diff options
Diffstat (limited to 'source/blender/src/editcurve.c')
-rw-r--r-- | source/blender/src/editcurve.c | 4632 |
1 files changed, 0 insertions, 4632 deletions
diff --git a/source/blender/src/editcurve.c b/source/blender/src/editcurve.c deleted file mode 100644 index 8d845c4ba14..00000000000 --- a/source/blender/src/editcurve.c +++ /dev/null @@ -1,4632 +0,0 @@ -/** - * $Id$ - * - * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. The Blender - * Foundation also sells licenses for use in proprietary software under - * the Blender License. See http://www.blender.org/BL/ for information - * about this. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL/BL DUAL LICENSE BLOCK ***** - */ - -#include <math.h> -#include <string.h> - -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - -#ifndef WIN32 -#include <unistd.h> -#else -#include <io.h> -#endif -#include <stdlib.h> -#include "MEM_guardedalloc.h" - -#include "BMF_Api.h" - -#include "BLI_blenlib.h" -#include "BLI_arithb.h" -#include "BLI_dynstr.h" -#include "BLI_rand.h" - -#include "DNA_curve_types.h" -#include "DNA_ipo_types.h" -#include "DNA_key_types.h" -#include "DNA_mesh_types.h" -#include "DNA_object_types.h" -#include "DNA_scene_types.h" -#include "DNA_screen_types.h" -#include "DNA_space_types.h" -#include "DNA_view3d_types.h" -#include "DNA_userdef_types.h" - -#include "BKE_utildefines.h" -#include "BKE_library.h" -#include "BKE_ipo.h" -#include "BKE_depsgraph.h" -#include "BKE_curve.h" -#include "BKE_global.h" -#include "BKE_object.h" -#include "BKE_main.h" -#include "BKE_key.h" - -#include "BIF_editmode_undo.h" -#include "BIF_gl.h" -#include "BIF_graphics.h" -#include "BIF_screen.h" -#include "BIF_toolbox.h" -#include "BIF_space.h" -#include "BIF_editkey.h" -#include "BIF_mywindow.h" -#include "BIF_interface.h" -#include "BIF_transform.h" -#include "BIF_retopo.h" - -#include "BSE_view.h" /* For persp... */ -#include "BSE_edit.h" - -#include "BDR_drawobject.h" -#include "BDR_editcurve.h" -#include "BDR_editobject.h" - -#include "mydevice.h" -#include "blendef.h" - -#include "BDR_editcurve.h" -/* still need to eradicate a few :( */ -#define callocstructN(x,y,name) (x*)MEM_callocN((y)* sizeof(x),name) - - -ListBase editNurb; -BPoint *lastselbp; -Nurb *lastnu; /* for selected */ - - -/* void freeNurblist(ListBase *lb); already declared in the kernel */ - -float nurbcircle[8][2]= { - {0.0, -1.0}, {-1.0, -1.0}, {-1.0, 0.0}, {-1.0, 1.0}, - {0.0, 1.0}, { 1.0, 1.0}, { 1.0, 0.0}, { 1.0, -1.0} -}; - -/* ******************* SELECTION FUNCTIONS ********************* */ - -/* returns 1 in case (de)selection was successful */ -static short select_beztriple(BezTriple *bezt, short selstatus, short flag, short hidden) -{ - if(bezt) { - if((bezt->hide==0) || (hidden==1)) { - if(selstatus==1) { /* selects */ - bezt->f1 |= flag; - bezt->f2 |= flag; - bezt->f3 |= flag; - return 1; - } - else { /* deselects */ - bezt->f1 &= ~flag; - bezt->f2 &= ~flag; - bezt->f3 &= ~flag; - return 1; - } - } - } - - return 0; -} - -/* returns 1 in case (de)selection was successful */ -static short select_bpoint(BPoint *bp, short selstatus, short flag, short hidden) -{ - if(bp) { - if((bp->hide==0) || (hidden==1)) { - if(selstatus==1) { - bp->f1 |= flag; - return 1; - } - else { - bp->f1 &= ~flag; - return 1; - } - } - } - - return 0; -} - -static short swap_selection_beztriple(BezTriple *bezt) -{ - if(bezt->f2 & SELECT) - return select_beztriple(bezt, DESELECT, 1, VISIBLE); - else - return select_beztriple(bezt, SELECT, 1, VISIBLE); -} - -static short swap_selection_bpoint(BPoint *bp) -{ - if(bp->f1 & SELECT) - return select_bpoint(bp, DESELECT, 1, VISIBLE); - else - return select_bpoint(bp, SELECT, 1, VISIBLE); -} - -short isNurbsel(Nurb *nu) -{ - BezTriple *bezt; - BPoint *bp; - int a; - - if((nu->type & 7)==CU_BEZIER) { - bezt= nu->bezt; - a= nu->pntsu; - while(a--) { - if( (bezt->f1 & SELECT) || (bezt->f2 & SELECT) || (bezt->f3 & SELECT) ) return 1; - bezt++; - } - } - else { - bp= nu->bp; - a= nu->pntsu*nu->pntsv; - while(a--) { - if( (bp->f1 & SELECT) ) return 1; - bp++; - } - } - return 0; -} - -int isNurbsel_count(Nurb *nu) -{ - BezTriple *bezt; - BPoint *bp; - int a, sel=0; - - if((nu->type & 7)==CU_BEZIER) { - bezt= nu->bezt; - a= nu->pntsu; - while(a--) { - if (BEZSELECTED_HIDDENHANDLES(bezt)) sel++; - bezt++; - } - } - else { - bp= nu->bp; - a= nu->pntsu*nu->pntsv; - while(a--) { - if( (bp->f1 & SELECT) ) sel++; - bp++; - } - } - return sel; -} - -/* ******************* PRINTS ********************* */ - -void printknots() -{ - Nurb *nu; - int a, num; - - for(nu= editNurb.first; nu; nu= nu->next) { - if(isNurbsel(nu) && (nu->type & 7)==CU_NURBS) { - if(nu->knotsu) { - num= KNOTSU(nu); - for(a=0;a<num;a++) printf("knotu %d: %f\n", a, nu->knotsu[a]); - } - if(nu->knotsv) { - num= KNOTSV(nu); - for(a=0;a<num;a++) printf("knotv %d: %f\n", a, nu->knotsv[a]); - } - } - } -} - -#if 0 -static void printweightsNurb__doPrint(void *userData, Nurb *nurb, BPoint *bp, BezTriple *bezt, int beztindex, int x, int y) -{ - char str[30]; - - if (bp && (bp->f1&1)) { - sprintf(str,"%2.2f", bp->vec[3]); - - cpack(0x737373); - glRasterPos2i(x-1, y-1); - BMF_DrawString(G.font, str); - - glRasterPos2i(x+1, y+1); - BMF_DrawString(G.font, str); - - cpack(0xFFFFFF); - glRasterPos2i(x, y); - BMF_DrawString(G.font, str); - } -} -static void printweightsNurb(void) -{ - if(G.obedit==0) return; - - persp(PERSP_WIN); - - glDrawBuffer(GL_FRONT); - nurbs_foreachScreenVert(printweightsNurb__doPrint, NULL); - glDrawBuffer(GL_BACK); - - persp(PERSP_VIEW); -} -#endif - - -/* ********************* LOAD and MAKE *************** */ - -void load_editNurb() -{ - /* load editNurb in object */ - Curve *cu= 0; - Nurb *nu, *newnu; - KeyBlock *actkey; - - if(G.obedit==0) return; - - if ELEM(G.obedit->type, OB_CURVE, OB_SURF) { - - G.totvert= count_curveverts(&editNurb); - - cu= G.obedit->data; - - /* are there keys? */ - actkey = ob_get_keyblock(G.obedit); - if(actkey) { - /* active key: the vertices */ - - if(G.totvert) { - if(actkey->data) MEM_freeN(actkey->data); - - actkey->data= MEM_callocN(cu->key->elemsize*G.totvert, "actkey->data"); - actkey->totelem= G.totvert; - - curve_to_key(cu, actkey, &editNurb); - } - } - - if(cu->key && actkey!=cu->key->refkey) { - ; - } - else { - freeNurblist(&(cu->nurb)); - - for(nu= editNurb.first; nu; nu= nu->next) { - newnu= duplicateNurb(nu); - BLI_addtail(&(cu->nurb), newnu); - - if((nu->type & 7)==CU_NURBS) { - if(nu->pntsu < nu->orderu) nu->orderu= nu->pntsu; - } - } - } - - } - - lastnu= NULL; /* for selected */ -} - -void make_editNurb() -{ - /* make copy of baseNurb in editNurb */ - Curve *cu=0; - Nurb *nu, *newnu; - KeyBlock *actkey; - - if(G.obedit==NULL) return; - - lastselbp= NULL; /* global for select row */ - - if ELEM(G.obedit->type, OB_CURVE, OB_SURF) { - freeNurblist(&editNurb); - - cu= G.obedit->data; - nu= cu->nurb.first; - - while(nu) { - newnu= duplicateNurb(nu); - test2DNurb(newnu); // after join, or any other creation of curve - BLI_addtail(&editNurb, newnu); - nu= nu->next; - } - - actkey = ob_get_keyblock(G.obedit); - if(actkey) { - strcpy(G.editModeTitleExtra, "(Key) "); - key_to_curve(actkey, cu, &editNurb); - } - } - else G.obedit= NULL; - - countall(); - - lastnu= NULL; /* for selected */ -} - -void remake_editNurb() -{ - - if(okee("Reload original data")==0) return; - - make_editNurb(); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); -} - - -void separate_nurb() -{ - Nurb *nu, *nu1; - Object *oldob; - Base *base, *oldbase; - Curve *cu; - ListBase editnurbo; - - if( G.vd==0 || (G.vd->lay & G.obedit->lay)==0 ) return; - - if(okee("Separate")==0) return; - - waitcursor(1); - - cu= G.obedit->data; - if(cu->key) { - error("Can't separate a curve with vertex keys"); - return; - } - - /* we are going to trick everything as follows: - * 1. duplicate base: this is the new one, remember old pointer - * 2. set aside all NOT selected curves/nurbs - * 3. load_ebaseNurb(): this will be the new base - * 4. freelist and restore old nurbs - */ - - /* only edit-base selected */ - base= FIRSTBASE; - while(base) { - if(base->lay & G.vd->lay) { - if(base->object==G.obedit) base->flag |= 1; - else base->flag &= ~1; - } - base= base->next; - } - - /* set aside: everything that is not selected */ - editnurbo.first= editnurbo.last= 0; - nu= editNurb.first; - while(nu) { - nu1= nu->next; - if(isNurbsel(nu)==0) { - BLI_remlink(&editNurb, nu); - BLI_addtail(&editnurbo, nu); - } - nu= nu1; - } - - oldob= G.obedit; - oldbase= BASACT; - - adduplicate(1, 0); /* no transform and zero so do get a linked dupli */ - - G.obedit= BASACT->object; /* basact is set in adduplicate() */ - - G.obedit->data= copy_curve(cu); - /* because new curve is a copy: reduce user count */ - cu->id.us--; - - load_editNurb(); - - BASACT->flag &= ~SELECT; - - if(editNurb.first) freeNurblist(&editNurb); - - editNurb= editnurbo; - - G.obedit= 0; /* displists behave different in edit mode */ - DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); /* this is the separated one */ - DAG_object_flush_update(G.scene, oldob, OB_RECALC_DATA); /* this is the separated one */ - - G.obedit= oldob; - BASACT= oldbase; - BASACT->flag |= SELECT; - - waitcursor(0); - - countall(); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - - lastnu= NULL; /* for selected */ -} - -/* ******************* FLAGS ********************* */ - - -short isNurbselUV(Nurb *nu, int *u, int *v, int flag) -{ - /* return u!=-1: 1 row in u-direction selected. U has value between 0-pntsv - * return v!=-1: 1 collumn in v-direction selected. V has value between 0-pntsu - */ - BPoint *bp; - int a, b, sel; - - *u= *v= -1; - - bp= nu->bp; - for(b=0; b<nu->pntsv; b++) { - sel= 0; - for(a=0; a<nu->pntsu; a++, bp++) { - if(bp->f1 & flag) sel++; - } - if(sel==nu->pntsu) { - if(*u== -1) *u= b; - else return 0; - } - else if(sel>1) return 0; /* because sel==1 is still ok */ - } - - for(a=0; a<nu->pntsu; a++) { - sel= 0; - bp= nu->bp+a; - for(b=0; b<nu->pntsv; b++, bp+=nu->pntsu) { - if(bp->f1 & flag) sel++; - } - if(sel==nu->pntsv) { - if(*v== -1) *v= a; - else return 0; - } - else if(sel>1) return 0; - } - - if(*u==-1 && *v>-1) return 1; - if(*v==-1 && *u>-1) return 1; - return 0; -} - -void setflagsNurb(short flag) -{ - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - int a; - - for(nu= editNurb.first; nu; nu= nu->next) { - if( (nu->type & 7)==CU_BEZIER) { - a= nu->pntsu; - bezt= nu->bezt; - while(a--) { - bezt->f1= bezt->f2= bezt->f3= flag; - bezt++; - } - } - else { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - while(a--) { - bp->f1= flag; - bp++; - } - } - } -} - -void rotateflagNurb(short flag, float *cent, float rotmat[][3]) -{ - /* all verts with (flag & 'flag') rotate */ - Nurb *nu; - BPoint *bp; - int a; - - for(nu= editNurb.first; nu; nu= nu->next) { - if((nu->type & 7)==CU_NURBS) { - bp= nu->bp; - a= nu->pntsu*nu->pntsv; - - while(a--) { - if(bp->f1 & flag) { - bp->vec[0]-=cent[0]; - bp->vec[1]-=cent[1]; - bp->vec[2]-=cent[2]; - Mat3MulVecfl(rotmat, bp->vec); - bp->vec[0]+=cent[0]; - bp->vec[1]+=cent[1]; - bp->vec[2]+=cent[2]; - } - bp++; - } - } - } -} - - -void translateflagNurb(short flag, float *vec) -{ - /* all verts with ('flag' & flag) translate */ - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - int a; - - for(nu= editNurb.first; nu; nu= nu->next) { - if( (nu->type & 7)==CU_BEZIER) { - a= nu->pntsu; - bezt= nu->bezt; - while(a--) { - if(bezt->f1 & flag) VecAddf(bezt->vec[0], bezt->vec[0], vec); - if(bezt->f2 & flag) VecAddf(bezt->vec[1], bezt->vec[1], vec); - if(bezt->f3 & flag) VecAddf(bezt->vec[2], bezt->vec[2], vec); - bezt++; - } - } - else { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - while(a--) { - if(bp->f1 & flag) VecAddf(bp->vec, bp->vec, vec); - bp++; - } - } - - test2DNurb(nu); - } -} - -void weightflagNurb(short flag, float w, int mode) /* mode==0: replace, mode==1: multiply */ -{ - Nurb *nu; - BPoint *bp; - int a; - - for(nu= editNurb.first; nu; nu= nu->next) { - if((nu->type & 7)==CU_NURBS) { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - while(a--) { - if(bp->f1 & flag) { - if(mode==1) bp->vec[3]*= w; - else bp->vec[3]= w; - } - bp++; - } - } - } -} - -void deleteflagNurb(short flag) -{ - Nurb *nu, *next; - BPoint *bp, *bpn, *newbp; - int a, b, newu, newv, sel; - - if(G.obedit && G.obedit->type==OB_SURF); - else return; - - lastselbp= NULL; - - nu= editNurb.first; - while(nu) { - next= nu->next; - - /* is entire nurb selected */ - bp= nu->bp; - a= nu->pntsu*nu->pntsv; - while(a) { - a--; - if(bp->f1 & flag); - else break; - bp++; - } - if(a==0) { - BLI_remlink(&editNurb, nu); - freeNurb(nu); - } - else { - /* is nurb in U direction selected */ - newv= nu->pntsv; - bp= nu->bp; - for(b=0; b<nu->pntsv; b++) { - sel= 0; - for(a=0; a<nu->pntsu; a++, bp++) { - if(bp->f1 & flag) sel++; - } - if(sel==nu->pntsu) { - newv--; - } - else if(sel>=1) { - /* don't delete */ - break; - } - } - if(newv!=nu->pntsv && b==nu->pntsv) { - /* delete */ - bp= nu->bp; - bpn = newbp = - (BPoint*) MEM_mallocN(newv * nu->pntsu * sizeof(BPoint), "deleteNurb"); - for(b=0; b<nu->pntsv; b++) { - if((bp->f1 & flag)==0) { - memcpy(bpn, bp, nu->pntsu*sizeof(BPoint)); - bpn+= nu->pntsu; - } - bp+= nu->pntsu; - } - nu->pntsv= newv; - MEM_freeN(nu->bp); - nu->bp= newbp; - if(nu->orderv>nu->pntsv) nu->orderv= nu->pntsv; - - makeknots(nu, 2, nu->flagv>>1); - } - else { - /* is the nurb in V direction selected */ - newu= nu->pntsu; - for(a=0; a<nu->pntsu; a++) { - bp= nu->bp+a; - sel= 0; - for(b=0; b<nu->pntsv; b++, bp+=nu->pntsu) { - if(bp->f1 & flag) sel++; - } - if(sel==nu->pntsv) { - newu--; - } - else if(sel>=1) { - /* don't delete */ - break; - } - } - if(newu!=nu->pntsu && a==nu->pntsu) { - /* delete */ - bp= nu->bp; - bpn = newbp = - (BPoint*) MEM_mallocN(newu * nu->pntsv * sizeof(BPoint), "deleteNurb"); - for(b=0; b<nu->pntsv; b++) { - for(a=0; a<nu->pntsu; a++, bp++) { - if((bp->f1 & flag)==0) { - *bpn= *bp; - bpn++; - } - } - } - MEM_freeN(nu->bp); - nu->bp= newbp; - if(newu==1 && nu->pntsv>1) { /* make a U spline */ - nu->pntsu= nu->pntsv; - nu->pntsv= 1; - SWAP(short, nu->orderu, nu->orderv); - if(nu->orderu>nu->pntsu) nu->orderu= nu->pntsu; - if(nu->knotsv) MEM_freeN(nu->knotsv); - nu->knotsv= 0; - } - else { - nu->pntsu= newu; - if(nu->orderu>nu->pntsu) nu->orderu= nu->pntsu; - } - makeknots(nu, 1, nu->flagu>>1); - } - } - } - nu= next; - } -} - -short extrudeflagNurb(int flag) -{ - Nurb *nu; - BPoint *bp, *bpn, *newbp; - int ok= 0, a, u, v, len; - - if(G.obedit && G.obedit->type==OB_SURF); - else return 0; - - nu= editNurb.first; - while(nu) { - - if(nu->pntsv==1) { - bp= nu->bp; - a= nu->pntsu; - while(a) { - if(bp->f1 & flag); - else break; - bp++; - a--; - } - if(a==0) { - ok= 1; - newbp = - (BPoint*)MEM_mallocN(2 * nu->pntsu * sizeof(BPoint), "extrudeNurb1"); - memcpy(newbp, nu->bp, nu->pntsu*sizeof(BPoint) ); - bp= newbp+ nu->pntsu; - memcpy(bp, nu->bp, nu->pntsu*sizeof(BPoint) ); - MEM_freeN(nu->bp); - nu->bp= newbp; - a= nu->pntsu; - while(a--) { - select_bpoint(bp, SELECT, flag, HIDDEN); - select_bpoint(newbp, DESELECT, flag, HIDDEN); - bp++; - newbp++; - } - - nu->pntsv= 2; - nu->orderv= 2; - makeknots(nu, 2, nu->flagv>>1); - } - } - else { - /* which row or collumn is selected */ - - if( isNurbselUV(nu, &u, &v, flag) ) { - - /* deselect all */ - bp= nu->bp; - a= nu->pntsu*nu->pntsv; - while(a--) { - select_bpoint(bp, DESELECT, flag, HIDDEN); - bp++; - } - - if(u==0 || u== nu->pntsv-1) { /* row in u-direction selected */ - ok= 1; - newbp = - (BPoint*) MEM_mallocN(nu->pntsu*(nu->pntsv + 1) - * sizeof(BPoint), "extrudeNurb1"); - if(u==0) { - len= nu->pntsv*nu->pntsu; - memcpy(newbp+nu->pntsu, nu->bp, len*sizeof(BPoint) ); - memcpy(newbp, nu->bp, nu->pntsu*sizeof(BPoint) ); - bp= newbp; - } - else { - len= nu->pntsv*nu->pntsu; - memcpy(newbp, nu->bp, len*sizeof(BPoint) ); - memcpy(newbp+len, nu->bp+len-nu->pntsu, nu->pntsu*sizeof(BPoint) ); - bp= newbp+len; - } - - a= nu->pntsu; - while(a--) { - select_bpoint(bp, SELECT, flag, HIDDEN); - bp++; - } - - MEM_freeN(nu->bp); - nu->bp= newbp; - nu->pntsv++; - if(nu->resolv<3) nu->resolv++; - makeknots(nu, 2, nu->flagv>>1); - } - else if(v==0 || v== nu->pntsu-1) { /* collumn in v-direction selected */ - ok= 1; - bpn = newbp = - (BPoint*) MEM_mallocN((nu->pntsu + 1) * nu->pntsv * sizeof(BPoint), "extrudeNurb1"); - bp= nu->bp; - - for(a=0; a<nu->pntsv; a++) { - if(v==0) { - *bpn= *bp; - bpn->f1 |= flag; - bpn++; - } - memcpy(bpn, bp, nu->pntsu*sizeof(BPoint)); - bp+= nu->pntsu; - bpn+= nu->pntsu; - if(v== nu->pntsu-1) { - *bpn= *(bp-1); - bpn->f1 |= flag; - bpn++; - } - } - - MEM_freeN(nu->bp); - nu->bp= newbp; - nu->pntsu++; - if(nu->resolu<3) nu->resolu++; - makeknots(nu, 1, nu->flagu>>1); - } - } - } - nu= nu->next; - } - - return ok; -} - -void adduplicateflagNurb(short flag) -{ - Nurb *nu, *newnu; - BezTriple *bezt, *bezt1; - BPoint *bp, *bp1; - int a, b, starta, enda, newu, newv; - char *usel; - - nu= editNurb.last; - while(nu) { - if( (nu->type & 7)==CU_BEZIER) { - bezt= nu->bezt; - for(a=0; a<nu->pntsu; a++) { - enda= -1; - starta= a; - while( (bezt->f1 & flag) || (bezt->f2 & flag) || (bezt->f3 & flag) ) { - select_beztriple(bezt, DESELECT, flag, HIDDEN); - enda=a; - if(a>=nu->pntsu-1) break; - a++; - bezt++; - } - if(enda>=starta) { - newnu = (Nurb*)MEM_mallocN(sizeof(Nurb), "adduplicateN"); - memcpy(newnu, nu, sizeof(Nurb)); - BLI_addtail(&editNurb, newnu); - lastnu= newnu; - newnu->pntsu= enda-starta+1; - newnu->bezt= - (BezTriple*)MEM_mallocN((enda - starta + 1) * sizeof(BezTriple), "adduplicateN"); - memcpy(newnu->bezt, nu->bezt+starta, newnu->pntsu*sizeof(BezTriple)); - - b= newnu->pntsu; - bezt1= newnu->bezt; - while(b--) { - select_beztriple(bezt1, SELECT, flag, HIDDEN); - bezt1++; - } - - if(nu->flagu & 1) { - if(starta!=0 || enda!=nu->pntsu-1) newnu->flagu--; - } - } - bezt++; - } - } - else if(nu->pntsv==1) { /* because UV Nurb has a different method for dupli */ - bp= nu->bp; - for(a=0; a<nu->pntsu; a++) { - enda= -1; - starta= a; - while(bp->f1 & flag) { - select_bpoint(bp, DESELECT, flag, HIDDEN); - enda= a; - if(a>=nu->pntsu-1) break; - a++; - bp++; - } - if(enda>=starta) { - newnu = (Nurb*)MEM_mallocN(sizeof(Nurb), "adduplicateN3"); - memcpy(newnu, nu, sizeof(Nurb)); - lastnu= newnu; - BLI_addtail(&editNurb, newnu); - newnu->pntsu= enda-starta+1; - newnu->bp = (BPoint*)MEM_mallocN((enda-starta+1) * sizeof(BPoint), "adduplicateN4"); - memcpy(newnu->bp, nu->bp+starta, newnu->pntsu*sizeof(BPoint)); - - b= newnu->pntsu; - bp1= newnu->bp; - while(b--) { - select_bpoint(bp1, SELECT, flag, HIDDEN); - bp1++; - } - - if(nu->flagu & 1) { - if(starta!=0 || enda!=nu->pntsu-1) newnu->flagu--; - } - - /* knots */ - newnu->knotsu= 0; - makeknots(newnu, 1, newnu->flagu>>1); - } - bp++; - } - } - else { - /* a rectangular area in nurb has to be selected */ - if(isNurbsel(nu)) { - usel= MEM_callocN(nu->pntsu, "adduplicateN4"); - bp= nu->bp; - for(a=0; a<nu->pntsv; a++) { - for(b=0; b<nu->pntsu; b++, bp++) { - if(bp->f1 & flag) usel[b]++; - } - } - newu= 0; - newv= 0; - for(a=0; a<nu->pntsu; a++) { - if(usel[a]) { - if(newv==0 || usel[a]==newv) { - newv= usel[a]; - newu++; - } - else { - newv= 0; - break; - } - } - } - if(newu==0 || newv==0) { - printf("Can't duplicate Nurb\n"); - } - else { - - if(newu==1) SWAP(short, newu, newv); - - newnu = (Nurb*)MEM_mallocN(sizeof(Nurb), "adduplicateN5"); - memcpy(newnu, nu, sizeof(Nurb)); - BLI_addtail(&editNurb, newnu); - lastnu= newnu; - newnu->pntsu= newu; - newnu->pntsv= newv; - newnu->bp = - (BPoint*)MEM_mallocN(newu * newv * sizeof(BPoint), "adduplicateN6"); - newnu->orderu= MIN2(nu->orderu, newu); - newnu->orderv= MIN2(nu->orderv, newv); - - bp= newnu->bp; - bp1= nu->bp; - for(a=0; a<nu->pntsv; a++) { - for(b=0; b<nu->pntsu; b++, bp1++) { - if(bp1->f1 & flag) { - memcpy(bp, bp1, sizeof(BPoint)); - select_bpoint(bp1, DESELECT, flag, HIDDEN); - bp++; - } - } - } - if(nu->pntsu==newnu->pntsu) { - newnu->knotsu= MEM_mallocN(sizeof(float)*KNOTSU(nu), "adduplicateN6"); - memcpy(newnu->knotsu, nu->knotsu, sizeof(float)*KNOTSU(nu)); - } - else { - newnu->knotsu= 0; - makeknots(newnu, 1, newnu->flagu>>1); - } - if(nu->pntsv==newnu->pntsv) { - newnu->knotsv= MEM_mallocN(sizeof(float)*KNOTSV(nu), "adduplicateN7"); - memcpy(newnu->knotsv, nu->knotsv, sizeof(float)*KNOTSV(nu)); - } - else { - newnu->knotsv= 0; - makeknots(newnu, 2, newnu->flagv>>1); - } - - } - MEM_freeN(usel); - } - } - - nu= nu->prev; - } - - /* lastnu changed */ - allqueue(REDRAWBUTSEDIT, 0); -} - - -void switchdirectionNurb2(void) -{ - Nurb *nu; - - if(G.vd==0 || !(G.obedit->lay & G.vd->lay)) - return; - - for(nu= editNurb.first; nu; nu= nu->next) { - if( isNurbsel(nu) ) switchdirectionNurb(nu); - } - - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Switch direction"); -} - -void switchdirection_knots(float *base, int tot) -{ - float *fp1, *fp2, *tempf; - int a; - - if(base==NULL || tot==0) return; - - /* reverse knots */ - a= tot; - fp1= base; - fp2= fp1+(a-1); - a/= 2; - while(fp1!=fp2 && a>0) { - SWAP(float, *fp1, *fp2); - a--; - fp1++; - fp2--; - } - /* and make in increasing order again */ - a= tot; - fp1= base; - fp2=tempf= MEM_mallocN(sizeof(float)*a, "switchdirect"); - while(a--) { - fp2[0]= fabs(fp1[1]-fp1[0]); - fp1++; - fp2++; - } - - a= tot-1; - fp1= base; - fp2= tempf; - fp1[0]= 0.0; - fp1++; - while(a--) { - fp1[0]= fp1[-1]+fp2[0]; - fp1++; - fp2++; - } - MEM_freeN(tempf); -} - -void setweightNurb(void) -{ - static float weight= 1.0f; - extern ListBase editNurb; - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - int a; - - if(fbutton(&weight, 0.0f, 1.0f, 10, 10, "Set Weight")) { - for(nu= editNurb.first; nu; nu= nu->next) { - if(nu->bezt) { - for(bezt=nu->bezt, a=0; a<nu->pntsu; a++, bezt++) { - if(bezt->f2 & SELECT) - bezt->weight= weight; - } - } - else if(nu->bp) { - for(bp=nu->bp, a=0; a<nu->pntsu*nu->pntsv; a++, bp++) { - if(bp->f1 & SELECT) - bp->weight= weight; - } - } - } - } - BIF_undo_push("Set Curve Weight"); - DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); -} - -void setradiusNurb( void ) -{ - static float radius= 1.0f; - extern ListBase editNurb; - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - int a; - - if(fbutton(&radius, 0.0001f, 10.0f, 10, 10, "Set Radius")) { - for(nu= editNurb.first; nu; nu= nu->next) { - if(nu->bezt) { - for(bezt=nu->bezt, a=0; a<nu->pntsu; a++, bezt++) { - if(bezt->f2 & SELECT) - bezt->radius= radius; - } - } - else if(nu->bp) { - for(bp=nu->bp, a=0; a<nu->pntsu*nu->pntsv; a++, bp++) { - if(bp->f1 & SELECT) - bp->radius= radius; - } - } - } - } - BIF_undo_push("Set Curve Radius"); - DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSALL, 0); - allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */ -} - - -/* TODO, make smoothing distance based */ -void smoothradiusNurb( void ) -{ - extern ListBase editNurb; - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - int a; - - /* use for smoothing */ - int last_sel; - int start_sel, end_sel; /* selection indicies, inclusive */ - float start_rad, end_rad, fac, range; - - for(nu= editNurb.first; nu; nu= nu->next) { - if(nu->bezt) { - - for (last_sel=0; last_sel < nu->pntsu; last_sel++) { - /* loop over selection segments of a curve, smooth each */ - - /* Start BezTriple code, this is duplicated below for points, make sure these functions stay in sync */ - start_sel = end_sel = -1; - for(bezt=nu->bezt+last_sel, a=last_sel; a<nu->pntsu; a++, bezt++) { - if(bezt->f2 & SELECT) { - start_sel = a; - break; - } - } - /* incase there are no other selected verts */ - end_sel = start_sel; - for(bezt=nu->bezt+(start_sel+1), a=start_sel+1; a<nu->pntsu; a++, bezt++) { - if((bezt->f2 & SELECT)==0) { - break; - } - end_sel = a; - } - - if (start_sel == -1) { - last_sel = nu->pntsu; /* next... */ - } else { - last_sel = end_sel; /* before we modify it */ - - /* now blend between start and end sel */ - start_rad = end_rad = -1.0; - - if (start_sel == end_sel) { - /* simple, only 1 point selected */ - if (start_sel>0) start_rad = (nu->bezt+start_sel-1)->radius; - if (end_sel!=-1 && end_sel < nu->pntsu) end_rad = (nu->bezt+start_sel+1)->radius; - - if (start_rad >= 0.0 && end_rad >= 0.0) (nu->bezt+start_sel)->radius = (start_rad + end_rad)/2; - else if (start_rad >= 0.0) (nu->bezt+start_sel)->radius = start_rad; - else if (end_rad >= 0.0) (nu->bezt+start_sel)->radius = end_rad; - } else { - /* if endpoints selected, then use them */ - if (start_sel==0) { - start_rad = (nu->bezt+start_sel)->radius; - start_sel++; /* we dont want to edit the selected endpoint */ - } else { - start_rad = (nu->bezt+start_sel-1)->radius; - } - if (end_sel==nu->pntsu-1) { - end_rad = (nu->bezt+end_sel)->radius; - end_sel--; /* we dont want to edit the selected endpoint */ - } else { - end_rad = (nu->bezt+end_sel+1)->radius; - } - - /* Now Blend between the points */ - range = (float)(end_sel - start_sel) + 2.0f; - for(bezt=nu->bezt+start_sel, a=start_sel; a<=end_sel; a++, bezt++) { - fac = (float)(1+a-start_sel) / range; - bezt->radius = start_rad*(1.0-fac) + end_rad*fac; - } - } - } - } - } else if (nu->bp) { - /* Same as above, keep these the same! */ - for (last_sel=0; last_sel < nu->pntsu; last_sel++) { - /* loop over selection segments of a curve, smooth each */ - - /* Start BezTriple code, this is duplicated below for points, make sure these functions stay in sync */ - start_sel = end_sel = -1; - for(bp=nu->bp+last_sel, a=last_sel; a<nu->pntsu; a++, bp++) { - if(bp->f1 & SELECT) { - start_sel = a; - break; - } - } - /* incase there are no other selected verts */ - end_sel = start_sel; - for(bp=nu->bp+(start_sel+1), a=start_sel+1; a<nu->pntsu; a++, bp++) { - if((bp->f1 & SELECT)==0) { - break; - } - end_sel = a; - } - - if (start_sel == -1) { - last_sel = nu->pntsu; /* next... */ - } else { - last_sel = end_sel; /* before we modify it */ - - /* now blend between start and end sel */ - start_rad = end_rad = -1.0; - - if (start_sel == end_sel) { - /* simple, only 1 point selected */ - if (start_sel>0) start_rad = (nu->bp+start_sel-1)->radius; - if (end_sel!=-1 && end_sel < nu->pntsu) end_rad = (nu->bp+start_sel+1)->radius; - - if (start_rad >= 0.0 && end_rad >= 0.0) (nu->bp+start_sel)->radius = (start_rad + end_rad)/2; - else if (start_rad >= 0.0) (nu->bp+start_sel)->radius = start_rad; - else if (end_rad >= 0.0) (nu->bp+start_sel)->radius = end_rad; - } else { - /* if endpoints selected, then use them */ - if (start_sel==0) { - start_rad = (nu->bp+start_sel)->radius; - start_sel++; /* we dont want to edit the selected endpoint */ - } else { - start_rad = (nu->bp+start_sel-1)->radius; - } - if (end_sel==nu->pntsu-1) { - end_rad = (nu->bp+end_sel)->radius; - end_sel--; /* we dont want to edit the selected endpoint */ - } else { - end_rad = (nu->bp+end_sel+1)->radius; - } - - /* Now Blend between the points */ - range = (float)(end_sel - start_sel) + 2.0f; - for(bp=nu->bp+start_sel, a=start_sel; a<=end_sel; a++, bp++) { - fac = (float)(1+a-start_sel) / range; - bp->radius = start_rad*(1.0-fac) + end_rad*fac; - } - } - } - } - } - } - BIF_undo_push("Smooth Curve Radius"); - DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSALL, 0); - allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */ -} - - - -/* **************** EDIT ************************ */ - -/* next == 1 -> select next */ -/* next == -1 -> select previous */ -/* cont == 1 -> select continuously */ -/* selstatus, inverts behaviour */ -static void select_adjacent_cp(short next, short cont, short selstatus) -{ - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - int a; - short lastsel= 0, sel=0; - - if(next==0) return; - - for(nu= editNurb.first; nu; nu= nu->next) { - lastsel=0; - if((nu->type & 7)==CU_BEZIER) { - a= nu->pntsu; - bezt= nu->bezt; - if(next < 0) bezt= (nu->bezt + (a-1)); - while(a--) { - if(a-abs(next) < 0) break; - sel= 0; - if((lastsel==0) && (bezt->hide==0) && ((bezt->f2 & SELECT) || (selstatus==0))) { - bezt+=next; - if(!(bezt->f2 & SELECT) || (selstatus==0)) { - sel= select_beztriple(bezt, selstatus, 1, VISIBLE); - if((sel==1) && (cont==0)) lastsel= 1; - } - } - else { - bezt+=next; - lastsel= 0; - } - /* move around in zigzag way so that we go through each */ - bezt-=(next-next/abs(next)); - } - } - else { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - if(next < 0) bp= (nu->bp + (a-1)); - while(a--) { - if(a-abs(next) < 0) break; - sel=0; - if((lastsel==0) && (bp->hide==0) && ((bp->f1 & SELECT) || (selstatus==0))) { - bp+=next; - if(!(bp->f1 & SELECT) || (selstatus==0)) { - sel= select_bpoint(bp, selstatus, 1, VISIBLE); - if((sel==1) && (cont==0)) lastsel= 1; - } - } - else { - bp+=next; - lastsel= 0; - } - /* move around in zigzag way so that we go through each */ - bp-=(next-next/abs(next)); - } - } - } -} - -static short nurb_has_selected_cps() -{ - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - int a; - - for(nu= editNurb.first; nu; nu= nu->next) { - if((nu->type & 7)==CU_BEZIER) { - a= nu->pntsu; - bezt= nu->bezt; - while(a--) { - if(bezt->hide==0) { - if((bezt->f1 & SELECT) - || (bezt->f2 & SELECT) - || (bezt->f3 & SELECT)) return 1; - } - bezt++; - } - } - else { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - while(a--) { - if((bp->hide==0) && (bp->f1 & SELECT)) return 1; - bp++; - } - } - } - - return 0; -} - -void deselectall_nurb() -{ - if(!G.vd || !(G.obedit->lay & G.vd->lay)) - return; - - if(nurb_has_selected_cps()) { /* deselect all */ - selectend_nurb(FIRST, 0, DESELECT); /* set first control points as unselected */ - select_adjacent_cp(1, 1, DESELECT); /* cascade selection */ - } - else { /* select all */ - selectend_nurb(FIRST, 0, SELECT); /* set first control points as selected */ - select_adjacent_cp(1, 1, SELECT); /* cascade selection */ - } - - countall(); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Deselect all"); -} - -void hideNurb(int swap) -{ - Nurb *nu; - BPoint *bp; - BezTriple *bezt; - int a, sel; - - if(G.obedit==0) return; - - BIF_undo_push("Hide"); - - for(nu= editNurb.first; nu; nu= nu->next) { - if((nu->type & 7)==CU_BEZIER) { - bezt= nu->bezt; - a= nu->pntsu; - sel= 0; - while(a--) { - if(BEZSELECTED_HIDDENHANDLES(bezt)) { - select_beztriple(bezt, DESELECT, 1, HIDDEN); - bezt->hide= 1; - } - if(bezt->hide) sel++; - bezt++; - } - if(sel==nu->pntsu) nu->hide= 1; - } - else { - bp= nu->bp; - a= nu->pntsu*nu->pntsv; - sel= 0; - while(a--) { - if(swap==0 && (bp->f1 & SELECT)) { - select_bpoint(bp, DESELECT, 1, HIDDEN); - bp->hide= 1; - } - else if(swap && (bp->f1 & SELECT)==0) { - select_bpoint(bp, DESELECT, 1, HIDDEN); - bp->hide= 1; - } - if(bp->hide) sel++; - bp++; - } - if(sel==nu->pntsu*nu->pntsv) nu->hide= 1; - } - } - - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - countall(); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); -} - -void revealNurb() -{ - Nurb *nu; - BPoint *bp; - BezTriple *bezt; - int a; - - if(G.obedit==0) return; - - for(nu= editNurb.first; nu; nu= nu->next) { - nu->hide= 0; - if((nu->type & 7)==CU_BEZIER) { - bezt= nu->bezt; - a= nu->pntsu; - while(a--) { - if(bezt->hide) { - select_beztriple(bezt, SELECT, 1, HIDDEN); - bezt->hide= 0; - } - bezt++; - } - } - else { - bp= nu->bp; - a= nu->pntsu*nu->pntsv; - while(a--) { - if(bp->hide) { - select_bpoint(bp, SELECT, 1, HIDDEN); - bp->hide= 0; - } - bp++; - } - } - } - - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - countall(); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Reveal"); - -} - -void selectswapNurb() -{ - Nurb *nu; - BPoint *bp; - BezTriple *bezt; - int a; - - if(G.obedit==0) return; - - for(nu= editNurb.first; nu; nu= nu->next) { - if((nu->type & 7)==CU_BEZIER) { - bezt= nu->bezt; - a= nu->pntsu; - while(a--) { - if(bezt->hide==0) { - bezt->f2 ^= SELECT; /* always do the center point */ - if ((G.f & G_HIDDENHANDLES)==0) { - bezt->f1 ^= SELECT; - bezt->f3 ^= SELECT; - } - } - bezt++; - } - } - else { - bp= nu->bp; - a= nu->pntsu*nu->pntsv; - while(a--) { - swap_selection_bpoint(bp); - bp++; - } - } - } - - countall(); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Select swap"); - -} - -/** Divide the line segments associated with the currently selected - * curve nodes (Bezier or NURB). If there are no valid segment - * selections within the current selection, nothing happens. - * - * @deffunc subdividenurb subdivideNurb(void) - * @return Nothing - * @param None -*/ -void subdivideNurb() -{ - Nurb *nu; - BezTriple *prevbezt, *bezt, *beztnew, *beztn; - BPoint *bp, *prevbp, *bpnew, *bpn; - float vec[15]; - int a, b, sel, amount, *usel, *vsel; - - // printf("*** subdivideNurb: entering subdivide\n"); - - for(nu= editNurb.first; nu; nu= nu->next) { - amount= 0; - if((nu->type & 7)==CU_BEZIER) { - /* - Insert a point into a 2D Bezier curve. - Endpoints are preserved. Otherwise, all selected and inserted points are - newly created. Old points are discarded. - */ - /* count */ - if(nu->flagu & 1) { - a= nu->pntsu; - bezt= nu->bezt; - prevbezt= bezt+(a-1); - } - else { - a= nu->pntsu-1; - prevbezt= nu->bezt; - bezt= prevbezt+1; - } - while(a--) { - if( BEZSELECTED_HIDDENHANDLES(prevbezt) && BEZSELECTED_HIDDENHANDLES(bezt) ) amount++; - prevbezt= bezt; - bezt++; - } - - if(amount) { - /* insert */ - beztnew = - (BezTriple*)MEM_mallocN((amount + nu->pntsu) * sizeof(BezTriple), "subdivNurb"); - beztn= beztnew; - if(nu->flagu & 1) { - a= nu->pntsu; - bezt= nu->bezt; - prevbezt= bezt+(a-1); - } - else { - a= nu->pntsu-1; - prevbezt= nu->bezt; - bezt= prevbezt+1; - } - while(a--) { - memcpy(beztn, prevbezt, sizeof(BezTriple)); - beztn++; - - if( BEZSELECTED_HIDDENHANDLES(prevbezt) && BEZSELECTED_HIDDENHANDLES(bezt) ) { - memcpy(beztn, bezt, sizeof(BezTriple)); - - /* midpoint subdividing */ - VecMidf(vec, prevbezt->vec[1], prevbezt->vec[2]); - VecMidf(vec+3, prevbezt->vec[2], bezt->vec[0]); - VecMidf(vec+6, bezt->vec[0], bezt->vec[1]); - - VecMidf(vec+9, vec, vec+3); - VecMidf(vec+12, vec+3, vec+6); - - /* change handle of prev beztn */ - VECCOPY((beztn-1)->vec[2], vec); - /* new point */ - VECCOPY(beztn->vec[0], vec+9); - VecMidf(beztn->vec[1], vec+9, vec+12); - VECCOPY(beztn->vec[2], vec+12); - /* handle of next bezt */ - if(a==0 && (nu->flagu & 1)) {VECCOPY(beztnew->vec[0], vec+6);} - else {VECCOPY(bezt->vec[0], vec+6);} - - beztn->radius = (prevbezt->radius + bezt->radius)/2.0f; - beztn->weight = (prevbezt->weight + bezt->weight)/2.0f; - - beztn++; - } - - prevbezt= bezt; - bezt++; - } - /* last point */ - if((nu->flagu & 1)==0) memcpy(beztn, prevbezt, sizeof(BezTriple)); - - MEM_freeN(nu->bezt); - nu->bezt= beztnew; - nu->pntsu+= amount; - - calchandlesNurb(nu); - } - } /* End of 'if((nu->type & 7)==CU_BEZIER)' */ - else if (nu->pntsv==1) { - /* - All flat lines (ie. co-planar), except flat Nurbs. Flat NURB curves - are handled together with the regular NURB plane division, as it - should be. I split it off just now, let's see if it is - stable... nzc 30-5-'00 - */ - /* count */ - if(nu->flagu & 1) { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - prevbp= bp+(a-1); - } - else { - a= nu->pntsu-1; - prevbp= nu->bp; - bp= prevbp+1; - } - while(a--) { - if( (bp->f1 & SELECT) && (prevbp->f1 & SELECT) ) amount++; - prevbp= bp; - bp++; - } - - if(amount) { - /* insert */ - bpnew = - (BPoint*)MEM_mallocN((amount + nu->pntsu) * sizeof(BPoint), "subdivNurb2"); - bpn= bpnew; - - if(nu->flagu & 1) { - a= nu->pntsu; - bp= nu->bp; - prevbp= bp+(a-1); - } - else { - a= nu->pntsu-1; - prevbp= nu->bp; - bp= prevbp+1; - } - while(a--) { - memcpy(bpn, prevbp, sizeof(BPoint)); - bpn++; - - if( (bp->f1 & SELECT) && (prevbp->f1 & SELECT) ) { - // printf("*** subdivideNurb: insert 'linear' point\n"); - memcpy(bpn, bp, sizeof(BPoint)); - bpn->vec[0]= (prevbp->vec[0]+bp->vec[0])/2.0; - bpn->vec[1]= (prevbp->vec[1]+bp->vec[1])/2.0; - bpn->vec[2]= (prevbp->vec[2]+bp->vec[2])/2.0; - bpn->vec[3]= (prevbp->vec[3]+bp->vec[3])/2.0; - bpn++; - - } - prevbp= bp; - bp++; - } - if((nu->flagu & 1)==0) memcpy(bpn, prevbp, sizeof(BPoint)); /* last point */ - - MEM_freeN(nu->bp); - nu->bp= bpnew; - nu->pntsu+= amount; - - if(nu->type & 4) { - makeknots(nu, 1, nu->flagu>>1); - } - } - } /* End of 'else if(nu->pntsv==1)' */ - else if((nu->type & 7)==CU_NURBS) { - /* This is a very strange test ... */ - /** - Subdivide NURB surfaces - nzc 30-5-'00 - - - Subdivision of a NURB curve can be effected by adding a - control point (insertion of a knot), or by raising the - degree of the functions used to build the NURB. The - expression - - degree = #knots - #controlpoints + 1 (J Walter piece) - degree = #knots - #controlpoints (Blender - implementation) - ( this is confusing.... what is true? Another concern - is that the JW piece allows the curve to become - explicitly 1st order derivative discontinuous, while - this is not what we want here... ) - - is an invariant for a single NURB curve. Raising the degree - of the NURB is done elsewhere; the degree is assumed - constant during this opration. Degree is a property shared - by all controlpoints in a curve (even though it is stored - per control point - this can be misleading). - Adding a knot is done by searching for the place in the - knot vector where a certain knot value must be inserted, or - by picking an appropriate knot value between two existing - ones. The number of controlpoints that is influenced by the - insertion depends on the order of the curve. A certain - minimum number of knots is needed to form high-order - curves, as can be seen from the equation above. In Blender, - currently NURBs may be up to 6th order, so we modify at - most 6 points. One point is added. For an n-degree curve, - n points are discarded, and n+1 points inserted - (so effectively, n points are modified). (that holds for - the JW piece, but it seems not for our NURBs) - In practice, the knot spacing is copied, but the tail - (the points following the insertion point) need to be - offset to keep the knot series ascending. The knot series - is always a series of monotonically ascending integers in - Blender. When not enough control points are available to - fit the order, duplicates of the endpoints are added as - needed. - */ - /* selection-arrays */ - usel= MEM_callocN(sizeof(int)*nu->pntsu, "subivideNurb3"); - vsel= MEM_callocN(sizeof(int)*nu->pntsv, "subivideNurb3"); - sel= 0; - - /* Count the number of selected points. */ - bp= nu->bp; - for(a=0; a<nu->pntsv; a++) { - for(b=0; b<nu->pntsu; b++) { - if(bp->f1 & SELECT) { - usel[b]++; - vsel[a]++; - sel++; - } - bp++; - } - } - if( sel == (nu->pntsu*nu->pntsv) ) { /* subdivide entire nurb */ - /* Global subdivision is a special case of partial - subdivision. Strange it is considered separately... */ - bpn=bpnew= MEM_mallocN( (2*nu->pntsu-1)*(2*nu->pntsv-1)*sizeof(BPoint), "subdivideNurb4"); - bp= nu->bp; - /* first subdivide rows */ - for(a=0; a<nu->pntsv; a++) { - for(b=0; b<nu->pntsu; b++) { - *bpn= *bp; - bpn++; - bp++; - if(b<nu->pntsu-1) { - *bpn= *bp; - prevbp= bp-1; - bpn->vec[0]= (prevbp->vec[0]+bp->vec[0])/2.0; - bpn->vec[1]= (prevbp->vec[1]+bp->vec[1])/2.0; - bpn->vec[2]= (prevbp->vec[2]+bp->vec[2])/2.0; - bpn->vec[3]= (prevbp->vec[3]+bp->vec[3])/2.0; - bpn++; - } - } - bpn+= (2*nu->pntsu-1); - } - /* now insert new */ - bpn= bpnew+(2*nu->pntsu-1); - bp= bpnew+(4*nu->pntsu-2); - prevbp= bpnew; - for(a=1; a<nu->pntsv; a++) { - - for(b=0; b<2*nu->pntsu-1; b++) { - *bpn= *bp; - bpn->vec[0]= (prevbp->vec[0]+bp->vec[0])/2.0; - bpn->vec[1]= (prevbp->vec[1]+bp->vec[1])/2.0; - bpn->vec[2]= (prevbp->vec[2]+bp->vec[2])/2.0; - bpn->vec[3]= (prevbp->vec[3]+bp->vec[3])/2.0; - bpn++; - bp++; - prevbp++; - } - bp+= (2*nu->pntsu-1); - bpn+= (2*nu->pntsu-1); - prevbp+= (2*nu->pntsu-1); - } - MEM_freeN(nu->bp); - nu->bp= bpnew; - nu->pntsu= 2*nu->pntsu-1; - nu->pntsv= 2*nu->pntsv-1; - makeknots(nu, 1, nu->flagu>>1); - makeknots(nu, 2, nu->flagv>>1); - } /* End of 'if(sel== nu->pntsu*nu->pntsv)' (subdivide entire NURB) */ - else { - /* subdivide in v direction? */ - sel= 0; - for(a=0; a<nu->pntsv-1; a++) { - if(vsel[a]==nu->pntsu && vsel[a+1]==nu->pntsu) sel++; - } - - if(sel) { /* V ! */ - bpn=bpnew= MEM_mallocN( (sel+nu->pntsv)*nu->pntsu*sizeof(BPoint), "subdivideNurb4"); - bp= nu->bp; - for(a=0; a<nu->pntsv; a++) { - for(b=0; b<nu->pntsu; b++) { - *bpn= *bp; - bpn++; - bp++; - } - if( (a<nu->pntsv-1) && vsel[a]==nu->pntsu && vsel[a+1]==nu->pntsu ) { - prevbp= bp- nu->pntsu; - for(b=0; b<nu->pntsu; b++) { - /* - This simple bisection must be replaces by a - subtle resampling of a number of points. Our - task is made slightly easier because each - point in our curve is a separate data - node. (is it?) - */ - *bpn= *prevbp; - bpn->vec[0]= (prevbp->vec[0]+bp->vec[0])/2.0; - bpn->vec[1]= (prevbp->vec[1]+bp->vec[1])/2.0; - bpn->vec[2]= (prevbp->vec[2]+bp->vec[2])/2.0; - bpn->vec[3]= (prevbp->vec[3]+bp->vec[3])/2.0; - bpn++; - prevbp++; - bp++; - } - bp-= nu->pntsu; - } - } - MEM_freeN(nu->bp); - nu->bp= bpnew; - nu->pntsv+= sel; - makeknots(nu, 2, nu->flagv>>1); - } - else { - /* or in u direction? */ - sel= 0; - for(a=0; a<nu->pntsu-1; a++) { - if(usel[a]==nu->pntsv && usel[a+1]==nu->pntsv) sel++; - } - - if(sel) { /* U ! */ - /* Inserting U points is sort of 'default' Flat curves only get */ - /* U points inserted in them. */ - bpn=bpnew= MEM_mallocN( (sel+nu->pntsu)*nu->pntsv*sizeof(BPoint), "subdivideNurb4"); - bp= nu->bp; - for(a=0; a<nu->pntsv; a++) { - for(b=0; b<nu->pntsu; b++) { - *bpn= *bp; - bpn++; - bp++; - if( (b<nu->pntsu-1) && usel[b]==nu->pntsv && usel[b+1]==nu->pntsv ) { - /* - One thing that bugs me here is that the - orders of things are not the same as in - the JW piece. Also, this implies that we - handle at most 3rd order curves? I miss - some symmetry here... - */ - prevbp= bp- 1; - *bpn= *prevbp; - bpn->vec[0]= (prevbp->vec[0]+bp->vec[0])/2.0; - bpn->vec[1]= (prevbp->vec[1]+bp->vec[1])/2.0; - bpn->vec[2]= (prevbp->vec[2]+bp->vec[2])/2.0; - bpn->vec[3]= (prevbp->vec[3]+bp->vec[3])/2.0; - bpn++; - } - } - } - MEM_freeN(nu->bp); - nu->bp= bpnew; - nu->pntsu+= sel; - makeknots(nu, 1, nu->flagu>>1); /* shift knots - forward */ - } - } - } - MEM_freeN(usel); - MEM_freeN(vsel); - - } /* End of 'if((nu->type & 7)==CU_NURBS)' */ - } - - - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - - countall(); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - BIF_undo_push("Subdivide"); - -} - -static void findnearestNurbvert__doClosest(void *userData, Nurb *nu, BPoint *bp, BezTriple *bezt, int beztindex, int x, int y) -{ - struct { BPoint *bp; BezTriple *bezt; Nurb *nurb; short dist, hpoint, select, mval[2]; } *data = userData; - - short flag; - short temp; - - if (bp) { - flag = bp->f1; - } else { - if (beztindex==0) { - flag = bezt->f1; - } else if (beztindex==1) { - flag = bezt->f2; - } else { - flag = bezt->f3; - } - } - - temp = abs(data->mval[0]-x) + abs(data->mval[1]-y); - if ((flag&1)==data->select) temp += 5; - if (bezt && beztindex==1) temp += 3; /* middle points get a small disadvantage */ - - if (temp<data->dist) { - data->dist = temp; - - data->bp = bp; - data->bezt = bezt; - data->nurb = nu; - data->hpoint = bezt?beztindex:0; - } -} - -static short findnearestNurbvert(short sel, Nurb **nurb, BezTriple **bezt, BPoint **bp) -{ - /* sel==1: selected gets a disadvantage */ - /* in nurb and bezt or bp the nearest is written */ - /* return 0 1 2: handlepunt */ - struct { BPoint *bp; BezTriple *bezt; Nurb *nurb; short dist, hpoint, select, mval[2]; } data = {0}; - - data.dist = 100; - data.hpoint = 0; - data.select = sel; - getmouseco_areawin(data.mval); - - nurbs_foreachScreenVert(findnearestNurbvert__doClosest, &data); - - *nurb = data.nurb; - *bezt = data.bezt; - *bp = data.bp; - - return data.hpoint; -} - - -static void findselectedNurbvert(Nurb **nu, BezTriple **bezt, BPoint **bp) -{ - /* in nu and (bezt or bp) selected are written if there's 1 sel. */ - /* if more points selected in 1 spline: return only nu, bezt and bp are 0 */ - Nurb *nu1; - BezTriple *bezt1; - BPoint *bp1; - int a; - - *nu= 0; - *bezt= 0; - *bp= 0; - for(nu1= editNurb.first; nu1; nu1= nu1->next) { - if((nu1->type & 7)==CU_BEZIER) { - bezt1= nu1->bezt; - a= nu1->pntsu; - while(a--) { - if( (bezt1->f1 & SELECT) || (bezt1->f2 & SELECT) || (bezt1->f3 & SELECT) ) { - if(*nu!=0 && *nu!= nu1) { - *nu= 0; - *bp= 0; - *bezt= 0; - return; - } - else if(*bezt || *bp) { - *bp= 0; - *bezt= 0; - } - else { - *bezt= bezt1; - *nu= nu1; - } - } - bezt1++; - } - } - else { - bp1= nu1->bp; - a= nu1->pntsu*nu1->pntsv; - while(a--) { - if( bp1->f1 & 1 ) { - if(*nu!=0 && *nu!= nu1) { - *bp= 0; - *bezt= 0; - *nu= 0; - return; - } - else if(*bezt || *bp) { - *bp= 0; - *bezt= 0; - } - else { - *bp= bp1; - *nu= nu1; - } - } - bp1++; - } - } - } -} - -int convertspline(short type, Nurb *nu) -{ - BezTriple *bezt; - BPoint *bp; - int a, c, nr; - - if((nu->type & 7)==0) { /* Poly */ - if(type==CU_BEZIER) { /* to Bezier with vecthandles */ - nr= nu->pntsu; - bezt = - (BezTriple*)MEM_callocN(nr * sizeof(BezTriple), "setsplinetype2"); - nu->bezt= bezt; - a= nr; - bp= nu->bp; - while(a--) { - VECCOPY(bezt->vec[1], bp->vec); - bezt->f1=bezt->f2=bezt->f3= bp->f1; - bezt->h1= bezt->h2= HD_VECT; - bezt->weight= bp->weight; - bezt->radius= bp->radius; - bp++; - bezt++; - } - MEM_freeN(nu->bp); - nu->bp= 0; - nu->pntsu= nr; - nu->type &= ~7; - nu->type |= 1; - calchandlesNurb(nu); - } - else if(type==4) { /* to Nurb */ - nu->type &= ~7; - nu->type+= 4; - nu->orderu= 4; - nu->flagu &= 1; - nu->flagu += 4; - makeknots(nu, 1, nu->flagu>>1); - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - while(a--) { - bp->vec[3]= 1.0; - bp++; - } - } - } - else if((nu->type & 7)==CU_BEZIER) { /* Bezier */ - if(type==0 || type==4) { /* to Poly or Nurb */ - nr= 3*nu->pntsu; - nu->bp = MEM_callocN(nr * sizeof(BPoint), "setsplinetype"); - a= nu->pntsu; - bezt= nu->bezt; - bp= nu->bp; - while(a--) { - if(type==0 && bezt->h1==HD_VECT && bezt->h2==HD_VECT) { - /* vector handle becomes 1 poly vertice */ - VECCOPY(bp->vec, bezt->vec[1]); - bp->vec[3]= 1.0; - bp->f1= bezt->f2; - nr-= 2; - bp->radius= bezt->radius; - bp->weight= bezt->weight; - bp++; - } - else { - for(c=0;c<3;c++) { - VECCOPY(bp->vec, bezt->vec[c]); - bp->vec[3]= 1.0; - if(c==0) bp->f1= bezt->f1; - else if(c==1) bp->f1= bezt->f2; - else bp->f1= bezt->f3; - bp->radius= bezt->radius; - bp->weight= bezt->weight; - bp++; - } - } - bezt++; - } - MEM_freeN(nu->bezt); - nu->bezt= 0; - nu->pntsu= nr; - nu->pntsv= 1; - nu->orderu= 4; - nu->orderv= 1; - nu->type &= ~7; - nu->type+= type; - if(nu->flagu & 1) c= nu->orderu-1; - else c= 0; - if(type== 4) { - nu->flagu &= 1; - nu->flagu += 4; - makeknots(nu, 1, nu->flagu>>1); - } - } - } - else if( (nu->type & 7)==CU_NURBS) { - if(type==0) { /* to Poly */ - nu->type &= ~7; - if(nu->knotsu) MEM_freeN(nu->knotsu); /* python created nurbs have a knotsu of zero */ - nu->knotsu= 0; - if(nu->knotsv) MEM_freeN(nu->knotsv); - nu->knotsv= 0; - } - else if(type==CU_BEZIER) { /* to Bezier */ - nr= nu->pntsu/3; - - if(nr<2) - return 1; /* conversion impossible */ - else { - bezt = MEM_callocN(nr * sizeof(BezTriple), "setsplinetype2"); - nu->bezt= bezt; - a= nr; - bp= nu->bp; - while(a--) { - VECCOPY(bezt->vec[0], bp->vec); - bezt->f1= bp->f1; - bp++; - VECCOPY(bezt->vec[1], bp->vec); - bezt->f2= bp->f1; - bp++; - VECCOPY(bezt->vec[2], bp->vec); - bezt->f3= bp->f1; - bezt->radius= bp->radius; - bezt->weight= bp->weight; - bp++; - bezt++; - } - MEM_freeN(nu->bp); - nu->bp= 0; - MEM_freeN(nu->knotsu); - nu->knotsu= 0; - nu->pntsu= nr; - nu->type &= ~7; - nu->type+= 1; - } - } - } - return 0; -} - -void setsplinetype(short type) -{ - Nurb *nu; - - if(type==CU_CARDINAL || type==CU_BSPLINE) { - error("Not implemented yet"); - return; - } - - for(nu= editNurb.first; nu; nu= nu->next) { - if(isNurbsel(nu)) { - if (convertspline(type, nu)) - error("no conversion possible"); - } - } - BIF_undo_push("Set spline type"); - -} - -/* ******************** SKINNING LOFTING!!! ******************** */ - -void rotate_direction_nurb(Nurb *nu) -{ - BPoint *bp1, *bp2, *temp; - int u, v; - - SWAP(short, nu->pntsu, nu->pntsv); - SWAP(short, nu->orderu, nu->orderv); - SWAP(short, nu->resolu, nu->resolv); - SWAP(short, nu->flagu, nu->flagv); - - SWAP(float *, nu->knotsu, nu->knotsv); - switchdirection_knots(nu->knotsv, KNOTSV(nu) ); - - temp= MEM_dupallocN(nu->bp); - bp1= nu->bp; - for(v=0; v<nu->pntsv; v++) { - for(u=0; u<nu->pntsu; u++, bp1++) { - bp2= temp + (nu->pntsu-u-1)*(nu->pntsv) + v; - *bp1= *bp2; - } - } - - MEM_freeN(temp); -} - -int is_u_selected(Nurb *nu, int u) -{ - BPoint *bp; - int v; - - /* what about resolu == 2? */ - bp= nu->bp+u; - for(v=0; v<nu->pntsv-1; v++, bp+=nu->pntsu) { - if(v) if(bp->f1 & SELECT) return 1; - } - - return 0; -} - -/* ******************************** */ - -typedef struct NurbSort { - struct NurbSort *next, *prev; - Nurb *nu; - float vec[3]; -} NurbSort; - -static ListBase nsortbase= {0, 0}; -/* static NurbSort *nusmain; */ /* this var seems to go unused... at least in this file */ - -void make_selection_list_nurb() -{ - ListBase nbase= {0, 0}; - NurbSort *nus, *nustest, *headdo, *taildo; - Nurb *nu; - BPoint *bp; - float dist, headdist, taildist; - int a; - - for(nu= editNurb.first; nu; nu= nu->next) { - if( isNurbsel(nu) ) { - - nus = (NurbSort*)MEM_callocN(sizeof(NurbSort), "sort"); - BLI_addhead(&nbase, nus); - nus->nu= nu; - - bp= nu->bp; - a= nu->pntsu; - while(a--) { - VecAddf(nus->vec, nus->vec, bp->vec); - bp++; - } - VecMulf(nus->vec, 1.0/(float)nu->pntsu); - - - } - } - - /* just add the first one */ - nus= nbase.first; - BLI_remlink(&nbase, nus); - BLI_addtail( &nsortbase, nus); - - /* now add, either at head or tail, the closest one */ - while(nbase.first) { - - headdist= taildist= 1.0e30; - headdo= taildo= 0; - - nustest= nbase.first; - while(nustest) { - dist= VecLenf(nustest->vec, ((NurbSort *)nsortbase.first)->vec); - - if(dist<headdist) { - headdist= dist; - headdo= nustest; - } - dist= VecLenf(nustest->vec, ((NurbSort *)nsortbase.last)->vec); - - if(dist<taildist) { - taildist= dist; - taildo= nustest; - } - nustest= nustest->next; - } - - if(headdist<taildist) { - BLI_remlink(&nbase, headdo); - BLI_addhead(&nsortbase, headdo); - } - else { - BLI_remlink(&nbase, taildo); - BLI_addtail(&nsortbase, taildo); - } - } -} - -void merge_2_nurb(Nurb *nu1, Nurb *nu2) -{ - BPoint *bp, *bp1, *bp2, *temp; - float len1, len2; - int origu, u, v; - - /* first nurbs will be changed to make u = resolu-1 selected */ - /* 2nd nurbs will be changed to make u = 0 selected */ - - /* first nurbs: u = resolu-1 selected */ - - if( is_u_selected(nu1, nu1->pntsu-1) ); - else { - rotate_direction_nurb(nu1); - if( is_u_selected(nu1, nu1->pntsu-1) ); - else { - rotate_direction_nurb(nu1); - if( is_u_selected(nu1, nu1->pntsu-1) ); - else { - rotate_direction_nurb(nu1); - if( is_u_selected(nu1, nu1->pntsu-1) ); - else { - /* rotate again, now its OK! */ - if(nu1->pntsv!=1) rotate_direction_nurb(nu1); - return; - } - } - } - } - - /* 2nd nurbs: u = 0 selected */ - if( is_u_selected(nu2, 0) ); - else { - rotate_direction_nurb(nu2); - if( is_u_selected(nu2, 0) ); - else { - rotate_direction_nurb(nu2); - if( is_u_selected(nu2, 0) ); - else { - rotate_direction_nurb(nu2); - if( is_u_selected(nu2, 0) ); - else { - /* rotate again, now its OK! */ - if(nu1->pntsu==1) rotate_direction_nurb(nu1); - if(nu2->pntsv!=1) rotate_direction_nurb(nu2); - return; - } - } - } - } - - if( nu1->pntsv != nu2->pntsv ) { - error("Resolution doesn't match"); - return; - } - - /* ok, now nu1 has the rightmost collumn and nu2 the leftmost collumn selected */ - /* maybe we need a 'v' flip of nu2? */ - - bp1= nu1->bp+nu1->pntsu-1; - bp2= nu2->bp; - len1= 0.0; - - for(v=0; v<nu1->pntsv; v++, bp1+=nu1->pntsu, bp2+=nu2->pntsu) { - len1+= VecLenf(bp1->vec, bp2->vec); - } - - bp1= nu1->bp + nu1->pntsu-1; - bp2= nu2->bp + nu2->pntsu*(nu2->pntsv-1); - len2= 0.0; - - for(v=0; v<nu1->pntsv; v++, bp1+=nu1->pntsu, bp2-=nu2->pntsu) { - len2+= VecLenf(bp1->vec, bp2->vec); - } - - /* merge */ - origu= nu1->pntsu; - nu1->pntsu+= nu2->pntsu; - nu1->resolu+= nu2->pntsu; - if(nu1->resolv < nu2->resolv) nu1->resolv= nu2->resolv; - if(nu1->orderu<3) nu1->orderu++; - if(nu1->orderv<3) nu1->orderv++; - temp= nu1->bp; - nu1->bp= MEM_mallocN(nu1->pntsu*nu1->pntsv*sizeof(BPoint), "mergeBP"); - - bp= nu1->bp; - bp1= temp; - - for(v=0; v<nu1->pntsv; v++) { - - /* switch direction? */ - if(len1<len2) bp2= nu2->bp + v*nu2->pntsu; - else bp2= nu2->bp + (nu1->pntsv-v-1)*nu2->pntsu; - - for(u=0; u<nu1->pntsu; u++, bp++) { - if(u<origu) { - *bp= *bp1; bp1++; - select_bpoint(bp, SELECT, 1, HIDDEN); - } - else { - *bp= *bp2; bp2++; - } - } - } - - if((nu1->type & 7)==4) { - /* merge knots */ - makeknots(nu1, 1, nu1->flagu>>1); - - /* make knots, for merged curved for example */ - makeknots(nu1, 2, nu1->flagv>>1); - } - - MEM_freeN(temp); - BLI_remlink(&editNurb, nu2); - freeNurb(nu2); -} - -void merge_nurb() -{ - NurbSort *nus1, *nus2; - int ok= 1; - - make_selection_list_nurb(); - - if(nsortbase.first == nsortbase.last) { - BLI_freelistN(&nsortbase); - error("Too few selections to merge"); - return; - } - - nus1= nsortbase.first; - nus2= nus1->next; - - /* resolution match, to avoid uv rotations */ - if(nus1->nu->pntsv==1) { - if(nus1->nu->pntsu==nus2->nu->pntsu || nus1->nu->pntsu==nus2->nu->pntsv); - else ok= 0; - } - else if(nus2->nu->pntsv==1) { - if(nus2->nu->pntsu==nus1->nu->pntsu || nus2->nu->pntsu==nus1->nu->pntsv); - else ok= 0; - } - else if( nus1->nu->pntsu==nus2->nu->pntsu || nus1->nu->pntsv==nus2->nu->pntsv); - else if( nus1->nu->pntsu==nus2->nu->pntsv || nus1->nu->pntsv==nus2->nu->pntsu); - else { - ok= 0; - } - - if(ok==0) { - error("Resolution doesn't match"); - BLI_freelistN(&nsortbase); - return; - } - - while(nus2) { - merge_2_nurb(nus1->nu, nus2->nu); - nus2= nus2->next; - } - - BLI_freelistN(&nsortbase); - - countall(); - lastnu= NULL; - - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - BIF_undo_push("Merge"); - -} - - -void addsegment_nurb() -{ - /* joins 2 curves */ - Nurb *nu, *nu1=0, *nu2=0; - BezTriple *bezt; - BPoint *bp; - float *fp, offset; - int a; - - /* first decide if this is a surface merge! */ - if(G.obedit->type==OB_SURF) nu= editNurb.first; - else nu= NULL; - - while(nu) { - if( isNurbsel(nu) ) { - - if(nu->pntsu>1 && nu->pntsv>1) break; - if(isNurbsel_count(nu)>1) break; - if(isNurbsel_count(nu)==1) { - /* only 1 selected, not first or last, a little complex, but intuitive */ - if(nu->pntsv==1) { - if( (nu->bp->f1 & SELECT) || ((nu->bp+nu->pntsu-1)->f1 & SELECT)); - else break; - } - } - } - nu= nu->next; - } - if(nu) { - merge_nurb(); - return; - } - - /* find both nurbs and points, nu1 will be put behind nu2 */ - for(nu= editNurb.first; nu; nu= nu->next) { - if((nu->flagu & 1)==0) { /* not cyclic */ - if( (nu->type & 7)==CU_BEZIER ) { - bezt= nu->bezt; - if(nu1==0) { - if( BEZSELECTED_HIDDENHANDLES(bezt) ) nu1= nu; - else { - bezt= bezt+(nu->pntsu-1); - if( BEZSELECTED_HIDDENHANDLES(bezt) ) { - nu1= nu; - switchdirectionNurb(nu); - } - } - } - else if(nu2==0) { - if( BEZSELECTED_HIDDENHANDLES(bezt) ) { - nu2= nu; - switchdirectionNurb(nu); - } - else { - bezt= bezt+(nu->pntsu-1); - if( BEZSELECTED_HIDDENHANDLES(bezt) ) { - nu2= nu; - } - } - } - else break; - } - else if(nu->pntsv==1) { - bp= nu->bp; - if(nu1==0) { - if( bp->f1 & SELECT) nu1= nu; - else { - bp= bp+(nu->pntsu-1); - if( bp->f1 & SELECT ) { - nu1= nu; - switchdirectionNurb(nu); - } - } - } - else if(nu2==0) { - if( bp->f1 & SELECT ) { - nu2= nu; - switchdirectionNurb(nu); - } - else { - bp= bp+(nu->pntsu-1); - if( bp->f1 & SELECT ) { - nu2= nu; - } - } - } - else break; - } - } - } - - if((nu1 && nu2) && (nu1!=nu2)) { - if( nu1->type==nu2->type) { - if((nu1->type & 7)==CU_BEZIER) { - bezt = - (BezTriple*)MEM_mallocN((nu1->pntsu+nu2->pntsu) * sizeof(BezTriple), "addsegmentN"); - memcpy(bezt, nu2->bezt, nu2->pntsu*sizeof(BezTriple)); - memcpy(bezt+nu2->pntsu, nu1->bezt, nu1->pntsu*sizeof(BezTriple)); - MEM_freeN(nu1->bezt); - nu1->bezt= bezt; - nu1->pntsu+= nu2->pntsu; - BLI_remlink(&editNurb, nu2); - freeNurb(nu2); - calchandlesNurb(nu1); - } - else { - bp = - (BPoint*)MEM_mallocN((nu1->pntsu+nu2->pntsu) * sizeof(BPoint), "addsegmentN2"); - memcpy(bp, nu2->bp, nu2->pntsu*sizeof(BPoint) ); - memcpy(bp+nu2->pntsu, nu1->bp, nu1->pntsu*sizeof(BPoint)); - MEM_freeN(nu1->bp); - nu1->bp= bp; - - a= nu1->pntsu+nu1->orderu; - - nu1->pntsu+= nu2->pntsu; - BLI_remlink(&editNurb, nu2); - - /* now join the knots */ - if((nu1->type & 7)==4) { - if(nu1->knotsu==NULL) { - makeknots(nu1, 1, nu1->flagu>>1); - } - else { - fp= MEM_mallocN(sizeof(float)*KNOTSU(nu1), "addsegment3"); - memcpy(fp, nu1->knotsu, sizeof(float)*a); - MEM_freeN(nu1->knotsu); - nu1->knotsu= fp; - - - offset= nu1->knotsu[a-1] +1.0; - fp= nu1->knotsu+a; - for(a=0; a<nu2->pntsu; a++, fp++) { - if(nu2->knotsu) - *fp= offset+nu2->knotsu[a+1]; - else - *fp = offset; - } - } - } - freeNurb(nu2); - } - } - - lastnu= NULL; /* for selected */ - - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - - countall(); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - BIF_undo_push("Add segment"); - - } - else error("Can't make segment"); -} - -void mouse_nurb() -{ - Nurb *nu; - BezTriple *bezt=0; - BPoint *bp=0; - short hand; - - hand= findnearestNurbvert(1, &nu, &bezt, &bp); - - if(bezt || bp) { - if((G.qual & LR_SHIFTKEY)==0) { - - setflagsNurb(0); - - if(bezt) { - - if(hand==1) select_beztriple(bezt, SELECT, 1, HIDDEN); - else if(hand==0) bezt->f1|= SELECT; - else bezt->f3|= SELECT; - } - else { - lastselbp= bp; - select_bpoint(bp, SELECT, 1, HIDDEN); - } - - allqueue(REDRAWVIEW3D, 0); - } - else { - if(bezt) { - if(hand==1) { - if(bezt->f2 & SELECT) select_beztriple(bezt, DESELECT, 1, HIDDEN); - else select_beztriple(bezt, SELECT, 1, HIDDEN); - } else if(hand==0) { - bezt->f1 ^= SELECT; - } else { - bezt->f3 ^= SELECT; - } - } - else { - if(bp->f1 & SELECT) select_bpoint(bp, DESELECT, 1, HIDDEN); - else { - select_bpoint(bp, SELECT, 1, HIDDEN); - lastselbp= bp; - } - } - - allqueue(REDRAWVIEW3D, 0); - - } - - countall(); - } - - rightmouse_transform(); - - if(nu!=lastnu) { - lastnu= nu; - allqueue(REDRAWBUTSEDIT, 0); - } - -} - -/* from what I can gather, the mode==0 magic number spins and bridges the nurbs based on the - * orientation of the global 3d view (yuck yuck!) mode==1 does the same, but doesn't bridge up - * up the new geometry, mode==2 now does the same as 0, but aligned to world axes, not the view. -*/ -static void spin_nurb(float *dvec, short mode) -{ - Nurb *nu; - float *curs, si,phi,n[3],q[4],cmat[3][3],tmat[3][3],imat[3][3]; - float cent[3],bmat[3][3], rotmat[3][3], scalemat1[3][3], scalemat2[3][3]; - float persmat[3][3], persinv[3][3]; - short a,ok; - - if(G.vd==0 || G.obedit==0 || G.obedit->type!=OB_SURF) return; - if( (G.vd->lay & G.obedit->lay)==0 ) return; - - if (mode != 2) Mat3CpyMat4(persmat, G.vd->viewmat); - else Mat3One(persmat); - Mat3Inv(persinv, persmat); - - /* imat and center and size */ - Mat3CpyMat4(bmat, G.obedit->obmat); - Mat3Inv(imat, bmat); - - curs= give_cursor(); - VECCOPY(cent, curs); - VecSubf(cent, cent, G.obedit->obmat[3]); - Mat3MulVecfl(imat,cent); - - if(dvec || mode==2) { - n[0]=n[1]= 0.0; - n[2]= 1.0; - } else { - n[0]= G.vd->viewinv[2][0]; - n[1]= G.vd->viewinv[2][1]; - n[2]= G.vd->viewinv[2][2]; - Normalize(n); - } - - phi= M_PI/8.0; - q[0]= cos(phi); - si= sin(phi); - q[1]= n[0]*si; - q[2]= n[1]*si; - q[3]= n[2]*si; - QuatToMat3(q, cmat); - Mat3MulMat3(tmat, cmat, bmat); - Mat3MulMat3(rotmat, imat, tmat); - - Mat3One(scalemat1); - scalemat1[0][0]= sqrt(2.0); - scalemat1[1][1]= sqrt(2.0); - - Mat3MulMat3(tmat,persmat,bmat); - Mat3MulMat3(cmat,scalemat1,tmat); - Mat3MulMat3(tmat,persinv,cmat); - Mat3MulMat3(scalemat1,imat,tmat); - - Mat3One(scalemat2); - scalemat2[0][0]/= sqrt(2.0); - scalemat2[1][1]/= sqrt(2.0); - - Mat3MulMat3(tmat,persmat,bmat); - Mat3MulMat3(cmat,scalemat2,tmat); - Mat3MulMat3(tmat,persinv,cmat); - Mat3MulMat3(scalemat2,imat,tmat); - - ok= 1; - - for(a=0;a<7;a++) { - if(mode==0 || mode==2) ok= extrudeflagNurb(1); - else adduplicateflagNurb(1); - if(ok==0) { - error("Can't spin"); - break; - } - rotateflagNurb(1,cent,rotmat); - - if(mode==0 || mode==2) { - if( (a & 1)==0 ) { - rotateflagNurb(1,cent,scalemat1); - weightflagNurb(1, 0.25*sqrt(2.0), 1); - } - else { - rotateflagNurb(1,cent,scalemat2); - weightflagNurb(1, 4.0/sqrt(2.0), 1); - } - } - if(dvec) { - Mat3MulVecfl(bmat,dvec); - translateflagNurb(1,dvec); - } - } - - if(ok) { - for(nu= editNurb.first; nu; nu= nu->next) { - if(isNurbsel(nu)) { - nu->orderv= 4; - nu->flagv |= 1; - makeknots(nu, 2, nu->flagv>>1); - } - } - } - -} - -/* external one, for undo */ -void spinNurb(float *dvec, short mode) -{ - spin_nurb(dvec, mode); - BIF_undo_push("Spin"); -} - -void addvert_Nurb(int mode) -{ - Nurb *nu; - BezTriple *bezt, *newbezt = NULL; - BPoint *bp, *newbp = NULL; - float *curs, mat[3][3],imat[3][3], temp[3]; - - if(G.obedit==0 || G.vd == 0) return; - if( (G.vd->lay & G.obedit->lay)==0 ) return; - - Mat3CpyMat4(mat, G.obedit->obmat); - Mat3Inv(imat,mat); - - findselectedNurbvert(&nu, &bezt, &bp); - if(bezt==0 && bp==0) return; - - if((nu->type & 7)==CU_BEZIER) { - /* which bezpoint? */ - if(bezt== nu->bezt) { /* first */ - bezt->f1= bezt->f2= bezt->f3= 0; - newbezt = - (BezTriple*)MEM_callocN((nu->pntsu+1) * sizeof(BezTriple), "addvert_Nurb"); - memcpy(newbezt+1, bezt, nu->pntsu*sizeof(BezTriple)); - *newbezt= *bezt; - newbezt->f1= newbezt->f2= newbezt->f3= SELECT; - if(newbezt->h1 >= 0) newbezt->h2= newbezt->h1; - else newbezt->h2= newbezt->h1= HD_ALIGN; /* does this ever happen? */ - VECCOPY(temp, bezt->vec[1]); - MEM_freeN(nu->bezt); - nu->bezt= newbezt; - bezt= newbezt+1; - } - else if(bezt== (nu->bezt+nu->pntsu-1)) { /* last */ - bezt->f1= bezt->f2= bezt->f3= 0; - newbezt = - (BezTriple*)MEM_callocN((nu->pntsu+1) * sizeof(BezTriple), "addvert_Nurb"); - memcpy(newbezt, nu->bezt, nu->pntsu*sizeof(BezTriple)); - *(newbezt+nu->pntsu)= *bezt; - VECCOPY(temp, bezt->vec[1]); - MEM_freeN(nu->bezt); - nu->bezt= newbezt; - newbezt+= nu->pntsu; - newbezt->f1= newbezt->f2= newbezt->f3= SELECT; - if(newbezt->h1 >= 0) newbezt->h2= newbezt->h1; - else newbezt->h2= newbezt->h1= HD_ALIGN; /* does this ever happen? */ - bezt= nu->bezt+nu->pntsu-1; - } - else bezt= 0; - - if(bezt) { - nu->pntsu++; - - if(mode=='e') { - VECCOPY(newbezt->vec[0], bezt->vec[0]); - VECCOPY(newbezt->vec[1], bezt->vec[1]); - VECCOPY(newbezt->vec[2], bezt->vec[2]); - } - else { - curs= give_cursor(); - - VECCOPY(newbezt->vec[1], curs); - VecSubf(newbezt->vec[1],newbezt->vec[1],G.obedit->obmat[3]); - Mat3MulVecfl(imat,newbezt->vec[1]); - VecSubf(temp, newbezt->vec[1],temp); - VecAddf(newbezt->vec[0], bezt->vec[0],temp); - VecAddf(newbezt->vec[2], bezt->vec[2],temp); - calchandlesNurb(nu); - } - } - } - else if(nu->pntsv==1) { - /* which b-point? */ - if(bp== nu->bp) { /* first */ - bp->f1= 0; - newbp = - (BPoint*)MEM_callocN((nu->pntsu+1) * sizeof(BPoint), "addvert_Nurb3"); - memcpy(newbp+1, bp, nu->pntsu*sizeof(BPoint)); - *newbp= *bp; - newbp->f1= 1; - MEM_freeN(nu->bp); - nu->bp= newbp; - bp= newbp + 1; - } - else if(bp== (nu->bp+nu->pntsu-1)) { /* last */ - bp->f1= 0; - newbp = - (BPoint*)MEM_callocN((nu->pntsu+1) * sizeof(BPoint), "addvert_Nurb4"); - memcpy(newbp, nu->bp, nu->pntsu*sizeof(BPoint)); - *(newbp+nu->pntsu)= *bp; - MEM_freeN(nu->bp); - nu->bp= newbp; - newbp+= nu->pntsu; - newbp->f1= 1; - bp= newbp - 1; - } - else bp= 0; - - if(bp) { - nu->pntsu++; - - if(nu->resolu<3) nu->resolu++; - makeknots(nu, 1, nu->flagu>>1); - - if(mode=='e') { - VECCOPY(newbp->vec, bp->vec); - } - else { - curs= give_cursor(); - - VECCOPY(newbp->vec, curs); - VecSubf(newbp->vec, newbp->vec, G.obedit->obmat[3]); - Mat3MulVecfl(imat,newbp->vec); - newbp->vec[3]= 1.0; - } - } - } - - retopo_do_all(); - - test2DNurb(nu); - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - countall(); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - - if(mode=='e') { - BIF_TransformSetUndo("Extrude"); - initTransform(TFM_TRANSLATION, CTX_NO_PET); - Transform(); - } - else while(get_mbut()&R_MOUSE) BIF_wait_for_statechange(); - - if(mode!='e') { - /* dependencies with other objects, should become event */ - BIF_undo_push("Add vertex"); - - } -} - -void extrude_nurb() -{ - Nurb *nu; - int ok= 0; - - if(G.obedit && G.obedit->type==OB_SURF) { - - /* first test: curve? */ - for(nu= editNurb.first; nu; nu= nu->next) { - if(nu->pntsv==1 && isNurbsel_count(nu)==1 ) break; - } - if(nu) { - addvert_Nurb('e'); - } else { - ok= extrudeflagNurb(1); /* '1'= flag */ - - if(ok) { - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - countall(); - BIF_TransformSetUndo("Extrude"); - initTransform(TFM_TRANSLATION, CTX_NO_PET); - Transform(); - } - } - } -} - - - -void makecyclicNurb() -{ - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - float *fp; - int a, b, cyclmode=0; - - for(nu= editNurb.first; nu; nu= nu->next) { - if( nu->pntsu>1 || nu->pntsv>1) { - if( (nu->type & 7)==0 ) { - a= nu->pntsu; - bp= nu->bp; - while(a--) { - if( bp->f1 & SELECT ) { - if(nu->flagu & CU_CYCLIC) nu->flagu--; - else nu->flagu++; - break; - } - bp++; - } - } - else if( (nu->type & 7)==CU_BEZIER ) { - a= nu->pntsu; - bezt= nu->bezt; - while(a--) { - if( BEZSELECTED_HIDDENHANDLES(bezt) ) { - if(nu->flagu & CU_CYCLIC) nu->flagu--; - else nu->flagu++; - break; - } - bezt++; - } - calchandlesNurb(nu); - } - else if(nu->pntsv==1 && (nu->type & 7)==CU_NURBS) { - a= nu->pntsu; - bp= nu->bp; - while(a--) { - if( bp->f1 & SELECT ) { - if(nu->flagu & CU_CYCLIC) nu->flagu--; - else { - nu->flagu++; - nu->flagu &= ~2; /* endpoint flag, fixme */ - fp= MEM_mallocN(sizeof(float)*KNOTSU(nu), "makecyclicN"); - b= (nu->orderu+nu->pntsu); - memcpy(fp, nu->knotsu, sizeof(float)*b); - MEM_freeN(nu->knotsu); - nu->knotsu= fp; - - makeknots(nu, 1, 0); /* 1==u 0==uniform */ - - } - break; - } - bp++; - } - } - else if(nu->type==CU_NURBS) { - if(cyclmode==0) { - cyclmode= pupmenu("Toggle %t|cyclic U%x1|cyclic V%x2"); - if(cyclmode < 1) return; - } - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - while(a--) { - - if( bp->f1 & SELECT) { - if(cyclmode==1 && nu->pntsu>1) { - if(nu->flagu & CU_CYCLIC) nu->flagu--; - else { - nu->flagu++; - fp= MEM_mallocN(sizeof(float)*KNOTSU(nu), "makecyclicN"); - b= (nu->orderu+nu->pntsu); - memcpy(fp, nu->knotsu, sizeof(float)*b); - MEM_freeN(nu->knotsu); - nu->knotsu= fp; - - makeknots(nu, 1, 0); /* 1==u 0==uniform */ - } - } - if(cyclmode==2 && nu->pntsv>1) { - if(nu->flagv & 1) nu->flagv--; - else { - nu->flagv++; - fp= MEM_mallocN(sizeof(float)*KNOTSV(nu), "makecyclicN"); - b= (nu->orderv+nu->pntsv); - memcpy(fp, nu->knotsv, sizeof(float)*b); - MEM_freeN(nu->knotsv); - nu->knotsv= fp; - - makeknots(nu, 2, 0); /* 2==v 0==uniform */ - } - } - break; - } - bp++; - } - - } - } - } - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - BIF_undo_push("Cyclic"); -} - -void selectconnected_nurb() -{ - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - int a; - - findnearestNurbvert(1, &nu, &bezt, &bp); - if(bezt) { - a= nu->pntsu; - bezt= nu->bezt; - while(a--) { - if(G.qual & LR_SHIFTKEY) select_beztriple(bezt, DESELECT, 1, VISIBLE); - else select_beztriple(bezt, SELECT, 1, VISIBLE); - bezt++; - } - } - else if(bp) { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - while(a--) { - if(G.qual & LR_SHIFTKEY) select_bpoint(bp, DESELECT, 1, VISIBLE); - else select_bpoint(bp, SELECT, 1, VISIBLE); - bp++; - } - } - - countall(); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Select connected"); - -} - -void selectrow_nurb() -{ - static BPoint *last=0; - static int direction=0; - Nurb *nu; - BPoint *bp; - int u = 0, v = 0, a, b, ok=0; - - if(editNurb.first==0) return; - if(G.obedit==NULL || G.obedit->type!=OB_SURF) return; - if(lastselbp==NULL) return; - - /* find the correct nurb and toggle with u of v */ - for(nu= editNurb.first; nu; nu= nu->next) { - bp= nu->bp; - for(v=0; v<nu->pntsv; v++) { - for(u=0; u<nu->pntsu; u++, bp++) { - if(bp==lastselbp) { - if(bp->f1 & SELECT) { - ok= 1; - break; - } - } - } - if(ok) break; - } - if(ok) { - if(last==lastselbp) { - direction= 1-direction; - setflagsNurb(0); - } - last= lastselbp; - - bp= nu->bp; - for(a=0; a<nu->pntsv; a++) { - for(b=0; b<nu->pntsu; b++, bp++) { - if(direction) { - if(a==v) select_bpoint(bp, SELECT, 1, VISIBLE); - } - else { - if(b==u) select_bpoint(bp, SELECT, 1, VISIBLE); - } - } - } - countall(); - allqueue(REDRAWVIEW3D, 0); - return; - } - } - BIF_undo_push("Select Row"); - -} - -/* (de)selects first or last of visible part of each Nurb depending on selFirst */ -/* selFirst: defines the end of which to select */ -/* doswap: defines if selection state of each first/last control point is swapped */ -/* selstatus: selection status in case doswap is false */ -void selectend_nurb(short selfirst, short doswap, short selstatus) -{ - Nurb *nu; - BPoint *bp; - BezTriple *bezt; - int a; - short sel; - - if(G.obedit==0) return; - - for(nu= editNurb.first; nu; nu= nu->next) { - sel= 0; - if((nu->type & 7)==CU_BEZIER) { - a= nu->pntsu; - - /* which point? */ - if(selfirst==0) { /* select last */ - bezt= (nu->bezt + (a-1)); - } - else { /* select first */ - bezt= nu->bezt; - } - - while(a--) { - if(doswap) sel= swap_selection_beztriple(bezt); - else sel= select_beztriple(bezt, selstatus, 1, VISIBLE); - - if(sel==1) break; - } - } - else { - a= nu->pntsu*nu->pntsv; - - /* which point? */ - if(selfirst==0) { /* select last */ - bp= (nu->bp + (a-1)); - } - else{ /* select first */ - bp= nu->bp; - } - - while(a--) { - if (bp->hide == 0) { - if(doswap) sel= swap_selection_bpoint(bp); - else sel= select_bpoint(bp, selstatus, 1, VISIBLE); - - if(sel==1) break; - } - } - } - } - - countall(); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Select/Deselect End"); -} - -void select_next_nurb() -{ - if(G.obedit==0) return; - - select_adjacent_cp(1, 0, SELECT); - - countall(); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Select Next"); -} - -void select_prev_nurb() -{ - if(G.obedit==0) return; - - select_adjacent_cp(-1, 0, SELECT); - - countall(); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Select Previous"); -} - -void select_more_nurb() -{ - Nurb *nu; - BPoint *bp, *tempbp; - int a; - short sel= 0; - short *selbpoints; - - if(G.obedit==0) return; - - /* note that NURBS surface is a special case because we mimic */ - /* the behaviour of "select more" of mesh tools. */ - /* The algorithm is designed to work in planar cases so it */ - /* may not be optimal always (example: end of NURBS sphere) */ - if(G.obedit->type==OB_SURF) { - for(nu= editNurb.first; nu; nu= nu->next) { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - selbpoints= MEM_callocN(sizeof(short)*a-nu->pntsu, "selectlist"); - while(a > 0) { - if((selbpoints[a]!=1) && (bp->hide==0) && (bp->f1 & SELECT)) { - /* upper control point */ - if(a%nu->pntsu != 0) { - tempbp= bp-1; - if(!(tempbp->f1 & SELECT)) select_bpoint(tempbp, SELECT, 1, VISIBLE); - } - - /* left control point. select only if it is not selected already */ - if(a-nu->pntsu > 0) { - sel= 0; - tempbp= bp+nu->pntsu; - if(!(tempbp->f1 & SELECT)) sel= select_bpoint(tempbp, SELECT, 1, VISIBLE); - /* make sure selected bpoint is discarded */ - if(sel == 1) selbpoints[a-nu->pntsu]= 1; - } - - /* right control point */ - if(a+nu->pntsu < nu->pntsu*nu->pntsv) { - tempbp= bp-nu->pntsu; - if(!(tempbp->f1 & SELECT)) select_bpoint(tempbp, SELECT, 1, VISIBLE); - } - - /* lower control point. skip next bp in case selection was made */ - if(a%nu->pntsu != 1) { - sel= 0; - tempbp= bp+1; - if(!(tempbp->f1 & 1)) sel= select_bpoint(tempbp, SELECT, 1, VISIBLE); - if(sel) { - bp++; - a--; - } - } - } - - bp++; - a--; - } - - MEM_freeN(selbpoints); - } - } - else { - select_adjacent_cp(1, 0, SELECT); - select_adjacent_cp(-1, 0, SELECT); - } - - countall(); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Select More"); -} - -/* basic method: deselect if control point doesn't have all neighbours selected */ -void select_less_nurb() -{ - Nurb *nu; - BPoint *bp; - BezTriple *bezt; - int a; - short sel= 0, lastsel= 0; - short *selbpoints; - - if(G.obedit==0) return; - - if(G.obedit->type==OB_SURF) { - for(nu= editNurb.first; nu; nu= nu->next) { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - selbpoints= MEM_callocN(sizeof(short)*a, "selectlist"); - while(a--) { - if((bp->hide==0) && (bp->f1 & SELECT)) { - sel= 0; - - /* check if neighbours have been selected */ - /* edges of surface are an exception */ - if((a+1)%nu->pntsu==0) sel++; - else { - bp--; - if((selbpoints[a+1]==1) || ((bp->hide==0) && (bp->f1 & SELECT))) sel++; - bp++; - } - - if((a+1)%nu->pntsu==1) sel++; - else { - bp++; - if((bp->hide==0) && (bp->f1 & SELECT)) sel++; - bp--; - } - - if(a+1 > nu->pntsu*nu->pntsv-nu->pntsu) sel++; - else { - bp-=nu->pntsu; - if((selbpoints[a+nu->pntsu]==1) || ((bp->hide==0) && (bp->f1 & SELECT))) sel++; - bp+=nu->pntsu; - } - - if(a < nu->pntsu) sel++; - else { - bp+=nu->pntsu; - if((bp->hide==0) && (bp->f1 & SELECT)) sel++; - bp-=nu->pntsu; - } - - if(sel!=4) { - select_bpoint(bp, DESELECT, 1, VISIBLE); - selbpoints[a]= 1; - } - } - else lastsel= 0; - - bp++; - } - - MEM_freeN(selbpoints); - } - } - else { - for(nu= editNurb.first; nu; nu= nu->next) { - lastsel=0; - /* check what type of curve/nurb it is */ - if((nu->type & 7)==CU_BEZIER) { - a= nu->pntsu; - bezt= nu->bezt; - while(a--) { - if((bezt->hide==0) && (bezt->f2 & SELECT)) { - if(lastsel==1) sel= 1; - else sel= 0; - - /* check if neighbours have been selected */ - /* first and last are exceptions */ - if(a==nu->pntsu-1) sel++; - else { - bezt--; - if((bezt->hide==0) && (bezt->f2 & SELECT)) sel++; - bezt++; - } - - if(a==0) sel++; - else { - bezt++; - if((bezt->hide==0) && (bezt->f2 & SELECT)) sel++; - bezt--; - } - - if(sel!=2) { - select_beztriple(bezt, DESELECT, 1, VISIBLE); - lastsel= 1; - } - else lastsel= 0; - } - else lastsel= 0; - - bezt++; - } - } - else { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - while(a--) { - if((lastsel==0) && (bp->hide==0) && (bp->f1 & SELECT)) { - if(lastsel!=0) sel= 1; - else sel= 0; - - /* first and last are exceptions */ - if(a==nu->pntsu*nu->pntsv-1) sel++; - else { - bp--; - if((bp->hide==0) && (bp->f1 & SELECT)) sel++; - bp++; - } - - if(a==0) sel++; - else { - bp++; - if((bp->hide==0) && (bp->f1 & SELECT)) sel++; - bp--; - } - - if(sel!=2) { - select_bpoint(bp, DESELECT, 1, VISIBLE); - lastsel= 1; - } - else lastsel= 0; - } - else lastsel= 0; - - bp++; - } - } - } - } - - countall(); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Select Less"); -} - -/* this function could be moved elsewhere as it can be reused in other parts of the source needing randomized list */ -/* returns list containing -1 in indices that have been left out of the list. otherwise index contains reference */ -/* to next index. basically *list contains a linked list */ -static void generate_pickable_list(int *list, int size, int pickamount) -{ - int i, j, removable; - - BLI_srand( BLI_rand() ); /* random seed */ - - /* generate list in form 0->1, 1->2, 2->3, ... i-2->i-1, i->0 */ - for(i=0; i<size; i++) { - if(i == size-1) list[i]= 0; - else list[i]= i+1; - } - - for(i=0; i<size-pickamount; i++) { - removable= floor(BLI_frand()*(size-1)+0.5); /* with rounding. frand returns [0,1] */ - - /* seek proper item as the one randomly selected might not be appropriate */ - for(j=0; j<size; j++, removable++) { - if(list[removable] != -1) break; - if(removable == size-1) removable= -1; - } - - /* pick unwanted item out of the list */ - list[list[removable]]= -1; /* mark former last as invalid */ - - if(list[removable] == size-1) list[removable]= 0; - else list[removable]= list[removable]+1; - } -} - -void select_random_nurb() -{ - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - static short randfac= 50; - int amounttoselect, amountofcps, a, i, k= 0; - int *itemstobeselected; - - if(!G.obedit) return; - - if(!button(&randfac,0, 100,"Percentage:")) return; - - if(randfac == 0) return; - - amountofcps= count_curveverts_without_handles(&editNurb); - itemstobeselected= MEM_callocN(sizeof(int) * amountofcps, "selectitems"); - amounttoselect= floor(randfac * amountofcps / 100 + 0.5); - generate_pickable_list(itemstobeselected, amountofcps, amounttoselect); - - /* select elements */ - for(i=1, nu= editNurb.first; nu; nu= nu->next) { - if((nu->type & 7)==CU_BEZIER) { - bezt= nu->bezt; - a= nu->pntsu; - while(a--) { - if(itemstobeselected[k] != -1) select_beztriple(bezt, SELECT, 1, VISIBLE); - k++; - bezt++; - } - } - else { - bp= nu->bp; - a= nu->pntsu*nu->pntsv; - while(a--) { - if(itemstobeselected[k] != -1) select_bpoint(bp, SELECT, 1, VISIBLE); - k++; - bp++; - } - } - } - - MEM_freeN(itemstobeselected); - - countall(); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Select Random"); -} - -void select_every_nth_nurb() -{ - static short nfac= 2; - - if(!G.obedit) return; - - if(!button(&nfac, 2, 25,"N:")) return; - - select_adjacent_cp(nfac, 1, SELECT); - select_adjacent_cp(-nfac, 1, SELECT); - - countall(); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Select Every Nth"); -} - -void adduplicate_nurb() -{ - - if(G.vd==0 || (G.vd->lay & G.obedit->lay)==0 ) return; - - adduplicateflagNurb(1); - - countall(); - BIF_TransformSetUndo("Add Duplicate"); - initTransform(TFM_TRANSLATION, CTX_NO_PET); - Transform(); -} - -void delNurb() -{ - Nurb *nu, *next, *nu1; - BezTriple *bezt, *bezt1, *bezt2; - BPoint *bp, *bp1, *bp2; - int a; - short event, cut = 0; - - if(G.obedit==0 ) return; - if(G.vd==0 || (G.vd->lay & G.obedit->lay)==0 ) return; - - if(G.obedit->type==OB_SURF) event= pupmenu("Erase %t|Selected%x0|All%x2"); - else event= pupmenu("Erase %t|Selected%x0|Segment%x1|All%x2"); - - if(event== -1) return; - - if(G.obedit->type==OB_SURF) { - if(event==0) deleteflagNurb(1); - else freeNurblist(&editNurb); - - countall(); - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - BIF_undo_push("Delete"); - - return; - } - - if(event==0) { - /* first loop, can we remove entire pieces? */ - nu= editNurb.first; - while(nu) { - next= nu->next; - if( (nu->type & 7)==CU_BEZIER ) { - bezt= nu->bezt; - a= nu->pntsu; - if(a) { - while(a) { - if( BEZSELECTED_HIDDENHANDLES(bezt) ); - else break; - a--; - bezt++; - } - if(a==0) { - BLI_remlink(&editNurb, nu); - freeNurb(nu); - } - } - } - else { - bp= nu->bp; - a= nu->pntsu*nu->pntsv; - if(a) { - while(a) { - if(bp->f1 & SELECT); - else break; - a--; - bp++; - } - if(a==0) { - BLI_remlink(&editNurb, nu); - freeNurb(nu); - } - } - } - nu= next; - } - /* 2nd loop, delete small pieces: just for curves */ - nu= editNurb.first; - while(nu) { - next= nu->next; - event= 0; - if( (nu->type & 7)==CU_BEZIER ) { - bezt= nu->bezt; - for(a=0;a<nu->pntsu;a++) { - if( BEZSELECTED_HIDDENHANDLES(bezt) ) { - memcpy(bezt, bezt+1, (nu->pntsu-a-1)*sizeof(BezTriple)); - nu->pntsu--; - a--; - event= 1; - } - else bezt++; - } - if(event) { - bezt1 = - (BezTriple*)MEM_mallocN((nu->pntsu) * sizeof(BezTriple), "delNurb"); - memcpy(bezt1, nu->bezt, (nu->pntsu)*sizeof(BezTriple) ); - MEM_freeN(nu->bezt); - nu->bezt= bezt1; - calchandlesNurb(nu); - } - } - else if(nu->pntsv==1) { - bp= nu->bp; - - for(a=0;a<nu->pntsu;a++) { - if( bp->f1 & SELECT ) { - memcpy(bp, bp+1, (nu->pntsu-a-1)*sizeof(BPoint)); - nu->pntsu--; - a--; - event= 1; - } - else { - bp++; - } - } - if(event) { - bp1 = (BPoint*)MEM_mallocN(nu->pntsu * sizeof(BPoint), "delNurb2"); - memcpy(bp1, nu->bp, (nu->pntsu)*sizeof(BPoint) ); - MEM_freeN(nu->bp); - nu->bp= bp1; - } - makeknots(nu, 1, nu->flagu>>1); - } - nu= next; - } - } - else if(event==1) { /* erase segment */ - /* find the 2 selected points */ - bezt1= bezt2= 0; - bp1= bp2= 0; - nu= editNurb.first; - nu1= 0; - while(nu) { - next= nu->next; - if( (nu->type & 7)==CU_BEZIER ) { - bezt= nu->bezt; - for(a=0; a<nu->pntsu-1; a++) { - if( BEZSELECTED_HIDDENHANDLES(bezt) ) { - bezt1= bezt; - bezt2= bezt+1; - if( (bezt2->f1 & SELECT) || (bezt2->f2 & SELECT) || (bezt2->f3 & SELECT) ) ; - else { /* maybe do not make cyclic */ - if(a==0 && (nu->flagu & 1) ) { - bezt2= bezt+(nu->pntsu-1); - if( (bezt2->f1 & SELECT) || (bezt2->f2 & SELECT) || (bezt2->f3 & SELECT) ) { - nu->flagu--; - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - BIF_undo_push("Delete"); - } - } - return; - } - cut= a; - nu1= nu; - break; - } - bezt++; - } - } - else if(nu->pntsv==1) { - bp= nu->bp; - for(a=0; a<nu->pntsu-1; a++) { - if( bp->f1 & SELECT ) { - bp1= bp; - bp2= bp+1; - if( bp2->f1 & 1 ) ; - else { /* maybe do not make cyclic */ - if(a==0 && (nu->flagu & 1) ) { - bp2= bp+(nu->pntsu-1); - if( bp2->f1 & 1 ) { - nu->flagu--; - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - BIF_undo_push("Delete"); - } - } - return; - } - cut= a; - nu1= nu; - break; - } - bp++; - } - } - if(nu1) break; - - nu= nu->next; - } - if(nu1) { - if(bezt1) { - if(nu1->pntsu==2) { /* remove completely */ - BLI_remlink(&editNurb, nu); - freeNurb(nu); - } - else if(nu1->flagu & 1) { /* cyclic */ - bezt = - (BezTriple*)MEM_mallocN((cut+1) * sizeof(BezTriple), "delNurb1"); - memcpy(bezt, nu1->bezt,(cut+1)*sizeof(BezTriple)); - a= nu1->pntsu-cut-1; - memcpy(nu1->bezt, bezt2, a*sizeof(BezTriple)); - memcpy(nu1->bezt+a, bezt, (cut+1)*sizeof(BezTriple)); - nu1->flagu--; - MEM_freeN(bezt); - calchandlesNurb(nu); - } - else { /* add new curve */ - -/* seems to be an error here... but where? (a can become zero) */ - - nu = - (Nurb*)MEM_mallocN(sizeof(Nurb), "delNurb2"); - memcpy(nu, nu1, sizeof(Nurb)); - BLI_addtail(&editNurb, nu); - nu->bezt = - (BezTriple*)MEM_mallocN((cut+1) * sizeof(BezTriple), "delNurb3"); - memcpy(nu->bezt, nu1->bezt,(cut+1)*sizeof(BezTriple)); - a= nu1->pntsu-cut-1; - - bezt = - (BezTriple*)MEM_mallocN(a * sizeof(BezTriple), "delNurb4"); - memcpy(bezt, nu1->bezt+cut+1,a*sizeof(BezTriple)); - MEM_freeN(nu1->bezt); - nu1->bezt= bezt; - nu1->pntsu= a; - nu->pntsu= cut+1; - - - calchandlesNurb(nu); - calchandlesNurb(nu1); - } - } - else if(bp1) { - if(nu1->pntsu==2) { /* remove completely */ - BLI_remlink(&editNurb, nu); - freeNurb(nu); - } - else if(nu1->flagu & 1) { /* cyclic */ - bp = - (BPoint*)MEM_mallocN((cut+1) * sizeof(BPoint), "delNurb5"); - memcpy(bp, nu1->bp,(cut+1)*sizeof(BPoint)); - a= nu1->pntsu-cut-1; - memcpy(nu1->bp, bp2, a*sizeof(BPoint)); - memcpy(nu1->bp+a, bp, (cut+1)*sizeof(BPoint)); - nu1->flagu--; - MEM_freeN(bp); - } - else { /* add new curve */ - nu = (Nurb*)MEM_mallocN(sizeof(Nurb), "delNurb6"); - memcpy(nu, nu1, sizeof(Nurb)); - BLI_addtail(&editNurb, nu); - nu->bp = - (BPoint*)MEM_mallocN((cut+1) * sizeof(BPoint), "delNurb7"); - memcpy(nu->bp, nu1->bp,(cut+1)*sizeof(BPoint)); - a= nu1->pntsu-cut-1; - bp = - (BPoint*)MEM_mallocN(a * sizeof(BPoint), "delNurb8"); - memcpy(bp, nu1->bp+cut+1,a*sizeof(BPoint)); - MEM_freeN(nu1->bp); - nu1->bp= bp; - nu1->pntsu= a; - nu->pntsu= cut+1; - } - } - } - } - else if(event==2) { - freeNurblist(&editNurb); - } - - countall(); - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - BIF_undo_push("Delete"); - -} - -void nurb_set_smooth(short event) -{ - Nurb *nu; - - if(G.obedit==0) return; - - if(G.obedit->type != OB_CURVE) return; - - for(nu= editNurb.first; nu; nu= nu->next) { - if(isNurbsel(nu)) { - if(event==1) nu->flag |= CU_SMOOTH; - else if(event==0) nu->flag &= ~CU_SMOOTH; - } - } - - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - - if(event==1) BIF_undo_push("Set Smooth"); - else if(event==0) BIF_undo_push("Set Solid"); -} - -int join_curve(int type) -{ - Base *base, *nextb; - Object *ob; - Curve *cu; - Nurb *nu, *newnu; - BezTriple *bezt; - BPoint *bp; - ListBase tempbase; - float imat[4][4], cmat[4][4]; - int a; - - ob= OBACT; - if (object_data_is_libdata(ob)) { - error_libdata(); - return 0; - } - - if(!G.vd || ob->type!=type) return 0; - if(ob->lay & G.vd->lay); else return 0; - tempbase.first= tempbase.last= 0; - - /* trasnform all selected curves inverse in obact */ - Mat4Invert(imat, ob->obmat); - - base= FIRSTBASE; - while(base) { - nextb= base->next; - if TESTBASE(base) { - if(base->object->type==type) { - if(base->object != ob) { - - cu= base->object->data; - - if(cu->nurb.first) { - /* watch it: switch order here really goes wrong */ - Mat4MulMat4(cmat, base->object->obmat, imat); - - nu= cu->nurb.first; - while(nu) { - newnu= duplicateNurb(nu); - BLI_addtail(&tempbase, newnu); - - if( (bezt= newnu->bezt) ) { - a= newnu->pntsu; - while(a--) { - Mat4MulVecfl(cmat, bezt->vec[0]); - Mat4MulVecfl(cmat, bezt->vec[1]); - Mat4MulVecfl(cmat, bezt->vec[2]); - bezt++; - } - } - if( (bp= newnu->bp) ) { - a= newnu->pntsu*nu->pntsv; - while(a--) { - Mat4MulVecfl(cmat, bp->vec); - bp++; - } - } - nu= nu->next; - } - } - - free_and_unlink_base(base); - } - } - } - base= nextb; - } - - cu= ob->data; - addlisttolist(&cu->nurb, &tempbase); - - DAG_scene_sort(G.scene); // because we removed object(s), call before editmode! - - enter_editmode(EM_WAITCURSOR); - exit_editmode(EM_FREEDATA|EM_WAITCURSOR); - - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - BIF_undo_push("Join"); - return 1; -} - - - -Nurb *addNurbprim(int type, int stype, int newname) -/* type: &8= 2D; 0=poly,1 bez, 4 nurb - * stype: 0: 2/4 points curve - * 1: 8 points circle - * 2: 4x4 patch Nurb - * 3: tube 4:sphere 5:donut - * 6: 5 points, 5th order straight line (for anim path) - */ -{ - static int xzproj= 0; - Nurb *nu = NULL; - BezTriple *bezt; - BPoint *bp; - float *curs, cent[3],vec[3],imat[3][3],mat[3][3]; - float fac,cmat[3][3], grid; - int a, b; - - if (G.vd) grid = G.vd->grid; - else grid = 1.0; - - /* imat and center and size */ - if(G.obedit) { - - Mat3CpyMat4(mat, G.obedit->obmat); - curs= give_cursor(); - VECCOPY(cent, curs); - cent[0]-= G.obedit->obmat[3][0]; - cent[1]-= G.obedit->obmat[3][1]; - cent[2]-= G.obedit->obmat[3][2]; - - if (G.vd) { - if ( !(newname) || U.flag & USER_ADD_VIEWALIGNED) Mat3CpyMat4(imat, G.vd->viewmat); - else Mat3One(imat); - Mat3MulVecfl(imat, cent); - Mat3MulMat3(cmat, imat, mat); - Mat3Inv(imat, cmat); - } - setflagsNurb(0); - } - else { - Mat3One(imat); - cent[0]= cent[1]= cent[2]= 0.0; - } - - if ELEM5(stype, 0, 1, 2, 4, 6) { - nu = (Nurb*)MEM_callocN(sizeof(Nurb), "addNurbprim"); - nu->type= type; - nu->resolu= 12; - nu->resolv= 12; - } - - switch(stype) { - case 0: /* curve */ - if(newname) { - rename_id((ID *)G.obedit, "Curve"); - rename_id((ID *)G.obedit->data, "Curve"); - } - if((type & 7)==CU_BEZIER) { - nu->pntsu= 2; - nu->bezt = - (BezTriple*)MEM_callocN(2 * sizeof(BezTriple), "addNurbprim1"); - bezt= nu->bezt; - bezt->h1= bezt->h2= HD_ALIGN; - bezt->f1= bezt->f2= bezt->f3= SELECT; - bezt->radius = 1.0; - - for(a=0;a<3;a++) { - VECCOPY(bezt->vec[a], cent); - } - bezt->vec[1][0]+= -grid; - bezt->vec[0][0]+= -1.5*grid; - bezt->vec[0][1]+= -0.5*grid; - bezt->vec[2][0]+= -0.5*grid; - bezt->vec[2][1]+= 0.5*grid; - for(a=0;a<3;a++) Mat3MulVecfl(imat, bezt->vec[a]); - - bezt++; - bezt->h1= bezt->h2= HD_ALIGN; - bezt->f1= bezt->f2= bezt->f3= SELECT; - bezt->radius = bezt->weight = 1.0; - - for(a=0;a<3;a++) { - VECCOPY(bezt->vec[a], cent); - } - bezt->vec[1][0]+= grid; - for(a=0;a<3;a++) Mat3MulVecfl(imat, bezt->vec[a]); - - calchandlesNurb(nu); - } - else { - - nu->pntsu= 4; - nu->pntsv= 1; - nu->orderu= 4; - nu->bp= callocstructN(BPoint, 4, "addNurbprim3"); - - bp= nu->bp; - for(a=0;a<4;a++, bp++) { - VECCOPY(bp->vec, cent); - bp->vec[3]= 1.0; - bp->f1= SELECT; - bp->radius = bp->weight = 1.0; - } - - bp= nu->bp; - bp->vec[0]+= -1.5*grid; - bp++; - bp->vec[0]+= -grid; - bp->vec[1]+= grid; - bp++; - bp->vec[0]+= grid; - bp->vec[1]+= grid; - bp++; - bp->vec[0]+= 1.5*grid; - - bp= nu->bp; - for(a=0;a<4;a++, bp++) Mat3MulVecfl(imat,bp->vec); - - if((type & 7)==4) { - nu->knotsu= 0; /* makeknots allocates */ - makeknots(nu, 1, nu->flagu>>1); - } - - } - break; - case 6: /* 5 point path */ - nu->pntsu= 5; - nu->pntsv= 1; - nu->orderu= 5; - nu->flagu= 2; /* endpoint */ - nu->resolu= 32; - nu->bp= callocstructN(BPoint, 5, "addNurbprim3"); - - bp= nu->bp; - for(a=0;a<5;a++, bp++) { - VECCOPY(bp->vec, cent); - bp->vec[3]= 1.0; - bp->f1= SELECT; - bp->radius = bp->weight = 1.0; - } - - bp= nu->bp; - bp->vec[0]+= -2.0*grid; - bp++; - bp->vec[0]+= -grid; - bp++; bp++; - bp->vec[0]+= grid; - bp++; - bp->vec[0]+= 2.0*grid; - - bp= nu->bp; - for(a=0;a<5;a++, bp++) Mat3MulVecfl(imat,bp->vec); - - if((type & 7)==4) { - nu->knotsu= 0; /* makeknots allocates */ - makeknots(nu, 1, nu->flagu>>1); - } - - break; - case 1: /* circle */ - if(newname) { - rename_id((ID *)G.obedit, "CurveCircle"); - rename_id((ID *)G.obedit->data, "CurveCircle"); - } - if((type & 7)==CU_BEZIER) { - nu->pntsu= 4; - nu->bezt= callocstructN(BezTriple, 4, "addNurbprim1"); - nu->flagu= 1; - bezt= nu->bezt; - - for(a=0;a<3;a++) { - VECCOPY(bezt->vec[a], cent); - } - bezt->h1= bezt->h2= HD_AUTO; - bezt->f1= bezt->f2= bezt->f3= SELECT; - bezt->vec[1][0]+= -grid; - for(a=0;a<3;a++) Mat3MulVecfl(imat,bezt->vec[a]); - bezt->radius = bezt->weight = 1.0; - - bezt++; - for(a=0;a<3;a++) { - VECCOPY(bezt->vec[a], cent); - } - bezt->h1= bezt->h2= HD_AUTO; - bezt->f1= bezt->f2= bezt->f3= SELECT; - bezt->vec[1][1]+= grid; - for(a=0;a<3;a++) Mat3MulVecfl(imat,bezt->vec[a]); - bezt->radius = bezt->weight = 1.0; - - bezt++; - for(a=0;a<3;a++) { - VECCOPY(bezt->vec[a], cent); - } - bezt->h1= bezt->h2= HD_AUTO; - bezt->f1= bezt->f2= bezt->f3= SELECT; - bezt->vec[1][0]+= grid; - for(a=0;a<3;a++) Mat3MulVecfl(imat,bezt->vec[a]); - bezt->radius = bezt->weight = 1.0; - - bezt++; - for(a=0;a<3;a++) { - VECCOPY(bezt->vec[a], cent); - } - bezt->h1= bezt->h2= HD_AUTO; - bezt->f1= bezt->f2= bezt->f3= SELECT; - bezt->vec[1][1]+= -grid; - for(a=0;a<3;a++) Mat3MulVecfl(imat,bezt->vec[a]); - bezt->radius = bezt->weight = 1.0; - - calchandlesNurb(nu); - } - else if( (type & 7)==CU_NURBS ) { /* nurb */ - nu->pntsu= 8; - nu->pntsv= 1; - nu->orderu= 4; - nu->bp= callocstructN(BPoint, 8, "addNurbprim6"); - nu->flagu= 1; - bp= nu->bp; - - for(a=0; a<8; a++) { - bp->f1= SELECT; - VECCOPY(bp->vec, cent); - - if(xzproj==0) { - bp->vec[0]+= nurbcircle[a][0]*grid; - bp->vec[1]+= nurbcircle[a][1]*grid; - } - else { - bp->vec[0]+= 0.25*nurbcircle[a][0]*grid-.75*grid; - bp->vec[2]+= 0.25*nurbcircle[a][1]*grid; - } - if(a & 1) bp->vec[3]= 0.25*sqrt(2.0); - else bp->vec[3]= 1.0; - Mat3MulVecfl(imat,bp->vec); - bp->radius = bp->weight = 1.0; - - bp++; - } - - makeknots(nu, 1, nu->flagu>>1); - } - break; - case 2: /* 4x4 patch */ - if( (type & 7)==CU_NURBS ) { /* nurb */ - if(newname) { - rename_id((ID *)G.obedit, "Surf"); - rename_id((ID *)G.obedit->data, "Surf"); - } - - nu->pntsu= 4; - nu->pntsv= 4; - nu->orderu= 4; - nu->orderv= 4; - nu->flag= CU_SMOOTH; - nu->bp= callocstructN(BPoint, 4*4, "addNurbprim6"); - nu->flagu= 0; - nu->flagv= 0; - bp= nu->bp; - - for(a=0; a<4; a++) { - for(b=0; b<4; b++) { - VECCOPY(bp->vec, cent); - bp->f1= SELECT; - fac= (float)a -1.5; - bp->vec[0]+= fac*grid; - fac= (float)b -1.5; - bp->vec[1]+= fac*grid; - if(a==1 || a==2) if(b==1 || b==2) { - bp->vec[2]+= grid; - } - Mat3MulVecfl(imat,bp->vec); - bp->vec[3]= 1.0; - bp++; - } - } - - makeknots(nu, 1, nu->flagu>>1); - makeknots(nu, 2, nu->flagv>>1); - } - break; - case 3: /* tube */ - if( (type & 7)==CU_NURBS ) { - if(newname) { - rename_id((ID *)G.obedit, "SurfTube"); - rename_id((ID *)G.obedit->data, "SurfTube"); - } - - nu= addNurbprim(4, 1, newname); /* circle */ - nu->resolu= 32; - nu->flag= CU_SMOOTH; - BLI_addtail(&editNurb, nu); /* temporal for extrude and translate */ - vec[0]=vec[1]= 0.0; - vec[2]= -grid; - Mat3MulVecfl(imat, vec); - translateflagNurb(1, vec); - extrudeflagNurb(1); - vec[0]= -2*vec[0]; - vec[1]= -2*vec[1]; - vec[2]= -2*vec[2]; - translateflagNurb(1, vec); - - BLI_remlink(&editNurb, nu); - - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - while(a-- >0) { - bp->f1 |= SELECT; - bp++; - } - } - break; - case 4: /* sphere */ - if( (type & 7)==CU_NURBS ) { - if(newname) { - rename_id((ID *)G.obedit, "SurfSphere"); - rename_id((ID *)G.obedit->data, "SurfSphere"); - } - - nu->pntsu= 5; - nu->pntsv= 1; - nu->orderu= 3; - nu->resolu= 24; - nu->resolv= 32; - nu->flag= CU_SMOOTH; - nu->bp= callocstructN(BPoint, 5, "addNurbprim6"); - nu->flagu= 0; - bp= nu->bp; - - for(a=0; a<5; a++) { - bp->f1= SELECT; - VECCOPY(bp->vec, cent); - bp->vec[0]+= nurbcircle[a][0]*grid; - bp->vec[2]+= nurbcircle[a][1]*grid; - if(a & 1) bp->vec[3]= 0.5*sqrt(2.0); - else bp->vec[3]= 1.0; - Mat3MulVecfl(imat,bp->vec); - bp++; - } - nu->flagu= 4; - makeknots(nu, 1, nu->flagu>>1); - - BLI_addtail(&editNurb, nu); /* temporal for spin */ - if(newname) spin_nurb(0, 2); - else spin_nurb(0, 0); - - makeknots(nu, 2, nu->flagv>>1); - - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - while(a-- >0) { - bp->f1 |= SELECT; - bp++; - } - BLI_remlink(&editNurb, nu); - } - break; - case 5: /* donut */ - if( (type & 7)==CU_NURBS ) { - if(newname) { - rename_id((ID *)G.obedit, "SurfDonut"); - rename_id((ID *)G.obedit->data, "SurfDonut"); - } - - xzproj= 1; - nu= addNurbprim(4, 1, newname); /* circle */ - xzproj= 0; - nu->resolu= 24; - nu->resolv= 32; - nu->flag= CU_SMOOTH; - BLI_addtail(&editNurb, nu); /* temporal for extrude and translate */ - if(newname) spin_nurb(0, 2); - else spin_nurb(0, 0); - - BLI_remlink(&editNurb, nu); - - a= nu->pntsu*nu->pntsv; - bp= nu->bp; - while(a-- >0) { - bp->f1 |= SELECT; - bp++; - } - - } - break; - } - - /* always do: */ - nu->flag= CU_SMOOTH; - - test2DNurb(nu); - - return nu; -} - -void default_curve_ipo(Curve *cu) -{ - IpoCurve *icu; - BezTriple *bezt; - - if(cu->ipo) return; - - cu->ipo= add_ipo("CurveIpo", ID_CU); - - icu= MEM_callocN(sizeof(IpoCurve), "ipocurve"); - - icu->blocktype= ID_CU; - icu->adrcode= CU_SPEED; - icu->flag= IPO_VISIBLE|IPO_SELECT|IPO_AUTO_HORIZ; - set_icu_vars(icu); - - BLI_addtail( &(cu->ipo->curve), icu); - - icu->bezt= bezt= MEM_callocN(2*sizeof(BezTriple), "defaultipo"); - icu->totvert= 2; - - bezt->hide= IPO_BEZ; - bezt->f1=bezt->f2= bezt->f3= SELECT; - bezt->h1= bezt->h2= HD_AUTO; - bezt++; - bezt->vec[1][0]= 100.0; - bezt->vec[1][1]= 1.0; - bezt->hide= IPO_BEZ; - bezt->f1=bezt->f2= bezt->f3= SELECT; - bezt->h1= bezt->h2= HD_AUTO; - - calchandles_ipocurve(icu); -} - -void add_primitiveCurve(int stype) -{ - Nurb *nu; - Curve *cu; - int type, newname= 0; - - if(G.vd==0) return; - if(G.scene->id.lib) return; - - /* this function also comes from an info window */ - if ELEM(curarea->spacetype, SPACE_VIEW3D, SPACE_INFO); else return; - - if(stype>=10 && stype<20) type= CU_2D+1; - else if(stype>=20 && stype<30) type= CU_2D+2; - else if(stype>=30 && stype<40) type= CU_2D+3; - else if(stype>=40 && stype<50) { - if(stype==46) type= 4; - else type= CU_2D+4; - } - else type= CU_2D; - - check_editmode(OB_CURVE); - - /* if no obedit: new object and enter editmode */ - if(G.obedit==NULL) { - add_object_draw(OB_CURVE); - base_init_from_view3d(BASACT, G.vd); - G.obedit= BASACT->object; - - where_is_object(G.obedit); - - make_editNurb(); - setcursor_space(SPACE_VIEW3D, CURSOR_EDIT); - newname= 1; - - cu= G.obedit->data; - if(stype==46) { - cu->flag |= (CU_3D+CU_PATH); - - default_curve_ipo(cu); - } - } - else { - cu= G.obedit->data; - } - - if(cu->flag & CU_3D) type &= ~CU_2D; - - stype= (stype % 10); - - nu= addNurbprim(type, stype, newname); /* 2D */ - - BLI_addtail(&editNurb, nu); - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - - countall(); - - /* if a new object was created, it stores it in Curve, for reload original data and undo */ - if ( !(newname) || U.flag & USER_ADD_EDITMODE) { - if(newname) load_editNurb(); - } else { - exit_editmode(2); - } - - allqueue(REDRAWALL, 0); - - BIF_undo_push("Add Curve"); -} - -void add_primitiveNurb(int type) -{ - Nurb *nu; - int newname= 0; - - if(G.scene->id.lib) return; - if ELEM(curarea->spacetype, SPACE_VIEW3D, SPACE_INFO); else return; - - check_editmode(OB_SURF); - - /* if no obedit: new object and enter editmode */ - if(G.obedit==0) { - add_object_draw(OB_SURF); - base_init_from_view3d(BASACT, G.vd); - G.obedit= BASACT->object; - - where_is_object(G.obedit); - - make_editNurb(); - setcursor_space(SPACE_VIEW3D, CURSOR_EDIT); - newname= 1; - } - - nu= addNurbprim(4, type, newname); - BLI_addtail(&editNurb,nu); - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - - countall(); - - /* if a new object was created, it stores it in Curve, for reload original data and undo */ - if ( !(newname) || U.flag & USER_ADD_EDITMODE) { - if(newname) load_editNurb(); - } else { - exit_editmode(2); - } - allqueue(REDRAWALL, 0); - - BIF_undo_push("Add Surface"); -} - - - -void clear_tilt() -{ - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - int a; - - if(okee("Clear tilt")==0) return; - - for(nu= editNurb.first; nu; nu= nu->next) { - if( nu->bezt ) { - bezt= nu->bezt; - a= nu->pntsu; - while(a--) { - if(BEZSELECTED_HIDDENHANDLES(bezt)) bezt->alfa= 0.0; - bezt++; - } - } - else if(nu->bp) { - bp= nu->bp; - a= nu->pntsu*nu->pntsv; - while(a--) { - if(bp->f1 & SELECT) bp->alfa= 0.0; - bp++; - } - } - } - - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Clear tilt"); - -} - -int bezt_compare (const void *e1, const void *e2) -{ - BezTriple *b1 = *((BezTriple**)e1); - BezTriple *b2 = *((BezTriple**)e2); - - /* Check numerical values */ - float val = b1->vec[1][0] - b2->vec[1][0]; - - if (val<0) - return -1; - - if (val>0) - return 1; - - /* Check selected flags : Ensures that selected keys will be listed first */ - - if ((b1->f2 & SELECT) && !(b2->f2 & SELECT)) - return -1; - if (!(b1->f2 & SELECT) && (b2->f2 & SELECT)) - return 1; - - return 0; -} - - -/* **************** undo for curves ************** */ - -static void undoCurve_to_editCurve(void *lbv) -{ - ListBase *lb= lbv; - Nurb *nu, *newnu; - int nr, lastnunr= 0; - - /* we try to restore lastnu too, for buttons */ - for(nu= editNurb.first; nu; nu = nu->next, lastnunr++) if(nu==lastnu) break; - - freeNurblist(&editNurb); - - /* copy */ - for(nu= lb->first; nu; nu= nu->next) { - newnu= duplicateNurb(nu); - BLI_addtail(&editNurb, newnu); - } - /* restore */ - for(nr=0, lastnu= editNurb.first; lastnu; lastnu = lastnu->next, nr++) if(nr==lastnunr) break; - -} - -static void *editCurve_to_undoCurve(void) -{ - ListBase *lb; - Nurb *nu, *newnu; - - lb= MEM_callocN(sizeof(ListBase), "listbase undo"); - - /* copy */ - for(nu= editNurb.first; nu; nu= nu->next) { - newnu= duplicateNurb(nu); - BLI_addtail(lb, newnu); - } - return lb; -} - -static void free_undoCurve(void *lbv) -{ - ListBase *lb= lbv; - - freeNurblist(lb); - MEM_freeN(lb); -} - -/* and this is all the undo system needs to know */ -void undo_push_curve(char *name) -{ - undo_editmode_push(name, free_undoCurve, undoCurve_to_editCurve, editCurve_to_undoCurve); -} - - - -/***/ |