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Diffstat (limited to 'source/blender/src/drawtime.c')
-rw-r--r--source/blender/src/drawtime.c298
1 files changed, 298 insertions, 0 deletions
diff --git a/source/blender/src/drawtime.c b/source/blender/src/drawtime.c
new file mode 100644
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+++ b/source/blender/src/drawtime.c
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+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include <math.h>
+#include <stdio.h>
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+
+#include "DNA_action_types.h"
+#include "DNA_ipo_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_space_types.h"
+#include "DNA_screen_types.h"
+
+#include "BKE_ipo.h"
+#include "BKE_object.h"
+#include "BKE_utildefines.h"
+#include "BKE_global.h"
+
+#include "BIF_gl.h"
+#include "BIF_mywindow.h"
+#include "BIF_screen.h"
+#include "BIF_resources.h"
+
+#include "BSE_drawipo.h"
+#include "BSE_view.h"
+#include "BMF_Api.h"
+
+#include "blendef.h"
+
+
+static void draw_cfra_time(SpaceTime *stime)
+{
+ float vec[2];
+
+ vec[0]= (G.scene->r.cfra);
+ vec[0]*= G.scene->r.framelen;
+
+ vec[1]= G.v2d->cur.ymin;
+ glColor3ub(0x60, 0xc0, 0x40); // no theme, should be global color once...
+ glLineWidth(3.0);
+
+ glBegin(GL_LINES);
+ glVertex2fv(vec);
+ vec[1]= G.v2d->cur.ymax;
+ glVertex2fv(vec);
+ glEnd();
+
+ glLineWidth(1.0);
+
+ if(stime->flag & TIME_CFRA_NUM) {
+ short mval[2];
+ float x, y;
+ char str[32];
+ /* little box with frame */
+
+ glFlush(); // huhh... without this glColor won't work for the text...
+ getmouseco_areawin(mval);
+
+ if(mval[1]>curarea->winy-10) mval[1]= curarea->winy - 13;
+
+ if (curarea->winy < 25) {
+ if (mval[1]<17) mval[1]= 17;
+ } else if (mval[1]<22) mval[1]= 22;
+
+ areamouseco_to_ipoco(G.v2d, mval, &x, &y);
+
+ if(stime->flag & TIME_DRAWFRAMES)
+ sprintf(str, " %d\n", (G.scene->r.cfra));
+ else sprintf(str, " %.2f\n", (G.scene->r.cfra/(float)G.scene->r.frs_sec));
+
+ /* HACK! somehow the green color won't go away... */
+ glColor4ub(0, 0, 0, 0);
+ BIF_ThemeColor(TH_TEXT);
+
+ glRasterPos2f(x, y);
+ BMF_DrawString(G.fonts, str);
+
+ }
+
+}
+
+static void draw_markers_time(SpaceTime *stime)
+{
+ TimeMarker *marker;
+ float xpos, col[3];
+ float xspace, yspace, xpixels, ypixels;
+
+ for(marker= G.scene->markers.first; marker; marker= marker->next) {
+ xpos = marker->frame;
+ /* no time correction for framelen! space is drawn with old values */
+
+ xspace= G.v2d->cur.xmax - G.v2d->cur.xmin;
+ yspace= G.v2d->cur.ymax - G.v2d->cur.ymin;
+ xpixels= G.v2d->mask.xmax-G.v2d->mask.xmin;
+ ypixels= G.v2d->mask.ymax-G.v2d->mask.ymin;
+
+ /* 5 px to offset icon to align properly, space / pixels corrects for zoom */
+ glRasterPos2f(xpos-(5.0*(xspace/xpixels)), 12.0*yspace/ypixels);
+
+ BIF_GetThemeColor3fv(TH_BACK, col);
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ if(marker->flag & SELECT)
+ BIF_draw_icon_blended(ICON_MARKER_HLT, (int)col, 0);
+ else
+ BIF_draw_icon_blended(ICON_MARKER, (int)col, 0);
+
+ glBlendFunc(GL_ONE, GL_ZERO);
+ glDisable(GL_BLEND);
+
+ /* and the marker name too, shifted slightly to the top-right */
+ BIF_ThemeColor(TH_TEXT);
+ glRasterPos2f(xpos+(4.0*(xspace/xpixels)), 17.0*yspace/ypixels);
+
+ BMF_DrawString(G.font, marker->name);
+
+ }
+}
+
+static void draw_sfra_efra()
+{
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+ glColor4ub(0, 0, 0, 25);
+
+ if (G.scene->r.sfra < G.scene->r.efra) {
+ glRectf(G.v2d->cur.xmin, G.v2d->cur.ymin, G.scene->r.sfra, G.v2d->cur.ymax);
+
+ glRectf(G.scene->r.efra, G.v2d->cur.ymin, G.v2d->cur.xmax, G.v2d->cur.ymax);
+ } else {
+ glRectf(G.v2d->cur.xmin, G.v2d->cur.ymin, G.v2d->cur.xmax, G.v2d->cur.ymax);
+ }
+
+ glColor4ub(0, 0, 0, 90);
+ /* thin lines where the actual frames are */
+ fdrawline(G.scene->r.sfra, G.v2d->cur.ymin, G.scene->r.sfra, G.v2d->cur.ymax);
+ fdrawline(G.scene->r.efra, G.v2d->cur.ymin, G.scene->r.efra, G.v2d->cur.ymax);
+
+ glDisable(GL_BLEND);
+}
+
+/*draw all the keys in a list (elems) as lines */
+static void draw_key_list(ListBase elems, char col[3])
+{
+ CfraElem *ce;
+ float drawframe;
+
+ ce= elems.first;
+ while(ce) {
+ drawframe = ce->cfra; //not correct for G.scene->r.framelen;
+ glColor3ub(col[0], col[1], col[2]);
+
+ fdrawline(drawframe, G.v2d->cur.ymin, drawframe, G.v2d->cur.ymax);
+
+ ce= ce->next;
+ }
+}
+
+static void draw_ob_keys()
+{
+ /*mostly copied from drawobject.c, draw_object() */
+ Object *ob;
+ bActionChannel *achan;
+ bAction *act;
+ int ipoflag;
+ char col[3];
+
+ if (OBACT) {
+ ob = OBACT;
+
+ if(ob) {
+ if(ob!=G.obedit) {
+ if(ob->ipo) {
+ /* convert the ipo to a list of 'current frame elements' */
+ ListBase elems;
+
+ elems.first= elems.last= NULL;
+ make_cfra_list(ob->ipo, &elems);
+
+ /* disable time offset for the purposes of drawing the frame ticks */
+ ipoflag= ob->ipoflag;
+ ob->ipoflag &= ~OB_OFFS_OB;
+
+ set_no_parent_ipo(1);
+ disable_speed_curve(1);
+
+ /* draw the list of current frame elements */
+ col[0] = 0xDD; col[1] = 0xD7; col[2] = 0x00;
+ draw_key_list(elems, col);
+
+ set_no_parent_ipo(0);
+ disable_speed_curve(0);
+
+ ob->ipoflag= ipoflag;
+
+ BLI_freelistN(&elems);
+ }
+
+ if(ob->action) {
+ act = ob->action;
+
+ /* go through each channel in the action */
+ for (achan=act->chanbase.first; achan; achan=achan->next){
+ /* convert the ipo to a list of 'current frame elements' */
+ ListBase elems;
+
+ elems.first= elems.last= NULL;
+ make_cfra_list(achan->ipo, &elems);
+
+ col[0] = 0x00; col[1] = 0x82; col[2] = 0x8B;
+ draw_key_list(elems, col);
+
+ BLI_freelistN(&elems);
+ }
+ }
+ }
+ }
+ }
+}
+
+void drawtimespace(ScrArea *sa, void *spacedata)
+{
+ SpaceTime *stime= sa->spacedata.first;
+ float col[3];
+
+ BIF_GetThemeColor3fv(TH_BACK, col);
+ glClearColor(col[0], col[1], col[2], 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ calc_scrollrcts(sa, &(stime->v2d), curarea->winx, curarea->winy);
+
+ myortho2(stime->v2d.cur.xmin, stime->v2d.cur.xmax, stime->v2d.cur.ymin, stime->v2d.cur.ymax);
+
+ /* draw darkened area outside of active timeline */
+ draw_sfra_efra();
+
+ /* boundbox_seq(); */
+ calc_ipogrid();
+ draw_ipogrid();
+
+ draw_cfra_time(spacedata);
+ draw_ob_keys();
+ draw_markers_time(spacedata);
+
+ /* restore viewport */
+ mywinset(curarea->win);
+
+ /* ortho at pixel level curarea */
+ myortho2(-0.375, curarea->winx-0.375, -0.375, curarea->winy-0.375);
+
+ /* the bottom with time values */
+ BIF_ThemeColor(TH_HEADER);
+ glRectf(0.0f, 0.0f, (float)curarea->winx, 12.0f);
+ BIF_ThemeColorShade(TH_HEADER, 50);
+ fdrawline(0.0f, 12.0f, (float)curarea->winx, 12.0f);
+ draw_view2d_numbers_horiz(stime->flag & TIME_DRAWFRAMES);
+
+ draw_area_emboss(sa);
+ curarea->win_swap= WIN_BACK_OK;
+}