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Diffstat (limited to 'source/blender/src/drawnode.c')
-rw-r--r--source/blender/src/drawnode.c3459
1 files changed, 0 insertions, 3459 deletions
diff --git a/source/blender/src/drawnode.c b/source/blender/src/drawnode.c
deleted file mode 100644
index 618eca15ac6..00000000000
--- a/source/blender/src/drawnode.c
+++ /dev/null
@@ -1,3459 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2005 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): David Millan Escriva, Juho Vepsäläinen
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include <math.h>
-#include <stdio.h>
-#include <string.h>
-
-#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
-
-#include "DNA_action_types.h"
-#include "DNA_color_types.h"
-#include "DNA_customdata_types.h"
-#include "DNA_gpencil_types.h"
-#include "DNA_ipo_types.h"
-#include "DNA_ID.h"
-#include "DNA_image_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_space_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_text_types.h"
-#include "DNA_userdef_types.h"
-
-#include "BKE_global.h"
-#include "BKE_image.h"
-#include "BKE_library.h"
-#include "BKE_main.h"
-#include "BKE_material.h"
-#include "BKE_node.h"
-#include "BKE_object.h"
-#include "BKE_texture.h"
-#include "BKE_text.h"
-#include "BKE_utildefines.h"
-
-#include "CMP_node.h"
-#include "SHD_node.h"
-
-#include "BDR_gpencil.h"
-
-#include "BIF_gl.h"
-#include "BIF_glutil.h"
-#include "BIF_drawgpencil.h"
-#include "BIF_interface.h"
-#include "BIF_interface_icons.h"
-#include "BIF_language.h"
-#include "BIF_mywindow.h"
-#include "BIF_previewrender.h"
-#include "BIF_resources.h"
-#include "BIF_screen.h"
-#include "BIF_space.h"
-
-#include "BSE_drawipo.h"
-#include "BSE_node.h"
-#include "BSE_view.h"
-
-#include "BMF_Api.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "RE_pipeline.h"
-#include "IMB_imbuf_types.h"
-
-#include "blendef.h"
-#include "butspace.h"
-#include "interface.h" /* urm... for rasterpos_safe, roundbox */
-#include "mydevice.h"
-
-extern void autocomplete_uv(char *str, void *arg_v);
-extern int verify_valid_uv_name(char *str);
-
-/* autocomplete callback for buttons */
-static void autocomplete_vcol(char *str, void *arg_v)
-{
- Mesh *me;
- CustomDataLayer *layer;
- AutoComplete *autocpl;
- int a;
-
- if(str[0]==0)
- return;
-
- autocpl= autocomplete_begin(str, 32);
-
- /* search if str matches the beginning of name */
- for(me= G.main->mesh.first; me; me=me->id.next)
- for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++)
- if(layer->type == CD_MCOL)
- autocomplete_do_name(autocpl, layer->name);
-
- autocomplete_end(autocpl, str);
-}
-
-static int verify_valid_vcol_name(char *str)
-{
- Mesh *me;
- CustomDataLayer *layer;
- int a;
-
- if(str[0]==0)
- return 1;
-
- /* search if str matches the name */
- for(me= G.main->mesh.first; me; me=me->id.next)
- for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++)
- if(layer->type == CD_MCOL)
- if(strcmp(layer->name, str)==0)
- return 1;
-
- return 0;
-}
-
-static void snode_drawstring(SpaceNode *snode, char *str, int okwidth)
-{
- char drawstr[NODE_MAXSTR];
- int width;
-
- if(str[0]==0 || okwidth<4) return;
-
- BLI_strncpy(drawstr, str, NODE_MAXSTR);
- width= snode->aspect*BIF_GetStringWidth(snode->curfont, drawstr, 0);
-
- if(width > okwidth) {
- int len= strlen(drawstr)-1;
-
- while(width > okwidth && len>=0) {
- drawstr[len]= 0;
-
- width= snode->aspect*BIF_GetStringWidth(snode->curfont, drawstr, 0);
- len--;
- }
- if(len==0) return;
- }
- BIF_DrawString(snode->curfont, drawstr, 0);
-
-}
-
-/* ************** Socket callbacks *********** */
-
-static void socket_vector_menu_cb(void *node_v, void *ntree_v)
-{
- if(node_v && ntree_v) {
- NodeTagChanged(ntree_v, node_v);
- addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC+((bNode *)node_v)->nr);
- }
-}
-
-/* NOTE: this is a block-menu, needs 0 events, otherwise the menu closes */
-static uiBlock *socket_vector_menu(void *socket_v)
-{
- SpaceNode *snode= curarea->spacedata.first;
- bNode *node;
- bNodeSocket *sock= socket_v;
- bNodeStack *ns= &sock->ns;
- uiBlock *block;
- uiBut *bt;
-
- /* a bit ugly... retrieve the node the socket comes from */
- for(node= snode->nodetree->nodes.first; node; node= node->next) {
- bNodeSocket *sockt;
- for(sockt= node->inputs.first; sockt; sockt= sockt->next)
- if(sockt==sock)
- break;
- if(sockt)
- break;
- }
-
- block= uiNewBlock(&curarea->uiblocks, "socket menu", UI_EMBOSS, UI_HELV, curarea->win);
-
- /* use this for a fake extra empy space around the buttons */
- uiDefBut(block, LABEL, 0, "", -4, -4, 188, 68, NULL, 0, 0, 0, 0, "");
-
- uiBlockBeginAlign(block);
- bt= uiDefButF(block, NUMSLI, 0, "X ", 0,40,180,20, ns->vec, ns->min, ns->max, 10, 0, "");
- uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
- bt= uiDefButF(block, NUMSLI, 0, "Y ", 0,20,180,20, ns->vec+1, ns->min, ns->max, 10, 0, "");
- uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
- bt= uiDefButF(block, NUMSLI, 0, "Z ", 0,0,180,20, ns->vec+2, ns->min, ns->max, 10, 0, "");
- uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
-
- uiBlockSetDirection(block, UI_TOP);
-
- allqueue(REDRAWNODE, 0);
-
- return block;
-}
-
-static void node_sync_cb(void *snode_v, void *node_v)
-{
- SpaceNode *snode= snode_v;
-
- if(snode->treetype==NTREE_SHADER) {
- nodeShaderSynchronizeID(node_v, 1);
- allqueue(REDRAWBUTSSHADING, 0);
- }
-}
-
-/* ****************** GENERAL CALLBACKS FOR NODES ***************** */
-
-static void node_ID_title_cb(void *node_v, void *unused_v)
-{
- bNode *node= node_v;
-
- if(node->id) {
- test_idbutton(node->id->name+2); /* library.c, verifies unique name */
- BLI_strncpy(node->name, node->id->name+2, 21);
-
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWNODE, 0);
- allqueue(REDRAWOOPS, 0);
- }
-}
-
-
-static void node_but_title_cb(void *node_v, void *but_v)
-{
- bNode *node= node_v;
- uiBut *bt= but_v;
- BLI_strncpy(node->name, bt->drawstr, NODE_MAXSTR);
-
- allqueue(REDRAWNODE, 0);
-}
-
-static void node_group_alone_cb(void *node_v, void *unused_v)
-{
- bNode *node= node_v;
-
- nodeCopyGroup(node);
-
- allqueue(REDRAWNODE, 0);
-}
-
-/* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
-
-static int node_buts_group(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block && node->id) {
- uiBut *bt;
- short width;
-
- uiBlockBeginAlign(block);
-
- /* name button */
- width= (short)(butr->xmax-butr->xmin - (node->id->us>1?19.0f:0.0f));
- bt= uiDefBut(block, TEX, B_NOP, "NT:",
- butr->xmin, butr->ymin, width, 19,
- node->id->name+2, 0.0, 19.0, 0, 0, "NodeTree name");
- uiButSetFunc(bt, node_ID_title_cb, node, NULL);
-
- /* user amount */
- if(node->id->us>1) {
- char str1[32];
- sprintf(str1, "%d", node->id->us);
- bt= uiDefBut(block, BUT, B_NOP, str1,
- butr->xmax-19, butr->ymin, 19, 19,
- NULL, 0, 0, 0, 0, "Displays number of users.");
- uiButSetFunc(bt, node_group_alone_cb, node, NULL);
- }
-
- uiBlockEndAlign(block);
- }
- return 19;
-}
-
-static int node_buts_value(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- bNodeSocket *sock= node->outputs.first; /* first socket stores value */
-
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, "");
-
- }
- return 20;
-}
-
-static int node_buts_rgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- bNodeSocket *sock= node->outputs.first; /* first socket stores value */
- if(sock) {
- /* enforce square box drawing */
- uiBlockSetEmboss(block, UI_EMBOSSP);
-
- uiDefButF(block, HSVCUBE, B_NODE_EXEC+node->nr, "",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 12,
- sock->ns.vec, 0.0f, 1.0f, 3, 0, "");
- uiDefButF(block, HSVCUBE, B_NODE_EXEC+node->nr, "",
- butr->xmin, butr->ymin+15, butr->xmax-butr->xmin, butr->ymax-butr->ymin -15 -15,
- sock->ns.vec, 0.0f, 1.0f, 2, 0, "");
- uiDefButF(block, COL, B_NOP, "",
- butr->xmin, butr->ymax-12, butr->xmax-butr->xmin, 12,
- sock->ns.vec, 0.0, 0.0, -1, 0, "");
- /* the -1 above prevents col button to popup a color picker */
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
- }
- return 30 + (int)(node->width-NODE_DY);
-}
-
-static int node_buts_mix_rgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt;
- int a_but= (ntree->type==NTREE_COMPOSIT);
-
- /* blend type */
- uiBlockBeginAlign(block);
- bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Mix %x0|Add %x1|Subtract %x3|Multiply %x2|Screen %x4|Overlay %x9|Divide %x5|Difference %x6|Darken %x7|Lighten %x8|Dodge %x10|Burn %x11|Color %x15|Value %x14|Saturation %x13|Hue %x12",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin -(a_but?20:0), 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiButSetFunc(bt, node_but_title_cb, node, bt);
- /* Alpha option, composite */
- if(a_but)
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "A",
- butr->xmax-20, butr->ymin, 20, 20,
- &node->custom2, 0, 0, 0, 0, "Include Alpha of 2nd input in this operation");
- }
- return 20;
-}
-
-static int node_buts_time(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- CurveMapping *cumap= node->storage;
- short dx= (short)((butr->xmax-butr->xmin)/2);
- butr->ymin += 26;
-
- curvemap_buttons(block, node->storage, 's', B_NODE_EXEC+node->nr, B_REDR, butr);
-
- if(cumap) {
- cumap->flag |= CUMA_DRAW_CFRA;
- if(node->custom1<node->custom2)
- cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
- }
-
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Sta:",
- butr->xmin, butr->ymin-22, dx, 19,
- &node->custom1, 1.0, 20000.0, 0, 0, "Start frame");
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "End:",
- butr->xmin+dx, butr->ymin-22, dx, 19,
- &node->custom2, 1.0, 20000.0, 0, 0, "End frame");
- }
-
- return node->width-NODE_DY;
-}
-
-static int node_buts_valtorgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- if(node->storage) {
- draw_colorband_buts_small(block, node->storage, butr, B_NODE_EXEC+node->nr);
- }
- }
- return 40;
-}
-
-static int node_buts_curvevec(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- curvemap_buttons(block, node->storage, 'v', B_NODE_EXEC+node->nr, B_REDR, butr);
- }
- return (int)(node->width-NODE_DY);
-}
-
-static float *_sample_col= NULL; // bad bad, 2.5 will do better?
-void node_curvemap_sample(float *col)
-{
- _sample_col= col;
-}
-
-static int node_buts_curvecol(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- CurveMapping *cumap= node->storage;
- if(_sample_col) {
- cumap->flag |= CUMA_DRAW_SAMPLE;
- VECCOPY(cumap->sample, _sample_col);
- }
- else
- cumap->flag &= ~CUMA_DRAW_SAMPLE;
-
- curvemap_buttons(block, node->storage, 'c', B_NODE_EXEC+node->nr, B_REDR, butr);
- }
- return (int)(node->width-NODE_DY);
-}
-
-static int node_buts_normal(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- bNodeSocket *sock= node->outputs.first; /* first socket stores normal */
-
- uiDefButF(block, BUT_NORMAL, B_NODE_EXEC+node->nr, "",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, butr->ymax-butr->ymin,
- sock->ns.vec, 0.0f, 1.0f, 0, 0, "");
-
- }
- return (int)(node->width-NODE_DY);
-}
-
-static void node_browse_tex_cb(void *ntree_v, void *node_v)
-{
- bNodeTree *ntree= ntree_v;
- bNode *node= node_v;
- Tex *tex;
-
- if(node->menunr<1) return;
-
- if(node->id) {
- node->id->us--;
- node->id= NULL;
- }
- tex= BLI_findlink(&G.main->tex, node->menunr-1);
-
- node->id= &tex->id;
- id_us_plus(node->id);
- BLI_strncpy(node->name, node->id->name+2, 21);
-
- nodeSetActive(ntree, node);
-
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWNODE, 0);
- NodeTagChanged(ntree, node);
-
- node->menunr= 0;
-}
-
-static void node_dynamic_update_cb(void *ntree_v, void *node_v)
-{
- Material *ma;
- bNode *node= (bNode *)node_v;
- ID *id= node->id;
- int error= 0;
-
- if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) error= 1;
-
- /* Users only have to press the "update" button in one pynode
- * and we also update all others sharing the same script */
- for (ma= G.main->mat.first; ma; ma= ma->id.next) {
- if (ma->nodetree) {
- bNode *nd;
- for (nd= ma->nodetree->nodes.first; nd; nd= nd->next) {
- if ((nd->type == NODE_DYNAMIC) && (nd->id == id)) {
- nd->custom1= 0;
- nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_REPARSE);
- nd->menunr= 0;
- if (error)
- nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_ERROR);
- }
- }
- }
- }
-
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWNODE, 0);
- BIF_preview_changed(ID_MA);
-}
-
-static int node_buts_texture(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt;
- char *strp;
-
- /* browse button texture */
- uiBlockBeginAlign(block);
- IDnames_to_pupstring(&strp, NULL, "", &(G.main->tex), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp,
- butr->xmin, butr->ymin, 20, 19,
- &node->menunr, 0, 0, 0, 0, "Browse texture");
- uiButSetFunc(bt, node_browse_tex_cb, ntree, node);
- if(strp) MEM_freeN(strp);
-
- if(node->id) {
- bt= uiDefBut(block, TEX, B_NOP, "TE:",
- butr->xmin+19, butr->ymin, butr->xmax-butr->xmin-19, 19,
- node->id->name+2, 0.0, 19.0, 0, 0, "Texture name");
- uiButSetFunc(bt, node_ID_title_cb, node, NULL);
- }
-
- }
- return 19;
-}
-
-static int node_buts_math(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt;
-
- bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Multiply %x2|Divide %x3|Sine %x4|Cosine %x5|Tangent %x6|Arcsine %x7|Arccosine %x8|Arctangent %x9|Power %x10|Logarithm %x11|Minimum %x12|Maximum %x13|Round %x14|Less Than %x15|Greater Than %x16", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, "");
- uiButSetFunc(bt, node_but_title_cb, node, bt);
- }
- return 20;
-}
-
-
-/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
-
-static void node_browse_text_cb(void *ntree_v, void *node_v)
-{
- bNodeTree *ntree= ntree_v;
- bNode *node= node_v;
- ID *oldid;
-
- if(node->menunr<1) return;
-
- if(node->id) {
- node->id->us--;
- }
- oldid= node->id;
- node->id= BLI_findlink(&G.main->text, node->menunr-1);
- id_us_plus(node->id);
- BLI_strncpy(node->name, node->id->name+2, 21); /* huh? why 21? */
-
- node->custom1= BSET(node->custom1, NODE_DYNAMIC_NEW);
-
- nodeSetActive(ntree, node);
-
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWNODE, 0);
-
- node->menunr= 0;
-}
-
-static void node_mat_alone_cb(void *node_v, void *unused)
-{
- bNode *node= node_v;
-
- node->id= (ID *)copy_material((Material *)node->id);
-
- BIF_undo_push("Single user material");
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWNODE, 0);
- allqueue(REDRAWOOPS, 0);
-}
-
-static void node_browse_mat_cb(void *ntree_v, void *node_v)
-{
- bNodeTree *ntree= ntree_v;
- bNode *node= node_v;
-
- if(node->menunr<1) return;
-
- if(node->menunr==32767) { /* code for Add New */
- if(node->id) {
- /* make copy, but make sure it doesnt have the node tag nor nodes */
- Material *ma= (Material *)node->id;
- ma->id.us--;
- ma= copy_material(ma);
- ma->use_nodes= 0;
- if(ma->nodetree) {
- ntreeFreeTree(ma->nodetree);
- MEM_freeN(ma->nodetree);
- }
- ma->nodetree= NULL;
- node->id= (ID *)ma;
- }
- else node->id= (ID *)add_material("MatNode");
- }
- else {
- if(node->id) node->id->us--;
- node->id= BLI_findlink(&G.main->mat, node->menunr-1);
- id_us_plus(node->id);
- }
- BLI_strncpy(node->name, node->id->name+2, 21);
-
- nodeSetActive(ntree, node);
-
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWNODE, 0);
- BIF_preview_changed(ID_MA);
-
- node->menunr= 0;
-}
-
-static void node_new_mat_cb(void *ntree_v, void *node_v)
-{
- bNodeTree *ntree= ntree_v;
- bNode *node= node_v;
-
- node->id= (ID *)add_material("MatNode");
- BLI_strncpy(node->name, node->id->name+2, 21);
-
- nodeSetActive(ntree, node);
-
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWNODE, 0);
- BIF_preview_changed(ID_MA);
-
-}
-
-static void node_texmap_cb(void *texmap_v, void *unused_v)
-{
- init_mapping(texmap_v);
-}
-
-static int node_shader_buts_material(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt;
- short dx= (short)((butr->xmax-butr->xmin)/3.0f), has_us= (node->id && node->id->us>1);
- short dy= (short)butr->ymin;
- char *strp;
-
- /* WATCH IT: we use this callback in material buttons, but then only want first row */
- if(butr->ymax-butr->ymin > 21.0f) dy+= 19;
-
- uiBlockBeginAlign(block);
- if(node->id==NULL) uiBlockSetCol(block, TH_REDALERT);
- else if(has_us) uiBlockSetCol(block, TH_BUT_SETTING1);
- else uiBlockSetCol(block, TH_BUT_SETTING2);
-
- /* browse button */
- IDnames_to_pupstring(&strp, NULL, "ADD NEW %x32767", &(G.main->mat), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NOP, strp,
- butr->xmin, dy, 19, 19,
- &node->menunr, 0, 0, 0, 0, "Browses existing choices or adds NEW");
- uiButSetFunc(bt, node_browse_mat_cb, ntree, node);
- if(strp) MEM_freeN(strp);
-
- /* Add New button */
- if(node->id==NULL) {
- bt= uiDefBut(block, BUT, B_NOP, "Add New",
- butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19,
- NULL, 0.0, 0.0, 0, 0, "Add new Material");
- uiButSetFunc(bt, node_new_mat_cb, ntree, node);
- uiBlockSetCol(block, TH_AUTO);
- }
- else {
- /* name button */
- short width= (short)(butr->xmax-butr->xmin-19.0f - (has_us?19.0f:0.0f));
- bt= uiDefBut(block, TEX, B_NOP, "MA:",
- butr->xmin+19, dy, width, 19,
- node->id->name+2, 0.0, 19.0, 0, 0, "Material name");
- uiButSetFunc(bt, node_ID_title_cb, node, NULL);
-
- /* user amount */
- if(has_us) {
- char str1[32];
- sprintf(str1, "%d", node->id->us);
- bt= uiDefBut(block, BUT, B_NOP, str1,
- butr->xmax-19, dy, 19, 19,
- NULL, 0, 0, 0, 0, "Displays number of users. Click to make a single-user copy.");
- uiButSetFunc(bt, node_mat_alone_cb, node, NULL);
- }
-
- /* WATCH IT: we use this callback in material buttons, but then only want first row */
- if(butr->ymax-butr->ymin > 21.0f) {
- /* node options */
- uiBlockSetCol(block, TH_AUTO);
- uiDefButBitS(block, TOG, SH_NODE_MAT_DIFF, B_NODE_EXEC+node->nr, "Diff",
- butr->xmin, butr->ymin, dx, 19,
- &node->custom1, 0, 0, 0, 0, "Material Node outputs Diffuse");
- uiDefButBitS(block, TOG, SH_NODE_MAT_SPEC, B_NODE_EXEC+node->nr, "Spec",
- butr->xmin+dx, butr->ymin, dx, 19,
- &node->custom1, 0, 0, 0, 0, "Material Node outputs Specular");
- uiDefButBitS(block, TOG, SH_NODE_MAT_NEG, B_NODE_EXEC+node->nr, "Neg Normal",
- butr->xmax-dx, butr->ymin, dx, 19,
- &node->custom1, 0, 0, 0, 0, "Material Node uses inverted Normal");
- }
- }
- uiBlockEndAlign(block);
- }
- return 38;
-}
-
-static int node_shader_buts_mapping(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- TexMapping *texmap= node->storage;
- short dx= (short)((butr->xmax-butr->xmin)/7.0f);
- short dy= (short)(butr->ymax-19);
-
- uiBlockSetFunc(block, node_texmap_cb, texmap, NULL); /* all buttons get this */
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->loc+1, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->loc+2, -1000.0f, 1000.0f, 10, 2, "");
- dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->rot, -1000.0f, 1000.0f, 1000, 1, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->rot+1, -1000.0f, 1000.0f, 1000, 1, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->rot+2, -1000.0f, 1000.0f, 1000, 1, "");
- dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->size+1, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->size+2, -1000.0f, 1000.0f, 10, 2, "");
- dy-= 25;
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->min, -10.0f, 10.0f, 100, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->min+1, -10.0f, 10.0f, 100, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->min+2, -10.0f, 10.0f, 100, 2, "");
- dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+dx, dy, 2*dx, 19, texmap->max, -10.0f, 10.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->max+1, -10.0f, 10.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->max+2, -10.0f, 10.0f, 10, 2, "");
- uiBlockEndAlign(block);
-
- /* labels/options */
-
- dy= (short)(butr->ymax-19);
- uiDefBut(block, LABEL, B_NOP, "Loc", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
- dy-= 19;
- uiDefBut(block, LABEL, B_NOP, "Rot", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
- dy-= 19;
- uiDefBut(block, LABEL, B_NOP, "Size", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
- dy-= 25;
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC+node->nr, "Min", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
- dy-= 19;
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC+node->nr, "Max", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
-
- }
- return 5*19 + 6;
-}
-
-static int node_shader_buts_vect_math(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt;
-
- bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Average %x2|Dot Product %x3 |Cross Product %x4|Normalize %x5", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, "");
- uiButSetFunc(bt, node_but_title_cb, node, bt);
- }
- return 20;
-}
-
-static int node_shader_buts_geometry(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *but;
- NodeGeometry *ngeo= (NodeGeometry*)node->storage;
-
- if(!verify_valid_uv_name(ngeo->uvname))
- uiBlockSetCol(block, TH_REDALERT);
- but= uiDefBut(block, TEX, B_NODE_EXEC+node->nr, "UV:", butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, ngeo->uvname, 0, 31, 0, 0, "Set name of UV layer to use, default is active UV layer");
- uiButSetCompleteFunc(but, autocomplete_uv, NULL);
- uiBlockSetCol(block, TH_AUTO);
-
- if(!verify_valid_vcol_name(ngeo->colname))
- uiBlockSetCol(block, TH_REDALERT);
- but= uiDefBut(block, TEX, B_NODE_EXEC+node->nr, "Col:", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, ngeo->colname, 0, 31, 0, 0, "Set name of vertex color layer to use, default is active vertex color layer");
- uiButSetCompleteFunc(but, autocomplete_vcol, NULL);
- uiBlockSetCol(block, TH_AUTO);
- }
-
- return 40;
-}
-
-static int node_shader_buts_dynamic(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if (block) {
- uiBut *bt;
- SpaceNode *snode= curarea->spacedata.first;
- short dy= (short)butr->ymin;
- int xoff=0;
-
- /* B_NODE_EXEC is handled in butspace.c do_node_buts */
- if(!node->id) {
- char *strp;
- IDnames_to_pupstring(&strp, NULL, "", &(G.main->text), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp,
- butr->xmin, dy, 19, 19,
- &node->menunr, 0, 0, 0, 0, "Browses existing choices");
- uiButSetFunc(bt, node_browse_text_cb, ntree, node);
- xoff=19;
- if(strp) MEM_freeN(strp);
- }
- else {
- bt = uiDefBut(block, BUT, B_NOP, "Update",
- butr->xmin+xoff, butr->ymin+20, 50, 19,
- &node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)");
- uiButSetFunc(bt, node_dynamic_update_cb, ntree, node);
-
- if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
- BIF_ThemeColor(TH_REDALERT);
- ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect);
- snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin);
- }
- }
- }
- return 20+19;
-}
-
-/* only once called */
-static void node_shader_set_butfunc(bNodeType *ntype)
-{
- switch(ntype->type) {
- /* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */
-
- case SH_NODE_MATERIAL:
- case SH_NODE_MATERIAL_EXT:
- ntype->butfunc= node_shader_buts_material;
- break;
- case SH_NODE_TEXTURE:
- ntype->butfunc= node_buts_texture;
- break;
- case SH_NODE_NORMAL:
- ntype->butfunc= node_buts_normal;
- break;
- case SH_NODE_CURVE_VEC:
- ntype->butfunc= node_buts_curvevec;
- break;
- case SH_NODE_CURVE_RGB:
- ntype->butfunc= node_buts_curvecol;
- break;
- case SH_NODE_MAPPING:
- ntype->butfunc= node_shader_buts_mapping;
- break;
- case SH_NODE_VALUE:
- ntype->butfunc= node_buts_value;
- break;
- case SH_NODE_RGB:
- ntype->butfunc= node_buts_rgb;
- break;
- case SH_NODE_MIX_RGB:
- ntype->butfunc= node_buts_mix_rgb;
- break;
- case SH_NODE_VALTORGB:
- ntype->butfunc= node_buts_valtorgb;
- break;
- case SH_NODE_MATH:
- ntype->butfunc= node_buts_math;
- break;
- case SH_NODE_VECT_MATH:
- ntype->butfunc= node_shader_buts_vect_math;
- break;
- case SH_NODE_GEOMETRY:
- ntype->butfunc= node_shader_buts_geometry;
- break;
- case NODE_DYNAMIC:
- ntype->butfunc= node_shader_buts_dynamic;
- break;
- default:
- ntype->butfunc= NULL;
- }
-}
-
-/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
-
-
-
-static void node_browse_image_cb(void *ntree_v, void *node_v)
-{
- bNodeTree *ntree= ntree_v;
- bNode *node= node_v;
-
- nodeSetActive(ntree, node);
-
- if(node->menunr<1) return;
- if(node->menunr==32767) { /* code for Load New */
- addqueue(curarea->win, UI_BUT_EVENT, B_NODE_LOADIMAGE);
- }
- else {
- if(node->id) node->id->us--;
- node->id= BLI_findlink(&G.main->image, node->menunr-1);
- id_us_plus(node->id);
-
- BLI_strncpy(node->name, node->id->name+2, 21);
-
- NodeTagChanged(ntree, node);
- BKE_image_signal((Image *)node->id, node->storage, IMA_SIGNAL_USER_NEW_IMAGE);
- addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC+node->nr);
- }
- node->menunr= 0;
-}
-
-static void node_active_cb(void *ntree_v, void *node_v)
-{
- nodeSetActive(ntree_v, node_v);
-}
-static void node_image_type_cb(void *node_v, void *unused)
-{
-
- allqueue(REDRAWNODE, 1);
-}
-
-static char *node_image_type_pup(void)
-{
- char *str= MEM_mallocN(256, "image type pup");
- int a;
-
- str[0]= 0;
-
- a= sprintf(str, "Image Type %%t|");
- a+= sprintf(str+a, " Image %%x%d %%i%d|", IMA_SRC_FILE, ICON_IMAGE_DEHLT);
- a+= sprintf(str+a, " Movie %%x%d %%i%d|", IMA_SRC_MOVIE, ICON_SEQUENCE);
- a+= sprintf(str+a, " Sequence %%x%d %%i%d|", IMA_SRC_SEQUENCE, ICON_IMAGE_COL);
- a+= sprintf(str+a, " Generated %%x%d %%i%d", IMA_SRC_GENERATED, ICON_BLANK1);
-
- return str;
-}
-
-/* copy from buttons_shading.c */
-static char *layer_menu(RenderResult *rr)
-{
- RenderLayer *rl;
- int len= 40 + 40*BLI_countlist(&rr->layers);
- short a, nr;
- char *str= MEM_callocN(len, "menu layers");
-
- strcpy(str, "Layer %t");
- a= strlen(str);
- for(nr=0, rl= rr->layers.first; rl; rl= rl->next, nr++) {
- a+= sprintf(str+a, "|%s %%x%d", rl->name, nr);
- }
-
- return str;
-}
-
-static void image_layer_cb(void *ima_v, void *iuser_v)
-{
-
- ntreeCompositForceHidden(G.scene->nodetree);
- BKE_image_multilayer_index(ima_v, iuser_v);
- allqueue(REDRAWNODE, 0);
-}
-
-static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- ImageUser *iuser= node->storage;
-
- if(block) {
- uiBut *bt;
- short dy= (short)butr->ymax-19;
- char *strp;
-
- uiBlockBeginAlign(block);
- uiBlockSetCol(block, TH_BUT_SETTING2);
-
- /* browse button */
- IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NOP, strp,
- butr->xmin, dy, 19, 19,
- &node->menunr, 0, 0, 0, 0, "Browses existing choices");
- uiButSetFunc(bt, node_browse_image_cb, ntree, node);
- if(strp) MEM_freeN(strp);
-
- /* Add New button */
- if(node->id==NULL) {
- bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
- butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19,
- NULL, 0.0, 0.0, 0, 0, "Add new Image");
- uiButSetFunc(bt, node_active_cb, ntree, node);
- uiBlockSetCol(block, TH_AUTO);
- }
- else {
- /* name button + type */
- Image *ima= (Image *)node->id;
- short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
- short width= xmax - xmin - 45;
- short icon= ICON_IMAGE_DEHLT;
-
- if(ima->source==IMA_SRC_MOVIE) icon= ICON_SEQUENCE;
- else if(ima->source==IMA_SRC_SEQUENCE) icon= ICON_IMAGE_COL;
- else if(ima->source==IMA_SRC_GENERATED) icon= ICON_BLANK1;
-
- bt= uiDefBut(block, TEX, B_NOP, "IM:",
- xmin+19, dy, width, 19,
- node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
- uiButSetFunc(bt, node_ID_title_cb, node, NULL);
-
- /* buffer type option */
- strp= node_image_type_pup();
- bt= uiDefIconTextButS(block, MENU, B_NOP, icon, strp,
- xmax-26, dy, 26, 19,
- &ima->source, 0.0, 19.0, 0, 0, "Image type");
- uiButSetFunc(bt, node_image_type_cb, node, ima);
- MEM_freeN(strp);
-
- if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) {
- width= (xmax-xmin)/2;
-
- dy-= 19;
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "Frs:",
- xmin, dy, width, 19,
- &iuser->frames, 1.0, MAXFRAMEF, 0, 0, "Amount of images used in animation");
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "SFra:",
- xmin+width, dy, width, 19,
- &iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Start frame of animation");
- dy-= 19;
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "Offs:",
- xmin, dy, width, 19,
- &iuser->offset, -MAXFRAMEF, MAXFRAMEF, 0, 0, "Offsets the number of the frame to use in the animation");
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Cycl",
- xmin+width, dy, width-20, 19,
- &iuser->cycl, 0.0, 0.0, 0, 0, "Make animation go cyclic");
- uiDefIconButBitS(block, TOG, IMA_ANIM_ALWAYS, B_NODE_EXEC+node->nr, ICON_AUTO,
- xmax-20, dy, 20, 19,
- &iuser->flag, 0.0, 0.0, 0, 0, "Always refresh Image on frame changes");
- }
- if( ima->type==IMA_TYPE_MULTILAYER && ima->rr) {
- RenderLayer *rl= BLI_findlink(&ima->rr->layers, iuser->layer);
- if(rl) {
- width= (xmax-xmin);
- dy-= 19;
- strp= layer_menu(ima->rr);
- bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp,
- xmin, dy, width, 19,
- &iuser->layer, 0.0, 10000.0, 0, 0, "Layer");
- uiButSetFunc(bt, image_layer_cb, ima->rr, node->storage);
- MEM_freeN(strp);
- }
- }
- }
-
- }
- if(node->id) {
- Image *ima= (Image *)node->id;
- int retval= 19;
-
- /* for each draw we test for anim refresh event */
- if(iuser->flag & IMA_ANIM_REFRESHED) {
- iuser->flag &= ~IMA_ANIM_REFRESHED;
- addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC+node->nr);
- }
-
- if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) )
- retval+= 38;
- if( ima->type==IMA_TYPE_MULTILAYER)
- retval+= 19;
- return retval;
- }
- else
- return 19;
-}
-
-/* if we use render layers from other scene, we make a nice title */
-static void set_render_layers_title(void *node_v, void *unused)
-{
- bNode *node= node_v;
- Scene *sce;
- SceneRenderLayer *srl;
- char str[64];
-
- if(node->id) {
- BLI_strncpy(str, node->id->name+2, 21);
- strcat(str, "|");
- sce= (Scene *)node->id;
- }
- else {
- str[0]= 0;
- sce= G.scene;
- }
- srl= BLI_findlink(&sce->r.layers, node->custom1);
- if(srl==NULL) {
- node->custom1= 0;
- srl= sce->r.layers.first;
- }
-
- strcat(str, srl->name);
- BLI_strncpy(node->name, str, 32);
-}
-
-static char *scene_layer_menu(Scene *sce)
-{
- SceneRenderLayer *srl;
- int len= 40 + 40*BLI_countlist(&sce->r.layers);
- short a, nr;
- char *str= MEM_callocN(len, "menu layers");
-
- strcpy(str, "Active Layer %t");
- a= strlen(str);
- for(nr=0, srl= sce->r.layers.first; srl; srl= srl->next, nr++) {
- a+= sprintf(str+a, "|%s %%x%d", srl->name, nr);
- }
-
- return str;
-}
-
-static void node_browse_scene_cb(void *ntree_v, void *node_v)
-{
- bNodeTree *ntree= ntree_v;
- bNode *node= node_v;
- Scene *sce;
-
- if(node->menunr<1) return;
-
- if(node->id) {
- node->id->us--;
- node->id= NULL;
- }
- sce= BLI_findlink(&G.main->scene, node->menunr-1);
- if(sce!=G.scene) {
- node->id= &sce->id;
- id_us_plus(node->id);
- }
-
- set_render_layers_title(node, NULL);
- nodeSetActive(ntree, node);
-
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWNODE, 0);
- NodeTagChanged(ntree, node);
-
- node->menunr= 0;
-}
-
-
-static int node_composit_buts_renderlayers(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt;
- char *strp;
-
- /* browse button scene */
- uiBlockBeginAlign(block);
- IDnames_to_pupstring(&strp, NULL, "", &(G.main->scene), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NOP, strp,
- butr->xmin, butr->ymin, 20, 19,
- &node->menunr, 0, 0, 0, 0, "Browse Scene to use RenderLayer from");
- uiButSetFunc(bt, node_browse_scene_cb, ntree, node);
- if(strp) MEM_freeN(strp);
-
- /* browse button layer */
- strp= scene_layer_menu(node->id?(Scene *)node->id:G.scene);
- if(node->id)
- bt= uiDefIconTextButS(block, MENU, B_NODE_EXEC+node->nr, ICON_SCENE_DEHLT, strp,
- butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19,
- &node->custom1, 0, 0, 0, 0, "Choose Render Layer");
- else
- bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp,
- butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19,
- &node->custom1, 0, 0, 0, 0, "Choose Render Layer");
- uiButSetFunc(bt, set_render_layers_title, node, NULL);
- MEM_freeN(strp);
-
- /* re-render */
- /* uses custom2, not the best implementation of the world... but we need it to work now :) */
- bt= uiDefIconButS(block, TOG, B_NODE_EXEC+node->nr, ICON_SCENE,
- butr->xmax-20, butr->ymin, 20, 19,
- &node->custom2, 0, 0, 0, 0, "Re-render this Layer");
-
- }
- return 19;
-}
-
-static void node_blur_relative_cb(void *node, void *poin2)
-{
- bNode *nodev= node;
- NodeBlurData *nbd= nodev->storage;
- if(nbd->image_in_width != 0){
- if(nbd->relative){ /* convert absolute values to relative */
- nbd->percentx= (float)(nbd->sizex)/nbd->image_in_width;
- nbd->percenty= (float)(nbd->sizey)/nbd->image_in_height;
- }else{ /* convert relative values to absolute */
- nbd->sizex= (int)(nbd->percentx*nbd->image_in_width);
- nbd->sizey= (int)(nbd->percenty*nbd->image_in_height);
- }
- }
- allqueue(REDRAWNODE, 0);
-}
-static void node_blur_update_sizex_cb(void *node, void *poin2)
-{
- bNode *nodev= node;
- NodeBlurData *nbd= nodev->storage;
-
- nbd->sizex= (int)(nbd->percentx*nbd->image_in_width);
-}
-static void node_blur_update_sizey_cb(void *node, void *poin2)
-{
- bNode *nodev= node;
- NodeBlurData *nbd= nodev->storage;
-
- nbd->sizey= (int)(nbd->percenty*nbd->image_in_height);
-}
-static int node_composit_buts_blur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeBlurData *nbd= node->storage;
- uiBut *bt;
- short dy= butr->ymin+58;
- short dx= (butr->xmax-butr->xmin)/2;
- char str[256];
-
- uiBlockBeginAlign(block);
- sprintf(str, "Filter Type%%t|Flat %%x%d|Tent %%x%d|Quad %%x%d|Cubic %%x%d|Gauss %%x%d|Fast Gauss%%x%d|CatRom %%x%d|Mitch %%x%d", R_FILTER_BOX, R_FILTER_TENT, R_FILTER_QUAD, R_FILTER_CUBIC, R_FILTER_GAUSS, R_FILTER_FAST_GAUSS, R_FILTER_CATROM, R_FILTER_MITCH);
- uiDefButS(block, MENU, B_NODE_EXEC+node->nr,str,
- butr->xmin, dy, dx*2, 19,
- &nbd->filtertype, 0, 0, 0, 0, "Set sampling filter for blur");
- dy-=19;
- if (nbd->filtertype != R_FILTER_FAST_GAUSS) {
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Bokeh",
- butr->xmin, dy, dx, 19,
- &nbd->bokeh, 0, 0, 0, 0, "Uses circular filter, warning it's slow!");
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Gamma",
- butr->xmin+dx, dy, dx, 19,
- &nbd->gamma, 0, 0, 0, 0, "Applies filter on gamma corrected values");
- } else {
- uiBlockEndAlign(block);
- uiBlockBeginAlign(block);
- }
- dy-=19;
- bt= uiDefButS(block, TOG, B_NOP, "Relative",
- butr->xmin, dy, dx*2, 19,
- &nbd->relative, 0, 0, 0, 0, "Use relative (percent) values to define blur radius");
- uiButSetFunc(bt, node_blur_relative_cb, node, NULL);
-
- dy-=19;
- if(nbd->relative) {
- bt= uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "X:",
- butr->xmin, dy, dx, 19,
- &nbd->percentx, 0.0f, 1.0f, 0, 0, "");
- uiButSetFunc(bt, node_blur_update_sizex_cb, node, NULL);
- bt= uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Y:",
- butr->xmin+dx, dy, dx, 19,
- &nbd->percenty, 0.0f, 1.0f, 0, 0, "");
- uiButSetFunc(bt, node_blur_update_sizey_cb, node, NULL);
- }
- else {
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X:",
- butr->xmin, dy, dx, 19,
- &nbd->sizex, 0, 256, 0, 0, "");
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y:",
- butr->xmin+dx, dy, dx, 19,
- &nbd->sizey, 0, 256, 0, 0, "");
- }
- uiBlockEndAlign(block);
- }
- return 77;
-}
-
-static int node_composit_buts_dblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeDBlurData *ndbd = node->storage;
- short dy = butr->ymin + 171;
- short dx = butr->xmax - butr->xmin;
- short halfdx= (short)dx/2;
-
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Iterations:",
- butr->xmin, dy, dx, 19,
- &ndbd->iter, 1, 32, 10, 0, "Amount of iterations");
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Wrap",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->wrap, 0, 0, 0, 0, "Wrap blur");
- uiBlockEndAlign(block);
-
- dy-= 9;
-
- uiDefBut(block, LABEL, B_NOP, "Center", butr->xmin, dy-= 19, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "X:",
- butr->xmin, dy-= 19, halfdx, 19,
- &ndbd->center_x, 0.0f, 1.0f, 10, 0, "X center in percents");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Y:",
- butr->xmin+halfdx, dy, halfdx, 19,
- &ndbd->center_y, 0.0f, 1.0f, 10, 0, "Y center in percents");
- uiBlockEndAlign(block);
-
- dy-= 9;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Distance:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->distance, -1.0f, 1.0f, 10, 0, "Amount of which the image moves");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Angle:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->angle, 0.0f, 360.0f, 1000, 0, "Angle in which the image will be moved");
- uiBlockEndAlign(block);
-
- dy-= 9;
-
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Spin:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->spin, -360.0f, 360.0f, 1000, 0, "Angle that is used to spin the image");
-
- dy-= 9;
-
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Zoom:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->zoom, 0.0f, 100.0f, 100, 0, "Amount of which the image is zoomed");
-
- }
- return 190;
-}
-
-static int node_composit_buts_bilateralblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeBilateralBlurData *nbbd= node->storage;
- short dy= butr->ymin+38;
- short dx= (butr->xmax-butr->xmin);
-
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Iterations:",
- butr->xmin, dy, dx, 19,
- &nbbd->iter, 1, 128, 0, 0, "Amount of iterations");
- dy-=19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Color Sigma:",
- butr->xmin, dy, dx, 19,
- &nbbd->sigma_color,0.01, 3, 10, 0, "Sigma value used to modify color");
- dy-=19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Space Sigma:",
- butr->xmin, dy, dx, 19,
- &nbbd->sigma_space ,0.01, 30, 10, 0, "Sigma value used to modify space");
-
- }
- return 57;
-}
-
-/* qdn: defocus node */
-static int node_composit_buts_defocus(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeDefocus *nqd = node->storage;
- short dy = butr->ymin + 209;
- short dx = butr->xmax - butr->xmin;
- char* mstr1 = "Bokeh Type%t|Octagon %x8|Heptagon %x7|Hexagon %x6|Pentagon %x5|Square %x4|Triangle %x3|Disk %x0";
-
- uiDefBut(block, LABEL, B_NOP, "Bokeh Type", butr->xmin, dy, dx, 19, NULL, 0, 0, 0, 0, "");
- uiDefButC(block, MENU, B_NODE_EXEC+node->nr, mstr1,
- butr->xmin, dy-19, dx, 19,
- &nqd->bktype, 0, 0, 0, 0, "Bokeh type");
- if (nqd->bktype) { /* for some reason rotating a disk doesn't seem to work... ;) */
- uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "Rotate:",
- butr->xmin, dy-38, dx, 19,
- &nqd->rotation, 0, 90, 0, 0, "Bokeh shape rotation offset in degrees");
- }
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Gamma Correct",
- butr->xmin, dy-57, dx, 19,
- &nqd->gamco, 0, 0, 0, 0, "Enable gamma correction before and after main process");
- if (nqd->no_zbuf==0) {
- // only needed for zbuffer input
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "fStop:",
- butr->xmin, dy-76, dx, 19,
- &nqd->fstop, 0.5, 128, 10, 0, "Amount of focal blur, 128=infinity=perfect focus, half the value doubles the blur radius");
- }
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Maxblur:",
- butr->xmin, dy-95, dx, 19,
- &nqd->maxblur, 0, 10000, 1000, 0, "blur limit, maximum CoC radius, 0=no limit");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "BThreshold:",
- butr->xmin, dy-114, dx, 19,
- &nqd->bthresh, 0, 100, 100, 0, "CoC radius threshold, prevents background bleed on in-focus midground, 0=off");
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Preview",
- butr->xmin, dy-142, dx, 19,
- &nqd->preview, 0, 0, 0, 0, "Enable sampling mode, useful for preview when using low samplecounts");
- if (nqd->preview) {
- /* only visible when sampling mode enabled */
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Samples:",
- butr->xmin, dy-161, dx, 19,
- &nqd->samples, 16, 256, 0, 0, "Number of samples (16=grainy, higher=less noise)");
- }
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "No zbuffer",
- butr->xmin, dy-190, dx, 19,
- &nqd->no_zbuf, 0, 0, 0, 0, "Enable when using an image as input instead of actual zbuffer (auto enabled if node not image based, eg. time node)");
- if (nqd->no_zbuf) {
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Zscale:",
- butr->xmin, dy-209, dx, 19,
- &nqd->scale, 0, 1000, 100, 0, "Scales the Z input when not using a zbuffer, controls maximum blur designated by the color white or input value 1");
- }
- }
- return 228;
-}
-
-
-/* qdn: glare node */
-static int node_composit_buts_glare(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeGlare *ndg = node->storage;
- short dy = butr->ymin + 152, dx = butr->xmax - butr->xmin;
- char* mn1 = "Type%t|Ghosts%x3|Streaks%x2|Fog Glow%x1|Simple Star%x0";
- char* mn2 = "Quality/Speed%t|High/Slow%x0|Medium/Medium%x1|Low/Fast%x2";
- uiDefButC(block, MENU, B_NODE_EXEC+node->nr, mn1,
- butr->xmin, dy, dx, 19,
- &ndg->type, 0, 0, 0, 0, "Glow/Flare/Bloom type");
- uiDefButC(block, MENU, B_NODE_EXEC+node->nr, mn2,
- butr->xmin, dy-19, dx, 19,
- &ndg->quality, 0, 0, 0, 0,
- "Quality speed trade off, if not set to high quality, effect will be applied to low-res copy of source image");
- if (ndg->type != 1) {
- uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "Iterations:",
- butr->xmin, dy-38, dx, 19,
- &ndg->iter, 2, 5, 1, 0,
- "higher values will generate longer/more streaks/ghosts");
- if (ndg->type != 0)
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "ColMod:",
- butr->xmin, dy-57, dx, 19,
- &ndg->colmod, 0, 1, 10, 0,
- "Amount of Color Modulation, modulates colors of streaks and ghosts for a spectral dispersion effect");
- }
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Mix:",
- butr->xmin, dy-76, dx, 19,
- &ndg->mix, -1, 1, 10, 0,
- "Mix balance, -1 is original image only, 0 is exact 50/50 mix, 1 is processed image only");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Threshold:",
- butr->xmin, dy-95, dx, 19,
- &ndg->threshold, 0, 1000, 10, 0,
- "Brightness threshold, the glarefilter will be applied only to pixels brighter than this value");
- if ((ndg->type == 2) || (ndg->type == 0))
- {
- if (ndg->type == 2) {
- uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "streaks:",
- butr->xmin, dy-114, dx, 19,
- &ndg->angle, 2, 16, 1000, 0,
- "Total number of streaks");
- uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "AngOfs:",
- butr->xmin, dy-133, dx, 19,
- &ndg->angle_ofs, 0, 180, 1000, 0,
- "Streak angle rotation offset in degrees");
- }
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Fade:",
- butr->xmin, dy-152, dx, 19,
- &ndg->fade, 0.75, 1, 5, 0,
- "Streak fade out factor");
- }
- if (ndg->type == 0)
- uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Rot45",
- butr->xmin, dy-114, dx, 19,
- &ndg->angle, 0, 0, 0, 0,
- "simple star filter, add 45 degree rotation offset");
- if ((ndg->type == 1) || (ndg->type > 3)) // PBGH and fog glow
- uiDefButC(block, NUM, B_NODE_EXEC+node->nr, "Size:",
- butr->xmin, dy-114, dx, 19,
- &ndg->size, 6, 9, 1000, 0,
- "glow/glare size (not actual size, relative to initial size of bright area of pixels)");
- }
- return 171;
-}
-
-/* qdn: tonemap node */
-static int node_composit_buts_tonemap(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeTonemap *ntm = node->storage;
- short dy = butr->ymin + 76, dx = butr->xmax - butr->xmin;
- char* mn = "Type%t|R/D Photoreceptor%x1|Rh Simple%x0";
-
- uiBlockBeginAlign(block);
- uiDefButI(block, MENU, B_NODE_EXEC+node->nr, mn,
- butr->xmin, dy, dx, 19,
- &ntm->type, 0, 0, 0, 0,
- "Tone mapping type");
- if (ntm->type == 0) {
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Key:",
- butr->xmin, dy-19, dx, 19,
- &ntm->key, 0, 1, 5, 0,
- "The value the average luminance is mapped to");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Offset:",
- butr->xmin, dy-38, dx, 19,
- &ntm->offset, 0.001, 10, 5, 0,
- "Tonemap offset, normally always 1, but can be used as an extra control to alter the brightness curve");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Gamma:",
- butr->xmin, dy-57, dx, 19,
- &ntm->gamma, 0.001, 3, 5, 0,
- "Gamma factor, if not used, set to 1");
- }
- else {
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Intensity:",
- butr->xmin, dy-19, dx, 19,
- &ntm->f, -8, 8, 10, 0, "if less than zero, darkens image, otherwise makes it brighter");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Contrast:",
- butr->xmin, dy-38, dx, 19,
- &ntm->m, 0, 1, 5, 0, "Set to 0 to use estimate from input image");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Adaptation:",
- butr->xmin, dy-57, dx, 19,
- &ntm->a, 0, 1, 5, 0, "if 0, global, if 1, based on pixel intensity");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "ColCorrect:",
- butr->xmin, dy-76, dx, 19,
- &ntm->c, 0, 1, 5, 0, "color correction, if 0, same for all channels, if 1, each independent");
- }
- uiBlockEndAlign(block);
- }
- return 95;
-}
-
-/* qdn: lens distortion node */
-static int node_composit_buts_lensdist(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeLensDist *nld = node->storage;
- short dy = butr->ymin + 19, dx = butr->xmax - butr->xmin;
- uiBlockBeginAlign(block);
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Projector",
- butr->xmin, dy, dx, 19,
- &nld->proj, 0, 0, 0, 0,
- "Enable/disable projector mode, effect is applied in horizontal direction only");
- if (!nld->proj) {
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Jitter",
- butr->xmin, dy-19, dx/2, 19,
- &nld->jit, 0, 0, 0, 0,
- "Enable/disable jittering, faster, but also noisier");
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Fit",
- butr->xmin+dx/2, dy-19, dx/2, 19,
- &nld->fit, 0, 0, 0, 0,
- "For positive distortion factor only, scale image such that black areas are not visible");
- }
- uiBlockEndAlign(block);
- }
- return 38;
-}
-
-
-static int node_composit_buts_vecblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeBlurData *nbd= node->storage;
- short dy= butr->ymin;
- short dx= (butr->xmax-butr->xmin);
-
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Samples:",
- butr->xmin, dy+76, dx, 19,
- &nbd->samples, 1, 256, 0, 0, "Amount of samples");
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "MinSpeed:",
- butr->xmin, dy+57, dx, 19,
- &nbd->minspeed, 0, 1024, 0, 0, "Minimum speed for a pixel to be blurred, used to separate background from foreground");
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "MaxSpeed:",
- butr->xmin, dy+38, dx, 19,
- &nbd->maxspeed, 0, 1024, 0, 0, "If not zero, maximum speed in pixels");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "BlurFac:",
- butr->xmin, dy+19, dx, 19,
- &nbd->fac, 0.0f, 2.0f, 10, 2, "Scaling factor for motion vectors, actually 'shutter speed' in frames");
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Curved",
- butr->xmin, dy, dx, 19,
- &nbd->curved, 0.0f, 2.0f, 10, 2, "Interpolate between frames in a bezier curve, rather than linearly");
- uiBlockEndAlign(block);
- }
- return 95;
-}
-
-static int node_composit_buts_filter(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt;
-
- /* blend type */
- bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Soften %x0|Sharpen %x1|Laplace %x2|Sobel %x3|Prewitt %x4|Kirsch %x5|Shadow %x6",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiButSetFunc(bt, node_but_title_cb, node, bt);
- }
- return 20;
-}
-
-static int node_composit_buts_flip(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt;
-
- /* flip x\y */
- bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Flip X %x0|Flip Y %x1|Flip X & Y %x2",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiButSetFunc(bt, node_but_title_cb, node, bt);
- }
- return 20;
-}
-
-static int node_composit_buts_crop(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeTwoXYs *ntxy= node->storage;
- char elementheight = 19;
- short dx= (butr->xmax-butr->xmin)/2;
- short dy= butr->ymax - elementheight;
- short xymin= 0, xymax= 10000;
-
- uiBlockBeginAlign(block);
-
- /* crop image size toggle */
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Crop Image Size",
- butr->xmin, dy, dx*2, elementheight,
- &node->custom1, 0, 0, 0, 0, "Crop the size of the input image.");
-
- dy-=elementheight;
-
- /* x1 */
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X1:",
- butr->xmin, dy, dx, elementheight,
- &ntxy->x1, xymin, xymax, 0, 0, "");
- /* y1 */
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y1:",
- butr->xmin+dx, dy, dx, elementheight,
- &ntxy->y1, xymin, xymax, 0, 0, "");
-
- dy-=elementheight;
-
- /* x2 */
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X2:",
- butr->xmin, dy, dx, elementheight,
- &ntxy->x2, xymin, xymax, 0, 0, "");
- /* y2 */
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y2:",
- butr->xmin+dx, dy, dx, elementheight,
- &ntxy->y2, xymin, xymax, 0, 0, "");
-
- uiBlockEndAlign(block);
- }
- return 60;
-}
-
-static int node_composit_buts_splitviewer(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBlockBeginAlign(block);
-
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "X",
- butr->xmin, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20,
- &node->custom2, 0.0, 0.0, 0, 0, "");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "Y",
- butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20,
- &node->custom2, 0.0, 1.0, 0, 0, "");
-
- uiDefButS(block, NUMSLI, B_NODE_EXEC+node->nr, "Split %: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 100, 10, 0, "");
- }
- return 40;
-}
-
-static int node_composit_buts_map_value(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- TexMapping *texmap= node->storage;
- short xstart= (short)butr->xmin;
- short dy= (short)(butr->ymax-19.0f);
- short dx= (short)(butr->xmax-butr->xmin)/2;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Offs:", xstart, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
- dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Size:", xstart, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 3, "");
- dy-= 23;
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC+node->nr, "Min", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", xstart+dx, dy, dx, 19, texmap->min, -1000.0f, 1000.0f, 10, 2, "");
- dy-= 19;
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC+node->nr, "Max", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "", xstart+dx, dy, dx, 19, texmap->max, -1000.0f, 1000.0f, 10, 2, "");
- }
- return 80;
-}
-
-static int node_composit_buts_alphaover(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeTwoFloats *ntf= node->storage;
-
- /* alpha type */
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "ConvertPremul",
- butr->xmin, butr->ymin+19, butr->xmax-butr->xmin, 19,
- &node->custom1, 0, 0, 0, 0, "");
- /* mix factor */
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Premul: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 19,
- &ntf->x, 0.0f, 1.0f, 100, 0, "");
- }
- return 38;
-}
-
-static int node_composit_buts_hue_sat(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeHueSat *nhs= node->storage;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Hue: ",
- butr->xmin, butr->ymin+40.0f, butr->xmax-butr->xmin, 20,
- &nhs->hue, 0.0f, 1.0f, 100, 0, "");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Sat: ",
- butr->xmin, butr->ymin+20.0f, butr->xmax-butr->xmin, 20,
- &nhs->sat, 0.0f, 2.0f, 100, 0, "");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Val: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &nhs->val, 0.0f, 2.0f, 100, 0, "");
- }
- return 60;
-}
-
-static int node_composit_buts_dilateerode(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Distance:",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom2, -100, 100, 0, 0, "Distance to grow/shrink (number of iterations)");
- }
- return 20;
-}
-
-static int node_composit_buts_diff_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- short sx= (butr->xmax-butr->xmin)/4;
- short dx= (butr->xmax-butr->xmin)/3;
- NodeChroma *c= node->storage;
-
- uiBlockBeginAlign(block);
- /*color space selectors*/
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"RGB",
- butr->xmin,butr->ymin+60,sx,20,
- &node->custom1,1,1, 0, 0, "RGB Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"HSV",
- butr->xmin+sx,butr->ymin+60,sx,20,
- &node->custom1,1,2, 0, 0, "HSV Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YUV",
- butr->xmin+2*sx,butr->ymin+60,sx,20,
- &node->custom1,1,3, 0, 0, "YUV Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YCC",
- butr->xmin+3*sx,butr->ymin+60,sx,20,
- &node->custom1,1,4, 0, 0, "YCbCr Color Space");
- /*channel tolorences*/
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, " ",
- butr->xmin, butr->ymin+40, dx, 20,
- &c->t1, 0.0f, 1.0f, 100, 0, "Channel 1 Tolerance");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, " ",
- butr->xmin+dx, butr->ymin+40, dx, 20,
- &c->t2, 0.0f, 1.0f, 100, 0, "Channel 2 Tolorence");
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, " ",
- butr->xmin+2*dx, butr->ymin+40, dx, 20,
- &c->t3, 0.0f, 1.0f, 100, 0, "Channel 3 Tolorence");
- /*falloff parameters*/
- /*
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff Size ",
- butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20,
- &c->fsize, 0.0f, 1.0f, 100, 0, "");
- */
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff: ",
- butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20,
- &c->fstrength, 0.0f, 1.0f, 100, 0, "");
- }
- return 80;
-}
-
-static int node_composit_buts_color_spill(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- short dx= (butr->xmax-butr->xmin)/3;
-
- NodeChroma *c=node->storage;
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Enhance: ",
- butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 0.5f, 100, 2, "Adjusts how much selected channel is affected by color spill algorithm");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "R",
- butr->xmin,butr->ymin,dx,20,
- &node->custom1,1,1, 0, 0, "Red Spill Suppression");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "G",
- butr->xmin+dx,butr->ymin,dx,20,
- &node->custom1,1,2, 0, 0, "Green Spill Suppression");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, "B",
- butr->xmin+2*dx,butr->ymin,dx,20,
- &node->custom1, 1, 3, 0, 0, "Blue Spill Suppression");
- uiBlockEndAlign(block);
- }
- return 60;
-}
-
-static int node_composit_buts_chroma_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- short dx=(butr->xmax-butr->xmin)/2;
- NodeChroma *c= node->storage;
- uiBlockBeginAlign(block);
-
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Acceptance ",
- butr->xmin, butr->ymin+60, butr->xmax-butr->xmin, 20,
- &c->t1, 1.0f, 80.0f, 100, 0, "Tolerance for colors to be considered a keying color");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Cutoff ",
- butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 30.0f, 100, 0, "Colors below this will be considered as exact matches for keying color");
-
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Lift ",
- butr->xmin, butr->ymin+20, dx, 20,
- &c->fsize, 0.0f, 1.0f, 100, 0, "Alpha Lift");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Gain ",
- butr->xmin+dx, butr->ymin+20, dx, 20,
- &c->fstrength, 0.0f, 1.0f, 100, 0, "Alpha Gain");
-
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Shadow Adjust ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t3, 0.0f, 1.0f, 100, 0, "Adjusts the brightness of any shadows captured");
-
- if(c->t2 > c->t1)
- c->t2=c->t1;
- }
- return 80;
-}
-
-static int node_composit_buts_channel_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- short sx= (butr->xmax-butr->xmin)/4;
- short cx= (butr->xmax-butr->xmin)/3;
- NodeChroma *c=node->storage;
- char *c1, *c2, *c3;
-
- /*color space selectors*/
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"RGB",
- butr->xmin,butr->ymin+60,sx,20,&node->custom1,1,1, 0, 0, "RGB Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"HSV",
- butr->xmin+sx,butr->ymin+60,sx,20,&node->custom1,1,2, 0, 0, "HSV Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YUV",
- butr->xmin+2*sx,butr->ymin+60,sx,20,&node->custom1,1,3, 0, 0, "YUV Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YCC",
- butr->xmin+3*sx,butr->ymin+60,sx,20,&node->custom1,1,4, 0, 0, "YCbCr Color Space");
-
- if (node->custom1==1) {
- c1="R"; c2="G"; c3="B";
- }
- else if(node->custom1==2){
- c1="H"; c2="S"; c3="V";
- }
- else if(node->custom1==3){
- c1="Y"; c2="U"; c3="V";
- }
- else { // if(node->custom1==4){
- c1="Y"; c2="Cb"; c3="Cr";
- }
-
- /*channel selector */
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c1,
- butr->xmin,butr->ymin+40,cx,20,&node->custom2,1, 1, 0, 0, "Channel 1");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c2,
- butr->xmin+cx,butr->ymin+40,cx,20,&node->custom2,1, 2, 0, 0, "Channel 2");
- uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c3,
- butr->xmin+cx+cx,butr->ymin+40,cx,20,&node->custom2, 1, 3, 0, 0, "Channel 3");
-
- /*tolerance sliders */
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "High ",
- butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Low ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
- uiBlockEndAlign(block);
-
- /*keep t2 (low) less than t1 (high) */
- if(c->t2 > c->t1) {
- c->t2=c->t1;
- }
- }
- return 80;
-}
-
-static int node_composit_buts_luma_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeChroma *c=node->storage;
-
- /*tolerance sliders */
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "High ",
- butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Low ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
- uiBlockEndAlign(block);
-
- /*keep t2 (low) less than t1 (high) */
- if(c->t2 > c->t1) {
- c->t2=c->t1;
- }
- }
- return 40;
-}
-
-static int node_composit_buts_map_uv(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Alpha:",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 100, 0, 0, "Conversion percentage of UV differences to Alpha");
- }
- return 20;
-}
-
-static int node_composit_buts_id_mask(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "ID:",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 10000, 0, 0, "Pass Index number to convert to Alpha");
- }
- return 20;
-}
-
-/* allocate sufficient! */
-static void node_imagetype_string(char *str)
-{
- str += sprintf(str, "Save Image as: %%t|");
- str += sprintf(str, "Targa %%x%d|", R_TARGA);
- str += sprintf(str, "Targa Raw %%x%d|", R_RAWTGA);
- str += sprintf(str, "PNG %%x%d|", R_PNG);
- str += sprintf(str, "BMP %%x%d|", R_BMP);
- str += sprintf(str, "Jpeg %%x%d|", R_JPEG90);
- str += sprintf(str, "Iris %%x%d|", R_IRIS);
- str += sprintf(str, "Radiance HDR %%x%d|", R_RADHDR);
- str += sprintf(str, "Cineon %%x%d|", R_CINEON);
- str += sprintf(str, "DPX %%x%d|", R_DPX);
- str += sprintf(str, "OpenEXR %%x%d", R_OPENEXR);
-}
-
-static void node_set_image_cb(void *ntree_v, void *node_v)
-{
- bNodeTree *ntree= ntree_v;
- bNode *node= node_v;
-
- nodeSetActive(ntree, node);
-}
-
-static int node_composit_buts_file_output(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeImageFile *nif= node->storage;
- uiBut *bt;
- short x= (short)butr->xmin;
- short y= (short)butr->ymin;
- short w= (short)butr->xmax-butr->xmin;
- char str[320];
-
- node_imagetype_string(str);
-
- uiBlockBeginAlign(block);
-
- bt = uiDefIconBut(block, BUT, B_NODE_SETIMAGE, ICON_FILESEL,
- x, y+60, 20, 20,
- 0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image");
- uiButSetFunc(bt, node_set_image_cb, ntree, node);
-
- uiDefBut(block, TEX, B_NOP, "",
- 20+x, y+60, w-20, 20,
- nif->name, 0.0f, 240.0f, 0, 0, "");
-
- uiDefButS(block, MENU, B_NOP, str,
- x, y+40, w, 20,
- &nif->imtype, 0.0f, 1.0f, 0, 0, "");
-
- if(nif->imtype==R_OPENEXR) {
- uiDefButBitS(block, TOG, R_OPENEXR_HALF, B_REDR, "Half",
- x, y+20, w/2, 20,
- &nif->subimtype, 0, 0, 0, 0, "");
-
- uiDefButS(block, MENU,B_NOP, "Codec %t|None %x0|Pxr24 (lossy) %x1|ZIP (lossless) %x2|PIZ (lossless) %x3|RLE (lossless) %x4",
- x+w/2, y+20, w/2, 20,
- &nif->codec, 0, 0, 0, 0, "");
- }
- else {
- uiDefButS(block, NUM, B_NOP, "Quality: ",
- x, y+20, w, 20,
- &nif->quality, 10.0f, 100.0f, 10, 0, "");
- }
-
- /* start frame, end frame */
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "SFra: ",
- x, y, w/2, 20,
- &nif->sfra, 1, MAXFRAMEF, 10, 0, "");
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "EFra: ",
- x+w/2, y, w/2, 20,
- &nif->efra, 1, MAXFRAMEF, 10, 0, "");
-
- }
- return 80;
-}
-
-static void node_scale_cb(void *node_v, void *unused_v)
-{
- bNode *node= node_v;
- bNodeSocket *nsock;
-
- /* check the 2 inputs, and set them to reasonable values */
- for(nsock= node->inputs.first; nsock; nsock= nsock->next) {
- if(ELEM(node->custom1, CMP_SCALE_RELATIVE, CMP_SCALE_SCENEPERCENT))
- nsock->ns.vec[0]= 1.0;
- else {
- if(nsock->next==NULL)
- nsock->ns.vec[0]= (float)G.scene->r.ysch;
- else
- nsock->ns.vec[0]= (float)G.scene->r.xsch;
- }
- }
-}
-
-static int node_composit_buts_scale(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Relative %x0|Absolute %x1|Scene Size % %x2|",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 0, 0, 0, "Scale new image to absolute pixel size, size relative to the incoming image, or using the 'percent' size of the scene");
- uiButSetFunc(bt, node_scale_cb, node, NULL);
- }
- return 20;
-}
-
-static int node_composit_buts_invert(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, CMP_CHAN_RGB, B_NODE_EXEC+node->nr, "RGB",
- butr->xmin, butr->ymin, (butr->xmax-butr->xmin)/2, 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiDefButBitS(block, TOG, CMP_CHAN_A, B_NODE_EXEC+node->nr, "A",
- butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin, (butr->xmax-butr->xmin)/2, 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiBlockEndAlign(block);
- }
- return 20;
-}
-
-static int node_composit_buts_premulkey(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt;
-
- /* blend type */
- bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Key to Premul %x0|Premul to Key %x1",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 0, 0, 0, "Conversion between premultiplied alpha and key alpha");
- }
- return 20;
-}
-
-/* only once called */
-static void node_composit_set_butfunc(bNodeType *ntype)
-{
- switch(ntype->type) {
- /* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */
-
- case CMP_NODE_IMAGE:
- ntype->butfunc= node_composit_buts_image;
- break;
- case CMP_NODE_R_LAYERS:
- ntype->butfunc= node_composit_buts_renderlayers;
- break;
- case CMP_NODE_NORMAL:
- ntype->butfunc= node_buts_normal;
- break;
- case CMP_NODE_CURVE_VEC:
- ntype->butfunc= node_buts_curvevec;
- break;
- case CMP_NODE_CURVE_RGB:
- ntype->butfunc= node_buts_curvecol;
- break;
- case CMP_NODE_VALUE:
- ntype->butfunc= node_buts_value;
- break;
- case CMP_NODE_RGB:
- ntype->butfunc= node_buts_rgb;
- break;
- case CMP_NODE_FLIP:
- ntype->butfunc= node_composit_buts_flip;
- break;
- case CMP_NODE_SPLITVIEWER:
- ntype->butfunc= node_composit_buts_splitviewer;
- break;
- case CMP_NODE_MIX_RGB:
- ntype->butfunc= node_buts_mix_rgb;
- break;
- case CMP_NODE_VALTORGB:
- ntype->butfunc= node_buts_valtorgb;
- break;
- case CMP_NODE_CROP:
- ntype->butfunc= node_composit_buts_crop;
- break;
- case CMP_NODE_BLUR:
- ntype->butfunc= node_composit_buts_blur;
- break;
- case CMP_NODE_DBLUR:
- ntype->butfunc= node_composit_buts_dblur;
- break;
- case CMP_NODE_BILATERALBLUR:
- ntype->butfunc= node_composit_buts_bilateralblur;
- break;
- /* qdn: defocus node */
- case CMP_NODE_DEFOCUS:
- ntype->butfunc = node_composit_buts_defocus;
- break;
- /* qdn: glare node */
- case CMP_NODE_GLARE:
- ntype->butfunc = node_composit_buts_glare;
- break;
- /* qdn: tonemap node */
- case CMP_NODE_TONEMAP:
- ntype->butfunc = node_composit_buts_tonemap;
- break;
- /* qdn: lens distortion node */
- case CMP_NODE_LENSDIST:
- ntype->butfunc = node_composit_buts_lensdist;
- break;
- case CMP_NODE_VECBLUR:
- ntype->butfunc= node_composit_buts_vecblur;
- break;
- case CMP_NODE_FILTER:
- ntype->butfunc= node_composit_buts_filter;
- break;
- case CMP_NODE_MAP_VALUE:
- ntype->butfunc= node_composit_buts_map_value;
- break;
- case CMP_NODE_TIME:
- ntype->butfunc= node_buts_time;
- break;
- case CMP_NODE_ALPHAOVER:
- ntype->butfunc= node_composit_buts_alphaover;
- break;
- case CMP_NODE_HUE_SAT:
- ntype->butfunc= node_composit_buts_hue_sat;
- break;
- case CMP_NODE_TEXTURE:
- ntype->butfunc= node_buts_texture;
- break;
- case CMP_NODE_DILATEERODE:
- ntype->butfunc= node_composit_buts_dilateerode;
- break;
- case CMP_NODE_OUTPUT_FILE:
- ntype->butfunc= node_composit_buts_file_output;
- break;
-
- case CMP_NODE_DIFF_MATTE:
- ntype->butfunc=node_composit_buts_diff_matte;
- break;
- case CMP_NODE_COLOR_SPILL:
- ntype->butfunc=node_composit_buts_color_spill;
- break;
- case CMP_NODE_CHROMA:
- ntype->butfunc=node_composit_buts_chroma_matte;
- break;
- case CMP_NODE_SCALE:
- ntype->butfunc= node_composit_buts_scale;
- break;
- case CMP_NODE_CHANNEL_MATTE:
- ntype->butfunc= node_composit_buts_channel_matte;
- break;
- case CMP_NODE_LUMA_MATTE:
- ntype->butfunc= node_composit_buts_luma_matte;
- break;
- case CMP_NODE_MAP_UV:
- ntype->butfunc= node_composit_buts_map_uv;
- break;
- case CMP_NODE_ID_MASK:
- ntype->butfunc= node_composit_buts_id_mask;
- break;
- case CMP_NODE_MATH:
- ntype->butfunc= node_buts_math;
- break;
- case CMP_NODE_INVERT:
- ntype->butfunc= node_composit_buts_invert;
- break;
- case CMP_NODE_PREMULKEY:
- ntype->butfunc= node_composit_buts_premulkey;
- break;
- default:
- ntype->butfunc= NULL;
- }
-}
-
-
-/* ******* init draw callbacks for all tree types, only called in usiblender.c, once ************* */
-
-void init_node_butfuncs(void)
-{
- bNodeType *ntype;
-
- /* shader nodes */
- ntype= node_all_shaders.first;
- while(ntype) {
- node_shader_set_butfunc(ntype);
- ntype= ntype->next;
- }
- /* composit nodes */
- ntype= node_all_composit.first;
- while(ntype) {
- node_composit_set_butfunc(ntype);
- ntype= ntype->next;
- }
-}
-
-/* ************** Generic drawing ************** */
-
-void node_rename_but(char *s)
-{
- uiBlock *block;
- ListBase listb={0, 0};
- int dy, x1, y1, sizex=80, sizey=30;
- short pivot[2], mval[2], ret=0;
-
- getmouseco_sc(mval);
-
- pivot[0]= CLAMPIS(mval[0], (sizex+10), G.curscreen->sizex-30);
- pivot[1]= CLAMPIS(mval[1], (sizey/2)+10, G.curscreen->sizey-(sizey/2)-10);
-
- if (pivot[0]!=mval[0] || pivot[1]!=mval[1])
- warp_pointer(pivot[0], pivot[1]);
-
- mywinset(G.curscreen->mainwin);
-
- x1= pivot[0]-sizex+10;
- y1= pivot[1]-sizey/2;
- dy= sizey/2;
-
- block= uiNewBlock(&listb, "button", UI_EMBOSS, UI_HELV, G.curscreen->mainwin);
- uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT|UI_BLOCK_ENTER_OK);
-
- /* buttons have 0 as return event, to prevent menu to close on hotkeys */
- uiBlockBeginAlign(block);
-
- uiDefBut(block, TEX, B_NOP, "Name: ", (short)(x1),(short)(y1+dy), 150, 19, s, 0.0, 19.0, 0, 0, "Node user name");
-
- uiBlockEndAlign(block);
-
- uiDefBut(block, BUT, 32767, "OK", (short)(x1+150), (short)(y1+dy), 29, 19, NULL, 0, 0, 0, 0, "");
-
- uiBoundsBlock(block, 2);
-
- ret= uiDoBlocks(&listb, 0, 0);
-}
-
-
-static void draw_nodespace_grid(SpaceNode *snode)
-{
- float start, step= 25.0f;
-
- BIF_ThemeColorShade(TH_BACK, -10);
-
- start= snode->v2d.cur.xmin -fmod(snode->v2d.cur.xmin, step);
-
- glBegin(GL_LINES);
- for(; start<snode->v2d.cur.xmax; start+=step) {
- glVertex2f(start, snode->v2d.cur.ymin);
- glVertex2f(start, snode->v2d.cur.ymax);
- }
-
- start= snode->v2d.cur.ymin -fmod(snode->v2d.cur.ymin, step);
- for(; start<snode->v2d.cur.ymax; start+=step) {
- glVertex2f(snode->v2d.cur.xmin, start);
- glVertex2f(snode->v2d.cur.xmax, start);
- }
-
- /* X and Y axis */
- BIF_ThemeColorShade(TH_BACK, -18);
- glVertex2f(0.0f, snode->v2d.cur.ymin);
- glVertex2f(0.0f, snode->v2d.cur.ymax);
- glVertex2f(snode->v2d.cur.xmin, 0.0f);
- glVertex2f(snode->v2d.cur.xmax, 0.0f);
-
- glEnd();
-}
-
-static void draw_nodespace_back_pix(ScrArea *sa, SpaceNode *snode)
-{
-
- draw_nodespace_grid(snode);
-
- if((snode->flag & SNODE_BACKDRAW) && snode->treetype==NTREE_COMPOSIT) {
- Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
- ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
- if(ibuf) {
- int x, y;
- /* somehow the offset has to be calculated inverse */
-
- glaDefine2DArea(&sa->winrct);
- /* ortho at pixel level curarea */
- myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375);
-
- x = (sa->winx-ibuf->x)/2 + snode->xof;
- y = (sa->winy-ibuf->y)/2 + snode->yof;
-
- if(ibuf->rect)
- glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
- else if(ibuf->channels==4)
- glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_FLOAT, ibuf->rect_float);
-
- /* sort this out, this should not be needed */
- myortho2(snode->v2d.cur.xmin, snode->v2d.cur.xmax, snode->v2d.cur.ymin, snode->v2d.cur.ymax);
- bwin_clear_viewmat(sa->win); /* clear buttons view */
- glLoadIdentity();
- }
- }
-}
-
-#if 0
-/* note: needs to be userpref or opengl profile option */
-static void draw_nodespace_back_tex(ScrArea *sa, SpaceNode *snode)
-{
-
- draw_nodespace_grid(snode);
-
- if(snode->flag & SNODE_BACKDRAW) {
- Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
- ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
- if(ibuf) {
- int x, y;
- float zoom = 1.0;
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
-
- glaDefine2DArea(&sa->winrct);
-
- if(ibuf->x > sa->winx || ibuf->y > sa->winy) {
- float zoomx, zoomy;
- zoomx= (float)sa->winx/ibuf->x;
- zoomy= (float)sa->winy/ibuf->y;
- zoom = MIN2(zoomx, zoomy);
- }
-
- x = (sa->winx-zoom*ibuf->x)/2 + snode->xof;
- y = (sa->winy-zoom*ibuf->y)/2 + snode->yof;
-
- glPixelZoom(zoom, zoom);
-
- glColor4f(1.0, 1.0, 1.0, 1.0);
- if(ibuf->rect)
- glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, ibuf->rect);
- else if(ibuf->channels==4)
- glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_FLOAT, ibuf->rect_float);
-
- glPixelZoom(1.0, 1.0);
-
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- }
- }
-}
-#endif
-
-/* nice AA filled circle */
-/* this might have some more generic use */
-static void circle_draw(float x, float y, float size, int type, int col[3])
-{
- /* 16 values of sin function */
- static float si[16] = {
- 0.00000000, 0.39435585,0.72479278,0.93775213,
- 0.99871650,0.89780453,0.65137248,0.29936312,
- -0.10116832,-0.48530196,-0.79077573,-0.96807711,
- -0.98846832,-0.84864425,-0.57126821,-0.20129852
- };
- /* 16 values of cos function */
- static float co[16] ={
- 1.00000000,0.91895781,0.68896691,0.34730525,
- -0.05064916,-0.44039415,-0.75875812,-0.95413925,
- -0.99486932,-0.87434661,-0.61210598,-0.25065253,
- 0.15142777,0.52896401,0.82076344,0.97952994,
- };
- int a;
-
- glColor3ub(col[0], col[1], col[2]);
-
- glBegin(GL_POLYGON);
- for(a=0; a<16; a++)
- glVertex2f(x+size*si[a], y+size*co[a]);
- glEnd();
-
- glColor4ub(0, 0, 0, 150);
- glEnable(GL_BLEND);
- glEnable( GL_LINE_SMOOTH );
- glBegin(GL_LINE_LOOP);
- for(a=0; a<16; a++)
- glVertex2f(x+size*si[a], y+size*co[a]);
- glEnd();
- glDisable( GL_LINE_SMOOTH );
- glDisable(GL_BLEND);
-}
-
-static void socket_circle_draw(bNodeSocket *sock, float size)
-{
- int col[3];
-
- /* choose color based on sock flags */
- if(sock->flag & SELECT) {
- if(sock->flag & SOCK_SEL) {
- col[0]= 240; col[1]= 200; col[2]= 40;}
- else if(sock->type==SOCK_VALUE) {
- col[0]= 200; col[1]= 200; col[2]= 200;}
- else if(sock->type==SOCK_VECTOR) {
- col[0]= 140; col[1]= 140; col[2]= 240;}
- else if(sock->type==SOCK_RGBA) {
- col[0]= 240; col[1]= 240; col[2]= 100;}
- else {
- col[0]= 140; col[1]= 240; col[2]= 140;}
- }
- else if(sock->flag & SOCK_SEL) {
- col[0]= 200; col[1]= 160; col[2]= 0;}
- else {
- if(sock->type==-1) {
- col[0]= 0; col[1]= 0; col[2]= 0;}
- else if(sock->type==SOCK_VALUE) {
- col[0]= 160; col[1]= 160; col[2]= 160;}
- else if(sock->type==SOCK_VECTOR) {
- col[0]= 100; col[1]= 100; col[2]= 200;}
- else if(sock->type==SOCK_RGBA) {
- col[0]= 200; col[1]= 200; col[2]= 40;}
- else {
- col[0]= 100; col[1]= 200; col[2]= 100;}
- }
-
- circle_draw(sock->locx, sock->locy, size, sock->type, col);
-}
-
-/* not a callback */
-static void node_draw_preview(bNodePreview *preview, rctf *prv)
-{
- float xscale= (prv->xmax-prv->xmin)/((float)preview->xsize);
- float yscale= (prv->ymax-prv->ymin)/((float)preview->ysize);
- float tile= (prv->xmax - prv->xmin) / 10.0;
- float x, y;
-
- /* draw checkerboard backdrop to show alpha */
- glColor3ub(120, 120, 120);
- glRectf(prv->xmin, prv->ymin, prv->xmax, prv->ymax);
- glColor3ub(160, 160, 160);
-
- for(y=prv->ymin; y<prv->ymax; y+=tile*2) {
- for(x=prv->xmin; x<prv->xmax; x+=tile*2) {
- float tilex= tile, tiley= tile;
-
- if(x+tile > prv->xmax)
- tilex= prv->xmax-x;
- if(y+tile > prv->ymax)
- tiley= prv->ymax-y;
-
- glRectf(x, y, x + tilex, y + tiley);
- }
- }
- for(y=prv->ymin+tile; y<prv->ymax; y+=tile*2) {
- for(x=prv->xmin+tile; x<prv->xmax; x+=tile*2) {
- float tilex= tile, tiley= tile;
-
- if(x+tile > prv->xmax)
- tilex= prv->xmax-x;
- if(y+tile > prv->ymax)
- tiley= prv->ymax-y;
-
- glRectf(x, y, x + tilex, y + tiley);
- }
- }
-
-#ifdef __APPLE__
- if(is_a_really_crappy_nvidia_card()) {
- float zoomx= curarea->winx/(float)(G.v2d->cur.xmax-G.v2d->cur.xmin);
- float zoomy= curarea->winy/(float)(G.v2d->cur.ymax-G.v2d->cur.ymin);
- glPixelZoom(zoomx*xscale, zoomy*yscale);
- }
- else
-#endif
- glPixelZoom(xscale, yscale);
-
- glEnable(GL_BLEND);
- glBlendFunc( GL_ONE, GL_ONE_MINUS_SRC_ALPHA ); /* premul graphics */
-
- glColor4f(1.0, 1.0, 1.0, 1.0);
- glaDrawPixelsTex(prv->xmin, prv->ymin, preview->xsize, preview->ysize, GL_FLOAT, preview->rect);
-
- glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
- glDisable(GL_BLEND);
- glPixelZoom(1.0f, 1.0f);
-
- BIF_ThemeColorShadeAlpha(TH_BACK, -15, +100);
- fdrawbox(prv->xmin, prv->ymin, prv->xmax, prv->ymax);
-
-}
-
-/* based on settings in node, sets drawing rect info. each redraw! */
-static void node_update_hidden(bNode *node)
-{
- bNodeSocket *nsock;
- float rad, drad, hiddenrad= HIDDEN_RAD;
- int totin=0, totout=0, tot;
-
- /* calculate minimal radius */
- for(nsock= node->inputs.first; nsock; nsock= nsock->next)
- if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL)))
- totin++;
- for(nsock= node->outputs.first; nsock; nsock= nsock->next)
- if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL)))
- totout++;
-
- tot= MAX2(totin, totout);
- if(tot>4) {
- hiddenrad += 5.0*(float)(tot-4);
- }
-
- node->totr.xmin= node->locx;
- node->totr.xmax= node->locx + 3*hiddenrad + node->miniwidth;
- node->totr.ymax= node->locy + (hiddenrad - 0.5f*NODE_DY);
- node->totr.ymin= node->totr.ymax - 2*hiddenrad;
-
- /* output sockets */
- rad=drad= M_PI/(1.0f + (float)totout);
-
- for(nsock= node->outputs.first; nsock; nsock= nsock->next) {
- if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
- nsock->locx= node->totr.xmax - hiddenrad + sin(rad)*hiddenrad;
- nsock->locy= node->totr.ymin + hiddenrad + cos(rad)*hiddenrad;
- rad+= drad;
- }
- }
-
- /* input sockets */
- rad=drad= - M_PI/(1.0f + (float)totin);
-
- for(nsock= node->inputs.first; nsock; nsock= nsock->next) {
- if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
- nsock->locx= node->totr.xmin + hiddenrad + sin(rad)*hiddenrad;
- nsock->locy= node->totr.ymin + hiddenrad + cos(rad)*hiddenrad;
- rad+= drad;
- }
- }
-}
-
-/* based on settings in node, sets drawing rect info. each redraw! */
-static void node_update(bNode *node)
-{
- bNodeSocket *nsock;
- float dy= node->locy;
-
- /* header */
- dy-= NODE_DY;
-
- /* little bit space in top */
- if(node->outputs.first)
- dy-= NODE_DYS/2;
-
- /* output sockets */
- for(nsock= node->outputs.first; nsock; nsock= nsock->next) {
- if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
- nsock->locx= node->locx + node->width;
- nsock->locy= dy - NODE_DYS;
- dy-= NODE_DY;
- }
- }
-
- node->prvr.xmin= node->butr.xmin= node->locx + NODE_DYS;
- node->prvr.xmax= node->butr.xmax= node->locx + node->width- NODE_DYS;
-
- /* preview rect? */
- if(node->flag & NODE_PREVIEW) {
- /* only recalculate size when there's a preview actually, otherwise we use stored result */
- if(node->preview && node->preview->rect) {
- float aspect= 1.0f;
-
- if(node->preview && node->preview->xsize && node->preview->ysize)
- aspect= (float)node->preview->ysize/(float)node->preview->xsize;
-
- dy-= NODE_DYS/2;
- node->prvr.ymax= dy;
-
- if(aspect <= 1.0f)
- node->prvr.ymin= dy - aspect*(node->width-NODE_DY);
- else {
- float dx= (node->width - NODE_DYS) - (node->width- NODE_DYS)/aspect; /* width correction of image */
-
- node->prvr.ymin= dy - (node->width-NODE_DY);
-
- node->prvr.xmin+= 0.5*dx;
- node->prvr.xmax-= 0.5*dx;
- }
-
- dy= node->prvr.ymin - NODE_DYS/2;
-
- /* make sure that maximums are bigger or equal to minimums */
- if(node->prvr.xmax < node->prvr.xmin) SWAP(float, node->prvr.xmax, node->prvr.xmin);
- if(node->prvr.ymax < node->prvr.ymin) SWAP(float, node->prvr.ymax, node->prvr.ymin);
- }
- else {
- float oldh= node->prvr.ymax - node->prvr.ymin;
- if(oldh==0.0f)
- oldh= 0.6f*node->width-NODE_DY;
- dy-= NODE_DYS/2;
- node->prvr.ymax= dy;
- node->prvr.ymin= dy - oldh;
- dy= node->prvr.ymin - NODE_DYS/2;
- }
- }
-
- /* XXX ugly hack, typeinfo for group is generated */
- if(node->type == NODE_GROUP)
- node->typeinfo->butfunc= node_buts_group;
-
- /* buttons rect? */
- if((node->flag & NODE_OPTIONS) && node->typeinfo->butfunc) {
- dy-= NODE_DYS/2;
- node->butr.ymax= dy;
- node->butr.ymin= dy - (float)node->typeinfo->butfunc(NULL, NULL, node, NULL);
- dy= node->butr.ymin - NODE_DYS/2;
- }
-
- /* input sockets */
- for(nsock= node->inputs.first; nsock; nsock= nsock->next) {
- if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
- nsock->locx= node->locx;
- nsock->locy= dy - NODE_DYS;
- dy-= NODE_DY;
- }
- }
-
- /* little bit space in end */
- if(node->inputs.first || (node->flag & (NODE_OPTIONS|NODE_PREVIEW))==0 )
- dy-= NODE_DYS/2;
-
- node->totr.xmin= node->locx;
- node->totr.xmax= node->locx + node->width;
- node->totr.ymax= node->locy;
- node->totr.ymin= dy;
-}
-
-/* based on settings in node, sets drawing rect info. each redraw! */
-/* note: this assumes only 1 group at a time is drawn (linked data) */
-/* in node->totr the entire boundbox for the group is stored */
-static void node_update_group(bNode *gnode)
-{
- bNodeTree *ngroup= (bNodeTree *)gnode->id;
- bNode *node;
- bNodeSocket *nsock;
- rctf *rect= &gnode->totr;
- int counter;
-
- /* center them, is a bit of abuse of locx and locy though */
- for(node= ngroup->nodes.first; node; node= node->next) {
- node->locx+= gnode->locx;
- node->locy+= gnode->locy;
- if(node->flag & NODE_HIDDEN)
- node_update_hidden(node);
- else
- node_update(node);
- node->locx-= gnode->locx;
- node->locy-= gnode->locy;
- }
- counter= 1;
- for(node= ngroup->nodes.first; node; node= node->next) {
- if(counter) {
- *rect= node->totr;
- counter= 0;
- }
- else
- BLI_union_rctf(rect, &node->totr);
- }
- if(counter==1) return; /* should be prevented? */
-
- rect->xmin-= NODE_DY;
- rect->ymin-= NODE_DY;
- rect->xmax+= NODE_DY;
- rect->ymax+= NODE_DY;
-
- /* output sockets */
- for(nsock= gnode->outputs.first; nsock; nsock= nsock->next) {
- nsock->locx= rect->xmax;
- nsock->locy= nsock->tosock->locy;
- }
-
- /* input sockets */
- for(nsock= gnode->inputs.first; nsock; nsock= nsock->next) {
- nsock->locx= rect->xmin;
- nsock->locy= nsock->tosock->locy;
- }
-}
-
-static void node_scaling_widget(int color_id, float aspect, float xmin, float ymin, float xmax, float ymax)
-{
- float dx;
- float dy;
-
- dx= 0.5f*(xmax-xmin);
- dy= 0.5f*(ymax-ymin);
-
- BIF_ThemeColorShade(color_id, +30);
- fdrawline(xmin, ymin, xmax, ymax);
- fdrawline(xmin+dx, ymin, xmax, ymax-dy);
-
- BIF_ThemeColorShade(color_id, -10);
- fdrawline(xmin, ymin+aspect, xmax, ymax+aspect);
- fdrawline(xmin+dx, ymin+aspect, xmax, ymax-dy+aspect);
-}
-
-static int node_get_colorid(bNode *node)
-{
- if(node->typeinfo->nclass==NODE_CLASS_INPUT)
- return TH_NODE_IN_OUT;
- if(node->typeinfo->nclass==NODE_CLASS_OUTPUT) {
- if(node->flag & NODE_DO_OUTPUT)
- return TH_NODE_IN_OUT;
- else
- return TH_NODE;
- }
- if(node->typeinfo->nclass==NODE_CLASS_CONVERTOR)
- return TH_NODE_CONVERTOR;
- if(ELEM3(node->typeinfo->nclass, NODE_CLASS_OP_COLOR, NODE_CLASS_OP_VECTOR, NODE_CLASS_OP_FILTER))
- return TH_NODE_OPERATOR;
- if(node->typeinfo->nclass==NODE_CLASS_GROUP)
- return TH_NODE_GROUP;
- return TH_NODE;
-}
-
-static void node_draw_link_bezier(float vec[][3], int th_col1, int th_col2, int do_shaded)
-{
- float dist;
-
- dist= 0.5f*ABS(vec[0][0] - vec[3][0]);
-
- /* check direction later, for top sockets */
- vec[1][0]= vec[0][0]+dist;
- vec[1][1]= vec[0][1];
-
- vec[2][0]= vec[3][0]-dist;
- vec[2][1]= vec[3][1];
-
- if( MIN4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > G.v2d->cur.xmax); /* clipped */
- else if ( MAX4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < G.v2d->cur.xmin); /* clipped */
- else {
- float curve_res = 24, spline_step = 0.0f;
-
- /* we can reuse the dist variable here to increment the GL curve eval amount*/
- dist = 1.0f/curve_res;
-
- glMap1f(GL_MAP1_VERTEX_3, 0.0, 1.0, 3, 4, vec[0]);
- glBegin(GL_LINE_STRIP);
- while (spline_step < 1.000001f) {
- if(do_shaded)
- BIF_ThemeColorBlend(th_col1, th_col2, spline_step);
- glEvalCoord1f(spline_step);
- spline_step += dist;
- }
- glEnd();
- }
-
-}
-
-/* note; this is used for fake links in groups too */
-void node_draw_link(SpaceNode *snode, bNodeLink *link)
-{
- float vec[4][3];
- float mx=0.0f, my=0.0f;
- int do_shaded= 1, th_col1= TH_WIRE, th_col2= TH_WIRE;
-
- if(link->fromnode==NULL && link->tonode==NULL)
- return;
-
- /* this is dragging link */
- if(link->fromnode==NULL || link->tonode==NULL) {
- short mval[2];
- getmouseco_areawin(mval);
- areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
- BIF_ThemeColor(TH_WIRE);
- do_shaded= 0;
- }
- else {
- /* going to give issues once... */
- if(link->tosock->flag & SOCK_UNAVAIL)
- return;
- if(link->fromsock->flag & SOCK_UNAVAIL)
- return;
-
- /* a bit ugly... but thats how we detect the internal group links */
- if(link->fromnode==link->tonode) {
- BIF_ThemeColorBlend(TH_BACK, TH_WIRE, 0.25f);
- do_shaded= 0;
- }
- else {
- /* check cyclic */
- if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) {
- if(link->fromnode->flag & SELECT)
- th_col1= TH_EDGE_SELECT;
- if(link->tonode->flag & SELECT)
- th_col2= TH_EDGE_SELECT;
- }
- else {
- BIF_ThemeColor(TH_REDALERT);
- do_shaded= 0;
- }
- }
- }
-
- vec[0][2]= vec[1][2]= vec[2][2]= vec[3][2]= 0.0; /* only 2d spline, set the Z to 0*/
-
- /* in v0 and v3 we put begin/end points */
- if(link->fromnode) {
- vec[0][0]= link->fromsock->locx;
- vec[0][1]= link->fromsock->locy;
- }
- else {
- vec[0][0]= mx;
- vec[0][1]= my;
- }
- if(link->tonode) {
- vec[3][0]= link->tosock->locx;
- vec[3][1]= link->tosock->locy;
- }
- else {
- vec[3][0]= mx;
- vec[3][1]= my;
- }
-
- node_draw_link_bezier(vec, th_col1, th_col2, do_shaded);
-}
-
-
-/* note: in cmp_util.c is similar code, for node_compo_pass_on() */
-static void node_draw_mute_line(SpaceNode *snode, bNode *node)
-{
- bNodeSocket *valsock= NULL, *colsock= NULL, *vecsock= NULL;
- bNodeSocket *sock;
- float vec[4][3];
- int a;
-
- vec[0][2]= vec[1][2]= vec[2][2]= vec[3][2]= 0.0; /* only 2d spline, set the Z to 0*/
-
- /* connect the first value buffer in with first value out */
- /* connect the first RGBA buffer in with first RGBA out */
-
- /* test the inputs */
- for(a=0, sock= node->inputs.first; sock; sock= sock->next, a++) {
- if(nodeCountSocketLinks(snode->edittree, sock)) {
- if(sock->type==SOCK_VALUE && valsock==NULL) valsock= sock;
- if(sock->type==SOCK_VECTOR && vecsock==NULL) vecsock= sock;
- if(sock->type==SOCK_RGBA && colsock==NULL) colsock= sock;
- }
- }
-
- /* outputs, draw lines */
- BIF_ThemeColor(TH_REDALERT);
- glEnable(GL_BLEND);
- glEnable( GL_LINE_SMOOTH );
-
- if(valsock || colsock || vecsock) {
- for(a=0, sock= node->outputs.first; sock; sock= sock->next, a++) {
- if(nodeCountSocketLinks(snode->edittree, sock)) {
- vec[3][0]= sock->locx;
- vec[3][1]= sock->locy;
-
- if(sock->type==SOCK_VALUE && valsock) {
- vec[0][0]= valsock->locx;
- vec[0][1]= valsock->locy;
- node_draw_link_bezier(vec, TH_WIRE, TH_WIRE, 0);
- valsock= NULL;
- }
- if(sock->type==SOCK_VECTOR && vecsock) {
- vec[0][0]= vecsock->locx;
- vec[0][1]= vecsock->locy;
- node_draw_link_bezier(vec, TH_WIRE, TH_WIRE, 0);
- vecsock= NULL;
- }
- if(sock->type==SOCK_RGBA && colsock) {
- vec[0][0]= colsock->locx;
- vec[0][1]= colsock->locy;
- node_draw_link_bezier(vec, TH_WIRE, TH_WIRE, 0);
- colsock= NULL;
- }
- }
- }
- }
- glDisable(GL_BLEND);
- glDisable( GL_LINE_SMOOTH );
-}
-
-
-static void node_draw_basis(ScrArea *sa, SpaceNode *snode, bNode *node)
-{
- bNodeSocket *sock;
- uiBlock *block= NULL;
- uiBut *bt;
- rctf *rct= &node->totr;
- float slen, iconofs;
- int ofs, color_id= node_get_colorid(node);
- char showname[128]; /* 128 used below */
-
- uiSetRoundBox(15-4);
- ui_dropshadow(rct, BASIS_RAD, snode->aspect, node->flag & SELECT);
-
- /* header */
- if(color_id==TH_NODE)
- BIF_ThemeColorShade(color_id, -20);
- else
- BIF_ThemeColor(color_id);
-
- uiSetRoundBox(3);
- uiRoundBox(rct->xmin, rct->ymax-NODE_DY, rct->xmax, rct->ymax, BASIS_RAD);
-
- /* show/hide icons, note this sequence is copied in editnode.c */
- iconofs= rct->xmax;
-
- if(node->typeinfo->flag & NODE_PREVIEW) {
- int icon_id;
-
- if(node->flag & (NODE_ACTIVE_ID|NODE_DO_OUTPUT))
- icon_id= ICON_MATERIAL;
- else
- icon_id= ICON_MATERIAL_DEHLT;
- iconofs-= 18.0f;
- glEnable(GL_BLEND);
- BIF_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, icon_id, snode->aspect, -60);
- glDisable(GL_BLEND);
- }
- if(node->type == NODE_GROUP) {
-
- iconofs-= 18.0f;
- glEnable(GL_BLEND);
- if(node->id->lib) {
- glPixelTransferf(GL_GREEN_SCALE, 0.7f);
- glPixelTransferf(GL_BLUE_SCALE, 0.3f);
- BIF_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect);
- glPixelTransferf(GL_GREEN_SCALE, 1.0f);
- glPixelTransferf(GL_BLUE_SCALE, 1.0f);
- }
- else {
- BIF_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect, -60);
- }
- glDisable(GL_BLEND);
- }
- if(node->typeinfo->flag & NODE_OPTIONS) {
- iconofs-= 18.0f;
- glEnable(GL_BLEND);
- BIF_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_BUTS, snode->aspect, -60);
- glDisable(GL_BLEND);
- }
- { /* always hide/reveil unused sockets */
- int shade;
-
- iconofs-= 18.0f;
- if(node_has_hidden_sockets(node))
- shade= -40;
- else
- shade= -90;
- glEnable(GL_BLEND);
- BIF_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_PLUS, snode->aspect, shade);
- glDisable(GL_BLEND);
- }
-
- /* title */
- if(node->flag & SELECT)
- BIF_ThemeColor(TH_TEXT_HI);
- else
- BIF_ThemeColorBlendShade(TH_TEXT, color_id, 0.4, 10);
-
- /* open/close entirely? */
- ui_draw_tria_icon(rct->xmin+8.0f, rct->ymax-NODE_DY+4.0f, snode->aspect, 'v');
-
- if(node->flag & SELECT)
- BIF_ThemeColor(TH_TEXT_HI);
- else
- BIF_ThemeColor(TH_TEXT);
-
- ui_rasterpos_safe(rct->xmin+19.0f, rct->ymax-NODE_DY+5.0f, snode->aspect);
-
- if(node->flag & NODE_MUTED)
- sprintf(showname, "[%s]", node->name);
- else if(node->username[0])
- sprintf(showname, "(%s) %s", node->username, node->name);
- else
- BLI_strncpy(showname, node->name, 128);
-
- snode_drawstring(snode, showname, (int)(iconofs - rct->xmin-18.0f));
-
- /* body */
- BIF_ThemeColor4(TH_NODE);
- glEnable(GL_BLEND);
- uiSetRoundBox(8);
- uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax-NODE_DY, BASIS_RAD);
- glDisable(GL_BLEND);
-
- /* scaling indicator */
- node_scaling_widget(TH_NODE, snode->aspect, rct->xmax-BASIS_RAD*snode->aspect, rct->ymin, rct->xmax, rct->ymin+BASIS_RAD*snode->aspect);
-
- /* outline active emphasis */
- if(node->flag & NODE_ACTIVE) {
- glEnable(GL_BLEND);
- glColor4ub(200, 200, 200, 140);
- uiSetRoundBox(15-4);
- gl_round_box(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD);
- glDisable(GL_BLEND);
- }
-
- /* disable lines */
- if(node->flag & NODE_MUTED)
- node_draw_mute_line(snode, node);
-
- /* we make buttons for input sockets, if... */
- if(node->flag & NODE_OPTIONS) {
- if(node->inputs.first || node->typeinfo->butfunc) {
- char str[32];
-
- /* make unique block name, also used for handling blocks in editnode.c */
- sprintf(str, "node buttons %p", node);
-
- block= uiNewBlock(&sa->uiblocks, str, UI_EMBOSS, UI_HELV, sa->win);
- uiBlockSetFlag(block, UI_BLOCK_NO_HILITE);
- if(snode->id)
- uiSetButLock(snode->id->lib!=NULL, ERROR_LIBDATA_MESSAGE);
- }
- }
-
- /* hurmf... another candidate for callback, have to see how this works first */
- if(node->id && block && snode->treetype==NTREE_SHADER)
- nodeShaderSynchronizeID(node, 0);
-
- /* socket inputs, buttons */
- for(sock= node->inputs.first; sock; sock= sock->next) {
- if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
- socket_circle_draw(sock, NODE_SOCKSIZE);
-
- if(block && sock->link==NULL) {
- float *butpoin= sock->ns.vec;
-
- if(sock->type==SOCK_VALUE) {
- bt= uiDefButF(block, NUM, B_NODE_EXEC+node->nr, sock->name,
- (short)sock->locx+NODE_DYS, (short)(sock->locy)-9, (short)node->width-NODE_DY, 17,
- butpoin, sock->ns.min, sock->ns.max, 10, 2, "");
- uiButSetFunc(bt, node_sync_cb, snode, node);
- }
- else if(sock->type==SOCK_VECTOR) {
- uiDefBlockBut(block, socket_vector_menu, sock, sock->name,
- (short)sock->locx+NODE_DYS, (short)sock->locy-9, (short)node->width-NODE_DY, 17,
- "");
- }
- else if(block && sock->type==SOCK_RGBA) {
- short labelw= node->width-NODE_DY-40, width;
-
- if(labelw>0) width= 40; else width= node->width-NODE_DY;
-
- bt= uiDefButF(block, COL, B_NODE_EXEC+node->nr, "",
- (short)(sock->locx+NODE_DYS), (short)sock->locy-8, width, 15,
- butpoin, 0, 0, 0, 0, "");
- uiButSetFunc(bt, node_sync_cb, snode, node);
-
- if(labelw>0) uiDefBut(block, LABEL, 0, sock->name,
- (short)(sock->locx+NODE_DYS) + 40, (short)sock->locy-8, labelw, 15,
- NULL, 0, 0, 0, 0, "");
- }
- }
- else {
- BIF_ThemeColor(TH_TEXT);
- ui_rasterpos_safe(sock->locx+8.0f, sock->locy-5.0f, snode->aspect);
- BIF_DrawString(snode->curfont, sock->name, 0);
- }
- }
- }
-
- /* socket outputs */
- for(sock= node->outputs.first; sock; sock= sock->next) {
- if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
- socket_circle_draw(sock, NODE_SOCKSIZE);
-
- BIF_ThemeColor(TH_TEXT);
- ofs= 0;
- slen= snode->aspect*BIF_GetStringWidth(snode->curfont, sock->name, 0);
- while(slen > node->width) {
- ofs++;
- slen= snode->aspect*BIF_GetStringWidth(snode->curfont, sock->name+ofs, 0);
- }
- ui_rasterpos_safe(sock->locx-8.0f-slen, sock->locy-5.0f, snode->aspect);
- BIF_DrawString(snode->curfont, sock->name+ofs, 0);
- }
- }
-
- /* preview */
- if(node->flag & NODE_PREVIEW)
- if(node->preview && node->preview->rect)
- node_draw_preview(node->preview, &node->prvr);
-
- /* buttons */
- if(node->flag & NODE_OPTIONS) {
- if(block) {
- if(node->typeinfo->butfunc) {
- node->typeinfo->butfunc(block, snode->nodetree, node, &node->butr);
- }
- uiDrawBlock(block);
- }
- }
-
-}
-
-static void node_draw_hidden(SpaceNode *snode, bNode *node)
-{
- bNodeSocket *sock;
- rctf *rct= &node->totr;
- float dx, centy= 0.5f*(rct->ymax+rct->ymin);
- float hiddenrad= 0.5f*(rct->ymax-rct->ymin);
- int color_id= node_get_colorid(node);
- char showname[128]; /* 128 is used below */
-
- /* shadow */
- uiSetRoundBox(15);
- ui_dropshadow(rct, hiddenrad, snode->aspect, node->flag & SELECT);
-
- /* body */
- BIF_ThemeColor(color_id);
- uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad);
-
- /* outline active emphasis */
- if(node->flag & NODE_ACTIVE) {
- glEnable(GL_BLEND);
- glColor4ub(200, 200, 200, 140);
- gl_round_box(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad);
- glDisable(GL_BLEND);
- }
-
- /* title */
- if(node->flag & SELECT)
- BIF_ThemeColor(TH_TEXT_HI);
- else
- BIF_ThemeColorBlendShade(TH_TEXT, color_id, 0.4, 10);
-
- /* open entirely icon */
- ui_draw_tria_icon(rct->xmin+9.0f, centy-6.0f, snode->aspect, 'h');
-
- /* disable lines */
- if(node->flag & NODE_MUTED)
- node_draw_mute_line(snode, node);
-
- if(node->flag & SELECT)
- BIF_ThemeColor(TH_TEXT_HI);
- else
- BIF_ThemeColor(TH_TEXT);
-
- if(node->miniwidth>0.0f) {
- ui_rasterpos_safe(rct->xmin+21.0f, centy-4.0f, snode->aspect);
-
- if(node->flag & NODE_MUTED)
- sprintf(showname, "[%s]", node->name);
- else if(node->username[0])
- sprintf(showname, "(%s)%s", node->username, node->name);
- else
- BLI_strncpy(showname, node->name, 128);
-
- snode_drawstring(snode, showname, (int)(rct->xmax - rct->xmin-18.0f -12.0f));
- }
-
- /* scale widget thing */
- BIF_ThemeColorShade(color_id, -10);
- dx= 10.0f;
- fdrawline(rct->xmax-dx, centy-4.0f, rct->xmax-dx, centy+4.0f);
- fdrawline(rct->xmax-dx-3.0f*snode->aspect, centy-4.0f, rct->xmax-dx-3.0f*snode->aspect, centy+4.0f);
-
- BIF_ThemeColorShade(color_id, +30);
- dx-= snode->aspect;
- fdrawline(rct->xmax-dx, centy-4.0f, rct->xmax-dx, centy+4.0f);
- fdrawline(rct->xmax-dx-3.0f*snode->aspect, centy-4.0f, rct->xmax-dx-3.0f*snode->aspect, centy+4.0f);
-
- /* sockets */
- for(sock= node->inputs.first; sock; sock= sock->next) {
- if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL)))
- socket_circle_draw(sock, NODE_SOCKSIZE);
- }
-
- for(sock= node->outputs.first; sock; sock= sock->next) {
- if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL)))
- socket_circle_draw(sock, NODE_SOCKSIZE);
- }
-}
-
-static void node_draw_nodetree(ScrArea *sa, SpaceNode *snode, bNodeTree *ntree)
-{
- bNode *node;
- bNodeLink *link;
- int a;
-
- if(ntree==NULL) return; /* groups... */
-
- /* node lines */
- glEnable(GL_BLEND);
- glEnable( GL_LINE_SMOOTH );
- for(link= ntree->links.first; link; link= link->next)
- node_draw_link(snode, link);
- glDisable(GL_BLEND);
- glDisable( GL_LINE_SMOOTH );
-
- /* not selected first */
- for(a=0, node= ntree->nodes.first; node; node= node->next, a++) {
- node->nr= a; /* index of node in list, used for exec event code */
- if(!(node->flag & SELECT)) {
- if(node->flag & NODE_GROUP_EDIT);
- else if(node->flag & NODE_HIDDEN)
- node_draw_hidden(snode, node);
- else
- node_draw_basis(sa, snode, node);
- }
- }
-
- /* selected */
- for(node= ntree->nodes.first; node; node= node->next) {
- if(node->flag & SELECT) {
- if(node->flag & NODE_GROUP_EDIT);
- else if(node->flag & NODE_HIDDEN)
- node_draw_hidden(snode, node);
- else
- node_draw_basis(sa, snode, node);
- }
- }
-}
-
-/* fake links from groupnode to internal nodes */
-static void node_draw_group_links(SpaceNode *snode, bNode *gnode)
-{
- bNodeLink fakelink;
- bNodeSocket *sock;
-
- glEnable(GL_BLEND);
- glEnable(GL_LINE_SMOOTH);
-
- fakelink.tonode= fakelink.fromnode= gnode;
-
- for(sock= gnode->inputs.first; sock; sock= sock->next) {
- if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
- if(sock->tosock) {
- fakelink.fromsock= sock;
- fakelink.tosock= sock->tosock;
- node_draw_link(snode, &fakelink);
- }
- }
- }
-
- for(sock= gnode->outputs.first; sock; sock= sock->next) {
- if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
- if(sock->tosock) {
- fakelink.tosock= sock;
- fakelink.fromsock= sock->tosock;
- node_draw_link(snode, &fakelink);
- }
- }
- }
-
- glDisable(GL_BLEND);
- glDisable(GL_LINE_SMOOTH);
-}
-
-/* groups are, on creation, centered around 0,0 */
-static void node_draw_group(ScrArea *sa, SpaceNode *snode, bNode *gnode)
-{
- bNodeTree *ngroup= (bNodeTree *)gnode->id;
- bNodeSocket *sock;
- rctf rect= gnode->totr;
- char showname[128];
-
- /* backdrop header */
- glEnable(GL_BLEND);
- uiSetRoundBox(3);
- BIF_ThemeColorShadeAlpha(TH_NODE_GROUP, 0, -70);
- gl_round_box(GL_POLYGON, rect.xmin, rect.ymax, rect.xmax, rect.ymax+NODE_DY, BASIS_RAD);
-
- /* backdrop body */
- BIF_ThemeColorShadeAlpha(TH_BACK, -8, -70);
- uiSetRoundBox(12);
- gl_round_box(GL_POLYGON, rect.xmin, rect.ymin, rect.xmax, rect.ymax, BASIS_RAD);
-
- /* selection outline */
- uiSetRoundBox(15);
- glColor4ub(200, 200, 200, 140);
- glEnable( GL_LINE_SMOOTH );
- gl_round_box(GL_LINE_LOOP, rect.xmin, rect.ymin, rect.xmax, rect.ymax+NODE_DY, BASIS_RAD);
- glDisable( GL_LINE_SMOOTH );
- glDisable(GL_BLEND);
-
- /* backdrop title */
- BIF_ThemeColor(TH_TEXT_HI);
- ui_rasterpos_safe(rect.xmin+8.0f, rect.ymax+5.0f, snode->aspect);
-
- if(gnode->username[0]) {
- strcpy(showname,"(");
- strcat(showname, gnode->username);
- strcat(showname,") ");
- strcat(showname, ngroup->id.name+2);
- }
- else
- strcpy(showname, ngroup->id.name+2);
-
- BIF_DrawString(snode->curfont, showname, 0);
-
- /* links from groupsockets to the internal nodes */
- node_draw_group_links(snode, gnode);
-
- /* group sockets */
- for(sock= gnode->inputs.first; sock; sock= sock->next)
- if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL)))
- socket_circle_draw(sock, NODE_SOCKSIZE);
- for(sock= gnode->outputs.first; sock; sock= sock->next)
- if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL)))
- socket_circle_draw(sock, NODE_SOCKSIZE);
-
- /* and finally the whole tree */
- node_draw_nodetree(sa, snode, ngroup);
-}
-
-
-
-static void nodes_panel_gpencil(short cntrl) // NODES_HANDLER_GREASEPENCIL
-{
- uiBlock *block;
- SpaceNode *snode;
-
- snode= curarea->spacedata.first;
-
- block= uiNewBlock(&curarea->uiblocks, "nodes_panel_gpencil", UI_EMBOSS, UI_HELV, curarea->win);
- uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
- uiSetPanelHandler(NODES_HANDLER_GREASEPENCIL); // for close and esc
- if (uiNewPanel(curarea, block, "Grease Pencil", "SpaceNode", 100, 30, 318, 204)==0) return;
-
- /* we can only really draw stuff if there are nodes (otherwise no events are handled */
- if (snode->nodetree == NULL)
- return;
-
- /* allocate memory for gpd if drawing enabled (this must be done first or else we crash) */
- if (snode->flag & SNODE_DISPGP) {
- if (snode->gpd == NULL)
- gpencil_data_setactive(curarea, gpencil_data_addnew());
- }
-
- if (snode->flag & SNODE_DISPGP) {
- bGPdata *gpd= snode->gpd;
- short newheight;
-
- /* this is a variable height panel, newpanel doesnt force new size on existing panels */
- /* so first we make it default height */
- uiNewPanelHeight(block, 204);
-
- /* draw button for showing gpencil settings and drawings */
- uiDefButBitS(block, TOG, SNODE_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &snode->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Node Editor (draw using Shift-LMB)");
-
- /* extend the panel if the contents won't fit */
- newheight= draw_gpencil_panel(block, gpd, curarea);
- uiNewPanelHeight(block, newheight);
- }
- else {
- uiDefButBitS(block, TOG, SNODE_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &snode->flag, 0, 0, 0, 0, "Display freehand annotations overlay over this Node Editor");
- uiDefBut(block, LABEL, 1, " ", 160, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, "");
- }
-}
-
-static void nodes_blockhandlers(ScrArea *sa)
-{
- SpaceNode *snode= sa->spacedata.first;
- short a;
-
- for(a=0; a<SPACE_MAXHANDLER; a+=2) {
- switch(snode->blockhandler[a]) {
- case NODES_HANDLER_GREASEPENCIL:
- nodes_panel_gpencil(snode->blockhandler[a+1]);
- break;
- }
-
- /* clear action value for event */
- snode->blockhandler[a+1]= 0;
- }
- uiDrawBlocksPanels(sa, 0);
-}
-
-void drawnodespace(ScrArea *sa, void *spacedata)
-{
- SpaceNode *snode= sa->spacedata.first;
- float col[3];
-
- BIF_GetThemeColor3fv(TH_BACK, col);
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- calc_scrollrcts(sa, &(snode->v2d), sa->winx, sa->winy);
-
- myortho2(snode->v2d.cur.xmin, snode->v2d.cur.xmax, snode->v2d.cur.ymin, snode->v2d.cur.ymax);
- bwin_clear_viewmat(sa->win); /* clear buttons view */
- glLoadIdentity();
-
- /* always free, blocks here have no unique identifier (1 block per node) */
- uiFreeBlocksWin(&sa->uiblocks, sa->win);
-
- /* only set once */
- glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
- glEnable(GL_MAP1_VERTEX_3);
-
- /* aspect+font, set each time */
- snode->aspect= (snode->v2d.cur.xmax - snode->v2d.cur.xmin)/((float)sa->winx);
- snode->curfont= uiSetCurFont_ext(snode->aspect);
-
- /* backdrop */
- draw_nodespace_back_pix(sa, snode);
-
- /* nodes */
- snode_set_context(snode);
-
- if(snode->nodetree) {
- bNode *node;
-
- /* for now, we set drawing coordinates on each redraw */
- for(node= snode->nodetree->nodes.first; node; node= node->next) {
- if(node->flag & NODE_GROUP_EDIT)
- node_update_group(node);
- else if(node->flag & NODE_HIDDEN)
- node_update_hidden(node);
- else
- node_update(node);
- }
-
- node_draw_nodetree(sa, snode, snode->nodetree);
-
- /* active group */
- for(node= snode->nodetree->nodes.first; node; node= node->next) {
- if(node->flag & NODE_GROUP_EDIT)
- node_draw_group(sa, snode, node);
- }
- }
-
- /* draw grease-pencil ('canvas' strokes) */
- if ((snode->flag & SNODE_DISPGP) && (snode->nodetree))
- draw_gpencil_2dview(sa, 1);
-
- /* restore viewport (not needed yet) */
- mywinset(sa->win);
-
- /* ortho at pixel level curarea */
- myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375);
-
- /* draw grease-pencil (screen strokes) */
- if ((snode->flag & SNODE_DISPGP) && (snode->nodetree))
- draw_gpencil_2dview(sa, 0);
-
- draw_area_emboss(sa);
-
- /* it is important to end a view in a transform compatible with buttons */
- bwin_scalematrix(sa->win, snode->blockscale, snode->blockscale, snode->blockscale);
- nodes_blockhandlers(sa);
-
- curarea->win_swap= WIN_BACK_OK;
-
- /* in the end, this is a delayed previewrender test, to allow buttons to be first */
- if(snode->flag & SNODE_DO_PREVIEW) {
- addafterqueue(sa->win, RENDERPREVIEW, 1);
- snode->flag &= ~SNODE_DO_PREVIEW;
- }
-}