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Diffstat (limited to 'source/blender/src/space.c')
-rw-r--r--source/blender/src/space.c19
1 files changed, 14 insertions, 5 deletions
diff --git a/source/blender/src/space.c b/source/blender/src/space.c
index 0339747ec66..cb838dc0b26 100644
--- a/source/blender/src/space.c
+++ b/source/blender/src/space.c
@@ -197,7 +197,7 @@ extern void StartKetsjiShellSimulation(ScrArea *area, char* startscenename, stru
* When the mipmap setting changes, we want to redraw the view right
* away to reflect this setting.
*/
-static void space_mipmap_button_function(int event);
+//static void space_mipmap_button_function(int event);
static void free_soundspace(SpaceSound *ssound);
@@ -3316,13 +3316,14 @@ void initipo(ScrArea *sa)
/* ******************** SPACE: INFO ********************** */
+#if 0
static void space_mipmap_button_function(int event) {
GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
allqueue(REDRAWVIEW3D, 0);
}
-#if 0
+
static void space_sound_button_function(int event)
{
int a;
@@ -4110,14 +4111,22 @@ void drawinfospace(ScrArea *sa, void *spacedata)
uiDefBut(block, LABEL,0,"Grease Pencil:",
(xpos+(2*edgsp)+(3*midsp)+(3*mpref)+spref),y6label,mpref,buth,
0, 0, 0, 0, 0, "");
-
+
uiBlockBeginAlign(block);
uiDefButS(block, NUM, 0, "Manhatten Dist:",
- (xpos+(4*midsp)+(3*mpref)+mpref),y5,mpref,buth,
+ (xpos+(4*midsp)+(3*mpref)+spref),y5,(spref*1.5),buth,
&(U.gp_manhattendist), 0, 100, 0, 0, "Pixels moved by mouse per axis when drawing stroke");
uiDefButS(block, NUM, 0, "Euclidean Dist:",
- (xpos+(5*midsp)+(3*mpref)+(2*mpref)),y5,mpref,buth,
+ (xpos+(5*midsp)+(3*mpref)+(spref*2.5)),y5,(spref*1.5),buth,
&(U.gp_euclideandist), 0, 100, 0, 0, "Distance moved by mouse when drawing stroke (in pixels) to include");
+
+
+ uiDefButS(block, NUM, 0, "Eraser Radius:",
+ (xpos+(7*midsp)+(3*mpref)+(3.75*spref)),y5,spref*1.5,buth,
+ &(U.gp_eraser), 0, 100, 0, 0, "Radius of eraser 'brush'");
+ uiDefButBitS(block, TOG, GP_PAINT_DOSMOOTH, 0,"Smooth Stroke",
+ (xpos+(8*midsp)+(3*mpref)+(5*spref)),y5,spref,buth,
+ &(U.gp_settings), 0, 100, 0, 0, "Smooth the final stroke");
uiBlockEndAlign(block);
} else if(U.userpref == 2) { /* language & colors */