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Diffstat (limited to 'source/blender/src/drawnla.c')
-rw-r--r--source/blender/src/drawnla.c862
1 files changed, 0 insertions, 862 deletions
diff --git a/source/blender/src/drawnla.c b/source/blender/src/drawnla.c
deleted file mode 100644
index 083d10fd484..00000000000
--- a/source/blender/src/drawnla.c
+++ /dev/null
@@ -1,862 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#ifdef _WIN32
-#pragma warning (once : 4761)
-#endif
-
-#include "BMF_Api.h"
-
-#include <stdlib.h>
-#include <string.h>
-#include <stdio.h>
-
-#include "DNA_view3d_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_space_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_object_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_ipo_types.h"
-#include "DNA_action_types.h"
-#include "DNA_nla_types.h"
-#include "DNA_constraint_types.h"
-
-#include "BLI_blenlib.h"
-#include "MEM_guardedalloc.h"
-
-#include "BKE_action.h"
-#include "BKE_depsgraph.h"
-#include "BKE_global.h"
-
-#include "BSE_drawnla.h"
-#include "BSE_drawipo.h"
-#include "BSE_editnla_types.h"
-#include "BSE_headerbuttons.h"
-#include "BSE_time.h"
-
-#include "BIF_editnla.h"
-#include "BIF_gl.h"
-#include "BIF_glutil.h"
-#include "BIF_interface.h"
-#include "BIF_interface_icons.h"
-#include "BIF_mywindow.h"
-#include "BIF_resources.h"
-#include "BIF_screen.h"
-#include "BIF_space.h"
-
-#include "BDR_drawaction.h"
-#include "BDR_editcurve.h"
-
-#include "blendef.h"
-#include "butspace.h"
-#include "mydevice.h"
-
-#define TESTBASE_SAFE(base) ((base)->flag & SELECT && ((base)->object->restrictflag & OB_RESTRICT_VIEW)==0)
-
-
-/* the left hand side with channels only */
-static void draw_nla_channels(void)
-{
- bActionStrip *strip;
- Base *base;
- Object *ob;
- float x, y;
- short ofsx, ofsy = 0;
-
- myortho2(0, NLAWIDTH, G.v2d->cur.ymin, G.v2d->cur.ymax); // Scaling
-
- /* Clip to the scrollable area */
- if(curarea->winx>SCROLLB+10 && curarea->winy>SCROLLH+10) {
- if(G.v2d->scroll) {
- ofsx= curarea->winrct.xmin;
- ofsy= curarea->winrct.ymin;
- glViewport(ofsx, ofsy+G.v2d->mask.ymin, NLAWIDTH, ( ofsy+G.v2d->mask.ymax)-( ofsy+G.v2d->mask.ymin));
- glScissor(ofsx, ofsy+G.v2d->mask.ymin, NLAWIDTH, ( ofsy+G.v2d->mask.ymax)-( ofsy+G.v2d->mask.ymin));
- }
- }
-
- glColor3ub(0x00, 0x00, 0x00);
-
- x = 0.0;
- y = count_nla_levels();
- y*= (NLACHANNELHEIGHT+NLACHANNELSKIP);
-
- for (base=G.scene->base.first; base; base=base->next){
- if (nla_filter(base)) {
- ob= base->object;
-
- BIF_ThemeColorShade(TH_HEADER, 20);
- glRectf(x, y-NLACHANNELHEIGHT/2, (float)NLAWIDTH, y+NLACHANNELHEIGHT/2);
-
- /* Draw the name / ipo timeline*/
- if (TESTBASE_SAFE(base))
- BIF_ThemeColor(TH_TEXT_HI);
- else
- BIF_ThemeColor(TH_TEXT);
- glRasterPos2f(x+34, y-4);
- BMF_DrawString(G.font, ob->id.name+2);
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) ;
-
- /* icon to indicate expanded or collapsed */
- if ((ob->nlastrips.first) || (ob->action)) {
- if (ob->nlaflag & OB_NLA_COLLAPSED)
- BIF_icon_draw(x+1, y-8, ICON_TRIA_RIGHT);
- else
- BIF_icon_draw(x+1, y-8, ICON_TRIA_DOWN);
- }
-
- /* icon to indicate nla or action */
- if(ob->nlastrips.first && ob->action) {
- if(ob->nlaflag & OB_NLA_OVERRIDE)
- BIF_icon_draw(x+17, y-8, ICON_NLA);
- else
- BIF_icon_draw(x+17, y-8, ICON_ACTION);
- }
-
- /* icon to indicate if ipo-channel muted */
- if (ob->ipo) {
- if (ob->ipo->muteipo)
- BIF_icon_draw(NLAWIDTH-16, y-NLACHANNELHEIGHT/2, ICON_MUTE_IPO_ON);
- else
- BIF_icon_draw(NLAWIDTH-16, y-NLACHANNELHEIGHT/2, ICON_MUTE_IPO_OFF);
- }
-
- glDisable(GL_BLEND);
- y-=NLACHANNELHEIGHT+NLACHANNELSKIP;
-
- /* check if object's nla strips are collapsed or not */
- if ((ob->nlaflag & OB_NLA_COLLAPSED)==0) {
- /* Draw the action timeline */
- if (ob->action){
- BIF_ThemeColorShade(TH_HEADER, -20);
- glRectf(x+19, y-NLACHANNELHEIGHT/2, (float)NLAWIDTH, y+NLACHANNELHEIGHT/2);
-
- if (TESTBASE_SAFE(base))
- BIF_ThemeColor(TH_TEXT_HI);
- else
- BIF_ThemeColor(TH_TEXT);
- glRasterPos2f(x+38, y-4);
- BMF_DrawString(G.font, ob->action->id.name+2);
-
- /* icon for active action (no strip mapping) */
- for (strip = ob->nlastrips.first; strip; strip=strip->next)
- if(strip->flag & ACTSTRIP_ACTIVE) break;
- if(strip==NULL) {
- glEnable(GL_BLEND);
- BIF_icon_draw(x+5, y-8, ICON_DOT);
- glDisable(GL_BLEND);
- }
-
- y-=NLACHANNELHEIGHT+NLACHANNELSKIP;
- }
-
- /* Draw the nla strips */
- for (strip = ob->nlastrips.first; strip; strip=strip->next){
- BIF_ThemeColorShade(TH_HEADER, -40);
- glRectf(x+32, y-NLACHANNELHEIGHT/2, (float)NLAWIDTH, y+NLACHANNELHEIGHT/2);
-
- if (TESTBASE_SAFE(base))
- BIF_ThemeColor(TH_TEXT_HI);
- else
- BIF_ThemeColor(TH_TEXT);
-
- // why this test? check freeing mem when deleting strips? (ton)
- if(strip->act) {
- glRasterPos2f(x+48, y-4);
- BMF_DrawString(G.font, strip->act->id.name+2);
-
- glEnable(GL_BLEND);
-
- if(strip->flag & ACTSTRIP_ACTIVE)
- BIF_icon_draw(x+16, y-8, ICON_DOT);
-
- if(strip->modifiers.first)
- BIF_icon_draw(x+34, y-8, ICON_MODIFIER);
-
- if(strip->flag & ACTSTRIP_MUTE)
- BIF_icon_draw(NLAWIDTH-16, y-NLACHANNELHEIGHT/2, ICON_MUTE_IPO_ON);
- else
- BIF_icon_draw(NLAWIDTH-16, y-NLACHANNELHEIGHT/2, ICON_MUTE_IPO_OFF);
-
- glDisable(GL_BLEND);
- }
-
- y-=(NLACHANNELHEIGHT+NLACHANNELSKIP);
- }
- }
- }
- }
-
- myortho2(0, NLAWIDTH, 0, ( ofsy+G.v2d->mask.ymax)-( ofsy+G.v2d->mask.ymin)); // Scaling
-}
-
-void map_active_strip(gla2DDrawInfo *di, Object *ob, int restore)
-{
- static rctf stored;
-
- if(restore)
- gla2DSetMap(di, &stored);
- else {
- rctf map;
-
- gla2DGetMap(di, &stored);
- map= stored;
- map.xmin= get_action_frame(ob, map.xmin);
- map.xmax= get_action_frame(ob, map.xmax);
- if(map.xmin==map.xmax) map.xmax+= 1.0;
- gla2DSetMap(di, &map);
- }
-}
-
-/* the right hand side, with strips and keys */
-static void draw_nla_strips_keys(SpaceNla *snla)
-{
- Base *base;
- rcti scr_rct;
- gla2DDrawInfo *di;
- float y;
- char col1[3], col2[3];
-
- BIF_GetThemeColor3ubv(TH_SHADE2, col2);
- BIF_GetThemeColor3ubv(TH_HILITE, col1);
-
- /* Draw strips */
-
- scr_rct.xmin= snla->area->winrct.xmin + snla->v2d.mask.xmin;
- scr_rct.ymin= snla->area->winrct.ymin + snla->v2d.mask.ymin;
- scr_rct.xmax= snla->area->winrct.xmin + snla->v2d.hor.xmax;
- scr_rct.ymax= snla->area->winrct.ymin + snla->v2d.mask.ymax;
- di= glaBegin2DDraw(&scr_rct, &G.v2d->cur);
-
- y=count_nla_levels();
- y*= (NLACHANNELHEIGHT+NLACHANNELSKIP);
-
- for (base=G.scene->base.first; base; base=base->next){
- Object *ob= base->object;
- bActionStrip *strip;
- int frame1_x, channel_y;
-
- if (nla_filter(base)==0)
- continue;
-
- /* Draw the field */
- glEnable (GL_BLEND);
- if (TESTBASE_SAFE(base))
- glColor4ub (col1[0], col1[1], col1[2], 0x22);
- else
- glColor4ub (col2[0], col2[1], col2[2], 0x22);
-
- gla2DDrawTranslatePt(di, 1, y, &frame1_x, &channel_y);
- glRectf(0, channel_y-NLACHANNELHEIGHT/2, frame1_x, channel_y+NLACHANNELHEIGHT/2);
-
-
- if (TESTBASE_SAFE(base))
- glColor4ub (col1[0], col1[1], col1[2], 0x44);
- else
- glColor4ub (col2[0], col2[1], col2[2], 0x44);
- glRectf(frame1_x, channel_y-NLACHANNELHEIGHT/2, G.v2d->hor.xmax, channel_y+NLACHANNELHEIGHT/2);
-
- glDisable (GL_BLEND);
-
- /* Draw the ipo keys */
- draw_object_channel(di, ob, y);
-
- y-=NLACHANNELHEIGHT+NLACHANNELSKIP;
-
- /* check if object nla-strips expanded or not */
- if (ob->nlaflag & OB_NLA_COLLAPSED)
- continue;
-
-
- /* Draw the action strip */
- if (ob->action) {
-
- /* Draw the field */
- glEnable (GL_BLEND);
- if (TESTBASE_SAFE(base))
- glColor4ub (col1[0], col1[1], col1[2], 0x22);
- else
- glColor4ub (col2[0], col2[1], col2[2], 0x22);
-
- gla2DDrawTranslatePt(di, 1, y, &frame1_x, &channel_y);
- glRectf(0, channel_y-NLACHANNELHEIGHT/2+4, frame1_x, channel_y+NLACHANNELHEIGHT/2-4);
-
- if (TESTBASE_SAFE(base))
- glColor4ub (col1[0], col1[1], col1[2], 0x44);
- else
- glColor4ub (col2[0], col2[1], col2[2], 0x44);
- glRectf(frame1_x, channel_y-NLACHANNELHEIGHT/2+4, G.v2d->hor.xmax, channel_y+NLACHANNELHEIGHT/2-4);
-
- glDisable (GL_BLEND);
-
- /* Draw the action keys, optionally corrected for active strip */
- map_active_strip(di, ob, 0);
- draw_action_channel(di, ob->action, y);
- map_active_strip(di, ob, 1);
-
- y-=NLACHANNELHEIGHT+NLACHANNELSKIP;
-
- }
-
- /* Draw the nla strips */
- for (strip=ob->nlastrips.first; strip; strip=strip->next){
- int stripstart, stripend;
- int blendstart, blendend;
-
- /* Draw rect */
- if (strip->flag & ACTSTRIP_SELECT)
- BIF_ThemeColor(TH_STRIP_SELECT);
- else
- BIF_ThemeColor(TH_STRIP);
-
- gla2DDrawTranslatePt(di, strip->start+strip->blendin, y, &stripstart, &channel_y);
- gla2DDrawTranslatePt(di, strip->end-strip->blendout, y, &stripend, &channel_y);
- glRectf(stripstart, channel_y-NLACHANNELHEIGHT/2+3, stripend, channel_y+NLACHANNELHEIGHT/2-3);
-
- if (strip->flag & ACTSTRIP_SELECT)
- BIF_ThemeColorShade(TH_STRIP_SELECT, -60);
- else
- BIF_ThemeColorShade(TH_STRIP, -60);
-
- /* Draw blendin */
- if (strip->blendin>0){
- glBegin(GL_TRIANGLES);
-
- gla2DDrawTranslatePt(di, strip->start, y, &blendstart, &channel_y);
-
- glVertex2f(blendstart, channel_y-NLACHANNELHEIGHT/2+3);
- glVertex2f(stripstart, channel_y+NLACHANNELHEIGHT/2-3);
- glVertex2f(stripstart, channel_y-NLACHANNELHEIGHT/2+3);
-
-
- glEnd();
- }
- if (strip->blendout>0){
- glBegin(GL_TRIANGLES);
-
- gla2DDrawTranslatePt(di, strip->end, y, &blendend, &channel_y);
-
- glVertex2f(blendend, channel_y-NLACHANNELHEIGHT/2+3);
- glVertex2f(stripend, channel_y+NLACHANNELHEIGHT/2-3);
- glVertex2f(stripend, channel_y-NLACHANNELHEIGHT/2+3);
- glEnd();
- }
-
- gla2DDrawTranslatePt(di, strip->start, y, &stripstart, &channel_y);
- gla2DDrawTranslatePt(di, strip->end, y, &stripend, &channel_y);
-
- /* muted strip */
- if(strip->flag & ACTSTRIP_MUTE) {
- glColor3f(1, 0, 0);
- glBegin(GL_LINES);
- glVertex2f(stripstart, channel_y-NLACHANNELHEIGHT/2+3);
- glVertex2f(stripend, channel_y+NLACHANNELHEIGHT/2-3);
- glEnd();
- }
-
- /* Draw border */
- glEnable (GL_BLEND);
- glBegin(GL_LINE_STRIP);
- glColor4f(1, 1, 1, 0.7);
-
- glVertex2f(stripstart, channel_y-NLACHANNELHEIGHT/2+3);
- glVertex2f(stripstart, channel_y+NLACHANNELHEIGHT/2-3);
- glVertex2f(stripend, channel_y+NLACHANNELHEIGHT/2-3);
- glColor4f(0, 0, 0, 0.7);
- glVertex2f(stripend, channel_y-NLACHANNELHEIGHT/2+3);
- glVertex2f(stripstart, channel_y-NLACHANNELHEIGHT/2+3);
- glEnd();
-
- /* Show strip extension */
- if (strip->flag & ACTSTRIP_HOLDLASTFRAME){
- if (strip->flag & ACTSTRIP_SELECT)
- BIF_ThemeColorShadeAlpha(TH_STRIP_SELECT, 0, -180);
- else
- BIF_ThemeColorShadeAlpha(TH_STRIP, 0, -180);
-
- glRectf(stripend, channel_y-NLACHANNELHEIGHT/2+4, G.v2d->hor.xmax, channel_y+NLACHANNELHEIGHT/2-2);
- }
-
- /* Show repeat */
- if (strip->repeat > 1.0 && !(strip->flag & ACTSTRIP_USESTRIDE)){
- float rep = 1;
- glBegin(GL_LINES);
- while (rep<strip->repeat){
- /* Draw line */
- glColor4f(0, 0, 0, 0.5);
- gla2DDrawTranslatePt(di, strip->start+(rep*((strip->end-strip->start)/strip->repeat)), y, &frame1_x, &channel_y);
- glVertex2f(frame1_x, channel_y-NLACHANNELHEIGHT/2+4);
- glVertex2f(frame1_x, channel_y+NLACHANNELHEIGHT/2-2);
-
- glColor4f(1.0, 1.0, 1.0, 0.5);
- gla2DDrawTranslatePt(di, strip->start+(rep*((strip->end-strip->start)/strip->repeat)), y, &frame1_x, &channel_y);
- glVertex2f(frame1_x+1, channel_y-NLACHANNELHEIGHT/2+4);
- glVertex2f(frame1_x+1, channel_y+NLACHANNELHEIGHT/2-2);
- rep+=1.0;
- }
- glEnd();
-
- }
- glDisable (GL_BLEND);
-
- y-=(NLACHANNELHEIGHT+NLACHANNELSKIP);
- }
- }
- glaEnd2DDraw(di);
-
-}
-
-/* ******* panel *********** */
-
-#define B_NLA_PANEL 121
-#define B_NLA_LOCK 122
-#define B_NLA_SCALE 123
-#define B_NLA_SCALE2 124
-#define B_NLA_MOD_ADD 125
-#define B_NLA_MOD_NEXT 126
-#define B_NLA_MOD_PREV 127
-#define B_NLA_MOD_DEL 128
-#define B_NLA_MOD_DEPS 129
-
-/* For now just returns the first selected strip */
-bActionStrip *get_active_nlastrip(Object **obpp)
-{
- Base *base;
- bActionStrip *strip;
-
- for (base=G.scene->base.first; base; base=base->next){
- if ((base->object->nlaflag & OB_NLA_COLLAPSED)==0) {
- for (strip=base->object->nlastrips.first; strip; strip=strip->next){
- if (strip->flag & ACTSTRIP_SELECT) {
- *obpp= base->object;
- return strip;
- }
- }
- }
- }
-
- return NULL;
-}
-
-void do_nlabuts(unsigned short event)
-{
- Object *ob;
- bActionStrip *strip;
-
- /* Determine if an nla strip has been selected */
- strip = get_active_nlastrip(&ob);
- if (!strip) return;
-
- switch(event) {
- case B_REDR:
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWNLA, 0);
- break;
- case B_NLA_PANEL:
- DAG_object_flush_update(G.scene, ob, OB_RECALC_OB|OB_RECALC_DATA);
- allqueue (REDRAWNLA, 0);
- allqueue (REDRAWVIEW3D, 0);
- break;
- case B_NLA_SCALE: /* adjust end-frame when scale is changed */
- {
- float actlen= strip->actend - strip->actstart;
- float mapping= strip->scale * strip->repeat;
-
- if (mapping != 0.0f)
- strip->end = (actlen * mapping) + strip->start;
- else
- printf("NLA Scale Error: Scale = %0.4f, Repeat = %0.4f \n", strip->scale, strip->repeat);
-
- allqueue(REDRAWNLA, 0);
- allqueue(REDRAWIPO, 0);
- allqueue(REDRAWACTION, 0);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_NLA_SCALE2: /* adjust scale when end-frame is changed */
- {
- float actlen= strip->actend - strip->actstart;
- float len= strip->end - strip->start;
-
- strip->scale= len / (actlen * strip->repeat);
-
- allqueue(REDRAWNLA, 0);
- allqueue(REDRAWIPO, 0);
- allqueue(REDRAWACTION, 0);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_NLA_LOCK:
- synchronize_action_strips();
-
- allqueue(REDRAWNLA, 0);
- allqueue(REDRAWIPO, 0);
- allqueue(REDRAWACTION, 0);
- allqueue(REDRAWVIEW3D, 0);
- break;
-
- case B_NLA_MOD_ADD:
- {
- bActionModifier *amod= MEM_callocN(sizeof(bActionModifier), "bActionModifier");
-
- BLI_addtail(&strip->modifiers, amod);
- strip->curmod= BLI_countlist(&strip->modifiers)-1;
- allqueue (REDRAWNLA, 0);
- }
- break;
- case B_NLA_MOD_DEL:
- if(strip->modifiers.first) {
- bActionModifier *amod= BLI_findlink(&strip->modifiers, strip->curmod);
- BLI_remlink(&strip->modifiers, amod);
- MEM_freeN(amod);
- if(strip->curmod) strip->curmod--;
- allqueue (REDRAWNLA, 0);
- }
- break;
- case B_NLA_MOD_NEXT:
- if(strip->curmod < BLI_countlist(&strip->modifiers)-1)
- strip->curmod++;
- allqueue (REDRAWNLA, 0);
- break;
- case B_NLA_MOD_PREV:
- if(strip->curmod > 0)
- strip->curmod--;
- allqueue (REDRAWNLA, 0);
- break;
- case B_NLA_MOD_DEPS:
- DAG_scene_sort(G.scene);
- DAG_object_flush_update(G.scene, ob, OB_RECALC_OB|OB_RECALC_DATA);
- break;
- }
-}
-
-static char *make_modifier_menu(ListBase *lb)
-{
- bActionModifier *amod;
- int index= 1;
- char *str, item[64], *types[3]={"Deform", "Noise", "Oomph"};
-
- for (amod = lb->first; amod; amod=amod->next, index++);
- str= MEM_mallocN(index*64, "key string");
- str[0]= 0;
-
- index= 0;
- for (amod = lb->first; amod; amod=amod->next, index++) {
- sprintf (item, "|%s %s%%x%d", types[amod->type], amod->channel, index);
- strcat(str, item);
- }
-
- return str;
-}
-
-
-static void nla_panel_properties(short cntrl) // NLA_HANDLER_PROPERTIES
-{
- Object *ob;
- bActionStrip *strip;
- uiBlock *block;
- uiBut *but;
-
- block= uiNewBlock(&curarea->uiblocks, "nla_panel_properties", UI_EMBOSS, UI_HELV, curarea->win);
- uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
- uiSetPanelHandler(NLA_HANDLER_PROPERTIES); // for close and esc
- if(uiNewPanel(curarea, block, "Transform Properties", "NLA", 10, 230, 318, 224)==0) return;
-
- /* Determine if an nla strip has been selected */
- strip = get_active_nlastrip(&ob);
- if (!strip) return;
-
- /* first labels, for simpler align code :) */
- uiDefBut(block, LABEL, 0, "Timeline Range:", 10,180,300,19, 0, 0, 0, 0, 0, "");
- uiDefBut(block, LABEL, 0, "Blending:", 10,120,150,19, 0, 0, 0, 0, 0, "");
- uiDefBut(block, LABEL, 0, "Options:", 160,120,150,19, 0, 0, 0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NLA_PANEL, "Strip Start:", 10,160,150,19, &strip->start, -1000.0, strip->end-1, 100, 0, "First frame in the timeline");
- uiDefButF(block, NUM, B_NLA_SCALE2, "Strip End:", 160,160,150,19, &strip->end, strip->start+1, MAXFRAMEF, 100, 0, "Last frame in the timeline");
-
- uiDefIconButBitS(block, ICONTOG, ACTSTRIP_LOCK_ACTION, B_NLA_LOCK, ICON_UNLOCKED, 10,140,20,19, &(strip->flag), 0, 0, 0, 0, "Toggles Action end/start to be automatic mapped to strip duration");
- if(strip->flag & ACTSTRIP_LOCK_ACTION) {
- char str[40];
- sprintf(str, "Action Start: %.2f", strip->actstart);
- uiDefBut(block, LABEL, B_NOP, str, 30,140,140,19, NULL, 0.0, 0.0, 0, 0, "First frame of the action to map to the playrange");
- sprintf(str, "Action End: %.2f", strip->actend);
- uiDefBut(block, LABEL, B_NOP, str, 170,140,140,19, NULL, 0.0, 0.0, 0, 0, "Last frame of the action to map to the playrange");
- }
- else {
- uiDefButF(block, NUM, B_NLA_PANEL, "Action Start:", 30,140,140,19, &strip->actstart, -1000.0, strip->actend-1, 100, 0, "First frame of the action to map to the playrange");
- uiDefButF(block, NUM, B_NLA_PANEL, "Action End:", 170,140,140,19, &strip->actend, strip->actstart+1, MAXFRAMEF, 100, 0, "Last frame of the action to map to the playrange");
- }
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, ACTSTRIP_AUTO_BLENDS, B_NLA_LOCK, "Auto-Blending", 10,100,145,19, &(strip->flag), 0, 0, 0, 0, "Toggles automatic calculation of blendin/out values");
- if (strip->flag & ACTSTRIP_AUTO_BLENDS) {
- char str[32];
- sprintf(str, "In: %.2f", strip->blendin);
- uiDefBut(block, LABEL, B_NOP, str, 10,80,77,19, NULL, 0.0, 0.0, 0, 0, "Number of frames of ease-in");
- sprintf(str, "Out: %.2f", strip->blendout);
- uiDefBut(block, LABEL, B_NOP, str, 77,80,78,19, NULL, 0.0, 0.0, 0, 0, "Number of frames of ease-out");
- }
- else {
- uiDefButF(block, NUM, B_NLA_PANEL, "In:", 10,80,77,19, &strip->blendin, 0.0, strip->end-strip->start, 100, 0, "Number of frames of ease-in");
- uiDefButF(block, NUM, B_NLA_PANEL, "Out:", 77,80,78,19, &strip->blendout, 0.0, strip->end-strip->start, 100, 0, "Number of frames of ease-out");
- }
- uiDefButBitS(block, TOG, ACTSTRIP_MUTE, B_NLA_PANEL, "Mute", 10,60,145,19, &strip->flag, 0, 0, 0, 0, "Toggles whether the strip contributes to the NLA solution");
-
- uiBlockBeginAlign(block);
- // FIXME: repeat and scale are too cramped!
- uiDefButF(block, NUMABS, B_NLA_SCALE, "Repeat:", 160,100,75,19, &strip->repeat, 0.001, 1000.0f, 100, 0, "Number of times the action should repeat");
- if ((strip->actend - strip->actstart) < 1.0f) {
- uiBlockSetCol(block, TH_REDALERT);
- uiDefButF(block, NUMABS, B_NLA_SCALE, "Scale:", 235,100,75,19, &strip->scale, 0.001, 1000.0f, 100, 0, "Please run Alt-S to fix up this error");
- uiBlockSetCol(block, TH_AUTO);
- }
- else
- uiDefButF(block, NUMABS, B_NLA_SCALE, "Scale:", 235,100,75,19, &strip->scale, 0.001, 1000.0f, 100, 0, "Amount the action should be scaled by");
- but= uiDefButC(block, TEX, B_NLA_PANEL, "OffsBone:", 160,80,150,19, strip->offs_bone, 0, 31.0f, 0, 0, "Name of Bone that defines offset for repeat");
- uiButSetCompleteFunc(but, autocomplete_bone, (void *)ob);
- uiDefButBitS(block, TOG, ACTSTRIP_HOLDLASTFRAME, B_NLA_PANEL, "Hold", 160,60,75,19, &strip->flag, 0, 0, 0, 0, "Toggles whether to continue displaying the last frame past the end of the strip");
- uiDefButS(block, TOG, B_NLA_PANEL, "Add", 235,60,75,19, &strip->mode, 0, 0, 0, 0, "Toggles additive blending mode");
-
- uiBlockEndAlign(block);
-
- uiDefButBitS(block, TOG, ACTSTRIP_USESTRIDE, B_NLA_PANEL, "Stride Path", 10, 30,140,19, &strip->flag, 0, 0, 0, 0, "Plays action based on path position & stride");
-
- if (strip->offs_bone[0]) {
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, ACTSTRIP_CYCLIC_USEX, B_NLA_PANEL, "Use X", 160,30,50,19, &strip->flag, 0, 0, 0, 0, "Turn off automatic single-axis cycling and use X as an offset axis. Note that you can use multiple axes at once.");
- uiDefButBitS(block, TOG, ACTSTRIP_CYCLIC_USEY, B_NLA_PANEL, "Use Y", 210,30,50,19, &strip->flag, 0, 0, 0, 0, "Turn off automatic single-axis cycling and use Y as an offset axis. Note that you can use multiple axes at once.");
- uiDefButBitS(block, TOG, ACTSTRIP_CYCLIC_USEZ, B_NLA_PANEL, "Use Z", 260,30,50,19, &strip->flag, 0, 0, 0, 0, "Turn off automatic single-axis cycling and use Z as an offset axis. Note that you can use multiple axes at once.");
- uiBlockEndAlign(block);
- }
-
- if(ob->dup_group)
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_NLA_PANEL, "Target:", 160,30, 150, 19, &strip->object, "Target Object in this group");
-
- if(strip->flag & ACTSTRIP_USESTRIDE) {
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, OB_DISABLE_PATH, B_NLA_PANEL, "Disable", 10,0,60,19, &ob->ipoflag, 0, 0, 0, 0, "Disable path temporally, for editing cycles");
-
- uiDefButF(block, NUM, B_NLA_PANEL, "Offs:", 70,0,120,19, &strip->actoffs, -500, 500.0, 100, 0, "Action offset in frames to tweak cycle of the action within the stride");
- uiDefButF(block, NUM, B_NLA_PANEL, "Stri:", 190,0,120,19, &strip->stridelen, 0.0001, 1000.0, 100, 0, "Distance covered by one complete cycle of the action specified in the Action Range");
-
- uiDefButS(block, ROW, B_NLA_PANEL, "X", 10, -20, 33, 19, &strip->stride_axis, 1, 0, 0, 0, "Dominant axis for Stride Bone");
- uiDefButS(block, ROW, B_NLA_PANEL, "Y", 43, -20, 33, 19, &strip->stride_axis, 1, 1, 0, 0, "Dominant axis for Stride Bone");
- uiDefButS(block, ROW, B_NLA_PANEL, "Z", 76, -20, 34, 19, &strip->stride_axis, 1, 2, 0, 0, "Dominant axis for Stride Bone");
-
- but= uiDefBut(block, TEX, B_NLA_PANEL, "Stride Bone:", 110, -20, 200, 19, strip->stridechannel, 1, 31, 0, 0, "Name of Bone used for stride");
- uiButSetCompleteFunc(but, autocomplete_bone, (void *)ob);
- }
- else { /* modifiers */
- bActionModifier *amod= BLI_findlink(&strip->modifiers, strip->curmod);
-
- uiBlockBeginAlign(block);
- uiDefBut(block, BUT, B_NLA_MOD_ADD, "Add Modifier", 10,0,140,19, NULL, 0, 0, 0, 0, "");
- if(amod) {
- char *strp= make_modifier_menu(&strip->modifiers);
-
- uiDefIconBut(block, BUT, B_NLA_MOD_NEXT, ICON_TRIA_LEFT, 150,0,20,19, NULL, 0, 0, 0, 0, "Previous Modifier");
- uiDefButS(block, MENU, B_NLA_PANEL, strp, 170,0,20,19, &strip->curmod, 0, 0, 0, 0, "Browse modifier");
- MEM_freeN(strp);
- uiDefIconBut(block, BUT, B_NLA_MOD_PREV, ICON_TRIA_RIGHT, 190,0,20,19, NULL, 0, 0, 0, 0, "Next Modifier");
- uiDefButS(block, MENU, B_REDR, "Deform %x0|Noise %x1|Oomph %x2", 210,0,80,19, &amod->type, 0, 0, 0, 0, "Modifier type");
- uiDefIconBut(block, BUT, B_NLA_MOD_DEL, ICON_X, 290,0,20,19, NULL, 0, 0, 0, 0, "Delete Modifier");
-
- if(amod->type==ACTSTRIP_MOD_DEFORM) {
- but= uiDefBut(block, TEX, B_NLA_PANEL, "Chan:", 10, -20, 130, 19, amod->channel, 1, 31, 0, 0, "Name of channel used for modifier");
- uiButSetCompleteFunc(but, autocomplete_bone, (void *)ob);
- uiDefButS(block, MENU, B_REDR, "All%x0|XY%x3|XZ%x2|YZ%x1", 140,-20,40,19, &amod->no_rot_axis, 0, 0, 0, 0, "Enable rotation axes (local for curve)");
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_NLA_MOD_DEPS, "Ob:", 180,-20, 130, 19, &amod->ob, "Curve Object");
- }
-#if 0 /* this is not really ready for the primetime yet, but is here for testing */
- else if(amod->type==ACTSTRIP_MOD_NOISE) {
- but= uiDefBut(block, TEX, B_NLA_PANEL, "Chan:", 10, -20, 130, 19, amod->channel, 1, 31, 0, 0, "Name of channel used for modifier");
- uiButSetCompleteFunc(but, autocomplete_bone, (void *)ob);
- uiDefButBitS(block, TOG, 1, B_NLA_PANEL, "L", 140, -20, 20, 19, &amod->channels, 0, 24, 0, 0, "Apply noise to Location of channel");
- uiDefButBitS(block, TOG, 2, B_NLA_PANEL, "R", 160, -20, 20, 19, &amod->channels, 0, 24, 0, 0, "Apply noise to Rotation of channel");
- uiDefButBitS(block, TOG, 4, B_NLA_PANEL, "S", 180, -20, 20, 19, &amod->channels, 0, 24, 0, 0, "Apply noise to Scaling of channel");
- uiDefButF(block, NUM, B_NLA_PANEL, "NSize:", 200,-20,55,19, &amod->noisesize, 0.0001, 2.0, 10, 0, "Sets scaling for noise input");
- uiDefButF(block, NUM, B_NLA_PANEL, "Turb:", 255,-20,55,19, &amod->turbul, 0.0, 200.0, 10, 0, "Sets the depth of the noise");
- }
-#endif
- else
- uiDefBut(block, LABEL, B_NOP, "Ack! Not implemented.", 10, -20, 150, 19, NULL, 0, 0, 0, 0, "");
-
- }
- else { /* for panel aligning */
- uiBlockEndAlign(block);
- uiDefBut(block, LABEL, B_NOP, " ", 10, -20, 150, 19, NULL, 0, 0, 0, 0, "");
- }
- }
-}
-
-static void nla_blockhandlers(ScrArea *sa)
-{
- SpaceNla *snla= sa->spacedata.first;
- short a;
-
- for(a=0; a<SPACE_MAXHANDLER; a+=2) {
- switch(snla->blockhandler[a]) {
-
- case NLA_HANDLER_PROPERTIES:
- nla_panel_properties(snla->blockhandler[a+1]);
- break;
-
- }
- /* clear action value for event */
- snla->blockhandler[a+1]= 0;
- }
- uiDrawBlocksPanels(sa, 0);
-}
-
-
-void drawnlaspace(ScrArea *sa, void *spacedata)
-{
- float col[3];
- short ofsx = 0, ofsy = 0;
-
- uiFreeBlocksWin(&sa->uiblocks, sa->win); /* for panel handler to work */
-
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) ;
-
- calc_scrollrcts(sa, G.v2d, curarea->winx, curarea->winy);
-
- /* clear all, becomes the color for left part */
- BIF_GetThemeColor3fv(TH_HEADER, col);
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- if(curarea->winx>SCROLLB+10 && curarea->winy>SCROLLH+10) {
- if(G.v2d->scroll) {
- ofsx= curarea->winrct.xmin;
- ofsy= curarea->winrct.ymin;
- glViewport(ofsx+G.v2d->mask.xmin, ofsy+G.v2d->mask.ymin, ( ofsx+G.v2d->mask.xmax-1)-(ofsx+G.v2d->mask.xmin)+1, ( ofsy+G.v2d->mask.ymax-1)-( ofsy+G.v2d->mask.ymin)+1);
- glScissor(ofsx+G.v2d->mask.xmin, ofsy+G.v2d->mask.ymin, ( ofsx+G.v2d->mask.xmax-1)-(ofsx+G.v2d->mask.xmin)+1, ( ofsy+G.v2d->mask.ymax-1)-( ofsy+G.v2d->mask.ymin)+1);
- }
- }
-
- BIF_GetThemeColor3fv(TH_BACK, col);
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
- bwin_clear_viewmat(sa->win); /* clear buttons view */
- glLoadIdentity();
-
- /* Draw backdrop */
- calc_ipogrid();
- draw_ipogrid();
-
- /* the right hand side, with strips and keys */
- draw_nla_strips_keys(G.snla);
-
-
- glViewport(ofsx+G.v2d->mask.xmin, ofsy+G.v2d->mask.ymin, ( ofsx+G.v2d->mask.xmax-1)-(ofsx+G.v2d->mask.xmin)+1, ( ofsy+G.v2d->mask.ymax-1)-( ofsy+G.v2d->mask.ymin)+1);
- glScissor(ofsx+G.v2d->mask.xmin, ofsy+G.v2d->mask.ymin, ( ofsx+G.v2d->mask.xmax-1)-(ofsx+G.v2d->mask.xmin)+1, ( ofsy+G.v2d->mask.ymax-1)-( ofsy+G.v2d->mask.ymin)+1);
- myortho2 (G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
-
- /* Draw current frame */
- draw_cfra_action();
-
- /* draw markers */
- draw_markers_timespace(SCE_MARKERS, 0);
-
- /* Draw preview 'curtains' */
- draw_anim_preview_timespace();
-
- /* Draw scroll */
- mywinset(curarea->win); // reset scissor too
- if(curarea->winx>SCROLLB+10 && curarea->winy>SCROLLH+10) {
- myortho2(-0.375, curarea->winx-0.375, -0.375, curarea->winy-0.375);
- if(G.v2d->scroll) drawscroll(0);
- }
- if(G.v2d->mask.xmin!=0) {
- /* Draw channel names */
- draw_nla_channels();
- }
- mywinset(curarea->win); // reset scissor too
- myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375);
- draw_area_emboss(sa);
-
- /* it is important to end a view in a transform compatible with buttons */
- bwin_scalematrix(sa->win, G.snla->blockscale, G.snla->blockscale, G.snla->blockscale);
- nla_blockhandlers(sa);
-
- curarea->win_swap= WIN_BACK_OK;
-}
-
-int count_nla_levels(void)
-{
- Base *base;
- int y= 0;
-
- for (base=G.scene->base.first; base; base=base->next) {
- if (nla_filter(base)) {
- /* object level */
- y++;
-
- /* nla strips for object collapsed? */
- if ((base->object->nlaflag & OB_NLA_COLLAPSED)==0) {
- if(base->object->action)
- y++;
-
- /* Nla strips */
- y+= BLI_countlist(&base->object->nlastrips);
- }
- }
- }
-
- return y;
-}
-
-int nla_filter (Base *base)
-{
- Object *ob = base->object;
-
- if ((G.snla->flag & SNLA_ALLKEYED) || (base->lay & G.scene->lay)) {
- if(ob->action || ob->nlastrips.first)
- return 1;
-
- /* should become option */
- if (ob->ipo)
- return 1;
-
- if (ob->constraintChannels.first)
- return 1;
- }
- return 0;
-}
-