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Diffstat (limited to 'source/blender/src/drawtime.c')
-rw-r--r--source/blender/src/drawtime.c454
1 files changed, 0 insertions, 454 deletions
diff --git a/source/blender/src/drawtime.c b/source/blender/src/drawtime.c
deleted file mode 100644
index 3743d6c963e..00000000000
--- a/source/blender/src/drawtime.c
+++ /dev/null
@@ -1,454 +0,0 @@
-/**
- * $Id:
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2005 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include <math.h>
-#include <stdio.h>
-#include <string.h>
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
-
-#include "DNA_action_types.h"
-#include "DNA_ipo_types.h"
-#include "DNA_object_types.h"
-#include "DNA_material_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_space_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_view2d_types.h"
-
-#include "BKE_ipo.h"
-#include "BKE_object.h"
-#include "BKE_material.h"
-#include "BKE_utildefines.h"
-#include "BKE_global.h"
-
-#include "BIF_editaction.h"
-#include "BIF_gl.h"
-#include "BIF_interface.h"
-#include "BIF_interface_icons.h"
-#include "BIF_mywindow.h"
-#include "BIF_screen.h"
-#include "BIF_resources.h"
-#include "BIF_language.h"
-
-#include "BSE_drawipo.h"
-#include "BSE_view.h"
-
-#include "blendef.h"
-#include "interface.h" /* for ui_rasterpos_safe */
-
-#define TIMELINE_STIPPLE \
-{ \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0 \
-}
-
-/* ---- prototypes ------ */
-void drawtimespace(ScrArea *, void *);
-
-
-static void draw_cfra_time(SpaceTime *stime)
-{
- float vec[2];
-
- vec[0]= (G.scene->r.cfra);
- vec[0]*= G.scene->r.framelen;
-
- vec[1]= G.v2d->cur.ymin;
- BIF_ThemeColor(TH_CFRAME); // no theme, should be global color once...
- glLineWidth(3.0);
-
- glBegin(GL_LINES);
- glVertex2fv(vec);
- vec[1]= G.v2d->cur.ymax;
- glVertex2fv(vec);
- glEnd();
-
- glLineWidth(1.0);
-
- if(stime->flag & TIME_CFRA_NUM) {
- short mval[2];
- float x, y;
- float xscale, yscale;
- char str[32];
-
- /* little box with frame drawn beside */
-
- glFlush(); // huhh... without this glColor won't work for the text...
- getmouseco_areawin(mval);
-
- if(mval[1]>curarea->winy-10) mval[1]= curarea->winy - 13;
-
- if (curarea->winy < 25) {
- if (mval[1]<17) mval[1]= 17;
- } else if (mval[1]<22) mval[1]= 22;
-
- areamouseco_to_ipoco(G.v2d, mval, &x, &y);
-
- if(stime->flag & TIME_DRAWFRAMES)
- sprintf(str, " %d", CFRA);
- else sprintf(str, " %.2f", FRA2TIME(CFRA));
-
- /* HACK! somehow the green color won't go away... */
- glColor4ub(0, 0, 0, 0);
- BIF_ThemeColor(TH_TEXT);
-
- xscale = (G.v2d->mask.xmax-G.v2d->mask.xmin)/(G.v2d->cur.xmax-G.v2d->cur.xmin);
- yscale = (G.v2d->mask.ymax-G.v2d->mask.ymin)/(G.v2d->cur.ymax-G.v2d->cur.ymin);
-
- /* because the frame number text is subject to the same scaling as the contents of the view */
- glScalef( 1.0/xscale, 1.0/yscale, 1.0);
-
- ui_rasterpos_safe(x * xscale, y * yscale, 1.0);
- BIF_DrawString(G.fonts, str, 0);
- glScalef(xscale, yscale, 1.0);
- }
-
-}
-
-static void draw_marker(TimeMarker *marker, int lines)
-{
- float xpos, ypixels, xscale, yscale;
-
- xpos = marker->frame;
- /* no time correction for framelen! space is drawn with old values */
-
- ypixels= G.v2d->mask.ymax-G.v2d->mask.ymin;
- xscale = (G.v2d->mask.xmax-G.v2d->mask.xmin)/(G.v2d->cur.xmax-G.v2d->cur.xmin);
- yscale = (G.v2d->mask.ymax-G.v2d->mask.ymin)/(G.v2d->cur.ymax-G.v2d->cur.ymin);
-
- glScalef( 1.0/xscale, 1.0/yscale, 1.0);
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- /* verticle line */
- if (lines) {
- setlinestyle(3);
- if(marker->flag & SELECT)
- glColor4ub(255,255,255, 96);
- else
- glColor4ub(0,0,0, 96);
-
- glBegin(GL_LINES);
- glVertex2f((xpos*xscale)+0.5, 12);
- glVertex2f((xpos*xscale)+0.5, 34*yscale); /* a bit lazy but we know it cant be greater then 34 strips high*/
- glEnd();
- setlinestyle(0);
- }
-
- /* 5 px to offset icon to align properly, space / pixels corrects for zoom */
- if(marker->flag & SELECT)
- BIF_icon_draw(xpos*xscale-5.0, 12.0, ICON_MARKER_HLT);
- else
- BIF_icon_draw(xpos*xscale-5.0, 12.0, ICON_MARKER);
-
- glBlendFunc(GL_ONE, GL_ZERO);
- glDisable(GL_BLEND);
-
- /* and the marker name too, shifted slightly to the top-right */
- if(marker->name && marker->name[0]) {
- if(marker->flag & SELECT) {
- BIF_ThemeColor(TH_TEXT_HI);
- ui_rasterpos_safe(xpos*xscale+4.0, (ypixels<=39.0)?(ypixels-10.0):29.0, 1.0);
- }
- else {
- BIF_ThemeColor(TH_TEXT);
- if((marker->frame <= G.scene->r.cfra) && (marker->frame+5 > G.scene->r.cfra))
- ui_rasterpos_safe(xpos*xscale+4.0, (ypixels<=39.0)?(ypixels-10.0):29.0, 1.0);
- else
- ui_rasterpos_safe(xpos*xscale+4.0, 17.0, 1.0);
- }
- BIF_DrawString(G.font, marker->name, 0);
- }
- glScalef(xscale, yscale, 1.0);
-}
-
-static void draw_markers_time(int lines)
-{
- TimeMarker *marker;
-
- /* unselected markers are drawn at the first time */
- for(marker= G.scene->markers.first; marker; marker= marker->next) {
- if(!(marker->flag & SELECT)) draw_marker(marker, lines);
- }
-
- /* selected markers are drawn later ... selected markers have to cover unselected
- * markers laying at the same position as selected markers
- * (jiri: it is hack, it could be solved better) */
- for(marker= G.scene->markers.first; marker; marker= marker->next) {
- if(marker->flag & SELECT) draw_marker(marker, lines);
- }
-}
-
-void draw_markers_timespace(int lines)
-{
- TimeMarker *marker;
- float yspace, ypixels;
-
- /* move ortho view to align with slider in bottom */
- glTranslatef(0.0f, G.v2d->cur.ymin, 0.0f);
-
- /* bad hacks in drawing markers... inverse correct that as well */
- yspace= G.v2d->cur.ymax - G.v2d->cur.ymin;
- ypixels= G.v2d->mask.ymax - G.v2d->mask.ymin;
- glTranslatef(0.0f, -11.0*yspace/ypixels, 0.0f);
-
- /* unselected markers are drawn at the first time */
- for(marker= G.scene->markers.first; marker; marker= marker->next) {
- if(!(marker->flag & SELECT)) draw_marker(marker, lines);
- }
-
- /* selected markers are drawn later ... selected markers have to cover unselected
- * markers laying at the same position as selected markers */
- for(marker= G.scene->markers.first; marker; marker= marker->next) {
- if(marker->flag & SELECT) draw_marker(marker, lines);
- }
-
- glTranslatef(0.0f, -G.v2d->cur.ymin, 0.0f);
- glTranslatef(0.0f, 11.0*yspace/ypixels, 0.0f);
-
-}
-
-void draw_anim_preview_timespace()
-{
- /* only draw this if preview range is set */
- if (G.scene->r.psfra) {
- glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
- glEnable(GL_BLEND);
- glColor4f(0, 0, 0, 0.4);
-
- if (PSFRA < PEFRA) {
- glRectf(G.v2d->cur.xmin, G.v2d->cur.ymin, PSFRA, G.v2d->cur.ymax);
- glRectf(PEFRA, G.v2d->cur.ymin, G.v2d->cur.xmax, G.v2d->cur.ymax);
- }
- else {
- glRectf(G.v2d->cur.xmin, G.v2d->cur.ymin, G.v2d->cur.xmax, G.v2d->cur.ymax);
- }
-
- glDisable(GL_BLEND);
- }
-}
-
-static void draw_sfra_efra()
-{
- BIF_ThemeColorShade(TH_BACK, -25);
-
- if (PSFRA < PEFRA) {
- glRectf(G.v2d->cur.xmin, G.v2d->cur.ymin, PSFRA, G.v2d->cur.ymax);
- glRectf(PEFRA, G.v2d->cur.ymin, G.v2d->cur.xmax, G.v2d->cur.ymax);
- }
- else {
- glRectf(G.v2d->cur.xmin, G.v2d->cur.ymin, G.v2d->cur.xmax, G.v2d->cur.ymax);
- }
-
- BIF_ThemeColorShade(TH_BACK, -60);
- /* thin lines where the actual frames are */
- fdrawline(PSFRA, G.v2d->cur.ymin, PSFRA, G.v2d->cur.ymax);
- fdrawline(PEFRA, G.v2d->cur.ymin, PEFRA, G.v2d->cur.ymax);
-
- glDisable(GL_BLEND);
-}
-
-static void draw_mapoldnew()
-{
- float anim_end; /* the end of the blender frames that are actually animated (map old)*/
- float frames_end; /* the end of the frames that get rendered and saved to disk (map new) */
- GLubyte timeline_stipple[32*32/8] = TIMELINE_STIPPLE;
-
- if (G.scene->r.framelen == 1.0) return;
-
- anim_end = PEFRA * G.scene->r.framelen;
- frames_end = PEFRA;
-
- glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(timeline_stipple);
- BIF_ThemeColorShade(TH_BACK, -65);
-
- if (anim_end < frames_end)
- glRectf(anim_end, G.v2d->cur.ymin, frames_end, G.v2d->cur.ymax);
-
- glDisable(GL_POLYGON_STIPPLE);
-}
-
-/*draw all the keys in a list (elems) as lines */
-static void draw_key_list(ListBase elems, char col[3])
-{
- CfraElem *ce;
- float drawframe;
-
- ce= elems.first;
- while(ce) {
- drawframe = ce->cfra; //not correct for G.scene->r.framelen;
- glColor3ub(col[0], col[1], col[2]);
-
- fdrawline(drawframe, G.v2d->cur.ymin, drawframe, G.v2d->cur.ymax);
-
- ce= ce->next;
- }
-}
-
-/* This function draws keyframes that the active object has (as long as
- * it is not in EditMode). Some filters are available to optimise the
- * drawing efficiency.
- */
-static void draw_ob_keys()
-{
- /* mostly copied from drawobject.c, draw_object() */
- SpaceTime *stime= curarea->spacedata.first;
- ListBase elems= {0, 0};
-
- Object *ob= OBACT;
- short filter, ok;
- char col[3];
- int a;
-
- if (ob && ob!=G.obedit) {
- /* Object's IPO block - show all keys */
- if (ob->ipo) {
- /* convert the ipo to a list of 'current frame elements' */
- elems.first= elems.last= NULL;
- make_cfra_list(ob->ipo, &elems);
-
- /* draw the list of current frame elements */
- col[0] = 0xDD; col[1] = 0xD7; col[2] = 0x00;
- draw_key_list(elems, col);
-
- BLI_freelistN(&elems);
- }
-
- /* Object's Action block - may be filtered in some cases */
- if (ob->action) {
- bAction *act = ob->action;
- bActionChannel *achan;
-
- /* only apply filter if action is likely to be for pose channels + filter is on */
- filter= ((stime->flag & TIME_ONLYACTSEL) &&
- (ob->pose) && (ob->flag & OB_POSEMODE));
-
- /* go through each channel in the action */
- for (achan=act->chanbase.first; achan; achan=achan->next) {
- /* if filtering, check if this channel passes */
- if (filter) {
- ok= (SEL_ACHAN(achan))? 1 : 0;
- }
- else ok= 1;
-
- /* convert the ipo to a list of 'current frame elements' */
- if (achan->ipo && ok) {
- elems.first= elems.last= NULL;
- make_cfra_list(achan->ipo, &elems);
-
- col[0] = 0x00; col[1] = 0x82; col[2] = 0x8B;
- draw_key_list(elems, col);
-
- BLI_freelistN(&elems);
- }
- }
- }
-
- /* Materials (only relevant for geometry objects) - some filtering might occur */
- filter= (stime->flag & TIME_ONLYACTSEL);
- for (a=0; a<ob->totcol; a++) {
- Material *ma= give_current_material(ob, a+1);
-
- /* the only filter we apply right now is only showing the active material */
- if (filter) {
- ok= (ob->actcol==a)? 1 : 0;
- }
- else ok= 1;
-
- if (ma && ma->ipo && ok) {
- elems.first= elems.last= NULL;
- make_cfra_list(ma->ipo, &elems);
-
- col[0] = 0xDD; col[1] = 0xA7; col[2] = 0x00;
- draw_key_list(elems, col);
-
- BLI_freelistN(&elems);
- }
- }
- }
-}
-
-void drawtimespace(ScrArea *sa, void *spacedata)
-{
- SpaceTime *stime= sa->spacedata.first;
- float col[3];
-
- BIF_GetThemeColor3fv(TH_BACK, col);
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- calc_scrollrcts(sa, &(stime->v2d), curarea->winx, curarea->winy);
-
- myortho2(stime->v2d.cur.xmin, stime->v2d.cur.xmax, stime->v2d.cur.ymin, stime->v2d.cur.ymax);
-
- /* draw darkened area outside of active timeline
- * frame range used is preview range or scene range
- */
- draw_sfra_efra();
- draw_mapoldnew();
-
- /* boundbox_seq(); */
- calc_ipogrid();
- draw_ipogrid();
-
- draw_cfra_time(spacedata);
- draw_ob_keys();
- draw_markers_time(0);
-
- /* restore viewport */
- mywinset(curarea->win);
-
- /* ortho at pixel level curarea */
- myortho2(-0.375, curarea->winx-0.375, -0.375, curarea->winy-0.375);
-
- /* the bottom with time values */
- BIF_ThemeColor(TH_HEADER);
- glRectf(0.0f, 0.0f, (float)curarea->winx, 12.0f);
- BIF_ThemeColorShade(TH_HEADER, 50);
- fdrawline(0.0f, 12.0f, (float)curarea->winx, 12.0f);
- draw_view2d_numbers_horiz(stime->flag & TIME_DRAWFRAMES);
-
- draw_area_emboss(sa);
- curarea->win_swap= WIN_BACK_OK;
-}