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Diffstat (limited to 'source/blender/src/header_view3d.c')
-rw-r--r--source/blender/src/header_view3d.c48
1 files changed, 35 insertions, 13 deletions
diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c
index fcf4caf4522..acd80f5efdd 100644
--- a/source/blender/src/header_view3d.c
+++ b/source/blender/src/header_view3d.c
@@ -106,6 +106,7 @@
#include "BIF_editview.h"
#include "BIF_gl.h"
#include "BIF_interface.h"
+#include "BIF_keyframing.h"
#include "BIF_mainqueue.h"
#include "BIF_meshtools.h"
#include "BIF_poselib.h"
@@ -4370,6 +4371,9 @@ static void do_view3d_pose_armaturemenu(void *arg, int event)
case 18:
pose_autoside_names(event-16);
break;
+ case 19: /* assign pose as restpose */
+ apply_armature_pose2bones();
+ break;
}
allqueue(REDRAWVIEW3D, 0);
@@ -4395,6 +4399,7 @@ static uiBlock *view3d_pose_armaturemenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Relax Pose|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Pose as Restpose|Ctrl A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -4508,7 +4513,7 @@ static void do_view3d_tpaintmenu(void *arg, int event)
{
switch(event) {
case 0: /* undo image painting */
- imagepaint_undo();
+ undo_imagepaint_step(1);
break;
}
@@ -5383,7 +5388,11 @@ void do_view3d_buttons(short event)
case B_MAN_MODE:
allqueue(REDRAWVIEW3D, 1);
break;
-
+ case B_VIEW_BUTSEDIT:
+ allqueue(REDRAWVIEW3D, 1);
+ allqueue(REDRAWBUTSEDIT, 1);
+ break;
+
default:
if(event>=B_LAY && event<B_LAY+31) {
@@ -5563,6 +5572,16 @@ static void view3d_header_pulldowns(uiBlock *block, short *xcoord)
*xcoord= xco;
}
+static int view3d_layer_icon(int but_lay, int ob_lay, int used_lay)
+{
+ if (but_lay & ob_lay)
+ return ICON_LAYER_ACTIVE;
+ else if (but_lay & used_lay)
+ return ICON_LAYER_USED;
+ else
+ return ICON_BLANK1;
+}
+
void view3d_buttons(void)
{
uiBlock *block;
@@ -5666,7 +5685,7 @@ void view3d_buttons(void)
}
} else {
if (G.obedit==NULL && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT))) {
- uiDefIconButBitI(block, TOG, G_FACESELECT, B_REDR, ICON_FACESEL_HLT,xco,0,XIC,YIC, &G.f, 0, 0, 0, 0, "Painting Mask (FKey)");
+ uiDefIconButBitI(block, TOG, G_FACESELECT, B_VIEW_BUTSEDIT, ICON_FACESEL_HLT,xco,0,XIC,YIC, &G.f, 0, 0, 0, 0, "Painting Mask (FKey)");
xco+= XIC+10;
} else {
/* Manipulators arnt used in weight paint mode */
@@ -5729,19 +5748,22 @@ void view3d_buttons(void)
/* LAYERS */
if(G.obedit==NULL && G.vd->localview==0) {
+ int ob_lay = ob ? ob->lay : 0;
uiBlockBeginAlign(block);
- for(a=0; a<5; a++)
- uiDefButBitI(block, TOG, 1<<a, B_LAY+a, "", (short)(xco+a*(XIC/2)), (short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility (Num, Shift Num)");
- for(a=0; a<5; a++)
- uiDefButBitI(block, TOG, 1<<(a+10), B_LAY+10+a, "",(short)(xco+a*(XIC/2)), 0, XIC/2, (YIC)/2, &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
-
+ for(a=0; a<5; a++) {
+ uiDefIconButBitI(block, TOG, 1<<a, B_LAY+a, view3d_layer_icon(1<<a, ob_lay, G.vd->lay_used), (short)(xco+a*(XIC/2)), (short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
+ }
+ for(a=0; a<5; a++) {
+ uiDefIconButBitI(block, TOG, 1<<(a+10), B_LAY+10+a, view3d_layer_icon(1<<(a+10), ob_lay, G.vd->lay_used), (short)(xco+a*(XIC/2)), 0, XIC/2, (YIC)/2, &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
+ }
xco+= 5;
uiBlockBeginAlign(block);
- for(a=5; a<10; a++)
- uiDefButBitI(block, TOG, 1<<a, B_LAY+a, "", (short)(xco+a*(XIC/2)), (short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility (Num, Shift Num)");
- for(a=5; a<10; a++)
- uiDefButBitI(block, TOG, 1<<(a+10), B_LAY+10+a, "",(short)(xco+a*(XIC/2)), 0, XIC/2, (YIC)/2, &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
-
+ for(a=5; a<10; a++) {
+ uiDefIconButBitI(block, TOG, 1<<a, B_LAY+a, view3d_layer_icon(1<<a, ob_lay, G.vd->lay_used), (short)(xco+a*(XIC/2)), (short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
+ }
+ for(a=5; a<10; a++) {
+ uiDefIconButBitI(block, TOG, 1<<(a+10), B_LAY+10+a, view3d_layer_icon(1<<(a+10), ob_lay, G.vd->lay_used), (short)(xco+a*(XIC/2)), 0, XIC/2, (YIC)/2, &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
+ }
uiBlockEndAlign(block);
xco+= (a-2)*(XIC/2)+3;