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Diffstat (limited to 'source/blender/src/outliner.c')
-rw-r--r--source/blender/src/outliner.c3640
1 files changed, 0 insertions, 3640 deletions
diff --git a/source/blender/src/outliner.c b/source/blender/src/outliner.c
deleted file mode 100644
index 3e969e4ca9c..00000000000
--- a/source/blender/src/outliner.c
+++ /dev/null
@@ -1,3640 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2004 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include <string.h>
-#include <stdlib.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_action_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_constraint_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_image_types.h"
-#include "DNA_ipo_types.h"
-#include "DNA_group_types.h"
-#include "DNA_key_types.h"
-#include "DNA_lamp_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_nla_types.h"
-#include "DNA_object_types.h"
-#include "DNA_oops_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_space_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_text_types.h"
-#include "DNA_world_types.h"
-
-#include "BLI_blenlib.h"
-
-#include "BKE_constraint.h"
-#include "BKE_deform.h"
-#include "BKE_depsgraph.h"
-#include "BKE_global.h"
-#include "BKE_group.h"
-#include "BKE_library.h"
-#include "BKE_main.h"
-#include "BKE_material.h"
-#include "BKE_modifier.h"
-#include "BKE_screen.h"
-#include "BKE_scene.h"
-#include "BKE_utildefines.h"
-
-#ifdef WITH_VERSE
-#include "BKE_verse.h"
-#endif
-
-#include "BIF_butspace.h"
-#include "BIF_drawscene.h"
-#include "BIF_drawtext.h"
-#include "BIF_editaction.h"
-#include "BIF_editarmature.h"
-#include "BIF_editdeform.h"
-#include "BIF_editnla.h"
-#include "BIF_editview.h"
-#include "BIF_editconstraint.h"
-#include "BIF_gl.h"
-#include "BIF_graphics.h"
-#include "BIF_interface.h"
-#include "BIF_interface_icons.h"
-#include "BIF_mywindow.h"
-#include "BIF_outliner.h"
-#include "BIF_language.h"
-#include "BIF_mainqueue.h"
-#include "BIF_poseobject.h"
-#include "BIF_previewrender.h"
-#include "BIF_resources.h"
-#include "BIF_screen.h"
-#include "BIF_space.h"
-#include "BIF_toolbox.h"
-
-#ifdef WITH_VERSE
-#include "BIF_verse.h"
-#endif
-
-#ifdef INTERNATIONAL
-#include "FTF_Api.h"
-#endif
-
-#include "BDR_editobject.h"
-#include "BSE_drawipo.h"
-#include "BSE_edit.h"
-#include "BSE_view.h"
-
-#include "PIL_time.h"
-
-#include "blendef.h"
-#include "mydevice.h"
-
-#define OL_H 19
-#define OL_X 18
-
-#define OL_TOG_RESTRICT_VIEWX 54
-#define OL_TOG_RESTRICT_SELECTX 36
-#define OL_TOG_RESTRICT_RENDERX 18
-
-#define OL_TOGW OL_TOG_RESTRICT_VIEWX
-
-#define TS_CHUNK 128
-
-#define TREESTORE(a) ((a)?soops->treestore->data+(a)->store_index:NULL)
-
-#ifdef WITH_VERSE
-extern ListBase session_list;
-extern ListBase server_list;
-#endif
-
-
-/* ******************** PROTOTYPES ***************** */
-static void outliner_draw_tree_element(SpaceOops *soops, TreeElement *te, int startx, int *starty);
-
-
-/* ******************** PERSISTANT DATA ***************** */
-
-static void outliner_storage_cleanup(SpaceOops *soops)
-{
- TreeStore *ts= soops->treestore;
-
- if(ts) {
- TreeStoreElem *tselem;
- int a, unused= 0;
-
- /* each element used once, for ID blocks with more users to have each a treestore */
- for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) tselem->used= 0;
-
- /* cleanup only after reading file or undo step */
- if(soops->storeflag & SO_TREESTORE_CLEANUP) {
-
- for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) {
- if(tselem->id==NULL) unused++;
- }
-
- if(unused) {
- if(ts->usedelem == unused) {
- MEM_freeN(ts->data);
- ts->data= NULL;
- ts->usedelem= ts->totelem= 0;
- }
- else {
- TreeStoreElem *tsnewar, *tsnew;
-
- tsnew=tsnewar= MEM_mallocN((ts->usedelem-unused)*sizeof(TreeStoreElem), "new tselem");
- for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) {
- if(tselem->id) {
- *tsnew= *tselem;
- tsnew++;
- }
- }
- MEM_freeN(ts->data);
- ts->data= tsnewar;
- ts->usedelem-= unused;
- ts->totelem= ts->usedelem;
- }
- }
- }
- }
-}
-
-static void check_persistant(SpaceOops *soops, TreeElement *te, ID *id, short type, short nr)
-{
- TreeStore *ts;
- TreeStoreElem *tselem;
- int a;
-
- /* case 1; no TreeStore */
- if(soops->treestore==NULL) {
- ts= soops->treestore= MEM_callocN(sizeof(TreeStore), "treestore");
- }
- ts= soops->treestore;
-
- /* check if 'te' is in treestore */
- tselem= ts->data;
- for(a=0; a<ts->usedelem; a++, tselem++) {
- if(tselem->id==id && tselem->used==0) {
- if((type==0 && tselem->type==0) ||(tselem->type==type && tselem->nr==nr)) {
- te->store_index= a;
- tselem->used= 1;
- return;
- }
- }
- }
-
- /* add 1 element to treestore */
- if(ts->usedelem==ts->totelem) {
- TreeStoreElem *tsnew;
-
- tsnew= MEM_mallocN((ts->totelem+TS_CHUNK)*sizeof(TreeStoreElem), "treestore data");
- if(ts->data) {
- memcpy(tsnew, ts->data, ts->totelem*sizeof(TreeStoreElem));
- MEM_freeN(ts->data);
- }
- ts->data= tsnew;
- ts->totelem+= TS_CHUNK;
- }
-
- tselem= ts->data+ts->usedelem;
-
- tselem->type= type;
- if(type) tselem->nr= nr; // we're picky! :)
- else tselem->nr= 0;
- tselem->id= id;
- tselem->flag= TSE_CLOSED;
- te->store_index= ts->usedelem;
-
- ts->usedelem++;
-}
-
-/* ******************** TREE MANAGEMENT ****************** */
-
-void outliner_free_tree(ListBase *lb)
-{
-
- while(lb->first) {
- TreeElement *te= lb->first;
-
- outliner_free_tree(&te->subtree);
- BLI_remlink(lb, te);
- MEM_freeN(te);
- }
-}
-
-static void outliner_height(SpaceOops *soops, ListBase *lb, int *h)
-{
- TreeElement *te= lb->first;
- while(te) {
- TreeStoreElem *tselem= TREESTORE(te);
- if((tselem->flag & TSE_CLOSED)==0)
- outliner_height(soops, &te->subtree, h);
- (*h)++;
- te= te->next;
- }
-}
-
-static void outliner_width(SpaceOops *soops, ListBase *lb, int *w)
-{
- TreeElement *te= lb->first;
- while(te) {
- TreeStoreElem *tselem= TREESTORE(te);
- if(tselem->flag & TSE_CLOSED) {
- if (te->xend > *w)
- *w = te->xend;
- }
- outliner_width(soops, &te->subtree, w);
- te= te->next;
- }
-}
-
-static TreeElement *outliner_find_tree_element(ListBase *lb, int store_index)
-{
- TreeElement *te= lb->first, *tes;
- while(te) {
- if(te->store_index==store_index) return te;
- tes= outliner_find_tree_element(&te->subtree, store_index);
- if(tes) return tes;
- te= te->next;
- }
- return NULL;
-}
-
-
-
-static ID *outliner_search_back(SpaceOops *soops, TreeElement *te, short idcode)
-{
- TreeStoreElem *tselem;
- te= te->parent;
-
- while(te) {
- tselem= TREESTORE(te);
- if(te->idcode==idcode && tselem->type==0) return tselem->id;
- te= te->parent;
- }
- return NULL;
-}
-
-struct treesort {
- TreeElement *te;
- ID *id;
- char *name;
- short idcode;
-};
-
-static int treesort_alpha(const void *v1, const void *v2)
-{
- const struct treesort *x1= v1, *x2= v2;
- int comp;
-
- /* first put objects last (hierarchy) */
- comp= (x1->idcode==ID_OB);
- if(x2->idcode==ID_OB) comp+=2;
-
- if(comp==1) return 1;
- else if(comp==2) return -1;
- else if(comp==3) {
- int comp= strcmp(x1->name, x2->name);
-
- if( comp>0 ) return 1;
- else if( comp<0) return -1;
- return 0;
- }
- return 0;
-}
-
-/* this is nice option for later? doesnt look too useful... */
-#if 0
-static int treesort_obtype_alpha(const void *v1, const void *v2)
-{
- const struct treesort *x1= v1, *x2= v2;
-
- /* first put objects last (hierarchy) */
- if(x1->idcode==ID_OB && x2->idcode!=ID_OB) return 1;
- else if(x2->idcode==ID_OB && x1->idcode!=ID_OB) return -1;
- else {
- /* 2nd we check ob type */
- if(x1->idcode==ID_OB && x2->idcode==ID_OB) {
- if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1;
- else if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1;
- else return 0;
- }
- else {
- int comp= strcmp(x1->name, x2->name);
-
- if( comp>0 ) return 1;
- else if( comp<0) return -1;
- return 0;
- }
- }
-}
-#endif
-
-/* sort happens on each subtree individual */
-static void outliner_sort(SpaceOops *soops, ListBase *lb)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
- int totelem=0;
-
- te= lb->last;
- if(te==NULL) return;
- tselem= TREESTORE(te);
-
- /* sorting rules; only object lists or deformgroups */
- if( (tselem->type==TSE_DEFGROUP) || (tselem->type==0 && te->idcode==ID_OB)) {
-
- /* count first */
- for(te= lb->first; te; te= te->next) totelem++;
-
- if(totelem>1) {
- struct treesort *tear= MEM_mallocN(totelem*sizeof(struct treesort), "tree sort array");
- struct treesort *tp=tear;
- int skip= 0;
-
- for(te= lb->first; te; te= te->next, tp++) {
- tselem= TREESTORE(te);
- tp->te= te;
- tp->name= te->name;
- tp->idcode= te->idcode;
- if(tselem->type && tselem->type!=TSE_DEFGROUP) tp->idcode= 0; // dont sort this
- tp->id= tselem->id;
- }
- /* keep beginning of list */
- for(tp= tear, skip=0; skip<totelem; skip++, tp++)
- if(tp->idcode) break;
-
- if(skip<totelem)
- qsort(tear+skip, totelem-skip, sizeof(struct treesort), treesort_alpha);
-
- lb->first=lb->last= NULL;
- tp= tear;
- while(totelem--) {
- BLI_addtail(lb, tp->te);
- tp++;
- }
- MEM_freeN(tear);
- }
- }
-
- for(te= lb->first; te; te= te->next) {
- outliner_sort(soops, &te->subtree);
- }
-}
-
-/* Prototype, see functions below */
-static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
- TreeElement *parent, short type, short index);
-
-
-static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl)
-{
- TreeStoreElem *tselem= TREESTORE(tenla);
- TreeElement *te;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_COMBINED);
- te->name= "Combined";
- te->directdata= &srl->passflag;
-
- /* save cpu cycles, but we add the first to invoke an open/close triangle */
- if(tselem->flag & TSE_CLOSED)
- return;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_Z);
- te->name= "Z";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_VECTOR);
- te->name= "Vector";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_NORMAL);
- te->name= "Normal";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_UV);
- te->name= "UV";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_INDEXOB);
- te->name= "Index Object";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_RGBA);
- te->name= "Color";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_DIFFUSE);
- te->name= "Diffuse";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_SPEC);
- te->name= "Specular";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_SHADOW);
- te->name= "Shadow";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_AO);
- te->name= "AO";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_REFLECT);
- te->name= "Reflection";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_REFRACT);
- te->name= "Refraction";
- te->directdata= &srl->passflag;
-
- te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_RADIO);
- te->name= "Radiosity";
- te->directdata= &srl->passflag;
-
-}
-
-
-/* special handling of hierarchical non-lib data */
-static void outliner_add_bone(SpaceOops *soops, ListBase *lb, ID *id, Bone *curBone,
- TreeElement *parent, int *a)
-{
- TreeElement *te= outliner_add_element(soops, lb, id, parent, TSE_BONE, *a);
-
- (*a)++;
- te->name= curBone->name;
- te->directdata= curBone;
-
- for(curBone= curBone->childbase.first; curBone; curBone=curBone->next) {
- outliner_add_bone(soops, &te->subtree, id, curBone, te, a);
- }
-}
-
-static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
-{
- SceneRenderLayer *srl;
- TreeElement *tenla= outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
- int a;
-
- tenla->name= "RenderLayers";
- for(a=0, srl= sce->r.layers.first; srl; srl= srl->next, a++) {
- TreeElement *tenlay= outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a);
- tenlay->name= srl->name;
- tenlay->directdata= &srl->passflag;
-
- if(srl->light_override)
- outliner_add_element(soops, &tenlay->subtree, srl->light_override, tenlay, TSE_LINKED_LAMP, 0);
- if(srl->mat_override)
- outliner_add_element(soops, &tenlay->subtree, srl->mat_override, tenlay, TSE_LINKED_MAT, 0);
-
- outliner_add_passes(soops, tenlay, &sce->id, srl);
- }
-
- outliner_add_element(soops, lb, sce->world, te, 0, 0);
-
- if(sce->scriptlink.scripts) {
- int a= 0;
- tenla= outliner_add_element(soops, lb, sce, te, TSE_SCRIPT_BASE, 0);
- tenla->name= "Scripts";
- for (a=0; a<sce->scriptlink.totscript; a++) {
- outliner_add_element(soops, &tenla->subtree, sce->scriptlink.scripts[a], tenla, 0, 0);
- }
- }
-
-}
-
-static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
- TreeElement *parent, short type, short index)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
- ID *id= idv;
- int a;
-
- if(id==NULL) return NULL;
-
- te= MEM_callocN(sizeof(TreeElement), "tree elem");
- /* add to the visual tree */
- BLI_addtail(lb, te);
- /* add to the storage */
- check_persistant(soops, te, id, type, index);
- tselem= TREESTORE(te);
-
- te->parent= parent;
- te->index= index; // for data arays
- te->name= id->name+2; // default, can be overridden by Library or non-ID data
- te->idcode= GS(id->name);
-
- if(type==0) {
-
- /* tuck pointer back in object, to construct hierarchy */
- if(GS(id->name)==ID_OB) id->newid= (ID *)te;
-
- /* expand specific data always */
- switch(GS(id->name)) {
- case ID_LI:
- te->name= ((Library *)id)->name;
- break;
- case ID_SCE:
- outliner_add_scene_contents(soops, &te->subtree, (Scene *)id, te);
- break;
- case ID_OB:
- {
- Object *ob= (Object *)id;
-
- if(ob->proxy && ob->id.lib==NULL)
- outliner_add_element(soops, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
-
- outliner_add_element(soops, &te->subtree, ob->data, te, 0, 0);
-
- if(ob->pose) {
- bPoseChannel *pchan;
- TreeElement *ten;
- TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0);
-
- tenla->name= "Pose";
-
- if(ob!=G.obedit && (ob->flag & OB_POSEMODE)) { // channels undefined in editmode, but we want the 'tenla' pose icon itself
- int a= 0, const_index= 1000; /* ensure unique id for bone constraints */
-
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next, a++) {
- ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
- ten->name= pchan->name;
- ten->directdata= pchan;
- pchan->prev= (bPoseChannel *)ten;
-
- if(pchan->constraints.first) {
- //Object *target;
- bConstraint *con;
- TreeElement *ten1;
- TreeElement *tenla1= outliner_add_element(soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
- //char *str;
-
- tenla1->name= "Constraints";
- for(con= pchan->constraints.first; con; con= con->next, const_index++) {
- ten1= outliner_add_element(soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
-#if 0 /* disabled as it needs to be reworked for recoded constraints system */
- target= get_constraint_target(con, &str);
- if(str && str[0]) ten1->name= str;
- else if(target) ten1->name= target->id.name+2;
- else ten1->name= con->name;
-#endif
- ten1->name= con->name;
- ten1->directdata= con;
- /* possible add all other types links? */
- }
- }
- }
- /* make hierarchy */
- ten= tenla->subtree.first;
- while(ten) {
- TreeElement *nten= ten->next, *par;
- tselem= TREESTORE(ten);
- if(tselem->type==TSE_POSE_CHANNEL) {
- pchan= (bPoseChannel *)ten->directdata;
- if(pchan->parent) {
- BLI_remlink(&tenla->subtree, ten);
- par= (TreeElement *)pchan->parent->prev;
- BLI_addtail(&par->subtree, ten);
- ten->parent= par;
- }
- }
- ten= nten;
- }
- /* restore prev pointers */
- pchan= ob->pose->chanbase.first;
- if(pchan) pchan->prev= NULL;
- for(; pchan; pchan= pchan->next) {
- if(pchan->next) pchan->next->prev= pchan;
- }
- }
- }
-
- outliner_add_element(soops, &te->subtree, ob->ipo, te, 0, 0);
- outliner_add_element(soops, &te->subtree, ob->action, te, 0, 0);
-
- for(a=0; a<ob->totcol; a++)
- outliner_add_element(soops, &te->subtree, ob->mat[a], te, 0, a);
-
- if(ob->constraints.first) {
- //Object *target;
- bConstraint *con;
- TreeElement *ten;
- TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
- int a= 0;
- //char *str;
-
- tenla->name= "Constraints";
- for(con= ob->constraints.first; con; con= con->next, a++) {
- ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
-#if 0 /* disabled due to constraints system targets recode... code here needs review */
- target= get_constraint_target(con, &str);
- if(str && str[0]) ten->name= str;
- else if(target) ten->name= target->id.name+2;
- else ten->name= con->name;
-#endif
- ten->name= con->name;
- ten->directdata= con;
- /* possible add all other types links? */
- }
- }
-
- if(ob->modifiers.first) {
- ModifierData *md;
- TreeElement *temod = outliner_add_element(soops, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
- int index;
-
- temod->name = "Modifiers";
- for (index=0,md=ob->modifiers.first; md; index++,md=md->next) {
- TreeElement *te = outliner_add_element(soops, &temod->subtree, ob, temod, TSE_MODIFIER, index);
- te->name= md->name;
-
- if (md->type==eModifierType_Lattice) {
- outliner_add_element(soops, &te->subtree, ((LatticeModifierData*) md)->object, te, TSE_LINKED_OB, 0);
- } else if (md->type==eModifierType_Curve) {
- outliner_add_element(soops, &te->subtree, ((CurveModifierData*) md)->object, te, TSE_LINKED_OB, 0);
- } else if (md->type==eModifierType_Armature) {
- outliner_add_element(soops, &te->subtree, ((ArmatureModifierData*) md)->object, te, TSE_LINKED_OB, 0);
- } else if (md->type==eModifierType_Hook) {
- outliner_add_element(soops, &te->subtree, ((HookModifierData*) md)->object, te, TSE_LINKED_OB, 0);
- }
- }
- }
- if(ob->defbase.first) {
- bDeformGroup *defgroup;
- TreeElement *ten;
- TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
- int a= 0;
-
- tenla->name= "Vertex Groups";
- for (defgroup=ob->defbase.first; defgroup; defgroup=defgroup->next, a++) {
- ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
- ten->name= defgroup->name;
- ten->directdata= defgroup;
- }
- }
- if(ob->scriptlink.scripts) {
- TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_SCRIPT_BASE, 0);
- int a= 0;
-
- tenla->name= "Scripts";
- for (a=0; a<ob->scriptlink.totscript; a++) { /* ** */
- outliner_add_element(soops, &tenla->subtree, ob->scriptlink.scripts[a], te, 0, 0);
- }
- }
-
- if(ob->dup_group)
- outliner_add_element(soops, &te->subtree, ob->dup_group, te, 0, 0);
-
- if(ob->nlastrips.first) {
- bActionStrip *strip;
- TreeElement *ten;
- TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_NLA, 0);
- int a= 0;
-
- tenla->name= "NLA strips";
- for (strip=ob->nlastrips.first; strip; strip=strip->next, a++) {
- ten= outliner_add_element(soops, &tenla->subtree, strip->act, tenla, TSE_NLA_ACTION, a);
- if(ten) ten->directdata= strip;
- }
- }
-
- }
- break;
- case ID_ME:
- {
- Mesh *me= (Mesh *)id;
- outliner_add_element(soops, &te->subtree, me->ipo, te, 0, 0);
- outliner_add_element(soops, &te->subtree, me->key, te, 0, 0);
- for(a=0; a<me->totcol; a++)
- outliner_add_element(soops, &te->subtree, me->mat[a], te, 0, a);
- /* could do tfaces with image links, but the images are not grouped nicely.
- would require going over all tfaces, sort images in use. etc... */
- }
- break;
- case ID_CU:
- {
- Curve *cu= (Curve *)id;
- for(a=0; a<cu->totcol; a++)
- outliner_add_element(soops, &te->subtree, cu->mat[a], te, 0, a);
- }
- break;
- case ID_MB:
- {
- MetaBall *mb= (MetaBall *)id;
- for(a=0; a<mb->totcol; a++)
- outliner_add_element(soops, &te->subtree, mb->mat[a], te, 0, a);
- }
- break;
- case ID_MA:
- {
- Material *ma= (Material *)id;
-
- outliner_add_element(soops, &te->subtree, ma->ipo, te, 0, 0);
- for(a=0; a<MAX_MTEX; a++) {
- if(ma->mtex[a]) outliner_add_element(soops, &te->subtree, ma->mtex[a]->tex, te, 0, a);
- }
- }
- break;
- case ID_TE:
- {
- Tex *tex= (Tex *)id;
-
- outliner_add_element(soops, &te->subtree, tex->ipo, te, 0, 0);
- outliner_add_element(soops, &te->subtree, tex->ima, te, 0, 0);
- }
- break;
- case ID_CA:
- {
- Camera *ca= (Camera *)id;
- outliner_add_element(soops, &te->subtree, ca->ipo, te, 0, 0);
- }
- break;
- case ID_LA:
- {
- Lamp *la= (Lamp *)id;
- outliner_add_element(soops, &te->subtree, la->ipo, te, 0, 0);
- for(a=0; a<MAX_MTEX; a++) {
- if(la->mtex[a]) outliner_add_element(soops, &te->subtree, la->mtex[a]->tex, te, 0, a);
- }
- }
- break;
- case ID_WO:
- {
- World *wrld= (World *)id;
- outliner_add_element(soops, &te->subtree, wrld->ipo, te, 0, 0);
- for(a=0; a<MAX_MTEX; a++) {
- if(wrld->mtex[a]) outliner_add_element(soops, &te->subtree, wrld->mtex[a]->tex, te, 0, a);
- }
- }
- break;
- case ID_KE:
- {
- Key *key= (Key *)id;
- outliner_add_element(soops, &te->subtree, key->ipo, te, 0, 0);
- }
- break;
- case ID_IP:
- {
- Ipo *ipo= (Ipo *)id;
- IpoCurve *icu;
- Object *lastadded= NULL;
-
- for(icu= ipo->curve.first; icu; icu= icu->next) {
- if(icu->driver && icu->driver->ob) {
- if(lastadded!=icu->driver->ob) {
- outliner_add_element(soops, &te->subtree, icu->driver->ob, te, TSE_LINKED_OB, 0);
- lastadded= icu->driver->ob;
- }
- }
- }
- }
- case ID_AC:
- {
- bAction *act= (bAction *)id;
- bActionChannel *chan;
- int a= 0;
-
- tselem= TREESTORE(parent);
- for (chan=act->chanbase.first; chan; chan=chan->next, a++) {
- outliner_add_element(soops, &te->subtree, chan->ipo, te, 0, a);
- }
- }
- break;
- case ID_AR:
- {
- bArmature *arm= (bArmature *)id;
- int a= 0;
-
- if(G.obedit && G.obedit->data==arm) {
- EditBone *ebone;
- TreeElement *ten;
-
- for (ebone = G.edbo.first; ebone; ebone=ebone->next, a++) {
- ten= outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a);
- ten->directdata= ebone;
- ten->name= ebone->name;
- ebone->temp= ten;
- }
- /* make hierarchy */
- ten= te->subtree.first;
- while(ten) {
- TreeElement *nten= ten->next, *par;
- ebone= (EditBone *)ten->directdata;
- if(ebone->parent) {
- BLI_remlink(&te->subtree, ten);
- par= ebone->parent->temp;
- BLI_addtail(&par->subtree, ten);
- ten->parent= par;
- }
- ten= nten;
- }
- }
- else {
- /* do not extend Armature when we have posemode */
- tselem= TREESTORE(te->parent);
- if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->flag & OB_POSEMODE);
- else {
- Bone *curBone;
- for (curBone=arm->bonebase.first; curBone; curBone=curBone->next){
- outliner_add_bone(soops, &te->subtree, id, curBone, te, &a);
- }
- }
- }
- }
- break;
- }
- }
-#ifdef WITH_VERSE
- else if(type==ID_VS) {
- struct VerseSession *session = (VerseSession*)idv;
- te->name = session->address;
- te->directdata = (void*)session;
- te->idcode = ID_VS;
- }
- else if(type==ID_MS) {
- te->name = "Available Verse Servers";
- te->idcode = ID_MS;
- }
- else if(type==ID_SS) {
- struct VerseServer *server = (VerseServer *)idv;
- te->name = server->name;
- te->directdata = (void *)server;
- te->idcode = ID_SS;
- }
- else if(type==ID_VN) {
- struct VNode *vnode = (VNode*)idv;
- te->name = vnode->name;
- te->idcode = ID_VN;
- if(vnode->type==V_NT_OBJECT) {
- struct TreeElement *ten;
- struct VNode *child_node;
- struct VLink *vlink;
-
- vlink = ((VObjectData*)vnode->data)->links.lb.first;
- while(vlink) {
- child_node = vlink->target;
- if(child_node && child_node->type==V_NT_GEOMETRY) {
- ten = outliner_add_element(soops, &te->subtree, child_node, te, ID_VN, 0);
- ten->directdata = child_node;
- }
- vlink = vlink->next;
- }
- }
- }
-#endif
- return te;
-}
-
-static void outliner_make_hierarchy(SpaceOops *soops, ListBase *lb)
-{
- TreeElement *te, *ten, *tep;
- TreeStoreElem *tselem;
-
- /* build hierarchy */
- te= lb->first;
- while(te) {
- ten= te->next;
- tselem= TREESTORE(te);
-
- if(tselem->type==0 && te->idcode==ID_OB) {
- Object *ob= (Object *)tselem->id;
- if(ob->parent && ob->parent->id.newid) {
- BLI_remlink(lb, te);
- tep= (TreeElement *)ob->parent->id.newid;
- BLI_addtail(&tep->subtree, te);
- // set correct parent pointers
- for(te=tep->subtree.first; te; te= te->next) te->parent= tep;
- }
- }
- te= ten;
- }
-}
-
-static void outliner_build_tree(SpaceOops *soops)
-{
- Base *base;
- Object *ob;
- TreeElement *te, *ten;
- TreeStoreElem *tselem;
- int show_opened= soops->treestore==NULL; /* on first view, we open scenes */
-#ifdef WITH_VERSE
- struct VerseSession *session;
-#endif
-
- if(soops->tree.first && (soops->storeflag & SO_TREESTORE_REDRAW))
- return;
-
- outliner_free_tree(&soops->tree);
- outliner_storage_cleanup(soops);
-
- /* clear ob id.new flags */
- for(ob= G.main->object.first; ob; ob= ob->id.next) ob->id.newid= NULL;
-
- /* options */
- if(soops->outlinevis == SO_LIBRARIES) {
- Library *lib;
-
- for(lib= G.main->library.first; lib; lib= lib->id.next) {
- ten= outliner_add_element(soops, &soops->tree, lib, NULL, 0, 0);
- lib->id.newid= (ID *)ten;
- }
- /* make hierarchy */
- ten= soops->tree.first;
- while(ten) {
- TreeElement *nten= ten->next, *par;
- tselem= TREESTORE(ten);
- lib= (Library *)tselem->id;
- if(lib->parent) {
- BLI_remlink(&soops->tree, ten);
- par= (TreeElement *)lib->parent->id.newid;
- BLI_addtail(&par->subtree, ten);
- ten->parent= par;
- }
- ten= nten;
- }
- /* restore newid pointers */
- for(lib= G.main->library.first; lib; lib= lib->id.next)
- lib->id.newid= NULL;
-
- }
- else if(soops->outlinevis == SO_ALL_SCENES) {
- Scene *sce;
- for(sce= G.main->scene.first; sce; sce= sce->id.next) {
- te= outliner_add_element(soops, &soops->tree, sce, NULL, 0, 0);
- tselem= TREESTORE(te);
- if(sce==G.scene && show_opened)
- tselem->flag &= ~TSE_CLOSED;
-
- for(base= sce->base.first; base; base= base->next) {
- ten= outliner_add_element(soops, &te->subtree, base->object, te, 0, 0);
- ten->directdata= base;
- }
- outliner_make_hierarchy(soops, &te->subtree);
- /* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
- for(base= sce->base.first; base; base= base->next) base->object->id.newid= NULL;
- }
- }
- else if(soops->outlinevis == SO_CUR_SCENE) {
-
- outliner_add_scene_contents(soops, &soops->tree, G.scene, NULL);
-
- for(base= G.scene->base.first; base; base= base->next) {
- ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
- ten->directdata= base;
- }
- outliner_make_hierarchy(soops, &soops->tree);
- }
- else if(soops->outlinevis == SO_VISIBLE) {
- for(base= G.scene->base.first; base; base= base->next) {
- if(base->lay & G.scene->lay)
- outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
- }
- outliner_make_hierarchy(soops, &soops->tree);
- }
- else if(soops->outlinevis == SO_GROUPS) {
- Group *group;
- GroupObject *go;
-
- for(group= G.main->group.first; group; group= group->id.next) {
- if(group->id.us) {
- te= outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
- tselem= TREESTORE(te);
-
- for(go= group->gobject.first; go; go= go->next) {
- ten= outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
- ten->directdata= NULL; /* eh, why? */
- }
- outliner_make_hierarchy(soops, &te->subtree);
- /* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
- for(go= group->gobject.first; go; go= go->next) go->ob->id.newid= NULL;
- }
- }
- }
- else if(soops->outlinevis == SO_SAME_TYPE) {
- Object *ob= OBACT;
- if(ob) {
- for(base= G.scene->base.first; base; base= base->next) {
- if(base->object->type==ob->type) {
- ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
- ten->directdata= base;
- }
- }
- outliner_make_hierarchy(soops, &soops->tree);
- }
- }
- else if(soops->outlinevis == SO_SELECTED) {
- for(base= G.scene->base.first; base; base= base->next) {
- if(base->lay & G.scene->lay) {
- if(base==BASACT || (base->flag & SELECT)) {
- ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
- ten->directdata= base;
- }
- }
- }
- outliner_make_hierarchy(soops, &soops->tree);
- }
-#ifdef WITH_VERSE
- else if(soops->outlinevis == SO_VERSE_SESSION) {
- /* add all session to the "root" of hierarchy */
- for(session=session_list.first; session; session = session->next) {
- struct VNode *vnode;
- if(session->flag & VERSE_CONNECTED) {
- te= outliner_add_element(soops, &soops->tree, session, NULL, ID_VS, 0);
- /* add all object nodes as childreen of session */
- for(vnode=session->nodes.lb.first; vnode; vnode=vnode->next) {
- if(vnode->type==V_NT_OBJECT) {
- ten= outliner_add_element(soops, &te->subtree, vnode, te, ID_VN, 0);
- ten->directdata= vnode;
- }
- else if(vnode->type==V_NT_BITMAP) {
- ten= outliner_add_element(soops, &te->subtree, vnode, te, ID_VN, 0);
- ten->directdata= vnode;
- }
- }
- }
- }
- }
- else if(soops->outlinevis == SO_VERSE_MS) {
- te= outliner_add_element(soops, &soops->tree, "MS", NULL, ID_MS, 0);
- if(server_list.first!=NULL) {
- struct VerseServer *server;
- /* add one main entry to root of hierarchy */
- for(server=server_list.first; server; server=server->next) {
- ten= outliner_add_element(soops, &te->subtree, server, te, ID_SS, 0);
- ten->directdata= server;
- }
- }
- }
-#endif
- else {
- ten= outliner_add_element(soops, &soops->tree, OBACT, NULL, 0, 0);
- if(ten) ten->directdata= BASACT;
- }
-
-
- outliner_sort(soops, &soops->tree);
-}
-
-/* **************** INTERACTIVE ************* */
-
-static int outliner_count_levels(SpaceOops *soops, ListBase *lb, int curlevel)
-{
- TreeElement *te;
- int level=curlevel, lev;
-
- for(te= lb->first; te; te= te->next) {
-
- lev= outliner_count_levels(soops, &te->subtree, curlevel+1);
- if(lev>level) level= lev;
- }
- return level;
-}
-
-static int outliner_has_one_flag(SpaceOops *soops, ListBase *lb, short flag, short curlevel)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
- int level;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->flag & flag) return curlevel;
-
- level= outliner_has_one_flag(soops, &te->subtree, flag, curlevel+1);
- if(level) return level;
- }
- return 0;
-}
-
-static void outliner_set_flag(SpaceOops *soops, ListBase *lb, short flag, short set)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(set==0) tselem->flag &= ~flag;
- else tselem->flag |= flag;
- outliner_set_flag(soops, &te->subtree, flag, set);
- }
-}
-
-void outliner_toggle_visible(struct ScrArea *sa)
-{
- SpaceOops *soops= sa->spacedata.first;
-
- if( outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1))
- outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 0);
- else
- outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 1);
-
- BIF_undo_push("Outliner toggle visible");
- scrarea_queue_redraw(sa);
-}
-
-void outliner_toggle_selected(struct ScrArea *sa)
-{
- SpaceOops *soops= sa->spacedata.first;
-
- if( outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1))
- outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
- else
- outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 1);
-
- BIF_undo_push("Outliner toggle selected");
- soops->storeflag |= SO_TREESTORE_REDRAW;
- scrarea_queue_redraw(sa);
-}
-
-
-static void outliner_openclose_level(SpaceOops *soops, ListBase *lb, int curlevel, int level, int open)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
-
- if(open) {
- if(curlevel<=level) tselem->flag &= ~TSE_CLOSED;
- }
- else {
- if(curlevel>=level) tselem->flag |= TSE_CLOSED;
- }
-
- outliner_openclose_level(soops, &te->subtree, curlevel+1, level, open);
- }
-}
-
-/* return 1 when levels were opened */
-static int outliner_open_back(SpaceOops *soops, TreeElement *te)
-{
- TreeStoreElem *tselem;
- int retval= 0;
-
- for (te= te->parent; te; te= te->parent) {
- tselem= TREESTORE(te);
- if (tselem->flag & TSE_CLOSED) {
- tselem->flag &= ~TSE_CLOSED;
- retval= 1;
- }
- }
- return retval;
-}
-
-static void outliner_open_reveal(SpaceOops *soops, ListBase *lb, TreeElement *teFind, int *found)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for (te= lb->first; te; te= te->next) {
- /* check if this tree-element was the one we're seeking */
- if (te == teFind) {
- *found= 1;
- return;
- }
-
- /* try to see if sub-tree contains it then */
- outliner_open_reveal(soops, &te->subtree, teFind, found);
- if (*found) {
- tselem= TREESTORE(te);
- if (tselem->flag & TSE_CLOSED)
- tselem->flag &= ~TSE_CLOSED;
- return;
- }
- }
-}
-
-
-void outliner_one_level(struct ScrArea *sa, int add)
-{
- SpaceOops *soops= sa->spacedata.first;
- int level;
-
- level= outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1);
- if(add==1) {
- if(level) outliner_openclose_level(soops, &soops->tree, 1, level, 1);
- }
- else {
- if(level==0) level= outliner_count_levels(soops, &soops->tree, 0);
- if(level) outliner_openclose_level(soops, &soops->tree, 1, level-1, 0);
- }
-
- BIF_undo_push("Outliner show/hide one level");
- scrarea_queue_redraw(sa);
-}
-
-void outliner_page_up_down(ScrArea *sa, int up)
-{
- SpaceOops *soops= sa->spacedata.first;
- int dy= soops->v2d.mask.ymax-soops->v2d.mask.ymin;
-
- if(up == -1) dy= -dy;
- soops->v2d.cur.ymin+= dy;
- soops->v2d.cur.ymax+= dy;
-
- soops->storeflag |= SO_TREESTORE_REDRAW;
- scrarea_queue_redraw(sa);
-}
-
-/* **** do clicks on items ******* */
-
-static int tree_element_active_renderlayer(TreeElement *te, TreeStoreElem *tselem, int set)
-{
- Scene *sce;
-
- /* paranoia check */
- if(te->idcode!=ID_SCE)
- return 0;
- sce= (Scene *)tselem->id;
-
- if(set) {
- sce->r.actlay= tselem->nr;
- allqueue(REDRAWBUTSSCENE, 0);
- }
- else {
- return sce->r.actlay==tselem->nr;
- }
- return 0;
-}
-
-static void tree_element_active_object(SpaceOops *soops, TreeElement *te)
-{
- TreeStoreElem *tselem= TREESTORE(te);
- Scene *sce;
- Base *base;
- Object *ob= NULL;
-
- /* if id is not object, we search back */
- if(te->idcode==ID_OB) ob= (Object *)tselem->id;
- else {
- ob= (Object *)outliner_search_back(soops, te, ID_OB);
- if(ob==OBACT) return;
- }
- if(ob==NULL) return;
-
- sce= (Scene *)outliner_search_back(soops, te, ID_SCE);
- if(sce && G.scene != sce) {
- if(G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
- set_scene(sce);
- }
-
- /* find associated base in current scene */
- for(base= FIRSTBASE; base; base= base->next)
- if(base->object==ob) break;
- if(base) {
- if(G.qual & LR_SHIFTKEY) {
- /* swap select */
- if(base->flag & SELECT) base->flag &= ~SELECT;
- else if ((base->object->restrictflag & OB_RESTRICT_VIEW)==0) base->flag |= SELECT;
- base->object->flag= base->flag;
- }
- else {
- Base *b;
- /* deleselect all */
- for(b= FIRSTBASE; b; b= b->next) {
- b->flag &= ~SELECT;
- b->object->flag= b->flag;
- }
- if ((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
- base->flag |= SELECT;
- base->object->flag |= SELECT;
- }
- }
- set_active_base(base); /* editview.c */
-
- allqueue(REDRAWVIEW3D, 1);
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWINFO, 1);
- }
-
- if(ob!=G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
-}
-
-static int tree_element_active_material(SpaceOops *soops, TreeElement *te, int set)
-{
- TreeElement *tes;
- Object *ob;
-
- /* we search for the object parent */
- ob= (Object *)outliner_search_back(soops, te, ID_OB);
- if(ob==NULL || ob!=OBACT) return 0; // just paranoia
-
- /* searching in ob mat array? */
- tes= te->parent;
- if(tes->idcode==ID_OB) {
- if(set) {
- ob->actcol= te->index+1;
- ob->colbits |= (1<<te->index); // make ob material active too
- }
- else {
- if(ob->actcol == te->index+1)
- if(ob->colbits & (1<<te->index)) return 1;
- }
- }
- /* or we search for obdata material */
- else {
- if(set) {
- ob->actcol= te->index+1;
- ob->colbits &= ~(1<<te->index); // make obdata material active too
- }
- else {
- if(ob->actcol == te->index+1)
- if( (ob->colbits & (1<<te->index))==0 ) return 1;
- }
- }
- if(set) {
- extern_set_butspace(F5KEY, 0); // force shading buttons
- BIF_preview_changed(ID_MA);
- allqueue(REDRAWBUTSSHADING, 1);
- allqueue(REDRAWNODE, 0);
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWIPO, 0);
- }
- return 0;
-}
-
-static int tree_element_active_texture(SpaceOops *soops, TreeElement *te, int set)
-{
- TreeElement *tep;
- TreeStoreElem *tselem, *tselemp;
- Object *ob=OBACT;
- ScrArea *sa;
- SpaceButs *sbuts=NULL;
-
- if(ob==NULL) return 0; // no active object
-
- tselem= TREESTORE(te);
-
- /* find buttons area (note, this is undefined really still, needs recode in blender) */
- sa= G.curscreen->areabase.first;
- while(sa) {
- if(sa->spacetype==SPACE_BUTS) break;
- sa= sa->next;
- }
- if(sa) sbuts= sa->spacedata.first;
-
- /* where is texture linked to? */
- tep= te->parent;
- tselemp= TREESTORE(tep);
-
- if(tep->idcode==ID_WO) {
- World *wrld= (World *)tselemp->id;
-
- if(set) {
- if(sbuts) {
- sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
- sbuts->texfrom= 1;
- }
- extern_set_butspace(F6KEY, 0); // force shading buttons texture
- wrld->texact= te->index;
- }
- else if(tselemp->id == (ID *)(G.scene->world)) {
- if(wrld->texact==te->index) return 1;
- }
- }
- else if(tep->idcode==ID_LA) {
- Lamp *la= (Lamp *)tselemp->id;
- if(set) {
- if(sbuts) {
- sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
- sbuts->texfrom= 2;
- }
- extern_set_butspace(F6KEY, 0); // force shading buttons texture
- la->texact= te->index;
- }
- else {
- if(tselemp->id == ob->data) {
- if(la->texact==te->index) return 1;
- }
- }
- }
- else if(tep->idcode==ID_MA) {
- Material *ma= (Material *)tselemp->id;
- if(set) {
- if(sbuts) {
- //sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
- sbuts->texfrom= 0;
- }
- extern_set_butspace(F6KEY, 0); // force shading buttons texture
- ma->texact= te->index;
-
- /* also set active material */
- ob->actcol= tep->index+1;
- }
- else if(tep->flag & TE_ACTIVE) { // this is active material
- if(ma->texact==te->index) return 1;
- }
- }
-
- return 0;
-}
-
-
-static int tree_element_active_lamp(SpaceOops *soops, TreeElement *te, int set)
-{
- Object *ob;
-
- /* we search for the object parent */
- ob= (Object *)outliner_search_back(soops, te, ID_OB);
- if(ob==NULL || ob!=OBACT) return 0; // just paranoia
-
- if(set) {
- extern_set_butspace(F5KEY, 0);
- BIF_preview_changed(ID_LA);
- allqueue(REDRAWBUTSSHADING, 1);
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWIPO, 0);
- }
- else return 1;
-
- return 0;
-}
-
-static int tree_element_active_world(SpaceOops *soops, TreeElement *te, int set)
-{
- TreeElement *tep;
- TreeStoreElem *tselem=NULL;
- Scene *sce=NULL;
-
- tep= te->parent;
- if(tep) {
- tselem= TREESTORE(tep);
- sce= (Scene *)tselem->id;
- }
-
- if(set) { // make new scene active
- if(sce && G.scene != sce) {
- if(G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
- set_scene(sce);
- }
- }
-
- if(tep==NULL || tselem->id == (ID *)G.scene) {
- if(set) {
- extern_set_butspace(F8KEY, 0);
- }
- else {
- return 1;
- }
- }
- return 0;
-}
-
-static int tree_element_active_ipo(SpaceOops *soops, TreeElement *te, int set)
-{
- TreeElement *tes;
- TreeStoreElem *tselems=NULL;
- Object *ob;
-
- /* we search for the object parent */
- ob= (Object *)outliner_search_back(soops, te, ID_OB);
- if(ob==NULL || ob!=OBACT) return 0; // just paranoia
-
- /* the parent of ipo */
- tes= te->parent;
- tselems= TREESTORE(tes);
-
- if(set) {
- if(tes->idcode==ID_AC) {
- if(ob->ipoflag & OB_ACTION_OB)
- ob->ipowin= ID_OB;
- else if(ob->ipoflag & OB_ACTION_KEY)
- ob->ipowin= ID_KE;
- else
- ob->ipowin= ID_PO;
- }
- else ob->ipowin= tes->idcode;
-
- if(ob->ipowin==ID_MA) tree_element_active_material(soops, tes, 1);
- else if(ob->ipowin==ID_AC) {
- bActionChannel *chan;
- short a=0;
- for(chan=ob->action->chanbase.first; chan; chan= chan->next) {
- if(a==te->index) break;
- if(chan->ipo) a++;
- }
- deselect_actionchannels(ob->action, 0);
- select_channel(ob->action, chan, SELECT_ADD);
- allqueue(REDRAWACTION, ob->ipowin);
- allqueue(REDRAWVIEW3D, ob->ipowin);
- }
-
- allqueue(REDRAWIPO, ob->ipowin);
- }
- else {
- if(tes->idcode==ID_AC) {
- if(ob->ipoflag & OB_ACTION_OB)
- return ob->ipowin==ID_OB;
- else if(ob->ipoflag & OB_ACTION_KEY)
- return ob->ipowin==ID_KE;
- else if(ob->ipowin==ID_AC) {
- bActionChannel *chan;
- short a=0;
- for(chan=ob->action->chanbase.first; chan; chan= chan->next) {
- if(a==te->index) break;
- if(chan->ipo) a++;
- }
- if(chan==get_hilighted_action_channel(ob->action)) return 1;
- }
- }
- else if(ob->ipowin==tes->idcode) {
- if(ob->ipowin==ID_MA) {
- Material *ma= give_current_material(ob, ob->actcol);
- if(ma==(Material *)tselems->id) return 1;
- }
- else return 1;
- }
- }
- return 0;
-}
-
-static int tree_element_active_defgroup(TreeElement *te, TreeStoreElem *tselem, int set)
-{
- Object *ob;
-
- /* id in tselem is object */
- ob= (Object *)tselem->id;
- if(set) {
- ob->actdef= te->index+1;
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, ob->ipowin);
- }
- else {
- if(ob==OBACT)
- if(ob->actdef== te->index+1) return 1;
- }
- return 0;
-}
-
-static int tree_element_active_nla_action(TreeElement *te, TreeStoreElem *tselem, int set)
-{
- if(set) {
- bActionStrip *strip= te->directdata;
- if(strip) {
- deselect_nlachannel_keys(0);
- strip->flag |= ACTSTRIP_SELECT;
- allqueue(REDRAWNLA, 0);
- }
- }
- else {
- /* id in tselem is action */
- bActionStrip *strip= te->directdata;
- if(strip) {
- if(strip->flag & ACTSTRIP_SELECT) return 1;
- }
- }
- return 0;
-}
-
-static int tree_element_active_posechannel(TreeElement *te, TreeStoreElem *tselem, int set)
-{
- Object *ob= (Object *)tselem->id;
- bPoseChannel *pchan= te->directdata;
-
- if(set) {
- if(!(pchan->bone->flag & BONE_HIDDEN_P)) {
-
- if(G.qual & LR_SHIFTKEY) deselectall_posearmature(ob, 2, 0); // 2 = clear active tag
- else deselectall_posearmature(ob, 0, 0); // 0 = deselect
- pchan->bone->flag |= BONE_SELECTED|BONE_ACTIVE;
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWACTION, 0);
- }
- }
- else {
- if(ob==OBACT && ob->pose) {
- if (pchan->bone->flag & BONE_SELECTED) return 1;
- }
- }
- return 0;
-}
-
-static int tree_element_active_bone(TreeElement *te, TreeStoreElem *tselem, int set)
-{
- bArmature *arm= (bArmature *)tselem->id;
- Bone *bone= te->directdata;
-
- if(set) {
- if(!(bone->flag & BONE_HIDDEN_P)) {
- if(G.qual & LR_SHIFTKEY) deselectall_posearmature(OBACT, 2, 0); // 2 is clear active tag
- else deselectall_posearmature(OBACT, 0, 0);
- bone->flag |= BONE_SELECTED|BONE_ACTIVE;
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWACTION, 0);
- }
- }
- else {
- Object *ob= OBACT;
-
- if(ob && ob->data==arm) {
- if (bone->flag & BONE_SELECTED) return 1;
- }
- }
- return 0;
-}
-
-
-/* ebones only draw in editmode armature */
-static int tree_element_active_ebone(TreeElement *te, TreeStoreElem *tselem, int set)
-{
- EditBone *ebone= te->directdata;
-
- if(set) {
- if(!(ebone->flag & BONE_HIDDEN_A)) {
-
- if(G.qual & LR_SHIFTKEY) deselectall_armature(2, 0); // only clear active tag
- else deselectall_armature(0, 0); // deselect
-
- ebone->flag |= BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL|BONE_ACTIVE;
- // flush to parent?
- if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag |= BONE_TIPSEL;
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWACTION, 0);
- }
- }
- else {
- if (ebone->flag & BONE_SELECTED) return 1;
- }
- return 0;
-}
-
-static int tree_element_active_modifier(TreeElement *te, TreeStoreElem *tselem, int set)
-{
- if(set) {
- extern_set_butspace(F9KEY, 0);
- }
-
- return 0;
-}
-
-static int tree_element_active_constraint(TreeElement *te, TreeStoreElem *tselem, int set)
-{
- if(set) {
- extern_set_butspace(F7KEY, 0);
- }
-
- return 0;
-}
-
-static int tree_element_active_text(SpaceOops *soops, TreeElement *te, int set)
-{
- ScrArea *sa=NULL;
-
- for(sa= G.curscreen->areabase.first; sa; sa= sa->next) {
- if(sa->spacetype==SPACE_TEXT) break;
- }
- if(sa) {
- SpaceText *st= sa->spacedata.first;
- TreeStoreElem *tselem= TREESTORE(te);
-
- if(set) {
- st->text= (Text *)tselem->id;
- st->top= 0;
- scrarea_queue_redraw(sa);
- }
- else if(st->text==(Text *)tselem->id) return 1;
- }
- return 0;
-}
-
-/* generic call for ID data check or make/check active in UI */
-static int tree_element_active(SpaceOops *soops, TreeElement *te, int set)
-{
-
- switch(te->idcode) {
- case ID_MA:
- return tree_element_active_material(soops, te, set);
- case ID_WO:
- return tree_element_active_world(soops, te, set);
- case ID_LA:
- return tree_element_active_lamp(soops, te, set);
- case ID_IP:
- return tree_element_active_ipo(soops, te, set);
- case ID_TE:
- return tree_element_active_texture(soops, te, set);
- case ID_TXT:
- return tree_element_active_text(soops, te, set);
- }
- return 0;
-}
-
-static int tree_element_active_pose(TreeElement *te, TreeStoreElem *tselem, int set)
-{
- Object *ob= (Object *)tselem->id;
-
- if(set) {
- if(G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
- if(ob->flag & OB_POSEMODE) exit_posemode();
- else enter_posemode();
- }
- else {
- if(ob->flag & OB_POSEMODE) return 1;
- }
- return 0;
-}
-
-/* generic call for non-id data to make/check active in UI */
-static int tree_element_type_active(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set)
-{
-
- switch(tselem->type) {
- case TSE_NLA_ACTION:
- return tree_element_active_nla_action(te, tselem, set);
- case TSE_DEFGROUP:
- return tree_element_active_defgroup(te, tselem, set);
- case TSE_BONE:
- return tree_element_active_bone(te, tselem, set);
- case TSE_EBONE:
- return tree_element_active_ebone(te, tselem, set);
- case TSE_MODIFIER:
- return tree_element_active_modifier(te, tselem, set);
- case TSE_LINKED_OB:
- if(set) tree_element_active_object(soops, te);
- else if(tselem->id==(ID *)OBACT) return 1;
- break;
- case TSE_POSE_BASE:
- return tree_element_active_pose(te, tselem, set);
- break;
- case TSE_POSE_CHANNEL:
- return tree_element_active_posechannel(te, tselem, set);
- case TSE_CONSTRAINT:
- return tree_element_active_constraint(te, tselem, set);
- case TSE_R_LAYER:
- return tree_element_active_renderlayer(te, tselem, set);
- }
- return 0;
-}
-
-#ifdef WITH_VERSE
-static void verse_operation_menu(TreeElement *te)
-{
- short event=0;
- if(te->idcode==ID_VS) {
- struct VerseSession *session = (VerseSession*)te->directdata;
- struct VNode *vnode;
- if(!(session->flag & VERSE_AUTOSUBSCRIBE)) {
- event = pupmenu("VerseSession %t| End Session %x1| Subscribe to All Nodes %x2| Start Autosubscribe %x3");
- }
- else {
- event = pupmenu("VerseSession %t| End Session %x1| Subscribe to All Nodes %x2| Stop Autosubscribe %x4");
- }
- switch(event) {
- case 1:
- end_verse_session(session);
- break;
- case 2:
- vnode = session->nodes.lb.first;
- while(vnode) {
- b_verse_pop_node(vnode);
- vnode = vnode->next;
- }
- break;
- case 3:
- vnode = session->nodes.lb.first;
- while(vnode) {
- b_verse_pop_node(vnode);
- vnode = vnode->next;
- }
- session->flag |= VERSE_AUTOSUBSCRIBE;
- break;
- case 4:
- session->flag &= ~VERSE_AUTOSUBSCRIBE;
- break;
- }
- }
- else if(te->idcode==ID_VN) {
- struct VNode *vnode = (VNode*)te->directdata;
- event = pupmenu("VerseNode %t| Subscribe %x1| Unsubscribe %x2");
- switch(event) {
- case 1:
- b_verse_pop_node(vnode);
- break;
- case 2:
- /* Global */
- b_verse_unsubscribe(vnode);
- break;
- }
- }
- else if(te->idcode==ID_MS) {
- event = pupmenu("Verse Master Server %t| Refresh %x1");
- b_verse_ms_get();
- }
- else if(te->idcode==ID_SS) {
- struct VerseServer *vserver = (VerseServer*)te->directdata;
-
- if(!(vserver->flag & VERSE_CONNECTING) && !(vserver->flag & VERSE_CONNECTED)) {
- event = pupmenu("VerseServer %t| Connect %x1");
- } else if((vserver->flag & VERSE_CONNECTING) && !(vserver->flag & VERSE_CONNECTED)) {
- event = pupmenu("VerseServer %t| Connecting %x2");
- } else if(!(vserver->flag & VERSE_CONNECTING) && (vserver->flag & VERSE_CONNECTED)) {
- event = pupmenu("VerseServer %t| Disconnect %x3");
- }
- switch(event) {
- case 1:
- b_verse_connect(vserver->ip);
- vserver->flag |= VERSE_CONNECTING;
- break;
- case 2:
- break;
- case 3:
- end_verse_session(vserver->session);
- break;
- }
- }
-}
-#endif
-
-
-static int do_outliner_mouse_event(SpaceOops *soops, TreeElement *te, short event, float *mval)
-{
-
- if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
- TreeStoreElem *tselem= TREESTORE(te);
- int openclose= 0;
-
- /* open close icon, three things to check */
- if(event==RETKEY || event==PADENTER) openclose= 1; // enter opens/closes always
- else if((te->flag & TE_ICONROW)==0) { // hidden icon, no open/close
- if( mval[0]>te->xs && mval[0]<te->xs+OL_X) openclose= 1;
- }
-
- if(openclose) {
-
- /* all below close/open? */
- if( (G.qual & LR_SHIFTKEY) ) {
- tselem->flag &= ~TSE_CLOSED;
- outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
- }
- else {
- if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
- else tselem->flag |= TSE_CLOSED;
-
- }
-
- return 1;
- }
- /* name and first icon */
- else if(mval[0]>te->xs && mval[0]<te->xend) {
-
- /* activate a name button? */
- if(event==LEFTMOUSE) {
-
- if (G.qual & LR_CTRLKEY) {
- if(ELEM8(tselem->type, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_R_LAYER_BASE, TSE_R_PASS))
- error("Cannot edit builtin name");
- else if(tselem->id->lib)
- error_libdata();
- else {
- tselem->flag |= TSE_TEXTBUT;
- }
- } else {
-
- if (G.qual & LR_SHIFTKEY) {
- if(tselem->id->lib && tselem->type==0) {
- notice(tselem->id->lib->name);
- }
- }
- /* always makes active object */
- tree_element_active_object(soops, te);
-
- if(tselem->type==0) { // the lib blocks
- /* editmode? */
- if(te->idcode==ID_SCE) {
- if(G.scene!=(Scene *)tselem->id) {
- if(G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
- set_scene((Scene *)tselem->id);
- }
- }
- else if(ELEM5(te->idcode, ID_ME, ID_CU, ID_MB, ID_LT, ID_AR)) {
- if(G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
- else {
- enter_editmode(EM_WAITCURSOR);
- extern_set_butspace(F9KEY, 0);
- }
- } else { // rest of types
- tree_element_active(soops, te, 1);
- }
-
- }
- else tree_element_type_active(soops, te, tselem, 1);
- }
- }
- else if(event==RIGHTMOUSE) {
-#ifdef WITH_VERSE
- if(ELEM4(te->idcode, ID_VS, ID_VN, ID_MS, ID_SS))
- verse_operation_menu(te);
- else
-#endif
- /* select object that's clicked on and popup context menu */
- if (!(tselem->flag & TSE_SELECTED)) {
-
- if ( outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1) )
- outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
-
- tselem->flag |= TSE_SELECTED;
- /* redraw, same as outliner_select function */
- soops->storeflag |= SO_TREESTORE_REDRAW;
- scrarea_do_windraw(soops->area);
- screen_swapbuffers();
- }
-
- outliner_operation_menu(soops->area);
- }
- return 1;
- }
- }
-
- for(te= te->subtree.first; te; te= te->next) {
- if(do_outliner_mouse_event(soops, te, event, mval)) return 1;
- }
- return 0;
-}
-
-/* event can enterkey, then it opens/closes */
-void outliner_mouse_event(ScrArea *sa, short event)
-{
- SpaceOops *soops= sa->spacedata.first;
- TreeElement *te;
- float fmval[2];
- short mval[2];
-
- getmouseco_areawin(mval);
- areamouseco_to_ipoco(&soops->v2d, mval, fmval, fmval+1);
-
- for(te= soops->tree.first; te; te= te->next) {
- if(do_outliner_mouse_event(soops, te, event, fmval)) break;
- }
-
- if(te) {
- BIF_undo_push("Outliner click event");
- allqueue(REDRAWOOPS, 0);
- }
- else
- outliner_select(sa);
-
-}
-/* recursive helper for function below */
-static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
-{
- TreeStoreElem *tselem= TREESTORE(te);
-
- /* store coord and continue, we need coordinates for elements outside view too */
- te->xs= startx;
- te->ys= *starty;
- *starty-= OL_H;
-
- if((tselem->flag & TSE_CLOSED)==0) {
- TreeElement *ten;
- for(ten= te->subtree.first; ten; ten= ten->next) {
- outliner_set_coordinates_element(soops, ten, startx+OL_X, starty);
- }
- }
-
-}
-
-/* to retrieve coordinates with redrawing the entire tree */
-static void outliner_set_coordinates(SpaceOops *soops)
-{
- TreeElement *te;
- int starty= soops->v2d.tot.ymax-OL_H;
- int startx= 0;
-
- for(te= soops->tree.first; te; te= te->next) {
- outliner_set_coordinates_element(soops, te, startx, &starty);
- }
-}
-
-static TreeElement *outliner_find_id(SpaceOops *soops, ListBase *lb, ID *id)
-{
- TreeElement *te, *tes;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->type==0) {
- if(tselem->id==id) return te;
- /* only deeper on scene or object */
- if( te->idcode==ID_OB || te->idcode==ID_SCE) {
- tes= outliner_find_id(soops, &te->subtree, id);
- if(tes) return tes;
- }
- }
- }
- return NULL;
-}
-
-void outliner_show_active(struct ScrArea *sa)
-{
- SpaceOops *so= sa->spacedata.first;
- TreeElement *te;
- int xdelta, ytop;
-
- if(OBACT == NULL) return;
-
- te= outliner_find_id(so, &so->tree, (ID *)OBACT);
- if(te) {
- /* make te->ys center of view */
- ytop= te->ys + (so->v2d.mask.ymax-so->v2d.mask.ymin)/2;
- if(ytop>0) ytop= 0;
- so->v2d.cur.ymax= ytop;
- so->v2d.cur.ymin= ytop-(so->v2d.mask.ymax-so->v2d.mask.ymin);
-
- /* make te->xs ==> te->xend center of view */
- xdelta = te->xs - so->v2d.cur.xmin;
- so->v2d.cur.xmin += xdelta;
- so->v2d.cur.xmax += xdelta;
-
- so->storeflag |= SO_TREESTORE_REDRAW;
- scrarea_queue_redraw(sa);
- }
-}
-
-void outliner_show_selected(struct ScrArea *sa)
-{
- SpaceOops *so= sa->spacedata.first;
- TreeElement *te;
- int xdelta, ytop;
-
- te= outliner_find_id(so, &so->tree, (ID *)OBACT);
- if(te) {
- /* make te->ys center of view */
- ytop= te->ys + (so->v2d.mask.ymax-so->v2d.mask.ymin)/2;
- if(ytop>0) ytop= 0;
- so->v2d.cur.ymax= ytop;
- so->v2d.cur.ymin= ytop-(so->v2d.mask.ymax-so->v2d.mask.ymin);
-
- /* make te->xs ==> te->xend center of view */
- xdelta = te->xs - so->v2d.cur.xmin;
- so->v2d.cur.xmin += xdelta;
- so->v2d.cur.xmax += xdelta;
-
- so->storeflag |= SO_TREESTORE_REDRAW;
- scrarea_queue_redraw(sa);
- }
-}
-
-
-/* find next element that has this name */
-static TreeElement *outliner_find_named(SpaceOops *soops, ListBase *lb, char *name, int flags, TreeElement *prev, int *prevFound)
-{
- TreeElement *te, *tes;
-
- for (te= lb->first; te; te= te->next) {
- int found;
-
- /* determine if match */
- if(flags==OL_FIND)
- found= BLI_strcasestr(te->name, name)!=NULL;
- else if(flags==OL_FIND_CASE)
- found= strstr(te->name, name)!=NULL;
- else if(flags==OL_FIND_COMPLETE)
- found= BLI_strcasecmp(te->name, name)==0;
- else
- found= strcmp(te->name, name)==0;
-
- if(found) {
- /* name is right, but is element the previous one? */
- if (prev) {
- if ((te != prev) && (*prevFound))
- return te;
- if (te == prev) {
- *prevFound = 1;
- }
- }
- else
- return te;
- }
-
- tes= outliner_find_named(soops, &te->subtree, name, flags, prev, prevFound);
- if(tes) return tes;
- }
-
- /* nothing valid found */
- return NULL;
-}
-
-/* tse is not in the treestore, we use its contents to find a match */
-static TreeElement *outliner_find_tse(SpaceOops *soops, TreeStoreElem *tse)
-{
- TreeStore *ts= soops->treestore;
- TreeStoreElem *tselem;
- int a;
-
- if(tse->id==NULL) return NULL;
-
- /* check if 'tse' is in treestore */
- tselem= ts->data;
- for(a=0; a<ts->usedelem; a++, tselem++) {
- if(tselem->id==tse->id) {
- if((tse->type==0 && tselem->type==0) || (tselem->type==tse->type && tselem->nr==tse->nr)) {
- break;
- }
- }
- }
- if(tselem)
- return outliner_find_tree_element(&soops->tree, a);
-
- return NULL;
-}
-
-
-/* Called to find an item based on name.
- */
-void outliner_find_panel(struct ScrArea *sa, int again, int flags)
-{
- SpaceOops *soops= sa->spacedata.first;
- TreeElement *te= NULL;
- TreeElement *last_find;
- TreeStoreElem *tselem;
- int ytop, xdelta, prevFound=0;
- char name[33];
-
- /* get last found tree-element based on stored search_tse */
- last_find= outliner_find_tse(soops, &soops->search_tse);
-
- /* determine which type of search to do */
- if (again && last_find) {
- /* no popup panel - previous + user wanted to search for next after previous */
- BLI_strncpy(name, soops->search_string, 33);
- flags= soops->search_flags;
-
- /* try to find matching element */
- te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
- if (te==NULL) {
- /* no more matches after previous, start from beginning again */
- prevFound= 1;
- te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
- }
- }
- else {
- /* pop up panel - no previous, or user didn't want search after previous */
- strcpy(name, "");
- if (sbutton(name, 0, sizeof(name)-1, "Find: ") && name[0]) {
- te= outliner_find_named(soops, &soops->tree, name, flags, NULL, &prevFound);
- }
- else return; /* XXX RETURN! XXX */
- }
-
- /* do selection and reveil */
- if (te) {
- tselem= TREESTORE(te);
- if (tselem) {
- /* expand branches so that it will be visible, we need to get correct coordinates */
- if( outliner_open_back(soops, te))
- outliner_set_coordinates(soops);
-
- /* deselect all visible, and select found element */
- outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
- tselem->flag |= TSE_SELECTED;
-
- /* make te->ys center of view */
- ytop= te->ys + (soops->v2d.mask.ymax-soops->v2d.mask.ymin)/2;
- if(ytop>0) ytop= 0;
- soops->v2d.cur.ymax= ytop;
- soops->v2d.cur.ymin= ytop-(soops->v2d.mask.ymax-soops->v2d.mask.ymin);
-
- /* make te->xs ==> te->xend center of view */
- xdelta = te->xs - soops->v2d.cur.xmin;
- soops->v2d.cur.xmin += xdelta;
- soops->v2d.cur.xmax += xdelta;
-
- /* store selection */
- soops->search_tse= *tselem;
-
- BLI_strncpy(soops->search_string, name, 33);
- soops->search_flags= flags;
-
- /* redraw */
- soops->storeflag |= SO_TREESTORE_REDRAW;
- scrarea_queue_redraw(sa);
- }
- }
- else {
- /* no tree-element found */
- error("Not found: %s", name);
- }
-}
-
-static int subtree_has_objects(SpaceOops *soops, ListBase *lb)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->type==0 && te->idcode==ID_OB) return 1;
- if( subtree_has_objects(soops, &te->subtree)) return 1;
- }
- return 0;
-}
-
-static void tree_element_show_hierarchy(SpaceOops *soops, ListBase *lb)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- /* open all object elems, close others */
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
-
- if(tselem->type==0) {
- if(te->idcode==ID_SCE) {
- if(tselem->id!=(ID *)G.scene) tselem->flag |= TSE_CLOSED;
- else tselem->flag &= ~TSE_CLOSED;
- }
- else if(te->idcode==ID_OB) {
- if(subtree_has_objects(soops, &te->subtree)) tselem->flag &= ~TSE_CLOSED;
- else tselem->flag |= TSE_CLOSED;
- }
- }
- else tselem->flag |= TSE_CLOSED;
-
- if(tselem->flag & TSE_CLOSED); else tree_element_show_hierarchy(soops, &te->subtree);
- }
-
-}
-
-/* show entire object level hierarchy */
-void outliner_show_hierarchy(struct ScrArea *sa)
-{
- SpaceOops *so= sa->spacedata.first;
-
- tree_element_show_hierarchy(so, &so->tree);
- scrarea_queue_redraw(sa);
-
- BIF_undo_push("Outliner show hierarchy");
-}
-
-static void do_outliner_select(SpaceOops *soops, ListBase *lb, float y1, float y2, short *selecting)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- if(y1>y2) SWAP(float, y1, y2);
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
-
- if(te->ys + OL_H < y1) return;
- if(te->ys < y2) {
- if((te->flag & TE_ICONROW)==0) {
- if(*selecting == -1) {
- if( tselem->flag & TSE_SELECTED) *selecting= 0;
- else *selecting= 1;
- }
- if(*selecting) tselem->flag |= TSE_SELECTED;
- else tselem->flag &= ~TSE_SELECTED;
- }
- }
- if((tselem->flag & TSE_CLOSED)==0) do_outliner_select(soops, &te->subtree, y1, y2, selecting);
- }
-}
-
-/* its own redraw loop... urm */
-void outliner_select(struct ScrArea *sa )
-{
- SpaceOops *so= sa->spacedata.first;
- float fmval[2], y1, y2;
- short mval[2], yo=-1, selecting= -1;
-
- getmouseco_areawin(mval);
- areamouseco_to_ipoco(&so->v2d, mval, fmval, fmval+1);
- y1= fmval[1];
-
- while (get_mbut() & (L_MOUSE|R_MOUSE)) {
- getmouseco_areawin(mval);
- areamouseco_to_ipoco(&so->v2d, mval, fmval, fmval+1);
- y2= fmval[1];
-
- if(yo!=mval[1]) {
- /* select the 'ouliner row' */
- do_outliner_select(so, &so->tree, y1, y2, &selecting);
- yo= mval[1];
-
- so->storeflag |= SO_TREESTORE_REDRAW;
- scrarea_do_windraw(sa);
- screen_swapbuffers();
-
- y1= y2;
- }
- else PIL_sleep_ms(30);
- }
-
- BIF_undo_push("Outliner selection");
-
-}
-
-/* ************ SELECTION OPERATIONS ********* */
-
-static int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0; // globals, euh... you can do better
-
-static void set_operation_types(SpaceOops *soops, ListBase *lb)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->flag & TSE_SELECTED) {
- if(tselem->type) {
-#ifdef WITH_VERSE
- if(te->idcode==ID_VS) datalevel= TSE_VERSE_SESSION;
- else if(te->idcode==ID_VN) datalevel= TSE_VERSE_OBJ_NODE;
- else if(datalevel==0) datalevel= tselem->type;
-#else
- if(datalevel==0) datalevel= tselem->type;
-#endif
- else if(datalevel!=tselem->type) datalevel= -1;
- }
- else {
- int idcode= GS(tselem->id->name);
- switch(idcode) {
- case ID_SCE:
- scenelevel= 1;
- break;
- case ID_OB:
- objectlevel= 1;
- break;
-
- case ID_ME: case ID_CU: case ID_MB: case ID_LT:
- case ID_LA: case ID_AR: case ID_CA:
- case ID_MA: case ID_TE: case ID_IP: case ID_IM:
- case ID_SO: case ID_KE: case ID_WO: case ID_AC:
- case ID_NLA: case ID_TXT: case ID_GR:
- if(idlevel==0) idlevel= idcode;
- else if(idlevel!=idcode) idlevel= -1;
- break;
- }
- }
- }
- if((tselem->flag & TSE_CLOSED)==0) set_operation_types(soops, &te->subtree);
- }
-}
-
-static void unlink_material_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
-{
- Material **matar=NULL;
- int a, totcol=0;
-
- if( GS(tsep->id->name)==ID_OB) {
- Object *ob= (Object *)tsep->id;
- totcol= ob->totcol;
- matar= ob->mat;
- }
- else if( GS(tsep->id->name)==ID_ME) {
- Mesh *me= (Mesh *)tsep->id;
- totcol= me->totcol;
- matar= me->mat;
- }
- else if( GS(tsep->id->name)==ID_CU) {
- Curve *cu= (Curve *)tsep->id;
- totcol= cu->totcol;
- matar= cu->mat;
- }
- else if( GS(tsep->id->name)==ID_MB) {
- MetaBall *mb= (MetaBall *)tsep->id;
- totcol= mb->totcol;
- matar= mb->mat;
- }
-
- for(a=0; a<totcol; a++) {
- if(a==te->index && matar[a]) {
- matar[a]->id.us--;
- matar[a]= NULL;
- }
- }
-}
-
-static void unlink_texture_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
-{
- MTex **mtex= NULL;
- int a;
-
- if( GS(tsep->id->name)==ID_MA) {
- Material *ma= (Material *)tsep->id;
- mtex= ma->mtex;
- }
- else if( GS(tsep->id->name)==ID_LA) {
- Lamp *la= (Lamp *)tsep->id;
- mtex= la->mtex;
- }
- else if( GS(tsep->id->name)==ID_WO) {
- World *wrld= (World *)tsep->id;
- mtex= wrld->mtex;
- }
- else return;
-
- for(a=0; a<MAX_MTEX; a++) {
- if(a==te->index && mtex[a]) {
- if(mtex[a]->tex) {
- mtex[a]->tex->id.us--;
- mtex[a]->tex= NULL;
- }
- }
- }
-}
-
-static void unlink_group_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
-{
- Group *group= (Group *)tselem->id;
-
- if(tsep) {
- if( GS(tsep->id->name)==ID_OB) {
- Object *ob= (Object *)tsep->id;
- ob->dup_group= NULL;
- group->id.us--;
- }
- }
- else {
- unlink_group(group);
- }
-}
-
-static void outliner_do_libdata_operation(SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(TreeElement *, TreeStoreElem *, TreeStoreElem *))
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te=lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->flag & TSE_SELECTED) {
- if(tselem->type==0) {
- TreeStoreElem *tsep= TREESTORE(te->parent);
- operation_cb(te, tsep, tselem);
- }
- }
- if((tselem->flag & TSE_CLOSED)==0) {
- outliner_do_libdata_operation(soops, &te->subtree, operation_cb);
- }
- }
-}
-
-/* */
-
-static void object_select_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
-{
- Base *base= (Base *)te->directdata;
-
- if(base==NULL) base= object_in_scene((Object *)tselem->id, G.scene);
- if(base && ((base->object->restrictflag & OB_RESTRICT_VIEW)==0)) {
- base->flag |= SELECT;
- base->object->flag |= SELECT;
- }
-}
-
-static void object_deselect_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
-{
- Base *base= (Base *)te->directdata;
-
- if(base==NULL) base= object_in_scene((Object *)tselem->id, G.scene);
- if(base) {
- base->flag &= ~SELECT;
- base->object->flag &= ~SELECT;
- }
-}
-
-static void object_delete_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
-{
- Base *base= (Base *)te->directdata;
-
- if(base==NULL) base= object_in_scene((Object *)tselem->id, G.scene);
- if(base) {
- // check also library later
- if(G.obedit==base->object) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
-
- if(base==BASACT) {
- G.f &= ~(G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT);
- setcursor_space(SPACE_VIEW3D, CURSOR_STD);
- }
-
- free_and_unlink_base(base);
- te->directdata= NULL;
- tselem->id= NULL;
- }
-}
-
-static void id_local_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
-{
- if(tselem->id->lib && (tselem->id->flag & LIB_EXTERN)) {
- tselem->id->lib= NULL;
- tselem->id->flag= LIB_LOCAL;
- new_id(0, tselem->id, 0);
- }
-}
-
-static void outliner_do_object_operation(SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(TreeElement *, TreeStoreElem *, TreeStoreElem *))
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te=lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->flag & TSE_SELECTED) {
- if(tselem->type==0 && te->idcode==ID_OB) {
- // when objects selected in other scenes... dunno if that should be allowed
- Scene *sce= (Scene *)outliner_search_back(soops, te, ID_SCE);
- if(sce && G.scene != sce) set_scene(sce);
-
- operation_cb(te, NULL, tselem);
- }
- }
- if((tselem->flag & TSE_CLOSED)==0) {
- outliner_do_object_operation(soops, &te->subtree, operation_cb);
- }
- }
-}
-
-static void pchan_cb(int event, TreeElement *te, TreeStoreElem *tselem)
-{
- bPoseChannel *pchan= (bPoseChannel *)te->directdata;
-
- if(event==1)
- pchan->bone->flag |= BONE_SELECTED;
- else if(event==2)
- pchan->bone->flag &= ~BONE_SELECTED;
- else if(event==3) {
- pchan->bone->flag |= BONE_HIDDEN_P;
- pchan->bone->flag &= ~BONE_SELECTED;
- }
- else if(event==4)
- pchan->bone->flag &= ~BONE_HIDDEN_P;
-}
-
-static void bone_cb(int event, TreeElement *te, TreeStoreElem *tselem)
-{
- Bone *bone= (Bone *)te->directdata;
-
- if(event==1)
- bone->flag |= BONE_SELECTED;
- else if(event==2)
- bone->flag &= ~BONE_SELECTED;
- else if(event==3) {
- bone->flag |= BONE_HIDDEN_P;
- bone->flag &= ~BONE_SELECTED;
- }
- else if(event==4)
- bone->flag &= ~BONE_HIDDEN_P;
-}
-
-static void ebone_cb(int event, TreeElement *te, TreeStoreElem *tselem)
-{
- EditBone *ebone= (EditBone *)te->directdata;
-
- if(event==1)
- ebone->flag |= BONE_SELECTED;
- else if(event==2)
- ebone->flag &= ~BONE_SELECTED;
- else if(event==3) {
- ebone->flag |= BONE_HIDDEN_A;
- ebone->flag &= ~BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
- }
- else if(event==4)
- ebone->flag &= ~BONE_HIDDEN_A;
-}
-
-#ifdef WITH_VERSE
-static void vsession_cb(int event, TreeElement *te, TreeStoreElem *tselem)
-{
-/* struct VerseSession *vsession =(VerseSession*)te->directdata;*/
-
- if(event==1) {
- printf("\tending verse session\n");
- }
-}
-#endif
-
-static void outliner_do_data_operation(SpaceOops *soops, int type, int event, ListBase *lb,
- void (*operation_cb)(int, TreeElement *, TreeStoreElem *))
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te=lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(tselem->flag & TSE_SELECTED) {
- if(tselem->type==type) {
- operation_cb(event, te, tselem);
- }
- }
- if((tselem->flag & TSE_CLOSED)==0) {
- outliner_do_data_operation(soops, type, event, &te->subtree, operation_cb);
- }
- }
-}
-
-void outliner_del(ScrArea *sa)
-{
- SpaceOops *soops= sa->spacedata.first;
- outliner_do_object_operation(soops, &soops->tree, object_delete_cb);
- DAG_scene_sort(G.scene);
- countall();
- BIF_undo_push("Delete Objects");
- allqueue(REDRAWALL, 0);
-}
-
-
-void outliner_operation_menu(ScrArea *sa)
-{
- SpaceOops *soops= sa->spacedata.first;
-
- // bad globals
- scenelevel= objectlevel= idlevel= datalevel=0;
-
- set_operation_types(soops, &soops->tree);
-
- if(scenelevel) {
- if(objectlevel || datalevel || idlevel) error("Mixed selection");
- //else pupmenu("Scene Operations%t|Delete");
- }
- else if(objectlevel) {
- short event= pupmenu("Select%x1|Deselect%x2|Delete%x4"); /* make local: does not work... it doesn't set lib_extern flags... so data gets lost */
- if(event>0) {
- char *str="";
-
- if(event==1) {
- Scene *sce= G.scene; // to be able to delete, scenes are set...
- outliner_do_object_operation(soops, &soops->tree, object_select_cb);
- if(G.scene != sce) set_scene(sce);
-
- str= "Select Objects";
- }
- else if(event==2) {
- outliner_do_object_operation(soops, &soops->tree, object_deselect_cb);
- str= "Deselect Objects";
- }
- else if(event==4) {
- outliner_do_object_operation(soops, &soops->tree, object_delete_cb);
- DAG_scene_sort(G.scene);
- str= "Delete Objects";
- }
- else if(event==5) { /* disabled, see above (ton) */
- outliner_do_object_operation(soops, &soops->tree, id_local_cb);
- str= "Localized Objects";
- }
-
- countall();
-
- BIF_undo_push(str);
- allqueue(REDRAWALL, 0);
- }
- }
- else if(idlevel) {
- if(idlevel==-1 || datalevel) error("Mixed selection");
- else {
- short event= pupmenu("Unlink %x1|Make Local %x2");
-
- if(event==1) {
- switch(idlevel) {
- case ID_MA:
- outliner_do_libdata_operation(soops, &soops->tree, unlink_material_cb);
- BIF_undo_push("Unlink material");
- allqueue(REDRAWBUTSSHADING, 1);
- break;
- case ID_TE:
- outliner_do_libdata_operation(soops, &soops->tree, unlink_texture_cb);
- allqueue(REDRAWBUTSSHADING, 1);
- BIF_undo_push("Unlink texture");
- break;
- case ID_GR:
- outliner_do_libdata_operation(soops, &soops->tree, unlink_group_cb);
- BIF_undo_push("Unlink group");
- break;
- default:
- error("Not yet...");
- }
- allqueue(REDRAWALL, 0);
- }
- else if(event==2) {
- outliner_do_libdata_operation(soops, &soops->tree, id_local_cb);
- BIF_undo_push("Localized Data");
- allqueue(REDRAWALL, 0);
- }
- }
- }
- else if(datalevel) {
- if(datalevel==-1) error("Mixed selection");
- else {
- if(datalevel==TSE_POSE_CHANNEL) {
- short event= pupmenu("PoseChannel Operations%t|Select%x1|Deselect%x2|Hide%x3|Unhide%x4");
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, pchan_cb);
- BIF_undo_push("PoseChannel operation");
- }
- }
- else if(datalevel==TSE_BONE) {
- short event= pupmenu("Bone Operations%t|Select%x1|Deselect%x2|Hide%x3|Unhide%x4");
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, bone_cb);
- BIF_undo_push("Bone operation");
- }
- }
- else if(datalevel==TSE_EBONE) {
- short event= pupmenu("EditBone Operations%t|Select%x1|Deselect%x2|Hide%x3|Unhide%x4");
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, ebone_cb);
- BIF_undo_push("EditBone operation");
- }
- }
-#ifdef WITH_VERSE
- else if(datalevel==TSE_VERSE_SESSION) {
- short event= pupmenu("VerseSession %t| End %x1");
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, vsession_cb);
- }
- }
-#endif
-
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWBUTSALL, 0);
- allqueue(REDRAWVIEW3D, 0);
- }
- }
-}
-
-
-/* ***************** DRAW *************** */
-
-static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElement *te)
-{
- if(tselem->type) {
- switch( tselem->type) {
- case TSE_NLA:
- BIF_icon_draw(x, y, ICON_NLA); break;
- case TSE_NLA_ACTION:
- BIF_icon_draw(x, y, ICON_ACTION); break;
- case TSE_DEFGROUP_BASE:
- BIF_icon_draw(x, y, ICON_VERTEXSEL); break;
- case TSE_BONE:
- case TSE_EBONE:
- BIF_icon_draw(x, y, ICON_WPAINT_DEHLT); break;
- case TSE_CONSTRAINT_BASE:
- BIF_icon_draw(x, y, ICON_CONSTRAINT); break;
- case TSE_MODIFIER_BASE:
- BIF_icon_draw(x, y, ICON_MODIFIER); break;
- case TSE_LINKED_OB:
- BIF_icon_draw(x, y, ICON_OBJECT); break;
- case TSE_MODIFIER:
- {
- Object *ob= (Object *)tselem->id;
- ModifierData *md= BLI_findlink(&ob->modifiers, tselem->nr);
- switch(md->type) {
- case eModifierType_Subsurf:
- BIF_icon_draw(x, y, ICON_MOD_SUBSURF); break;
- case eModifierType_Armature:
- BIF_icon_draw(x, y, ICON_ARMATURE); break;
- case eModifierType_Lattice:
- BIF_icon_draw(x, y, ICON_LATTICE); break;
- case eModifierType_Curve:
- BIF_icon_draw(x, y, ICON_CURVE); break;
- case eModifierType_Build:
- BIF_icon_draw(x, y, ICON_MOD_BUILD); break;
- case eModifierType_Mirror:
- BIF_icon_draw(x, y, ICON_MOD_MIRROR); break;
- case eModifierType_Decimate:
- BIF_icon_draw(x, y, ICON_MOD_DECIM); break;
- case eModifierType_Wave:
- BIF_icon_draw(x, y, ICON_MOD_WAVE); break;
- case eModifierType_Hook:
- BIF_icon_draw(x, y, ICON_HOOK); break;
- case eModifierType_Softbody:
- BIF_icon_draw(x, y, ICON_MOD_SOFT); break;
- case eModifierType_Boolean:
- BIF_icon_draw(x, y, ICON_MOD_BOOLEAN); break;
- default:
- BIF_icon_draw(x, y, ICON_DOT); break;
- }
- break;
- }
- case TSE_SCRIPT_BASE:
- BIF_icon_draw(x, y, ICON_TEXT); break;
- case TSE_POSE_BASE:
- BIF_icon_draw(x, y, ICON_ARMATURE_DEHLT); break;
- case TSE_POSE_CHANNEL:
- BIF_icon_draw(x, y, ICON_WPAINT_DEHLT); break;
- case TSE_PROXY:
- BIF_icon_draw(x, y, ICON_GHOST); break;
- case TSE_R_LAYER_BASE:
- BIF_icon_draw(x, y, ICON_RESTRICT_RENDER_OFF); break;
- case TSE_R_LAYER:
- BIF_icon_draw(x, y, ICON_IMAGE_DEHLT); break;
- case TSE_LINKED_LAMP:
- BIF_icon_draw(x, y, ICON_LAMP_DEHLT); break;
- case TSE_LINKED_MAT:
- BIF_icon_draw(x, y, ICON_MATERIAL_DEHLT); break;
-
-#ifdef WITH_VERSE
- case ID_VS:
- case ID_MS:
- case ID_SS:
- BIF_icon_draw(x, y, ICON_VERSE); break;
- case ID_VN:
- BIF_icon_draw(x, y, ICON_VERSE); break;
-#endif
- default:
- BIF_icon_draw(x, y, ICON_DOT); break;
- }
- }
- else {
- switch( GS(tselem->id->name)) {
- case ID_SCE:
- BIF_icon_draw(x, y, ICON_SCENE_DEHLT); break;
- case ID_OB:
- BIF_icon_draw(x, y, ICON_OBJECT); break;
- case ID_ME:
- BIF_icon_draw(x, y, ICON_MESH); break;
- case ID_CU:
- BIF_icon_draw(x, y, ICON_CURVE); break;
- case ID_MB:
- BIF_icon_draw(x, y, ICON_MBALL); break;
- case ID_LT:
- BIF_icon_draw(x, y, ICON_LATTICE); break;
- case ID_LA:
- BIF_icon_draw(x, y, ICON_LAMP_DEHLT); break;
- case ID_MA:
- BIF_icon_draw(x, y, ICON_MATERIAL_DEHLT); break;
- case ID_TE:
- BIF_icon_draw(x, y, ICON_TEXTURE_DEHLT); break;
- case ID_IP:
- BIF_icon_draw(x, y, ICON_IPO_DEHLT); break;
- case ID_IM:
- BIF_icon_draw(x, y, ICON_IMAGE_DEHLT); break;
- case ID_SO:
- BIF_icon_draw(x, y, ICON_SPEAKER); break;
- case ID_AR:
- BIF_icon_draw(x, y, ICON_ARMATURE); break;
- case ID_CA:
- BIF_icon_draw(x, y, ICON_CAMERA_DEHLT); break;
- case ID_KE:
- BIF_icon_draw(x, y, ICON_EDIT_DEHLT); break;
- case ID_WO:
- BIF_icon_draw(x, y, ICON_WORLD_DEHLT); break;
- case ID_AC:
- BIF_icon_draw(x, y, ICON_ACTION); break;
- case ID_NLA:
- BIF_icon_draw(x, y, ICON_NLA); break;
- case ID_TXT:
- BIF_icon_draw(x, y, ICON_SCRIPT); break;
- case ID_GR:
- BIF_icon_draw(x, y, ICON_CIRCLE_DEHLT); break;
- case ID_LI:
- BIF_icon_draw(x, y, ICON_LIBRARY_DEHLT); break;
- }
- }
-}
-
-static void outliner_draw_iconrow(SpaceOops *soops, ListBase *lb, int level, int *offsx, int ys)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
- int active;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
-
- /* object hierarchy always, further constrained on level */
- if(level<1 || (tselem->type==0 && te->idcode==ID_OB)) {
-
- /* active blocks get white circle */
- active= 0;
- if(tselem->type==0) {
- if(te->idcode==ID_OB) active= (OBACT==(Object *)tselem->id);
- else if(G.obedit && G.obedit->data==tselem->id) active= 1;
- else active= tree_element_active(soops, te, 0);
- }
- else active= tree_element_type_active(soops, te, tselem, 0);
-
- if(active) {
- uiSetRoundBox(15);
- glColor4ub(255, 255, 255, 100);
- uiRoundBox( (float)*offsx-0.5, (float)ys-1.0, (float)*offsx+OL_H-3.0, (float)ys+OL_H-3.0, OL_H/2.0-2.0);
- glEnable(GL_BLEND);
- }
-
- tselem_draw_icon(*offsx, ys, tselem, te);
- te->xs= *offsx;
- te->ys= ys;
- te->xend= *offsx+OL_X;
- te->flag |= TE_ICONROW; // for click
-
- (*offsx) += OL_X;
- }
-
- /* this tree element always has same amount of branches, so dont draw */
- if(tselem->type!=TSE_R_LAYER)
- outliner_draw_iconrow(soops, &te->subtree, level+1, offsx, ys);
- }
-
-}
-
-static void outliner_draw_tree_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
-{
- TreeElement *ten;
- TreeStoreElem *tselem;
- int offsx= 0, active=0; // active=1 active obj, else active data
-
- tselem= TREESTORE(te);
-
- if(*starty >= soops->v2d.cur.ymin && *starty<= soops->v2d.cur.ymax) {
-
- glEnable(GL_BLEND);
-
- /* colors for active/selected data */
- if(tselem->type==0) {
- if(te->idcode==ID_SCE) {
- if(tselem->id == (ID *)G.scene) {
- glColor4ub(255, 255, 255, 100);
- active= 2;
- }
- }
- else if(te->idcode==ID_OB) {
- Object *ob= (Object *)tselem->id;
-
- if(ob==OBACT || (ob->flag & SELECT)) {
- char col[4];
-
- active= 2;
- if(ob==OBACT) {
- BIF_GetThemeColorType4ubv(TH_ACTIVE, SPACE_VIEW3D, col);
- /* so black text is drawn when active and not selected */
- if (ob->flag & SELECT) active= 1;
- }
- else BIF_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
- col[3]= 100;
- glColor4ubv((GLubyte *)col);
- }
-
-#ifdef WITH_VERSE
- if(ob->vnode) {
- if (active==0) active=2;
- if (ob==OBACT)
- glColor4ub(0,255,0,100);
- else
- glColor4ub(0,128,0,100);
- }
-#endif
- }
- else if(G.obedit && G.obedit->data==tselem->id) {
- glColor4ub(255, 255, 255, 100);
- active= 2;
- }
- else {
- if(tree_element_active(soops, te, 0)) {
- glColor4ub(220, 220, 255, 100);
- active= 2;
- }
- }
- } else if (tselem->type==ID_SS) {
-#ifdef WITH_VERSE
- /* draw colored circle behind verse server icon */
- struct VerseServer *server = (VerseServer *)te->directdata;
- if(server->flag & VERSE_CONNECTING) {
- glColor4ub(255,128,64,100);
- active = 2;
- } else if(server->flag & VERSE_CONNECTED) {
- glColor4ub(0,128,0,100);
- active = 2;
- }
-#endif
- }
- else if (tselem->type==ID_VN) {
-#ifdef WITH_VERSE
- struct VNode *vnode = (VNode *)te->directdata;
- if(vnode->type==V_NT_OBJECT) {
- if(((VObjectData*)vnode->data)->object) {
- glColor4ub(0,128,0,100);
- active = 2;
- }
- }
- else if(vnode->type==V_NT_GEOMETRY) {
- if(((VGeomData*)vnode->data)->mesh || ((VGeomData*)vnode->data)->editmesh) {
- glColor4ub(0,128,0,100);
- active = 2;
- }
- }
- if(vnode->type==V_NT_BITMAP) {
- if(((VBitmapData*)vnode->data)->image) {
- glColor4ub(0,128,0,100);
- active = 2;
- }
- }
-#endif
- }
- else {
- if( tree_element_type_active(soops, te, tselem, 0) ) active= 2;
- glColor4ub(220, 220, 255, 100);
- }
-
- /* active circle */
- if(active) {
- uiSetRoundBox(15);
- uiRoundBox( (float)startx+OL_H-1.5, (float)*starty+2.0, (float)startx+2*OL_H-4.0, (float)*starty+OL_H-1.0, OL_H/2.0-2.0);
- glEnable(GL_BLEND); /* roundbox disables it */
-
- te->flag |= TE_ACTIVE; // for lookup in display hierarchies
- }
-
- /* open/close icon, only when sublevels, except for scene */
- if(te->subtree.first || (te->idcode==ID_SCE && tselem->type==0)) {
- int icon_x;
- if((tselem->type==0 && ELEM(te->idcode, ID_OB, ID_SCE)) || ELEM4(te->idcode,ID_VN,ID_VS, ID_MS, ID_SS))
- icon_x = startx;
- else
- icon_x = startx+5;
-
- // icons a bit higher
- if(tselem->flag & TSE_CLOSED)
- BIF_icon_draw(icon_x, *starty+2, ICON_TRIA_RIGHT);
- else
- BIF_icon_draw(icon_x, *starty+2, ICON_TRIA_DOWN);
- }
- offsx+= OL_X;
-
- /* datatype icon */
-
- // icons a bit higher
- tselem_draw_icon(startx+offsx, *starty+2, tselem, te);
- offsx+= OL_X;
-
- if(tselem->id->lib && tselem->type==0) {
- glPixelTransferf(GL_ALPHA_SCALE, 0.5);
- if(tselem->id->flag & LIB_INDIRECT)
- BIF_icon_draw(startx+offsx, *starty+2, ICON_DATALIB);
- else
- BIF_icon_draw(startx+offsx, *starty+2, ICON_PARLIB);
- glPixelTransferf(GL_ALPHA_SCALE, 1.0);
- offsx+= OL_X;
- }
- glDisable(GL_BLEND);
-
- /* name */
- if(active==1) BIF_ThemeColor(TH_TEXT_HI);
- else BIF_ThemeColor(TH_TEXT);
- glRasterPos2i(startx+offsx, *starty+5);
- BIF_RasterPos(startx+offsx, *starty+5);
-#ifdef WITH_VERSE
- if(te->name) {
-#endif
- BIF_DrawString(G.font, te->name, 0);
- offsx+= OL_X + BIF_GetStringWidth(G.font, te->name, 0);
-#ifdef WITH_VERSE
- }
-#endif
-
- /* closed item, we draw the icons, not when it's a scene, or master-server list though */
- if(tselem->flag & TSE_CLOSED) {
- if(te->subtree.first) {
- if(tselem->type==0 && te->idcode==ID_SCE);
-#ifdef WITH_VERSE
- else if(tselem->type==ID_MS) {
- char server_buf[50];
- int nr_servers = 0;
- struct VerseServer *server = server_list.first;
- while (server) {
- nr_servers++;
- server = server->next;
- }
- sprintf(server_buf, "(%d server%s", nr_servers, nr_servers==1?")":"s)");
- glRasterPos2i(startx+offsx-10, *starty+5);
- BIF_RasterPos(startx+offsx-10, *starty+5);
- BIF_DrawString(G.font, server_buf, 0);
- offsx+= OL_X + BIF_GetStringWidth(G.font, server_buf, 0);
- }
-#endif
- else if(tselem->type!=TSE_R_LAYER) { /* this tree element always has same amount of branches, so dont draw */
- int tempx= startx+offsx;
- // divider
- BIF_ThemeColorShade(TH_BACK, -40);
- glRecti(tempx -10, *starty+4, tempx -8, *starty+OL_H-4);
-
- glEnable(GL_BLEND);
- glPixelTransferf(GL_ALPHA_SCALE, 0.5);
-
- outliner_draw_iconrow(soops, &te->subtree, 0, &tempx, *starty+2);
-
- glPixelTransferf(GL_ALPHA_SCALE, 1.0);
- glDisable(GL_BLEND);
- }
- }
- }
- }
- /* store coord and continue, we need coordinates for elements outside view too */
- te->xs= startx;
- te->ys= *starty;
- te->xend= startx+offsx;
-
- *starty-= OL_H;
-
- if((tselem->flag & TSE_CLOSED)==0) {
- for(ten= te->subtree.first; ten; ten= ten->next) {
- outliner_draw_tree_element(soops, ten, startx+OL_X, starty);
- }
- }
-}
-
-static void outliner_draw_hierarchy(SpaceOops *soops, ListBase *lb, int startx, int *starty)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
- int y1, y2;
-
- if(lb->first==NULL) return;
-
- y1=y2= *starty; /* for vertical lines between objects */
- for(te=lb->first; te; te= te->next) {
- y2= *starty;
- tselem= TREESTORE(te);
-
- /* horizontal line? */
- if((tselem->type==0 && (te->idcode==ID_OB || te->idcode==ID_SCE)) || ELEM4(te->idcode,ID_VS,ID_VN,ID_MS,ID_SS))
- glRecti(startx, *starty, startx+OL_X, *starty-1);
-
- *starty-= OL_H;
-
- if((tselem->flag & TSE_CLOSED)==0)
- outliner_draw_hierarchy(soops, &te->subtree, startx+OL_X, starty);
- }
-
- /* vertical line */
- te= lb->last;
- if(te->parent || lb->first!=lb->last) {
- tselem= TREESTORE(te);
- if((tselem->type==0 && te->idcode==ID_OB) || ELEM4(te->idcode,ID_VS,ID_VN,ID_MS,ID_SS)) {
-
- glRecti(startx, y1+OL_H, startx+1, y2);
- }
- }
-}
-
-static void outliner_draw_selection(SpaceOops *soops, ListBase *lb, int *starty)
-{
- TreeElement *te;
- TreeStoreElem *tselem;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
-
- /* selection status */
- if(tselem->flag & TSE_SELECTED) {
- glRecti(0, *starty+1, (int)soops->v2d.cur.xmax, *starty+OL_H-1);
- }
- *starty-= OL_H;
- if((tselem->flag & TSE_CLOSED)==0) outliner_draw_selection(soops, &te->subtree, starty);
- }
-}
-
-
-static void outliner_draw_tree(SpaceOops *soops)
-{
- TreeElement *te;
- int starty, startx;
- float col[4];
-
-#ifdef INTERNATIONAL
- FTF_SetFontSize('l');
- BIF_SetScale(1.0);
-#endif
-
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // only once
-
- // selection first
- BIF_GetThemeColor3fv(TH_BACK, col);
- glColor3f(col[0]+0.06f, col[1]+0.08f, col[2]+0.10f);
- starty= soops->v2d.tot.ymax-OL_H;
- outliner_draw_selection(soops, &soops->tree, &starty);
-
- // grey hierarchy lines
- BIF_ThemeColorBlend(TH_BACK, TH_TEXT, 0.2);
- starty= soops->v2d.tot.ymax-OL_H/2;
- startx= 6;
- outliner_draw_hierarchy(soops, &soops->tree, startx, &starty);
-
- // items themselves
- starty= soops->v2d.tot.ymax-OL_H;
- startx= 0;
- for(te= soops->tree.first; te; te= te->next) {
- outliner_draw_tree_element(soops, te, startx, &starty);
- }
-}
-
-
-static void outliner_back(SpaceOops *soops)
-{
- int ystart;
-
- BIF_ThemeColorShade(TH_BACK, 6);
- ystart= soops->v2d.tot.ymax;
- ystart= OL_H*(ystart/(OL_H));
-
- while(ystart > soops->v2d.cur.ymin) {
- glRecti(0, ystart, (int)soops->v2d.cur.xmax, ystart+OL_H);
- ystart-= 2*OL_H;
- }
-}
-
-static void outliner_draw_restrictcols(SpaceOops *soops)
-{
- int ystart;
-
- /* background underneath */
- BIF_ThemeColor(TH_BACK);
- glRecti((int)soops->v2d.cur.xmax-OL_TOGW, soops->v2d.cur.ymin, (int)soops->v2d.cur.xmax, soops->v2d.cur.ymax);
-
- BIF_ThemeColorShade(TH_BACK, 6);
- ystart= soops->v2d.tot.ymax;
- ystart= OL_H*(ystart/(OL_H));
-
- while(ystart > soops->v2d.cur.ymin) {
- glRecti((int)soops->v2d.cur.xmax-OL_TOGW, ystart, (int)soops->v2d.cur.xmax, ystart+OL_H);
- ystart-= 2*OL_H;
- }
-
- BIF_ThemeColorShadeAlpha(TH_BACK, -15, -200);
-
- /* view */
- fdrawline(soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
- soops->v2d.cur.ymax,
- soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
- soops->v2d.cur.ymin);
-
- /* render */
- fdrawline(soops->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
- soops->v2d.cur.ymax,
- soops->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
- soops->v2d.cur.ymin);
-
- /* render */
- fdrawline(soops->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
- soops->v2d.cur.ymax,
- soops->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
- soops->v2d.cur.ymin);
-}
-
-static void restrictbutton_view_cb(void *poin, void *poin2)
-{
- Base *base;
- Object *ob = (Object *)poin;
-
- /* deselect objects that are invisible */
- if (ob->restrictflag & OB_RESTRICT_VIEW) {
-
- /* Ouch! There is no backwards pointer from Object to Base,
- * so have to do loop to find it. */
- for(base= FIRSTBASE; base; base= base->next) {
- if(base->object==ob) {
- base->flag &= ~SELECT;
- base->object->flag= base->flag;
- }
- }
- }
-
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWVIEW3D, 0);
-}
-
-static void restrictbutton_sel_cb(void *poin, void *poin2)
-{
- Base *base;
- Object *ob = (Object *)poin;
-
- /* if select restriction has just been turned on */
- if (ob->restrictflag & OB_RESTRICT_SELECT) {
-
- /* Ouch! There is no backwards pointer from Object to Base,
- * so have to do loop to find it. */
- for(base= FIRSTBASE; base; base= base->next) {
- if(base->object==ob) {
- base->flag &= ~SELECT;
- base->object->flag= base->flag;
- }
- }
- }
-
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWVIEW3D, 0);
-}
-
-static void restrictbutton_rend_cb(void *poin, void *poin2)
-{
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWVIEW3D, 0);
-}
-
-static void restrictbutton_r_lay_cb(void *poin, void *poin2)
-{
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWNODE, 0);
- allqueue(REDRAWBUTSSCENE, 0);
-}
-
-static void namebutton_cb(void *tep, void *oldnamep)
-{
- SpaceOops *soops= curarea->spacedata.first;
- TreeStore *ts= soops->treestore;
- TreeElement *te= tep;
-
- if(ts && te) {
- TreeStoreElem *tselem= TREESTORE(te);
-
- if(tselem->type==0) {
- test_idbutton(tselem->id->name+2); // library.c, unique name and alpha sort
-
- /* Check the library target exists */
- if (te->idcode == ID_LI) {
- char expanded[FILE_MAXDIR + FILE_MAXFILE];
- BLI_strncpy(expanded, ((Library *)tselem->id)->name, FILE_MAXDIR + FILE_MAXFILE);
- BLI_convertstringcode(expanded, G.sce, G.scene->r.cfra);
- if (!BLI_exists(expanded)) {
- error("This path does not exist, correct this before saving");
- }
- }
- }
- else {
- switch(tselem->type) {
- case TSE_DEFGROUP:
- unique_vertexgroup_name(te->directdata, (Object *)tselem->id); // id = object
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case TSE_NLA_ACTION:
- test_idbutton(tselem->id->name+2);
- break;
- case TSE_EBONE:
- if(G.obedit && G.obedit->data==(ID *)tselem->id) {
- EditBone *ebone= te->directdata;
- char newname[32];
-
- /* restore bone name */
- BLI_strncpy(newname, ebone->name, 32);
- BLI_strncpy(ebone->name, oldnamep, 32);
- armature_bone_rename(G.obedit->data, oldnamep, newname);
- }
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWVIEW3D, 1);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
-
- case TSE_BONE:
- {
- Bone *bone= te->directdata;
- Object *ob;
- char newname[32];
-
- // always make current object active
- tree_element_active_object(soops, te);
- ob= OBACT;
-
- /* restore bone name */
- BLI_strncpy(newname, bone->name, 32);
- BLI_strncpy(bone->name, oldnamep, 32);
- armature_bone_rename(ob->data, oldnamep, newname);
- }
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWVIEW3D, 1);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case TSE_POSE_CHANNEL:
- {
- bPoseChannel *pchan= te->directdata;
- Object *ob;
- char newname[32];
-
- // always make current object active
- tree_element_active_object(soops, te);
- ob= OBACT;
-
- /* restore bone name */
- BLI_strncpy(newname, pchan->name, 32);
- BLI_strncpy(pchan->name, oldnamep, 32);
- armature_bone_rename(ob->data, oldnamep, newname);
- }
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWVIEW3D, 1);
- allqueue(REDRAWBUTSEDIT, 0);
- break;
- case TSE_R_LAYER:
- allqueue(REDRAWOOPS, 0);
- allqueue(REDRAWBUTSSCENE, 0);
- break;
- }
- }
- }
- scrarea_queue_redraw(curarea);
-}
-
-static void outliner_draw_restrictbuts(uiBlock *block, SpaceOops *soops, ListBase *lb)
-{
- uiBut *bt;
- TreeElement *te;
- TreeStoreElem *tselem;
- Object *ob;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(te->ys >= soops->v2d.cur.ymin && te->ys <= soops->v2d.cur.ymax) {
- /* objects have toggle-able restriction flags */
- if(tselem->type==0 && te->idcode==ID_OB) {
- ob = (Object *)tselem->id;
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
- bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_VIEW, REDRAWALL, ICON_RESTRICT_VIEW_OFF,
- (int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, te->ys, 17, OL_H-1, &(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
- uiButSetFunc(bt, restrictbutton_view_cb, ob, NULL);
- uiButSetFlag(bt, UI_NO_HILITE);
-
- bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_SELECT, REDRAWALL, ICON_RESTRICT_SELECT_OFF,
- (int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, te->ys, 17, OL_H-1, &(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
- uiButSetFunc(bt, restrictbutton_sel_cb, ob, NULL);
- uiButSetFlag(bt, UI_NO_HILITE);
-
- bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_RENDER, REDRAWALL, ICON_RESTRICT_RENDER_OFF,
- (int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, te->ys, 17, OL_H-1, &(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow renderability");
- uiButSetFunc(bt, restrictbutton_rend_cb, NULL, NULL);
- uiButSetFlag(bt, UI_NO_HILITE);
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
- /* scene render layers and passes have toggle-able flags too! */
- else if(tselem->type==TSE_R_LAYER) {
- uiBlockSetEmboss(block, UI_EMBOSSN);
-
- bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, REDRAWBUTSSCENE, ICON_CHECKBOX_HLT-1,
- (int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, te->ys, 17, OL_H-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
- uiButSetFunc(bt, restrictbutton_r_lay_cb, NULL, NULL);
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
- else if(tselem->type==TSE_R_PASS) {
- int *layflag= te->directdata;
- uiBlockSetEmboss(block, UI_EMBOSSN);
-
- /* NOTE: tselem->nr is short! */
- bt= uiDefIconButBitI(block, ICONTOG, tselem->nr, REDRAWBUTSSCENE, ICON_CHECKBOX_HLT-1,
- (int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Render this Pass");
- uiButSetFunc(bt, restrictbutton_r_lay_cb, NULL, NULL);
-
- layflag++; /* is lay_xor */
- if(ELEM6(tselem->nr, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_RADIO))
- bt= uiDefIconButBitI(block, TOG, tselem->nr, REDRAWBUTSSCENE, (*layflag & tselem->nr)?ICON_DOT:ICON_BLANK1,
- (int)soops->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
- uiButSetFunc(bt, restrictbutton_r_lay_cb, NULL, NULL);
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
- }
-
- if((tselem->flag & TSE_CLOSED)==0) outliner_draw_restrictbuts(block, soops, &te->subtree);
- }
-}
-
-static void outliner_buttons(uiBlock *block, SpaceOops *soops, ListBase *lb)
-{
- uiBut *bt;
- TreeElement *te;
- TreeStoreElem *tselem;
- int dx, len;
-
- for(te= lb->first; te; te= te->next) {
- tselem= TREESTORE(te);
- if(te->ys >= soops->v2d.cur.ymin && te->ys <= soops->v2d.cur.ymax) {
-
- if(tselem->flag & TSE_TEXTBUT) {
- if(tselem->type == TSE_POSE_BASE) continue; // prevent crash when trying to rename 'pose' entry of armature
-
- if(tselem->type==TSE_EBONE) len = sizeof(((EditBone*) 0)->name);
- else if (tselem->type==TSE_MODIFIER) len = sizeof(((ModifierData*) 0)->name);
- else if(tselem->id && GS(tselem->id->name)==ID_LI) len = sizeof(((Library*) 0)->name);
- else len= sizeof(((ID*) 0)->name)-2;
-
- dx= BIF_GetStringWidth(G.font, te->name, 0);
- if(dx<50) dx= 50;
-
- bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", te->xs+2*OL_X-4, te->ys, dx+10, OL_H-1, te->name, 1.0, (float)len-1, 0, 0, "");
- uiButSetFunc(bt, namebutton_cb, te, NULL);
-
- // signal for button to open
- addqueue(curarea->win, BUT_ACTIVATE, OL_NAMEBUTTON);
-
- /* otherwise keeps open on ESC */
- tselem->flag &= ~TSE_TEXTBUT;
- }
- }
-
- if((tselem->flag & TSE_CLOSED)==0) outliner_buttons(block, soops, &te->subtree);
- }
-}
-
-void draw_outliner(ScrArea *sa, SpaceOops *soops)
-{
- uiBlock *block;
- int sizey, sizex;
- short ofsx, ofsy;
-
- /* version patch for old outliners here - do_versions patch doesn't work */
- if (G.v2d->scroll != L_SCROLL+B_SCROLLO) {
- init_v2d_oops(curarea, soops);
- test_view2d(G.v2d, curarea->winx, curarea->winy);
- calc_scrollrcts(sa, G.v2d, sa->winx, sa->winy);
- }
- else
- calc_scrollrcts(sa, G.v2d, sa->winx, sa->winy);
-
- if(sa->winx>SCROLLB+10 && sa->winy>SCROLLH+10) {
- if(G.v2d->scroll) {
- ofsx= sa->winrct.xmin; /* because mywin */
- ofsy= sa->winrct.ymin;
- glViewport(ofsx+G.v2d->mask.xmin, ofsy+G.v2d->mask.ymin, ( ofsx+G.v2d->mask.xmax-1)-(ofsx+G.v2d->mask.xmin)+1, ( ofsy+G.v2d->mask.ymax-1)-( ofsy+G.v2d->mask.ymin)+1);
- glScissor(ofsx+G.v2d->mask.xmin, ofsy+G.v2d->mask.ymin, ( ofsx+G.v2d->mask.xmax-1)-(ofsx+G.v2d->mask.xmin)+1, ( ofsy+G.v2d->mask.ymax-1)-( ofsy+G.v2d->mask.ymin)+1);
- }
- }
-
- outliner_build_tree(soops); // always
- sizey = sizex = 0;
- outliner_height(soops, &soops->tree, &sizey);
- outliner_width(soops, &soops->tree, &sizex);
-
- /* we init all tot rect vars, only really needed on window size change though */
- G.v2d->tot.xmin= 0.0;
- G.v2d->tot.xmax= (G.v2d->mask.xmax-G.v2d->mask.xmin);
- if(soops->flag & SO_HIDE_RESTRICTCOLS) {
- if(G.v2d->tot.xmax <= sizex)
- G.v2d->tot.xmax= 2*sizex;
- }
- else {
- if(G.v2d->tot.xmax-OL_TOGW <= sizex)
- G.v2d->tot.xmax= 2*sizex;
- }
- G.v2d->tot.ymax= 0.0;
- G.v2d->tot.ymin= -sizey*OL_H;
- test_view2d(G.v2d, sa->winx, sa->winy);
-
- // align on top window if cur bigger than tot
- if(G.v2d->cur.ymax-G.v2d->cur.ymin > sizey*OL_H) {
- G.v2d->cur.ymax= 0.0;
- G.v2d->cur.ymin= -(G.v2d->mask.ymax-G.v2d->mask.ymin);
- }
-
- myortho2(G.v2d->cur.xmin-0.375, G.v2d->cur.xmax-0.375, G.v2d->cur.ymin-0.375, G.v2d->cur.ymax-0.375);
-
- /* draw outliner stuff (background and hierachy lines) */
- outliner_back(soops);
- outliner_draw_tree(soops);
-
- /* restore viewport */
- mywinset(sa->win);
-
- /* ortho corrected - 'pixel space' */
- myortho2(G.v2d->cur.xmin-SCROLLB-0.375, G.v2d->cur.xmax-0.375, G.v2d->cur.ymin-SCROLLH-0.375, G.v2d->cur.ymax-0.375);
-
- /* draw icons and names */
- block= uiNewBlock(&sa->uiblocks, "outliner buttons", UI_EMBOSS, UI_HELV, sa->win);
- outliner_buttons(block, soops, &soops->tree);
-
- /* draw restriction columns */
- if (!(soops->flag & SO_HIDE_RESTRICTCOLS)) {
- outliner_draw_restrictcols(soops);
- outliner_draw_restrictbuts(block, soops, &soops->tree);
- }
-
- uiDrawBlock(block);
-
- /* clear flag that allows quick redraws */
- soops->storeflag &= ~SO_TREESTORE_REDRAW;
-
- /* drawoopsspace handles sliders */
-}