Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/src/multires.c')
-rw-r--r--source/blender/src/multires.c431
1 files changed, 0 insertions, 431 deletions
diff --git a/source/blender/src/multires.c b/source/blender/src/multires.c
deleted file mode 100644
index 64edfb5f6cc..00000000000
--- a/source/blender/src/multires.c
+++ /dev/null
@@ -1,431 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2006 by Nicholas Bishop
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- *
- * Implements the multiresolution modeling tools.
- *
- * multires.h
- *
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
-
-#include "DNA_key_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_vec_types.h"
-#include "DNA_view3d_types.h"
-
-#include "BKE_customdata.h"
-#include "BKE_depsgraph.h"
-#include "BKE_global.h"
-#include "BKE_key.h"
-#include "BKE_mesh.h"
-#include "BKE_modifier.h"
-#include "BKE_multires.h"
-#include "BKE_object.h"
-
-#include "BIF_editmesh.h"
-#include "BIF_screen.h"
-#include "BIF_space.h"
-#include "BIF_toolbox.h"
-
-#include "BDR_editobject.h"
-#include "BDR_sculptmode.h"
-
-#include "BLI_editVert.h"
-
-#include "BSE_edit.h"
-#include "BSE_view.h"
-
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-
-#include "blendef.h"
-#include "editmesh.h"
-#include "multires.h"
-#include "mydevice.h"
-#include "parametrizer.h"
-
-#include <math.h>
-
-void multires_calc_temp_data(struct MultiresLevel *lvl);
-
-int multires_test()
-{
- Mesh *me= get_mesh(OBACT);
- if(me && me->mr) {
- error("Unable to complete action with multires enabled.");
- return 1;
- }
- return 0;
-}
-int multires_level1_test()
-{
- Mesh *me= get_mesh(OBACT);
- if(me && me->mr && me->mr->current != 1) {
- error("Operation only available for multires level 1.");
- return 1;
- }
- return 0;
-}
-
-/* Sculptmode */
-
-void multires_check_state()
-{
- if(G.f & G_SCULPTMODE && !G.obedit)
- sculptmode_correct_state();
-}
-
-static void medge_flag_to_eed(const short flag, const char crease, EditEdge *eed)
-{
- if(!eed) return;
-
- if(flag & ME_SEAM) eed->seam= 1;
- if(flag & ME_SHARP) eed->sharp = 1;
- if(flag & SELECT) eed->f |= SELECT;
- if(flag & ME_FGON) eed->h= EM_FGON;
- if(flag & ME_HIDE) eed->h |= 1;
-
- eed->crease= ((float)crease)/255.0;
-}
-
-void multires_level_to_editmesh(Object *ob, Mesh *me, const int render)
-{
- MultiresLevel *lvl= BLI_findlink(&me->mr->levels,me->mr->current-1);
- int i;
- EditMesh *em= (!render && G.obedit) ? G.editMesh : NULL;
- EditVert **eves= NULL;
- EditEdge *eed= NULL;
-
- if(em) {
- /* Remove editmesh elements */
- free_editMesh(em);
-
- eves= MEM_callocN(sizeof(EditVert*)*lvl->totvert, "editvert pointers");
-
- /* Vertices/Edges/Faces */
- for(i=0; i<lvl->totvert; ++i) {
- eves[i]= addvertlist(me->mr->verts[i].co, NULL);
- if(me->mr->verts[i].flag & 1) eves[i]->f |= SELECT;
- if(me->mr->verts[i].flag & ME_HIDE) eves[i]->h= 1;
- eves[i]->data= NULL;
- }
- for(i=0; i<lvl->totedge; ++i) {
- addedgelist(eves[lvl->edges[i].v[0]], eves[lvl->edges[i].v[1]], NULL);
- }
- for(i=0; i<lvl->totface; ++i) {
- EditVert *eve4= lvl->faces[i].v[3] ? eves[lvl->faces[i].v[3]] : NULL;
- EditFace *efa= addfacelist(eves[lvl->faces[i].v[0]], eves[lvl->faces[i].v[1]],
- eves[lvl->faces[i].v[2]], eve4, NULL, NULL);
- efa->flag= lvl->faces[i].flag & ~ME_HIDE;
- efa->mat_nr= lvl->faces[i].mat_nr;
- if(lvl->faces[i].flag & ME_FACE_SEL)
- efa->f |= SELECT;
- if(lvl->faces[i].flag & ME_HIDE) efa->h= 1;
- efa->data= NULL;
- }
-
- /* Edge flags */
- eed= em->edges.first;
- if(lvl==me->mr->levels.first) {
- for(i=0; i<lvl->totedge; ++i) {
- medge_flag_to_eed(me->mr->edge_flags[i], me->mr->edge_creases[i], eed);
- eed= eed->next;
- }
- } else {
- MultiresLevel *lvl1= me->mr->levels.first;
- const int last= lvl1->totedge * pow(2, me->mr->current-1);
- for(i=0; i<last; ++i) {
- const int ndx= i / pow(2, me->mr->current-1);
-
- medge_flag_to_eed(me->mr->edge_flags[ndx], me->mr->edge_creases[ndx], eed);
- eed= eed->next;
- }
- }
-
- eed= em->edges.first;
- for(i=0, eed= em->edges.first; i<lvl->totedge; ++i, eed= eed->next) {
- eed->h= me->mr->verts[lvl->edges[i].v[0]].flag & ME_HIDE ||
- me->mr->verts[lvl->edges[i].v[1]].flag & ME_HIDE;
- }
-
- EM_select_flush();
-
- multires_customdata_to_mesh(me, em, lvl, &me->mr->vdata, em ? &em->vdata : &me->vdata, CD_MDEFORMVERT);
- multires_customdata_to_mesh(me, em, lvl, &me->mr->fdata, em ? &em->fdata : &me->fdata, CD_MTFACE);
-
- /* Colors */
- if(me->mr->use_col) {
- MCol c[4];
- EditFace *efa= NULL;
- CustomData *src= &em->fdata;
-
- if(me->mr->use_col) EM_add_data_layer(src, CD_MCOL);
- efa= em->faces.first;
-
- for(i=0; i<lvl->totface; ++i) {
- if(me->mr->use_col) {
- multires_to_mcol(&lvl->colfaces[i], c);
- CustomData_em_set(src, efa->data, CD_MCOL, c);
- }
- efa= efa->next;
- }
-
- }
-
- mesh_update_customdata_pointers(me);
-
- MEM_freeN(eves);
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- recalc_editnormals();
- }
-}
-
-void multires_make(void *ob, void *me_v)
-{
- Mesh *me= me_v;
- Key *key;
-
- /* Check for shape keys */
- key= me->key;
- if(key) {
- int ret= okee("Adding multires will delete all shape keys, proceed?");
- if(ret) {
- free_key(key);
- me->key= NULL;
- } else
- return;
- }
-
- waitcursor(1);
-
- multires_check_state();
-
- multires_create(ob, me);
-
- allqueue(REDRAWBUTSEDIT, 0);
- BIF_undo_push("Make multires");
- waitcursor(0);
-}
-
-void multires_delete(void *ob, void *me_v)
-{
- Mesh *me= me_v;
- multires_free(me->mr);
- me->mr= NULL;
-
- multires_check_state();
-
- allqueue(REDRAWBUTSEDIT, 0);
-
- BIF_undo_push("Apply multires");
-}
-
-/* Make sure that all level indices are clipped to [1, mr->level_count] */
-void multires_clip_levels(Multires *mr)
-{
- if(mr) {
- const int cnt = mr->level_count;
-
- if(mr->current < 1) mr->current = 1;
- if(mr->edgelvl < 1) mr->edgelvl = 1;
- if(mr->pinlvl < 1) mr->pinlvl = 1;
- if(mr->renderlvl < 1) mr->renderlvl = 1;
-
- if(mr->current > cnt) mr->current = cnt;
- if(mr->edgelvl > cnt) mr->edgelvl = cnt;
- if(mr->pinlvl > cnt) mr->pinlvl = cnt;
- if(mr->renderlvl > cnt) mr->renderlvl = cnt;
- }
-}
-
-/* Delete all multires levels beneath current level. Subdivide special
- first-level data up to the new lowest level. */
-void multires_del_lower(void *ob, void *me)
-{
- Multires *mr= ((Mesh*)me)->mr;
- MultiresLevel *lvl1= mr->levels.first, *cr_lvl= current_level(mr);
- MultiresLevel *lvl= NULL, *lvlprev= NULL;
- short *edgeflags= NULL;
- char *edgecreases= NULL;
- int i, last;
-
- if(cr_lvl == lvl1) return;
-
- multires_check_state();
-
- /* Subdivide the edge flags to the current level */
- edgeflags= MEM_callocN(sizeof(short)*current_level(mr)->totedge, "Multires Edge Flags");
- edgecreases= MEM_callocN(sizeof(char)*current_level(mr)->totedge, "Multires Edge Creases");
- last= lvl1->totedge * pow(2, mr->current-1);
- for(i=0; i<last; ++i) {
- edgeflags[i] = mr->edge_flags[(int)(i / pow(2, mr->current-1))];
- edgecreases[i] = mr->edge_creases[(int)(i / pow(2, mr->current-1))];
- }
- MEM_freeN(mr->edge_flags);
- MEM_freeN(mr->edge_creases);
- mr->edge_flags= edgeflags;
- mr->edge_creases= edgecreases;
-
- multires_del_lower_customdata(mr, cr_lvl);
-
- lvl= cr_lvl->prev;
- while(lvl) {
- lvlprev= lvl->prev;
-
- multires_free_level(lvl);
- BLI_freelinkN(&mr->levels, lvl);
-
- mr->current-= 1;
- mr->level_count-= 1;
-
- lvl= lvlprev;
- }
- mr->newlvl= mr->current;
-
- multires_clip_levels(mr);
-
- allqueue(REDRAWBUTSEDIT, 0);
-
- BIF_undo_push("Multires delete lower");
-}
-
-void multires_del_higher(void *ob, void *me)
-{
- Multires *mr= ((Mesh*)me)->mr;
- MultiresLevel *lvl= BLI_findlink(&mr->levels,mr->current-1);
- MultiresLevel *lvlnext;
-
- multires_check_state();
-
- lvl= lvl->next;
- while(lvl) {
- lvlnext= lvl->next;
-
- multires_free_level(lvl);
- BLI_freelinkN(&mr->levels,lvl);
-
- mr->level_count-= 1;
-
- lvl= lvlnext;
- }
-
- multires_clip_levels(mr);
-
- allqueue(REDRAWBUTSEDIT, 0);
-
- BIF_undo_push("Multires delete higher");
-}
-
-void multires_finish_mesh_update(Object *ob)
-{
- /* friendly check for background render */
- if(G.background==0) {
- object_handle_update(ob);
- countall();
-
- if(G.vd && G.vd->depths) G.vd->depths->damaged= 1;
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
- }
-}
-
-void multires_subdivide(void *ob_v, void *me_v)
-{
- Mesh *me = me_v;
-
- multires_check_state();
-
- if(CustomData_number_of_layers(G.obedit ? &G.editMesh->fdata : &me->fdata, CD_MCOL) > 1) {
- int ret= okee("Adding a level will delete all but the active vertex color layer, proceed?");
- if(!ret)
- return;
- }
-
- waitcursor(1);
- multires_add_level(ob_v, me, G.scene->toolsettings->multires_subdiv_type);
- multires_level_to_editmesh(ob_v, me, 0);
- multires_finish_mesh_update(ob_v);
-
- allqueue(REDRAWBUTSEDIT, 0);
- BIF_undo_push("Add multires level");
- waitcursor(0);
-}
-
-void multires_set_level_cb(void *ob, void *me)
-{
- waitcursor(1);
-
- multires_check_state();
-
- multires_set_level(ob, me, 0);
- multires_level_to_editmesh(ob, me, 0);
- multires_finish_mesh_update(ob);
-
- if(G.obedit || G.f & G_SCULPTMODE)
- BIF_undo_push("Multires set level");
-
- allqueue(REDRAWBUTSEDIT, 0);
-
- waitcursor(0);
-}
-
-void multires_edge_level_update_cb(void *ob_v, void *me_v)
-{
- multires_edge_level_update(ob_v, me_v);
- allqueue(REDRAWVIEW3D, 0);
-}
-
-int multires_modifier_warning()
-{
- ModifierData *md;
-
- for(md= modifiers_getVirtualModifierList(OBACT); md; md= md->next) {
- if(md->mode & eModifierMode_Render) {
- switch(md->type) {
- case eModifierType_Subsurf:
- case eModifierType_Build:
- case eModifierType_Mirror:
- case eModifierType_Decimate:
- case eModifierType_Boolean:
- case eModifierType_Array:
- case eModifierType_EdgeSplit:
- return 1;
- }
- }
- }
-
- return 0;
-}