diff options
Diffstat (limited to 'source/blender/src/drawnode.c')
-rw-r--r-- | source/blender/src/drawnode.c | 3459 |
1 files changed, 0 insertions, 3459 deletions
diff --git a/source/blender/src/drawnode.c b/source/blender/src/drawnode.c deleted file mode 100644 index 618eca15ac6..00000000000 --- a/source/blender/src/drawnode.c +++ /dev/null @@ -1,3459 +0,0 @@ -/** - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2005 Blender Foundation. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): David Millan Escriva, Juho Vepsäläinen - * - * ***** END GPL LICENSE BLOCK ***** - */ - -#include <math.h> -#include <stdio.h> -#include <string.h> - -#include "BLI_blenlib.h" -#include "BLI_arithb.h" - -#include "DNA_action_types.h" -#include "DNA_color_types.h" -#include "DNA_customdata_types.h" -#include "DNA_gpencil_types.h" -#include "DNA_ipo_types.h" -#include "DNA_ID.h" -#include "DNA_image_types.h" -#include "DNA_material_types.h" -#include "DNA_mesh_types.h" -#include "DNA_node_types.h" -#include "DNA_object_types.h" -#include "DNA_scene_types.h" -#include "DNA_space_types.h" -#include "DNA_screen_types.h" -#include "DNA_texture_types.h" -#include "DNA_text_types.h" -#include "DNA_userdef_types.h" - -#include "BKE_global.h" -#include "BKE_image.h" -#include "BKE_library.h" -#include "BKE_main.h" -#include "BKE_material.h" -#include "BKE_node.h" -#include "BKE_object.h" -#include "BKE_texture.h" -#include "BKE_text.h" -#include "BKE_utildefines.h" - -#include "CMP_node.h" -#include "SHD_node.h" - -#include "BDR_gpencil.h" - -#include "BIF_gl.h" -#include "BIF_glutil.h" -#include "BIF_drawgpencil.h" -#include "BIF_interface.h" -#include "BIF_interface_icons.h" -#include "BIF_language.h" -#include "BIF_mywindow.h" -#include "BIF_previewrender.h" -#include "BIF_resources.h" -#include "BIF_screen.h" -#include "BIF_space.h" - -#include "BSE_drawipo.h" -#include "BSE_node.h" -#include "BSE_view.h" - -#include "BMF_Api.h" - -#include "MEM_guardedalloc.h" - -#include "RE_pipeline.h" -#include "IMB_imbuf_types.h" - -#include "blendef.h" -#include "butspace.h" -#include "interface.h" /* urm... for rasterpos_safe, roundbox */ -#include "mydevice.h" - -extern void autocomplete_uv(char *str, void *arg_v); -extern int verify_valid_uv_name(char *str); - -/* autocomplete callback for buttons */ -static void autocomplete_vcol(char *str, void *arg_v) -{ - Mesh *me; - CustomDataLayer *layer; - AutoComplete *autocpl; - int a; - - if(str[0]==0) - return; - - autocpl= autocomplete_begin(str, 32); - - /* search if str matches the beginning of name */ - for(me= G.main->mesh.first; me; me=me->id.next) - for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++) - if(layer->type == CD_MCOL) - autocomplete_do_name(autocpl, layer->name); - - autocomplete_end(autocpl, str); -} - -static int verify_valid_vcol_name(char *str) -{ - Mesh *me; - CustomDataLayer *layer; - int a; - - if(str[0]==0) - return 1; - - /* search if str matches the name */ - for(me= G.main->mesh.first; me; me=me->id.next) - for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++) - if(layer->type == CD_MCOL) - if(strcmp(layer->name, str)==0) - return 1; - - return 0; -} - -static void snode_drawstring(SpaceNode *snode, char *str, int okwidth) -{ - char drawstr[NODE_MAXSTR]; - int width; - - if(str[0]==0 || okwidth<4) return; - - BLI_strncpy(drawstr, str, NODE_MAXSTR); - width= snode->aspect*BIF_GetStringWidth(snode->curfont, drawstr, 0); - - if(width > okwidth) { - int len= strlen(drawstr)-1; - - while(width > okwidth && len>=0) { - drawstr[len]= 0; - - width= snode->aspect*BIF_GetStringWidth(snode->curfont, drawstr, 0); - len--; - } - if(len==0) return; - } - BIF_DrawString(snode->curfont, drawstr, 0); - -} - -/* ************** Socket callbacks *********** */ - -static void socket_vector_menu_cb(void *node_v, void *ntree_v) -{ - if(node_v && ntree_v) { - NodeTagChanged(ntree_v, node_v); - addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC+((bNode *)node_v)->nr); - } -} - -/* NOTE: this is a block-menu, needs 0 events, otherwise the menu closes */ -static uiBlock *socket_vector_menu(void *socket_v) -{ - SpaceNode *snode= curarea->spacedata.first; - bNode *node; - bNodeSocket *sock= socket_v; - bNodeStack *ns= &sock->ns; - uiBlock *block; - uiBut *bt; - - /* a bit ugly... retrieve the node the socket comes from */ - for(node= snode->nodetree->nodes.first; node; node= node->next) { - bNodeSocket *sockt; - for(sockt= node->inputs.first; sockt; sockt= sockt->next) - if(sockt==sock) - break; - if(sockt) - break; - } - - block= uiNewBlock(&curarea->uiblocks, "socket menu", UI_EMBOSS, UI_HELV, curarea->win); - - /* use this for a fake extra empy space around the buttons */ - uiDefBut(block, LABEL, 0, "", -4, -4, 188, 68, NULL, 0, 0, 0, 0, ""); - - uiBlockBeginAlign(block); - bt= uiDefButF(block, NUMSLI, 0, "X ", 0,40,180,20, ns->vec, ns->min, ns->max, 10, 0, ""); - uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree); - bt= uiDefButF(block, NUMSLI, 0, "Y ", 0,20,180,20, ns->vec+1, ns->min, ns->max, 10, 0, ""); - uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree); - bt= uiDefButF(block, NUMSLI, 0, "Z ", 0,0,180,20, ns->vec+2, ns->min, ns->max, 10, 0, ""); - uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree); - - uiBlockSetDirection(block, UI_TOP); - - allqueue(REDRAWNODE, 0); - - return block; -} - -static void node_sync_cb(void *snode_v, void *node_v) -{ - SpaceNode *snode= snode_v; - - if(snode->treetype==NTREE_SHADER) { - nodeShaderSynchronizeID(node_v, 1); - allqueue(REDRAWBUTSSHADING, 0); - } -} - -/* ****************** GENERAL CALLBACKS FOR NODES ***************** */ - -static void node_ID_title_cb(void *node_v, void *unused_v) -{ - bNode *node= node_v; - - if(node->id) { - test_idbutton(node->id->name+2); /* library.c, verifies unique name */ - BLI_strncpy(node->name, node->id->name+2, 21); - - allqueue(REDRAWBUTSSHADING, 0); - allqueue(REDRAWNODE, 0); - allqueue(REDRAWOOPS, 0); - } -} - - -static void node_but_title_cb(void *node_v, void *but_v) -{ - bNode *node= node_v; - uiBut *bt= but_v; - BLI_strncpy(node->name, bt->drawstr, NODE_MAXSTR); - - allqueue(REDRAWNODE, 0); -} - -static void node_group_alone_cb(void *node_v, void *unused_v) -{ - bNode *node= node_v; - - nodeCopyGroup(node); - - allqueue(REDRAWNODE, 0); -} - -/* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */ - -static int node_buts_group(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block && node->id) { - uiBut *bt; - short width; - - uiBlockBeginAlign(block); - - /* name button */ - width= (short)(butr->xmax-butr->xmin - (node->id->us>1?19.0f:0.0f)); - bt= uiDefBut(block, TEX, B_NOP, "NT:", - butr->xmin, butr->ymin, width, 19, - node->id->name+2, 0.0, 19.0, 0, 0, "NodeTree name"); - uiButSetFunc(bt, node_ID_title_cb, node, NULL); - - /* user amount */ - if(node->id->us>1) { - char str1[32]; - sprintf(str1, "%d", node->id->us); - bt= uiDefBut(block, BUT, B_NOP, str1, - butr->xmax-19, butr->ymin, 19, 19, - NULL, 0, 0, 0, 0, "Displays number of users."); - uiButSetFunc(bt, node_group_alone_cb, node, NULL); - } - - uiBlockEndAlign(block); - } - return 19; -} - -static int node_buts_value(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - bNodeSocket *sock= node->outputs.first; /* first socket stores value */ - - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, ""); - - } - return 20; -} - -static int node_buts_rgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - bNodeSocket *sock= node->outputs.first; /* first socket stores value */ - if(sock) { - /* enforce square box drawing */ - uiBlockSetEmboss(block, UI_EMBOSSP); - - uiDefButF(block, HSVCUBE, B_NODE_EXEC+node->nr, "", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 12, - sock->ns.vec, 0.0f, 1.0f, 3, 0, ""); - uiDefButF(block, HSVCUBE, B_NODE_EXEC+node->nr, "", - butr->xmin, butr->ymin+15, butr->xmax-butr->xmin, butr->ymax-butr->ymin -15 -15, - sock->ns.vec, 0.0f, 1.0f, 2, 0, ""); - uiDefButF(block, COL, B_NOP, "", - butr->xmin, butr->ymax-12, butr->xmax-butr->xmin, 12, - sock->ns.vec, 0.0, 0.0, -1, 0, ""); - /* the -1 above prevents col button to popup a color picker */ - - uiBlockSetEmboss(block, UI_EMBOSS); - } - } - return 30 + (int)(node->width-NODE_DY); -} - -static int node_buts_mix_rgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *bt; - int a_but= (ntree->type==NTREE_COMPOSIT); - - /* blend type */ - uiBlockBeginAlign(block); - bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Mix %x0|Add %x1|Subtract %x3|Multiply %x2|Screen %x4|Overlay %x9|Divide %x5|Difference %x6|Darken %x7|Lighten %x8|Dodge %x10|Burn %x11|Color %x15|Value %x14|Saturation %x13|Hue %x12", - butr->xmin, butr->ymin, butr->xmax-butr->xmin -(a_but?20:0), 20, - &node->custom1, 0, 0, 0, 0, ""); - uiButSetFunc(bt, node_but_title_cb, node, bt); - /* Alpha option, composite */ - if(a_but) - uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "A", - butr->xmax-20, butr->ymin, 20, 20, - &node->custom2, 0, 0, 0, 0, "Include Alpha of 2nd input in this operation"); - } - return 20; -} - -static int node_buts_time(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - CurveMapping *cumap= node->storage; - short dx= (short)((butr->xmax-butr->xmin)/2); - butr->ymin += 26; - - curvemap_buttons(block, node->storage, 's', B_NODE_EXEC+node->nr, B_REDR, butr); - - if(cumap) { - cumap->flag |= CUMA_DRAW_CFRA; - if(node->custom1<node->custom2) - cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1); - } - - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Sta:", - butr->xmin, butr->ymin-22, dx, 19, - &node->custom1, 1.0, 20000.0, 0, 0, "Start frame"); - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "End:", - butr->xmin+dx, butr->ymin-22, dx, 19, - &node->custom2, 1.0, 20000.0, 0, 0, "End frame"); - } - - return node->width-NODE_DY; -} - -static int node_buts_valtorgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - if(node->storage) { - draw_colorband_buts_small(block, node->storage, butr, B_NODE_EXEC+node->nr); - } - } - return 40; -} - -static int node_buts_curvevec(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - curvemap_buttons(block, node->storage, 'v', B_NODE_EXEC+node->nr, B_REDR, butr); - } - return (int)(node->width-NODE_DY); -} - -static float *_sample_col= NULL; // bad bad, 2.5 will do better? -void node_curvemap_sample(float *col) -{ - _sample_col= col; -} - -static int node_buts_curvecol(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - CurveMapping *cumap= node->storage; - if(_sample_col) { - cumap->flag |= CUMA_DRAW_SAMPLE; - VECCOPY(cumap->sample, _sample_col); - } - else - cumap->flag &= ~CUMA_DRAW_SAMPLE; - - curvemap_buttons(block, node->storage, 'c', B_NODE_EXEC+node->nr, B_REDR, butr); - } - return (int)(node->width-NODE_DY); -} - -static int node_buts_normal(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - bNodeSocket *sock= node->outputs.first; /* first socket stores normal */ - - uiDefButF(block, BUT_NORMAL, B_NODE_EXEC+node->nr, "", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, butr->ymax-butr->ymin, - sock->ns.vec, 0.0f, 1.0f, 0, 0, ""); - - } - return (int)(node->width-NODE_DY); -} - -static void node_browse_tex_cb(void *ntree_v, void *node_v) -{ - bNodeTree *ntree= ntree_v; - bNode *node= node_v; - Tex *tex; - - if(node->menunr<1) return; - - if(node->id) { - node->id->us--; - node->id= NULL; - } - tex= BLI_findlink(&G.main->tex, node->menunr-1); - - node->id= &tex->id; - id_us_plus(node->id); - BLI_strncpy(node->name, node->id->name+2, 21); - - nodeSetActive(ntree, node); - - allqueue(REDRAWBUTSSHADING, 0); - allqueue(REDRAWNODE, 0); - NodeTagChanged(ntree, node); - - node->menunr= 0; -} - -static void node_dynamic_update_cb(void *ntree_v, void *node_v) -{ - Material *ma; - bNode *node= (bNode *)node_v; - ID *id= node->id; - int error= 0; - - if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) error= 1; - - /* Users only have to press the "update" button in one pynode - * and we also update all others sharing the same script */ - for (ma= G.main->mat.first; ma; ma= ma->id.next) { - if (ma->nodetree) { - bNode *nd; - for (nd= ma->nodetree->nodes.first; nd; nd= nd->next) { - if ((nd->type == NODE_DYNAMIC) && (nd->id == id)) { - nd->custom1= 0; - nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_REPARSE); - nd->menunr= 0; - if (error) - nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_ERROR); - } - } - } - } - - allqueue(REDRAWBUTSSHADING, 0); - allqueue(REDRAWNODE, 0); - BIF_preview_changed(ID_MA); -} - -static int node_buts_texture(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *bt; - char *strp; - - /* browse button texture */ - uiBlockBeginAlign(block); - IDnames_to_pupstring(&strp, NULL, "", &(G.main->tex), NULL, NULL); - node->menunr= 0; - bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp, - butr->xmin, butr->ymin, 20, 19, - &node->menunr, 0, 0, 0, 0, "Browse texture"); - uiButSetFunc(bt, node_browse_tex_cb, ntree, node); - if(strp) MEM_freeN(strp); - - if(node->id) { - bt= uiDefBut(block, TEX, B_NOP, "TE:", - butr->xmin+19, butr->ymin, butr->xmax-butr->xmin-19, 19, - node->id->name+2, 0.0, 19.0, 0, 0, "Texture name"); - uiButSetFunc(bt, node_ID_title_cb, node, NULL); - } - - } - return 19; -} - -static int node_buts_math(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *bt; - - bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Multiply %x2|Divide %x3|Sine %x4|Cosine %x5|Tangent %x6|Arcsine %x7|Arccosine %x8|Arctangent %x9|Power %x10|Logarithm %x11|Minimum %x12|Maximum %x13|Round %x14|Less Than %x15|Greater Than %x16", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, ""); - uiButSetFunc(bt, node_but_title_cb, node, bt); - } - return 20; -} - - -/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */ - -static void node_browse_text_cb(void *ntree_v, void *node_v) -{ - bNodeTree *ntree= ntree_v; - bNode *node= node_v; - ID *oldid; - - if(node->menunr<1) return; - - if(node->id) { - node->id->us--; - } - oldid= node->id; - node->id= BLI_findlink(&G.main->text, node->menunr-1); - id_us_plus(node->id); - BLI_strncpy(node->name, node->id->name+2, 21); /* huh? why 21? */ - - node->custom1= BSET(node->custom1, NODE_DYNAMIC_NEW); - - nodeSetActive(ntree, node); - - allqueue(REDRAWBUTSSHADING, 0); - allqueue(REDRAWNODE, 0); - - node->menunr= 0; -} - -static void node_mat_alone_cb(void *node_v, void *unused) -{ - bNode *node= node_v; - - node->id= (ID *)copy_material((Material *)node->id); - - BIF_undo_push("Single user material"); - allqueue(REDRAWBUTSSHADING, 0); - allqueue(REDRAWNODE, 0); - allqueue(REDRAWOOPS, 0); -} - -static void node_browse_mat_cb(void *ntree_v, void *node_v) -{ - bNodeTree *ntree= ntree_v; - bNode *node= node_v; - - if(node->menunr<1) return; - - if(node->menunr==32767) { /* code for Add New */ - if(node->id) { - /* make copy, but make sure it doesnt have the node tag nor nodes */ - Material *ma= (Material *)node->id; - ma->id.us--; - ma= copy_material(ma); - ma->use_nodes= 0; - if(ma->nodetree) { - ntreeFreeTree(ma->nodetree); - MEM_freeN(ma->nodetree); - } - ma->nodetree= NULL; - node->id= (ID *)ma; - } - else node->id= (ID *)add_material("MatNode"); - } - else { - if(node->id) node->id->us--; - node->id= BLI_findlink(&G.main->mat, node->menunr-1); - id_us_plus(node->id); - } - BLI_strncpy(node->name, node->id->name+2, 21); - - nodeSetActive(ntree, node); - - allqueue(REDRAWBUTSSHADING, 0); - allqueue(REDRAWNODE, 0); - BIF_preview_changed(ID_MA); - - node->menunr= 0; -} - -static void node_new_mat_cb(void *ntree_v, void *node_v) -{ - bNodeTree *ntree= ntree_v; - bNode *node= node_v; - - node->id= (ID *)add_material("MatNode"); - BLI_strncpy(node->name, node->id->name+2, 21); - - nodeSetActive(ntree, node); - - allqueue(REDRAWBUTSSHADING, 0); - allqueue(REDRAWNODE, 0); - BIF_preview_changed(ID_MA); - -} - -static void node_texmap_cb(void *texmap_v, void *unused_v) -{ - init_mapping(texmap_v); -} - -static int node_shader_buts_material(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *bt; - short dx= (short)((butr->xmax-butr->xmin)/3.0f), has_us= (node->id && node->id->us>1); - short dy= (short)butr->ymin; - char *strp; - - /* WATCH IT: we use this callback in material buttons, but then only want first row */ - if(butr->ymax-butr->ymin > 21.0f) dy+= 19; - - uiBlockBeginAlign(block); - if(node->id==NULL) uiBlockSetCol(block, TH_REDALERT); - else if(has_us) uiBlockSetCol(block, TH_BUT_SETTING1); - else uiBlockSetCol(block, TH_BUT_SETTING2); - - /* browse button */ - IDnames_to_pupstring(&strp, NULL, "ADD NEW %x32767", &(G.main->mat), NULL, NULL); - node->menunr= 0; - bt= uiDefButS(block, MENU, B_NOP, strp, - butr->xmin, dy, 19, 19, - &node->menunr, 0, 0, 0, 0, "Browses existing choices or adds NEW"); - uiButSetFunc(bt, node_browse_mat_cb, ntree, node); - if(strp) MEM_freeN(strp); - - /* Add New button */ - if(node->id==NULL) { - bt= uiDefBut(block, BUT, B_NOP, "Add New", - butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19, - NULL, 0.0, 0.0, 0, 0, "Add new Material"); - uiButSetFunc(bt, node_new_mat_cb, ntree, node); - uiBlockSetCol(block, TH_AUTO); - } - else { - /* name button */ - short width= (short)(butr->xmax-butr->xmin-19.0f - (has_us?19.0f:0.0f)); - bt= uiDefBut(block, TEX, B_NOP, "MA:", - butr->xmin+19, dy, width, 19, - node->id->name+2, 0.0, 19.0, 0, 0, "Material name"); - uiButSetFunc(bt, node_ID_title_cb, node, NULL); - - /* user amount */ - if(has_us) { - char str1[32]; - sprintf(str1, "%d", node->id->us); - bt= uiDefBut(block, BUT, B_NOP, str1, - butr->xmax-19, dy, 19, 19, - NULL, 0, 0, 0, 0, "Displays number of users. Click to make a single-user copy."); - uiButSetFunc(bt, node_mat_alone_cb, node, NULL); - } - - /* WATCH IT: we use this callback in material buttons, but then only want first row */ - if(butr->ymax-butr->ymin > 21.0f) { - /* node options */ - uiBlockSetCol(block, TH_AUTO); - uiDefButBitS(block, TOG, SH_NODE_MAT_DIFF, B_NODE_EXEC+node->nr, "Diff", - butr->xmin, butr->ymin, dx, 19, - &node->custom1, 0, 0, 0, 0, "Material Node outputs Diffuse"); - uiDefButBitS(block, TOG, SH_NODE_MAT_SPEC, B_NODE_EXEC+node->nr, "Spec", - butr->xmin+dx, butr->ymin, dx, 19, - &node->custom1, 0, 0, 0, 0, "Material Node outputs Specular"); - uiDefButBitS(block, TOG, SH_NODE_MAT_NEG, B_NODE_EXEC+node->nr, "Neg Normal", - butr->xmax-dx, butr->ymin, dx, 19, - &node->custom1, 0, 0, 0, 0, "Material Node uses inverted Normal"); - } - } - uiBlockEndAlign(block); - } - return 38; -} - -static int node_shader_buts_mapping(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - TexMapping *texmap= node->storage; - short dx= (short)((butr->xmax-butr->xmin)/7.0f); - short dy= (short)(butr->ymax-19); - - uiBlockSetFunc(block, node_texmap_cb, texmap, NULL); /* all buttons get this */ - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->loc+1, -1000.0f, 1000.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->loc+2, -1000.0f, 1000.0f, 10, 2, ""); - dy-= 19; - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->rot, -1000.0f, 1000.0f, 1000, 1, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->rot+1, -1000.0f, 1000.0f, 1000, 1, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->rot+2, -1000.0f, 1000.0f, 1000, 1, ""); - dy-= 19; - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->size+1, -1000.0f, 1000.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->size+2, -1000.0f, 1000.0f, 10, 2, ""); - dy-= 25; - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->min, -10.0f, 10.0f, 100, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->min+1, -10.0f, 10.0f, 100, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->min+2, -10.0f, 10.0f, 100, 2, ""); - dy-= 19; - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->max, -10.0f, 10.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->max+1, -10.0f, 10.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->max+2, -10.0f, 10.0f, 10, 2, ""); - uiBlockEndAlign(block); - - /* labels/options */ - - dy= (short)(butr->ymax-19); - uiDefBut(block, LABEL, B_NOP, "Loc", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); - dy-= 19; - uiDefBut(block, LABEL, B_NOP, "Rot", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); - dy-= 19; - uiDefBut(block, LABEL, B_NOP, "Size", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); - dy-= 25; - uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC+node->nr, "Min", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, ""); - dy-= 19; - uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC+node->nr, "Max", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, ""); - - } - return 5*19 + 6; -} - -static int node_shader_buts_vect_math(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *bt; - - bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Average %x2|Dot Product %x3 |Cross Product %x4|Normalize %x5", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, ""); - uiButSetFunc(bt, node_but_title_cb, node, bt); - } - return 20; -} - -static int node_shader_buts_geometry(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *but; - NodeGeometry *ngeo= (NodeGeometry*)node->storage; - - if(!verify_valid_uv_name(ngeo->uvname)) - uiBlockSetCol(block, TH_REDALERT); - but= uiDefBut(block, TEX, B_NODE_EXEC+node->nr, "UV:", butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, ngeo->uvname, 0, 31, 0, 0, "Set name of UV layer to use, default is active UV layer"); - uiButSetCompleteFunc(but, autocomplete_uv, NULL); - uiBlockSetCol(block, TH_AUTO); - - if(!verify_valid_vcol_name(ngeo->colname)) - uiBlockSetCol(block, TH_REDALERT); - but= uiDefBut(block, TEX, B_NODE_EXEC+node->nr, "Col:", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, ngeo->colname, 0, 31, 0, 0, "Set name of vertex color layer to use, default is active vertex color layer"); - uiButSetCompleteFunc(but, autocomplete_vcol, NULL); - uiBlockSetCol(block, TH_AUTO); - } - - return 40; -} - -static int node_shader_buts_dynamic(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if (block) { - uiBut *bt; - SpaceNode *snode= curarea->spacedata.first; - short dy= (short)butr->ymin; - int xoff=0; - - /* B_NODE_EXEC is handled in butspace.c do_node_buts */ - if(!node->id) { - char *strp; - IDnames_to_pupstring(&strp, NULL, "", &(G.main->text), NULL, NULL); - node->menunr= 0; - bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp, - butr->xmin, dy, 19, 19, - &node->menunr, 0, 0, 0, 0, "Browses existing choices"); - uiButSetFunc(bt, node_browse_text_cb, ntree, node); - xoff=19; - if(strp) MEM_freeN(strp); - } - else { - bt = uiDefBut(block, BUT, B_NOP, "Update", - butr->xmin+xoff, butr->ymin+20, 50, 19, - &node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)"); - uiButSetFunc(bt, node_dynamic_update_cb, ntree, node); - - if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) { - BIF_ThemeColor(TH_REDALERT); - ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect); - snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin); - } - } - } - return 20+19; -} - -/* only once called */ -static void node_shader_set_butfunc(bNodeType *ntype) -{ - switch(ntype->type) { - /* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */ - - case SH_NODE_MATERIAL: - case SH_NODE_MATERIAL_EXT: - ntype->butfunc= node_shader_buts_material; - break; - case SH_NODE_TEXTURE: - ntype->butfunc= node_buts_texture; - break; - case SH_NODE_NORMAL: - ntype->butfunc= node_buts_normal; - break; - case SH_NODE_CURVE_VEC: - ntype->butfunc= node_buts_curvevec; - break; - case SH_NODE_CURVE_RGB: - ntype->butfunc= node_buts_curvecol; - break; - case SH_NODE_MAPPING: - ntype->butfunc= node_shader_buts_mapping; - break; - case SH_NODE_VALUE: - ntype->butfunc= node_buts_value; - break; - case SH_NODE_RGB: - ntype->butfunc= node_buts_rgb; - break; - case SH_NODE_MIX_RGB: - ntype->butfunc= node_buts_mix_rgb; - break; - case SH_NODE_VALTORGB: - ntype->butfunc= node_buts_valtorgb; - break; - case SH_NODE_MATH: - ntype->butfunc= node_buts_math; - break; - case SH_NODE_VECT_MATH: - ntype->butfunc= node_shader_buts_vect_math; - break; - case SH_NODE_GEOMETRY: - ntype->butfunc= node_shader_buts_geometry; - break; - case NODE_DYNAMIC: - ntype->butfunc= node_shader_buts_dynamic; - break; - default: - ntype->butfunc= NULL; - } -} - -/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */ - - - -static void node_browse_image_cb(void *ntree_v, void *node_v) -{ - bNodeTree *ntree= ntree_v; - bNode *node= node_v; - - nodeSetActive(ntree, node); - - if(node->menunr<1) return; - if(node->menunr==32767) { /* code for Load New */ - addqueue(curarea->win, UI_BUT_EVENT, B_NODE_LOADIMAGE); - } - else { - if(node->id) node->id->us--; - node->id= BLI_findlink(&G.main->image, node->menunr-1); - id_us_plus(node->id); - - BLI_strncpy(node->name, node->id->name+2, 21); - - NodeTagChanged(ntree, node); - BKE_image_signal((Image *)node->id, node->storage, IMA_SIGNAL_USER_NEW_IMAGE); - addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC+node->nr); - } - node->menunr= 0; -} - -static void node_active_cb(void *ntree_v, void *node_v) -{ - nodeSetActive(ntree_v, node_v); -} -static void node_image_type_cb(void *node_v, void *unused) -{ - - allqueue(REDRAWNODE, 1); -} - -static char *node_image_type_pup(void) -{ - char *str= MEM_mallocN(256, "image type pup"); - int a; - - str[0]= 0; - - a= sprintf(str, "Image Type %%t|"); - a+= sprintf(str+a, " Image %%x%d %%i%d|", IMA_SRC_FILE, ICON_IMAGE_DEHLT); - a+= sprintf(str+a, " Movie %%x%d %%i%d|", IMA_SRC_MOVIE, ICON_SEQUENCE); - a+= sprintf(str+a, " Sequence %%x%d %%i%d|", IMA_SRC_SEQUENCE, ICON_IMAGE_COL); - a+= sprintf(str+a, " Generated %%x%d %%i%d", IMA_SRC_GENERATED, ICON_BLANK1); - - return str; -} - -/* copy from buttons_shading.c */ -static char *layer_menu(RenderResult *rr) -{ - RenderLayer *rl; - int len= 40 + 40*BLI_countlist(&rr->layers); - short a, nr; - char *str= MEM_callocN(len, "menu layers"); - - strcpy(str, "Layer %t"); - a= strlen(str); - for(nr=0, rl= rr->layers.first; rl; rl= rl->next, nr++) { - a+= sprintf(str+a, "|%s %%x%d", rl->name, nr); - } - - return str; -} - -static void image_layer_cb(void *ima_v, void *iuser_v) -{ - - ntreeCompositForceHidden(G.scene->nodetree); - BKE_image_multilayer_index(ima_v, iuser_v); - allqueue(REDRAWNODE, 0); -} - -static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - ImageUser *iuser= node->storage; - - if(block) { - uiBut *bt; - short dy= (short)butr->ymax-19; - char *strp; - - uiBlockBeginAlign(block); - uiBlockSetCol(block, TH_BUT_SETTING2); - - /* browse button */ - IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL); - node->menunr= 0; - bt= uiDefButS(block, MENU, B_NOP, strp, - butr->xmin, dy, 19, 19, - &node->menunr, 0, 0, 0, 0, "Browses existing choices"); - uiButSetFunc(bt, node_browse_image_cb, ntree, node); - if(strp) MEM_freeN(strp); - - /* Add New button */ - if(node->id==NULL) { - bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New", - butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19, - NULL, 0.0, 0.0, 0, 0, "Add new Image"); - uiButSetFunc(bt, node_active_cb, ntree, node); - uiBlockSetCol(block, TH_AUTO); - } - else { - /* name button + type */ - Image *ima= (Image *)node->id; - short xmin= (short)butr->xmin, xmax= (short)butr->xmax; - short width= xmax - xmin - 45; - short icon= ICON_IMAGE_DEHLT; - - if(ima->source==IMA_SRC_MOVIE) icon= ICON_SEQUENCE; - else if(ima->source==IMA_SRC_SEQUENCE) icon= ICON_IMAGE_COL; - else if(ima->source==IMA_SRC_GENERATED) icon= ICON_BLANK1; - - bt= uiDefBut(block, TEX, B_NOP, "IM:", - xmin+19, dy, width, 19, - node->id->name+2, 0.0, 19.0, 0, 0, "Image name"); - uiButSetFunc(bt, node_ID_title_cb, node, NULL); - - /* buffer type option */ - strp= node_image_type_pup(); - bt= uiDefIconTextButS(block, MENU, B_NOP, icon, strp, - xmax-26, dy, 26, 19, - &ima->source, 0.0, 19.0, 0, 0, "Image type"); - uiButSetFunc(bt, node_image_type_cb, node, ima); - MEM_freeN(strp); - - if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) { - width= (xmax-xmin)/2; - - dy-= 19; - uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "Frs:", - xmin, dy, width, 19, - &iuser->frames, 1.0, MAXFRAMEF, 0, 0, "Amount of images used in animation"); - uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "SFra:", - xmin+width, dy, width, 19, - &iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Start frame of animation"); - dy-= 19; - uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "Offs:", - xmin, dy, width, 19, - &iuser->offset, -MAXFRAMEF, MAXFRAMEF, 0, 0, "Offsets the number of the frame to use in the animation"); - uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Cycl", - xmin+width, dy, width-20, 19, - &iuser->cycl, 0.0, 0.0, 0, 0, "Make animation go cyclic"); - uiDefIconButBitS(block, TOG, IMA_ANIM_ALWAYS, B_NODE_EXEC+node->nr, ICON_AUTO, - xmax-20, dy, 20, 19, - &iuser->flag, 0.0, 0.0, 0, 0, "Always refresh Image on frame changes"); - } - if( ima->type==IMA_TYPE_MULTILAYER && ima->rr) { - RenderLayer *rl= BLI_findlink(&ima->rr->layers, iuser->layer); - if(rl) { - width= (xmax-xmin); - dy-= 19; - strp= layer_menu(ima->rr); - bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp, - xmin, dy, width, 19, - &iuser->layer, 0.0, 10000.0, 0, 0, "Layer"); - uiButSetFunc(bt, image_layer_cb, ima->rr, node->storage); - MEM_freeN(strp); - } - } - } - - } - if(node->id) { - Image *ima= (Image *)node->id; - int retval= 19; - - /* for each draw we test for anim refresh event */ - if(iuser->flag & IMA_ANIM_REFRESHED) { - iuser->flag &= ~IMA_ANIM_REFRESHED; - addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC+node->nr); - } - - if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) - retval+= 38; - if( ima->type==IMA_TYPE_MULTILAYER) - retval+= 19; - return retval; - } - else - return 19; -} - -/* if we use render layers from other scene, we make a nice title */ -static void set_render_layers_title(void *node_v, void *unused) -{ - bNode *node= node_v; - Scene *sce; - SceneRenderLayer *srl; - char str[64]; - - if(node->id) { - BLI_strncpy(str, node->id->name+2, 21); - strcat(str, "|"); - sce= (Scene *)node->id; - } - else { - str[0]= 0; - sce= G.scene; - } - srl= BLI_findlink(&sce->r.layers, node->custom1); - if(srl==NULL) { - node->custom1= 0; - srl= sce->r.layers.first; - } - - strcat(str, srl->name); - BLI_strncpy(node->name, str, 32); -} - -static char *scene_layer_menu(Scene *sce) -{ - SceneRenderLayer *srl; - int len= 40 + 40*BLI_countlist(&sce->r.layers); - short a, nr; - char *str= MEM_callocN(len, "menu layers"); - - strcpy(str, "Active Layer %t"); - a= strlen(str); - for(nr=0, srl= sce->r.layers.first; srl; srl= srl->next, nr++) { - a+= sprintf(str+a, "|%s %%x%d", srl->name, nr); - } - - return str; -} - -static void node_browse_scene_cb(void *ntree_v, void *node_v) -{ - bNodeTree *ntree= ntree_v; - bNode *node= node_v; - Scene *sce; - - if(node->menunr<1) return; - - if(node->id) { - node->id->us--; - node->id= NULL; - } - sce= BLI_findlink(&G.main->scene, node->menunr-1); - if(sce!=G.scene) { - node->id= &sce->id; - id_us_plus(node->id); - } - - set_render_layers_title(node, NULL); - nodeSetActive(ntree, node); - - allqueue(REDRAWBUTSSHADING, 0); - allqueue(REDRAWNODE, 0); - NodeTagChanged(ntree, node); - - node->menunr= 0; -} - - -static int node_composit_buts_renderlayers(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *bt; - char *strp; - - /* browse button scene */ - uiBlockBeginAlign(block); - IDnames_to_pupstring(&strp, NULL, "", &(G.main->scene), NULL, NULL); - node->menunr= 0; - bt= uiDefButS(block, MENU, B_NOP, strp, - butr->xmin, butr->ymin, 20, 19, - &node->menunr, 0, 0, 0, 0, "Browse Scene to use RenderLayer from"); - uiButSetFunc(bt, node_browse_scene_cb, ntree, node); - if(strp) MEM_freeN(strp); - - /* browse button layer */ - strp= scene_layer_menu(node->id?(Scene *)node->id:G.scene); - if(node->id) - bt= uiDefIconTextButS(block, MENU, B_NODE_EXEC+node->nr, ICON_SCENE_DEHLT, strp, - butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19, - &node->custom1, 0, 0, 0, 0, "Choose Render Layer"); - else - bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp, - butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19, - &node->custom1, 0, 0, 0, 0, "Choose Render Layer"); - uiButSetFunc(bt, set_render_layers_title, node, NULL); - MEM_freeN(strp); - - /* re-render */ - /* uses custom2, not the best implementation of the world... but we need it to work now :) */ - bt= uiDefIconButS(block, TOG, B_NODE_EXEC+node->nr, ICON_SCENE, - butr->xmax-20, butr->ymin, 20, 19, - &node->custom2, 0, 0, 0, 0, "Re-render this Layer"); - - } - return 19; -} - -static void node_blur_relative_cb(void *node, void *poin2) -{ - bNode *nodev= node; - NodeBlurData *nbd= nodev->storage; - if(nbd->image_in_width != 0){ - if(nbd->relative){ /* convert absolute values to relative */ - nbd->percentx= (float)(nbd->sizex)/nbd->image_in_width; - nbd->percenty= (float)(nbd->sizey)/nbd->image_in_height; - }else{ /* convert relative values to absolute */ - nbd->sizex= (int)(nbd->percentx*nbd->image_in_width); - nbd->sizey= (int)(nbd->percenty*nbd->image_in_height); - } - } - allqueue(REDRAWNODE, 0); -} -static void node_blur_update_sizex_cb(void *node, void *poin2) -{ - bNode *nodev= node; - NodeBlurData *nbd= nodev->storage; - - nbd->sizex= (int)(nbd->percentx*nbd->image_in_width); -} -static void node_blur_update_sizey_cb(void *node, void *poin2) -{ - bNode *nodev= node; - NodeBlurData *nbd= nodev->storage; - - nbd->sizey= (int)(nbd->percenty*nbd->image_in_height); -} -static int node_composit_buts_blur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeBlurData *nbd= node->storage; - uiBut *bt; - short dy= butr->ymin+58; - short dx= (butr->xmax-butr->xmin)/2; - char str[256]; - - uiBlockBeginAlign(block); - sprintf(str, "Filter Type%%t|Flat %%x%d|Tent %%x%d|Quad %%x%d|Cubic %%x%d|Gauss %%x%d|Fast Gauss%%x%d|CatRom %%x%d|Mitch %%x%d", R_FILTER_BOX, R_FILTER_TENT, R_FILTER_QUAD, R_FILTER_CUBIC, R_FILTER_GAUSS, R_FILTER_FAST_GAUSS, R_FILTER_CATROM, R_FILTER_MITCH); - uiDefButS(block, MENU, B_NODE_EXEC+node->nr,str, - butr->xmin, dy, dx*2, 19, - &nbd->filtertype, 0, 0, 0, 0, "Set sampling filter for blur"); - dy-=19; - if (nbd->filtertype != R_FILTER_FAST_GAUSS) { - uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Bokeh", - butr->xmin, dy, dx, 19, - &nbd->bokeh, 0, 0, 0, 0, "Uses circular filter, warning it's slow!"); - uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Gamma", - butr->xmin+dx, dy, dx, 19, - &nbd->gamma, 0, 0, 0, 0, "Applies filter on gamma corrected values"); - } else { - uiBlockEndAlign(block); - uiBlockBeginAlign(block); - } - dy-=19; - bt= uiDefButS(block, TOG, B_NOP, "Relative", - butr->xmin, dy, dx*2, 19, - &nbd->relative, 0, 0, 0, 0, "Use relative (percent) values to define blur radius"); - uiButSetFunc(bt, node_blur_relative_cb, node, NULL); - - dy-=19; - if(nbd->relative) { - bt= uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "X:", - butr->xmin, dy, dx, 19, - &nbd->percentx, 0.0f, 1.0f, 0, 0, ""); - uiButSetFunc(bt, node_blur_update_sizex_cb, node, NULL); - bt= uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Y:", - butr->xmin+dx, dy, dx, 19, - &nbd->percenty, 0.0f, 1.0f, 0, 0, ""); - uiButSetFunc(bt, node_blur_update_sizey_cb, node, NULL); - } - else { - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X:", - butr->xmin, dy, dx, 19, - &nbd->sizex, 0, 256, 0, 0, ""); - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y:", - butr->xmin+dx, dy, dx, 19, - &nbd->sizey, 0, 256, 0, 0, ""); - } - uiBlockEndAlign(block); - } - return 77; -} - -static int node_composit_buts_dblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeDBlurData *ndbd = node->storage; - short dy = butr->ymin + 171; - short dx = butr->xmax - butr->xmin; - short halfdx= (short)dx/2; - - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Iterations:", - butr->xmin, dy, dx, 19, - &ndbd->iter, 1, 32, 10, 0, "Amount of iterations"); - uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Wrap", - butr->xmin, dy-= 19, dx, 19, - &ndbd->wrap, 0, 0, 0, 0, "Wrap blur"); - uiBlockEndAlign(block); - - dy-= 9; - - uiDefBut(block, LABEL, B_NOP, "Center", butr->xmin, dy-= 19, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "X:", - butr->xmin, dy-= 19, halfdx, 19, - &ndbd->center_x, 0.0f, 1.0f, 10, 0, "X center in percents"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Y:", - butr->xmin+halfdx, dy, halfdx, 19, - &ndbd->center_y, 0.0f, 1.0f, 10, 0, "Y center in percents"); - uiBlockEndAlign(block); - - dy-= 9; - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Distance:", - butr->xmin, dy-= 19, dx, 19, - &ndbd->distance, -1.0f, 1.0f, 10, 0, "Amount of which the image moves"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Angle:", - butr->xmin, dy-= 19, dx, 19, - &ndbd->angle, 0.0f, 360.0f, 1000, 0, "Angle in which the image will be moved"); - uiBlockEndAlign(block); - - dy-= 9; - - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Spin:", - butr->xmin, dy-= 19, dx, 19, - &ndbd->spin, -360.0f, 360.0f, 1000, 0, "Angle that is used to spin the image"); - - dy-= 9; - - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Zoom:", - butr->xmin, dy-= 19, dx, 19, - &ndbd->zoom, 0.0f, 100.0f, 100, 0, "Amount of which the image is zoomed"); - - } - return 190; -} - -static int node_composit_buts_bilateralblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeBilateralBlurData *nbbd= node->storage; - short dy= butr->ymin+38; - short dx= (butr->xmax-butr->xmin); - - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Iterations:", - butr->xmin, dy, dx, 19, - &nbbd->iter, 1, 128, 0, 0, "Amount of iterations"); - dy-=19; - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Color Sigma:", - butr->xmin, dy, dx, 19, - &nbbd->sigma_color,0.01, 3, 10, 0, "Sigma value used to modify color"); - dy-=19; - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Space Sigma:", - butr->xmin, dy, dx, 19, - &nbbd->sigma_space ,0.01, 30, 10, 0, "Sigma value used to modify space"); - - } - return 57; -} - -/* qdn: defocus node */ -static int node_composit_buts_defocus(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeDefocus *nqd = node->storage; - short dy = butr->ymin + 209; - short dx = butr->xmax - butr->xmin; - char* mstr1 = "Bokeh Type%t|Octagon %x8|Heptagon %x7|Hexagon %x6|Pentagon %x5|Square %x4|Triangle %x3|Disk %x0"; - - uiDefBut(block, LABEL, B_NOP, "Bokeh Type", butr->xmin, dy, dx, 19, NULL, 0, 0, 0, 0, ""); - uiDefButC(block, MENU, B_NODE_EXEC+node->nr, mstr1, - butr->xmin, dy-19, dx, 19, - &nqd->bktype, 0, 0, 0, 0, "Bokeh type"); - if (nqd->bktype) { /* for some reason rotating a disk doesn't seem to work... ;) */ - uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "Rotate:", - butr->xmin, dy-38, dx, 19, - &nqd->rotation, 0, 90, 0, 0, "Bokeh shape rotation offset in degrees"); - } - uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Gamma Correct", - butr->xmin, dy-57, dx, 19, - &nqd->gamco, 0, 0, 0, 0, "Enable gamma correction before and after main process"); - if (nqd->no_zbuf==0) { - // only needed for zbuffer input - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "fStop:", - butr->xmin, dy-76, dx, 19, - &nqd->fstop, 0.5, 128, 10, 0, "Amount of focal blur, 128=infinity=perfect focus, half the value doubles the blur radius"); - } - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Maxblur:", - butr->xmin, dy-95, dx, 19, - &nqd->maxblur, 0, 10000, 1000, 0, "blur limit, maximum CoC radius, 0=no limit"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "BThreshold:", - butr->xmin, dy-114, dx, 19, - &nqd->bthresh, 0, 100, 100, 0, "CoC radius threshold, prevents background bleed on in-focus midground, 0=off"); - uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Preview", - butr->xmin, dy-142, dx, 19, - &nqd->preview, 0, 0, 0, 0, "Enable sampling mode, useful for preview when using low samplecounts"); - if (nqd->preview) { - /* only visible when sampling mode enabled */ - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Samples:", - butr->xmin, dy-161, dx, 19, - &nqd->samples, 16, 256, 0, 0, "Number of samples (16=grainy, higher=less noise)"); - } - uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "No zbuffer", - butr->xmin, dy-190, dx, 19, - &nqd->no_zbuf, 0, 0, 0, 0, "Enable when using an image as input instead of actual zbuffer (auto enabled if node not image based, eg. time node)"); - if (nqd->no_zbuf) { - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Zscale:", - butr->xmin, dy-209, dx, 19, - &nqd->scale, 0, 1000, 100, 0, "Scales the Z input when not using a zbuffer, controls maximum blur designated by the color white or input value 1"); - } - } - return 228; -} - - -/* qdn: glare node */ -static int node_composit_buts_glare(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeGlare *ndg = node->storage; - short dy = butr->ymin + 152, dx = butr->xmax - butr->xmin; - char* mn1 = "Type%t|Ghosts%x3|Streaks%x2|Fog Glow%x1|Simple Star%x0"; - char* mn2 = "Quality/Speed%t|High/Slow%x0|Medium/Medium%x1|Low/Fast%x2"; - uiDefButC(block, MENU, B_NODE_EXEC+node->nr, mn1, - butr->xmin, dy, dx, 19, - &ndg->type, 0, 0, 0, 0, "Glow/Flare/Bloom type"); - uiDefButC(block, MENU, B_NODE_EXEC+node->nr, mn2, - butr->xmin, dy-19, dx, 19, - &ndg->quality, 0, 0, 0, 0, - "Quality speed trade off, if not set to high quality, effect will be applied to low-res copy of source image"); - if (ndg->type != 1) { - uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "Iterations:", - butr->xmin, dy-38, dx, 19, - &ndg->iter, 2, 5, 1, 0, - "higher values will generate longer/more streaks/ghosts"); - if (ndg->type != 0) - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "ColMod:", - butr->xmin, dy-57, dx, 19, - &ndg->colmod, 0, 1, 10, 0, - "Amount of Color Modulation, modulates colors of streaks and ghosts for a spectral dispersion effect"); - } - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Mix:", - butr->xmin, dy-76, dx, 19, - &ndg->mix, -1, 1, 10, 0, - "Mix balance, -1 is original image only, 0 is exact 50/50 mix, 1 is processed image only"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Threshold:", - butr->xmin, dy-95, dx, 19, - &ndg->threshold, 0, 1000, 10, 0, - "Brightness threshold, the glarefilter will be applied only to pixels brighter than this value"); - if ((ndg->type == 2) || (ndg->type == 0)) - { - if (ndg->type == 2) { - uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "streaks:", - butr->xmin, dy-114, dx, 19, - &ndg->angle, 2, 16, 1000, 0, - "Total number of streaks"); - uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "AngOfs:", - butr->xmin, dy-133, dx, 19, - &ndg->angle_ofs, 0, 180, 1000, 0, - "Streak angle rotation offset in degrees"); - } - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Fade:", - butr->xmin, dy-152, dx, 19, - &ndg->fade, 0.75, 1, 5, 0, - "Streak fade out factor"); - } - if (ndg->type == 0) - uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Rot45", - butr->xmin, dy-114, dx, 19, - &ndg->angle, 0, 0, 0, 0, - "simple star filter, add 45 degree rotation offset"); - if ((ndg->type == 1) || (ndg->type > 3)) // PBGH and fog glow - uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "Size:", - butr->xmin, dy-114, dx, 19, - &ndg->size, 6, 9, 1000, 0, - "glow/glare size (not actual size, relative to initial size of bright area of pixels)"); - } - return 171; -} - -/* qdn: tonemap node */ -static int node_composit_buts_tonemap(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeTonemap *ntm = node->storage; - short dy = butr->ymin + 76, dx = butr->xmax - butr->xmin; - char* mn = "Type%t|R/D Photoreceptor%x1|Rh Simple%x0"; - - uiBlockBeginAlign(block); - uiDefButI(block, MENU, B_NODE_EXEC+node->nr, mn, - butr->xmin, dy, dx, 19, - &ntm->type, 0, 0, 0, 0, - "Tone mapping type"); - if (ntm->type == 0) { - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Key:", - butr->xmin, dy-19, dx, 19, - &ntm->key, 0, 1, 5, 0, - "The value the average luminance is mapped to"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Offset:", - butr->xmin, dy-38, dx, 19, - &ntm->offset, 0.001, 10, 5, 0, - "Tonemap offset, normally always 1, but can be used as an extra control to alter the brightness curve"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Gamma:", - butr->xmin, dy-57, dx, 19, - &ntm->gamma, 0.001, 3, 5, 0, - "Gamma factor, if not used, set to 1"); - } - else { - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Intensity:", - butr->xmin, dy-19, dx, 19, - &ntm->f, -8, 8, 10, 0, "if less than zero, darkens image, otherwise makes it brighter"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Contrast:", - butr->xmin, dy-38, dx, 19, - &ntm->m, 0, 1, 5, 0, "Set to 0 to use estimate from input image"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Adaptation:", - butr->xmin, dy-57, dx, 19, - &ntm->a, 0, 1, 5, 0, "if 0, global, if 1, based on pixel intensity"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "ColCorrect:", - butr->xmin, dy-76, dx, 19, - &ntm->c, 0, 1, 5, 0, "color correction, if 0, same for all channels, if 1, each independent"); - } - uiBlockEndAlign(block); - } - return 95; -} - -/* qdn: lens distortion node */ -static int node_composit_buts_lensdist(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeLensDist *nld = node->storage; - short dy = butr->ymin + 19, dx = butr->xmax - butr->xmin; - uiBlockBeginAlign(block); - uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Projector", - butr->xmin, dy, dx, 19, - &nld->proj, 0, 0, 0, 0, - "Enable/disable projector mode, effect is applied in horizontal direction only"); - if (!nld->proj) { - uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Jitter", - butr->xmin, dy-19, dx/2, 19, - &nld->jit, 0, 0, 0, 0, - "Enable/disable jittering, faster, but also noisier"); - uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Fit", - butr->xmin+dx/2, dy-19, dx/2, 19, - &nld->fit, 0, 0, 0, 0, - "For positive distortion factor only, scale image such that black areas are not visible"); - } - uiBlockEndAlign(block); - } - return 38; -} - - -static int node_composit_buts_vecblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeBlurData *nbd= node->storage; - short dy= butr->ymin; - short dx= (butr->xmax-butr->xmin); - - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Samples:", - butr->xmin, dy+76, dx, 19, - &nbd->samples, 1, 256, 0, 0, "Amount of samples"); - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "MinSpeed:", - butr->xmin, dy+57, dx, 19, - &nbd->minspeed, 0, 1024, 0, 0, "Minimum speed for a pixel to be blurred, used to separate background from foreground"); - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "MaxSpeed:", - butr->xmin, dy+38, dx, 19, - &nbd->maxspeed, 0, 1024, 0, 0, "If not zero, maximum speed in pixels"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "BlurFac:", - butr->xmin, dy+19, dx, 19, - &nbd->fac, 0.0f, 2.0f, 10, 2, "Scaling factor for motion vectors, actually 'shutter speed' in frames"); - uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Curved", - butr->xmin, dy, dx, 19, - &nbd->curved, 0.0f, 2.0f, 10, 2, "Interpolate between frames in a bezier curve, rather than linearly"); - uiBlockEndAlign(block); - } - return 95; -} - -static int node_composit_buts_filter(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *bt; - - /* blend type */ - bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Soften %x0|Sharpen %x1|Laplace %x2|Sobel %x3|Prewitt %x4|Kirsch %x5|Shadow %x6", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 0, 0, 0, ""); - uiButSetFunc(bt, node_but_title_cb, node, bt); - } - return 20; -} - -static int node_composit_buts_flip(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *bt; - - /* flip x\y */ - bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Flip X %x0|Flip Y %x1|Flip X & Y %x2", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 0, 0, 0, ""); - uiButSetFunc(bt, node_but_title_cb, node, bt); - } - return 20; -} - -static int node_composit_buts_crop(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeTwoXYs *ntxy= node->storage; - char elementheight = 19; - short dx= (butr->xmax-butr->xmin)/2; - short dy= butr->ymax - elementheight; - short xymin= 0, xymax= 10000; - - uiBlockBeginAlign(block); - - /* crop image size toggle */ - uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Crop Image Size", - butr->xmin, dy, dx*2, elementheight, - &node->custom1, 0, 0, 0, 0, "Crop the size of the input image."); - - dy-=elementheight; - - /* x1 */ - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X1:", - butr->xmin, dy, dx, elementheight, - &ntxy->x1, xymin, xymax, 0, 0, ""); - /* y1 */ - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y1:", - butr->xmin+dx, dy, dx, elementheight, - &ntxy->y1, xymin, xymax, 0, 0, ""); - - dy-=elementheight; - - /* x2 */ - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X2:", - butr->xmin, dy, dx, elementheight, - &ntxy->x2, xymin, xymax, 0, 0, ""); - /* y2 */ - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y2:", - butr->xmin+dx, dy, dx, elementheight, - &ntxy->y2, xymin, xymax, 0, 0, ""); - - uiBlockEndAlign(block); - } - return 60; -} - -static int node_composit_buts_splitviewer(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBlockBeginAlign(block); - - uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "X", - butr->xmin, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20, - &node->custom2, 0.0, 0.0, 0, 0, ""); - uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Y", - butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20, - &node->custom2, 0.0, 1.0, 0, 0, ""); - - uiDefButS(block, NUMSLI, B_NODE_EXEC+node->nr, "Split %: ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 100, 10, 0, ""); - } - return 40; -} - -static int node_composit_buts_map_value(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - TexMapping *texmap= node->storage; - short xstart= (short)butr->xmin; - short dy= (short)(butr->ymax-19.0f); - short dx= (short)(butr->xmax-butr->xmin)/2; - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Offs:", xstart, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, ""); - dy-= 19; - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Size:", xstart, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 3, ""); - dy-= 23; - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC+node->nr, "Min", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", xstart+dx, dy, dx, 19, texmap->min, -1000.0f, 1000.0f, 10, 2, ""); - dy-= 19; - uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC+node->nr, "Max", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, ""); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", xstart+dx, dy, dx, 19, texmap->max, -1000.0f, 1000.0f, 10, 2, ""); - } - return 80; -} - -static int node_composit_buts_alphaover(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeTwoFloats *ntf= node->storage; - - /* alpha type */ - uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "ConvertPremul", - butr->xmin, butr->ymin+19, butr->xmax-butr->xmin, 19, - &node->custom1, 0, 0, 0, 0, ""); - /* mix factor */ - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Premul: ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 19, - &ntf->x, 0.0f, 1.0f, 100, 0, ""); - } - return 38; -} - -static int node_composit_buts_hue_sat(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeHueSat *nhs= node->storage; - - uiBlockBeginAlign(block); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Hue: ", - butr->xmin, butr->ymin+40.0f, butr->xmax-butr->xmin, 20, - &nhs->hue, 0.0f, 1.0f, 100, 0, ""); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Sat: ", - butr->xmin, butr->ymin+20.0f, butr->xmax-butr->xmin, 20, - &nhs->sat, 0.0f, 2.0f, 100, 0, ""); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Val: ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &nhs->val, 0.0f, 2.0f, 100, 0, ""); - } - return 60; -} - -static int node_composit_buts_dilateerode(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Distance:", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom2, -100, 100, 0, 0, "Distance to grow/shrink (number of iterations)"); - } - return 20; -} - -static int node_composit_buts_diff_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - short sx= (butr->xmax-butr->xmin)/4; - short dx= (butr->xmax-butr->xmin)/3; - NodeChroma *c= node->storage; - - uiBlockBeginAlign(block); - /*color space selectors*/ - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"RGB", - butr->xmin,butr->ymin+60,sx,20, - &node->custom1,1,1, 0, 0, "RGB Color Space"); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"HSV", - butr->xmin+sx,butr->ymin+60,sx,20, - &node->custom1,1,2, 0, 0, "HSV Color Space"); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YUV", - butr->xmin+2*sx,butr->ymin+60,sx,20, - &node->custom1,1,3, 0, 0, "YUV Color Space"); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YCC", - butr->xmin+3*sx,butr->ymin+60,sx,20, - &node->custom1,1,4, 0, 0, "YCbCr Color Space"); - /*channel tolorences*/ - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, " ", - butr->xmin, butr->ymin+40, dx, 20, - &c->t1, 0.0f, 1.0f, 100, 0, "Channel 1 Tolerance"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, " ", - butr->xmin+dx, butr->ymin+40, dx, 20, - &c->t2, 0.0f, 1.0f, 100, 0, "Channel 2 Tolorence"); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, " ", - butr->xmin+2*dx, butr->ymin+40, dx, 20, - &c->t3, 0.0f, 1.0f, 100, 0, "Channel 3 Tolorence"); - /*falloff parameters*/ - /* - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff Size ", - butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, - &c->fsize, 0.0f, 1.0f, 100, 0, ""); - */ - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff: ", - butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, - &c->fstrength, 0.0f, 1.0f, 100, 0, ""); - } - return 80; -} - -static int node_composit_buts_color_spill(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - short dx= (butr->xmax-butr->xmin)/3; - - NodeChroma *c=node->storage; - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Enhance: ", - butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20, - &c->t1, 0.0f, 0.5f, 100, 2, "Adjusts how much selected channel is affected by color spill algorithm"); - uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "R", - butr->xmin,butr->ymin,dx,20, - &node->custom1,1,1, 0, 0, "Red Spill Suppression"); - uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "G", - butr->xmin+dx,butr->ymin,dx,20, - &node->custom1,1,2, 0, 0, "Green Spill Suppression"); - uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "B", - butr->xmin+2*dx,butr->ymin,dx,20, - &node->custom1, 1, 3, 0, 0, "Blue Spill Suppression"); - uiBlockEndAlign(block); - } - return 60; -} - -static int node_composit_buts_chroma_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - short dx=(butr->xmax-butr->xmin)/2; - NodeChroma *c= node->storage; - uiBlockBeginAlign(block); - - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Acceptance ", - butr->xmin, butr->ymin+60, butr->xmax-butr->xmin, 20, - &c->t1, 1.0f, 80.0f, 100, 0, "Tolerance for colors to be considered a keying color"); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Cutoff ", - butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20, - &c->t2, 0.0f, 30.0f, 100, 0, "Colors below this will be considered as exact matches for keying color"); - - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Lift ", - butr->xmin, butr->ymin+20, dx, 20, - &c->fsize, 0.0f, 1.0f, 100, 0, "Alpha Lift"); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Gain ", - butr->xmin+dx, butr->ymin+20, dx, 20, - &c->fstrength, 0.0f, 1.0f, 100, 0, "Alpha Gain"); - - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Shadow Adjust ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &c->t3, 0.0f, 1.0f, 100, 0, "Adjusts the brightness of any shadows captured"); - - if(c->t2 > c->t1) - c->t2=c->t1; - } - return 80; -} - -static int node_composit_buts_channel_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - short sx= (butr->xmax-butr->xmin)/4; - short cx= (butr->xmax-butr->xmin)/3; - NodeChroma *c=node->storage; - char *c1, *c2, *c3; - - /*color space selectors*/ - uiBlockBeginAlign(block); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"RGB", - butr->xmin,butr->ymin+60,sx,20,&node->custom1,1,1, 0, 0, "RGB Color Space"); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"HSV", - butr->xmin+sx,butr->ymin+60,sx,20,&node->custom1,1,2, 0, 0, "HSV Color Space"); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YUV", - butr->xmin+2*sx,butr->ymin+60,sx,20,&node->custom1,1,3, 0, 0, "YUV Color Space"); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YCC", - butr->xmin+3*sx,butr->ymin+60,sx,20,&node->custom1,1,4, 0, 0, "YCbCr Color Space"); - - if (node->custom1==1) { - c1="R"; c2="G"; c3="B"; - } - else if(node->custom1==2){ - c1="H"; c2="S"; c3="V"; - } - else if(node->custom1==3){ - c1="Y"; c2="U"; c3="V"; - } - else { // if(node->custom1==4){ - c1="Y"; c2="Cb"; c3="Cr"; - } - - /*channel selector */ - uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c1, - butr->xmin,butr->ymin+40,cx,20,&node->custom2,1, 1, 0, 0, "Channel 1"); - uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c2, - butr->xmin+cx,butr->ymin+40,cx,20,&node->custom2,1, 2, 0, 0, "Channel 2"); - uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c3, - butr->xmin+cx+cx,butr->ymin+40,cx,20,&node->custom2, 1, 3, 0, 0, "Channel 3"); - - /*tolerance sliders */ - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "High ", - butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20, - &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque"); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Low ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed"); - uiBlockEndAlign(block); - - /*keep t2 (low) less than t1 (high) */ - if(c->t2 > c->t1) { - c->t2=c->t1; - } - } - return 80; -} - -static int node_composit_buts_luma_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeChroma *c=node->storage; - - /*tolerance sliders */ - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "High ", - butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20, - &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque"); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Low ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed"); - uiBlockEndAlign(block); - - /*keep t2 (low) less than t1 (high) */ - if(c->t2 > c->t1) { - c->t2=c->t1; - } - } - return 40; -} - -static int node_composit_buts_map_uv(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Alpha:", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 100, 0, 0, "Conversion percentage of UV differences to Alpha"); - } - return 20; -} - -static int node_composit_buts_id_mask(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "ID:", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 10000, 0, 0, "Pass Index number to convert to Alpha"); - } - return 20; -} - -/* allocate sufficient! */ -static void node_imagetype_string(char *str) -{ - str += sprintf(str, "Save Image as: %%t|"); - str += sprintf(str, "Targa %%x%d|", R_TARGA); - str += sprintf(str, "Targa Raw %%x%d|", R_RAWTGA); - str += sprintf(str, "PNG %%x%d|", R_PNG); - str += sprintf(str, "BMP %%x%d|", R_BMP); - str += sprintf(str, "Jpeg %%x%d|", R_JPEG90); - str += sprintf(str, "Iris %%x%d|", R_IRIS); - str += sprintf(str, "Radiance HDR %%x%d|", R_RADHDR); - str += sprintf(str, "Cineon %%x%d|", R_CINEON); - str += sprintf(str, "DPX %%x%d|", R_DPX); - str += sprintf(str, "OpenEXR %%x%d", R_OPENEXR); -} - -static void node_set_image_cb(void *ntree_v, void *node_v) -{ - bNodeTree *ntree= ntree_v; - bNode *node= node_v; - - nodeSetActive(ntree, node); -} - -static int node_composit_buts_file_output(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeImageFile *nif= node->storage; - uiBut *bt; - short x= (short)butr->xmin; - short y= (short)butr->ymin; - short w= (short)butr->xmax-butr->xmin; - char str[320]; - - node_imagetype_string(str); - - uiBlockBeginAlign(block); - - bt = uiDefIconBut(block, BUT, B_NODE_SETIMAGE, ICON_FILESEL, - x, y+60, 20, 20, - 0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image"); - uiButSetFunc(bt, node_set_image_cb, ntree, node); - - uiDefBut(block, TEX, B_NOP, "", - 20+x, y+60, w-20, 20, - nif->name, 0.0f, 240.0f, 0, 0, ""); - - uiDefButS(block, MENU, B_NOP, str, - x, y+40, w, 20, - &nif->imtype, 0.0f, 1.0f, 0, 0, ""); - - if(nif->imtype==R_OPENEXR) { - uiDefButBitS(block, TOG, R_OPENEXR_HALF, B_REDR, "Half", - x, y+20, w/2, 20, - &nif->subimtype, 0, 0, 0, 0, ""); - - uiDefButS(block, MENU,B_NOP, "Codec %t|None %x0|Pxr24 (lossy) %x1|ZIP (lossless) %x2|PIZ (lossless) %x3|RLE (lossless) %x4", - x+w/2, y+20, w/2, 20, - &nif->codec, 0, 0, 0, 0, ""); - } - else { - uiDefButS(block, NUM, B_NOP, "Quality: ", - x, y+20, w, 20, - &nif->quality, 10.0f, 100.0f, 10, 0, ""); - } - - /* start frame, end frame */ - uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "SFra: ", - x, y, w/2, 20, - &nif->sfra, 1, MAXFRAMEF, 10, 0, ""); - uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "EFra: ", - x+w/2, y, w/2, 20, - &nif->efra, 1, MAXFRAMEF, 10, 0, ""); - - } - return 80; -} - -static void node_scale_cb(void *node_v, void *unused_v) -{ - bNode *node= node_v; - bNodeSocket *nsock; - - /* check the 2 inputs, and set them to reasonable values */ - for(nsock= node->inputs.first; nsock; nsock= nsock->next) { - if(ELEM(node->custom1, CMP_SCALE_RELATIVE, CMP_SCALE_SCENEPERCENT)) - nsock->ns.vec[0]= 1.0; - else { - if(nsock->next==NULL) - nsock->ns.vec[0]= (float)G.scene->r.ysch; - else - nsock->ns.vec[0]= (float)G.scene->r.xsch; - } - } -} - -static int node_composit_buts_scale(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Relative %x0|Absolute %x1|Scene Size % %x2|", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 0, 0, 0, "Scale new image to absolute pixel size, size relative to the incoming image, or using the 'percent' size of the scene"); - uiButSetFunc(bt, node_scale_cb, node, NULL); - } - return 20; -} - -static int node_composit_buts_invert(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, CMP_CHAN_RGB, B_NODE_EXEC+node->nr, "RGB", - butr->xmin, butr->ymin, (butr->xmax-butr->xmin)/2, 20, - &node->custom1, 0, 0, 0, 0, ""); - uiDefButBitS(block, TOG, CMP_CHAN_A, B_NODE_EXEC+node->nr, "A", - butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin, (butr->xmax-butr->xmin)/2, 20, - &node->custom1, 0, 0, 0, 0, ""); - uiBlockEndAlign(block); - } - return 20; -} - -static int node_composit_buts_premulkey(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *bt; - - /* blend type */ - bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Key to Premul %x0|Premul to Key %x1", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 0, 0, 0, "Conversion between premultiplied alpha and key alpha"); - } - return 20; -} - -/* only once called */ -static void node_composit_set_butfunc(bNodeType *ntype) -{ - switch(ntype->type) { - /* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */ - - case CMP_NODE_IMAGE: - ntype->butfunc= node_composit_buts_image; - break; - case CMP_NODE_R_LAYERS: - ntype->butfunc= node_composit_buts_renderlayers; - break; - case CMP_NODE_NORMAL: - ntype->butfunc= node_buts_normal; - break; - case CMP_NODE_CURVE_VEC: - ntype->butfunc= node_buts_curvevec; - break; - case CMP_NODE_CURVE_RGB: - ntype->butfunc= node_buts_curvecol; - break; - case CMP_NODE_VALUE: - ntype->butfunc= node_buts_value; - break; - case CMP_NODE_RGB: - ntype->butfunc= node_buts_rgb; - break; - case CMP_NODE_FLIP: - ntype->butfunc= node_composit_buts_flip; - break; - case CMP_NODE_SPLITVIEWER: - ntype->butfunc= node_composit_buts_splitviewer; - break; - case CMP_NODE_MIX_RGB: - ntype->butfunc= node_buts_mix_rgb; - break; - case CMP_NODE_VALTORGB: - ntype->butfunc= node_buts_valtorgb; - break; - case CMP_NODE_CROP: - ntype->butfunc= node_composit_buts_crop; - break; - case CMP_NODE_BLUR: - ntype->butfunc= node_composit_buts_blur; - break; - case CMP_NODE_DBLUR: - ntype->butfunc= node_composit_buts_dblur; - break; - case CMP_NODE_BILATERALBLUR: - ntype->butfunc= node_composit_buts_bilateralblur; - break; - /* qdn: defocus node */ - case CMP_NODE_DEFOCUS: - ntype->butfunc = node_composit_buts_defocus; - break; - /* qdn: glare node */ - case CMP_NODE_GLARE: - ntype->butfunc = node_composit_buts_glare; - break; - /* qdn: tonemap node */ - case CMP_NODE_TONEMAP: - ntype->butfunc = node_composit_buts_tonemap; - break; - /* qdn: lens distortion node */ - case CMP_NODE_LENSDIST: - ntype->butfunc = node_composit_buts_lensdist; - break; - case CMP_NODE_VECBLUR: - ntype->butfunc= node_composit_buts_vecblur; - break; - case CMP_NODE_FILTER: - ntype->butfunc= node_composit_buts_filter; - break; - case CMP_NODE_MAP_VALUE: - ntype->butfunc= node_composit_buts_map_value; - break; - case CMP_NODE_TIME: - ntype->butfunc= node_buts_time; - break; - case CMP_NODE_ALPHAOVER: - ntype->butfunc= node_composit_buts_alphaover; - break; - case CMP_NODE_HUE_SAT: - ntype->butfunc= node_composit_buts_hue_sat; - break; - case CMP_NODE_TEXTURE: - ntype->butfunc= node_buts_texture; - break; - case CMP_NODE_DILATEERODE: - ntype->butfunc= node_composit_buts_dilateerode; - break; - case CMP_NODE_OUTPUT_FILE: - ntype->butfunc= node_composit_buts_file_output; - break; - - case CMP_NODE_DIFF_MATTE: - ntype->butfunc=node_composit_buts_diff_matte; - break; - case CMP_NODE_COLOR_SPILL: - ntype->butfunc=node_composit_buts_color_spill; - break; - case CMP_NODE_CHROMA: - ntype->butfunc=node_composit_buts_chroma_matte; - break; - case CMP_NODE_SCALE: - ntype->butfunc= node_composit_buts_scale; - break; - case CMP_NODE_CHANNEL_MATTE: - ntype->butfunc= node_composit_buts_channel_matte; - break; - case CMP_NODE_LUMA_MATTE: - ntype->butfunc= node_composit_buts_luma_matte; - break; - case CMP_NODE_MAP_UV: - ntype->butfunc= node_composit_buts_map_uv; - break; - case CMP_NODE_ID_MASK: - ntype->butfunc= node_composit_buts_id_mask; - break; - case CMP_NODE_MATH: - ntype->butfunc= node_buts_math; - break; - case CMP_NODE_INVERT: - ntype->butfunc= node_composit_buts_invert; - break; - case CMP_NODE_PREMULKEY: - ntype->butfunc= node_composit_buts_premulkey; - break; - default: - ntype->butfunc= NULL; - } -} - - -/* ******* init draw callbacks for all tree types, only called in usiblender.c, once ************* */ - -void init_node_butfuncs(void) -{ - bNodeType *ntype; - - /* shader nodes */ - ntype= node_all_shaders.first; - while(ntype) { - node_shader_set_butfunc(ntype); - ntype= ntype->next; - } - /* composit nodes */ - ntype= node_all_composit.first; - while(ntype) { - node_composit_set_butfunc(ntype); - ntype= ntype->next; - } -} - -/* ************** Generic drawing ************** */ - -void node_rename_but(char *s) -{ - uiBlock *block; - ListBase listb={0, 0}; - int dy, x1, y1, sizex=80, sizey=30; - short pivot[2], mval[2], ret=0; - - getmouseco_sc(mval); - - pivot[0]= CLAMPIS(mval[0], (sizex+10), G.curscreen->sizex-30); - pivot[1]= CLAMPIS(mval[1], (sizey/2)+10, G.curscreen->sizey-(sizey/2)-10); - - if (pivot[0]!=mval[0] || pivot[1]!=mval[1]) - warp_pointer(pivot[0], pivot[1]); - - mywinset(G.curscreen->mainwin); - - x1= pivot[0]-sizex+10; - y1= pivot[1]-sizey/2; - dy= sizey/2; - - block= uiNewBlock(&listb, "button", UI_EMBOSS, UI_HELV, G.curscreen->mainwin); - uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT|UI_BLOCK_ENTER_OK); - - /* buttons have 0 as return event, to prevent menu to close on hotkeys */ - uiBlockBeginAlign(block); - - uiDefBut(block, TEX, B_NOP, "Name: ", (short)(x1),(short)(y1+dy), 150, 19, s, 0.0, 19.0, 0, 0, "Node user name"); - - uiBlockEndAlign(block); - - uiDefBut(block, BUT, 32767, "OK", (short)(x1+150), (short)(y1+dy), 29, 19, NULL, 0, 0, 0, 0, ""); - - uiBoundsBlock(block, 2); - - ret= uiDoBlocks(&listb, 0, 0); -} - - -static void draw_nodespace_grid(SpaceNode *snode) -{ - float start, step= 25.0f; - - BIF_ThemeColorShade(TH_BACK, -10); - - start= snode->v2d.cur.xmin -fmod(snode->v2d.cur.xmin, step); - - glBegin(GL_LINES); - for(; start<snode->v2d.cur.xmax; start+=step) { - glVertex2f(start, snode->v2d.cur.ymin); - glVertex2f(start, snode->v2d.cur.ymax); - } - - start= snode->v2d.cur.ymin -fmod(snode->v2d.cur.ymin, step); - for(; start<snode->v2d.cur.ymax; start+=step) { - glVertex2f(snode->v2d.cur.xmin, start); - glVertex2f(snode->v2d.cur.xmax, start); - } - - /* X and Y axis */ - BIF_ThemeColorShade(TH_BACK, -18); - glVertex2f(0.0f, snode->v2d.cur.ymin); - glVertex2f(0.0f, snode->v2d.cur.ymax); - glVertex2f(snode->v2d.cur.xmin, 0.0f); - glVertex2f(snode->v2d.cur.xmax, 0.0f); - - glEnd(); -} - -static void draw_nodespace_back_pix(ScrArea *sa, SpaceNode *snode) -{ - - draw_nodespace_grid(snode); - - if((snode->flag & SNODE_BACKDRAW) && snode->treetype==NTREE_COMPOSIT) { - Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); - ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL); - if(ibuf) { - int x, y; - /* somehow the offset has to be calculated inverse */ - - glaDefine2DArea(&sa->winrct); - /* ortho at pixel level curarea */ - myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375); - - x = (sa->winx-ibuf->x)/2 + snode->xof; - y = (sa->winy-ibuf->y)/2 + snode->yof; - - if(ibuf->rect) - glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); - else if(ibuf->channels==4) - glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_FLOAT, ibuf->rect_float); - - /* sort this out, this should not be needed */ - myortho2(snode->v2d.cur.xmin, snode->v2d.cur.xmax, snode->v2d.cur.ymin, snode->v2d.cur.ymax); - bwin_clear_viewmat(sa->win); /* clear buttons view */ - glLoadIdentity(); - } - } -} - -#if 0 -/* note: needs to be userpref or opengl profile option */ -static void draw_nodespace_back_tex(ScrArea *sa, SpaceNode *snode) -{ - - draw_nodespace_grid(snode); - - if(snode->flag & SNODE_BACKDRAW) { - Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); - ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL); - if(ibuf) { - int x, y; - float zoom = 1.0; - - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - - glaDefine2DArea(&sa->winrct); - - if(ibuf->x > sa->winx || ibuf->y > sa->winy) { - float zoomx, zoomy; - zoomx= (float)sa->winx/ibuf->x; - zoomy= (float)sa->winy/ibuf->y; - zoom = MIN2(zoomx, zoomy); - } - - x = (sa->winx-zoom*ibuf->x)/2 + snode->xof; - y = (sa->winy-zoom*ibuf->y)/2 + snode->yof; - - glPixelZoom(zoom, zoom); - - glColor4f(1.0, 1.0, 1.0, 1.0); - if(ibuf->rect) - glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, ibuf->rect); - else if(ibuf->channels==4) - glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_FLOAT, ibuf->rect_float); - - glPixelZoom(1.0, 1.0); - - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); - } - } -} -#endif - -/* nice AA filled circle */ -/* this might have some more generic use */ -static void circle_draw(float x, float y, float size, int type, int col[3]) -{ - /* 16 values of sin function */ - static float si[16] = { - 0.00000000, 0.39435585,0.72479278,0.93775213, - 0.99871650,0.89780453,0.65137248,0.29936312, - -0.10116832,-0.48530196,-0.79077573,-0.96807711, - -0.98846832,-0.84864425,-0.57126821,-0.20129852 - }; - /* 16 values of cos function */ - static float co[16] ={ - 1.00000000,0.91895781,0.68896691,0.34730525, - -0.05064916,-0.44039415,-0.75875812,-0.95413925, - -0.99486932,-0.87434661,-0.61210598,-0.25065253, - 0.15142777,0.52896401,0.82076344,0.97952994, - }; - int a; - - glColor3ub(col[0], col[1], col[2]); - - glBegin(GL_POLYGON); - for(a=0; a<16; a++) - glVertex2f(x+size*si[a], y+size*co[a]); - glEnd(); - - glColor4ub(0, 0, 0, 150); - glEnable(GL_BLEND); - glEnable( GL_LINE_SMOOTH ); - glBegin(GL_LINE_LOOP); - for(a=0; a<16; a++) - glVertex2f(x+size*si[a], y+size*co[a]); - glEnd(); - glDisable( GL_LINE_SMOOTH ); - glDisable(GL_BLEND); -} - -static void socket_circle_draw(bNodeSocket *sock, float size) -{ - int col[3]; - - /* choose color based on sock flags */ - if(sock->flag & SELECT) { - if(sock->flag & SOCK_SEL) { - col[0]= 240; col[1]= 200; col[2]= 40;} - else if(sock->type==SOCK_VALUE) { - col[0]= 200; col[1]= 200; col[2]= 200;} - else if(sock->type==SOCK_VECTOR) { - col[0]= 140; col[1]= 140; col[2]= 240;} - else if(sock->type==SOCK_RGBA) { - col[0]= 240; col[1]= 240; col[2]= 100;} - else { - col[0]= 140; col[1]= 240; col[2]= 140;} - } - else if(sock->flag & SOCK_SEL) { - col[0]= 200; col[1]= 160; col[2]= 0;} - else { - if(sock->type==-1) { - col[0]= 0; col[1]= 0; col[2]= 0;} - else if(sock->type==SOCK_VALUE) { - col[0]= 160; col[1]= 160; col[2]= 160;} - else if(sock->type==SOCK_VECTOR) { - col[0]= 100; col[1]= 100; col[2]= 200;} - else if(sock->type==SOCK_RGBA) { - col[0]= 200; col[1]= 200; col[2]= 40;} - else { - col[0]= 100; col[1]= 200; col[2]= 100;} - } - - circle_draw(sock->locx, sock->locy, size, sock->type, col); -} - -/* not a callback */ -static void node_draw_preview(bNodePreview *preview, rctf *prv) -{ - float xscale= (prv->xmax-prv->xmin)/((float)preview->xsize); - float yscale= (prv->ymax-prv->ymin)/((float)preview->ysize); - float tile= (prv->xmax - prv->xmin) / 10.0; - float x, y; - - /* draw checkerboard backdrop to show alpha */ - glColor3ub(120, 120, 120); - glRectf(prv->xmin, prv->ymin, prv->xmax, prv->ymax); - glColor3ub(160, 160, 160); - - for(y=prv->ymin; y<prv->ymax; y+=tile*2) { - for(x=prv->xmin; x<prv->xmax; x+=tile*2) { - float tilex= tile, tiley= tile; - - if(x+tile > prv->xmax) - tilex= prv->xmax-x; - if(y+tile > prv->ymax) - tiley= prv->ymax-y; - - glRectf(x, y, x + tilex, y + tiley); - } - } - for(y=prv->ymin+tile; y<prv->ymax; y+=tile*2) { - for(x=prv->xmin+tile; x<prv->xmax; x+=tile*2) { - float tilex= tile, tiley= tile; - - if(x+tile > prv->xmax) - tilex= prv->xmax-x; - if(y+tile > prv->ymax) - tiley= prv->ymax-y; - - glRectf(x, y, x + tilex, y + tiley); - } - } - -#ifdef __APPLE__ - if(is_a_really_crappy_nvidia_card()) { - float zoomx= curarea->winx/(float)(G.v2d->cur.xmax-G.v2d->cur.xmin); - float zoomy= curarea->winy/(float)(G.v2d->cur.ymax-G.v2d->cur.ymin); - glPixelZoom(zoomx*xscale, zoomy*yscale); - } - else -#endif - glPixelZoom(xscale, yscale); - - glEnable(GL_BLEND); - glBlendFunc( GL_ONE, GL_ONE_MINUS_SRC_ALPHA ); /* premul graphics */ - - glColor4f(1.0, 1.0, 1.0, 1.0); - glaDrawPixelsTex(prv->xmin, prv->ymin, preview->xsize, preview->ysize, GL_FLOAT, preview->rect); - - glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); - glDisable(GL_BLEND); - glPixelZoom(1.0f, 1.0f); - - BIF_ThemeColorShadeAlpha(TH_BACK, -15, +100); - fdrawbox(prv->xmin, prv->ymin, prv->xmax, prv->ymax); - -} - -/* based on settings in node, sets drawing rect info. each redraw! */ -static void node_update_hidden(bNode *node) -{ - bNodeSocket *nsock; - float rad, drad, hiddenrad= HIDDEN_RAD; - int totin=0, totout=0, tot; - - /* calculate minimal radius */ - for(nsock= node->inputs.first; nsock; nsock= nsock->next) - if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) - totin++; - for(nsock= node->outputs.first; nsock; nsock= nsock->next) - if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) - totout++; - - tot= MAX2(totin, totout); - if(tot>4) { - hiddenrad += 5.0*(float)(tot-4); - } - - node->totr.xmin= node->locx; - node->totr.xmax= node->locx + 3*hiddenrad + node->miniwidth; - node->totr.ymax= node->locy + (hiddenrad - 0.5f*NODE_DY); - node->totr.ymin= node->totr.ymax - 2*hiddenrad; - - /* output sockets */ - rad=drad= M_PI/(1.0f + (float)totout); - - for(nsock= node->outputs.first; nsock; nsock= nsock->next) { - if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { - nsock->locx= node->totr.xmax - hiddenrad + sin(rad)*hiddenrad; - nsock->locy= node->totr.ymin + hiddenrad + cos(rad)*hiddenrad; - rad+= drad; - } - } - - /* input sockets */ - rad=drad= - M_PI/(1.0f + (float)totin); - - for(nsock= node->inputs.first; nsock; nsock= nsock->next) { - if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { - nsock->locx= node->totr.xmin + hiddenrad + sin(rad)*hiddenrad; - nsock->locy= node->totr.ymin + hiddenrad + cos(rad)*hiddenrad; - rad+= drad; - } - } -} - -/* based on settings in node, sets drawing rect info. each redraw! */ -static void node_update(bNode *node) -{ - bNodeSocket *nsock; - float dy= node->locy; - - /* header */ - dy-= NODE_DY; - - /* little bit space in top */ - if(node->outputs.first) - dy-= NODE_DYS/2; - - /* output sockets */ - for(nsock= node->outputs.first; nsock; nsock= nsock->next) { - if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { - nsock->locx= node->locx + node->width; - nsock->locy= dy - NODE_DYS; - dy-= NODE_DY; - } - } - - node->prvr.xmin= node->butr.xmin= node->locx + NODE_DYS; - node->prvr.xmax= node->butr.xmax= node->locx + node->width- NODE_DYS; - - /* preview rect? */ - if(node->flag & NODE_PREVIEW) { - /* only recalculate size when there's a preview actually, otherwise we use stored result */ - if(node->preview && node->preview->rect) { - float aspect= 1.0f; - - if(node->preview && node->preview->xsize && node->preview->ysize) - aspect= (float)node->preview->ysize/(float)node->preview->xsize; - - dy-= NODE_DYS/2; - node->prvr.ymax= dy; - - if(aspect <= 1.0f) - node->prvr.ymin= dy - aspect*(node->width-NODE_DY); - else { - float dx= (node->width - NODE_DYS) - (node->width- NODE_DYS)/aspect; /* width correction of image */ - - node->prvr.ymin= dy - (node->width-NODE_DY); - - node->prvr.xmin+= 0.5*dx; - node->prvr.xmax-= 0.5*dx; - } - - dy= node->prvr.ymin - NODE_DYS/2; - - /* make sure that maximums are bigger or equal to minimums */ - if(node->prvr.xmax < node->prvr.xmin) SWAP(float, node->prvr.xmax, node->prvr.xmin); - if(node->prvr.ymax < node->prvr.ymin) SWAP(float, node->prvr.ymax, node->prvr.ymin); - } - else { - float oldh= node->prvr.ymax - node->prvr.ymin; - if(oldh==0.0f) - oldh= 0.6f*node->width-NODE_DY; - dy-= NODE_DYS/2; - node->prvr.ymax= dy; - node->prvr.ymin= dy - oldh; - dy= node->prvr.ymin - NODE_DYS/2; - } - } - - /* XXX ugly hack, typeinfo for group is generated */ - if(node->type == NODE_GROUP) - node->typeinfo->butfunc= node_buts_group; - - /* buttons rect? */ - if((node->flag & NODE_OPTIONS) && node->typeinfo->butfunc) { - dy-= NODE_DYS/2; - node->butr.ymax= dy; - node->butr.ymin= dy - (float)node->typeinfo->butfunc(NULL, NULL, node, NULL); - dy= node->butr.ymin - NODE_DYS/2; - } - - /* input sockets */ - for(nsock= node->inputs.first; nsock; nsock= nsock->next) { - if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { - nsock->locx= node->locx; - nsock->locy= dy - NODE_DYS; - dy-= NODE_DY; - } - } - - /* little bit space in end */ - if(node->inputs.first || (node->flag & (NODE_OPTIONS|NODE_PREVIEW))==0 ) - dy-= NODE_DYS/2; - - node->totr.xmin= node->locx; - node->totr.xmax= node->locx + node->width; - node->totr.ymax= node->locy; - node->totr.ymin= dy; -} - -/* based on settings in node, sets drawing rect info. each redraw! */ -/* note: this assumes only 1 group at a time is drawn (linked data) */ -/* in node->totr the entire boundbox for the group is stored */ -static void node_update_group(bNode *gnode) -{ - bNodeTree *ngroup= (bNodeTree *)gnode->id; - bNode *node; - bNodeSocket *nsock; - rctf *rect= &gnode->totr; - int counter; - - /* center them, is a bit of abuse of locx and locy though */ - for(node= ngroup->nodes.first; node; node= node->next) { - node->locx+= gnode->locx; - node->locy+= gnode->locy; - if(node->flag & NODE_HIDDEN) - node_update_hidden(node); - else - node_update(node); - node->locx-= gnode->locx; - node->locy-= gnode->locy; - } - counter= 1; - for(node= ngroup->nodes.first; node; node= node->next) { - if(counter) { - *rect= node->totr; - counter= 0; - } - else - BLI_union_rctf(rect, &node->totr); - } - if(counter==1) return; /* should be prevented? */ - - rect->xmin-= NODE_DY; - rect->ymin-= NODE_DY; - rect->xmax+= NODE_DY; - rect->ymax+= NODE_DY; - - /* output sockets */ - for(nsock= gnode->outputs.first; nsock; nsock= nsock->next) { - nsock->locx= rect->xmax; - nsock->locy= nsock->tosock->locy; - } - - /* input sockets */ - for(nsock= gnode->inputs.first; nsock; nsock= nsock->next) { - nsock->locx= rect->xmin; - nsock->locy= nsock->tosock->locy; - } -} - -static void node_scaling_widget(int color_id, float aspect, float xmin, float ymin, float xmax, float ymax) -{ - float dx; - float dy; - - dx= 0.5f*(xmax-xmin); - dy= 0.5f*(ymax-ymin); - - BIF_ThemeColorShade(color_id, +30); - fdrawline(xmin, ymin, xmax, ymax); - fdrawline(xmin+dx, ymin, xmax, ymax-dy); - - BIF_ThemeColorShade(color_id, -10); - fdrawline(xmin, ymin+aspect, xmax, ymax+aspect); - fdrawline(xmin+dx, ymin+aspect, xmax, ymax-dy+aspect); -} - -static int node_get_colorid(bNode *node) -{ - if(node->typeinfo->nclass==NODE_CLASS_INPUT) - return TH_NODE_IN_OUT; - if(node->typeinfo->nclass==NODE_CLASS_OUTPUT) { - if(node->flag & NODE_DO_OUTPUT) - return TH_NODE_IN_OUT; - else - return TH_NODE; - } - if(node->typeinfo->nclass==NODE_CLASS_CONVERTOR) - return TH_NODE_CONVERTOR; - if(ELEM3(node->typeinfo->nclass, NODE_CLASS_OP_COLOR, NODE_CLASS_OP_VECTOR, NODE_CLASS_OP_FILTER)) - return TH_NODE_OPERATOR; - if(node->typeinfo->nclass==NODE_CLASS_GROUP) - return TH_NODE_GROUP; - return TH_NODE; -} - -static void node_draw_link_bezier(float vec[][3], int th_col1, int th_col2, int do_shaded) -{ - float dist; - - dist= 0.5f*ABS(vec[0][0] - vec[3][0]); - - /* check direction later, for top sockets */ - vec[1][0]= vec[0][0]+dist; - vec[1][1]= vec[0][1]; - - vec[2][0]= vec[3][0]-dist; - vec[2][1]= vec[3][1]; - - if( MIN4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > G.v2d->cur.xmax); /* clipped */ - else if ( MAX4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < G.v2d->cur.xmin); /* clipped */ - else { - float curve_res = 24, spline_step = 0.0f; - - /* we can reuse the dist variable here to increment the GL curve eval amount*/ - dist = 1.0f/curve_res; - - glMap1f(GL_MAP1_VERTEX_3, 0.0, 1.0, 3, 4, vec[0]); - glBegin(GL_LINE_STRIP); - while (spline_step < 1.000001f) { - if(do_shaded) - BIF_ThemeColorBlend(th_col1, th_col2, spline_step); - glEvalCoord1f(spline_step); - spline_step += dist; - } - glEnd(); - } - -} - -/* note; this is used for fake links in groups too */ -void node_draw_link(SpaceNode *snode, bNodeLink *link) -{ - float vec[4][3]; - float mx=0.0f, my=0.0f; - int do_shaded= 1, th_col1= TH_WIRE, th_col2= TH_WIRE; - - if(link->fromnode==NULL && link->tonode==NULL) - return; - - /* this is dragging link */ - if(link->fromnode==NULL || link->tonode==NULL) { - short mval[2]; - getmouseco_areawin(mval); - areamouseco_to_ipoco(G.v2d, mval, &mx, &my); - BIF_ThemeColor(TH_WIRE); - do_shaded= 0; - } - else { - /* going to give issues once... */ - if(link->tosock->flag & SOCK_UNAVAIL) - return; - if(link->fromsock->flag & SOCK_UNAVAIL) - return; - - /* a bit ugly... but thats how we detect the internal group links */ - if(link->fromnode==link->tonode) { - BIF_ThemeColorBlend(TH_BACK, TH_WIRE, 0.25f); - do_shaded= 0; - } - else { - /* check cyclic */ - if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) { - if(link->fromnode->flag & SELECT) - th_col1= TH_EDGE_SELECT; - if(link->tonode->flag & SELECT) - th_col2= TH_EDGE_SELECT; - } - else { - BIF_ThemeColor(TH_REDALERT); - do_shaded= 0; - } - } - } - - vec[0][2]= vec[1][2]= vec[2][2]= vec[3][2]= 0.0; /* only 2d spline, set the Z to 0*/ - - /* in v0 and v3 we put begin/end points */ - if(link->fromnode) { - vec[0][0]= link->fromsock->locx; - vec[0][1]= link->fromsock->locy; - } - else { - vec[0][0]= mx; - vec[0][1]= my; - } - if(link->tonode) { - vec[3][0]= link->tosock->locx; - vec[3][1]= link->tosock->locy; - } - else { - vec[3][0]= mx; - vec[3][1]= my; - } - - node_draw_link_bezier(vec, th_col1, th_col2, do_shaded); -} - - -/* note: in cmp_util.c is similar code, for node_compo_pass_on() */ -static void node_draw_mute_line(SpaceNode *snode, bNode *node) -{ - bNodeSocket *valsock= NULL, *colsock= NULL, *vecsock= NULL; - bNodeSocket *sock; - float vec[4][3]; - int a; - - vec[0][2]= vec[1][2]= vec[2][2]= vec[3][2]= 0.0; /* only 2d spline, set the Z to 0*/ - - /* connect the first value buffer in with first value out */ - /* connect the first RGBA buffer in with first RGBA out */ - - /* test the inputs */ - for(a=0, sock= node->inputs.first; sock; sock= sock->next, a++) { - if(nodeCountSocketLinks(snode->edittree, sock)) { - if(sock->type==SOCK_VALUE && valsock==NULL) valsock= sock; - if(sock->type==SOCK_VECTOR && vecsock==NULL) vecsock= sock; - if(sock->type==SOCK_RGBA && colsock==NULL) colsock= sock; - } - } - - /* outputs, draw lines */ - BIF_ThemeColor(TH_REDALERT); - glEnable(GL_BLEND); - glEnable( GL_LINE_SMOOTH ); - - if(valsock || colsock || vecsock) { - for(a=0, sock= node->outputs.first; sock; sock= sock->next, a++) { - if(nodeCountSocketLinks(snode->edittree, sock)) { - vec[3][0]= sock->locx; - vec[3][1]= sock->locy; - - if(sock->type==SOCK_VALUE && valsock) { - vec[0][0]= valsock->locx; - vec[0][1]= valsock->locy; - node_draw_link_bezier(vec, TH_WIRE, TH_WIRE, 0); - valsock= NULL; - } - if(sock->type==SOCK_VECTOR && vecsock) { - vec[0][0]= vecsock->locx; - vec[0][1]= vecsock->locy; - node_draw_link_bezier(vec, TH_WIRE, TH_WIRE, 0); - vecsock= NULL; - } - if(sock->type==SOCK_RGBA && colsock) { - vec[0][0]= colsock->locx; - vec[0][1]= colsock->locy; - node_draw_link_bezier(vec, TH_WIRE, TH_WIRE, 0); - colsock= NULL; - } - } - } - } - glDisable(GL_BLEND); - glDisable( GL_LINE_SMOOTH ); -} - - -static void node_draw_basis(ScrArea *sa, SpaceNode *snode, bNode *node) -{ - bNodeSocket *sock; - uiBlock *block= NULL; - uiBut *bt; - rctf *rct= &node->totr; - float slen, iconofs; - int ofs, color_id= node_get_colorid(node); - char showname[128]; /* 128 used below */ - - uiSetRoundBox(15-4); - ui_dropshadow(rct, BASIS_RAD, snode->aspect, node->flag & SELECT); - - /* header */ - if(color_id==TH_NODE) - BIF_ThemeColorShade(color_id, -20); - else - BIF_ThemeColor(color_id); - - uiSetRoundBox(3); - uiRoundBox(rct->xmin, rct->ymax-NODE_DY, rct->xmax, rct->ymax, BASIS_RAD); - - /* show/hide icons, note this sequence is copied in editnode.c */ - iconofs= rct->xmax; - - if(node->typeinfo->flag & NODE_PREVIEW) { - int icon_id; - - if(node->flag & (NODE_ACTIVE_ID|NODE_DO_OUTPUT)) - icon_id= ICON_MATERIAL; - else - icon_id= ICON_MATERIAL_DEHLT; - iconofs-= 18.0f; - glEnable(GL_BLEND); - BIF_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, icon_id, snode->aspect, -60); - glDisable(GL_BLEND); - } - if(node->type == NODE_GROUP) { - - iconofs-= 18.0f; - glEnable(GL_BLEND); - if(node->id->lib) { - glPixelTransferf(GL_GREEN_SCALE, 0.7f); - glPixelTransferf(GL_BLUE_SCALE, 0.3f); - BIF_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect); - glPixelTransferf(GL_GREEN_SCALE, 1.0f); - glPixelTransferf(GL_BLUE_SCALE, 1.0f); - } - else { - BIF_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect, -60); - } - glDisable(GL_BLEND); - } - if(node->typeinfo->flag & NODE_OPTIONS) { - iconofs-= 18.0f; - glEnable(GL_BLEND); - BIF_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_BUTS, snode->aspect, -60); - glDisable(GL_BLEND); - } - { /* always hide/reveil unused sockets */ - int shade; - - iconofs-= 18.0f; - if(node_has_hidden_sockets(node)) - shade= -40; - else - shade= -90; - glEnable(GL_BLEND); - BIF_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_PLUS, snode->aspect, shade); - glDisable(GL_BLEND); - } - - /* title */ - if(node->flag & SELECT) - BIF_ThemeColor(TH_TEXT_HI); - else - BIF_ThemeColorBlendShade(TH_TEXT, color_id, 0.4, 10); - - /* open/close entirely? */ - ui_draw_tria_icon(rct->xmin+8.0f, rct->ymax-NODE_DY+4.0f, snode->aspect, 'v'); - - if(node->flag & SELECT) - BIF_ThemeColor(TH_TEXT_HI); - else - BIF_ThemeColor(TH_TEXT); - - ui_rasterpos_safe(rct->xmin+19.0f, rct->ymax-NODE_DY+5.0f, snode->aspect); - - if(node->flag & NODE_MUTED) - sprintf(showname, "[%s]", node->name); - else if(node->username[0]) - sprintf(showname, "(%s) %s", node->username, node->name); - else - BLI_strncpy(showname, node->name, 128); - - snode_drawstring(snode, showname, (int)(iconofs - rct->xmin-18.0f)); - - /* body */ - BIF_ThemeColor4(TH_NODE); - glEnable(GL_BLEND); - uiSetRoundBox(8); - uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax-NODE_DY, BASIS_RAD); - glDisable(GL_BLEND); - - /* scaling indicator */ - node_scaling_widget(TH_NODE, snode->aspect, rct->xmax-BASIS_RAD*snode->aspect, rct->ymin, rct->xmax, rct->ymin+BASIS_RAD*snode->aspect); - - /* outline active emphasis */ - if(node->flag & NODE_ACTIVE) { - glEnable(GL_BLEND); - glColor4ub(200, 200, 200, 140); - uiSetRoundBox(15-4); - gl_round_box(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD); - glDisable(GL_BLEND); - } - - /* disable lines */ - if(node->flag & NODE_MUTED) - node_draw_mute_line(snode, node); - - /* we make buttons for input sockets, if... */ - if(node->flag & NODE_OPTIONS) { - if(node->inputs.first || node->typeinfo->butfunc) { - char str[32]; - - /* make unique block name, also used for handling blocks in editnode.c */ - sprintf(str, "node buttons %p", node); - - block= uiNewBlock(&sa->uiblocks, str, UI_EMBOSS, UI_HELV, sa->win); - uiBlockSetFlag(block, UI_BLOCK_NO_HILITE); - if(snode->id) - uiSetButLock(snode->id->lib!=NULL, ERROR_LIBDATA_MESSAGE); - } - } - - /* hurmf... another candidate for callback, have to see how this works first */ - if(node->id && block && snode->treetype==NTREE_SHADER) - nodeShaderSynchronizeID(node, 0); - - /* socket inputs, buttons */ - for(sock= node->inputs.first; sock; sock= sock->next) { - if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { - socket_circle_draw(sock, NODE_SOCKSIZE); - - if(block && sock->link==NULL) { - float *butpoin= sock->ns.vec; - - if(sock->type==SOCK_VALUE) { - bt= uiDefButF(block, NUM, B_NODE_EXEC+node->nr, sock->name, - (short)sock->locx+NODE_DYS, (short)(sock->locy)-9, (short)node->width-NODE_DY, 17, - butpoin, sock->ns.min, sock->ns.max, 10, 2, ""); - uiButSetFunc(bt, node_sync_cb, snode, node); - } - else if(sock->type==SOCK_VECTOR) { - uiDefBlockBut(block, socket_vector_menu, sock, sock->name, - (short)sock->locx+NODE_DYS, (short)sock->locy-9, (short)node->width-NODE_DY, 17, - ""); - } - else if(block && sock->type==SOCK_RGBA) { - short labelw= node->width-NODE_DY-40, width; - - if(labelw>0) width= 40; else width= node->width-NODE_DY; - - bt= uiDefButF(block, COL, B_NODE_EXEC+node->nr, "", - (short)(sock->locx+NODE_DYS), (short)sock->locy-8, width, 15, - butpoin, 0, 0, 0, 0, ""); - uiButSetFunc(bt, node_sync_cb, snode, node); - - if(labelw>0) uiDefBut(block, LABEL, 0, sock->name, - (short)(sock->locx+NODE_DYS) + 40, (short)sock->locy-8, labelw, 15, - NULL, 0, 0, 0, 0, ""); - } - } - else { - BIF_ThemeColor(TH_TEXT); - ui_rasterpos_safe(sock->locx+8.0f, sock->locy-5.0f, snode->aspect); - BIF_DrawString(snode->curfont, sock->name, 0); - } - } - } - - /* socket outputs */ - for(sock= node->outputs.first; sock; sock= sock->next) { - if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { - socket_circle_draw(sock, NODE_SOCKSIZE); - - BIF_ThemeColor(TH_TEXT); - ofs= 0; - slen= snode->aspect*BIF_GetStringWidth(snode->curfont, sock->name, 0); - while(slen > node->width) { - ofs++; - slen= snode->aspect*BIF_GetStringWidth(snode->curfont, sock->name+ofs, 0); - } - ui_rasterpos_safe(sock->locx-8.0f-slen, sock->locy-5.0f, snode->aspect); - BIF_DrawString(snode->curfont, sock->name+ofs, 0); - } - } - - /* preview */ - if(node->flag & NODE_PREVIEW) - if(node->preview && node->preview->rect) - node_draw_preview(node->preview, &node->prvr); - - /* buttons */ - if(node->flag & NODE_OPTIONS) { - if(block) { - if(node->typeinfo->butfunc) { - node->typeinfo->butfunc(block, snode->nodetree, node, &node->butr); - } - uiDrawBlock(block); - } - } - -} - -static void node_draw_hidden(SpaceNode *snode, bNode *node) -{ - bNodeSocket *sock; - rctf *rct= &node->totr; - float dx, centy= 0.5f*(rct->ymax+rct->ymin); - float hiddenrad= 0.5f*(rct->ymax-rct->ymin); - int color_id= node_get_colorid(node); - char showname[128]; /* 128 is used below */ - - /* shadow */ - uiSetRoundBox(15); - ui_dropshadow(rct, hiddenrad, snode->aspect, node->flag & SELECT); - - /* body */ - BIF_ThemeColor(color_id); - uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad); - - /* outline active emphasis */ - if(node->flag & NODE_ACTIVE) { - glEnable(GL_BLEND); - glColor4ub(200, 200, 200, 140); - gl_round_box(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad); - glDisable(GL_BLEND); - } - - /* title */ - if(node->flag & SELECT) - BIF_ThemeColor(TH_TEXT_HI); - else - BIF_ThemeColorBlendShade(TH_TEXT, color_id, 0.4, 10); - - /* open entirely icon */ - ui_draw_tria_icon(rct->xmin+9.0f, centy-6.0f, snode->aspect, 'h'); - - /* disable lines */ - if(node->flag & NODE_MUTED) - node_draw_mute_line(snode, node); - - if(node->flag & SELECT) - BIF_ThemeColor(TH_TEXT_HI); - else - BIF_ThemeColor(TH_TEXT); - - if(node->miniwidth>0.0f) { - ui_rasterpos_safe(rct->xmin+21.0f, centy-4.0f, snode->aspect); - - if(node->flag & NODE_MUTED) - sprintf(showname, "[%s]", node->name); - else if(node->username[0]) - sprintf(showname, "(%s)%s", node->username, node->name); - else - BLI_strncpy(showname, node->name, 128); - - snode_drawstring(snode, showname, (int)(rct->xmax - rct->xmin-18.0f -12.0f)); - } - - /* scale widget thing */ - BIF_ThemeColorShade(color_id, -10); - dx= 10.0f; - fdrawline(rct->xmax-dx, centy-4.0f, rct->xmax-dx, centy+4.0f); - fdrawline(rct->xmax-dx-3.0f*snode->aspect, centy-4.0f, rct->xmax-dx-3.0f*snode->aspect, centy+4.0f); - - BIF_ThemeColorShade(color_id, +30); - dx-= snode->aspect; - fdrawline(rct->xmax-dx, centy-4.0f, rct->xmax-dx, centy+4.0f); - fdrawline(rct->xmax-dx-3.0f*snode->aspect, centy-4.0f, rct->xmax-dx-3.0f*snode->aspect, centy+4.0f); - - /* sockets */ - for(sock= node->inputs.first; sock; sock= sock->next) { - if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) - socket_circle_draw(sock, NODE_SOCKSIZE); - } - - for(sock= node->outputs.first; sock; sock= sock->next) { - if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) - socket_circle_draw(sock, NODE_SOCKSIZE); - } -} - -static void node_draw_nodetree(ScrArea *sa, SpaceNode *snode, bNodeTree *ntree) -{ - bNode *node; - bNodeLink *link; - int a; - - if(ntree==NULL) return; /* groups... */ - - /* node lines */ - glEnable(GL_BLEND); - glEnable( GL_LINE_SMOOTH ); - for(link= ntree->links.first; link; link= link->next) - node_draw_link(snode, link); - glDisable(GL_BLEND); - glDisable( GL_LINE_SMOOTH ); - - /* not selected first */ - for(a=0, node= ntree->nodes.first; node; node= node->next, a++) { - node->nr= a; /* index of node in list, used for exec event code */ - if(!(node->flag & SELECT)) { - if(node->flag & NODE_GROUP_EDIT); - else if(node->flag & NODE_HIDDEN) - node_draw_hidden(snode, node); - else - node_draw_basis(sa, snode, node); - } - } - - /* selected */ - for(node= ntree->nodes.first; node; node= node->next) { - if(node->flag & SELECT) { - if(node->flag & NODE_GROUP_EDIT); - else if(node->flag & NODE_HIDDEN) - node_draw_hidden(snode, node); - else - node_draw_basis(sa, snode, node); - } - } -} - -/* fake links from groupnode to internal nodes */ -static void node_draw_group_links(SpaceNode *snode, bNode *gnode) -{ - bNodeLink fakelink; - bNodeSocket *sock; - - glEnable(GL_BLEND); - glEnable(GL_LINE_SMOOTH); - - fakelink.tonode= fakelink.fromnode= gnode; - - for(sock= gnode->inputs.first; sock; sock= sock->next) { - if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { - if(sock->tosock) { - fakelink.fromsock= sock; - fakelink.tosock= sock->tosock; - node_draw_link(snode, &fakelink); - } - } - } - - for(sock= gnode->outputs.first; sock; sock= sock->next) { - if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { - if(sock->tosock) { - fakelink.tosock= sock; - fakelink.fromsock= sock->tosock; - node_draw_link(snode, &fakelink); - } - } - } - - glDisable(GL_BLEND); - glDisable(GL_LINE_SMOOTH); -} - -/* groups are, on creation, centered around 0,0 */ -static void node_draw_group(ScrArea *sa, SpaceNode *snode, bNode *gnode) -{ - bNodeTree *ngroup= (bNodeTree *)gnode->id; - bNodeSocket *sock; - rctf rect= gnode->totr; - char showname[128]; - - /* backdrop header */ - glEnable(GL_BLEND); - uiSetRoundBox(3); - BIF_ThemeColorShadeAlpha(TH_NODE_GROUP, 0, -70); - gl_round_box(GL_POLYGON, rect.xmin, rect.ymax, rect.xmax, rect.ymax+NODE_DY, BASIS_RAD); - - /* backdrop body */ - BIF_ThemeColorShadeAlpha(TH_BACK, -8, -70); - uiSetRoundBox(12); - gl_round_box(GL_POLYGON, rect.xmin, rect.ymin, rect.xmax, rect.ymax, BASIS_RAD); - - /* selection outline */ - uiSetRoundBox(15); - glColor4ub(200, 200, 200, 140); - glEnable( GL_LINE_SMOOTH ); - gl_round_box(GL_LINE_LOOP, rect.xmin, rect.ymin, rect.xmax, rect.ymax+NODE_DY, BASIS_RAD); - glDisable( GL_LINE_SMOOTH ); - glDisable(GL_BLEND); - - /* backdrop title */ - BIF_ThemeColor(TH_TEXT_HI); - ui_rasterpos_safe(rect.xmin+8.0f, rect.ymax+5.0f, snode->aspect); - - if(gnode->username[0]) { - strcpy(showname,"("); - strcat(showname, gnode->username); - strcat(showname,") "); - strcat(showname, ngroup->id.name+2); - } - else - strcpy(showname, ngroup->id.name+2); - - BIF_DrawString(snode->curfont, showname, 0); - - /* links from groupsockets to the internal nodes */ - node_draw_group_links(snode, gnode); - - /* group sockets */ - for(sock= gnode->inputs.first; sock; sock= sock->next) - if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) - socket_circle_draw(sock, NODE_SOCKSIZE); - for(sock= gnode->outputs.first; sock; sock= sock->next) - if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) - socket_circle_draw(sock, NODE_SOCKSIZE); - - /* and finally the whole tree */ - node_draw_nodetree(sa, snode, ngroup); -} - - - -static void nodes_panel_gpencil(short cntrl) // NODES_HANDLER_GREASEPENCIL -{ - uiBlock *block; - SpaceNode *snode; - - snode= curarea->spacedata.first; - - block= uiNewBlock(&curarea->uiblocks, "nodes_panel_gpencil", UI_EMBOSS, UI_HELV, curarea->win); - uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); - uiSetPanelHandler(NODES_HANDLER_GREASEPENCIL); // for close and esc - if (uiNewPanel(curarea, block, "Grease Pencil", "SpaceNode", 100, 30, 318, 204)==0) return; - - /* we can only really draw stuff if there are nodes (otherwise no events are handled */ - if (snode->nodetree == NULL) - return; - - /* allocate memory for gpd if drawing enabled (this must be done first or else we crash) */ - if (snode->flag & SNODE_DISPGP) { - if (snode->gpd == NULL) - gpencil_data_setactive(curarea, gpencil_data_addnew()); - } - - if (snode->flag & SNODE_DISPGP) { - bGPdata *gpd= snode->gpd; - short newheight; - - /* this is a variable height panel, newpanel doesnt force new size on existing panels */ - /* so first we make it default height */ - uiNewPanelHeight(block, 204); - - /* draw button for showing gpencil settings and drawings */ - uiDefButBitS(block, TOG, SNODE_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &snode->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Node Editor (draw using Shift-LMB)"); - - /* extend the panel if the contents won't fit */ - newheight= draw_gpencil_panel(block, gpd, curarea); - uiNewPanelHeight(block, newheight); - } - else { - uiDefButBitS(block, TOG, SNODE_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &snode->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Node Editor"); - uiDefBut(block, LABEL, 1, " ", 160, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, ""); - } -} - -static void nodes_blockhandlers(ScrArea *sa) -{ - SpaceNode *snode= sa->spacedata.first; - short a; - - for(a=0; a<SPACE_MAXHANDLER; a+=2) { - switch(snode->blockhandler[a]) { - case NODES_HANDLER_GREASEPENCIL: - nodes_panel_gpencil(snode->blockhandler[a+1]); - break; - } - - /* clear action value for event */ - snode->blockhandler[a+1]= 0; - } - uiDrawBlocksPanels(sa, 0); -} - -void drawnodespace(ScrArea *sa, void *spacedata) -{ - SpaceNode *snode= sa->spacedata.first; - float col[3]; - - BIF_GetThemeColor3fv(TH_BACK, col); - glClearColor(col[0], col[1], col[2], 0.0); - glClear(GL_COLOR_BUFFER_BIT); - - calc_scrollrcts(sa, &(snode->v2d), sa->winx, sa->winy); - - myortho2(snode->v2d.cur.xmin, snode->v2d.cur.xmax, snode->v2d.cur.ymin, snode->v2d.cur.ymax); - bwin_clear_viewmat(sa->win); /* clear buttons view */ - glLoadIdentity(); - - /* always free, blocks here have no unique identifier (1 block per node) */ - uiFreeBlocksWin(&sa->uiblocks, sa->win); - - /* only set once */ - glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); - glEnable(GL_MAP1_VERTEX_3); - - /* aspect+font, set each time */ - snode->aspect= (snode->v2d.cur.xmax - snode->v2d.cur.xmin)/((float)sa->winx); - snode->curfont= uiSetCurFont_ext(snode->aspect); - - /* backdrop */ - draw_nodespace_back_pix(sa, snode); - - /* nodes */ - snode_set_context(snode); - - if(snode->nodetree) { - bNode *node; - - /* for now, we set drawing coordinates on each redraw */ - for(node= snode->nodetree->nodes.first; node; node= node->next) { - if(node->flag & NODE_GROUP_EDIT) - node_update_group(node); - else if(node->flag & NODE_HIDDEN) - node_update_hidden(node); - else - node_update(node); - } - - node_draw_nodetree(sa, snode, snode->nodetree); - - /* active group */ - for(node= snode->nodetree->nodes.first; node; node= node->next) { - if(node->flag & NODE_GROUP_EDIT) - node_draw_group(sa, snode, node); - } - } - - /* draw grease-pencil ('canvas' strokes) */ - if ((snode->flag & SNODE_DISPGP) && (snode->nodetree)) - draw_gpencil_2dview(sa, 1); - - /* restore viewport (not needed yet) */ - mywinset(sa->win); - - /* ortho at pixel level curarea */ - myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375); - - /* draw grease-pencil (screen strokes) */ - if ((snode->flag & SNODE_DISPGP) && (snode->nodetree)) - draw_gpencil_2dview(sa, 0); - - draw_area_emboss(sa); - - /* it is important to end a view in a transform compatible with buttons */ - bwin_scalematrix(sa->win, snode->blockscale, snode->blockscale, snode->blockscale); - nodes_blockhandlers(sa); - - curarea->win_swap= WIN_BACK_OK; - - /* in the end, this is a delayed previewrender test, to allow buttons to be first */ - if(snode->flag & SNODE_DO_PREVIEW) { - addafterqueue(sa->win, RENDERPREVIEW, 1); - snode->flag &= ~SNODE_DO_PREVIEW; - } -} |