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diff --git a/source/blender/src/meshlaplacian.c b/source/blender/src/meshlaplacian.c
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-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * meshlaplacian.c: Algorithms using the mesh laplacian.
- */
-
-#include <math.h>
-#include <string.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_listBase.h"
-#include "DNA_object_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-
-#include "BLI_arithb.h"
-#include "BLI_edgehash.h"
-#include "BLI_memarena.h"
-
-#include "BKE_DerivedMesh.h"
-#include "BKE_utildefines.h"
-
-#include "BIF_editdeform.h"
-#include "BIF_meshlaplacian.h"
-#include "BIF_meshtools.h"
-#include "BIF_screen.h"
-#include "BIF_toolbox.h"
-
-#include "BSE_headerbuttons.h"
-
-#ifdef RIGID_DEFORM
-#include "BLI_editVert.h"
-#include "BLI_polardecomp.h"
-#endif
-
-#include "RE_raytrace.h"
-
-#include "ONL_opennl.h"
-
-#include "BLO_sys_types.h" // for intptr_t support
-
-/************************** Laplacian System *****************************/
-
-struct LaplacianSystem {
- NLContext context; /* opennl context */
-
- int totvert, totface;
-
- float **verts; /* vertex coordinates */
- float *varea; /* vertex weights for laplacian computation */
- char *vpinned; /* vertex pinning */
- int (*faces)[3]; /* face vertex indices */
- float (*fweights)[3]; /* cotangent weights per face */
-
- int areaweights; /* use area in cotangent weights? */
- int storeweights; /* store cotangent weights in fweights */
- int nlbegun; /* nlBegin(NL_SYSTEM/NL_MATRIX) done */
-
- EdgeHash *edgehash; /* edge hash for construction */
-
- struct HeatWeighting {
- Mesh *mesh;
- float (*verts)[3]; /* vertex coordinates */
- float (*vnors)[3]; /* vertex normals */
-
- float (*root)[3]; /* bone root */
- float (*tip)[3]; /* bone tip */
- int numbones;
-
- float *H; /* diagonal H matrix */
- float *p; /* values from all p vectors */
- float *mindist; /* minimum distance to a bone for all vertices */
-
- RayTree *raytree; /* ray tracing acceleration structure */
- MFace **vface; /* a face that the vertex belongs to */
- } heat;
-
-#ifdef RIGID_DEFORM
- struct RigidDeformation {
- EditMesh *mesh;
-
- float (*R)[3][3];
- float (*rhs)[3];
- float (*origco)[3];
- int thrownerror;
- } rigid;
-#endif
-};
-
-/* Laplacian matrix construction */
-
-/* Computation of these weights for the laplacian is based on:
- "Discrete Differential-Geometry Operators for Triangulated 2-Manifolds",
- Meyer et al, 2002. Section 3.5, formula (8).
-
- We do it a bit different by going over faces instead of going over each
- vertex and adjacent faces, since we don't store this adjacency. Also, the
- formulas are tweaked a bit to work for non-manifold meshes. */
-
-static void laplacian_increase_edge_count(EdgeHash *edgehash, int v1, int v2)
-{
- void **p = BLI_edgehash_lookup_p(edgehash, v1, v2);
-
- if(p)
- *p = (void*)((intptr_t)*p + (intptr_t)1);
- else
- BLI_edgehash_insert(edgehash, v1, v2, (void*)(intptr_t)1);
-}
-
-static int laplacian_edge_count(EdgeHash *edgehash, int v1, int v2)
-{
- return (int)(intptr_t)BLI_edgehash_lookup(edgehash, v1, v2);
-}
-
-static float cotan_weight(float *v1, float *v2, float *v3)
-{
- float a[3], b[3], c[3], clen;
-
- VecSubf(a, v2, v1);
- VecSubf(b, v3, v1);
- Crossf(c, a, b);
-
- clen = VecLength(c);
-
- if (clen == 0.0f)
- return 0.0f;
-
- return Inpf(a, b)/clen;
-}
-
-static void laplacian_triangle_area(LaplacianSystem *sys, int i1, int i2, int i3)
-{
- float t1, t2, t3, len1, len2, len3, area;
- float *varea= sys->varea, *v1, *v2, *v3;
- int obtuse = 0;
-
- v1= sys->verts[i1];
- v2= sys->verts[i2];
- v3= sys->verts[i3];
-
- t1= cotan_weight(v1, v2, v3);
- t2= cotan_weight(v2, v3, v1);
- t3= cotan_weight(v3, v1, v2);
-
- if(VecAngle3(v2, v1, v3) > 90) obtuse= 1;
- else if(VecAngle3(v1, v2, v3) > 90) obtuse= 2;
- else if(VecAngle3(v1, v3, v2) > 90) obtuse= 3;
-
- if (obtuse > 0) {
- area= AreaT3Dfl(v1, v2, v3);
-
- varea[i1] += (obtuse == 1)? area: area*0.5;
- varea[i2] += (obtuse == 2)? area: area*0.5;
- varea[i3] += (obtuse == 3)? area: area*0.5;
- }
- else {
- len1= VecLenf(v2, v3);
- len2= VecLenf(v1, v3);
- len3= VecLenf(v1, v2);
-
- t1 *= len1*len1;
- t2 *= len2*len2;
- t3 *= len3*len3;
-
- varea[i1] += (t2 + t3)*0.25f;
- varea[i2] += (t1 + t3)*0.25f;
- varea[i3] += (t1 + t2)*0.25f;
- }
-}
-
-static void laplacian_triangle_weights(LaplacianSystem *sys, int f, int i1, int i2, int i3)
-{
- float t1, t2, t3;
- float *varea= sys->varea, *v1, *v2, *v3;
-
- v1= sys->verts[i1];
- v2= sys->verts[i2];
- v3= sys->verts[i3];
-
- /* instead of *0.5 we divided by the number of faces of the edge, it still
- needs to be verified that this is indeed the correct thing to do! */
- t1= cotan_weight(v1, v2, v3)/laplacian_edge_count(sys->edgehash, i2, i3);
- t2= cotan_weight(v2, v3, v1)/laplacian_edge_count(sys->edgehash, i3, i1);
- t3= cotan_weight(v3, v1, v2)/laplacian_edge_count(sys->edgehash, i1, i2);
-
- nlMatrixAdd(i1, i1, (t2+t3)*varea[i1]);
- nlMatrixAdd(i2, i2, (t1+t3)*varea[i2]);
- nlMatrixAdd(i3, i3, (t1+t2)*varea[i3]);
-
- nlMatrixAdd(i1, i2, -t3*varea[i1]);
- nlMatrixAdd(i2, i1, -t3*varea[i2]);
-
- nlMatrixAdd(i2, i3, -t1*varea[i2]);
- nlMatrixAdd(i3, i2, -t1*varea[i3]);
-
- nlMatrixAdd(i3, i1, -t2*varea[i3]);
- nlMatrixAdd(i1, i3, -t2*varea[i1]);
-
- if(sys->storeweights) {
- sys->fweights[f][0]= t1*varea[i1];
- sys->fweights[f][1]= t2*varea[i2];
- sys->fweights[f][2]= t3*varea[i3];
- }
-}
-
-LaplacianSystem *laplacian_system_construct_begin(int totvert, int totface, int lsq)
-{
- LaplacianSystem *sys;
-
- sys= MEM_callocN(sizeof(LaplacianSystem), "LaplacianSystem");
-
- sys->verts= MEM_callocN(sizeof(float*)*totvert, "LaplacianSystemVerts");
- sys->vpinned= MEM_callocN(sizeof(char)*totvert, "LaplacianSystemVpinned");
- sys->faces= MEM_callocN(sizeof(int)*3*totface, "LaplacianSystemFaces");
-
- sys->totvert= 0;
- sys->totface= 0;
-
- sys->areaweights= 1;
- sys->storeweights= 0;
-
- /* create opennl context */
- nlNewContext();
- nlSolverParameteri(NL_NB_VARIABLES, totvert);
- if(lsq)
- nlSolverParameteri(NL_LEAST_SQUARES, NL_TRUE);
-
- sys->context= nlGetCurrent();
-
- return sys;
-}
-
-void laplacian_add_vertex(LaplacianSystem *sys, float *co, int pinned)
-{
- sys->verts[sys->totvert]= co;
- sys->vpinned[sys->totvert]= pinned;
- sys->totvert++;
-}
-
-void laplacian_add_triangle(LaplacianSystem *sys, int v1, int v2, int v3)
-{
- sys->faces[sys->totface][0]= v1;
- sys->faces[sys->totface][1]= v2;
- sys->faces[sys->totface][2]= v3;
- sys->totface++;
-}
-
-void laplacian_system_construct_end(LaplacianSystem *sys)
-{
- int (*face)[3];
- int a, totvert=sys->totvert, totface=sys->totface;
-
- laplacian_begin_solve(sys, 0);
-
- sys->varea= MEM_callocN(sizeof(float)*totvert, "LaplacianSystemVarea");
-
- sys->edgehash= BLI_edgehash_new();
- for(a=0, face=sys->faces; a<sys->totface; a++, face++) {
- laplacian_increase_edge_count(sys->edgehash, (*face)[0], (*face)[1]);
- laplacian_increase_edge_count(sys->edgehash, (*face)[1], (*face)[2]);
- laplacian_increase_edge_count(sys->edgehash, (*face)[2], (*face)[0]);
- }
-
- if(sys->areaweights)
- for(a=0, face=sys->faces; a<sys->totface; a++, face++)
- laplacian_triangle_area(sys, (*face)[0], (*face)[1], (*face)[2]);
-
- for(a=0; a<totvert; a++) {
- if(sys->areaweights) {
- if(sys->varea[a] != 0.0f)
- sys->varea[a]= 0.5f/sys->varea[a];
- }
- else
- sys->varea[a]= 1.0f;
-
- /* for heat weighting */
- if(sys->heat.H)
- nlMatrixAdd(a, a, sys->heat.H[a]);
- }
-
- if(sys->storeweights)
- sys->fweights= MEM_callocN(sizeof(float)*3*totface, "LaplacianFWeight");
-
- for(a=0, face=sys->faces; a<totface; a++, face++)
- laplacian_triangle_weights(sys, a, (*face)[0], (*face)[1], (*face)[2]);
-
- MEM_freeN(sys->faces);
- sys->faces= NULL;
-
- if(sys->varea) {
- MEM_freeN(sys->varea);
- sys->varea= NULL;
- }
-
- BLI_edgehash_free(sys->edgehash, NULL);
- sys->edgehash= NULL;
-}
-
-void laplacian_system_delete(LaplacianSystem *sys)
-{
- if(sys->verts) MEM_freeN(sys->verts);
- if(sys->varea) MEM_freeN(sys->varea);
- if(sys->vpinned) MEM_freeN(sys->vpinned);
- if(sys->faces) MEM_freeN(sys->faces);
- if(sys->fweights) MEM_freeN(sys->fweights);
-
- nlDeleteContext(sys->context);
- MEM_freeN(sys);
-}
-
-void laplacian_begin_solve(LaplacianSystem *sys, int index)
-{
- int a;
-
- if (!sys->nlbegun) {
- nlBegin(NL_SYSTEM);
-
- if(index >= 0) {
- for(a=0; a<sys->totvert; a++) {
- if(sys->vpinned[a]) {
- nlSetVariable(0, a, sys->verts[a][index]);
- nlLockVariable(a);
- }
- }
- }
-
- nlBegin(NL_MATRIX);
- sys->nlbegun = 1;
- }
-}
-
-void laplacian_add_right_hand_side(LaplacianSystem *sys, int v, float value)
-{
- nlRightHandSideAdd(0, v, value);
-}
-
-int laplacian_system_solve(LaplacianSystem *sys)
-{
- nlEnd(NL_MATRIX);
- nlEnd(NL_SYSTEM);
- sys->nlbegun = 0;
-
- //nlPrintMatrix();
-
- return nlSolveAdvanced(NULL, NL_TRUE);
-}
-
-float laplacian_system_get_solution(int v)
-{
- return nlGetVariable(0, v);
-}
-
-/************************* Heat Bone Weighting ******************************/
-/* From "Automatic Rigging and Animation of 3D Characters"
- Ilya Baran and Jovan Popovic, SIGGRAPH 2007 */
-
-#define C_WEIGHT 1.0f
-#define WEIGHT_LIMIT_START 0.05f
-#define WEIGHT_LIMIT_END 0.025f
-#define DISTANCE_EPSILON 1e-4f
-
-/* Raytracing for vertex to bone visibility */
-
-static LaplacianSystem *HeatSys = NULL;
-
-static void heat_ray_coords_func(RayFace *face, float **v1, float **v2, float **v3, float **v4)
-{
- MFace *mface= (MFace*)face;
- float (*verts)[3]= HeatSys->heat.verts;
-
- *v1= verts[mface->v1];
- *v2= verts[mface->v2];
- *v3= verts[mface->v3];
- *v4= (mface->v4)? verts[mface->v4]: NULL;
-}
-
-static int heat_ray_check_func(Isect *is, int ob, RayFace *face)
-{
- float *v1, *v2, *v3, *v4, nor[3];
-
- /* don't intersect if the ray faces along the face normal */
- heat_ray_coords_func(face, &v1, &v2, &v3, &v4);
-
- if(v4) CalcNormFloat4(v1, v2, v3, v4, nor);
- else CalcNormFloat(v1, v2, v3, nor);
-
- return (INPR(nor, is->vec) < 0);
-}
-
-static void heat_ray_tree_create(LaplacianSystem *sys)
-{
- Mesh *me = sys->heat.mesh;
- RayTree *tree;
- MFace *mface;
- float min[3], max[3];
- int a;
-
- /* create a raytrace tree from the mesh */
- INIT_MINMAX(min, max);
-
- for(a=0; a<me->totvert; a++)
- DO_MINMAX(sys->heat.verts[a], min, max);
-
- tree= RE_ray_tree_create(64, me->totface, min, max,
- heat_ray_coords_func, heat_ray_check_func, NULL, NULL);
-
- sys->heat.vface= MEM_callocN(sizeof(MFace*)*me->totvert, "HeatVFaces");
-
- HeatSys= sys;
-
- for(a=0, mface=me->mface; a<me->totface; a++, mface++) {
- RE_ray_tree_add_face(tree, 0, mface);
-
- sys->heat.vface[mface->v1]= mface;
- sys->heat.vface[mface->v2]= mface;
- sys->heat.vface[mface->v3]= mface;
- if(mface->v4) sys->heat.vface[mface->v4]= mface;
- }
-
- HeatSys= NULL;
-
- RE_ray_tree_done(tree);
-
- sys->heat.raytree= tree;
-}
-
-static int heat_ray_bone_visible(LaplacianSystem *sys, int vertex, int bone)
-{
- Isect isec;
- MFace *mface;
- float dir[3];
- int visible;
-
- mface= sys->heat.vface[vertex];
- if(!mface)
- return 1;
-
- /* setup isec */
- memset(&isec, 0, sizeof(isec));
- isec.mode= RE_RAY_SHADOW;
- isec.lay= -1;
- isec.face_last= NULL;
- isec.faceorig= mface;
-
- VECCOPY(isec.start, sys->heat.verts[vertex]);
- PclosestVL3Dfl(isec.end, isec.start,
- sys->heat.root[bone], sys->heat.tip[bone]);
-
- /* add an extra offset to the start position to avoid self intersection */
- VECSUB(dir, isec.end, isec.start);
- Normalize(dir);
- VecMulf(dir, 1e-5);
- VecAddf(isec.start, isec.start, dir);
-
- HeatSys= sys;
- visible= !RE_ray_tree_intersect(sys->heat.raytree, &isec);
- HeatSys= NULL;
-
- return visible;
-}
-
-static float heat_bone_distance(LaplacianSystem *sys, int vertex, int bone)
-{
- float closest[3], d[3], dist, cosine;
-
- /* compute euclidian distance */
- PclosestVL3Dfl(closest, sys->heat.verts[vertex],
- sys->heat.root[bone], sys->heat.tip[bone]);
-
- VecSubf(d, sys->heat.verts[vertex], closest);
- dist= Normalize(d);
-
- /* if the vertex normal does not point along the bone, increase distance */
- cosine= INPR(d, sys->heat.vnors[vertex]);
-
- return dist/(0.5f*(cosine + 1.001f));
-}
-
-static int heat_bone_closest(LaplacianSystem *sys, int vertex, int bone)
-{
- float dist;
-
- dist= heat_bone_distance(sys, vertex, bone);
-
- if(dist <= sys->heat.mindist[vertex]*(1.0f + DISTANCE_EPSILON))
- if(heat_ray_bone_visible(sys, vertex, bone))
- return 1;
-
- return 0;
-}
-
-static void heat_set_H(LaplacianSystem *sys, int vertex)
-{
- float dist, mindist, h;
- int j, numclosest = 0;
-
- mindist= 1e10;
-
- /* compute minimum distance */
- for(j=0; j<sys->heat.numbones; j++) {
- dist= heat_bone_distance(sys, vertex, j);
-
- if(dist < mindist)
- mindist= dist;
- }
-
- sys->heat.mindist[vertex]= mindist;
-
- /* count number of bones with approximately this minimum distance */
- for(j=0; j<sys->heat.numbones; j++)
- if(heat_bone_closest(sys, vertex, j))
- numclosest++;
-
- sys->heat.p[vertex]= (numclosest > 0)? 1.0f/numclosest: 0.0f;
-
- /* compute H entry */
- if(numclosest > 0) {
- if(mindist > 1e-5)
- h= numclosest*C_WEIGHT/(mindist*mindist);
- else
- h= 1e10f;
- }
- else
- h= 0.0f;
-
- sys->heat.H[vertex]= h;
-}
-
-void heat_calc_vnormals(LaplacianSystem *sys)
-{
- float fnor[3];
- int a, v1, v2, v3, (*face)[3];
-
- sys->heat.vnors= MEM_callocN(sizeof(float)*3*sys->totvert, "HeatVNors");
-
- for(a=0, face=sys->faces; a<sys->totface; a++, face++) {
- v1= (*face)[0];
- v2= (*face)[1];
- v3= (*face)[2];
-
- CalcNormFloat(sys->verts[v1], sys->verts[v2], sys->verts[v3], fnor);
-
- VecAddf(sys->heat.vnors[v1], sys->heat.vnors[v1], fnor);
- VecAddf(sys->heat.vnors[v2], sys->heat.vnors[v2], fnor);
- VecAddf(sys->heat.vnors[v3], sys->heat.vnors[v3], fnor);
- }
-
- for(a=0; a<sys->totvert; a++)
- Normalize(sys->heat.vnors[a]);
-}
-
-static void heat_laplacian_create(LaplacianSystem *sys)
-{
- Mesh *me = sys->heat.mesh;
- MFace *mface;
- int a;
-
- /* heat specific definitions */
- sys->heat.mindist= MEM_callocN(sizeof(float)*me->totvert, "HeatMinDist");
- sys->heat.H= MEM_callocN(sizeof(float)*me->totvert, "HeatH");
- sys->heat.p= MEM_callocN(sizeof(float)*me->totvert, "HeatP");
-
- /* add verts and faces to laplacian */
- for(a=0; a<me->totvert; a++)
- laplacian_add_vertex(sys, sys->heat.verts[a], 0);
-
- for(a=0, mface=me->mface; a<me->totface; a++, mface++) {
- laplacian_add_triangle(sys, mface->v1, mface->v2, mface->v3);
- if(mface->v4)
- laplacian_add_triangle(sys, mface->v1, mface->v3, mface->v4);
- }
-
- /* for distance computation in set_H */
- heat_calc_vnormals(sys);
-
- for(a=0; a<me->totvert; a++)
- heat_set_H(sys, a);
-}
-
-static float heat_limit_weight(float weight)
-{
- float t;
-
- if(weight < WEIGHT_LIMIT_END) {
- return 0.0f;
- }
- else if(weight < WEIGHT_LIMIT_START) {
- t= (weight - WEIGHT_LIMIT_END)/(WEIGHT_LIMIT_START - WEIGHT_LIMIT_END);
- return t*WEIGHT_LIMIT_START;
- }
- else
- return weight;
-}
-
-void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones, bDeformGroup **dgrouplist, bDeformGroup **dgroupflip, float (*root)[3], float (*tip)[3], int *selected)
-{
- LaplacianSystem *sys;
- MFace *mface;
- float solution, weight;
- int *vertsflipped = NULL;
- int a, totface, j, bbone, firstsegment, lastsegment, thrownerror = 0;
-
- /* count triangles */
- for(totface=0, a=0, mface=me->mface; a<me->totface; a++, mface++) {
- totface++;
- if(mface->v4) totface++;
- }
-
- /* create laplacian */
- sys = laplacian_system_construct_begin(me->totvert, totface, 1);
-
- sys->heat.mesh= me;
- sys->heat.verts= verts;
- sys->heat.root= root;
- sys->heat.tip= tip;
- sys->heat.numbones= numbones;
-
- heat_ray_tree_create(sys);
- heat_laplacian_create(sys);
-
- laplacian_system_construct_end(sys);
-
- if(dgroupflip) {
- vertsflipped = MEM_callocN(sizeof(int)*me->totvert, "vertsflipped");
- for(a=0; a<me->totvert; a++)
- vertsflipped[a] = mesh_get_x_mirror_vert(ob, a);
- }
-
- /* compute weights per bone */
- for(j=0; j<numbones; j++) {
- if(!selected[j])
- continue;
-
- firstsegment= (j == 0 || dgrouplist[j-1] != dgrouplist[j]);
- lastsegment= (j == numbones-1 || dgrouplist[j] != dgrouplist[j+1]);
- bbone= !(firstsegment && lastsegment);
-
- /* clear weights */
- if(bbone && firstsegment) {
- for(a=0; a<me->totvert; a++) {
- remove_vert_defgroup(ob, dgrouplist[j], a);
- if(vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0)
- remove_vert_defgroup(ob, dgroupflip[j], vertsflipped[a]);
- }
- }
-
- /* fill right hand side */
- laplacian_begin_solve(sys, -1);
-
- for(a=0; a<me->totvert; a++)
- if(heat_bone_closest(sys, a, j))
- laplacian_add_right_hand_side(sys, a,
- sys->heat.H[a]*sys->heat.p[a]);
-
- /* solve */
- if(laplacian_system_solve(sys)) {
- /* load solution into vertex groups */
- for(a=0; a<me->totvert; a++) {
- solution= laplacian_system_get_solution(a);
-
- if(bbone) {
- if(solution > 0.0f)
- add_vert_to_defgroup(ob, dgrouplist[j], a, solution,
- WEIGHT_ADD);
- }
- else {
- weight= heat_limit_weight(solution);
- if(weight > 0.0f)
- add_vert_to_defgroup(ob, dgrouplist[j], a, weight,
- WEIGHT_REPLACE);
- else
- remove_vert_defgroup(ob, dgrouplist[j], a);
- }
-
- /* do same for mirror */
- if(vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0) {
- if(bbone) {
- if(solution > 0.0f)
- add_vert_to_defgroup(ob, dgroupflip[j], vertsflipped[a],
- solution, WEIGHT_ADD);
- }
- else {
- weight= heat_limit_weight(solution);
- if(weight > 0.0f)
- add_vert_to_defgroup(ob, dgroupflip[j], vertsflipped[a],
- weight, WEIGHT_REPLACE);
- else
- remove_vert_defgroup(ob, dgroupflip[j], vertsflipped[a]);
- }
- }
- }
- }
- else if(!thrownerror) {
- error("Bone Heat Weighting:"
- " failed to find solution for one or more bones");
- thrownerror= 1;
- break;
- }
-
- /* remove too small vertex weights */
- if(bbone && lastsegment) {
- for(a=0; a<me->totvert; a++) {
- weight= get_vert_defgroup(ob, dgrouplist[j], a);
- weight= heat_limit_weight(weight);
- if(weight <= 0.0f)
- remove_vert_defgroup(ob, dgrouplist[j], a);
-
- if(vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0) {
- weight= get_vert_defgroup(ob, dgroupflip[j], vertsflipped[a]);
- weight= heat_limit_weight(weight);
- if(weight <= 0.0f)
- remove_vert_defgroup(ob, dgroupflip[j], vertsflipped[a]);
- }
- }
- }
- }
-
- /* free */
- if(vertsflipped) MEM_freeN(vertsflipped);
-
- RE_ray_tree_free(sys->heat.raytree);
- MEM_freeN(sys->heat.vface);
-
- MEM_freeN(sys->heat.mindist);
- MEM_freeN(sys->heat.H);
- MEM_freeN(sys->heat.p);
- MEM_freeN(sys->heat.vnors);
-
- laplacian_system_delete(sys);
-}
-
-#ifdef RIGID_DEFORM
-/********************** As-Rigid-As-Possible Deformation ******************/
-/* From "As-Rigid-As-Possible Surface Modeling",
- Olga Sorkine and Marc Alexa, ESGP 2007. */
-
-/* investigate:
- - transpose R in orthogonal
- - flipped normals and per face adding
- - move cancelling to transform, make origco pointer
-*/
-
-static LaplacianSystem *RigidDeformSystem = NULL;
-
-static void rigid_add_half_edge_to_R(LaplacianSystem *sys, EditVert *v1, EditVert *v2, float w)
-{
- float e[3], e_[3];
- int i;
-
- VecSubf(e, sys->rigid.origco[v1->tmp.l], sys->rigid.origco[v2->tmp.l]);
- VecSubf(e_, v1->co, v2->co);
-
- /* formula (5) */
- for (i=0; i<3; i++) {
- sys->rigid.R[v1->tmp.l][i][0] += w*e[0]*e_[i];
- sys->rigid.R[v1->tmp.l][i][1] += w*e[1]*e_[i];
- sys->rigid.R[v1->tmp.l][i][2] += w*e[2]*e_[i];
- }
-}
-
-static void rigid_add_edge_to_R(LaplacianSystem *sys, EditVert *v1, EditVert *v2, float w)
-{
- rigid_add_half_edge_to_R(sys, v1, v2, w);
- rigid_add_half_edge_to_R(sys, v2, v1, w);
-}
-
-static void rigid_orthogonalize_R(float R[][3])
-{
- HMatrix M, Q, S;
-
- Mat4CpyMat3(M, R);
- polar_decomp(M, Q, S);
- Mat3CpyMat4(R, Q);
-}
-
-static void rigid_add_half_edge_to_rhs(LaplacianSystem *sys, EditVert *v1, EditVert *v2, float w)
-{
- /* formula (8) */
- float Rsum[3][3], rhs[3];
-
- if (sys->vpinned[v1->tmp.l])
- return;
-
- Mat3AddMat3(Rsum, sys->rigid.R[v1->tmp.l], sys->rigid.R[v2->tmp.l]);
- Mat3Transp(Rsum);
-
- VecSubf(rhs, sys->rigid.origco[v1->tmp.l], sys->rigid.origco[v2->tmp.l]);
- Mat3MulVecfl(Rsum, rhs);
- VecMulf(rhs, 0.5f);
- VecMulf(rhs, w);
-
- VecAddf(sys->rigid.rhs[v1->tmp.l], sys->rigid.rhs[v1->tmp.l], rhs);
-}
-
-static void rigid_add_edge_to_rhs(LaplacianSystem *sys, EditVert *v1, EditVert *v2, float w)
-{
- rigid_add_half_edge_to_rhs(sys, v1, v2, w);
- rigid_add_half_edge_to_rhs(sys, v2, v1, w);
-}
-
-void rigid_deform_iteration()
-{
- LaplacianSystem *sys= RigidDeformSystem;
- EditMesh *em;
- EditVert *eve;
- EditFace *efa;
- int a, i;
-
- if(!sys)
- return;
-
- nlMakeCurrent(sys->context);
- em= sys->rigid.mesh;
-
- /* compute R */
- memset(sys->rigid.R, 0, sizeof(float)*3*3*sys->totvert);
- memset(sys->rigid.rhs, 0, sizeof(float)*3*sys->totvert);
-
- for(a=0, efa=em->faces.first; efa; efa=efa->next, a++) {
- rigid_add_edge_to_R(sys, efa->v1, efa->v2, sys->fweights[a][2]);
- rigid_add_edge_to_R(sys, efa->v2, efa->v3, sys->fweights[a][0]);
- rigid_add_edge_to_R(sys, efa->v3, efa->v1, sys->fweights[a][1]);
-
- if(efa->v4) {
- a++;
- rigid_add_edge_to_R(sys, efa->v1, efa->v3, sys->fweights[a][2]);
- rigid_add_edge_to_R(sys, efa->v3, efa->v4, sys->fweights[a][0]);
- rigid_add_edge_to_R(sys, efa->v4, efa->v1, sys->fweights[a][1]);
- }
- }
-
- for(a=0, eve=em->verts.first; eve; eve=eve->next, a++) {
- rigid_orthogonalize_R(sys->rigid.R[a]);
- eve->tmp.l= a;
- }
-
- /* compute right hand sides for solving */
- for(a=0, efa=em->faces.first; efa; efa=efa->next, a++) {
- rigid_add_edge_to_rhs(sys, efa->v1, efa->v2, sys->fweights[a][2]);
- rigid_add_edge_to_rhs(sys, efa->v2, efa->v3, sys->fweights[a][0]);
- rigid_add_edge_to_rhs(sys, efa->v3, efa->v1, sys->fweights[a][1]);
-
- if(efa->v4) {
- a++;
- rigid_add_edge_to_rhs(sys, efa->v1, efa->v3, sys->fweights[a][2]);
- rigid_add_edge_to_rhs(sys, efa->v3, efa->v4, sys->fweights[a][0]);
- rigid_add_edge_to_rhs(sys, efa->v4, efa->v1, sys->fweights[a][1]);
- }
- }
-
- /* solve for positions, for X,Y and Z separately */
- for(i=0; i<3; i++) {
- laplacian_begin_solve(sys, i);
-
- for(a=0; a<sys->totvert; a++)
- if(!sys->vpinned[a])
- laplacian_add_right_hand_side(sys, a, sys->rigid.rhs[a][i]);
-
- if(laplacian_system_solve(sys)) {
- for(a=0, eve=em->verts.first; eve; eve=eve->next, a++)
- eve->co[i]= laplacian_system_get_solution(a);
- }
- else {
- if(!sys->rigid.thrownerror) {
- error("RigidDeform: failed to find solution.");
- sys->rigid.thrownerror= 1;
- }
- break;
- }
- }
-}
-
-static void rigid_laplacian_create(LaplacianSystem *sys)
-{
- EditMesh *em = sys->rigid.mesh;
- EditVert *eve;
- EditFace *efa;
- int a;
-
- /* add verts and faces to laplacian */
- for(a=0, eve=em->verts.first; eve; eve=eve->next, a++) {
- laplacian_add_vertex(sys, eve->co, eve->pinned);
- eve->tmp.l= a;
- }
-
- for(efa=em->faces.first; efa; efa=efa->next) {
- laplacian_add_triangle(sys,
- efa->v1->tmp.l, efa->v2->tmp.l, efa->v3->tmp.l);
- if(efa->v4)
- laplacian_add_triangle(sys,
- efa->v1->tmp.l, efa->v3->tmp.l, efa->v4->tmp.l);
- }
-}
-
-void rigid_deform_begin(EditMesh *em)
-{
- LaplacianSystem *sys;
- EditVert *eve;
- EditFace *efa;
- int a, totvert, totface;
-
- /* count vertices, triangles */
- for(totvert=0, eve=em->verts.first; eve; eve=eve->next)
- totvert++;
-
- for(totface=0, efa=em->faces.first; efa; efa=efa->next) {
- totface++;
- if(efa->v4) totface++;
- }
-
- /* create laplacian */
- sys = laplacian_system_construct_begin(totvert, totface, 0);
-
- sys->rigid.mesh= em;
- sys->rigid.R = MEM_callocN(sizeof(float)*3*3*totvert, "RigidDeformR");
- sys->rigid.rhs = MEM_callocN(sizeof(float)*3*totvert, "RigidDeformRHS");
- sys->rigid.origco = MEM_callocN(sizeof(float)*3*totvert, "RigidDeformCo");
-
- for(a=0, eve=em->verts.first; eve; eve=eve->next, a++)
- VecCopyf(sys->rigid.origco[a], eve->co);
-
- sys->areaweights= 0;
- sys->storeweights= 1;
-
- rigid_laplacian_create(sys);
-
- laplacian_system_construct_end(sys);
-
- RigidDeformSystem = sys;
-}
-
-void rigid_deform_end(int cancel)
-{
- LaplacianSystem *sys = RigidDeformSystem;
-
- if(sys) {
- EditMesh *em = sys->rigid.mesh;
- EditVert *eve;
- int a;
-
- if(cancel)
- for(a=0, eve=em->verts.first; eve; eve=eve->next, a++)
- if(!eve->pinned)
- VecCopyf(eve->co, sys->rigid.origco[a]);
-
- if(sys->rigid.R) MEM_freeN(sys->rigid.R);
- if(sys->rigid.rhs) MEM_freeN(sys->rigid.rhs);
- if(sys->rigid.origco) MEM_freeN(sys->rigid.origco);
-
- /* free */
- laplacian_system_delete(sys);
- }
-
- RigidDeformSystem = NULL;
-}
-#endif
-
-/************************** Harmonic Coordinates ****************************/
-/* From "Harmonic Coordinates for Character Articulation",
- Pushkar Joshi, Mark Meyer, Tony DeRose, Brian Green and Tom Sanocki,
- SIGGRAPH 2007. */
-
-#define EPSILON 0.0001f
-
-#define MESHDEFORM_TAG_UNTYPED 0
-#define MESHDEFORM_TAG_BOUNDARY 1
-#define MESHDEFORM_TAG_INTERIOR 2
-#define MESHDEFORM_TAG_EXTERIOR 3
-
-#define MESHDEFORM_LEN_THRESHOLD 1e-6
-
-#define MESHDEFORM_MIN_INFLUENCE 0.0005
-
-static int MESHDEFORM_OFFSET[7][3] =
- {{0,0,0}, {1,0,0}, {-1,0,0}, {0,1,0}, {0,-1,0}, {0,0,1}, {0,0,-1}};
-
-typedef struct MDefBoundIsect {
- float co[3], uvw[4];
- int nvert, v[4], facing;
- float len;
-} MDefBoundIsect;
-
-typedef struct MDefBindInfluence {
- struct MDefBindInfluence *next;
- float weight;
- int vertex;
-} MDefBindInfluence;
-
-typedef struct MeshDeformBind {
- /* grid dimensions */
- float min[3], max[3];
- float width[3], halfwidth[3];
- int size, size3;
-
- /* meshes */
- DerivedMesh *cagedm;
- float (*cagecos)[3];
- float (*vertexcos)[3];
- int totvert, totcagevert;
-
- /* grids */
- MemArena *memarena;
- MDefBoundIsect *(*boundisect)[6];
- int *semibound;
- int *tag;
- float *phi, *totalphi;
-
- /* mesh stuff */
- int *inside;
- float *weights;
- MDefBindInfluence **dyngrid;
- float cagemat[4][4];
-
- /* direct solver */
- int *varidx;
-
- /* raytrace */
- RayTree *raytree;
-} MeshDeformBind;
-
-/* ray intersection */
-
-/* our own triangle intersection, so we can fully control the epsilons and
- * prevent corner case from going wrong*/
-static int meshdeform_tri_intersect(float orig[3], float end[3], float vert0[3],
- float vert1[3], float vert2[3], float *isectco, float *uvw)
-{
- float edge1[3], edge2[3], tvec[3], pvec[3], qvec[3];
- float det,inv_det, u, v, dir[3], isectdir[3];
-
- VECSUB(dir, end, orig);
-
- /* find vectors for two edges sharing vert0 */
- VECSUB(edge1, vert1, vert0);
- VECSUB(edge2, vert2, vert0);
-
- /* begin calculating determinant - also used to calculate U parameter */
- Crossf(pvec, dir, edge2);
-
- /* if determinant is near zero, ray lies in plane of triangle */
- det = INPR(edge1, pvec);
-
- if (det == 0.0f)
- return 0;
- inv_det = 1.0f / det;
-
- /* calculate distance from vert0 to ray origin */
- VECSUB(tvec, orig, vert0);
-
- /* calculate U parameter and test bounds */
- u = INPR(tvec, pvec) * inv_det;
- if (u < -EPSILON || u > 1.0f+EPSILON)
- return 0;
-
- /* prepare to test V parameter */
- Crossf(qvec, tvec, edge1);
-
- /* calculate V parameter and test bounds */
- v = INPR(dir, qvec) * inv_det;
- if (v < -EPSILON || u + v > 1.0f+EPSILON)
- return 0;
-
- isectco[0]= (1.0f - u - v)*vert0[0] + u*vert1[0] + v*vert2[0];
- isectco[1]= (1.0f - u - v)*vert0[1] + u*vert1[1] + v*vert2[1];
- isectco[2]= (1.0f - u - v)*vert0[2] + u*vert1[2] + v*vert2[2];
-
- uvw[0]= 1.0 - u - v;
- uvw[1]= u;
- uvw[2]= v;
-
- /* check if it is within the length of the line segment */
- VECSUB(isectdir, isectco, orig);
-
- if(INPR(dir, isectdir) < -EPSILON)
- return 0;
-
- if(INPR(dir, dir) + EPSILON < INPR(isectdir, isectdir))
- return 0;
-
- return 1;
-}
-
-/* blender's raytracer is not use now, even though it is much faster. it can
- * give problems with rays falling through, so we use our own intersection
- * function above with tweaked epsilons */
-
-#if 0
-static MeshDeformBind *MESHDEFORM_BIND = NULL;
-
-static void meshdeform_ray_coords_func(RayFace *face, float **v1, float **v2, float **v3, float **v4)
-{
- MFace *mface= (MFace*)face;
- float (*cagecos)[3]= MESHDEFORM_BIND->cagecos;
-
- *v1= cagecos[mface->v1];
- *v2= cagecos[mface->v2];
- *v3= cagecos[mface->v3];
- *v4= (mface->v4)? cagecos[mface->v4]: NULL;
-}
-
-static int meshdeform_ray_check_func(Isect *is, RayFace *face)
-{
- return 1;
-}
-
-static void meshdeform_ray_tree_create(MeshDeformBind *mdb)
-{
- MFace *mface;
- float min[3], max[3];
- int a, totface;
-
- /* create a raytrace tree from the mesh */
- INIT_MINMAX(min, max);
-
- for(a=0; a<mdb->totcagevert; a++)
- DO_MINMAX(mdb->cagecos[a], min, max)
-
- MESHDEFORM_BIND= mdb;
-
- mface= mdb->cagedm->getFaceArray(mdb->cagedm);
- totface= mdb->cagedm->getNumFaces(mdb->cagedm);
-
- mdb->raytree= RE_ray_tree_create(64, totface, min, max,
- meshdeform_ray_coords_func, meshdeform_ray_check_func);
-
- for(a=0; a<totface; a++, mface++)
- RE_ray_tree_add_face(mdb->raytree, mface);
-
- RE_ray_tree_done(mdb->raytree);
-}
-
-static void meshdeform_ray_tree_free(MeshDeformBind *mdb)
-{
- MESHDEFORM_BIND= NULL;
- RE_ray_tree_free(mdb->raytree);
-}
-#endif
-
-static int meshdeform_intersect(MeshDeformBind *mdb, Isect *isec)
-{
- MFace *mface;
- float face[4][3], co[3], uvw[3], len, nor[3];
- int f, hit, is= 0, totface;
-
- isec->labda= 1e10;
-
- mface= mdb->cagedm->getFaceArray(mdb->cagedm);
- totface= mdb->cagedm->getNumFaces(mdb->cagedm);
-
- for(f=0; f<totface; f++, mface++) {
- VECCOPY(face[0], mdb->cagecos[mface->v1]);
- VECCOPY(face[1], mdb->cagecos[mface->v2]);
- VECCOPY(face[2], mdb->cagecos[mface->v3]);
-
- if(mface->v4) {
- VECCOPY(face[3], mdb->cagecos[mface->v4]);
- hit= meshdeform_tri_intersect(isec->start, isec->end, face[0], face[1], face[2], co, uvw);
-
- if(hit) {
- CalcNormFloat(face[0], face[1], face[2], nor);
- }
- else {
- hit= meshdeform_tri_intersect(isec->start, isec->end, face[0], face[2], face[3], co, uvw);
- CalcNormFloat(face[0], face[2], face[3], nor);
- }
- }
- else {
- hit= meshdeform_tri_intersect(isec->start, isec->end, face[0], face[1], face[2], co, uvw);
- CalcNormFloat(face[0], face[1], face[2], nor);
- }
-
- if(hit) {
- len= VecLenf(isec->start, co)/VecLenf(isec->start, isec->end);
- if(len < isec->labda) {
- isec->labda= len;
- isec->face= mface;
- isec->isect= (INPR(isec->vec, nor) <= 0.0f);
- is= 1;
- }
- }
- }
-
- return is;
-}
-
-static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float *co1, float *co2)
-{
- MDefBoundIsect *isect;
- Isect isec;
- float (*cagecos)[3];
- MFace *mface;
- float vert[4][3], len;
- static float epsilon[3]= {0, 0, 0}; //1e-4, 1e-4, 1e-4};
-
- /* setup isec */
- memset(&isec, 0, sizeof(isec));
- isec.mode= RE_RAY_MIRROR; /* we want the closest intersection */
- isec.lay= -1;
- isec.face_last= NULL;
- isec.faceorig= NULL;
- isec.labda= 1e10f;
-
- VECADD(isec.start, co1, epsilon);
- VECADD(isec.end, co2, epsilon);
- VECSUB(isec.vec, isec.end, isec.start);
-
-#if 0
- /*if(RE_ray_tree_intersect(mdb->raytree, &isec)) {*/
-#endif
-
- if(meshdeform_intersect(mdb, &isec)) {
- len= isec.labda;
- mface= isec.face;
-
- /* create MDefBoundIsect */
- isect= BLI_memarena_alloc(mdb->memarena, sizeof(*isect));
-
- /* compute intersection coordinate */
- isect->co[0]= co1[0] + isec.vec[0]*len;
- isect->co[1]= co1[1] + isec.vec[1]*len;
- isect->co[2]= co1[2] + isec.vec[2]*len;
-
- isect->len= VecLenf(co1, isect->co);
- if(isect->len < MESHDEFORM_LEN_THRESHOLD)
- isect->len= MESHDEFORM_LEN_THRESHOLD;
-
- isect->v[0]= mface->v1;
- isect->v[1]= mface->v2;
- isect->v[2]= mface->v3;
- isect->v[3]= mface->v4;
- isect->nvert= (mface->v4)? 4: 3;
-
- isect->facing= isec.isect;
-
- /* compute mean value coordinates for interpolation */
- cagecos= mdb->cagecos;
- VECCOPY(vert[0], cagecos[mface->v1]);
- VECCOPY(vert[1], cagecos[mface->v2]);
- VECCOPY(vert[2], cagecos[mface->v3]);
- if(mface->v4) VECCOPY(vert[3], cagecos[mface->v4]);
- MeanValueWeights(vert, isect->nvert, isect->co, isect->uvw);
-
- return isect;
- }
-
- return NULL;
-}
-
-static int meshdeform_inside_cage(MeshDeformBind *mdb, float *co)
-{
- MDefBoundIsect *isect;
- float outside[3], start[3], dir[3];
- int i, counter;
-
- for(i=1; i<=6; i++) {
- counter = 0;
-
- outside[0] = co[0] + (mdb->max[0] - mdb->min[0] + 1.0f)*MESHDEFORM_OFFSET[i][0];
- outside[1] = co[1] + (mdb->max[1] - mdb->min[1] + 1.0f)*MESHDEFORM_OFFSET[i][1];
- outside[2] = co[2] + (mdb->max[2] - mdb->min[2] + 1.0f)*MESHDEFORM_OFFSET[i][2];
-
- VECCOPY(start, co);
- VECSUB(dir, outside, start);
- Normalize(dir);
-
- isect = meshdeform_ray_tree_intersect(mdb, start, outside);
- if(isect && !isect->facing)
- return 1;
- }
-
- return 0;
-}
-
-/* solving */
-
-static int meshdeform_index(MeshDeformBind *mdb, int x, int y, int z, int n)
-{
- int size= mdb->size;
-
- x += MESHDEFORM_OFFSET[n][0];
- y += MESHDEFORM_OFFSET[n][1];
- z += MESHDEFORM_OFFSET[n][2];
-
- if(x < 0 || x >= mdb->size)
- return -1;
- if(y < 0 || y >= mdb->size)
- return -1;
- if(z < 0 || z >= mdb->size)
- return -1;
-
- return x + y*size + z*size*size;
-}
-
-static void meshdeform_cell_center(MeshDeformBind *mdb, int x, int y, int z, int n, float *center)
-{
- x += MESHDEFORM_OFFSET[n][0];
- y += MESHDEFORM_OFFSET[n][1];
- z += MESHDEFORM_OFFSET[n][2];
-
- center[0]= mdb->min[0] + x*mdb->width[0] + mdb->halfwidth[0];
- center[1]= mdb->min[1] + y*mdb->width[1] + mdb->halfwidth[1];
- center[2]= mdb->min[2] + z*mdb->width[2] + mdb->halfwidth[2];
-}
-
-static void meshdeform_add_intersections(MeshDeformBind *mdb, int x, int y, int z)
-{
- MDefBoundIsect *isect;
- float center[3], ncenter[3];
- int i, a;
-
- a= meshdeform_index(mdb, x, y, z, 0);
- meshdeform_cell_center(mdb, x, y, z, 0, center);
-
- /* check each outgoing edge for intersection */
- for(i=1; i<=6; i++) {
- if(meshdeform_index(mdb, x, y, z, i) == -1)
- continue;
-
- meshdeform_cell_center(mdb, x, y, z, i, ncenter);
-
- isect= meshdeform_ray_tree_intersect(mdb, center, ncenter);
- if(isect) {
- mdb->boundisect[a][i-1]= isect;
- mdb->tag[a]= MESHDEFORM_TAG_BOUNDARY;
- }
- }
-}
-
-static void meshdeform_bind_floodfill(MeshDeformBind *mdb)
-{
- int *stack, *tag= mdb->tag;
- int a, b, i, xyz[3], stacksize, size= mdb->size;
-
- stack= MEM_callocN(sizeof(int)*mdb->size3, "MeshDeformBindStack");
-
- /* we know lower left corner is EXTERIOR because of padding */
- tag[0]= MESHDEFORM_TAG_EXTERIOR;
- stack[0]= 0;
- stacksize= 1;
-
- /* floodfill exterior tag */
- while(stacksize > 0) {
- a= stack[--stacksize];
-
- xyz[2]= a/(size*size);
- xyz[1]= (a - xyz[2]*size*size)/size;
- xyz[0]= a - xyz[1]*size - xyz[2]*size*size;
-
- for(i=1; i<=6; i++) {
- b= meshdeform_index(mdb, xyz[0], xyz[1], xyz[2], i);
-
- if(b != -1) {
- if(tag[b] == MESHDEFORM_TAG_UNTYPED ||
- (tag[b] == MESHDEFORM_TAG_BOUNDARY && !mdb->boundisect[a][i-1])) {
- tag[b]= MESHDEFORM_TAG_EXTERIOR;
- stack[stacksize++]= b;
- }
- }
- }
- }
-
- /* other cells are interior */
- for(a=0; a<size*size*size; a++)
- if(tag[a]==MESHDEFORM_TAG_UNTYPED)
- tag[a]= MESHDEFORM_TAG_INTERIOR;
-
-#if 0
- {
- int tb, ti, te, ts;
- tb= ti= te= ts= 0;
- for(a=0; a<size*size*size; a++)
- if(tag[a]==MESHDEFORM_TAG_BOUNDARY)
- tb++;
- else if(tag[a]==MESHDEFORM_TAG_INTERIOR)
- ti++;
- else if(tag[a]==MESHDEFORM_TAG_EXTERIOR) {
- te++;
-
- if(mdb->semibound[a])
- ts++;
- }
-
- printf("interior %d exterior %d boundary %d semi-boundary %d\n", ti, te, tb, ts);
- }
-#endif
-
- MEM_freeN(stack);
-}
-
-static float meshdeform_boundary_phi(MeshDeformBind *mdb, MDefBoundIsect *isect, int cagevert)
-{
- int a;
-
- for(a=0; a<isect->nvert; a++)
- if(isect->v[a] == cagevert)
- return isect->uvw[a];
-
- return 0.0f;
-}
-
-static float meshdeform_interp_w(MeshDeformBind *mdb, float *gridvec, float *vec, int cagevert)
-{
- float dvec[3], ivec[3], wx, wy, wz, result=0.0f;
- float weight, totweight= 0.0f;
- int i, a, x, y, z;
-
- for(i=0; i<3; i++) {
- ivec[i]= (int)gridvec[i];
- dvec[i]= gridvec[i] - ivec[i];
- }
-
- for(i=0; i<8; i++) {
- if(i & 1) { x= ivec[0]+1; wx= dvec[0]; }
- else { x= ivec[0]; wx= 1.0f-dvec[0]; }
-
- if(i & 2) { y= ivec[1]+1; wy= dvec[1]; }
- else { y= ivec[1]; wy= 1.0f-dvec[1]; }
-
- if(i & 4) { z= ivec[2]+1; wz= dvec[2]; }
- else { z= ivec[2]; wz= 1.0f-dvec[2]; }
-
- CLAMP(x, 0, mdb->size-1);
- CLAMP(y, 0, mdb->size-1);
- CLAMP(z, 0, mdb->size-1);
-
- a= meshdeform_index(mdb, x, y, z, 0);
- weight= wx*wy*wz;
- result += weight*mdb->phi[a];
- totweight += weight;
- }
-
- if(totweight > 0.0f)
- result /= totweight;
-
- return result;
-}
-
-static void meshdeform_check_semibound(MeshDeformBind *mdb, int x, int y, int z)
-{
- int i, a;
-
- a= meshdeform_index(mdb, x, y, z, 0);
- if(mdb->tag[a] != MESHDEFORM_TAG_EXTERIOR)
- return;
-
- for(i=1; i<=6; i++)
- if(mdb->boundisect[a][i-1])
- mdb->semibound[a]= 1;
-}
-
-static float meshdeform_boundary_total_weight(MeshDeformBind *mdb, int x, int y, int z)
-{
- float weight, totweight= 0.0f;
- int i, a;
-
- a= meshdeform_index(mdb, x, y, z, 0);
-
- /* count weight for neighbour cells */
- for(i=1; i<=6; i++) {
- if(meshdeform_index(mdb, x, y, z, i) == -1)
- continue;
-
- if(mdb->boundisect[a][i-1])
- weight= 1.0f/mdb->boundisect[a][i-1]->len;
- else if(!mdb->semibound[a])
- weight= 1.0f/mdb->width[0];
- else
- weight= 0.0f;
-
- totweight += weight;
- }
-
- return totweight;
-}
-
-static void meshdeform_matrix_add_cell(MeshDeformBind *mdb, int x, int y, int z)
-{
- MDefBoundIsect *isect;
- float weight, totweight;
- int i, a, acenter;
-
- acenter= meshdeform_index(mdb, x, y, z, 0);
- if(mdb->tag[acenter] == MESHDEFORM_TAG_EXTERIOR)
- return;
-
- nlMatrixAdd(mdb->varidx[acenter], mdb->varidx[acenter], 1.0f);
-
- totweight= meshdeform_boundary_total_weight(mdb, x, y, z);
- for(i=1; i<=6; i++) {
- a= meshdeform_index(mdb, x, y, z, i);
- if(a == -1 || mdb->tag[a] == MESHDEFORM_TAG_EXTERIOR)
- continue;
-
- isect= mdb->boundisect[acenter][i-1];
- if (!isect) {
- weight= (1.0f/mdb->width[0])/totweight;
- nlMatrixAdd(mdb->varidx[acenter], mdb->varidx[a], -weight);
- }
- }
-}
-
-static void meshdeform_matrix_add_rhs(MeshDeformBind *mdb, int x, int y, int z, int cagevert)
-{
- MDefBoundIsect *isect;
- float rhs, weight, totweight;
- int i, a, acenter;
-
- acenter= meshdeform_index(mdb, x, y, z, 0);
- if(mdb->tag[acenter] == MESHDEFORM_TAG_EXTERIOR)
- return;
-
- totweight= meshdeform_boundary_total_weight(mdb, x, y, z);
- for(i=1; i<=6; i++) {
- a= meshdeform_index(mdb, x, y, z, i);
- if(a == -1)
- continue;
-
- isect= mdb->boundisect[acenter][i-1];
-
- if (isect) {
- weight= (1.0f/isect->len)/totweight;
- rhs= weight*meshdeform_boundary_phi(mdb, isect, cagevert);
- nlRightHandSideAdd(0, mdb->varidx[acenter], rhs);
- }
- }
-}
-
-static void meshdeform_matrix_add_semibound_phi(MeshDeformBind *mdb, int x, int y, int z, int cagevert)
-{
- MDefBoundIsect *isect;
- float rhs, weight, totweight;
- int i, a;
-
- a= meshdeform_index(mdb, x, y, z, 0);
- if(!mdb->semibound[a])
- return;
-
- mdb->phi[a]= 0.0f;
-
- totweight= meshdeform_boundary_total_weight(mdb, x, y, z);
- for(i=1; i<=6; i++) {
- isect= mdb->boundisect[a][i-1];
-
- if (isect) {
- weight= (1.0f/isect->len)/totweight;
- rhs= weight*meshdeform_boundary_phi(mdb, isect, cagevert);
- mdb->phi[a] += rhs;
- }
- }
-}
-
-static void meshdeform_matrix_add_exterior_phi(MeshDeformBind *mdb, int x, int y, int z, int cagevert)
-{
- float phi, totweight;
- int i, a, acenter;
-
- acenter= meshdeform_index(mdb, x, y, z, 0);
- if(mdb->tag[acenter] != MESHDEFORM_TAG_EXTERIOR || mdb->semibound[acenter])
- return;
-
- phi= 0.0f;
- totweight= 0.0f;
- for(i=1; i<=6; i++) {
- a= meshdeform_index(mdb, x, y, z, i);
-
- if(a != -1 && mdb->semibound[a]) {
- phi += mdb->phi[a];
- totweight += 1.0f;
- }
- }
-
- if(totweight != 0.0f)
- mdb->phi[acenter]= phi/totweight;
-}
-
-static void meshdeform_matrix_solve(MeshDeformBind *mdb)
-{
- NLContext *context;
- float vec[3], gridvec[3];
- int a, b, x, y, z, totvar;
- char message[1024];
-
- /* setup variable indices */
- mdb->varidx= MEM_callocN(sizeof(int)*mdb->size3, "MeshDeformDSvaridx");
- for(a=0, totvar=0; a<mdb->size3; a++)
- mdb->varidx[a]= (mdb->tag[a] == MESHDEFORM_TAG_EXTERIOR)? -1: totvar++;
-
- if(totvar == 0) {
- MEM_freeN(mdb->varidx);
- return;
- }
-
- progress_bar(0, "Starting mesh deform solve");
-
- /* setup opennl solver */
- nlNewContext();
- context= nlGetCurrent();
-
- nlSolverParameteri(NL_NB_VARIABLES, totvar);
- nlSolverParameteri(NL_NB_ROWS, totvar);
- nlSolverParameteri(NL_NB_RIGHT_HAND_SIDES, 1);
-
- nlBegin(NL_SYSTEM);
- nlBegin(NL_MATRIX);
-
- /* build matrix */
- for(z=0; z<mdb->size; z++)
- for(y=0; y<mdb->size; y++)
- for(x=0; x<mdb->size; x++)
- meshdeform_matrix_add_cell(mdb, x, y, z);
-
- /* solve for each cage vert */
- for(a=0; a<mdb->totcagevert; a++) {
- if(a != 0) {
- nlBegin(NL_SYSTEM);
- nlBegin(NL_MATRIX);
- }
-
- /* fill in right hand side and solve */
- for(z=0; z<mdb->size; z++)
- for(y=0; y<mdb->size; y++)
- for(x=0; x<mdb->size; x++)
- meshdeform_matrix_add_rhs(mdb, x, y, z, a);
-
- nlEnd(NL_MATRIX);
- nlEnd(NL_SYSTEM);
-
-#if 0
- nlPrintMatrix();
-#endif
-
- if(nlSolveAdvanced(NULL, NL_TRUE)) {
- for(z=0; z<mdb->size; z++)
- for(y=0; y<mdb->size; y++)
- for(x=0; x<mdb->size; x++)
- meshdeform_matrix_add_semibound_phi(mdb, x, y, z, a);
-
- for(z=0; z<mdb->size; z++)
- for(y=0; y<mdb->size; y++)
- for(x=0; x<mdb->size; x++)
- meshdeform_matrix_add_exterior_phi(mdb, x, y, z, a);
-
- for(b=0; b<mdb->size3; b++) {
- if(mdb->tag[b] != MESHDEFORM_TAG_EXTERIOR)
- mdb->phi[b]= nlGetVariable(0, mdb->varidx[b]);
- mdb->totalphi[b] += mdb->phi[b];
- }
-
- if(mdb->weights) {
- /* static bind : compute weights for each vertex */
- for(b=0; b<mdb->totvert; b++) {
- if(mdb->inside[b]) {
- VECCOPY(vec, mdb->vertexcos[b]);
- Mat4MulVecfl(mdb->cagemat, vec);
- gridvec[0]= (vec[0] - mdb->min[0] - mdb->halfwidth[0])/mdb->width[0];
- gridvec[1]= (vec[1] - mdb->min[1] - mdb->halfwidth[1])/mdb->width[1];
- gridvec[2]= (vec[2] - mdb->min[2] - mdb->halfwidth[2])/mdb->width[2];
-
- mdb->weights[b*mdb->totcagevert + a]= meshdeform_interp_w(mdb, gridvec, vec, a);
- }
- }
- }
- else {
- MDefBindInfluence *inf;
-
- /* dynamic bind */
- for(b=0; b<mdb->size3; b++) {
- if(mdb->phi[b] >= MESHDEFORM_MIN_INFLUENCE) {
- inf= BLI_memarena_alloc(mdb->memarena, sizeof(*inf));
- inf->vertex= a;
- inf->weight= mdb->phi[b];
- inf->next= mdb->dyngrid[b];
- mdb->dyngrid[b]= inf;
- }
- }
- }
- }
- else {
- error("Mesh Deform: failed to find solution.");
- break;
- }
-
- sprintf(message, "Mesh deform solve %d / %d |||", a+1, mdb->totcagevert);
- progress_bar((float)(a+1)/(float)(mdb->totcagevert), message);
- }
-
-#if 0
- /* sanity check */
- for(b=0; b<mdb->size3; b++)
- if(mdb->tag[b] != MESHDEFORM_TAG_EXTERIOR)
- if(fabs(mdb->totalphi[b] - 1.0f) > 1e-4)
- printf("totalphi deficiency [%s|%d] %d: %.10f\n",
- (mdb->tag[b] == MESHDEFORM_TAG_INTERIOR)? "interior": "boundary", mdb->semibound[b], mdb->varidx[b], mdb->totalphi[b]);
-#endif
-
- /* free */
- MEM_freeN(mdb->varidx);
-
- nlDeleteContext(context);
-}
-
-void harmonic_coordinates_bind(MeshDeformModifierData *mmd, float (*vertexcos)[3], int totvert, float cagemat[][4])
-{
- MeshDeformBind mdb;
- MDefBindInfluence *inf;
- MDefInfluence *mdinf;
- MDefCell *cell;
- MVert *mvert;
- float center[3], vec[3], maxwidth, totweight;
- int a, b, x, y, z, totinside, offset;
-
- waitcursor(1);
- start_progress_bar();
-
- memset(&mdb, 0, sizeof(MeshDeformBind));
-
- /* get mesh and cage mesh */
- mdb.vertexcos= vertexcos;
- mdb.totvert= totvert;
-
- mdb.cagedm= mesh_create_derived_no_deform(mmd->object, NULL, CD_MASK_BAREMESH);
- mdb.totcagevert= mdb.cagedm->getNumVerts(mdb.cagedm);
- mdb.cagecos= MEM_callocN(sizeof(*mdb.cagecos)*mdb.totcagevert, "MeshDeformBindCos");
- Mat4CpyMat4(mdb.cagemat, cagemat);
-
- mvert= mdb.cagedm->getVertArray(mdb.cagedm);
- for(a=0; a<mdb.totcagevert; a++)
- VECCOPY(mdb.cagecos[a], mvert[a].co)
-
- /* compute bounding box of the cage mesh */
- INIT_MINMAX(mdb.min, mdb.max);
-
- for(a=0; a<mdb.totcagevert; a++)
- DO_MINMAX(mdb.cagecos[a], mdb.min, mdb.max);
-
- /* allocate memory */
- mdb.size= (2<<(mmd->gridsize-1)) + 2;
- mdb.size3= mdb.size*mdb.size*mdb.size;
- mdb.tag= MEM_callocN(sizeof(int)*mdb.size3, "MeshDeformBindTag");
- mdb.phi= MEM_callocN(sizeof(float)*mdb.size3, "MeshDeformBindPhi");
- mdb.totalphi= MEM_callocN(sizeof(float)*mdb.size3, "MeshDeformBindTotalPhi");
- mdb.boundisect= MEM_callocN(sizeof(*mdb.boundisect)*mdb.size3, "MDefBoundIsect");
- mdb.semibound= MEM_callocN(sizeof(int)*mdb.size3, "MDefSemiBound");
-
- mdb.inside= MEM_callocN(sizeof(int)*mdb.totvert, "MDefInside");
-
- if(mmd->flag & MOD_MDEF_DYNAMIC_BIND)
- mdb.dyngrid= MEM_callocN(sizeof(MDefBindInfluence*)*mdb.size3, "MDefDynGrid");
- else
- mdb.weights= MEM_callocN(sizeof(float)*mdb.totvert*mdb.totcagevert, "MDefWeights");
-
- mdb.memarena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
- BLI_memarena_use_calloc(mdb.memarena);
-
- /* make bounding box equal size in all directions, add padding, and compute
- * width of the cells */
- maxwidth = -1.0f;
- for(a=0; a<3; a++)
- if(mdb.max[a]-mdb.min[a] > maxwidth)
- maxwidth= mdb.max[a]-mdb.min[a];
-
- for(a=0; a<3; a++) {
- center[a]= (mdb.min[a]+mdb.max[a])*0.5f;
- mdb.min[a]= center[a] - maxwidth*0.5f;
- mdb.max[a]= center[a] + maxwidth*0.5f;
-
- mdb.width[a]= (mdb.max[a]-mdb.min[a])/(mdb.size-4);
- mdb.min[a] -= 2.1f*mdb.width[a];
- mdb.max[a] += 2.1f*mdb.width[a];
-
- mdb.width[a]= (mdb.max[a]-mdb.min[a])/mdb.size;
- mdb.halfwidth[a]= mdb.width[a]*0.5f;
- }
-
- progress_bar(0, "Setting up mesh deform system");
-
-#if 0
- /* create ray tree */
- meshdeform_ray_tree_create(&mdb);
-#endif
-
- totinside= 0;
- for(a=0; a<mdb.totvert; a++) {
- VECCOPY(vec, mdb.vertexcos[a]);
- Mat4MulVecfl(mdb.cagemat, vec);
- mdb.inside[a]= meshdeform_inside_cage(&mdb, vec);
- if(mdb.inside[a])
- totinside++;
- }
-
- /* free temporary MDefBoundIsects */
- BLI_memarena_free(mdb.memarena);
- mdb.memarena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
-
- /* start with all cells untyped */
- for(a=0; a<mdb.size3; a++)
- mdb.tag[a]= MESHDEFORM_TAG_UNTYPED;
-
- /* detect intersections and tag boundary cells */
- for(z=0; z<mdb.size; z++)
- for(y=0; y<mdb.size; y++)
- for(x=0; x<mdb.size; x++)
- meshdeform_add_intersections(&mdb, x, y, z);
-
-#if 0
- /* free ray tree */
- meshdeform_ray_tree_free(&mdb);
-#endif
-
- /* compute exterior and interior tags */
- meshdeform_bind_floodfill(&mdb);
-
- for(z=0; z<mdb.size; z++)
- for(y=0; y<mdb.size; y++)
- for(x=0; x<mdb.size; x++)
- meshdeform_check_semibound(&mdb, x, y, z);
-
- /* solve */
- meshdeform_matrix_solve(&mdb);
-
- /* assign results */
- mmd->bindcos= (float*)mdb.cagecos;
- mmd->totvert= mdb.totvert;
- mmd->totcagevert= mdb.totcagevert;
- Mat4CpyMat4(mmd->bindmat, mmd->object->obmat);
-
- if(mmd->flag & MOD_MDEF_DYNAMIC_BIND) {
- mmd->totinfluence= 0;
- for(a=0; a<mdb.size3; a++)
- for(inf=mdb.dyngrid[a]; inf; inf=inf->next)
- mmd->totinfluence++;
-
- /* convert MDefBindInfluences to smaller MDefInfluences */
- mmd->dyngrid= MEM_callocN(sizeof(MDefCell)*mdb.size3, "MDefDynGrid");
- mmd->dyninfluences= MEM_callocN(sizeof(MDefInfluence)*mmd->totinfluence, "MDefInfluence");
- offset= 0;
- for(a=0; a<mdb.size3; a++) {
- cell= &mmd->dyngrid[a];
- cell->offset= offset;
-
- totweight= 0.0f;
- mdinf= mmd->dyninfluences + cell->offset;
- for(inf=mdb.dyngrid[a]; inf; inf=inf->next, mdinf++) {
- mdinf->weight= inf->weight;
- mdinf->vertex= inf->vertex;
- totweight += mdinf->weight;
- cell->totinfluence++;
- }
-
- if(totweight > 0.0f) {
- mdinf= mmd->dyninfluences + cell->offset;
- for(b=0; b<cell->totinfluence; b++, mdinf++)
- mdinf->weight /= totweight;
- }
-
- offset += cell->totinfluence;
- }
-
- mmd->dynverts= mdb.inside;
- mmd->dyngridsize= mdb.size;
- VECCOPY(mmd->dyncellmin, mdb.min);
- mmd->dyncellwidth= mdb.width[0];
- MEM_freeN(mdb.dyngrid);
- }
- else {
- mmd->bindweights= mdb.weights;
- MEM_freeN(mdb.inside);
- }
-
- /* transform bindcos to world space */
- for(a=0; a<mdb.totcagevert; a++)
- Mat4MulVecfl(mmd->object->obmat, mmd->bindcos+a*3);
-
- /* free */
- mdb.cagedm->release(mdb.cagedm);
- MEM_freeN(mdb.tag);
- MEM_freeN(mdb.phi);
- MEM_freeN(mdb.totalphi);
- MEM_freeN(mdb.boundisect);
- MEM_freeN(mdb.semibound);
- BLI_memarena_free(mdb.memarena);
-
- end_progress_bar();
- waitcursor(0);
-}
-