Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/src/transform_constraints.c')
-rwxr-xr-xsource/blender/src/transform_constraints.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/src/transform_constraints.c b/source/blender/src/transform_constraints.c
index 985bb431a13..0627183e72b 100755
--- a/source/blender/src/transform_constraints.c
+++ b/source/blender/src/transform_constraints.c
@@ -114,7 +114,7 @@ void recalcData();
/* ************************** CONSTRAINTS ************************* */
void getConstraintMatrix(TransInfo *t);
-void postConstraintChecks(TransInfo *t, float vec[3], float pvec[3]) {
+static void postConstraintChecks(TransInfo *t, float vec[3], float pvec[3]) {
int i = 0;
Mat3MulVecfl(t->con.imtx, vec);
@@ -146,7 +146,7 @@ void postConstraintChecks(TransInfo *t, float vec[3], float pvec[3]) {
Mat3MulVecfl(t->con.mtx, vec);
}
-void getViewVector(TransInfo *t, float coord[3], float vec[3]) {
+static void getViewVector(TransInfo *t, float coord[3], float vec[3]) {
if (G.vd->persp)
{
float p1[4], p2[4];
@@ -171,7 +171,7 @@ void getViewVector(TransInfo *t, float coord[3], float vec[3]) {
}
}
-void axisProjection(TransInfo *t, float axis[3], float in[3], float out[3]) {
+static void axisProjection(TransInfo *t, float axis[3], float in[3], float out[3]) {
float norm[3], n[3], vec[3], factor;
getViewVector(t, in, norm);
@@ -196,7 +196,7 @@ void axisProjection(TransInfo *t, float axis[3], float in[3], float out[3]) {
}
}
-void planeProjection(TransInfo *t, float in[3], float out[3]) {
+static void planeProjection(TransInfo *t, float in[3], float out[3]) {
float vec[3], factor, angle, norm[3];
getViewVector(t, in, norm);
@@ -224,7 +224,7 @@ void planeProjection(TransInfo *t, float in[3], float out[3]) {
*
*/
-void applyAxisConstraintVec(TransInfo *t, TransData *td, float in[3], float out[3], float pvec[3])
+static void applyAxisConstraintVec(TransInfo *t, TransData *td, float in[3], float out[3], float pvec[3])
{
VECCOPY(out, in);
if (!td && t->con.mode & CON_APPLY) {
@@ -259,7 +259,7 @@ void applyAxisConstraintVec(TransInfo *t, TransData *td, float in[3], float out[
*
*/
-void applyAxisConstraintSize(TransInfo *t, TransData *td, float smat[3][3])
+static void applyAxisConstraintSize(TransInfo *t, TransData *td, float smat[3][3])
{
if (!td && t->con.mode & CON_APPLY) {
float tmat[3][3];
@@ -318,7 +318,7 @@ void applyObjectConstraintSize(TransInfo *t, TransData *td, float smat[3][3])
* (ie: not doing counterclockwise rotations when the mouse moves clockwise).
*/
-void applyAxisConstraintRot(TransInfo *t, TransData *td, float vec[3])
+static void applyAxisConstraintRot(TransInfo *t, TransData *td, float vec[3])
{
if (!td && t->con.mode & CON_APPLY) {
int mode = t->con.mode & (CON_AXIS0|CON_AXIS1|CON_AXIS2);
@@ -527,9 +527,9 @@ void BIF_setSingleAxisConstraint(float vec[3]) {
t->redraw = 1;
}
-void BIF_drawConstraint()
+void BIF_drawConstraint(void)
{
- int i = -1;
+ //int i = -1;
TransInfo *t = BIF_GetTransInfo();
TransCon *tc = &(t->con);