-{
- SpaceImage *sima= sa->spacedata.first;
- float x1, y1, *rectf= NULL;
- unsigned int *rect32= NULL;
- int ymin, ymax, xmin, xmax;
-
- /* if renrect argument, we only display scanlines */
- if(renrect) {
- /* if ymax==recty, rendering of layer is ready, we should not draw, other things happen... */
- if(rr->renlay==NULL || renrect->ymax>=rr->recty)
- return;
-
- /* xmin here is first subrect x coord, xmax defines subrect width */
- xmin = renrect->xmin;
- xmax = renrect->xmax - xmin;
- if (xmax<2) return;
-
- ymin= renrect->ymin;
- ymax= renrect->ymax - ymin;
- if(ymax<2)
- return;
- renrect->ymin= renrect->ymax;
- }
- else {
- xmin = ymin = 0;
- xmax = rr->rectx - 2*rr->crop;
- ymax = rr->recty - 2*rr->crop;
- }
-
- /* image window cruft */
-
- /* find current float rect for display, first case is after composit... still weak */
- if(rr->rectf)
- rectf= rr->rectf;
- else {
- if(rr->rect32)
- rect32= (unsigned int *)rr->rect32;
- else {
- if(rr->renlay==NULL || rr->renlay->rectf==NULL) return;
- rectf= rr->renlay->rectf;
- }
- }
- if(rectf) {
- /* if scanline updates... */
- rectf+= 4*(rr->rectx*ymin + xmin);
-
- /* when rendering more pixels than needed, we crop away cruft */
- if(rr->crop)
- rectf+= 4*(rr->crop*rr->rectx + rr->crop);
- }
-
- /* tilerect defines drawing offset from (0,0) */
- /* however, tilerect (xmin, ymin) is first pixel */
- x1 = sima->centx + (rr->tilerect.xmin + rr->crop + xmin)*sima->zoom;
- y1 = sima->centy + (rr->tilerect.ymin + rr->crop + ymin)*sima->zoom;
-
- /* needed for gla draw */
- { rcti rct= sa->winrct; rct.ymax-= RW_HEADERY; glaDefine2DArea(&rct);}
-
- glPixelZoom(sima->zoom, sima->zoom);
-
- if(rect32)
- glaDrawPixelsSafe(x1, y1, xmax, ymax, rr->rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect32);
- else
- glaDrawPixelsSafe_to32(x1, y1, xmax, ymax, rr->rectx, rectf);
-
- glPixelZoom(1.0, 1.0);
-
-}
-
-
-/* in render window; display a couple of scanlines of rendered image */
-/* NOTE: called while render, so no malloc allowed! */
-static void imagewindow_progress_display_cb(RenderResult *rr, volatile rcti *rect)
-{
-
- if (image_area) {
-
- imagewindow_progress(image_area, rr, rect);
-
- /* no screen_swapbuffers, prevent any other window to draw */
- myswapbuffers();
- }
-}
-
-/* unused, init_display_cb is called on each render */
-static void imagewindow_clear_display_cb(RenderResult *rr)
-{
- if (image_area) {
- }
-}
-
-/* returns biggest area that is not uv/image editor. Note that it uses buttons */
-/* window as the last possible alternative. */
-static ScrArea *biggest_non_image_area(void)
-{
- ScrArea *sa, *big= NULL;
- int size, maxsize= 0, bwmaxsize= 0;
- short foundwin= 0;
-
- for(sa= G.curscreen->areabase.first; sa; sa= sa->next) {
- if(sa->winx > 10 && sa->winy > 10) {
- size= sa->winx*sa->winy;
- if(sa->spacetype == SPACE_BUTS) {
- if(foundwin == 0 && size > bwmaxsize) {
- bwmaxsize= size;
- big= sa;
- }
- }
- else if(sa->spacetype != SPACE_IMAGE && size > maxsize) {
- maxsize= size;
- big= sa;
- foundwin= 1;
- }
- }
- }
-
- return big;
-}
-
-static ScrArea *biggest_area(void)
-{
- ScrArea *sa, *big= NULL;
- int size, maxsize= 0;
-
- for(sa= G.curscreen->areabase.first; sa; sa= sa->next) {
- size= sa->winx*sa->winy;
- if(size > maxsize) {
- maxsize= size;
- big= sa;
- }
- }
- return big;
-}
-
-
-/* if R_DISPLAYIMAGE
- use Image Window showing Render Result
- else: turn largest non-image area into Image Window (not to frustrate texture or composite usage)
- else: then we use Image Window anyway...
- if R_DISPSCREEN
- make a new temp fullscreen area with Image Window
-*/
-
-static ScrArea *find_area_showing_r_result(void)
-{
- ScrArea *sa;
- SpaceImage *sima;
-
- /* find an imagewindow showing render result */
- for(sa=G.curscreen->areabase.first; sa; sa= sa->next) {
- if(sa->spacetype==SPACE_IMAGE) {
- sima= sa->spacedata.first;
- if(sima->image && sima->image->type==IMA_TYPE_R_RESULT)
- break;
- }
- }
- return sa;
-}
-
-static ScrArea *imagewindow_set_render_display(void)
-{
- ScrArea *sa;
- SpaceImage *sima;
-
- sa= find_area_showing_r_result();
-
- if(sa==NULL) {
- /* find largest open non-image area */
- sa= biggest_non_image_area();
- if(sa) {
- newspace(sa, SPACE_IMAGE);
- sima= sa->spacedata.first;
-
- /* makes ESC go back to prev space */
- sima->flag |= SI_PREVSPACE;
- }
- else {
- /* use any area of decent size */
- sa= biggest_area();
- if(sa->spacetype!=SPACE_IMAGE) {
- newspace(sa, SPACE_IMAGE);
- sima= sa->spacedata.first;
-
- /* makes ESC go back to prev space */
- sima->flag |= SI_PREVSPACE;
- }
- }
- }
-
- sima= sa->spacedata.first;
-
- /* get the correct image, and scale it */
- sima->image= BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result");
-
- if(G.displaymode==R_DISPLAYSCREEN) {
- if(sa->full==0) {
- sima->flag |= SI_FULLWINDOW;
- /* fullscreen works with lousy curarea */
- curarea= sa;
- area_fullscreen();
- sa= curarea;
- }
- }
-
- return sa;
-}
-
-static void imagewindow_init_display_cb(RenderResult *rr)
-{
-
- image_area= imagewindow_set_render_display();
-
- if(image_area) {
- SpaceImage *sima= image_area->spacedata.first;
-
- areawinset(image_area->win);
-
- /* calc location using original size (tiles don't tell) */
- sima->centx= (image_area->winx - sima->zoom*(float)rr->rectx)/2.0f;
- sima->centy= (image_area->winy - sima->zoom*(float)rr->recty)/2.0f;
-
- sima->centx-= sima->zoom*sima->xof;
- sima->centy-= sima->zoom*sima->yof;
-
- drawimagespace(image_area, sima);
- if(image_area->headertype) scrarea_do_headdraw(image_area);
-
- /* no screen_swapbuffers, prevent any other window to draw */
- myswapbuffers();
-
- allqueue(REDRAWIMAGE, 0); /* redraw in end */
- }
-}
-
-/* coming from BIF_toggle_render_display() */
-void imagewindow_toggle_render(void)
-{
- ScrArea *sa;
-
- /* check if any imagewindow is showing temporal render output */
- for(sa=G.curscreen->areabase.first; sa; sa= sa->next) {
- if(sa->spacetype==SPACE_IMAGE) {
- SpaceImage *sima= sa->spacedata.first;
-
- if(sima->image && sima->image->type==IMA_TYPE_R_RESULT)
- if(sima->flag & (SI_PREVSPACE|SI_FULLWINDOW))
- break;
- }
- }
- if(sa) {
- addqueue(sa->win, ESCKEY, 1); /* also returns from fullscreen */
- }
- else {
- sa= imagewindow_set_render_display();
- scrarea_queue_headredraw(sa);
- scrarea_queue_winredraw(sa);
- }
-}
-
-/* NOTE: called while render, so no malloc allowed! */
-static void imagewindow_renderinfo_cb(RenderStats *rs)
-{
-
- if(image_area) {
- BIF_make_render_text(rs);
-
- imagewindow_draw_renderinfo(image_area);
-
- /* no screen_swapbuffers, prevent any other window to draw */
- myswapbuffers();
- }
-}
-
-void imagewindow_render_callbacks(Render *re)
-{
- RE_display_init_cb(re, imagewindow_init_display_cb);
- RE_display_draw_cb(re, imagewindow_progress_display_cb);
- RE_display_clear_cb(re, imagewindow_clear_display_cb);
- RE_stats_draw_cb(re, imagewindow_renderinfo_cb);
-}
-