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Diffstat (limited to 'source/blender/src/header_view3d.c')
-rw-r--r--source/blender/src/header_view3d.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c
index 1b4bf46003e..2737937a9cc 100644
--- a/source/blender/src/header_view3d.c
+++ b/source/blender/src/header_view3d.c
@@ -4038,11 +4038,11 @@ void view3d_buttons(void)
uiBlockSetEmboss(block, UI_EMBOSSN);
if(curarea->flag & HEADER_NO_PULLDOWN) {
- uiDefIconButS(block, TOG|BIT|0, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_RIGHT,
+ uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_RIGHT,
xco,2,XIC,YIC-2,
&(curarea->flag), 0, 0, 0, 0, "Enables display of pulldown menus");
} else {
- uiDefIconButS(block, TOG|BIT|0, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_DOWN,
+ uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_DOWN,
xco,2,XIC,YIC-2,
&(curarea->flag), 0, 0, 0, 0, "Hides pulldown menus");
}
@@ -4091,7 +4091,7 @@ void view3d_buttons(void)
xco+= XIC+10;
- uiDefIconButS(block, TOG|BIT|10, B_AROUND, ICON_ALIGN,
+ uiDefIconButBitS(block, TOG, V3D_ALIGN, B_AROUND, ICON_ALIGN,
xco,0,XIC,YIC,
&G.vd->flag, 0, 0, 0, 0, "Move object centers only");
uiBlockEndAlign(block);
@@ -4100,15 +4100,15 @@ void view3d_buttons(void)
/* Transform widget / manipulators */
uiBlockBeginAlign(block);
- uiDefIconButS(block, TOG|BIT|0, B_REDR, ICON_MANIPUL,xco,0,XIC,YIC, &G.vd->twflag, 0, 0, 0, 0, "Use 3d transform manipulator (CTRL+Space)");
+ uiDefIconButBitS(block, TOG, V3D_USE_MANIPULATOR, B_REDR, ICON_MANIPUL,xco,0,XIC,YIC, &G.vd->twflag, 0, 0, 0, 0, "Use 3d transform manipulator (CTRL+Space)");
xco+= XIC;
if(G.vd->twflag & V3D_USE_MANIPULATOR) {
- uiDefIconButS(block, TOG|BIT|0, B_MAN_TRANS, ICON_MAN_TRANS, xco,0,XIC,YIC, &G.vd->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode (CTRL+Space)");
+ uiDefIconButBitS(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, xco,0,XIC,YIC, &G.vd->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode (CTRL+Space)");
xco+= XIC;
- uiDefIconButS(block, TOG|BIT|1, B_MAN_ROT, ICON_MAN_ROT, xco,0,XIC,YIC, &G.vd->twtype, 1.0, 0.0, 0, 0, "Rotate manipulator mode (CTRL+Space)");
+ uiDefIconButBitS(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, xco,0,XIC,YIC, &G.vd->twtype, 1.0, 0.0, 0, 0, "Rotate manipulator mode (CTRL+Space)");
xco+= XIC;
- uiDefIconButS(block, TOG|BIT|2, B_MAN_SCALE, ICON_MAN_SCALE, xco,0,XIC,YIC, &G.vd->twtype, 1.0, 0.0, 0, 0, "Scale manipulator mode (CTRL+Space)");
+ uiDefIconButBitS(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, xco,0,XIC,YIC, &G.vd->twtype, 1.0, 0.0, 0, 0, "Scale manipulator mode (CTRL+Space)");
xco+= XIC;
}
uiDefButS(block, MENU, B_NOP, "Orientation%t|Global%x0|Local%x1|Normal%x2|View%x3",xco,0,70,YIC, &G.vd->twmode, 0, 0, 0, 0, "Transform Orientation (ALT+Space)");
@@ -4121,16 +4121,16 @@ void view3d_buttons(void)
uiBlockBeginAlign(block);
for(a=0; a<5; a++)
- uiDefButI(block, TOG|BIT|a, B_LAY+a, "", (short)(xco+a*(XIC/2)), (short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility");
+ uiDefButBitI(block, TOG, 1<<a, B_LAY+a, "", (short)(xco+a*(XIC/2)), (short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility");
for(a=0; a<5; a++)
- uiDefButI(block, TOG|BIT|(a+10), B_LAY+10+a, "",(short)(xco+a*(XIC/2)), 0, XIC/2, (YIC)/2, &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility");
+ uiDefButBitI(block, TOG, 1<<(a+10), B_LAY+10+a, "",(short)(xco+a*(XIC/2)), 0, XIC/2, (YIC)/2, &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility");
xco+= 5;
uiBlockBeginAlign(block);
for(a=5; a<10; a++)
- uiDefButI(block, TOG|BIT|a, B_LAY+a, "", (short)(xco+a*(XIC/2)), (short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility");
+ uiDefButBitI(block, TOG, 1<<a, B_LAY+a, "", (short)(xco+a*(XIC/2)), (short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility");
for(a=5; a<10; a++)
- uiDefButI(block, TOG|BIT|(a+10), B_LAY+10+a, "",(short)(xco+a*(XIC/2)), 0, XIC/2, (YIC)/2, &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility");
+ uiDefButBitI(block, TOG, 1<<(a+10), B_LAY+10+a, "",(short)(xco+a*(XIC/2)), 0, XIC/2, (YIC)/2, &(G.vd->lay), 0, 0, 0, 0, "Toggles Layer visibility");
uiBlockEndAlign(block);
@@ -4159,15 +4159,15 @@ void view3d_buttons(void)
/* selection modus */
if(G.obedit && (G.obedit->type == OB_MESH)) {
uiBlockBeginAlign(block);
- uiDefIconButS(block, TOG|BIT|0, B_SEL_VERT, ICON_VERTEXSEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode");
+ uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode");
xco+= XIC;
- uiDefIconButS(block, TOG|BIT|1, B_SEL_EDGE, ICON_EDGESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Edge select mode");
+ uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Edge select mode");
xco+= XIC;
- uiDefIconButS(block, TOG|BIT|2, B_SEL_FACE, ICON_FACESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Face select mode");
+ uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Face select mode");
xco+= XIC;
uiBlockEndAlign(block);
if(G.vd->drawtype > OB_WIRE) {
- uiDefIconButS(block, TOG|BIT|12, B_REDR, ICON_ORTHO, xco,0,XIC,YIC, &G.vd->flag, 1.0, 0.0, 0, 0, "Limit selection to visible (clipped with depth buffer)");
+ uiDefIconButBitS(block, TOG, V3D_ZBUF_SELECT, B_REDR, ICON_ORTHO, xco,0,XIC,YIC, &G.vd->flag, 1.0, 0.0, 0, 0, "Limit selection to visible (clipped with depth buffer)");
xco+= XIC;
}
xco+= 20;