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Diffstat (limited to 'source/blender/src/seqeffects.c')
-rw-r--r--source/blender/src/seqeffects.c3150
1 files changed, 0 insertions, 3150 deletions
diff --git a/source/blender/src/seqeffects.c b/source/blender/src/seqeffects.c
deleted file mode 100644
index 6b25499fe6b..00000000000
--- a/source/blender/src/seqeffects.c
+++ /dev/null
@@ -1,3150 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * Contributor(s): Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include <string.h>
-#include <math.h>
-#include <stdlib.h>
-
-#include "MEM_guardedalloc.h"
-#include "PIL_dynlib.h"
-
-#include "DNA_scene_types.h"
-#include "DNA_sequence_types.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
-
-#include "BIF_interface.h"
-#include "BIF_toolbox.h"
-
-#include "BSE_seqeffects.h"
-#include "BSE_sequence.h"
-
-#include "BKE_global.h"
-#include "BKE_ipo.h"
-#include "BKE_plugin_types.h"
-#include "BKE_texture.h"
-#include "BKE_utildefines.h"
-
-#include "IMB_imbuf_types.h"
-#include "IMB_imbuf.h"
-
-#include "RE_pipeline.h" // talks to entire render API
-
-#include "blendef.h"
-
-/* Glow effect */
-enum {
- GlowR=0,
- GlowG=1,
- GlowB=2,
- GlowA=3
-};
-
-
-/* **********************************************************************
- PLUGINS
- ********************************************************************** */
-
-static void open_plugin_seq(PluginSeq *pis, const char *seqname)
-{
- int (*version)();
- void* (*alloc_private)();
- char *cp;
-
- /* to be sure: (is tested for) */
- pis->doit= 0;
- pis->pname= 0;
- pis->varstr= 0;
- pis->cfra= 0;
- pis->version= 0;
- pis->instance_private_data = 0;
-
- /* clear the error list */
- PIL_dynlib_get_error_as_string(NULL);
-
- /* if(pis->handle) PIL_dynlib_close(pis->handle); */
- /* pis->handle= 0; */
-
- /* open the needed object */
- pis->handle= PIL_dynlib_open(pis->name);
- if(test_dlerr(pis->name, pis->name)) return;
-
- if (pis->handle != 0) {
- /* find the address of the version function */
- version= (int (*)())PIL_dynlib_find_symbol(pis->handle, "plugin_seq_getversion");
- if (test_dlerr(pis->name, "plugin_seq_getversion")) return;
-
- if (version != 0) {
- pis->version= version();
- if (pis->version >= 2 && pis->version <= 6) {
- int (*info_func)(PluginInfo *);
- PluginInfo *info= (PluginInfo*) MEM_mallocN(sizeof(PluginInfo), "plugin_info");
-
- info_func= (int (*)(PluginInfo *))PIL_dynlib_find_symbol(pis->handle, "plugin_getinfo");
-
- if(info_func == NULL) error("No info func");
- else {
- info_func(info);
-
- pis->pname= info->name;
- pis->vars= info->nvars;
- pis->cfra= info->cfra;
-
- pis->varstr= info->varstr;
-
- pis->doit= (void(*)(void))info->seq_doit;
- if (info->init)
- info->init();
- }
- MEM_freeN(info);
-
- cp= PIL_dynlib_find_symbol(pis->handle, "seqname");
- if(cp) strncpy(cp, seqname, 21);
- } else {
- printf ("Plugin returned unrecognized version number\n");
- return;
- }
- }
- alloc_private = (void* (*)())PIL_dynlib_find_symbol(
- pis->handle, "plugin_seq_alloc_private_data");
- if (alloc_private) {
- pis->instance_private_data = alloc_private();
- }
-
- pis->current_private_data = (void**)
- PIL_dynlib_find_symbol(
- pis->handle, "plugin_private_data");
- }
-}
-
-static PluginSeq *add_plugin_seq(const char *str, const char *seqname)
-{
- PluginSeq *pis;
- VarStruct *varstr;
- int a;
-
- pis= MEM_callocN(sizeof(PluginSeq), "PluginSeq");
-
- strncpy(pis->name, str, FILE_MAXDIR+FILE_MAXFILE);
- open_plugin_seq(pis, seqname);
-
- if(pis->doit==0) {
- if(pis->handle==0) error("no plugin: %s", str);
- else error("in plugin: %s", str);
- MEM_freeN(pis);
- return 0;
- }
-
- /* default values */
- varstr= pis->varstr;
- for(a=0; a<pis->vars; a++, varstr++) {
- if( (varstr->type & FLO)==FLO)
- pis->data[a]= varstr->def;
- else if( (varstr->type & INT)==INT)
- *((int *)(pis->data+a))= (int) varstr->def;
- }
-
- return pis;
-}
-
-static void free_plugin_seq(PluginSeq *pis)
-{
- if(pis==0) return;
-
- /* no PIL_dynlib_close: same plugin can be opened multiple times with 1 handle */
-
- if (pis->instance_private_data) {
- void (*free_private)(void *);
-
- free_private = (void (*)(void *))PIL_dynlib_find_symbol(
- pis->handle, "plugin_seq_free_private_data");
- if (free_private) {
- free_private(pis->instance_private_data);
- }
- }
-
- MEM_freeN(pis);
-}
-
-static void init_plugin(Sequence * seq, const char * fname)
-{
- seq->plugin= (PluginSeq *)add_plugin_seq(fname, seq->name+2);
-}
-
-/*
- * FIXME: should query plugin! Could be generator, that needs zero inputs...
- */
-static int num_inputs_plugin()
-{
- return 1;
-}
-
-static void load_plugin(Sequence * seq)
-{
- if (seq) {
- open_plugin_seq(seq->plugin, seq->name+2);
- }
-}
-
-static void copy_plugin(Sequence * dst, Sequence * src)
-{
- if(src->plugin) {
- dst->plugin= MEM_dupallocN(src->plugin);
- open_plugin_seq(dst->plugin, dst->name+2);
- }
-}
-
-static ImBuf * IMB_cast_away_list(ImBuf * i)
-{
- if (!i) {
- return 0;
- }
- return (ImBuf*) (((void**) i) + 2);
-}
-
-static void do_plugin_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- char *cp;
- int float_rendering;
- int use_temp_bufs = 0; /* Are needed since blur.c (and maybe some other
- old plugins) do very bad stuff
- with imbuf-internals */
-
- if(seq->plugin && seq->plugin->doit) {
- if(seq->plugin->cfra)
- *(seq->plugin->cfra)= frame_to_float(cfra);
-
- cp = PIL_dynlib_find_symbol(
- seq->plugin->handle, "seqname");
-
- if(cp) strncpy(cp, seq->name+2, 22);
-
- if (seq->plugin->current_private_data) {
- *seq->plugin->current_private_data
- = seq->plugin->instance_private_data;
- }
-
- float_rendering = (out->rect_float != NULL);
-
- if (seq->plugin->version<=3 && float_rendering) {
- use_temp_bufs = 1;
-
- if (ibuf1) {
- ibuf1 = IMB_dupImBuf(ibuf1);
- IMB_rect_from_float(ibuf1);
- imb_freerectfloatImBuf(ibuf1);
- ibuf1->flags &= ~IB_rectfloat;
- }
- if (ibuf2) {
- ibuf2 = IMB_dupImBuf(ibuf2);
- IMB_rect_from_float(ibuf2);
- imb_freerectfloatImBuf(ibuf2);
- ibuf2->flags &= ~IB_rectfloat;
- }
- if (ibuf3) {
- ibuf3 = IMB_dupImBuf(ibuf3);
- IMB_rect_from_float(ibuf3);
- imb_freerectfloatImBuf(ibuf3);
- ibuf3->flags &= ~IB_rectfloat;
- }
- if (!out->rect) imb_addrectImBuf(out);
- imb_freerectfloatImBuf(out);
- out->flags &= ~IB_rectfloat;
- }
-
- if (seq->plugin->version<=2) {
- if(ibuf1) IMB_convert_rgba_to_abgr(ibuf1);
- if(ibuf2) IMB_convert_rgba_to_abgr(ibuf2);
- if(ibuf3) IMB_convert_rgba_to_abgr(ibuf3);
- }
-
- if (seq->plugin->version<=4) {
- ((SeqDoit)seq->plugin->doit)(
- seq->plugin->data, facf0, facf1, x, y,
- IMB_cast_away_list(ibuf1),
- IMB_cast_away_list(ibuf2),
- IMB_cast_away_list(out),
- IMB_cast_away_list(ibuf3));
- } else {
- ((SeqDoit)seq->plugin->doit)(
- seq->plugin->data, facf0, facf1, x, y,
- ibuf1, ibuf2, out, ibuf3);
- }
-
- if (seq->plugin->version<=2) {
- if (!use_temp_bufs) {
- if(ibuf1) IMB_convert_rgba_to_abgr(ibuf1);
- if(ibuf2) IMB_convert_rgba_to_abgr(ibuf2);
- if(ibuf3) IMB_convert_rgba_to_abgr(ibuf3);
- }
- IMB_convert_rgba_to_abgr(out);
- }
- if (seq->plugin->version<=3 && float_rendering) {
- IMB_float_from_rect(out);
- }
-
- if (use_temp_bufs) {
- if (ibuf1) IMB_freeImBuf(ibuf1);
- if (ibuf2) IMB_freeImBuf(ibuf2);
- if (ibuf3) IMB_freeImBuf(ibuf3);
- }
- }
-}
-
-static int do_plugin_early_out(struct Sequence *seq,
- float facf0, float facf1)
-{
- return 0;
-}
-
-static void free_plugin(struct Sequence * seq)
-{
- free_plugin_seq(seq->plugin);
- seq->plugin = 0;
-}
-
-/* **********************************************************************
- ALPHA OVER
- ********************************************************************** */
-
-static void init_alpha_over_or_under(Sequence * seq)
-{
- Sequence * seq1 = seq->seq1;
- Sequence * seq2 = seq->seq2;
-
- seq->seq2= seq1;
- seq->seq1= seq2;
-}
-
-static void do_alphaover_effect_byte(float facf0, float facf1, int x, int y,
- char * rect1, char *rect2, char *out)
-{
- int fac2, mfac, fac, fac4;
- int xo, tempc;
- char *rt1, *rt2, *rt;
-
- xo= x;
- rt1= (char *)rect1;
- rt2= (char *)rect2;
- rt= (char *)out;
-
- fac2= (int)(256.0*facf0);
- fac4= (int)(256.0*facf1);
-
- while(y--) {
-
- x= xo;
- while(x--) {
-
- /* rt = rt1 over rt2 (alpha from rt1) */
-
- fac= fac2;
- mfac= 256 - ( (fac2*rt1[3])>>8 );
-
- if(fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2);
- else if(mfac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt1);
- else {
- tempc= ( fac*rt1[0] + mfac*rt2[0])>>8;
- if(tempc>255) rt[0]= 255; else rt[0]= tempc;
- tempc= ( fac*rt1[1] + mfac*rt2[1])>>8;
- if(tempc>255) rt[1]= 255; else rt[1]= tempc;
- tempc= ( fac*rt1[2] + mfac*rt2[2])>>8;
- if(tempc>255) rt[2]= 255; else rt[2]= tempc;
- tempc= ( fac*rt1[3] + mfac*rt2[3])>>8;
- if(tempc>255) rt[3]= 255; else rt[3]= tempc;
- }
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- if(y==0) break;
- y--;
-
- x= xo;
- while(x--) {
-
- fac= fac4;
- mfac= 256 - ( (fac4*rt1[3])>>8 );
-
- if(fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2);
- else if(mfac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt1);
- else {
- tempc= ( fac*rt1[0] + mfac*rt2[0])>>8;
- if(tempc>255) rt[0]= 255; else rt[0]= tempc;
- tempc= ( fac*rt1[1] + mfac*rt2[1])>>8;
- if(tempc>255) rt[1]= 255; else rt[1]= tempc;
- tempc= ( fac*rt1[2] + mfac*rt2[2])>>8;
- if(tempc>255) rt[2]= 255; else rt[2]= tempc;
- tempc= ( fac*rt1[3] + mfac*rt2[3])>>8;
- if(tempc>255) rt[3]= 255; else rt[3]= tempc;
- }
- rt1+= 4; rt2+= 4; rt+= 4;
- }
- }
-}
-
-static void do_alphaover_effect_float(float facf0, float facf1, int x, int y,
- float * rect1, float *rect2, float *out)
-{
- float fac2, mfac, fac, fac4;
- int xo;
- float *rt1, *rt2, *rt;
-
- xo= x;
- rt1= rect1;
- rt2= rect2;
- rt= out;
-
- fac2= facf0;
- fac4= facf1;
-
- while(y--) {
-
- x= xo;
- while(x--) {
-
- /* rt = rt1 over rt2 (alpha from rt1) */
-
- fac= fac2;
- mfac= 1.0 - (fac2*rt1[3]) ;
-
- if(fac <= 0.0) {
- memcpy(rt, rt2, 4 * sizeof(float));
- } else if(mfac <=0) {
- memcpy(rt, rt1, 4 * sizeof(float));
- } else {
- rt[0] = fac*rt1[0] + mfac*rt2[0];
- rt[1] = fac*rt1[1] + mfac*rt2[1];
- rt[2] = fac*rt1[2] + mfac*rt2[2];
- rt[3] = fac*rt1[3] + mfac*rt2[3];
- }
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- if(y==0) break;
- y--;
-
- x= xo;
- while(x--) {
-
- fac= fac4;
- mfac= 1.0 - (fac4*rt1[3]);
-
- if(fac <= 0.0) {
- memcpy(rt, rt2, 4 * sizeof(float));
- } else if(mfac <= 0.0) {
- memcpy(rt, rt1, 4 * sizeof(float));
- } else {
- rt[0] = fac*rt1[0] + mfac*rt2[0];
- rt[1] = fac*rt1[1] + mfac*rt2[1];
- rt[2] = fac*rt1[2] + mfac*rt2[2];
- rt[3] = fac*rt1[3] + mfac*rt2[3];
- }
- rt1+= 4; rt2+= 4; rt+= 4;
- }
- }
-}
-
-static void do_alphaover_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- if (out->rect_float) {
- do_alphaover_effect_float(
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
- } else {
- do_alphaover_effect_byte(
- facf0, facf1, x, y,
- (char*) ibuf1->rect, (char*) ibuf2->rect,
- (char*) out->rect);
- }
-}
-
-
-/* **********************************************************************
- ALPHA UNDER
- ********************************************************************** */
-
-void do_alphaunder_effect_byte(
- float facf0, float facf1, int x, int y, char *rect1,
- char *rect2, char *out)
-{
- int fac2, mfac, fac, fac4;
- int xo;
- char *rt1, *rt2, *rt;
-
- xo= x;
- rt1= rect1;
- rt2= rect2;
- rt= out;
-
- fac2= (int)(256.0*facf0);
- fac4= (int)(256.0*facf1);
-
- while(y--) {
-
- x= xo;
- while(x--) {
-
- /* rt = rt1 under rt2 (alpha from rt2) */
-
- /* this complex optimalisation is because the
- * 'skybuf' can be crossed in
- */
- if(rt2[3]==0 && fac2==256) *( (unsigned int *)rt) = *( (unsigned int *)rt1);
- else if(rt2[3]==255) *( (unsigned int *)rt) = *( (unsigned int *)rt2);
- else {
- mfac= rt2[3];
- fac= (fac2*(256-mfac))>>8;
-
- if(fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2);
- else {
- rt[0]= ( fac*rt1[0] + mfac*rt2[0])>>8;
- rt[1]= ( fac*rt1[1] + mfac*rt2[1])>>8;
- rt[2]= ( fac*rt1[2] + mfac*rt2[2])>>8;
- rt[3]= ( fac*rt1[3] + mfac*rt2[3])>>8;
- }
- }
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- if(y==0) break;
- y--;
-
- x= xo;
- while(x--) {
-
- if(rt2[3]==0 && fac4==256) *( (unsigned int *)rt) = *( (unsigned int *)rt1);
- else if(rt2[3]==255) *( (unsigned int *)rt) = *( (unsigned int *)rt2);
- else {
- mfac= rt2[3];
- fac= (fac4*(256-mfac))>>8;
-
- if(fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2);
- else {
- rt[0]= ( fac*rt1[0] + mfac*rt2[0])>>8;
- rt[1]= ( fac*rt1[1] + mfac*rt2[1])>>8;
- rt[2]= ( fac*rt1[2] + mfac*rt2[2])>>8;
- rt[3]= ( fac*rt1[3] + mfac*rt2[3])>>8;
- }
- }
- rt1+= 4; rt2+= 4; rt+= 4;
- }
- }
-}
-
-
-static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y,
- float *rect1, float *rect2,
- float *out)
-{
- float fac2, mfac, fac, fac4;
- int xo;
- float *rt1, *rt2, *rt;
-
- xo= x;
- rt1= rect1;
- rt2= rect2;
- rt= out;
-
- fac2= facf0;
- fac4= facf1;
-
- while(y--) {
-
- x= xo;
- while(x--) {
-
- /* rt = rt1 under rt2 (alpha from rt2) */
-
- /* this complex optimalisation is because the
- * 'skybuf' can be crossed in
- */
- if( rt2[3]<=0 && fac2>=1.0) {
- memcpy(rt, rt1, 4 * sizeof(float));
- } else if(rt2[3]>=1.0) {
- memcpy(rt, rt2, 4 * sizeof(float));
- } else {
- mfac = rt2[3];
- fac = fac2 * (1.0 - mfac);
-
- if(fac == 0) {
- memcpy(rt, rt2, 4 * sizeof(float));
- } else {
- rt[0]= fac*rt1[0] + mfac*rt2[0];
- rt[1]= fac*rt1[1] + mfac*rt2[1];
- rt[2]= fac*rt1[2] + mfac*rt2[2];
- rt[3]= fac*rt1[3] + mfac*rt2[3];
- }
- }
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- if(y==0) break;
- y--;
-
- x= xo;
- while(x--) {
-
- if(rt2[3]<=0 && fac4 >= 1.0) {
- memcpy(rt, rt1, 4 * sizeof(float));
-
- } else if(rt2[3]>=1.0) {
- memcpy(rt, rt2, 4 * sizeof(float));
- } else {
- mfac= rt2[3];
- fac= fac4*(1.0-mfac);
-
- if(fac == 0) {
- memcpy(rt, rt2, 4 * sizeof(float));
- } else {
- rt[0]= fac * rt1[0] + mfac * rt2[0];
- rt[1]= fac * rt1[1] + mfac * rt2[1];
- rt[2]= fac * rt1[2] + mfac * rt2[2];
- rt[3]= fac * rt1[3] + mfac * rt2[3];
- }
- }
- rt1+= 4; rt2+= 4; rt+= 4;
- }
- }
-}
-
-static void do_alphaunder_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- if (out->rect_float) {
- do_alphaunder_effect_float(
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
- } else {
- do_alphaunder_effect_byte(
- facf0, facf1, x, y,
- (char*) ibuf1->rect, (char*) ibuf2->rect,
- (char*) out->rect);
- }
-}
-
-
-/* **********************************************************************
- CROSS
- ********************************************************************** */
-
-void do_cross_effect_byte(float facf0, float facf1, int x, int y,
- char *rect1, char *rect2,
- char *out)
-{
- int fac1, fac2, fac3, fac4;
- int xo;
- char *rt1, *rt2, *rt;
-
- xo= x;
- rt1= rect1;
- rt2= rect2;
- rt= out;
-
- fac2= (int)(256.0*facf0);
- fac1= 256-fac2;
- fac4= (int)(256.0*facf1);
- fac3= 256-fac4;
-
- while(y--) {
-
- x= xo;
- while(x--) {
-
- rt[0]= (fac1*rt1[0] + fac2*rt2[0])>>8;
- rt[1]= (fac1*rt1[1] + fac2*rt2[1])>>8;
- rt[2]= (fac1*rt1[2] + fac2*rt2[2])>>8;
- rt[3]= (fac1*rt1[3] + fac2*rt2[3])>>8;
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- if(y==0) break;
- y--;
-
- x= xo;
- while(x--) {
-
- rt[0]= (fac3*rt1[0] + fac4*rt2[0])>>8;
- rt[1]= (fac3*rt1[1] + fac4*rt2[1])>>8;
- rt[2]= (fac3*rt1[2] + fac4*rt2[2])>>8;
- rt[3]= (fac3*rt1[3] + fac4*rt2[3])>>8;
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- }
-}
-
-void do_cross_effect_float(float facf0, float facf1, int x, int y,
- float *rect1, float *rect2, float *out)
-{
- float fac1, fac2, fac3, fac4;
- int xo;
- float *rt1, *rt2, *rt;
-
- xo= x;
- rt1= rect1;
- rt2= rect2;
- rt= out;
-
- fac2= facf0;
- fac1= 1.0 - fac2;
- fac4= facf1;
- fac3= 1.0 - fac4;
-
- while(y--) {
-
- x= xo;
- while(x--) {
-
- rt[0]= fac1*rt1[0] + fac2*rt2[0];
- rt[1]= fac1*rt1[1] + fac2*rt2[1];
- rt[2]= fac1*rt1[2] + fac2*rt2[2];
- rt[3]= fac1*rt1[3] + fac2*rt2[3];
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- if(y==0) break;
- y--;
-
- x= xo;
- while(x--) {
-
- rt[0]= fac3*rt1[0] + fac4*rt2[0];
- rt[1]= fac3*rt1[1] + fac4*rt2[1];
- rt[2]= fac3*rt1[2] + fac4*rt2[2];
- rt[3]= fac3*rt1[3] + fac4*rt2[3];
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- }
-}
-
-/* carefull: also used by speed effect! */
-
-static void do_cross_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- if (out->rect_float) {
- do_cross_effect_float(
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
- } else {
- do_cross_effect_byte(
- facf0, facf1, x, y,
- (char*) ibuf1->rect, (char*) ibuf2->rect,
- (char*) out->rect);
- }
-}
-
-
-/* **********************************************************************
- GAMMA CROSS
- ********************************************************************** */
-
-/* copied code from initrender.c */
-static unsigned short gamtab[65536];
-static unsigned short igamtab1[256];
-static int gamma_tabs_init = FALSE;
-
-#define RE_GAMMA_TABLE_SIZE 400
-
-static float gamma_range_table[RE_GAMMA_TABLE_SIZE + 1];
-static float gamfactor_table[RE_GAMMA_TABLE_SIZE];
-static float inv_gamma_range_table[RE_GAMMA_TABLE_SIZE + 1];
-static float inv_gamfactor_table[RE_GAMMA_TABLE_SIZE];
-static float color_domain_table[RE_GAMMA_TABLE_SIZE + 1];
-static float color_step;
-static float inv_color_step;
-static float valid_gamma;
-static float valid_inv_gamma;
-
-static void makeGammaTables(float gamma)
-{
- /* we need two tables: one forward, one backward */
- int i;
-
- valid_gamma = gamma;
- valid_inv_gamma = 1.0 / gamma;
- color_step = 1.0 / RE_GAMMA_TABLE_SIZE;
- inv_color_step = (float) RE_GAMMA_TABLE_SIZE;
-
- /* We could squeeze out the two range tables to gain some memory. */
- for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++) {
- color_domain_table[i] = i * color_step;
- gamma_range_table[i] = pow(color_domain_table[i],
- valid_gamma);
- inv_gamma_range_table[i] = pow(color_domain_table[i],
- valid_inv_gamma);
- }
-
- /* The end of the table should match 1.0 carefully. In order to avoid */
- /* rounding errors, we just set this explicitly. The last segment may */
- /* have a different lenght than the other segments, but our */
- /* interpolation is insensitive to that. */
- color_domain_table[RE_GAMMA_TABLE_SIZE] = 1.0;
- gamma_range_table[RE_GAMMA_TABLE_SIZE] = 1.0;
- inv_gamma_range_table[RE_GAMMA_TABLE_SIZE] = 1.0;
-
- /* To speed up calculations, we make these calc factor tables. They are */
- /* multiplication factors used in scaling the interpolation. */
- for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++ ) {
- gamfactor_table[i] = inv_color_step
- * (gamma_range_table[i + 1] - gamma_range_table[i]) ;
- inv_gamfactor_table[i] = inv_color_step
- * (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]) ;
- }
-
-} /* end of void makeGammaTables(float gamma) */
-
-
-static float gammaCorrect(float c)
-{
- int i;
- float res = 0.0;
-
- i = floor(c * inv_color_step);
- /* Clip to range [0,1]: outside, just do the complete calculation. */
- /* We may have some performance problems here. Stretching up the LUT */
- /* may help solve that, by exchanging LUT size for the interpolation. */
- /* Negative colors are explicitly handled. */
- if (i < 0) res = -pow(abs(c), valid_gamma);
- else if (i >= RE_GAMMA_TABLE_SIZE ) res = pow(c, valid_gamma);
- else res = gamma_range_table[i] +
- ( (c - color_domain_table[i]) * gamfactor_table[i]);
-
- return res;
-} /* end of float gammaCorrect(float col) */
-
-/* ------------------------------------------------------------------------- */
-
-static float invGammaCorrect(float col)
-{
- int i;
- float res = 0.0;
-
- i = floor(col*inv_color_step);
- /* Negative colors are explicitly handled. */
- if (i < 0) res = -pow(abs(col), valid_inv_gamma);
- else if (i >= RE_GAMMA_TABLE_SIZE) res = pow(col, valid_inv_gamma);
- else res = inv_gamma_range_table[i] +
- ( (col - color_domain_table[i]) * inv_gamfactor_table[i]);
-
- return res;
-} /* end of float invGammaCorrect(float col) */
-
-
-static void gamtabs(float gamma)
-{
- float val, igamma= 1.0f/gamma;
- int a;
-
- /* gamtab: in short, out short */
- for(a=0; a<65536; a++) {
- val= a;
- val/= 65535.0;
-
- if(gamma==2.0) val= sqrt(val);
- else if(gamma!=1.0) val= pow(val, igamma);
-
- gamtab[a]= (65535.99*val);
- }
- /* inverse gamtab1 : in byte, out short */
- for(a=1; a<=256; a++) {
- if(gamma==2.0) igamtab1[a-1]= a*a-1;
- else if(gamma==1.0) igamtab1[a-1]= 256*a-1;
- else {
- val= a/256.0;
- igamtab1[a-1]= (65535.0*pow(val, gamma)) -1 ;
- }
- }
-
-}
-
-static void build_gammatabs()
-{
- if (gamma_tabs_init == FALSE) {
- gamtabs(2.0f);
- makeGammaTables(2.0f);
- gamma_tabs_init = TRUE;
- }
-}
-
-static void init_gammacross(Sequence * seq)
-{
-}
-
-static void load_gammacross(Sequence * seq)
-{
-}
-
-static void free_gammacross(Sequence * seq)
-{
-}
-
-static void do_gammacross_effect_byte(float facf0, float facf1,
- int x, int y,
- unsigned char *rect1,
- unsigned char *rect2,
- unsigned char *out)
-{
- int fac1, fac2, col;
- int xo;
- unsigned char *rt1, *rt2, *rt;
-
- xo= x;
- rt1= (unsigned char *)rect1;
- rt2= (unsigned char *)rect2;
- rt= (unsigned char *)out;
-
- fac2= (int)(256.0*facf0);
- fac1= 256-fac2;
-
- while(y--) {
-
- x= xo;
- while(x--) {
-
- col= (fac1*igamtab1[rt1[0]] + fac2*igamtab1[rt2[0]])>>8;
- if(col>65535) rt[0]= 255; else rt[0]= ( (char *)(gamtab+col))[MOST_SIG_BYTE];
- col=(fac1*igamtab1[rt1[1]] + fac2*igamtab1[rt2[1]])>>8;
- if(col>65535) rt[1]= 255; else rt[1]= ( (char *)(gamtab+col))[MOST_SIG_BYTE];
- col= (fac1*igamtab1[rt1[2]] + fac2*igamtab1[rt2[2]])>>8;
- if(col>65535) rt[2]= 255; else rt[2]= ( (char *)(gamtab+col))[MOST_SIG_BYTE];
- col= (fac1*igamtab1[rt1[3]] + fac2*igamtab1[rt2[3]])>>8;
- if(col>65535) rt[3]= 255; else rt[3]= ( (char *)(gamtab+col))[MOST_SIG_BYTE];
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- if(y==0) break;
- y--;
-
- x= xo;
- while(x--) {
-
- col= (fac1*igamtab1[rt1[0]] + fac2*igamtab1[rt2[0]])>>8;
- if(col>65535) rt[0]= 255; else rt[0]= ( (char *)(gamtab+col))[MOST_SIG_BYTE];
- col= (fac1*igamtab1[rt1[1]] + fac2*igamtab1[rt2[1]])>>8;
- if(col>65535) rt[1]= 255; else rt[1]= ( (char *)(gamtab+col))[MOST_SIG_BYTE];
- col= (fac1*igamtab1[rt1[2]] + fac2*igamtab1[rt2[2]])>>8;
- if(col>65535) rt[2]= 255; else rt[2]= ( (char *)(gamtab+col))[MOST_SIG_BYTE];
- col= (fac1*igamtab1[rt1[3]] + fac2*igamtab1[rt2[3]])>>8;
- if(col>65535) rt[3]= 255; else rt[3]= ( (char *)(gamtab+col))[MOST_SIG_BYTE];
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
- }
-
-}
-
-static void do_gammacross_effect_float(float facf0, float facf1,
- int x, int y,
- float *rect1, float *rect2,
- float *out)
-{
- float fac1, fac2;
- int xo;
- float *rt1, *rt2, *rt;
-
- xo= x;
- rt1= rect1;
- rt2= rect2;
- rt= out;
-
- fac2= facf0;
- fac1= 1.0 - fac2;
-
- while(y--) {
-
- x= xo * 4;
- while(x--) {
-
- *rt= gammaCorrect(
- fac1 * invGammaCorrect(*rt1)
- + fac2 * invGammaCorrect(*rt2));
- rt1++; rt2++; rt++;
- }
-
- if(y==0) break;
- y--;
-
- x= xo * 4;
- while(x--) {
-
- *rt= gammaCorrect(
- fac1*invGammaCorrect(*rt1)
- + fac2*invGammaCorrect(*rt2));
-
- rt1++; rt2++; rt++;
- }
- }
-}
-
-static void do_gammacross_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- build_gammatabs();
-
- if (out->rect_float) {
- do_gammacross_effect_float(
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
- } else {
- do_gammacross_effect_byte(
- facf0, facf1, x, y,
- (char*) ibuf1->rect, (char*) ibuf2->rect,
- (char*) out->rect);
- }
-}
-
-
-/* **********************************************************************
- ADD
- ********************************************************************** */
-
-static void do_add_effect_byte(float facf0, float facf1, int x, int y,
- unsigned char *rect1, unsigned char *rect2,
- unsigned char *out)
-{
- int col, xo, fac1, fac3;
- char *rt1, *rt2, *rt;
-
- xo= x;
- rt1= (char *)rect1;
- rt2= (char *)rect2;
- rt= (char *)out;
-
- fac1= (int)(256.0*facf0);
- fac3= (int)(256.0*facf1);
-
- while(y--) {
-
- x= xo;
- while(x--) {
-
- col= rt1[0]+ ((fac1*rt2[0])>>8);
- if(col>255) rt[0]= 255; else rt[0]= col;
- col= rt1[1]+ ((fac1*rt2[1])>>8);
- if(col>255) rt[1]= 255; else rt[1]= col;
- col= rt1[2]+ ((fac1*rt2[2])>>8);
- if(col>255) rt[2]= 255; else rt[2]= col;
- col= rt1[3]+ ((fac1*rt2[3])>>8);
- if(col>255) rt[3]= 255; else rt[3]= col;
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- if(y==0) break;
- y--;
-
- x= xo;
- while(x--) {
-
- col= rt1[0]+ ((fac3*rt2[0])>>8);
- if(col>255) rt[0]= 255; else rt[0]= col;
- col= rt1[1]+ ((fac3*rt2[1])>>8);
- if(col>255) rt[1]= 255; else rt[1]= col;
- col= rt1[2]+ ((fac3*rt2[2])>>8);
- if(col>255) rt[2]= 255; else rt[2]= col;
- col= rt1[3]+ ((fac3*rt2[3])>>8);
- if(col>255) rt[3]= 255; else rt[3]= col;
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
- }
-}
-
-static void do_add_effect_float(float facf0, float facf1, int x, int y,
- float *rect1, float *rect2,
- float *out)
-{
- int xo;
- float fac1, fac3;
- float *rt1, *rt2, *rt;
-
- xo= x;
- rt1= rect1;
- rt2= rect2;
- rt= out;
-
- fac1= facf0;
- fac3= facf1;
-
- while(y--) {
-
- x= xo * 4;
- while(x--) {
- *rt = *rt1 + fac1 * (*rt2);
-
- rt1++; rt2++; rt++;
- }
-
- if(y==0) break;
- y--;
-
- x= xo * 4;
- while(x--) {
- *rt = *rt1 + fac3 * (*rt2);
-
- rt1++; rt2++; rt++;
- }
- }
-}
-
-static void do_add_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- if (out->rect_float) {
- do_add_effect_float(
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
- } else {
- do_add_effect_byte(
- facf0, facf1, x, y,
- (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect,
- (unsigned char*) out->rect);
- }
-}
-
-
-/* **********************************************************************
- SUB
- ********************************************************************** */
-
-static void do_sub_effect_byte(float facf0, float facf1,
- int x, int y,
- char *rect1, char *rect2, char *out)
-{
- int col, xo, fac1, fac3;
- char *rt1, *rt2, *rt;
-
- xo= x;
- rt1= (char *)rect1;
- rt2= (char *)rect2;
- rt= (char *)out;
-
- fac1= (int)(256.0*facf0);
- fac3= (int)(256.0*facf1);
-
- while(y--) {
-
- x= xo;
- while(x--) {
-
- col= rt1[0]- ((fac1*rt2[0])>>8);
- if(col<0) rt[0]= 0; else rt[0]= col;
- col= rt1[1]- ((fac1*rt2[1])>>8);
- if(col<0) rt[1]= 0; else rt[1]= col;
- col= rt1[2]- ((fac1*rt2[2])>>8);
- if(col<0) rt[2]= 0; else rt[2]= col;
- col= rt1[3]- ((fac1*rt2[3])>>8);
- if(col<0) rt[3]= 0; else rt[3]= col;
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- if(y==0) break;
- y--;
-
- x= xo;
- while(x--) {
-
- col= rt1[0]- ((fac3*rt2[0])>>8);
- if(col<0) rt[0]= 0; else rt[0]= col;
- col= rt1[1]- ((fac3*rt2[1])>>8);
- if(col<0) rt[1]= 0; else rt[1]= col;
- col= rt1[2]- ((fac3*rt2[2])>>8);
- if(col<0) rt[2]= 0; else rt[2]= col;
- col= rt1[3]- ((fac3*rt2[3])>>8);
- if(col<0) rt[3]= 0; else rt[3]= col;
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
- }
-}
-
-static void do_sub_effect_float(float facf0, float facf1, int x, int y,
- float *rect1, float *rect2,
- float *out)
-{
- int xo;
- float fac1, fac3;
- float *rt1, *rt2, *rt;
-
- xo= x;
- rt1= rect1;
- rt2= rect2;
- rt= out;
-
- fac1= facf0;
- fac3= facf1;
-
- while(y--) {
-
- x= xo * 4;
- while(x--) {
- *rt = *rt1 - fac1 * (*rt2);
-
- rt1++; rt2++; rt++;
- }
-
- if(y==0) break;
- y--;
-
- x= xo * 4;
- while(x--) {
- *rt = *rt1 - fac3 * (*rt2);
-
- rt1++; rt2++; rt++;
- }
- }
-}
-
-static void do_sub_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- if (out->rect_float) {
- do_sub_effect_float(
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
- } else {
- do_sub_effect_byte(
- facf0, facf1, x, y,
- (char*) ibuf1->rect, (char*) ibuf2->rect,
- (char*) out->rect);
- }
-}
-
-/* **********************************************************************
- DROP
- ********************************************************************** */
-
-/* Must be > 0 or add precopy, etc to the function */
-#define XOFF 8
-#define YOFF 8
-
-static void do_drop_effect_byte(float facf0, float facf1, int x, int y,
- unsigned char *rect2i, unsigned char *rect1i,
- unsigned char *outi)
-{
- int height, width, temp, fac, fac1, fac2;
- char *rt1, *rt2, *out;
- int field= 1;
-
- width= x;
- height= y;
-
- fac1= (int)(70.0*facf0);
- fac2= (int)(70.0*facf1);
-
- rt2= (char*) (rect2i + YOFF*width);
- rt1= (char*) rect1i;
- out= (char*) outi;
- for (y=0; y<height-YOFF; y++) {
- if(field) fac= fac1;
- else fac= fac2;
- field= !field;
-
- memcpy(out, rt1, sizeof(int)*XOFF);
- rt1+= XOFF*4;
- out+= XOFF*4;
-
- for (x=XOFF; x<width; x++) {
- temp= ((fac*rt2[3])>>8);
-
- *(out++)= MAX2(0, *rt1 - temp); rt1++;
- *(out++)= MAX2(0, *rt1 - temp); rt1++;
- *(out++)= MAX2(0, *rt1 - temp); rt1++;
- *(out++)= MAX2(0, *rt1 - temp); rt1++;
- rt2+=4;
- }
- rt2+=XOFF*4;
- }
- memcpy(out, rt1, sizeof(int)*YOFF*width);
-}
-
-static void do_drop_effect_float(float facf0, float facf1, int x, int y,
- float *rect2i, float *rect1i,
- float *outi)
-{
- int height, width;
- float temp, fac, fac1, fac2;
- float *rt1, *rt2, *out;
- int field= 1;
-
- width= x;
- height= y;
-
- fac1= 70.0*facf0;
- fac2= 70.0*facf1;
-
- rt2= (rect2i + YOFF*width);
- rt1= rect1i;
- out= outi;
- for (y=0; y<height-YOFF; y++) {
- if(field) fac= fac1;
- else fac= fac2;
- field= !field;
-
- memcpy(out, rt1, 4 * sizeof(float)*XOFF);
- rt1+= XOFF*4;
- out+= XOFF*4;
-
- for (x=XOFF; x<width; x++) {
- temp= fac * rt2[3];
-
- *(out++)= MAX2(0.0, *rt1 - temp); rt1++;
- *(out++)= MAX2(0.0, *rt1 - temp); rt1++;
- *(out++)= MAX2(0.0, *rt1 - temp); rt1++;
- *(out++)= MAX2(0.0, *rt1 - temp); rt1++;
- rt2+=4;
- }
- rt2+=XOFF*4;
- }
- memcpy(out, rt1, 4 * sizeof(float)*YOFF*width);
-}
-
-
-static void do_drop_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf * ibuf3,
- struct ImBuf *out)
-{
- if (out->rect_float) {
- do_drop_effect_float(
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
- } else {
- do_drop_effect_byte(
- facf0, facf1, x, y,
- (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect,
- (unsigned char*) out->rect);
- }
-}
-
-/* **********************************************************************
- MUL
- ********************************************************************** */
-
-static void do_mul_effect_byte(float facf0, float facf1, int x, int y,
- unsigned char *rect1, unsigned char *rect2,
- unsigned char *out)
-{
- int xo, fac1, fac3;
- char *rt1, *rt2, *rt;
-
- xo= x;
- rt1= (char *)rect1;
- rt2= (char *)rect2;
- rt= (char *)out;
-
- fac1= (int)(256.0*facf0);
- fac3= (int)(256.0*facf1);
-
- /* formula:
- * fac*(a*b) + (1-fac)*a => fac*a*(b-1)+axaux= c*px + py*s ;//+centx
- yaux= -s*px + c*py;//+centy
- */
-
- while(y--) {
-
- x= xo;
- while(x--) {
-
- rt[0]= rt1[0] + ((fac1*rt1[0]*(rt2[0]-256))>>16);
- rt[1]= rt1[1] + ((fac1*rt1[1]*(rt2[1]-256))>>16);
- rt[2]= rt1[2] + ((fac1*rt1[2]*(rt2[2]-256))>>16);
- rt[3]= rt1[3] + ((fac1*rt1[3]*(rt2[3]-256))>>16);
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- if(y==0) break;
- y--;
-
- x= xo;
- while(x--) {
-
- rt[0]= rt1[0] + ((fac3*rt1[0]*(rt2[0]-256))>>16);
- rt[1]= rt1[1] + ((fac3*rt1[1]*(rt2[1]-256))>>16);
- rt[2]= rt1[2] + ((fac3*rt1[2]*(rt2[2]-256))>>16);
- rt[3]= rt1[3] + ((fac3*rt1[3]*(rt2[3]-256))>>16);
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
- }
-}
-
-static void do_mul_effect_float(float facf0, float facf1, int x, int y,
- float *rect1, float *rect2,
- float *out)
-{
- int xo;
- float fac1, fac3;
- float *rt1, *rt2, *rt;
-
- xo= x;
- rt1= rect1;
- rt2= rect2;
- rt= out;
-
- fac1= facf0;
- fac3= facf1;
-
- /* formula:
- * fac*(a*b) + (1-fac)*a => fac*a*(b-1)+a
- */
-
- while(y--) {
-
- x= xo;
- while(x--) {
-
- rt[0]= rt1[0] + fac1*rt1[0]*(rt2[0]-1.0);
- rt[1]= rt1[1] + fac1*rt1[1]*(rt2[1]-1.0);
- rt[2]= rt1[2] + fac1*rt1[2]*(rt2[2]-1.0);
- rt[3]= rt1[3] + fac1*rt1[3]*(rt2[3]-1.0);
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
-
- if(y==0) break;
- y--;
-
- x= xo;
- while(x--) {
-
- rt[0]= rt1[0] + fac3*rt1[0]*(rt2[0]-1.0);
- rt[1]= rt1[1] + fac3*rt1[1]*(rt2[1]-1.0);
- rt[2]= rt1[2] + fac3*rt1[2]*(rt2[2]-1.0);
- rt[3]= rt1[3] + fac3*rt1[3]*(rt2[3]-1.0);
-
- rt1+= 4; rt2+= 4; rt+= 4;
- }
- }
-}
-
-static void do_mul_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- if (out->rect_float) {
- do_mul_effect_float(
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
- } else {
- do_mul_effect_byte(
- facf0, facf1, x, y,
- (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect,
- (unsigned char*) out->rect);
- }
-}
-
-/* **********************************************************************
- WIPE
- ********************************************************************** */
-
-typedef struct WipeZone {
- float angle;
- int flip;
- int xo, yo;
- int width;
- float invwidth;
- float pythangle;
-} WipeZone;
-
-static void precalc_wipe_zone(WipeZone *wipezone, WipeVars *wipe, int xo, int yo)
-{
- wipezone->flip = (wipe->angle < 0);
- wipezone->angle = pow(fabs(wipe->angle)/45.0f, log(xo)/log(2.0f));
- wipezone->xo = xo;
- wipezone->yo = yo;
- wipezone->width = (int)(wipe->edgeWidth*((xo+yo)/2.0f));
- wipezone->pythangle = 1.0f/sqrt(wipe->angle*wipe->angle + 1.0f);
-
- if(wipe->wipetype == DO_SINGLE_WIPE)
- wipezone->invwidth = 1.0f/wipezone->width;
- else
- wipezone->invwidth = 1.0f/(0.5f*wipezone->width);
-}
-
-// This function calculates the blur band for the wipe effects
-static float in_band(WipeZone *wipezone,float width,float dist,float perc,int side,int dir)
-{
- float t1,t2,alpha,percwidth;
-
- if(width == 0)
- return (float)side;
-
- if(side == 1)
- percwidth = width * perc;
- else
- percwidth = width * (1 - perc);
-
- if(width < dist)
- return side;
-
- t1 = dist * wipezone->invwidth; //percentange of width that is
- t2 = wipezone->invwidth; //amount of alpha per % point
-
- if(side == 1)
- alpha = (t1*t2*100) + (1-perc); // add point's alpha contrib to current position in wipe
- else
- alpha = (1-perc) - (t1*t2*100);
-
- if(dir == 0)
- alpha = 1-alpha;
-
- return alpha;
-}
-
-static float check_zone(WipeZone *wipezone, int x, int y,
- Sequence *seq, float facf0)
-{
- float posx, posy,hyp,hyp2,angle,hwidth,b1,b2,b3,pointdist;
-/*some future stuff
-float hyp3,hyp4,b4,b5
-*/
- float temp1,temp2,temp3,temp4; //some placeholder variables
- int xo = wipezone->xo;
- int yo = wipezone->yo;
- float halfx = xo*0.5f;
- float halfy = yo*0.5f;
- float widthf,output=0;
- WipeVars *wipe = (WipeVars *)seq->effectdata;
- int width;
-
- if(wipezone->flip) x = xo - x;
- angle = wipezone->angle;
-
- posy = facf0 * yo;
-
- if(wipe->forward){
- posx = facf0 * xo;
- posy = facf0 * yo;
- } else{
- posx = xo - facf0 * xo;
- posy = yo - facf0 * yo;
- }
-
- switch (wipe->wipetype) {
- case DO_SINGLE_WIPE:
- width = wipezone->width;
- hwidth = width*0.5f;
-
- if(angle == 0.0f) {
- b1 = posy;
- b2 = y;
- hyp = fabs(y - posy);
- }
- else {
- b1 = posy - (-angle)*posx;
- b2 = y - (-angle)*x;
- hyp = fabs(angle*x+y+(-posy-angle*posx))*wipezone->pythangle;
- }
-
- if(angle < 0) {
- temp1 = b1;
- b1 = b2;
- b2 = temp1;
- }
-
- if(wipe->forward) {
- if(b1 < b2)
- output = in_band(wipezone,width,hyp,facf0,1,1);
- else
- output = in_band(wipezone,width,hyp,facf0,0,1);
- }
- else {
- if(b1 < b2)
- output = in_band(wipezone,width,hyp,facf0,0,1);
- else
- output = in_band(wipezone,width,hyp,facf0,1,1);
- }
- break;
-
- case DO_DOUBLE_WIPE:
- if(!wipe->forward)
- facf0 = 1.0f-facf0; // Go the other direction
-
- width = wipezone->width; // calculate the blur width
- hwidth = width*0.5f;
- if (angle == 0) {
- b1 = posy*0.5f;
- b3 = yo-posy*0.5f;
- b2 = y;
-
- hyp = abs(y - posy*0.5f);
- hyp2 = abs(y - (yo-posy*0.5f));
- }
- else {
- b1 = posy*0.5f - (-angle)*posx*0.5f;
- b3 = (yo-posy*0.5f) - (-angle)*(xo-posx*0.5f);
- b2 = y - (-angle)*x;
-
- hyp = abs(angle*x+y+(-posy*0.5f-angle*posx*0.5f))*wipezone->pythangle;
- hyp2 = abs(angle*x+y+(-(yo-posy*0.5f)-angle*(xo-posx*0.5f)))*wipezone->pythangle;
- }
-
- temp1 = xo*(1-facf0*0.5f)-xo*facf0*0.5f;
- temp2 = yo*(1-facf0*0.5f)-yo*facf0*0.5f;
- pointdist = sqrt(temp1*temp1 + temp2*temp2);
-
- if(b2 < b1 && b2 < b3 ){
- if(hwidth < pointdist)
- output = in_band(wipezone,hwidth,hyp,facf0,0,1);
- } else if(b2 > b1 && b2 > b3 ){
- if(hwidth < pointdist)
- output = in_band(wipezone,hwidth,hyp2,facf0,0,1);
- } else {
- if( hyp < hwidth && hyp2 > hwidth )
- output = in_band(wipezone,hwidth,hyp,facf0,1,1);
- else if( hyp > hwidth && hyp2 < hwidth )
- output = in_band(wipezone,hwidth,hyp2,facf0,1,1);
- else
- output = in_band(wipezone,hwidth,hyp2,facf0,1,1) * in_band(wipezone,hwidth,hyp,facf0,1,1);
- }
- if(!wipe->forward)output = 1-output;
- break;
- case DO_CLOCK_WIPE:
- /*
- temp1: angle of effect center in rads
- temp2: angle of line through (halfx,halfy) and (x,y) in rads
- temp3: angle of low side of blur
- temp4: angle of high side of blur
- */
- output = 1.0f - facf0;
- widthf = wipe->edgeWidth*2.0f*(float)M_PI;
- temp1 = 2.0f * (float)M_PI * facf0;
-
- if(wipe->forward){
- temp1 = 2.0f*(float)M_PI - temp1;
- }
-
- x = x - halfx;
- y = y - halfy;
-
- temp2 = asin(abs(y)/sqrt(x*x + y*y));
- if(x <= 0 && y >= 0) temp2 = (float)M_PI - temp2;
- else if(x<=0 && y <= 0) temp2 += (float)M_PI;
- else if(x >= 0 && y <= 0) temp2 = 2.0f*(float)M_PI - temp2;
-
- if(wipe->forward){
- temp3 = temp1-(widthf*0.5f)*facf0;
- temp4 = temp1+(widthf*0.5f)*(1-facf0);
- } else{
- temp3 = temp1-(widthf*0.5f)*(1-facf0);
- temp4 = temp1+(widthf*0.5f)*facf0;
- }
- if (temp3 < 0) temp3 = 0;
- if (temp4 > 2.0f*(float)M_PI) temp4 = 2.0f*(float)M_PI;
-
-
- if(temp2 < temp3) output = 0;
- else if (temp2 > temp4) output = 1;
- else output = (temp2-temp3)/(temp4-temp3);
- if(x == 0 && y == 0) output = 1;
- if(output != output) output = 1;
- if(wipe->forward) output = 1 - output;
- break;
- /* BOX WIPE IS NOT WORKING YET */
- /* case DO_CROSS_WIPE: */
- /* BOX WIPE IS NOT WORKING YET */
- /*
- case DO_BOX_WIPE:
- if(invert)facf0 = 1-facf0;
-
- width = (int)(wipe->edgeWidth*((xo+yo)/2.0));
- hwidth = (float)width/2.0;
- if (angle == 0)angle = 0.000001;
- b1 = posy/2 - (-angle)*posx/2;
- b3 = (yo-posy/2) - (-angle)*(xo-posx/2);
- b2 = y - (-angle)*x;
-
- hyp = abs(angle*x+y+(-posy/2-angle*posx/2))*wipezone->pythangle;
- hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))*wipezone->pythangle;
-
- temp1 = xo*(1-facf0/2)-xo*facf0/2;
- temp2 = yo*(1-facf0/2)-yo*facf0/2;
- pointdist = sqrt(temp1*temp1 + temp2*temp2);
-
- if(b2 < b1 && b2 < b3 ){
- if(hwidth < pointdist)
- output = in_band(wipezone,hwidth,hyp,facf0,0,1);
- } else if(b2 > b1 && b2 > b3 ){
- if(hwidth < pointdist)
- output = in_band(wipezone,hwidth,hyp2,facf0,0,1);
- } else {
- if( hyp < hwidth && hyp2 > hwidth )
- output = in_band(wipezone,hwidth,hyp,facf0,1,1);
- else if( hyp > hwidth && hyp2 < hwidth )
- output = in_band(wipezone,hwidth,hyp2,facf0,1,1);
- else
- output = in_band(wipezone,hwidth,hyp2,facf0,1,1) * in_band(wipezone,hwidth,hyp,facf0,1,1);
- }
-
- if(invert)facf0 = 1-facf0;
- angle = -1/angle;
- b1 = posy/2 - (-angle)*posx/2;
- b3 = (yo-posy/2) - (-angle)*(xo-posx/2);
- b2 = y - (-angle)*x;
-
- hyp = abs(angle*x+y+(-posy/2-angle*posx/2))*wipezone->pythangle;
- hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))*wipezone->pythangle;
-
- if(b2 < b1 && b2 < b3 ){
- if(hwidth < pointdist)
- output *= in_band(wipezone,hwidth,hyp,facf0,0,1);
- } else if(b2 > b1 && b2 > b3 ){
- if(hwidth < pointdist)
- output *= in_band(wipezone,hwidth,hyp2,facf0,0,1);
- } else {
- if( hyp < hwidth && hyp2 > hwidth )
- output *= in_band(wipezone,hwidth,hyp,facf0,1,1);
- else if( hyp > hwidth && hyp2 < hwidth )
- output *= in_band(wipezone,hwidth,hyp2,facf0,1,1);
- else
- output *= in_band(wipezone,hwidth,hyp2,facf0,1,1) * in_band(wipezone,hwidth,hyp,facf0,1,1);
- }
-
- break;
-*/
- case DO_IRIS_WIPE:
- if(xo > yo) yo = xo;
- else xo = yo;
-
- if(!wipe->forward) facf0 = 1-facf0;
-
- width = wipezone->width;
- hwidth = width*0.5f;
-
- temp1 = (halfx-(halfx)*facf0);
- pointdist = sqrt(temp1*temp1 + temp1*temp1);
-
- temp2 = sqrt((halfx-x)*(halfx-x) + (halfy-y)*(halfy-y));
- if(temp2 > pointdist) output = in_band(wipezone,hwidth,fabs(temp2-pointdist),facf0,0,1);
- else output = in_band(wipezone,hwidth,fabs(temp2-pointdist),facf0,1,1);
-
- if(!wipe->forward) output = 1-output;
-
- break;
- }
- if (output < 0) output = 0;
- else if(output > 1) output = 1;
- return output;
-}
-
-static void init_wipe_effect(Sequence *seq)
-{
- if(seq->effectdata)MEM_freeN(seq->effectdata);
- seq->effectdata = MEM_callocN(sizeof(struct WipeVars), "wipevars");
-}
-
-static int num_inputs_wipe()
-{
- return 1;
-}
-
-static void free_wipe_effect(Sequence *seq)
-{
- if(seq->effectdata)MEM_freeN(seq->effectdata);
- seq->effectdata = 0;
-}
-
-static void copy_wipe_effect(Sequence *dst, Sequence *src)
-{
- dst->effectdata = MEM_dupallocN(src->effectdata);
-}
-
-static void do_wipe_effect_byte(Sequence *seq, float facf0, float facf1,
- int x, int y,
- unsigned char *rect1,
- unsigned char *rect2, unsigned char *out)
-{
- WipeZone wipezone;
- WipeVars *wipe = (WipeVars *)seq->effectdata;
- int xo, yo;
- char *rt1, *rt2, *rt;
-
- precalc_wipe_zone(&wipezone, wipe, x, y);
-
- rt1 = (char *)rect1;
- rt2 = (char *)rect2;
- rt = (char *)out;
-
- xo = x;
- yo = y;
- for(y=0;y<yo;y++) {
- for(x=0;x<xo;x++) {
- float check = check_zone(&wipezone,x,y,seq,facf0);
- if (check) {
- if (rt1) {
- rt[0] = (int)(rt1[0]*check)+ (int)(rt2[0]*(1-check));
- rt[1] = (int)(rt1[1]*check)+ (int)(rt2[1]*(1-check));
- rt[2] = (int)(rt1[2]*check)+ (int)(rt2[2]*(1-check));
- rt[3] = (int)(rt1[3]*check)+ (int)(rt2[3]*(1-check));
- } else {
- rt[0] = 0;
- rt[1] = 0;
- rt[2] = 0;
- rt[3] = 255;
- }
- } else {
- if (rt2) {
- rt[0] = rt2[0];
- rt[1] = rt2[1];
- rt[2] = rt2[2];
- rt[3] = rt2[3];
- } else {
- rt[0] = 0;
- rt[1] = 0;
- rt[2] = 0;
- rt[3] = 255;
- }
- }
-
- rt+=4;
- if(rt1 !=NULL){
- rt1+=4;
- }
- if(rt2 !=NULL){
- rt2+=4;
- }
- }
- }
-}
-
-static void do_wipe_effect_float(Sequence *seq, float facf0, float facf1,
- int x, int y,
- float *rect1,
- float *rect2, float *out)
-{
- WipeZone wipezone;
- WipeVars *wipe = (WipeVars *)seq->effectdata;
- int xo, yo;
- float *rt1, *rt2, *rt;
-
- precalc_wipe_zone(&wipezone, wipe, x, y);
-
- rt1 = rect1;
- rt2 = rect2;
- rt = out;
-
- xo = x;
- yo = y;
- for(y=0;y<yo;y++) {
- for(x=0;x<xo;x++) {
- float check = check_zone(&wipezone,x,y,seq,facf0);
- if (check) {
- if (rt1) {
- rt[0] = rt1[0]*check+ rt2[0]*(1-check);
- rt[1] = rt1[1]*check+ rt2[1]*(1-check);
- rt[2] = rt1[2]*check+ rt2[2]*(1-check);
- rt[3] = rt1[3]*check+ rt2[3]*(1-check);
- } else {
- rt[0] = 0;
- rt[1] = 0;
- rt[2] = 0;
- rt[3] = 1.0;
- }
- } else {
- if (rt2) {
- rt[0] = rt2[0];
- rt[1] = rt2[1];
- rt[2] = rt2[2];
- rt[3] = rt2[3];
- } else {
- rt[0] = 0;
- rt[1] = 0;
- rt[2] = 0;
- rt[3] = 1.0;
- }
- }
-
- rt+=4;
- if(rt1 !=NULL){
- rt1+=4;
- }
- if(rt2 !=NULL){
- rt2+=4;
- }
- }
- }
-}
-
-static void do_wipe_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- if (out->rect_float) {
- do_wipe_effect_float(seq,
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
- } else {
- do_wipe_effect_byte(seq,
- facf0, facf1, x, y,
- (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect,
- (unsigned char*) out->rect);
- }
-}
-/* **********************************************************************
- TRANSFORM
- ********************************************************************** */
-static void init_transform_effect(Sequence *seq)
-{
- TransformVars *scale;
-
- if(seq->effectdata)MEM_freeN(seq->effectdata);
- seq->effectdata = MEM_callocN(sizeof(struct TransformVars), "transformvars");
-
- scale = (TransformVars *)seq->effectdata;
- scale->ScalexIni = 1;
- scale->ScaleyIni = 1;
- scale->ScalexFin = 1;
- scale->ScaleyFin = 1;
-
- scale->xIni=0;
- scale->xFin=0;
- scale->yIni=0;
- scale->yFin=0;
-
- scale->rotIni=0;
- scale->rotFin=0;
-
- scale->interpolation=1;
- scale->percent=1;
-}
-
-static int num_inputs_transform()
-{
- return 1;
-}
-
-static void free_transform_effect(Sequence *seq)
-{
- if(seq->effectdata)MEM_freeN(seq->effectdata);
- seq->effectdata = 0;
-}
-
-static void copy_transform_effect(Sequence *dst, Sequence *src)
-{
- dst->effectdata = MEM_dupallocN(src->effectdata);
-}
-
-static void do_transform(Sequence * seq,float facf0, int x, int y,
- struct ImBuf *ibuf1,struct ImBuf *out)
-{
- int xo, yo, xi, yi;
- float xs,ys,factxScale,factyScale,tx,ty,rad,s,c,xaux,yaux,factRot,px,py;
- TransformVars *scale;
-
- struct RenderData *rd = &G.scene->r;
-
-
- scale = (TransformVars *)seq->effectdata;
- xo = x;
- yo = y;
-
- //factor scale
- factxScale = scale->ScalexIni + (scale->ScalexFin - scale->ScalexIni) * facf0;
- factyScale = scale->ScaleyIni + (scale->ScaleyFin - scale->ScaleyIni) * facf0;
-
- //Factor translate
- if(!scale->percent){
- float rd_s = (rd->size / 100.0f);
-
- tx = scale->xIni * rd_s+(xo / 2.0f) + (scale->xFin * rd_s -(xo / 2.0f) - scale->xIni * rd_s +(xo / 2.0f)) * facf0;
- ty = scale->yIni * rd_s+(yo / 2.0f) + (scale->yFin * rd_s -(yo / 2.0f) - scale->yIni * rd_s +(yo / 2.0f)) * facf0;
- }else{
- tx = xo*(scale->xIni/100.0f)+(xo / 2.0f) + (xo*(scale->xFin/100.0f)-(xo / 2.0f) - xo*(scale->xIni/100.0f)+(xo / 2.0f)) * facf0;
- ty = yo*(scale->yIni/100.0f)+(yo / 2.0f) + (yo*(scale->yFin/100.0f)-(yo / 2.0f) - yo*(scale->yIni/100.0f)+(yo / 2.0f)) * facf0;
- }
-
- //factor Rotate
- factRot = scale->rotIni + (scale->rotFin - scale->rotIni) * facf0;
- rad = (M_PI * factRot) / 180.0f;
- s= sin(rad);
- c= cos(rad);
-
-
- for (yi = 0; yi < yo; yi++) {
- for (xi = 0; xi < xo; xi++) {
- //tranlate point
- px = xi-tx;
- py = yi-ty;
-
- //rotate point with center ref
- xaux = c*px + py*s ;
- yaux = -s*px + c*py;
-
- //scale point with center ref
- xs = xaux / factxScale;
- ys = yaux / factyScale;
-
- //undo reference center point
- xs += (xo / 2.0f);
- ys += (yo / 2.0f);
-
- //interpolate
- switch(scale->interpolation) {
- case 0:
- neareast_interpolation(ibuf1,out, xs,ys,xi,yi);
- break;
- case 1:
- bilinear_interpolation(ibuf1,out, xs,ys,xi,yi);
- break;
- case 2:
- bicubic_interpolation(ibuf1,out, xs,ys,xi,yi);
- break;
- }
- }
- }
-
-}
-static void do_transform_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- do_transform(seq, facf0, x, y, ibuf1, out);
-}
-
-
-/* **********************************************************************
- GLOW
- ********************************************************************** */
-
-static void RVBlurBitmap2_byte ( unsigned char* map, int width,int height,
- float blur,
- int quality)
-/* MUUUCCH better than the previous blur. */
-/* We do the blurring in two passes which is a whole lot faster. */
-/* I changed the math arount to implement an actual Gaussian */
-/* distribution. */
-/* */
-/* Watch out though, it tends to misbehaven with large blur values on */
-/* a small bitmap. Avoid avoid avoid. */
-/*=============================== */
-{
- unsigned char* temp=NULL,*swap;
- float *filter=NULL;
- int x,y,i,fx,fy;
- int index, ix, halfWidth;
- float fval, k, curColor[3], curColor2[3], weight=0;
-
- /* If we're not really blurring, bail out */
- if (blur<=0)
- return;
-
- /* Allocate memory for the tempmap and the blur filter matrix */
- temp= MEM_mallocN( (width*height*4), "blurbitmaptemp");
- if (!temp)
- return;
-
- /* Allocate memory for the filter elements */
- halfWidth = ((quality+1)*blur);
- filter = (float *)MEM_mallocN(sizeof(float)*halfWidth*2, "blurbitmapfilter");
- if (!filter){
- MEM_freeN (temp);
- return;
- }
-
- /* Apparently we're calculating a bell curve */
- /* based on the standard deviation (or radius) */
- /* This code is based on an example */
- /* posted to comp.graphics.algorithms by */
- /* Blancmange (bmange@airdmhor.gen.nz) */
-
- k = -1.0/(2.0*3.14159*blur*blur);
- fval=0;
- for (ix = 0;ix< halfWidth;ix++){
- weight = (float)exp(k*(ix*ix));
- filter[halfWidth - ix] = weight;
- filter[halfWidth + ix] = weight;
- }
- filter[0] = weight;
-
- /* Normalize the array */
- fval=0;
- for (ix = 0;ix< halfWidth*2;ix++)
- fval+=filter[ix];
-
- for (ix = 0;ix< halfWidth*2;ix++)
- filter[ix]/=fval;
-
- /* Blur the rows */
- for (y=0;y<height;y++){
- /* Do the left & right strips */
- for (x=0;x<halfWidth;x++){
- index=(x+y*width)*4;
- fx=0;
- curColor[0]=curColor[1]=curColor[2]=0;
- curColor2[0]=curColor2[1]=curColor2[2]=0;
-
- for (i=x-halfWidth;i<x+halfWidth;i++){
- if ((i>=0)&&(i<width)){
- curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx];
- curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx];
- curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx];
-
- curColor2[0]+=map[(width-1-i+y*width)*4+GlowR] *
- filter[fx];
- curColor2[1]+=map[(width-1-i+y*width)*4+GlowG] *
- filter[fx];
- curColor2[2]+=map[(width-1-i+y*width)*4+GlowB] *
- filter[fx];
- }
- fx++;
- }
- temp[index+GlowR]=curColor[0];
- temp[index+GlowG]=curColor[1];
- temp[index+GlowB]=curColor[2];
-
- temp[((width-1-x+y*width)*4)+GlowR]=curColor2[0];
- temp[((width-1-x+y*width)*4)+GlowG]=curColor2[1];
- temp[((width-1-x+y*width)*4)+GlowB]=curColor2[2];
-
- }
- /* Do the main body */
- for (x=halfWidth;x<width-halfWidth;x++){
- index=(x+y*width)*4;
- fx=0;
- curColor[0]=curColor[1]=curColor[2]=0;
- for (i=x-halfWidth;i<x+halfWidth;i++){
- curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx];
- curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx];
- curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx];
- fx++;
- }
- temp[index+GlowR]=curColor[0];
- temp[index+GlowG]=curColor[1];
- temp[index+GlowB]=curColor[2];
- }
- }
-
- /* Swap buffers */
- swap=temp;temp=map;map=swap;
-
-
- /* Blur the columns */
- for (x=0;x<width;x++){
- /* Do the top & bottom strips */
- for (y=0;y<halfWidth;y++){
- index=(x+y*width)*4;
- fy=0;
- curColor[0]=curColor[1]=curColor[2]=0;
- curColor2[0]=curColor2[1]=curColor2[2]=0;
- for (i=y-halfWidth;i<y+halfWidth;i++){
- if ((i>=0)&&(i<height)){
- /* Bottom */
- curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy];
- curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy];
- curColor[2]+=map[(x+i*width)*4+GlowB]*filter[fy];
-
- /* Top */
- curColor2[0]+=map[(x+(height-1-i)*width) *
- 4+GlowR]*filter[fy];
- curColor2[1]+=map[(x+(height-1-i)*width) *
- 4+GlowG]*filter[fy];
- curColor2[2]+=map[(x+(height-1-i)*width) *
- 4+GlowB]*filter[fy];
- }
- fy++;
- }
- temp[index+GlowR]=curColor[0];
- temp[index+GlowG]=curColor[1];
- temp[index+GlowB]=curColor[2];
- temp[((x+(height-1-y)*width)*4)+GlowR]=curColor2[0];
- temp[((x+(height-1-y)*width)*4)+GlowG]=curColor2[1];
- temp[((x+(height-1-y)*width)*4)+GlowB]=curColor2[2];
- }
- /* Do the main body */
- for (y=halfWidth;y<height-halfWidth;y++){
- index=(x+y*width)*4;
- fy=0;
- curColor[0]=curColor[1]=curColor[2]=0;
- for (i=y-halfWidth;i<y+halfWidth;i++){
- curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy];
- curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy];
- curColor[2]+=map[(x+i*width)*4+GlowB]*filter[fy];
- fy++;
- }
- temp[index+GlowR]=curColor[0];
- temp[index+GlowG]=curColor[1];
- temp[index+GlowB]=curColor[2];
- }
- }
-
-
- /* Swap buffers */
- swap=temp;temp=map;map=swap;
-
- /* Tidy up */
- MEM_freeN (filter);
- MEM_freeN (temp);
-}
-
-static void RVBlurBitmap2_float ( float* map, int width,int height,
- float blur,
- int quality)
-/* MUUUCCH better than the previous blur. */
-/* We do the blurring in two passes which is a whole lot faster. */
-/* I changed the math arount to implement an actual Gaussian */
-/* distribution. */
-/* */
-/* Watch out though, it tends to misbehaven with large blur values on */
-/* a small bitmap. Avoid avoid avoid. */
-/*=============================== */
-{
- float* temp=NULL,*swap;
- float *filter=NULL;
- int x,y,i,fx,fy;
- int index, ix, halfWidth;
- float fval, k, curColor[3], curColor2[3], weight=0;
-
- /* If we're not really blurring, bail out */
- if (blur<=0)
- return;
-
- /* Allocate memory for the tempmap and the blur filter matrix */
- temp= MEM_mallocN( (width*height*4*sizeof(float)), "blurbitmaptemp");
- if (!temp)
- return;
-
- /* Allocate memory for the filter elements */
- halfWidth = ((quality+1)*blur);
- filter = (float *)MEM_mallocN(sizeof(float)*halfWidth*2, "blurbitmapfilter");
- if (!filter){
- MEM_freeN (temp);
- return;
- }
-
- /* Apparently we're calculating a bell curve */
- /* based on the standard deviation (or radius) */
- /* This code is based on an example */
- /* posted to comp.graphics.algorithms by */
- /* Blancmange (bmange@airdmhor.gen.nz) */
-
- k = -1.0/(2.0*3.14159*blur*blur);
- fval=0;
- for (ix = 0;ix< halfWidth;ix++){
- weight = (float)exp(k*(ix*ix));
- filter[halfWidth - ix] = weight;
- filter[halfWidth + ix] = weight;
- }
- filter[0] = weight;
-
- /* Normalize the array */
- fval=0;
- for (ix = 0;ix< halfWidth*2;ix++)
- fval+=filter[ix];
-
- for (ix = 0;ix< halfWidth*2;ix++)
- filter[ix]/=fval;
-
- /* Blur the rows */
- for (y=0;y<height;y++){
- /* Do the left & right strips */
- for (x=0;x<halfWidth;x++){
- index=(x+y*width)*4;
- fx=0;
- curColor[0]=curColor[1]=curColor[2]=0.0f;
- curColor2[0]=curColor2[1]=curColor2[2]=0.0f;
-
- for (i=x-halfWidth;i<x+halfWidth;i++){
- if ((i>=0)&&(i<width)){
- curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx];
- curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx];
- curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx];
-
- curColor2[0]+=map[(width-1-i+y*width)*4+GlowR] *
- filter[fx];
- curColor2[1]+=map[(width-1-i+y*width)*4+GlowG] *
- filter[fx];
- curColor2[2]+=map[(width-1-i+y*width)*4+GlowB] *
- filter[fx];
- }
- fx++;
- }
- temp[index+GlowR]=curColor[0];
- temp[index+GlowG]=curColor[1];
- temp[index+GlowB]=curColor[2];
-
- temp[((width-1-x+y*width)*4)+GlowR]=curColor2[0];
- temp[((width-1-x+y*width)*4)+GlowG]=curColor2[1];
- temp[((width-1-x+y*width)*4)+GlowB]=curColor2[2];
-
- }
- /* Do the main body */
- for (x=halfWidth;x<width-halfWidth;x++){
- index=(x+y*width)*4;
- fx=0;
- curColor[0]=curColor[1]=curColor[2]=0;
- for (i=x-halfWidth;i<x+halfWidth;i++){
- curColor[0]+=map[(i+y*width)*4+GlowR]*filter[fx];
- curColor[1]+=map[(i+y*width)*4+GlowG]*filter[fx];
- curColor[2]+=map[(i+y*width)*4+GlowB]*filter[fx];
- fx++;
- }
- temp[index+GlowR]=curColor[0];
- temp[index+GlowG]=curColor[1];
- temp[index+GlowB]=curColor[2];
- }
- }
-
- /* Swap buffers */
- swap=temp;temp=map;map=swap;
-
-
- /* Blur the columns */
- for (x=0;x<width;x++){
- /* Do the top & bottom strips */
- for (y=0;y<halfWidth;y++){
- index=(x+y*width)*4;
- fy=0;
- curColor[0]=curColor[1]=curColor[2]=0;
- curColor2[0]=curColor2[1]=curColor2[2]=0;
- for (i=y-halfWidth;i<y+halfWidth;i++){
- if ((i>=0)&&(i<height)){
- /* Bottom */
- curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy];
- curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy];
- curColor[2]+=map[(x+i*width)*4+GlowB]*filter[fy];
-
- /* Top */
- curColor2[0]+=map[(x+(height-1-i)*width) *
- 4+GlowR]*filter[fy];
- curColor2[1]+=map[(x+(height-1-i)*width) *
- 4+GlowG]*filter[fy];
- curColor2[2]+=map[(x+(height-1-i)*width) *
- 4+GlowB]*filter[fy];
- }
- fy++;
- }
- temp[index+GlowR]=curColor[0];
- temp[index+GlowG]=curColor[1];
- temp[index+GlowB]=curColor[2];
- temp[((x+(height-1-y)*width)*4)+GlowR]=curColor2[0];
- temp[((x+(height-1-y)*width)*4)+GlowG]=curColor2[1];
- temp[((x+(height-1-y)*width)*4)+GlowB]=curColor2[2];
- }
- /* Do the main body */
- for (y=halfWidth;y<height-halfWidth;y++){
- index=(x+y*width)*4;
- fy=0;
- curColor[0]=curColor[1]=curColor[2]=0;
- for (i=y-halfWidth;i<y+halfWidth;i++){
- curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy];
- curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy];
- curColor[2]+=map[(x+i*width)*4+GlowB]*filter[fy];
- fy++;
- }
- temp[index+GlowR]=curColor[0];
- temp[index+GlowG]=curColor[1];
- temp[index+GlowB]=curColor[2];
- }
- }
-
-
- /* Swap buffers */
- swap=temp;temp=map;map=swap;
-
- /* Tidy up */
- MEM_freeN (filter);
- MEM_freeN (temp);
-}
-
-
-/* Adds two bitmaps and puts the results into a third map. */
-/* C must have been previously allocated but it may be A or B. */
-/* We clamp values to 255 to prevent weirdness */
-/*=============================== */
-static void RVAddBitmaps_byte (unsigned char* a, unsigned char* b, unsigned char* c, int width, int height)
-{
- int x,y,index;
-
- for (y=0;y<height;y++){
- for (x=0;x<width;x++){
- index=(x+y*width)*4;
- c[index+GlowR]=MIN2(255,a[index+GlowR]+b[index+GlowR]);
- c[index+GlowG]=MIN2(255,a[index+GlowG]+b[index+GlowG]);
- c[index+GlowB]=MIN2(255,a[index+GlowB]+b[index+GlowB]);
- c[index+GlowA]=MIN2(255,a[index+GlowA]+b[index+GlowA]);
- }
- }
-}
-
-static void RVAddBitmaps_float (float* a, float* b, float* c,
- int width, int height)
-{
- int x,y,index;
-
- for (y=0;y<height;y++){
- for (x=0;x<width;x++){
- index=(x+y*width)*4;
- c[index+GlowR]=MIN2(1.0,a[index+GlowR]+b[index+GlowR]);
- c[index+GlowG]=MIN2(1.0,a[index+GlowG]+b[index+GlowG]);
- c[index+GlowB]=MIN2(1.0,a[index+GlowB]+b[index+GlowB]);
- c[index+GlowA]=MIN2(1.0,a[index+GlowA]+b[index+GlowA]);
- }
- }
-}
-
-/* For each pixel whose total luminance exceeds the threshold, */
-/* Multiply it's value by BOOST and add it to the output map */
-static void RVIsolateHighlights_byte (unsigned char* in, unsigned char* out,
- int width, int height, int threshold,
- float boost, float clamp)
-{
- int x,y,index;
- int intensity;
-
-
- for(y=0;y< height;y++) {
- for (x=0;x< width;x++) {
- index= (x+y*width)*4;
-
- /* Isolate the intensity */
- intensity=(in[index+GlowR]+in[index+GlowG]+in[index+GlowB]-threshold);
- if (intensity>0){
- out[index+GlowR]=MIN2(255*clamp, (in[index+GlowR]*boost*intensity)/255);
- out[index+GlowG]=MIN2(255*clamp, (in[index+GlowG]*boost*intensity)/255);
- out[index+GlowB]=MIN2(255*clamp, (in[index+GlowB]*boost*intensity)/255);
- out[index+GlowA]=MIN2(255*clamp, (in[index+GlowA]*boost*intensity)/255);
- } else{
- out[index+GlowR]=0;
- out[index+GlowG]=0;
- out[index+GlowB]=0;
- out[index+GlowA]=0;
- }
- }
- }
-}
-
-static void RVIsolateHighlights_float (float* in, float* out,
- int width, int height, float threshold,
- float boost, float clamp)
-{
- int x,y,index;
- float intensity;
-
-
- for(y=0;y< height;y++) {
- for (x=0;x< width;x++) {
- index= (x+y*width)*4;
-
- /* Isolate the intensity */
- intensity=(in[index+GlowR]+in[index+GlowG]+in[index+GlowB]-threshold);
- if (intensity>0){
- out[index+GlowR]=MIN2(clamp, (in[index+GlowR]*boost*intensity));
- out[index+GlowG]=MIN2(clamp, (in[index+GlowG]*boost*intensity));
- out[index+GlowB]=MIN2(clamp, (in[index+GlowB]*boost*intensity));
- out[index+GlowA]=MIN2(clamp, (in[index+GlowA]*boost*intensity));
- } else{
- out[index+GlowR]=0;
- out[index+GlowG]=0;
- out[index+GlowB]=0;
- out[index+GlowA]=0;
- }
- }
- }
-}
-
-static void init_glow_effect(Sequence *seq)
-{
- GlowVars *glow;
-
- if(seq->effectdata)MEM_freeN(seq->effectdata);
- seq->effectdata = MEM_callocN(sizeof(struct GlowVars), "glowvars");
-
- glow = (GlowVars *)seq->effectdata;
- glow->fMini = 0.25;
- glow->fClamp = 1.0;
- glow->fBoost = 0.5;
- glow->dDist = 3.0;
- glow->dQuality = 3;
- glow->bNoComp = 0;
-}
-
-static int num_inputs_glow()
-{
- return 1;
-}
-
-static void free_glow_effect(Sequence *seq)
-{
- if(seq->effectdata)MEM_freeN(seq->effectdata);
- seq->effectdata = 0;
-}
-
-static void copy_glow_effect(Sequence *dst, Sequence *src)
-{
- dst->effectdata = MEM_dupallocN(src->effectdata);
-}
-
-//void do_glow_effect(Cast *cast, float facf0, float facf1, int xo, int yo, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *outbuf, ImBuf *use)
-static void do_glow_effect_byte(Sequence *seq, float facf0, float facf1,
- int x, int y, char *rect1,
- char *rect2, char *out)
-{
- unsigned char *outbuf=(unsigned char *)out;
- unsigned char *inbuf=(unsigned char *)rect1;
- GlowVars *glow = (GlowVars *)seq->effectdata;
- struct RenderData *rd = &G.scene->r;
-
- RVIsolateHighlights_byte(inbuf, outbuf , x, y, glow->fMini*765, glow->fBoost * facf0, glow->fClamp);
- RVBlurBitmap2_byte (outbuf, x, y, glow->dDist * (rd->size / 100.0f),glow->dQuality);
- if (!glow->bNoComp)
- RVAddBitmaps_byte (inbuf , outbuf, outbuf, x, y);
-}
-
-static void do_glow_effect_float(Sequence *seq, float facf0, float facf1,
- int x, int y,
- float *rect1, float *rect2, float *out)
-{
- float *outbuf = out;
- float *inbuf = rect1;
- GlowVars *glow = (GlowVars *)seq->effectdata;
- struct RenderData *rd = &G.scene->r;
-
- RVIsolateHighlights_float(inbuf, outbuf , x, y, glow->fMini*3.0f, glow->fBoost * facf0, glow->fClamp);
- RVBlurBitmap2_float (outbuf, x, y, glow->dDist * (rd->size / 100.0f),glow->dQuality);
- if (!glow->bNoComp)
- RVAddBitmaps_float (inbuf , outbuf, outbuf, x, y);
-}
-
-static void do_glow_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- if (out->rect_float) {
- do_glow_effect_float(seq,
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
- } else {
- do_glow_effect_byte(seq,
- facf0, facf1, x, y,
- (char*) ibuf1->rect, (char*) ibuf2->rect,
- (char*) out->rect);
- }
-}
-
-/* **********************************************************************
- SOLID COLOR
- ********************************************************************** */
-
-static void init_solid_color(Sequence *seq)
-{
- SolidColorVars *cv;
-
- if(seq->effectdata)MEM_freeN(seq->effectdata);
- seq->effectdata = MEM_callocN(sizeof(struct SolidColorVars), "solidcolor");
-
- cv = (SolidColorVars *)seq->effectdata;
- cv->col[0] = cv->col[1] = cv->col[2] = 0.5;
-}
-
-static int num_inputs_color()
-{
- return 0;
-}
-
-static void free_solid_color(Sequence *seq)
-{
- if(seq->effectdata)MEM_freeN(seq->effectdata);
- seq->effectdata = 0;
-}
-
-static void copy_solid_color(Sequence *dst, Sequence *src)
-{
- dst->effectdata = MEM_dupallocN(src->effectdata);
-}
-
-static int early_out_color(struct Sequence *seq,
- float facf0, float facf1)
-{
- return -1;
-}
-
-static void do_solid_color(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
- SolidColorVars *cv = (SolidColorVars *)seq->effectdata;
-
- unsigned char *rect;
- float *rect_float;
-
- if (out->rect) {
- unsigned char col0[3];
- unsigned char col1[3];
-
- col0[0] = facf0 * cv->col[0] * 255;
- col0[1] = facf0 * cv->col[1] * 255;
- col0[2] = facf0 * cv->col[2] * 255;
-
- col1[0] = facf1 * cv->col[0] * 255;
- col1[1] = facf1 * cv->col[1] * 255;
- col1[2] = facf1 * cv->col[2] * 255;
-
- rect = (unsigned char *)out->rect;
-
- for(y=0; y<out->y; y++) {
- for(x=0; x<out->x; x++, rect+=4) {
- rect[0]= col0[0];
- rect[1]= col0[1];
- rect[2]= col0[2];
- rect[3]= 255;
- }
- y++;
- if (y<out->y) {
- for(x=0; x<out->x; x++, rect+=4) {
- rect[0]= col1[0];
- rect[1]= col1[1];
- rect[2]= col1[2];
- rect[3]= 255;
- }
- }
- }
-
- } else if (out->rect_float) {
- float col0[3];
- float col1[3];
-
- col0[0] = facf0 * cv->col[0];
- col0[1] = facf0 * cv->col[1];
- col0[2] = facf0 * cv->col[2];
-
- col1[0] = facf1 * cv->col[0];
- col1[1] = facf1 * cv->col[1];
- col1[2] = facf1 * cv->col[2];
-
- rect_float = out->rect_float;
-
- for(y=0; y<out->y; y++) {
- for(x=0; x<out->x; x++, rect_float+=4) {
- rect_float[0]= col0[0];
- rect_float[1]= col0[1];
- rect_float[2]= col0[2];
- rect_float[3]= 1.0;
- }
- y++;
- if (y<out->y) {
- for(x=0; x<out->x; x++, rect_float+=4) {
- rect_float[0]= col1[0];
- rect_float[1]= col1[1];
- rect_float[2]= col1[2];
- rect_float[3]= 1.0;
- }
- }
- }
- }
-}
-
-/* **********************************************************************
- SPEED
- ********************************************************************** */
-static void init_speed_effect(Sequence *seq)
-{
- SpeedControlVars * v;
-
- if(seq->effectdata) MEM_freeN(seq->effectdata);
- seq->effectdata = MEM_callocN(sizeof(struct SpeedControlVars),
- "speedcontrolvars");
-
- v = (SpeedControlVars *)seq->effectdata;
- v->globalSpeed = 1.0;
- v->frameMap = 0;
- v->flags = SEQ_SPEED_COMPRESS_IPO_Y;
- v->length = 0;
-}
-
-static void load_speed_effect(Sequence * seq)
-{
- SpeedControlVars * v = (SpeedControlVars *)seq->effectdata;
-
- v->frameMap = 0;
- v->length = 0;
-}
-
-static int num_inputs_speed()
-{
- return 1;
-}
-
-static void free_speed_effect(Sequence *seq)
-{
- SpeedControlVars * v = (SpeedControlVars *)seq->effectdata;
- if(v->frameMap) MEM_freeN(v->frameMap);
- if(seq->effectdata) MEM_freeN(seq->effectdata);
- seq->effectdata = 0;
-}
-
-static void copy_speed_effect(Sequence *dst, Sequence *src)
-{
- SpeedControlVars * v;
- dst->effectdata = MEM_dupallocN(src->effectdata);
- v = (SpeedControlVars *)dst->effectdata;
- v->frameMap = 0;
- v->length = 0;
-}
-
-static int early_out_speed(struct Sequence *seq,
- float facf0, float facf1)
-{
- return 1;
-}
-
-static void store_icu_yrange_speed(struct Sequence * seq,
- short adrcode, float * ymin, float * ymax)
-{
- SpeedControlVars * v = (SpeedControlVars *)seq->effectdata;
-
- /* if not already done, load / initialize data */
- get_sequence_effect(seq);
-
- if ((v->flags & SEQ_SPEED_INTEGRATE) != 0) {
- *ymin = -100.0;
- *ymax = 100.0;
- } else {
- if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
- *ymin = 0.0;
- *ymax = 1.0;
- } else {
- *ymin = 0.0;
- *ymax = seq->len;
- }
- }
-}
-
-void sequence_effect_speed_rebuild_map(struct Sequence * seq, int force)
-{
- float facf0 = seq->facf0;
- float ctime, div;
- int cfra;
- float fallback_fac;
- SpeedControlVars * v = (SpeedControlVars *)seq->effectdata;
-
- /* if not already done, load / initialize data */
- get_sequence_effect(seq);
-
- if (!(force || seq->len != v->length || !v->frameMap)) {
- return;
- }
-
- if (!v->frameMap || v->length != seq->len) {
- if (v->frameMap) MEM_freeN(v->frameMap);
-
- v->length = seq->len;
-
- v->frameMap = MEM_callocN(sizeof(float) * v->length,
- "speedcontrol frameMap");
- }
-
- fallback_fac = 1.0;
-
- /* if there is no IPO, try to make retiming easy by stretching the
- strip */
-
- if (!seq->ipo && seq->seq1 && seq->seq1->enddisp != seq->seq1->start
- && seq->seq1->len != 0) {
- fallback_fac = (float) seq->seq1->len /
- (float) (seq->seq1->enddisp - seq->seq1->start);
- /* FIXME: this strip stretching gets screwed by stripdata
- handling one layer up.
-
- So it currently works by enlarging, never by shrinking!
-
- (IPOs still work, if used correctly)
- */
- if (fallback_fac > 1.0) {
- fallback_fac = 1.0;
- }
- }
-
- if ((v->flags & SEQ_SPEED_INTEGRATE) != 0) {
- float cursor = 0;
-
- v->frameMap[0] = 0;
- v->lastValidFrame = 0;
-
- for (cfra = 1; cfra < v->length; cfra++) {
- if(seq->ipo) {
- if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
- ctime = frame_to_float(seq->startdisp
- + cfra);
- div = 1.0;
- } else {
- ctime= frame_to_float(cfra);
- div= v->length / 100.0f;
- if(div==0.0) return;
- }
-
- calc_ipo(seq->ipo, ctime/div);
- execute_ipo((ID *)seq, seq->ipo);
- } else {
- seq->facf0 = fallback_fac;
- }
- seq->facf0 *= v->globalSpeed;
-
- cursor += seq->facf0;
-
- if (cursor >= v->length) {
- v->frameMap[cfra] = v->length - 1;
- } else {
- v->frameMap[cfra] = cursor;
- v->lastValidFrame = cfra;
- }
- }
- } else {
- v->lastValidFrame = 0;
- for (cfra = 0; cfra < v->length; cfra++) {
- if(seq->ipo) {
- if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
- ctime = frame_to_float(seq->startdisp
- + cfra);
- div = 1.0;
- } else {
- ctime= frame_to_float(cfra);
- div= v->length / 100.0f;
- if(div==0.0) return;
- }
-
- calc_ipo(seq->ipo, ctime/div);
- execute_ipo((ID *)seq, seq->ipo);
- }
-
- if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
- seq->facf0 *= v->length;
- }
- if (!seq->ipo) {
- seq->facf0 = (float) cfra * fallback_fac;
- }
- seq->facf0 *= v->globalSpeed;
- if (seq->facf0 >= v->length) {
- seq->facf0 = v->length - 1;
- } else {
- v->lastValidFrame = cfra;
- }
- v->frameMap[cfra] = seq->facf0;
- }
- }
- seq->facf0 = facf0;
-}
-
-/*
- simply reuse do_cross_effect for blending...
-
-static void do_speed_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
-
-}
-*/
-
-
-/* **********************************************************************
- sequence effect factory
- ********************************************************************** */
-
-
-static void init_noop(struct Sequence *seq)
-{
-
-}
-
-static void load_noop(struct Sequence *seq)
-{
-
-}
-
-static void init_plugin_noop(struct Sequence *seq, const char * fname)
-{
-
-}
-
-static void free_noop(struct Sequence *seq)
-{
-
-}
-
-static int num_inputs_default()
-{
- return 2;
-}
-
-static int early_out_noop(struct Sequence *seq,
- float facf0, float facf1)
-{
- return 0;
-}
-
-static int early_out_fade(struct Sequence *seq,
- float facf0, float facf1)
-{
- if (facf0 == 0.0 && facf1 == 0.0) {
- return 1;
- } else if (facf0 == 1.0 && facf1 == 1.0) {
- return 2;
- }
- return 0;
-}
-
-static int early_out_mul_input2(struct Sequence *seq,
- float facf0, float facf1)
-{
- if (facf0 == 0.0 && facf1 == 0.0) {
- return 1;
- }
- return 0;
-}
-
-static void store_icu_yrange_noop(struct Sequence * seq,
- short adrcode, float * ymin, float * ymax)
-{
- /* defaults are fine */
-}
-
-static void get_default_fac_noop(struct Sequence *seq, int cfra,
- float * facf0, float * facf1)
-{
- *facf0 = *facf1 = 1.0;
-}
-
-static void get_default_fac_fade(struct Sequence *seq, int cfra,
- float * facf0, float * facf1)
-{
- *facf0 = (float)(cfra - seq->startdisp);
- *facf1 = (float)(*facf0 + 0.5);
- *facf0 /= seq->len;
- *facf1 /= seq->len;
-}
-
-static void do_overdrop_effect(struct Sequence * seq, int cfra,
- float fac, float facf,
- int x, int y, struct ImBuf * ibuf1,
- struct ImBuf * ibuf2,
- struct ImBuf * ibuf3,
- struct ImBuf * out)
-{
- do_drop_effect(seq, cfra, fac, facf, x, y,
- ibuf1, ibuf2, ibuf3, out);
- do_alphaover_effect(seq, cfra, fac, facf, x, y,
- ibuf1, ibuf2, ibuf3, out);
-}
-
-static struct SeqEffectHandle get_sequence_effect_impl(int seq_type)
-{
- struct SeqEffectHandle rval;
- int sequence_type = seq_type;
-
- rval.init = init_noop;
- rval.init_plugin = init_plugin_noop;
- rval.num_inputs = num_inputs_default;
- rval.load = load_noop;
- rval.free = free_noop;
- rval.early_out = early_out_noop;
- rval.get_default_fac = get_default_fac_noop;
- rval.store_icu_yrange = store_icu_yrange_noop;
- rval.execute = NULL;
- rval.copy = NULL;
-
- switch (sequence_type) {
- case SEQ_CROSS:
- rval.execute = do_cross_effect;
- rval.early_out = early_out_fade;
- rval.get_default_fac = get_default_fac_fade;
- break;
- case SEQ_GAMCROSS:
- rval.init = init_gammacross;
- rval.load = load_gammacross;
- rval.free = free_gammacross;
- rval.early_out = early_out_fade;
- rval.get_default_fac = get_default_fac_fade;
- rval.execute = do_gammacross_effect;
- break;
- case SEQ_ADD:
- rval.execute = do_add_effect;
- rval.early_out = early_out_mul_input2;
- break;
- case SEQ_SUB:
- rval.execute = do_sub_effect;
- rval.early_out = early_out_mul_input2;
- break;
- case SEQ_MUL:
- rval.execute = do_mul_effect;
- rval.early_out = early_out_mul_input2;
- break;
- case SEQ_ALPHAOVER:
- rval.init = init_alpha_over_or_under;
- rval.execute = do_alphaover_effect;
- break;
- case SEQ_OVERDROP:
- rval.execute = do_overdrop_effect;
- break;
- case SEQ_ALPHAUNDER:
- rval.init = init_alpha_over_or_under;
- rval.execute = do_alphaunder_effect;
- break;
- case SEQ_WIPE:
- rval.init = init_wipe_effect;
- rval.num_inputs = num_inputs_wipe;
- rval.free = free_wipe_effect;
- rval.copy = copy_wipe_effect;
- rval.early_out = early_out_fade;
- rval.get_default_fac = get_default_fac_fade;
- rval.execute = do_wipe_effect;
- break;
- case SEQ_GLOW:
- rval.init = init_glow_effect;
- rval.num_inputs = num_inputs_glow;
- rval.free = free_glow_effect;
- rval.copy = copy_glow_effect;
- rval.execute = do_glow_effect;
- break;
- case SEQ_TRANSFORM:
- rval.init = init_transform_effect;
- rval.num_inputs = num_inputs_transform;
- rval.free = free_transform_effect;
- rval.copy = copy_transform_effect;
- rval.execute = do_transform_effect;
- break;
- case SEQ_SPEED:
- rval.init = init_speed_effect;
- rval.num_inputs = num_inputs_speed;
- rval.load = load_speed_effect;
- rval.free = free_speed_effect;
- rval.copy = copy_speed_effect;
- rval.execute = do_cross_effect;
- rval.early_out = early_out_speed;
- rval.store_icu_yrange = store_icu_yrange_speed;
- break;
- case SEQ_COLOR:
- rval.init = init_solid_color;
- rval.num_inputs = num_inputs_color;
- rval.early_out = early_out_color;
- rval.free = free_solid_color;
- rval.copy = copy_solid_color;
- rval.execute = do_solid_color;
- break;
- case SEQ_PLUGIN:
- rval.init_plugin = init_plugin;
- rval.num_inputs = num_inputs_plugin;
- rval.load = load_plugin;
- rval.free = free_plugin;
- rval.copy = copy_plugin;
- rval.execute = do_plugin_effect;
- rval.early_out = do_plugin_early_out;
- rval.get_default_fac = get_default_fac_fade;
- break;
- }
-
- return rval;
-}
-
-
-struct SeqEffectHandle get_sequence_effect(Sequence * seq)
-{
- struct SeqEffectHandle rval;
-
- memset(&rval, 0, sizeof(struct SeqEffectHandle));
-
- if (seq->type & SEQ_EFFECT) {
- rval = get_sequence_effect_impl(seq->type);
- if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) {
- rval.load(seq);
- seq->flag &= ~SEQ_EFFECT_NOT_LOADED;
- }
- }
-
- return rval;
-}
-
-struct SeqEffectHandle get_sequence_blend(Sequence * seq)
-{
- struct SeqEffectHandle rval;
-
- memset(&rval, 0, sizeof(struct SeqEffectHandle));
-
- if (seq->blend_mode != 0) {
- rval = get_sequence_effect_impl(seq->blend_mode);
- if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) {
- rval.load(seq);
- seq->flag &= ~SEQ_EFFECT_NOT_LOADED;
- }
- }
-
- return rval;
-}
-
-int get_sequence_effect_num_inputs(int seq_type)
-{
- struct SeqEffectHandle rval = get_sequence_effect_impl(seq_type);
-
- int cnt = rval.num_inputs();
- if (rval.execute) {
- return cnt;
- }
- return 0;
-}