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Diffstat (limited to 'source/blender/src/imagepaint.c')
-rw-r--r--source/blender/src/imagepaint.c929
1 files changed, 0 insertions, 929 deletions
diff --git a/source/blender/src/imagepaint.c b/source/blender/src/imagepaint.c
deleted file mode 100644
index 149dbf1d026..00000000000
--- a/source/blender/src/imagepaint.c
+++ /dev/null
@@ -1,929 +0,0 @@
-/**
- * $Id$
- * imagepaint.c
- *
- * Functions to paint images in 2D and 3D.
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): Jens Ole Wund (bjornmose)
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include <string.h>
-#include <stdio.h>
-#include <math.h>
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#include "MEM_guardedalloc.h"
-
-#ifdef WIN32
-#include "BLI_winstuff.h"
-#endif
-#include "BLI_arithb.h"
-#include "BLI_blenlib.h"
-#include "BLI_dynstr.h"
-#include "PIL_time.h"
-
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-
-#include "DNA_brush_types.h"
-#include "DNA_image_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_space_types.h"
-#include "DNA_userdef_types.h"
-#include "DNA_view3d_types.h"
-
-#include "BKE_brush.h"
-#include "BKE_global.h"
-#include "BKE_image.h"
-#include "BKE_main.h"
-#include "BKE_mesh.h"
-#include "BKE_node.h"
-#include "BKE_utildefines.h"
-
-#include "BIF_interface.h"
-#include "BIF_mywindow.h"
-#include "BIF_screen.h"
-#include "BIF_space.h"
-#include "BIF_toolbox.h"
-
-#include "BSE_drawipo.h"
-#include "BSE_node.h"
-#include "BSE_trans_types.h"
-#include "BSE_view.h"
-
-#include "BDR_imagepaint.h"
-#include "BDR_vpaint.h"
-
-#include "GPU_draw.h"
-
-#include "GHOST_Types.h"
-
-#include "blendef.h"
-#include "butspace.h"
-#include "mydevice.h"
-
-/* Defines and Structs */
-
-#define IMAPAINT_CHAR_TO_FLOAT(c) (c/255.0f)
-
-#define IMAPAINT_FLOAT_RGB_TO_CHAR(c, f) { c[0]=FTOCHAR(f[0]); \
- c[1]=FTOCHAR(f[1]); c[2]=FTOCHAR(f[2]); }
-#define IMAPAINT_CHAR_RGB_TO_FLOAT(f, c) { f[0]=IMAPAINT_CHAR_TO_FLOAT(c[0]); \
- f[1]=IMAPAINT_CHAR_TO_FLOAT(c[1]); f[2]=IMAPAINT_CHAR_TO_FLOAT(c[2]); }
-#define IMAPAINT_FLOAT_RGB_COPY(a, b) VECCOPY(a, b)
-
-#define IMAPAINT_TILE_BITS 6
-#define IMAPAINT_TILE_SIZE (1 << IMAPAINT_TILE_BITS)
-#define IMAPAINT_TILE_NUMBER(size) (((size)+IMAPAINT_TILE_SIZE-1) >> IMAPAINT_TILE_BITS)
-
-#define MAXUNDONAME 64
-
-typedef struct ImagePaintState {
- Brush *brush;
- short tool, blend;
- Image *image;
- ImBuf *canvas;
- ImBuf *clonecanvas;
- short clonefreefloat;
- char *warnpackedfile;
- char *warnmultifile;
-
- /* texture paint only */
- Object *ob;
- Mesh *me;
- int faceindex;
- float uv[2];
-} ImagePaintState;
-
-typedef struct UndoTile {
- struct UndoTile *next, *prev;
- ID id;
- void *rect;
- int x, y;
-} UndoTile;
-
-typedef struct UndoElem {
- struct UndoElem *next, *prev;
- char name[MAXUNDONAME];
- unsigned long undosize;
-
- ImBuf *ibuf;
- ListBase tiles;
-} UndoElem;
-
-typedef struct ImagePaintPartialRedraw {
- int x1, y1, x2, y2;
- int enabled;
-} ImagePaintPartialRedraw;
-
-static ListBase undobase = {NULL, NULL};
-static UndoElem *curundo = NULL;
-static ImagePaintPartialRedraw imapaintpartial = {0, 0, 0, 0, 0};
-
-/* UNDO */
-
-/* internal functions */
-
-static void undo_copy_tile(UndoTile *tile, ImBuf *tmpibuf, ImBuf *ibuf, int restore)
-{
- /* copy or swap contents of tile->rect and region in ibuf->rect */
- IMB_rectcpy(tmpibuf, ibuf, 0, 0, tile->x*IMAPAINT_TILE_SIZE,
- tile->y*IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE);
-
- if(ibuf->rect_float) SWAP(void*, tmpibuf->rect_float, tile->rect)
- else SWAP(void*, tmpibuf->rect, tile->rect)
-
- if(restore)
- IMB_rectcpy(ibuf, tmpibuf, tile->x*IMAPAINT_TILE_SIZE,
- tile->y*IMAPAINT_TILE_SIZE, 0, 0, IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE);
-}
-
-static void undo_restore(UndoElem *undo)
-{
- Image *ima = NULL;
- ImBuf *ibuf, *tmpibuf;
- UndoTile *tile;
-
- if(!undo)
- return;
-
- tmpibuf= IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32,
- IB_rectfloat|IB_rect, 0);
-
- for(tile=undo->tiles.first; tile; tile=tile->next) {
- /* find image based on name, pointer becomes invalid with global undo */
- if(ima && strcmp(tile->id.name, ima->id.name)==0);
- else {
- for(ima=G.main->image.first; ima; ima=ima->id.next)
- if(strcmp(tile->id.name, ima->id.name)==0)
- break;
- }
-
- ibuf= BKE_image_get_ibuf(ima, NULL);
-
- if (!ima || !ibuf || !(ibuf->rect || ibuf->rect_float))
- continue;
-
- undo_copy_tile(tile, tmpibuf, ibuf, 1);
-
- GPU_free_image(ima); /* force OpenGL reload */
- if(ibuf->rect_float)
- imb_freerectImBuf(ibuf); /* force recreate of char rect */
- }
-
- IMB_freeImBuf(tmpibuf);
-}
-
-static void undo_free(UndoElem *undo)
-{
- UndoTile *tile;
-
- for(tile=undo->tiles.first; tile; tile=tile->next)
- MEM_freeN(tile->rect);
- BLI_freelistN(&undo->tiles);
-}
-
-static void undo_imagepaint_push_begin(char *name)
-{
- UndoElem *uel;
- int nr;
-
- /* Undo push is split up in begin and end, the reason is that as painting
- * happens more tiles are added to the list, and at the very end we know
- * how much memory the undo used to remove old undo elements */
-
- /* remove all undos after (also when curundo==NULL) */
- while(undobase.last != curundo) {
- uel= undobase.last;
- undo_free(uel);
- BLI_freelinkN(&undobase, uel);
- }
-
- /* make new */
- curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file");
- BLI_addtail(&undobase, uel);
-
- /* name can be a dynamic string */
- strncpy(uel->name, name, MAXUNDONAME-1);
-
- /* limit amount to the maximum amount*/
- nr= 0;
- uel= undobase.last;
- while(uel) {
- nr++;
- if(nr==U.undosteps) break;
- uel= uel->prev;
- }
- if(uel) {
- while(undobase.first!=uel) {
- UndoElem *first= undobase.first;
- undo_free(first);
- BLI_freelinkN(&undobase, first);
- }
- }
-}
-
-static void undo_imagepaint_push_end()
-{
- UndoElem *uel;
- unsigned long totmem, maxmem;
-
- if(U.undomemory != 0) {
- /* limit to maximum memory (afterwards, we can't know in advance) */
- totmem= 0;
- maxmem= ((unsigned long)U.undomemory)*1024*1024;
-
- uel= undobase.last;
- while(uel) {
- totmem+= uel->undosize;
- if(totmem>maxmem) break;
- uel= uel->prev;
- }
-
- if(uel) {
- while(undobase.first!=uel) {
- UndoElem *first= undobase.first;
- undo_free(first);
- BLI_freelinkN(&undobase, first);
- }
- }
- }
-}
-
-/* external functions */
-
-/* 1= an undo, -1 is a redo. */
-void undo_imagepaint_step(int step)
-{
- UndoElem *undo;
-
- if(step==1) {
- if(curundo==NULL) error("No more steps to undo");
- else {
- if(G.f & G_DEBUG) printf("undo %s\n", curundo->name);
- undo_restore(curundo);
- curundo= curundo->prev;
- }
- }
- else if(step==-1) {
- if((curundo!=NULL && curundo->next==NULL) || undobase.first==NULL) error("No more steps to redo");
- else {
- undo= (curundo && curundo->next)? curundo->next: undobase.first;
- undo_restore(undo);
- curundo= undo;
- if(G.f & G_DEBUG) printf("redo %s\n", undo->name);
- }
- }
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
-}
-
-void undo_imagepaint_clear(void)
-{
- UndoElem *uel;
-
- uel= undobase.first;
- while(uel) {
- undo_free(uel);
- uel= uel->next;
- }
-
- BLI_freelistN(&undobase);
- curundo= NULL;
-}
-
-/* Imagepaint Partial Redraw & Dirty Region */
-
-static void imapaint_clear_partial_redraw()
-{
- memset(&imapaintpartial, 0, sizeof(imapaintpartial));
-}
-
-static void imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w, int h)
-{
- ImBuf *tmpibuf;
- UndoTile *tile;
- int srcx= 0, srcy= 0, origx, allocsize;
-
- IMB_rectclip(ibuf, NULL, &x, &y, &srcx, &srcy, &w, &h);
-
- if (w == 0 || h == 0)
- return;
-
- if (!imapaintpartial.enabled) {
- imapaintpartial.x1 = x;
- imapaintpartial.y1 = y;
- imapaintpartial.x2 = x+w;
- imapaintpartial.y2 = y+h;
- imapaintpartial.enabled = 1;
- }
- else {
- imapaintpartial.x1 = MIN2(imapaintpartial.x1, x);
- imapaintpartial.y1 = MIN2(imapaintpartial.y1, y);
- imapaintpartial.x2 = MAX2(imapaintpartial.x2, x+w);
- imapaintpartial.y2 = MAX2(imapaintpartial.y2, y+h);
- }
-
- w = ((x + w - 1) >> IMAPAINT_TILE_BITS);
- h = ((y + h - 1) >> IMAPAINT_TILE_BITS);
- origx = (x >> IMAPAINT_TILE_BITS);
- y = (y >> IMAPAINT_TILE_BITS);
-
- tmpibuf= IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32,
- IB_rectfloat|IB_rect, 0);
-
- for (; y <= h; y++) {
- for (x=origx; x <= w; x++) {
- for(tile=curundo->tiles.first; tile; tile=tile->next)
- if(tile->x == x && tile->y == y && strcmp(tile->id.name, ima->id.name)==0)
- break;
-
- if(!tile) {
- tile= MEM_callocN(sizeof(UndoTile), "ImaUndoTile");
- tile->id= ima->id;
- tile->x= x;
- tile->y= y;
-
- allocsize= IMAPAINT_TILE_SIZE*IMAPAINT_TILE_SIZE*4;
- allocsize *= (ibuf->rect_float)? sizeof(float): sizeof(char);
- tile->rect= MEM_mapallocN(allocsize, "ImaUndoRect");
-
- undo_copy_tile(tile, tmpibuf, ibuf, 0);
- curundo->undosize += allocsize;
-
- BLI_addtail(&curundo->tiles, tile);
- }
- }
- }
-
- ibuf->userflags |= IB_BITMAPDIRTY;
-
- IMB_freeImBuf(tmpibuf);
-}
-
-static void imapaint_image_update(Image *image, ImBuf *ibuf, short texpaint)
-{
- if(ibuf->rect_float)
- imb_freerectImBuf(ibuf); /* force recreate of char rect */
- if(ibuf->mipmap[0])
- imb_freemipmapImBuf(ibuf);
-
- /* todo: should set_tpage create ->rect? */
- if(texpaint || G.sima->lock) {
- int w = imapaintpartial.x2 - imapaintpartial.x1;
- int h = imapaintpartial.y2 - imapaintpartial.y1;
- GPU_paint_update_image(image, imapaintpartial.x1, imapaintpartial.y1, w, h);
- }
-}
-
-/* note; gets called for both 2d image paint and 3d texture paint. in the
- latter case image may be NULL and G.sima may not exist */
-static void imapaint_redraw(int final, int texpaint, Image *image)
-{
- if(final) {
- if(texpaint)
- allqueue(REDRAWIMAGE, 0);
- else if(!G.sima->lock) {
- if(image)
- GPU_free_image(image); /* force OpenGL reload */
- allqueue(REDRAWVIEW3D, 0);
- }
- allqueue(REDRAWHEADERS, 0);
-
- if(!texpaint && image) {
- /* after paint, tag Image or RenderResult nodes changed */
- if(G.scene->nodetree) {
- imagepaint_composite_tags(G.scene->nodetree, image, &G.sima->iuser);
- }
- /* signal composite (hurmf, need an allqueue?) */
- if(G.sima->lock) {
- ScrArea *sa;
- for(sa=G.curscreen->areabase.first; sa; sa= sa->next) {
- if(sa->spacetype==SPACE_NODE) {
- if(((SpaceNode *)sa->spacedata.first)->treetype==NTREE_COMPOSIT) {
- addqueue(sa->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
- break;
- }
- }
- }
- }
- }
- }
- else if(!texpaint && G.sima->lock)
- force_draw_plus(SPACE_VIEW3D, 0);
- else
- force_draw(0);
-}
-
-/* Image Paint Operations */
-
-static void imapaint_ibuf_get_set_rgb(ImBuf *ibuf, int x, int y, short torus, short set, float *rgb)
-{
- if (torus) {
- x %= ibuf->x;
- if (x < 0) x += ibuf->x;
- y %= ibuf->y;
- if (y < 0) y += ibuf->y;
- }
-
- if (ibuf->rect_float) {
- float *rrgbf = ibuf->rect_float + (ibuf->x*y + x)*4;
-
- if (set) IMAPAINT_FLOAT_RGB_COPY(rrgbf, rgb)
- else IMAPAINT_FLOAT_RGB_COPY(rgb, rrgbf)
- }
- else {
- char *rrgb = (char*)ibuf->rect + (ibuf->x*y + x)*4;
-
- if (set) IMAPAINT_FLOAT_RGB_TO_CHAR(rrgb, rgb)
- else IMAPAINT_CHAR_RGB_TO_FLOAT(rgb, rrgb)
- }
-}
-
-static int imapaint_ibuf_add_if(ImBuf *ibuf, unsigned int x, unsigned int y, float *outrgb, short torus)
-{
- float inrgb[3];
-
- if ((x >= ibuf->x) || (y >= ibuf->y)) {
- if (torus) imapaint_ibuf_get_set_rgb(ibuf, x, y, 1, 0, inrgb);
- else return 0;
- }
- else imapaint_ibuf_get_set_rgb(ibuf, x, y, 0, 0, inrgb);
-
- outrgb[0] += inrgb[0];
- outrgb[1] += inrgb[1];
- outrgb[2] += inrgb[2];
-
- return 1;
-}
-
-static void imapaint_lift_soften(ImBuf *ibuf, ImBuf *ibufb, int *pos, short torus)
-{
- int x, y, count, xi, yi, xo, yo;
- int out_off[2], in_off[2], dim[2];
- float outrgb[3];
-
- dim[0] = ibufb->x;
- dim[1] = ibufb->y;
- in_off[0] = pos[0];
- in_off[1] = pos[1];
- out_off[0] = out_off[1] = 0;
-
- if (!torus) {
- IMB_rectclip(ibuf, ibufb, &in_off[0], &in_off[1], &out_off[0],
- &out_off[1], &dim[0], &dim[1]);
-
- if ((dim[0] == 0) || (dim[1] == 0))
- return;
- }
-
- for (y=0; y < dim[1]; y++) {
- for (x=0; x < dim[0]; x++) {
- /* get input pixel */
- xi = in_off[0] + x;
- yi = in_off[1] + y;
-
- count = 1;
- imapaint_ibuf_get_set_rgb(ibuf, xi, yi, torus, 0, outrgb);
-
- count += imapaint_ibuf_add_if(ibuf, xi-1, yi-1, outrgb, torus);
- count += imapaint_ibuf_add_if(ibuf, xi-1, yi , outrgb, torus);
- count += imapaint_ibuf_add_if(ibuf, xi-1, yi+1, outrgb, torus);
-
- count += imapaint_ibuf_add_if(ibuf, xi , yi-1, outrgb, torus);
- count += imapaint_ibuf_add_if(ibuf, xi , yi+1, outrgb, torus);
-
- count += imapaint_ibuf_add_if(ibuf, xi+1, yi-1, outrgb, torus);
- count += imapaint_ibuf_add_if(ibuf, xi+1, yi , outrgb, torus);
- count += imapaint_ibuf_add_if(ibuf, xi+1, yi+1, outrgb, torus);
-
- outrgb[0] /= count;
- outrgb[1] /= count;
- outrgb[2] /= count;
-
- /* write into brush buffer */
- xo = out_off[0] + x;
- yo = out_off[1] + y;
- imapaint_ibuf_get_set_rgb(ibufb, xo, yo, 0, 1, outrgb);
- }
- }
-}
-
-static void imapaint_lift_smear(ImBuf *ibuf, ImBuf *ibufb, int *pos)
-{
- IMB_rectblend_torus(ibufb, ibuf, 0, 0, pos[0], pos[1],
- ibufb->x, ibufb->y, IMB_BLEND_COPY_RGB);
-}
-
-static ImBuf *imapaint_lift_clone(ImBuf *ibuf, ImBuf *ibufb, int *pos)
-{
- /* note: allocImbuf returns zero'd memory, so regions outside image will
- have zero alpha, and hence not be blended onto the image */
- int w=ibufb->x, h=ibufb->y, destx=0, desty=0, srcx=pos[0], srcy=pos[1];
- ImBuf *clonebuf= IMB_allocImBuf(w, h, ibufb->depth, ibufb->flags, 0);
-
- IMB_rectclip(clonebuf, ibuf, &destx, &desty, &srcx, &srcy, &w, &h);
- IMB_rectblend(clonebuf, ibuf, destx, desty, srcx, srcy, w, h,
- IMB_BLEND_COPY_RGB);
- IMB_rectblend(clonebuf, ibufb, destx, desty, destx, desty, w, h,
- IMB_BLEND_COPY_ALPHA);
-
- return clonebuf;
-}
-
-static void imapaint_convert_brushco(ImBuf *ibufb, float *pos, int *ipos)
-{
- ipos[0]= (int)(pos[0] - ibufb->x/2);
- ipos[1]= (int)(pos[1] - ibufb->y/2);
-}
-
-static int imapaint_paint_op(void *state, ImBuf *ibufb, float *lastpos, float *pos)
-{
- ImagePaintState *s= ((ImagePaintState*)state);
- ImBuf *clonebuf= NULL;
- short torus= s->brush->flag & BRUSH_TORUS;
- short blend= s->blend;
- float *offset= s->brush->clone.offset;
- float liftpos[2];
- int bpos[2], blastpos[2], bliftpos[2];
-
- imapaint_convert_brushco(ibufb, pos, bpos);
-
- /* lift from canvas */
- if(s->tool == PAINT_TOOL_SOFTEN) {
- imapaint_lift_soften(s->canvas, ibufb, bpos, torus);
- }
- else if(s->tool == PAINT_TOOL_SMEAR) {
- if (lastpos[0]==pos[0] && lastpos[1]==pos[1])
- return 0;
-
- imapaint_convert_brushco(ibufb, lastpos, blastpos);
- imapaint_lift_smear(s->canvas, ibufb, blastpos);
- }
- else if(s->tool == PAINT_TOOL_CLONE && s->clonecanvas) {
- liftpos[0]= pos[0] - offset[0]*s->canvas->x;
- liftpos[1]= pos[1] - offset[1]*s->canvas->y;
-
- imapaint_convert_brushco(ibufb, liftpos, bliftpos);
- clonebuf= imapaint_lift_clone(s->clonecanvas, ibufb, bliftpos);
- }
-
- imapaint_dirty_region(s->image, s->canvas, bpos[0], bpos[1], ibufb->x, ibufb->y);
-
- /* blend into canvas */
- if(torus)
- IMB_rectblend_torus(s->canvas, (clonebuf)? clonebuf: ibufb,
- bpos[0], bpos[1], 0, 0, ibufb->x, ibufb->y, blend);
- else
- IMB_rectblend(s->canvas, (clonebuf)? clonebuf: ibufb,
- bpos[0], bpos[1], 0, 0, ibufb->x, ibufb->y, blend);
-
- if(clonebuf) IMB_freeImBuf(clonebuf);
-
- return 1;
-}
-
-/* 2D ImagePaint */
-
-static void imapaint_compute_uvco(short *mval, float *uv)
-{
- areamouseco_to_ipoco(G.v2d, mval, &uv[0], &uv[1]);
-}
-
-/* 3D TexturePaint */
-
-int facesel_face_pick(Mesh *me, short *mval, unsigned int *index, short rect);
-void texpaint_pick_uv(Object *ob, Mesh *mesh, unsigned int faceindex, short *xy, float *mousepos);
-
-static int texpaint_break_stroke(float *prevuv, float *fwuv, float *bkuv, float *uv)
-{
- float d1[2], d2[2];
- float mismatch = Vec2Lenf(fwuv, uv);
- float len1 = Vec2Lenf(prevuv, fwuv);
- float len2 = Vec2Lenf(bkuv, uv);
-
- Vec2Subf(d1, fwuv, prevuv);
- Vec2Subf(d2, uv, bkuv);
-
- return ((Inp2f(d1, d2) < 0.0f) || (mismatch > MAX2(len1, len2)*2));
-}
-
-/* ImagePaint Common */
-
-static int imapaint_canvas_set(ImagePaintState *s, Image *ima)
-{
- ImBuf *ibuf= BKE_image_get_ibuf(ima, G.sima?&G.sima->iuser:NULL);
-
- /* verify that we can paint and set canvas */
- if(ima->packedfile && ima->rr) {
- s->warnpackedfile = ima->id.name + 2;
- return 0;
- }
- else if(ibuf && ibuf->channels!=4) {
- s->warnmultifile = ima->id.name + 2;
- return 0;
- }
- else if(!ima || !ibuf || !(ibuf->rect || ibuf->rect_float))
- return 0;
-
- s->image= ima;
- s->canvas= ibuf;
-
- /* set clone canvas */
- if(s->tool == PAINT_TOOL_CLONE) {
- ima= s->brush->clone.image;
- ibuf= BKE_image_get_ibuf(ima, G.sima?&G.sima->iuser:NULL);
-
- if(!ima || !ibuf || !(ibuf->rect || ibuf->rect_float))
- return 0;
-
- s->clonecanvas= ibuf;
-
- if(s->canvas->rect_float && !s->clonecanvas->rect_float) {
- /* temporarily add float rect for cloning */
- IMB_float_from_rect(s->clonecanvas);
- s->clonefreefloat= 1;
- }
- else if(!s->canvas->rect_float && !s->clonecanvas->rect)
- IMB_rect_from_float(s->clonecanvas);
- }
-
- return 1;
-}
-
-static void imapaint_canvas_free(ImagePaintState *s)
-{
- if (s->clonefreefloat)
- imb_freerectfloatImBuf(s->clonecanvas);
-}
-
-static int imapaint_paint_sub_stroke(ImagePaintState *s, BrushPainter *painter, Image *image, short texpaint, float *uv, double time, int update, float pressure)
-{
- ImBuf *ibuf= BKE_image_get_ibuf(image, G.sima?&G.sima->iuser:NULL);
- float pos[2];
-
- if(!ibuf)
- return 0;
-
- pos[0] = uv[0]*ibuf->x;
- pos[1] = uv[1]*ibuf->y;
-
- brush_painter_require_imbuf(painter, ((ibuf->rect_float)? 1: 0), 0, 0);
-
- if (brush_painter_paint(painter, imapaint_paint_op, pos, time, pressure, s)) {
- if (update)
- imapaint_image_update(image, ibuf, texpaint);
- return 1;
- }
- else return 0;
-}
-
-static void imapaint_paint_stroke(ImagePaintState *s, BrushPainter *painter, short texpaint, short *prevmval, short *mval, double time, float pressure)
-{
- Image *newimage = NULL;
- float fwuv[2], bkuv[2], newuv[2];
- unsigned int newfaceindex;
- int breakstroke = 0, redraw = 0;
-
- if (texpaint) {
- /* pick new face and image */
- if ( facesel_face_pick(s->me, mval, &newfaceindex, 0) &&
- ((G.f & G_FACESELECT)==0 || (s->me->mface+newfaceindex)->flag & ME_FACE_SEL)
- ) {
- ImBuf *ibuf;
-
- newimage = (Image*)((s->me->mtface+newfaceindex)->tpage);
- ibuf= BKE_image_get_ibuf(newimage, G.sima?&G.sima->iuser:NULL);
-
- if(ibuf && ibuf->rect)
- texpaint_pick_uv(s->ob, s->me, newfaceindex, mval, newuv);
- else {
- newimage = NULL;
- newuv[0] = newuv[1] = 0.0f;
- }
- }
- else
- newuv[0] = newuv[1] = 0.0f;
-
- /* see if stroke is broken, and if so finish painting in old position */
- if (s->image) {
- texpaint_pick_uv(s->ob, s->me, s->faceindex, mval, fwuv);
- texpaint_pick_uv(s->ob, s->me, newfaceindex, prevmval, bkuv);
-
- if (newimage == s->image)
- breakstroke= texpaint_break_stroke(s->uv, fwuv, bkuv, newuv);
- else
- breakstroke= 1;
- }
- else
- fwuv[0]= fwuv[1]= 0.0f;
-
- if (breakstroke) {
- texpaint_pick_uv(s->ob, s->me, s->faceindex, mval, fwuv);
- redraw |= imapaint_paint_sub_stroke(s, painter, s->image, texpaint,
- fwuv, time, 1, pressure);
- imapaint_clear_partial_redraw();
- brush_painter_break_stroke(painter);
- }
-
- /* set new canvas */
- if (newimage && (newimage != s->image))
- if (!imapaint_canvas_set(s, newimage))
- newimage = NULL;
-
- /* paint in new image */
- if (newimage) {
- if (breakstroke)
- redraw|= imapaint_paint_sub_stroke(s, painter, newimage,
- texpaint, bkuv, time, 0, pressure);
- redraw|= imapaint_paint_sub_stroke(s, painter, newimage, texpaint,
- newuv, time, 1, pressure);
- }
-
- /* update state */
- s->image = newimage;
- s->faceindex = newfaceindex;
- s->uv[0] = newuv[0];
- s->uv[1] = newuv[1];
- }
- else {
- imapaint_compute_uvco(mval, newuv);
- redraw |= imapaint_paint_sub_stroke(s, painter, s->image, texpaint, newuv,
- time, 1, pressure);
- }
-
- if (redraw) {
- imapaint_redraw(0, texpaint, NULL);
- imapaint_clear_partial_redraw();
- }
-}
-
-void imagepaint_paint(short mousebutton, short texpaint)
-{
- ImagePaintState s;
- BrushPainter *painter;
- ToolSettings *settings= G.scene->toolsettings;
- short prevmval[2], mval[2];
- double time;
- float pressure;
-
- if(!settings->imapaint.brush)
- return;
-
- /* initialize state */
- memset(&s, 0, sizeof(s));
- s.brush = settings->imapaint.brush;
- s.tool = settings->imapaint.tool;
- if(texpaint && (s.tool == PAINT_TOOL_CLONE))
- s.tool = PAINT_TOOL_DRAW;
- s.blend = s.brush->blend;
-
- if(texpaint) {
- s.ob = OBACT;
- if (!s.ob || !(s.ob->lay & G.vd->lay)) return;
- s.me = get_mesh(s.ob);
- if (!s.me) return;
-
- persp(PERSP_VIEW);
- }
- else {
- s.image = G.sima->image;
-
- if(!imapaint_canvas_set(&s, G.sima->image)) {
- if(s.warnmultifile)
- error("Image requires 4 color channels to paint");
- if(s.warnpackedfile)
- error("Packed MultiLayer files cannot be painted");
- return;
- }
- }
-
- settings->imapaint.flag |= IMAGEPAINT_DRAWING;
- undo_imagepaint_push_begin("Image Paint");
-
- /* create painter and paint once */
- painter= brush_painter_new(s.brush);
-
- getmouseco_areawin(mval);
-
- pressure = get_pressure();
- s.blend = (get_activedevice() == 2)? BRUSH_BLEND_ERASE_ALPHA: s.brush->blend;
-
- time= PIL_check_seconds_timer();
- prevmval[0]= mval[0];
- prevmval[1]= mval[1];
-
- /* special exception here for too high pressure values on first touch in
- windows for some tablets */
- if (!((s.brush->flag & (BRUSH_ALPHA_PRESSURE|BRUSH_SIZE_PRESSURE|
- BRUSH_SPACING_PRESSURE|BRUSH_RAD_PRESSURE)) && (get_activedevice() != 0) && (pressure >= 0.99f)))
- imapaint_paint_stroke(&s, painter, texpaint, prevmval, mval, time, pressure);
-
- /* paint loop */
- do {
- getmouseco_areawin(mval);
-
- pressure = get_pressure();
- s.blend = (get_activedevice() == 2)? BRUSH_BLEND_ERASE_ALPHA: s.brush->blend;
-
- time= PIL_check_seconds_timer();
-
- if((mval[0] != prevmval[0]) || (mval[1] != prevmval[1])) {
- imapaint_paint_stroke(&s, painter, texpaint, prevmval, mval, time, pressure);
- prevmval[0]= mval[0];
- prevmval[1]= mval[1];
- }
- else if (s.brush->flag & BRUSH_AIRBRUSH)
- imapaint_paint_stroke(&s, painter, texpaint, prevmval, mval, time, pressure);
- else
- BIF_wait_for_statechange();
-
- /* do mouse checking at the end, so don't check twice, and potentially
- miss a short tap */
- } while(get_mbut() & mousebutton);
-
- /* clean up */
- settings->imapaint.flag &= ~IMAGEPAINT_DRAWING;
- imapaint_canvas_free(&s);
- brush_painter_free(painter);
-
- imapaint_redraw(1, texpaint, s.image);
- undo_imagepaint_push_end();
-
- if (texpaint) {
- if (s.warnmultifile)
- error("Image requires 4 color channels to paint: %s", s.warnmultifile);
- if(s.warnpackedfile)
- error("Packed MultiLayer files cannot be painted %s", s.warnpackedfile);
-
- persp(PERSP_WIN);
- }
-}
-
-void imagepaint_pick(short mousebutton)
-{
- ToolSettings *settings= G.scene->toolsettings;
- Brush *brush= settings->imapaint.brush;
-
- if(brush && (settings->imapaint.tool == PAINT_TOOL_CLONE)) {
- if(brush->clone.image) {
- short prevmval[2], mval[2];
- float lastmousepos[2], mousepos[2];
-
- getmouseco_areawin(prevmval);
-
- while(get_mbut() & mousebutton) {
- getmouseco_areawin(mval);
-
- if((prevmval[0] != mval[0]) || (prevmval[1] != mval[1]) ) {
- /* mouse moved, so move the clone image */
- imapaint_compute_uvco(prevmval, lastmousepos);
- imapaint_compute_uvco(mval, mousepos);
-
- brush->clone.offset[0] += mousepos[0] - lastmousepos[0];
- brush->clone.offset[1] += mousepos[1] - lastmousepos[1];
-
- force_draw(0);
-
- prevmval[0]= mval[0];
- prevmval[1]= mval[1];
- }
- }
- }
- }
- else if(brush)
- sample_vpaint();
-}
-