diff options
Diffstat (limited to 'source/blender/src/editmesh_tools.c')
-rw-r--r-- | source/blender/src/editmesh_tools.c | 361 |
1 files changed, 59 insertions, 302 deletions
diff --git a/source/blender/src/editmesh_tools.c b/source/blender/src/editmesh_tools.c index 4cf3b410393..3615a4ad851 100644 --- a/source/blender/src/editmesh_tools.c +++ b/source/blender/src/editmesh_tools.c @@ -2698,21 +2698,16 @@ void esubdivideflag(int flag, float rad, int beauty, int numcuts, int seltype) free_tagged_edges_faces(em->edges.first, em->faces.first); if(seltype == SUBDIV_SELECT_ORIG && G.qual != LR_CTRLKEY) { - /* bugfix: vertex could get flagged as "not-selected" - // solution: clear flags before, not at the same time as setting SELECT flag -dg - */ - for(eed = em->edges.first;eed;eed = eed->next) { - if(!(eed->f2 & EDGENEW || eed->f2 & EDGEOLD)) { - eed->f &= !flag; - EM_select_edge(eed,0); - } - } for(eed = em->edges.first;eed;eed = eed->next) { if(eed->f2 & EDGENEW || eed->f2 & EDGEOLD) { eed->f |= flag; - EM_select_edge(eed,1); + EM_select_edge(eed,1); + + }else{ + eed->f &= !flag; + EM_select_edge(eed,0); } - } + } } else if ((seltype == SUBDIV_SELECT_INNER || seltype == SUBDIV_SELECT_INNER_SEL)|| G.qual == LR_CTRLKEY) { for(eed = em->edges.first;eed;eed = eed->next) { if(eed->f2 & EDGEINNER) { @@ -4653,12 +4648,6 @@ void bevel_menu_old() } /* *********** END BEVEL *********/ -typedef struct SlideUv { - float origuv[2]; - float *uv_up, *uv_down; - //float *fuv[4]; - LinkNode *fuv_list; -} SlideUv; typedef struct SlideVert { EditEdge *up,*down; @@ -4666,19 +4655,9 @@ typedef struct SlideVert { } SlideVert; int EdgeLoopDelete(void) { - - /* temporal flag setting so we keep UVs when deleting edge loops, - * this is a bit of a hack but it works how you would want in almost all cases */ - short uvcalc_flag_orig = G.scene->toolsettings->uvcalc_flag; - G.scene->toolsettings->uvcalc_flag |= UVCALC_TRANSFORM_CORRECT; - if(!EdgeSlide(1, 1)) { return 0; } - - /* restore uvcalc flag */ - G.scene->toolsettings->uvcalc_flag = uvcalc_flag_orig; - EM_select_more(); removedoublesflag(1,0, 0.001); EM_select_flush(); @@ -4688,35 +4667,22 @@ int EdgeLoopDelete(void) { int EdgeSlide(short immediate, float imperc) { - NumInput num; EditMesh *em = G.editMesh; EditFace *efa; EditEdge *eed,*first=NULL,*last=NULL, *temp = NULL; EditVert *ev, *nearest; LinkNode *edgelist = NULL, *vertlist=NULL, *look; GHash *vertgh; - SlideVert *tempsv; float perc = 0, percp = 0,vertdist, projectMat[4][4], viewMat[4][4]; float shiftlabda= 0.0f,len = 0.0f; int i = 0,j, numsel, numadded=0, timesthrough = 0, vertsel=0, prop=1, cancel = 0,flip=0; int wasshift = 0; - - /* UV correction vars */ - GHash **uvarray= NULL; - int uvlay_tot= CustomData_number_of_layers(&G.editMesh->fdata, CD_MTFACE); - int uvlay_idx; - SlideUv *slideuvs=NULL, *suv=NULL, *suv_last=NULL; - float uv_tmp[2]; - LinkNode *fuv_link; - short event, draw=1; short mval[2], mvalo[2]; char str[128]; float labda = 0.0f; - initNumInput(&num); - view3d_get_object_project_mat(curarea, G.obedit, projectMat, viewMat); mvalo[0] = -1; mvalo[1] = -1; @@ -5016,99 +4982,6 @@ int EdgeSlide(short immediate, float imperc) look = look->next; } - - - if (uvlay_tot && (G.scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT)) { - int maxnum = 0; - uvarray = MEM_callocN( uvlay_tot * sizeof(GHash *), "SlideUVs Array"); - suv_last = slideuvs = MEM_callocN( uvlay_tot * (numadded+1) * sizeof(SlideUv), "SlideUVs"); /* uvLayers * verts */ - suv = NULL; - - for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) { - - uvarray[uvlay_idx] = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp); - - for(ev=em->verts.first;ev;ev=ev->next) { - ev->tmp.l = 0; - } - look = vertlist; - while(look) { - float *uv_new; - tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link); - - ev = look->link; - suv = NULL; - for(efa = em->faces.first;efa;efa=efa->next) { - if (ev->tmp.l != -1) { /* test for self, in this case its invalid */ - int k=-1; /* face corner */ - - /* Is this vert in the faces corner? */ - if (efa->v1==ev) k=0; - else if (efa->v2==ev) k=1; - else if (efa->v3==ev) k=2; - else if (efa->v4 && efa->v4==ev) k=3; - - if (k != -1) { - MTFace *tf = CustomData_em_get_n(&em->fdata, efa->data, CD_MTFACE, uvlay_idx); - EditVert *ev_up, *ev_down; - - uv_new = tf->uv[k]; - - if (ev->tmp.l) { - if (fabs(suv->origuv[0]-uv_new[0]) > 0.0001 || fabs(suv->origuv[1]-uv_new[1])) { - ev->tmp.l = -1; /* Tag as invalid */ - BLI_linklist_free(suv->fuv_list,NULL); - suv->fuv_list = NULL; - BLI_ghash_remove(uvarray[uvlay_idx],ev, NULL, NULL); - suv = NULL; - break; - } - } else { - ev->tmp.l = 1; - suv = suv_last; - - suv->fuv_list = NULL; - suv->uv_up = suv->uv_down = NULL; - suv->origuv[0] = uv_new[0]; - suv->origuv[1] = uv_new[1]; - - BLI_linklist_prepend(&suv->fuv_list, uv_new); - BLI_ghash_insert(uvarray[uvlay_idx],ev,suv); - - suv_last++; /* advance to next slide UV */ - maxnum++; - } - - /* Now get the uvs along the up or down edge if we can */ - if (suv) { - if (!suv->uv_up) { - ev_up = editedge_getOtherVert(tempsv->up,ev); - if (efa->v1==ev_up) suv->uv_up = tf->uv[0]; - else if (efa->v2==ev_up) suv->uv_up = tf->uv[1]; - else if (efa->v3==ev_up) suv->uv_up = tf->uv[2]; - else if (efa->v4 && efa->v4==ev_up) suv->uv_up = tf->uv[3]; - } - if (!suv->uv_down) { /* if the first face was apart of the up edge, it cant be apart of the down edge */ - ev_down = editedge_getOtherVert(tempsv->down,ev); - if (efa->v1==ev_down) suv->uv_down = tf->uv[0]; - else if (efa->v2==ev_down) suv->uv_down = tf->uv[1]; - else if (efa->v3==ev_down) suv->uv_down = tf->uv[2]; - else if (efa->v4 && efa->v4==ev_down) suv->uv_down = tf->uv[3]; - } - - /* Copy the pointers to the face UV's */ - BLI_linklist_prepend(&suv->fuv_list, uv_new); - } - } - } - } - look = look->next; - } - } /* end uv layer loop */ - } /* end uvlay_tot */ - - - // we should have enough info now to slide len = 0.0f; @@ -5121,84 +4994,17 @@ int EdgeSlide(short immediate, float imperc) float v2[2], v3[2]; EditVert *centerVert, *upVert, *downVert; + + getmouseco_areawin(mval); if (!immediate && (mval[0] == mvalo[0] && mval[1] == mvalo[1])) { PIL_sleep_ms(10); } else { - char *p = str;; mvalo[0] = mval[0]; mvalo[1] = mval[1]; - - tempsv = BLI_ghash_lookup(vertgh,nearest); - - centerVert = editedge_getSharedVert(tempsv->up, tempsv->down); - upVert = editedge_getOtherVert(tempsv->up, centerVert); - downVert = editedge_getOtherVert(tempsv->down, centerVert); - - view3d_project_float(curarea, upVert->co, v2, projectMat); - view3d_project_float(curarea, downVert->co, v3, projectMat); - - /* Determine the % on which the loop should be cut */ - - rc[0]= v3[0]-v2[0]; - rc[1]= v3[1]-v2[1]; - len= rc[0]*rc[0]+ rc[1]*rc[1]; - if (len==0) {len = 0.0001;} - - if ((G.qual & LR_SHIFTKEY)==0) { - wasshift = 0; - labda= ( rc[0]*((mval[0]-v2[0])) + rc[1]*((mval[1]-v2[1])) )/len; - } - else { - if (wasshift==0) { - wasshift = 1; - shiftlabda = labda; - } - labda= ( rc[0]*((mval[0]-v2[0])) + rc[1]*((mval[1]-v2[1])) )/len / 10.0 + shiftlabda; - } - - - if(labda<=0.0) labda=0.0; - else if(labda>=1.0)labda=1.0; - - perc=((1-labda)*2)-1; - - if(G.qual == 0) { - perc *= 100; - perc = floor(perc); - perc /= 100; - } else if (G.qual == LR_CTRLKEY) { - perc *= 10; - perc = floor(perc); - perc /= 10; - } - - if(prop == 0) { - len = VecLenf(upVert->co,downVert->co)*((perc+1)/2); - if(flip == 1) { - len = VecLenf(upVert->co,downVert->co) - len; - } - } - - if (hasNumInput(&num)) - { - applyNumInput(&num, &perc); - - if (prop) - { - perc = MIN2(perc, 1); - perc = MAX2(perc, -1); - } - else - { - len = MIN2(perc, VecLenf(upVert->co,downVert->co)); - len = MAX2(len, 0); - } - } - //Adjust Edgeloop if(immediate) { perc = imperc; @@ -5213,21 +5019,7 @@ int EdgeSlide(short immediate, float imperc) tempev = editedge_getOtherVert((perc>=0)?tempsv->up:tempsv->down, ev); VecLerpf(ev->co, tempsv->origvert.co, tempev->co, fabs(perc)); - - if (G.scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) { - for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) { - suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev ); - if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) { - Vec2Lerpf(uv_tmp, suv->origuv, (perc>=0)?suv->uv_up:suv->uv_down, fabs(perc)); - fuv_link = suv->fuv_list; - while (fuv_link) { - VECCOPY2D(((float *)fuv_link->link), uv_tmp); - fuv_link = fuv_link->next; - } - } - } - } - + look = look->next; } } @@ -5243,44 +5035,21 @@ int EdgeSlide(short immediate, float imperc) if(newlen < 0.0) {newlen = 0.0;} if(flip == 0) { VecLerpf(ev->co, editedge_getOtherVert(tempsv->down,ev)->co, editedge_getOtherVert(tempsv->up,ev)->co, fabs(newlen)); - if (G.scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) { - /* dont do anything if no UVs */ - for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) { - suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev ); - if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) { - Vec2Lerpf(uv_tmp, suv->uv_down, suv->uv_up, fabs(newlen)); - fuv_link = suv->fuv_list; - while (fuv_link) { - VECCOPY2D(((float *)fuv_link->link), uv_tmp); - fuv_link = fuv_link->next; - } - } - } - } } else{ VecLerpf(ev->co, editedge_getOtherVert(tempsv->up,ev)->co, editedge_getOtherVert(tempsv->down,ev)->co, fabs(newlen)); - - if (G.scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) { - /* dont do anything if no UVs */ - for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) { - suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev ); - if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) { - Vec2Lerpf(uv_tmp, suv->uv_up, suv->uv_down, fabs(newlen)); - fuv_link = suv->fuv_list; - while (fuv_link) { - VECCOPY2D(((float *)fuv_link->link), uv_tmp); - fuv_link = fuv_link->next; - } - } - } - } } look = look->next; } } + tempsv = BLI_ghash_lookup(vertgh,nearest); + + centerVert = editedge_getSharedVert(tempsv->up, tempsv->down); + upVert = editedge_getOtherVert(tempsv->up, centerVert); + downVert = editedge_getOtherVert(tempsv->down, centerVert); // Highlight the Control Edges + scrarea_do_windraw(curarea); persp(PERSP_VIEW); glPushMatrix(); @@ -5308,36 +5077,55 @@ int EdgeSlide(short immediate, float imperc) glPopMatrix(); - if(prop) { - p += sprintf(str, "(P)ercentage: "); - } else { - p += sprintf(str, "Non (P)rop Length: "); - } - - if (hasNumInput(&num)) - { - char num_str[20]; - - outputNumInput(&num, num_str); - p += sprintf(p, "%s", num_str); + view3d_project_float(curarea, upVert->co, v2, projectMat); + view3d_project_float(curarea, downVert->co, v3, projectMat); + + /* Determine the % on which the loop should be cut */ + + rc[0]= v3[0]-v2[0]; + rc[1]= v3[1]-v2[1]; + len= rc[0]*rc[0]+ rc[1]*rc[1]; + if (len==0) {len = 0.0001;} + + if ((G.qual & LR_SHIFTKEY)==0) { + wasshift = 0; + labda= ( rc[0]*((mval[0]-v2[0])) + rc[1]*((mval[1]-v2[1])) )/len; } - else - { - if (prop) - { - p += sprintf(p, "%f", perc); - } - else - { - p += sprintf(p, "%f", len); - } + else { + if (wasshift==0) { + wasshift = 1; + shiftlabda = labda; + } + labda= ( rc[0]*((mval[0]-v2[0])) + rc[1]*((mval[1]-v2[1])) )/len / 10.0 + shiftlabda; } + + if(labda<=0.0) labda=0.0; + else if(labda>=1.0)labda=1.0; + + perc=((1-labda)*2)-1; - if (prop == 0) { - p += sprintf(p, ", Press (F) to flip control side"); + if(G.qual == 0) { + perc *= 100; + perc = floor(perc); + perc /= 100; + } else if (G.qual == LR_CTRLKEY) { + perc *= 10; + perc = floor(perc); + perc /= 10; + } + if(prop) { + sprintf(str, "(P)ercentage: %f", perc); + } else { + len = VecLenf(upVert->co,downVert->co)*((perc+1)/2); + if(flip == 1) { + len = VecLenf(upVert->co,downVert->co) - len; + } + sprintf(str, "Non (P)rop Length: %f, Press (F) to flip control side", len); } + + headerprint(str); screen_swapbuffers(); } @@ -5360,14 +5148,7 @@ int EdgeSlide(short immediate, float imperc) perc = 0; immediate = 1; } else if(event==PKEY) { - initNumInput(&num); /* reset num input */ - if (prop) { - prop = 0; - num.flag |= NUM_NO_NEGATIVE; - } - else { - prop = 1; - } + (prop == 1) ? (prop = 0):(prop = 1); mvalo[0] = -1; } else if(event==FKEY) { (flip == 1) ? (flip = 0):(flip = 1); @@ -5405,13 +5186,7 @@ int EdgeSlide(short immediate, float imperc) look = look->next; } } - - if (handleNumInput(&num, event)) - { - mvalo[0] = -1; /* NEED A BETTER WAY TO TRIGGER REDRAW */ - } } - } } else { draw = 0; @@ -5443,24 +5218,6 @@ int EdgeSlide(short immediate, float imperc) BLI_ghash_free(vertgh, NULL, (GHashValFreeFP)MEM_freeN); BLI_linklist_free(vertlist,NULL); BLI_linklist_free(edgelist,NULL); - - if (uvlay_tot && (G.scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT)) { - for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) { - BLI_ghash_free(uvarray[uvlay_idx], NULL, NULL); - } - MEM_freeN(uvarray); - MEM_freeN(slideuvs); - - suv = suv_last-1; - while (suv >= slideuvs) { - if (suv->fuv_list) { - BLI_linklist_free(suv->fuv_list,NULL); - } - suv--; - } - - allqueue(REDRAWIMAGE, 0); - } if(cancel == 1) { return -1; |