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Diffstat (limited to 'source/blender/src/verse_mesh.c')
-rw-r--r--source/blender/src/verse_mesh.c1626
1 files changed, 0 insertions, 1626 deletions
diff --git a/source/blender/src/verse_mesh.c b/source/blender/src/verse_mesh.c
deleted file mode 100644
index f2769c0d7e6..00000000000
--- a/source/blender/src/verse_mesh.c
+++ /dev/null
@@ -1,1626 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * Contributor(s): Jiri Hnidek.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifdef WITH_VERSE
-
-#include <string.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "mydevice.h"
-
-#include "DNA_object_types.h"
-#include "DNA_mesh_types.h"
-
-#include "BLI_dynamiclist.h"
-#include "BLI_blenlib.h"
-#include "BLI_edgehash.h"
-#include "BLI_editVert.h"
-
-#include "BKE_customdata.h"
-#include "BKE_depsgraph.h"
-#include "BKE_global.h"
-#include "BKE_mesh.h"
-#include "BKE_utildefines.h"
-#include "BKE_verse.h"
-
-#include "BIF_verse.h"
-#include "BIF_editmesh.h"
-#include "BIF_space.h"
-#include "BIF_screen.h"
-
-#include "BSE_edit.h"
-
-#include "editmesh.h"
-
-#include "verse.h"
-
-/* prototypes of static functions */
-
-static void mark_changed_face_obsolete(struct VerseFace *vface);
-static void sync_verseface_with_editface(struct VLayer *vlayer, struct VerseFace *vface);
-
-void createVerseVertNL(struct EditVert *ev, struct VNode *vnode, struct VLayer *vlayer);
-static void createAllVerseVerts(struct VNode *vnode, struct VLayer *vlayer);
-void createVerseFaceNL(struct EditFace *efa, struct VNode *vnode, struct VLayer *vlayer);
-static void createAllVerseFaces(struct VNode *vnode, struct VLayer *vlayer);
-
-/*=============================================================================
- *
- * functions handling verse/blender FACES
- *
- *===========================================================================*/
-
-/*
- * create new VerseFace (polygon), due to information about EditFace
- * put VerseFace to queue ... send to verse host (server)
- */
-void createVerseFace(EditFace *efa)
-{
- if(G.editMesh->vnode) {
- struct VLayer *vlayer = find_verse_layer_type((VGeomData*)((VNode*)G.editMesh->vnode)->data, POLYGON_LAYER);
- createVerseFaceNL(efa, (VNode*)G.editMesh->vnode, vlayer);
- }
- else efa->vface = NULL;
-}
-
-/*
- * create new VerseFace (polygon), due to information about EditFace
- * put VerseFace to queue ... send to verse host (server)
- * NL version of function (infomration about verse node and
- * layer is known ... optimalisation)
- */
-void createVerseFaceNL(EditFace *efa, VNode *vnode, VLayer *vlayer)
-{
- struct VerseFace *vface;
-
- vface = (VerseFace*)create_verse_face(vlayer, vlayer->counter, -1, -1, -1, -1);
-
- vface->face = (void*)efa;
- efa->vface = (void*)vface;
-
- vface->flag |= FACE_SEND_READY;
-
- /* EditVert #1 */
- if(efa->v1) {
- if(efa->v1->vvert) {
- vface->vvert0 = (VerseVert*)efa->v1->vvert;
- if(((VerseVert*)efa->v1->vvert)->flag & VERT_RECEIVED) {
- vface->v0 = ((VerseVert*)efa->v1->vvert)->id;
- vface->counter--;
- }
- else
- vface->flag &= ~FACE_SEND_READY;
- }
- }
- else
- vface->counter--;
-
- /* EditVert #2 */
- if(efa->v2) {
- if(efa->v2->vvert) {
- vface->vvert1 = (VerseVert*)efa->v2->vvert;
- if(((VerseVert*)efa->v2->vvert)->flag & VERT_RECEIVED) {
- vface->v1 = ((VerseVert*)efa->v2->vvert)->id;
- vface->counter--;
- }
- else
- vface->flag &= ~FACE_SEND_READY;
- }
- }
- else
- vface->counter--;
- /* EditVert #3 */
- if(efa->v3) {
- if(efa->v3->vvert) {
- vface->vvert2 = (VerseVert*)efa->v3->vvert;
- if(((VerseVert*)efa->v3->vvert)->flag & VERT_RECEIVED) {
- vface->v2 = ((VerseVert*)efa->v3->vvert)->id;
- vface->counter--;
- }
- else
- vface->flag &= ~FACE_SEND_READY;
- }
- }
- else
- vface->counter--;
- /* EditVert #4 */
- if(efa->v4) {
- if(efa->v4->vvert) {
- vface->vvert3 = (VerseVert*)efa->v4->vvert;
- if(((VerseVert*)efa->v4->vvert)->flag & VERT_RECEIVED) {
- vface->v3 = ((VerseVert*)efa->v4->vvert)->id;
- vface->counter--;
- }
- else
- vface->flag &= ~FACE_SEND_READY;
- }
- }
- else
- vface->counter--;
-
- add_item_to_send_queue(&(vlayer->queue), (void*)vface, VERSE_FACE);
-}
-
-/*
- * creates new verse faces, add all of then to queue ... send to verse server
- */
-static void createAllVerseFaces(VNode *vnode, VLayer *vlayer)
-{
- if(G.obedit) {
- struct EditMesh *em;
- struct EditFace *efa;
-
- em = G.editMesh;
-
- efa = em->faces.first;
- /* push all EditFaces to the verse server */
- while(efa){
- createVerseFaceNL(efa, vnode, vlayer);
- efa = efa->next;
- }
- }
-}
-
-/*
- * When verse face is changed during sending/receiving from verse server, then
- * this verse face is marked as obsolete and it will be send again, when it
- * will be received from verse server
- */
-static void mark_changed_face_obsolete(VerseFace *vface)
-{
- struct EditFace *efa = (EditFace*)vface->face;
-
- if(efa) {
- if(vface->vvert0->vertex != efa->v1) vface->flag |= FACE_OBSOLETE;
- if(vface->vvert1->vertex != efa->v2) vface->flag |= FACE_OBSOLETE;
- if(vface->vvert2->vertex != efa->v3) vface->flag |= FACE_OBSOLETE;
- if(vface->vvert3 && (vface->vvert3->vertex != efa->v4)) vface->flag |= FACE_OBSOLETE;
- }
-}
-
-/*
- * this function will sync EditFace and VerseFace and it will send changes to
- * verse server too
- */
-static void sync_verseface_with_editface(VLayer *vlayer, VerseFace *vface)
-{
- struct EditFace *efa = (EditFace*)vface->face;
- int dosend = 0;
-
- /* edit face and probably verse face was deleted */
- if(!efa || (vface->flag & FACE_DELETED)) return;
-
- /* blender nor verse don't support such crazy things */
- if(!(vface->vvert0) || !(vface->vvert1) || !(vface->vvert2)) {
- printf("\tERROR: vface->vvert0: %p, vface->vvert1: %p, vface->vvert2: %p\n", vface->vvert0, vface->vvert1, vface->vvert2);
- return;
- }
-
- /* initialize verse face flag */
- vface->flag |= FACE_SEND_READY;
-
- /* debug print */
-#if 0
- printf("\n");
- if(efa->v4) {
- printf("\tefa->v1,v2,v3,v4->vvert->id: %d, %d, %d, %d\n",
- ((VerseVert*)efa->v1->vvert)->id,
- ((VerseVert*)efa->v2->vvert)->id,
- ((VerseVert*)efa->v3->vvert)->id,
- ((VerseVert*)efa->v4->vvert)->id);
- printf("\tefa->v1,v2,v3,v4->vvert: %p, %p, %p, %p\n",
- efa->v1->vvert,
- efa->v2->vvert,
- efa->v3->vvert,
- efa->v4->vvert);
- }
- else {
- printf("\tefa->v1,v2,v3->vvert->id: %d, %d, %d, NULL\n",
- ((VerseVert*)efa->v1->vvert)->id,
- ((VerseVert*)efa->v2->vvert)->id,
- ((VerseVert*)efa->v3->vvert)->id);
- printf("\tefa->v1,v2,v3,v4->vvert: %p, %p, %p, NULL\n",
- efa->v1->vvert,
- efa->v2->vvert,
- efa->v3->vvert);
- }
- printf("\tvface->vvert0, vvvert1, vvvert2, vvvert3: %p, %p, %p, %p\n",
- vface->vvert0,
- vface->vvert1,
- vface->vvert2,
- vface->vvert3);
-
- printf("\tefa->v1, v2, v3, v4: %p, %p, %p, %p\n",
- efa->v1,
- efa->v2,
- efa->v3,
- efa->v4);
- if(vface->vvert3) {
- printf("\tvface->v0,v1,v2,v3: %d, %d, %d, %d\n",
- vface->v0,
- vface->v1,
- vface->v2,
- vface->v3);
- printf("\tvface->vvert0,vvvert1,vvvert2,vvvert3->vertex: %p, %p, %p, %p\n",
- vface->vvert0->vertex,
- vface->vvert1->vertex,
- vface->vvert2->vertex,
- vface->vvert3->vertex);
- }
- else {
- printf("\tvface->v0,v1,v2,v3: %d, %d, %d, NULL\n",
- vface->v0,
- vface->v1,
- vface->v2);
- printf("\tvface->vvert0,vvvert1,vvvert2->vertex: %p, %p, %p, NULL\n",
- vface->vvert0->vertex,
- vface->vvert1->vertex,
- vface->vvert2->vertex);
- }
-#endif
-
- /* initialize counter of unreceived vertexes */
- vface->counter = 4;
-
- /* 1st vertex */
- if(vface->vvert0->vertex != efa->v1) {
- dosend = 1;
- vface->vvert0->counter--;
- vface->vvert0 = (VerseVert*)efa->v1->vvert;
- vface->v0 = vface->vvert0->id;
- if(vface->vvert0->flag & VERT_RECEIVED)
- vface->counter--;
- else
- vface->flag &= ~FACE_SEND_READY;
- }
- else
- vface->counter--;
-
- /* 2nd vertex */
- if(vface->vvert1->vertex != efa->v2) {
- dosend = 1;
- vface->vvert1->counter--;
- vface->vvert1 = (VerseVert*)efa->v2->vvert;
- vface->v1 = vface->vvert1->id;
- if(vface->vvert1->flag & VERT_RECEIVED)
- vface->counter--;
- else
- vface->flag &= ~FACE_SEND_READY;
- }
- else
- vface->counter--;
-
- /* 3th vertex */
- if(vface->vvert2->vertex != efa->v3) {
- dosend = 1;
- vface->vvert2->counter--;
- vface->vvert2 = (VerseVert*)efa->v3->vvert;
- vface->v2 = vface->vvert2->id;
- if(vface->vvert2->flag & VERT_RECEIVED)
- vface->counter--;
- else
- vface->flag &= ~FACE_SEND_READY;
- }
- else
- vface->counter--;
-
- /* 4th vertex */
- if(vface->vvert3 && ((vface->vvert3->vertex != efa->v4) || (vface->vvert3 && !efa->v4) || (vface->v3 != vface->vvert3->id))) {
- dosend = 1;
- if(efa->v4) {
- vface->vvert3->counter--;
- vface->vvert3 = (VerseVert*)efa->v4->vvert;
- vface->v3 = vface->vvert3->id;
- if(vface->vvert3->flag & VERT_RECEIVED)
- vface->counter--;
- else
- vface->flag &= ~FACE_SEND_READY;
- }
- else {
- vface->vvert3->counter--;
- vface->vvert3 = NULL;
- vface->v3 = -1;
- vface->counter--;
- }
- }
- /* verse face has 4 vertexes now, not 3 vertexes as in past */
- else if(!(vface->vvert3) && efa->v4) {
- dosend = 1;
- vface->vvert3 = (VerseVert*)efa->v4->vvert;
- vface->v3 = vface->vvert3->id;
- if(vface->vvert3->flag & VERT_RECEIVED)
- vface->counter--;
- else
- vface->flag &= ~FACE_SEND_READY;
- }
- else
- vface->counter--;
-
- if(dosend) {
- /* printf("\tsending CHANGED FACE\n");
- printf("\t\tnew: %d %d %d %d\n", vface->v0, vface->v1, vface->v2, vface->v3);*/
- vface->flag |= FACE_CHANGED;
- /* remove verse face from list of received faces */
- BLI_dlist_rem_item(&(vlayer->dl), vface->id);
- /* and add verse face again to sending queue */
- add_item_to_send_queue(&(vlayer->queue), (void*)vface, VERSE_FACE);
- }
-}
-
-/*
- * this function will sync all VerseFaces with coresponding EditFaces,
- * this is useful, when some editmesh tool has changed editface pointers at
- * vertexes (edges), parameter of this function is geometry node
- */
-void sync_all_versefaces_with_editfaces(VNode *vnode)
-{
- struct VLayer *vlayer;
- struct VerseFace *vface, *nvface;
-
- if(vnode->type != V_NT_GEOMETRY) return;
-
- vlayer = find_verse_layer_type((VGeomData*)vnode->data, POLYGON_LAYER);
-
- /* mark changed verse faces in sending queue as obsolete at the first time */
- vface = vlayer->queue.first;
- while(vface) {
- mark_changed_face_obsolete(vface);
- vface = vface->next;
- }
-
- /* send all received and changed verse face again to verse server */
- vface = vlayer->dl.lb.first;
- while(vface) {
- nvface = vface->next;
- sync_verseface_with_editface(vlayer, vface);
- vface = nvface;
- }
-}
-
-/*
- * send delete polygon command to verse server
- */
-void b_verse_send_face_delete(EditFace *efa)
-{
- ((VerseFace*)efa->vface)->face = NULL;
- send_verse_face_delete((VerseFace*)efa->vface);
- efa->vface = NULL;
-}
-
-/*=============================================================================
- *
- * functions handling verse/blender VERTEXES
- *
- *===========================================================================*/
-
-/*
- * this function will sync position of all VerseVerts with EditVerts
- * this function is called after actions: Smooth, Noise and To Sphere,
- * because position of vertexes isn't managed by transform system
- */
-void sync_all_verseverts_with_editverts(VNode *vnode)
-{
- struct VLayer *vlayer;
- struct VerseVert *vvert;
-
- if(vnode->type != V_NT_GEOMETRY) return;
-
- vlayer = find_verse_layer_type((VGeomData*)vnode->data, VERTEX_LAYER);
-
- vvert = vlayer->dl.lb.first;
-
- /* sync all received vertexes */
- while(vvert) {
- send_versevert_pos(vvert);
- vvert = vvert->next;
- }
-
- vvert = vlayer->queue.first;
-
- /* sync all unreceived vertexes (mar pos as obsolete, when
- * actual position was changed) */
- while(vvert) {
- send_versevert_pos(vvert);
- vvert = vvert->next;
- }
-
- verse_callback_update(0);
-}
-
-/*
- * send delete vertex command to verse server
- */
-void b_verse_send_vertex_delete(EditVert *eve)
-{
- ((VerseVert*)eve->vvert)->vertex = NULL;
- send_verse_vertex_delete((VerseVert*)eve->vvert);
- eve->vvert = NULL;
-}
-
-/*
- * send position of verse vertex to verse server
- */
-void send_versevert_pos(VerseVert *vvert)
-{
- /* delete command was sent to verse server ... sending one
- * more position command would create new vertex */
- if ((vvert->flag & VERT_DELETED) | (vvert->flag & VERT_OBSOLETE)) return;
-
- /* don't send position of verse vertex to verse server, because it could create
- * new vertex */
- if(vvert->flag & VERT_RECEIVED) {
- if(vvert->flag & VERT_LOCKED) {
- /* when position of verse vert was sent to verse server
- * and it wasn't received yet, then mark sent position
- * as obsolete ... blender will automaticaly send actual
- * position, when old will be received */
- vvert->flag |= VERT_POS_OBSOLETE;
- }
- else {
- struct EditVert *eve = (EditVert*)vvert->vertex;
- /* send position to verse server, when it is different from actual position */
- if(eve && (eve->co[0]!=vvert->co[0] || eve->co[1]!=vvert->co[1] || eve->co[2]!=vvert->co[2])) {
- /* lock vertex and send its position to verse server,
- * locking of vertex prevents from sending too many
- * informations about vertex position during draging
- * of vertex */
- vvert->flag |= VERT_LOCKED;
- VECCOPY(vvert->co, eve->co);
- send_verse_vertex(vvert);
- }
- }
- }
- else {
- /* we created this vertex and we sent new position to verse server, but "confirmation" command about
- * position of vertex didn't arrived yet, then we can't send new position of vertex ... we only mark
- * position of vertex as obsolete and new position will be sent to verse server, when confirmation
- * command will arive */
- struct EditVert *eve = (EditVert*)vvert->vertex;
- if(eve && (eve->co[0]!=vvert->co[0] || eve->co[1]!=vvert->co[1] || eve->co[2]!=vvert->co[2])) {
- vvert->flag |= VERT_POS_OBSOLETE;
- }
- }
-
- verse_callback_update(0);
-}
-
-/*
- * create new VerseVert due to information about EditVert,
- * put VerseVert to queue ... send to verse host (server)
- */
-void createVerseVert(EditVert *eve)
-{
- if(G.editMesh->vnode) {
- struct VLayer *vlayer = find_verse_layer_type((VGeomData*)((VNode*)G.editMesh->vnode)->data, VERTEX_LAYER);
- createVerseVertNL(eve, (VNode*)G.editMesh->vnode, vlayer);
- }
- else eve->vvert = NULL;
-}
-
-/*
- * create new VerseVert due to information about EditVert,
- * put VerseVert to queue ... send to verse host (server)
- * NL version of function (infomration about verse node and
- * layer is known ... optimalisation)
- */
-void createVerseVertNL(EditVert *eve, VNode *vnode, VLayer *vlayer)
-{
- struct VerseVert *vvert;
-
- vvert = create_verse_vertex(vlayer, vlayer->counter, eve->co[0], eve->co[1], eve->co[2]);
-
- vvert->vertex = (void*)eve;
- eve->vvert = (void*)vvert;
-
- vvert->flag |= VERT_LOCKED;
-
-/* printf("\tsend_versevert_pos: %d create and LOCK \n", vvert->id);*/
-
- /* add vvert to sending queue */
- add_item_to_send_queue(&(vlayer->queue), (void*)vvert, VERSE_VERT);
-}
-
-/*
- * create new verse vertexes due to all vertexes and send all of them to verse server
- */
-static void createAllVerseVerts(VNode *vnode, VLayer *vlayer)
-{
- if(G.obedit) {
- struct EditMesh *em;
- struct EditVert *eve;
-
- em = G.editMesh;
- eve = em->verts.first;
-
- /* push all EditVertexes to the verse server */
- while(eve){
- createVerseVertNL(eve, vnode, vlayer);
- eve = eve->next;
- }
- }
-}
-
-/*
- * unsubscribe from verse geometry layers of verse geometry node
- * and clear bindings between verse node and mesh
- */
-void unsubscribe_from_geom_node(VNode *vnode)
-{
- struct VerseSession *session = vnode->session;
-
- struct VLayer *vlayer = ((VGeomData*)vnode->data)->layers.lb.first;
-
- if(vnode->type != V_NT_GEOMETRY) return;
-
- /* free bindings between verse node and blender mesh*/
- if(((VGeomData*)vnode->data)->mesh) {
- ((Mesh*)((VGeomData*)vnode->data)->mesh)->vnode = NULL;
- ((VGeomData*)vnode->data)->mesh = NULL;
- }
-
- /* free bindings between verse node and blender editmesh */
- if(((VGeomData*)vnode->data)->editmesh) {
- ((EditMesh*)((VGeomData*)vnode->data)->editmesh)->vnode = NULL;
- ((VGeomData*)vnode->data)->editmesh = NULL;
- }
-
- /* free all verse layer data and unsubscribe from all layers */
- while(vlayer) {
- BLI_dlist_reinit(&(vlayer->dl));
- BLI_freelistN(&(vlayer->queue));
- BLI_freelistN(&(vlayer->orphans));
-
- if(session->flag & VERSE_CONNECTED)
- verse_send_g_layer_unsubscribe(vnode->id, vlayer->id);
-
- vlayer = vlayer->next;
- }
-
-}
-
-/* ===================================================================================
- *
- * Function executed after execution of callback functions
- *
- * ===================================================================================*/
-
-/*
- * Actions executed after new VerseLayer is created
- */
-void post_layer_create(struct VLayer *vlayer)
-{
- /* if we are owners of VerseNode, then push geometry to verse server */
- if(vlayer->vnode->owner_id == VN_OWNER_MINE) {
- switch(vlayer->type){
- case VN_G_LAYER_VERTEX_XYZ:
-/* if(vlayer->id==0) createAllVerseVerts(vlayer->vnode, vlayer);
- break;*/
- case VN_G_LAYER_POLYGON_CORNER_UINT32:
-/* if(vlayer->id==1) createAllVerseFaces(vlayer->vnode, vlayer);
- break;*/
- case VN_G_LAYER_VERTEX_UINT32:
- case VN_G_LAYER_VERTEX_REAL:
- case VN_G_LAYER_POLYGON_CORNER_REAL:
- case VN_G_LAYER_POLYGON_FACE_UINT8:
- case VN_G_LAYER_POLYGON_FACE_UINT32:
- case VN_G_LAYER_POLYGON_FACE_REAL:
- break;
- }
- }
- else {
- switch(vlayer->type) {
- case VN_G_LAYER_VERTEX_XYZ:
- case VN_G_LAYER_POLYGON_CORNER_UINT32:
- case VN_G_LAYER_VERTEX_UINT32:
- case VN_G_LAYER_VERTEX_REAL:
- case VN_G_LAYER_POLYGON_CORNER_REAL:
- case VN_G_LAYER_POLYGON_FACE_UINT8:
- case VN_G_LAYER_POLYGON_FACE_UINT32:
- case VN_G_LAYER_POLYGON_FACE_REAL:
- break;
- }
- }
-}
-
-/*
- * Actions after destroying of VerseLayer
- */
-void post_layer_destroy(struct VLayer *vlayer)
-{
-}
-
-/*
- * Actions executed after creating of new VerseVert, when object is in edit
- * mode, and this client didn't create this VerseVert (vvert->vertex is NULL),
- * then new editvert is created
- */
-void post_vertex_create(VerseVert *vvert)
-{
- struct VNode *obj_vnode;
- struct VNode *geom_vnode = vvert->vlayer->vnode;
- struct EditMesh *em=NULL;
-
- if(G.obedit && (((Mesh*)G.obedit->data)->vnode==geom_vnode)) {
- em = (EditMesh*)((VGeomData*)geom_vnode->data)->editmesh;
- }
-
- /* when vert was changed during sending to verse server, then
- * we have to send it to verse server again */
- if(vvert->flag & VERT_POS_OBSOLETE) {
- vvert->flag &= ~VERT_POS_OBSOLETE;
-
- if(em && (vvert->vertex)) {
- struct EditVert *eve = (EditVert*)vvert->vertex;
- VECCOPY(vvert->co, eve->co);
- send_verse_vertex(vvert);
- verse_callback_update(0);
-
- return;
- }
- }
-
- if(em && !(vvert->vertex)) {
- struct EditVert *eve;
-
- /* to prevent never ending loop of sending and receiving
- * vertexes, because addvertlist() sends new vertex to verse
- * server if em->vnode isn't NULL */
- em->vnode = NULL;
- eve = addvertlist(vvert->co, NULL);
- em->vnode = (void*)geom_vnode;
-
- eve->vvert = (void*)vvert;
- vvert->vertex = (void*)eve;
-
- countall();
-
- recalc_editnormals();
- }
-
- if(((VGeomData*)geom_vnode->data)->vlink) {
- obj_vnode = ((VGeomData*)geom_vnode->data)->vlink->source;
- DAG_object_flush_update(G.scene, (Object*)((VObjectData*)obj_vnode->data)->object, OB_RECALC_DATA);
-
- allqueue(REDRAWVIEW3D, 1);
- }
-}
-
-/*
- * Actions executed, when position of VerseVert was changed
- * position of EditVert is changed in edit mode
- */
-void post_vertex_set_xyz(VerseVert *vvert)
-{
- struct VNode *obj_vnode;
- struct VNode *geom_vnode = vvert->vlayer->vnode;
- struct EditVert *eve = NULL;
-
- /* when vert was changed during sending to verse server, then
- * we have to send it to verse server again */
- if(vvert->flag & VERT_POS_OBSOLETE) {
- if(vvert->vertex) {
- vvert->flag &= ~VERT_POS_OBSOLETE;
- vvert->flag |= VERT_LOCKED;
-
- eve = (EditVert*)vvert->vertex;
- VECCOPY(vvert->co, eve->co);
- send_verse_vertex(vvert);
- verse_callback_update(0);
- }
- else {
- printf("\terror: vvert->vertex shouldn't be NULL\n");
- }
-
- return;
- }
-
- /* when shared object is in edit mode, then update editmesh */
- if(G.obedit && (((Mesh*)G.obedit->data)->vnode==geom_vnode)) {
- if(vvert->vertex) {
- eve = (EditVert*)vvert->vertex;
- VECCOPY(eve->co, vvert->co);
- recalc_editnormals();
- }
- else {
- printf("\terror: vvert->vertex shouldn't be NULL\n");
- }
- }
-
- if(((VGeomData*)geom_vnode->data)->vlink) {
- obj_vnode = ((VGeomData*)geom_vnode->data)->vlink->source;
- DAG_object_flush_update(G.scene, (Object*)((VObjectData*)obj_vnode->data)->object, OB_RECALC_DATA);
-
- allqueue(REDRAWVIEW3D, 1);
- }
-}
-
-/*
- * Actions executed after deleting of VerseVert
- */
-void post_vertex_delete(VerseVert *vvert)
-{
- struct VNode *obj_vnode;
- struct VNode *geom_vnode = vvert->vlayer->vnode;
- struct EditMesh *em = NULL;
- struct EditEdge *ed, *edn;
- struct EditVert *eve = NULL;
-
- if(G.obedit && (((Mesh*)G.obedit->data)->vnode==geom_vnode)) {
- em = (EditMesh*)((VGeomData*)geom_vnode->data)->editmesh;
- eve = (EditVert*)vvert->vertex;
- }
-
- if(em && eve) {
- /*printf("\tPOST_VERTEX_DELETE()\n");*/
-
- /* delete all edges needing eve vertex */
- ed = em->edges.first;
- while(ed) {
- edn = ed->next;
- if(ed->v1==eve || ed->v2==eve) {
- remedge(ed);
- free_editedge(ed);
- }
- ed = edn;
- }
-
- eve->vvert = NULL;
- BLI_remlink(&em->verts, eve);
- free_editvert(eve);
- vvert->vertex = NULL;
-
- countall();
-
- recalc_editnormals();
- }
-
- if(((VGeomData*)geom_vnode->data)->vlink) {
- obj_vnode = ((VGeomData*)geom_vnode->data)->vlink->source;
- DAG_object_flush_update(G.scene, (Object*)((VObjectData*)obj_vnode->data)->object, OB_RECALC_DATA);
-
- allqueue(REDRAWVIEW3D, 1);
- }
-}
-
-/*
- * free constraint between VerseVert and EditVert
- */
-void post_vertex_free_constraint(VerseVert *vvert)
-{
- if(vvert->vertex) {
- ((EditVert*)vvert->vertex)->vvert=NULL;
- vvert->vertex=NULL;
- }
-}
-
-/*
- * Action executed after setting up uint8 value of polygon
- */
-void post_polygon_set_uint8(VerseFace *vface)
-{
-}
-
-/*
- * Action executed after creating of new VerseFace
- */
-void post_polygon_create(VerseFace *vface)
-{
- struct VNode *obj_vnode;
- struct VNode *geom_vnode = vface->vlayer->vnode;
- struct EditMesh *em = NULL;
-
- /* if verse face was set as deleted during sending to verse server, then send
- * delete command to verse server now ... we know verse face id */
-/* if(vface->flag & FACE_DELETED) {
- send_verse_face_delete(vface);
- return;
- }*/
-
- if(G.obedit && (((Mesh*)G.obedit->data)->vnode==geom_vnode)) {
- em = (EditMesh*)((VGeomData*)geom_vnode->data)->editmesh;
- }
-
- /* when face was changed during sending to verse server, then
- * we have to send it to verse server again */
- if(vface->flag & FACE_OBSOLETE) {
- vface->flag &= ~FACE_OBSOLETE;
- sync_verseface_with_editface(vface->vlayer, vface);
- return;
- }
-
- if(em && !(vface->face) && (vface->counter==0)) {
- struct VLayer *vlayer;
- struct VerseVert *vvert;
- struct EditFace *efa;
- struct EditVert *eves[4]={NULL, NULL, NULL, NULL};
- uint32 vert_ids[4]={vface->v0, vface->v1, vface->v2, vface->v3};
- int i;
-
- /*printf("\tPOST_POLYGON_CREATE()\n");*/
-
- vlayer = find_verse_layer_type((VGeomData*)geom_vnode->data, VERTEX_LAYER);
-
- for(i=0; i<4; i++) {
- if(vert_ids[i] != -1) {
- vvert = BLI_dlist_find_link(&(vlayer->dl), vert_ids[i]);
- if(vvert) eves[i] = (EditVert*)vvert->vertex;
- }
- }
-
- /* to prevent never ending loop of sending and receiving
- * faces, because addfacelist() sends new face to verse
- * server if em->vnode isn't NULL */
- em->vnode = NULL;
- efa = addfacelist(eves[0], eves[1], eves[2], eves[3], NULL, NULL);
- em->vnode = geom_vnode;
-
- if(efa) {
- efa->vface = vface;
- vface->face = efa;
- }
-
- countall();
-
- recalc_editnormals();
- }
-
- if(((VGeomData*)geom_vnode->data)->vlink) {
- obj_vnode = ((VGeomData*)geom_vnode->data)->vlink->source;
- DAG_object_flush_update(G.scene, (Object*)((VObjectData*)obj_vnode->data)->object, OB_RECALC_DATA);
-
- allqueue(REDRAWVIEW3D, 1);
- }
-}
-
-/*
- * Action executed after changes of VerseFace
- * ... order of vertexes was fliped, etc.
- */
-void post_polygon_set_corner(VerseFace *vface)
-{
- struct VNode *obj_vnode;
- struct VNode *geom_vnode = vface->vlayer->vnode;
- struct EditMesh *em = NULL;
- struct EditFace *efa = NULL;
- struct EditEdge *eed, *eedn;
-
- if(G.obedit && (((Mesh*)G.obedit->data)->vnode==geom_vnode)) {
- em = (EditMesh*)((VGeomData*)geom_vnode->data)->editmesh;
- efa = (EditFace*)vface->face;
- }
-
- if(em && efa) {
-
- /* when face was changed during sending to verse server, then
- * we have to send it to verse server again */
- if(vface->flag & FACE_OBSOLETE) {
- vface->flag &= ~FACE_OBSOLETE;
- sync_verseface_with_editface(vface->vlayer, vface);
- return;
- }
-
- /* mark all edges, which are part of face efa */
- efa->e1->f2 = 1;
- efa->e2->f2 = 1;
- efa->e3->f2 = 1;
- if(efa->e4) efa->e4->f2 = 1;
-
- /* change pointers at EdtitVerts and decrease counters of "old"
- * VerseVertexes reference ... less VerseFaces will need them */
- if(vface->vvert0 != efa->v1->vvert)
- efa->v1 = (EditVert*)vface->vvert0->vertex;
- if(vface->vvert1 != efa->v2->vvert)
- efa->v2 = (EditVert*)vface->vvert1->vertex;
- if(vface->vvert2 != efa->v3->vvert)
- efa->v3 = (EditVert*)vface->vvert2->vertex;
- if(efa->v4) {
- if(!vface->vvert3)
- efa->v4 = NULL;
- else if(vface->vvert3 != efa->v4->vvert)
- efa->v4 = (EditVert*)vface->vvert3->vertex;
- }
-
- /* change pointers at EditEdges */
-
- /* 1st edge */
- eed = findedgelist(efa->v1, efa->v2);
- if(eed) efa->e1 = eed;
- else efa->e1 = addedgelist(efa->v1, efa->v2, NULL);
-
- /* 2nd edge */
- eed = findedgelist(efa->v2, efa->v3);
- if(eed) efa->e2 = eed;
- else efa->e2 = addedgelist(efa->v2, efa->v3, NULL);
-
- if(efa->v4) {
- /* 3th edge */
- eed = findedgelist(efa->v2, efa->v3);
- if(eed) efa->e3 = eed;
- else efa->e3 = addedgelist(efa->v2, efa->v3, NULL);
- /* 4th edge */
- eed = findedgelist(efa->v4, efa->v1);
- if(eed) efa->e4 = eed;
- else efa->e4 = addedgelist(efa->v4, efa->v1, NULL);
- }
- else {
- /* 3th edge */
- eed = findedgelist(efa->v3, efa->v1);
- if(eed) efa->e3 = eed;
- else efa->e3 = addedgelist(efa->v3, efa->v1, NULL);
- /* 4th edge */
- efa->e4 = NULL;
- }
-
- /* unmark needed edges */
- efa = em->faces.first;
- while(efa) {
- efa->e1->f2 = 0;
- efa->e2->f2 = 0;
- efa->e3->f2 = 0;
- if(efa->e4) efa->e4->f2 = 0;
- efa = efa->next;
- }
-
- /* delete all unneeded edges */
- eed = em->edges.first;
- while(eed) {
- eedn = eed->next;
- if(eed->f2) {
- remedge(eed);
- free_editedge(eed);
- }
- eed = eedn;
- }
-
- countall();
-
- recalc_editnormals();
- }
-
- if(((VGeomData*)geom_vnode->data)->vlink) {
- obj_vnode = ((VGeomData*)geom_vnode->data)->vlink->source;
- DAG_object_flush_update(G.scene, (Object*)((VObjectData*)obj_vnode->data)->object, OB_RECALC_DATA);
-
- allqueue(REDRAWVIEW3D, 1);
- }
-}
-
-/*
- * Action executed after deleting of VerseFace
- */
-void post_polygon_delete(VerseFace *vface)
-{
- struct VNode *obj_vnode;
- struct VNode *geom_vnode = vface->vlayer->vnode;
- struct EditMesh *em = NULL;
- struct EditFace *efa = NULL;
- struct EditEdge *eed, *eedn;
-
- if(G.obedit && (((Mesh*)G.obedit->data)->vnode==geom_vnode)) {
- em = (EditMesh*)((VGeomData*)geom_vnode->data)->editmesh;
- efa = (EditFace*)vface->face;
- }
-
- if(em && efa) {
- /*printf("\tPOST_POLYGON_DELETE()\n");*/
-
- /* mark all edges, which are part of face efa */
- efa->e1->f2 = 1;
- efa->e2->f2 = 1;
- efa->e3->f2 = 1;
- if(efa->e4) efa->e4->f2 = 1;
-
- efa->vface = NULL;
- BLI_remlink(&em->faces, efa);
- free_editface(efa);
- vface->face = NULL;
-
- /* following two crazy loops wouldn't be neccessary if verse spec
- * would support edges */
-
- /* unmark needed edges */
- efa = em->faces.first;
- while(efa) {
- efa->e1->f2 = 0;
- efa->e2->f2 = 0;
- efa->e3->f2 = 0;
- if(efa->e4) efa->e4->f2 = 0;
- efa = efa->next;
- }
-
- /* delete all unneeded edges */
- eed = em->edges.first;
- while(eed) {
- eedn = eed->next;
- if(eed->f2) {
- remedge(eed);
- free_editedge(eed);
- }
- eed = eedn;
- }
-
- countall();
- }
-
- if(((VGeomData*)geom_vnode->data)->vlink) {
- obj_vnode = ((VGeomData*)geom_vnode->data)->vlink->source;
- DAG_object_flush_update(G.scene, (Object*)((VObjectData*)obj_vnode->data)->object, OB_RECALC_DATA);
-
- allqueue(REDRAWVIEW3D, 1);
- }
-}
-
-/*
- * free constraint between VerseFace and EditFace
- */
-void post_polygon_free_constraint(VerseFace *vface)
-{
- if(vface->face) {
- ((EditFace*)vface->face)->vface = NULL;
- vface->face = NULL;
- }
-}
-
-/*
- * free constraint between VGeomData, EditMesh and Mesh
- */
-void post_geometry_free_constraint(VNode *vnode)
-{
- if(((VGeomData*)vnode->data)->editmesh) {
- G.editMesh->vnode = NULL;
- ((VGeomData*)vnode->data)->editmesh = NULL;
- }
- if(((VGeomData*)vnode->data)->mesh) {
- ((Mesh*)((VGeomData*)vnode->data)->mesh)->vnode = NULL;
- ((VGeomData*)vnode->data)->mesh = NULL;
- }
-}
-
-/* =========================================================================
- *
- * Functions influencing whole EditMesh or VerseMesh
- *
- * ========================================================================= */
-
-/*
- * free all bindings between EditMesh and "verse mesh" ... it is called between
- * restorng editmesh from undo stack
- */
-void destroy_versemesh(VNode *vnode)
-{
- struct VLayer *vert_vlayer, *face_vlayer;
- struct VerseVert *vvert;
- struct VerseFace *vface;
-
- if(vnode->type != V_NT_GEOMETRY) return;
-
- vert_vlayer = find_verse_layer_type((VGeomData*)vnode->data, VERTEX_LAYER);
- face_vlayer = find_verse_layer_type((VGeomData*)vnode->data, POLYGON_LAYER);
-
-
- /* send delete command to all received verse faces */
- vface = face_vlayer->dl.lb.first;
- while(vface) {
- if(vface->face) ((EditFace*)vface->face)->vface = NULL;
- vface->face = NULL;
- send_verse_face_delete(vface);
- vface = vface->next;
- }
- /* send delete command to all verse faces waiting in orphan list */
- vface = face_vlayer->orphans.first;
- while(vface) {
- if(vface->face) ((EditFace*)vface->face)->vface = NULL;
- vface->face = NULL;
- send_verse_face_delete(vface);
- vface = vface->next;
- }
- /* mark all verse faces waiting in sending queue as deleted,
- * send delete command, when this verse face was changed */
- vface = face_vlayer->queue.first;
- while(vface) {
- if(vface->face) ((EditFace*)vface->face)->vface = NULL;
- vface->face = NULL;
- if(vface->flag & FACE_CHANGED)
- send_verse_face_delete(vface);
- else {
- vface->flag |= FACE_DELETED;
- }
- vface = vface->next;
- }
-
- /* send delete command to all received verse vertexes */
- vvert = vert_vlayer->dl.lb.first;
- while(vvert) {
- if(vvert->vertex) ((EditVert*)vvert->vertex)->vvert = NULL;
- vvert->vertex = NULL;
- send_verse_vertex_delete(vvert);
- vvert = vvert->next;
- }
- /* mark all verse vertexes waiting in sending queue as deleted
- * ... verse vertexes will be deleted, when received */
- vvert = vert_vlayer->queue.first;
- while(vvert) {
- if(vvert->vertex) ((EditVert*)vvert->vertex)->vvert = NULL;
- vvert->vertex = NULL;
- vvert = vvert->next;
- }
-}
-
-/*
- * duplicate geometry verse node, this can be handy, when you duplicate some
- * object or make object single user
- */
-VNode *create_geom_vnode_from_geom_vnode(VNode *vnode)
-{
- struct VNode *n_vnode; /* new verse geometry node */
- struct VGeomData *geom_data; /* new geometry data */
- struct VLayer *n_vert_vlayer, *n_face_vlayer; /* new vertex and polygon layer */
- struct VLayer *vert_vlayer, *face_vlayer;
- struct VerseVert *n_vvert, *vvert;
- struct VerseFace *n_vface, *vface;
- int i;
-
- if(!vnode) return NULL;
-
- if(vnode->type != V_NT_GEOMETRY) return NULL;
-
- /* create new verse node, when no one exist */
- n_vnode= create_verse_node(vnode->session, -1 , V_NT_GEOMETRY, VN_OWNER_MINE);
- /* create new geometry data */
- geom_data = create_geometry_data();
- n_vnode->data = (void*)geom_data;
-
- /* set up name of VerseNode */
- n_vnode->name = (char*)MEM_mallocN(sizeof(char*)*(strlen(vnode->name)-1), "new geom node name");
- n_vnode->name[0] = '\0';
- strcat(n_vnode->name, vnode->name);
-
- /* add node to sending queue */
- add_item_to_send_queue(&(vnode->session->queue), n_vnode, VERSE_NODE);
-
- /* create vertex verse layer */
- n_vert_vlayer = create_verse_layer(n_vnode, 0, "vertex", VN_G_LAYER_VERTEX_XYZ, 0, 0);
- add_item_to_send_queue(&(geom_data->queue), n_vert_vlayer, VERSE_LAYER);
-
- /* create polygon verse layer */
- n_face_vlayer = create_verse_layer(n_vnode, 1, "polygon", VN_G_LAYER_POLYGON_CORNER_UINT32, 0, 0);
- add_item_to_send_queue(&(geom_data->queue), n_face_vlayer, VERSE_LAYER);
-
- /* find vertex layer of old verse node */
- vert_vlayer = find_verse_layer_type((VGeomData*)vnode->data, VERTEX_LAYER);
- /* find polygon layer of old verse node */
- face_vlayer = find_verse_layer_type((VGeomData*)vnode->data, POLYGON_LAYER);
-
- /* duplicate verse vertexes */
- for(i=0, vvert = (VerseVert*)vert_vlayer->dl.lb.first; vvert; vvert = vvert->next, i++) {
- n_vvert = create_verse_vertex(n_vert_vlayer, i, vvert->co[0], vvert->co[1], vvert->co[2]);
- vvert->tmp.vvert = n_vvert;
- add_item_to_send_queue(&(n_vert_vlayer->queue), n_vvert, VERSE_VERT);
- }
-
- /* duplicate verse faces (polyons) */
- for(i=0, vface = (VerseFace*)face_vlayer->dl.lb.first; vface; vface = vface->next, i++) {
- n_vface = create_verse_face(n_face_vlayer, i, -1, -1, -1, -1);
- n_vface->vvert0 = vface->vvert0->tmp.vvert;
- n_vface->vvert1 = vface->vvert1->tmp.vvert;
- n_vface->vvert2 = vface->vvert2->tmp.vvert;
- if(vface->vvert3)
- n_vface->vvert3 = vface->vvert3->tmp.vvert;
- else
- n_vface->vvert3 = NULL;
- add_item_to_send_queue(&(n_face_vlayer->queue), n_vface, VERSE_FACE);
- }
-
- return n_vnode;
-}
-
-/*
- * create new geometry node, make bindings between geometry node and editmesh,
- * make bindings between editverts and verseverts, make bindings between editfaces
- * and versefaces
- */
-VNode *create_geom_vnode_data_from_editmesh(VerseSession *session, EditMesh *em)
-{
- struct VNode *vnode;
- struct Mesh *me;
- struct VGeomData *geom_data;
- struct VLayer *vert_vlayer, *face_vlayer;
-
- if(!session) return NULL;
-
- if(!em) return NULL;
-
- /* some verse geometry node already exists */
- if(em->vnode) return NULL;
-
- /* we will need mesh too (mesh name, creating bindings between verse node, etc.) */
- me = get_mesh(G.obedit);
-
- /* create new verse node, when no one exist */
- vnode = create_verse_node(session, -1 , V_NT_GEOMETRY, VN_OWNER_MINE);
- /* create new geometry data */
- geom_data = create_geometry_data();
- vnode->data = (void*)geom_data;
-
- /* set up name of VerseNode */
- vnode->name = (char*)MEM_mallocN(sizeof(char*)*(strlen(me->id.name)-1), "geom node name");
- vnode->name[0] = '\0';
- strcat(vnode->name, me->id.name+2);
-
- /* set up bindings */
- me->vnode = (void*)vnode;
- em->vnode = (void*)vnode;
- geom_data->mesh = (void*)me;
- geom_data->editmesh = (void*)em;
-
- /* add node to sending queue */
- add_item_to_send_queue(&(session->queue), vnode, VERSE_NODE);
-
- /* create vertex verse layer */
- vert_vlayer = create_verse_layer(vnode, 0, "vertex", VN_G_LAYER_VERTEX_XYZ, 0, 0);
- add_item_to_send_queue(&(geom_data->queue), vert_vlayer, VERSE_LAYER);
-
- /* create polygon verse layer */
- face_vlayer = create_verse_layer(vnode, 1, "polygon", VN_G_LAYER_POLYGON_CORNER_UINT32, 0, 0);
- add_item_to_send_queue(&(geom_data->queue), face_vlayer, VERSE_LAYER);
-
- /* create all verse verts and add them to sending queue */
- createAllVerseVerts(vnode, vert_vlayer);
-
- /* create all verse faces and add tehm to sending queue */
- createAllVerseFaces(vnode, face_vlayer);
-
- return vnode;
-}
-
-/*
- * create new geometry node, make bindings between geometry node and mesh and
- * fill geometry node with new data based at mesh data
- */
-VNode *create_geom_vnode_data_from_mesh(VerseSession *session, Mesh *me)
-{
- struct VNode *vnode;
- struct VGeomData *geom_data;
- struct VLayer *vert_vlayer, *face_vlayer;
- struct VerseVert *vvert, **vverts;
- struct VerseFace *vface;
- struct MVert *mvert;
- struct MFace *mface;
- int i;
-
- if(!session) return NULL;
-
- if(!me) return NULL;
-
- /* some verse geometry node already exists */
- if(me->vnode) return NULL;
-
- /* create new verse node, when no one exist */
- vnode = create_verse_node(session, -1 , V_NT_GEOMETRY, VN_OWNER_MINE);
- /* create new geometry data */
- geom_data = create_geometry_data();
- vnode->data = (void*)geom_data;
-
- /* set up name of VerseNode */
- vnode->name = (char*)MEM_mallocN(sizeof(char*)*(strlen(me->id.name)-1), "geom node name");
- vnode->name[0] = '\0';
- strcat(vnode->name, me->id.name+2);
-
- /* set up bindings */
- me->vnode = (void*)vnode;
- geom_data->mesh = (void*)me;
-
- /* add node to sending queue */
- add_item_to_send_queue(&(session->queue), vnode, VERSE_NODE);
-
- /* create vertex verse layer */
- vert_vlayer = create_verse_layer(vnode, 0, "vertex", VN_G_LAYER_VERTEX_XYZ, 0, 0);
- add_item_to_send_queue(&(geom_data->queue), vert_vlayer, VERSE_LAYER);
-
- /* create polygon verse layer */
- face_vlayer = create_verse_layer(vnode, 1, "polygon", VN_G_LAYER_POLYGON_CORNER_UINT32, 0, 0);
- add_item_to_send_queue(&(geom_data->queue), face_vlayer, VERSE_LAYER);
-
- /* temporary array of VerseVerts */
- vverts = (VerseVert**)MEM_mallocN(sizeof(VerseVert*)*me->totvert,"temp array of vverts");
-
- /* "fill vertex layer with vertexes" and add them to sending queue (send them to verse server) */
- for(i=0, mvert=me->mvert; i<me->totvert; i++, mvert++) {
- vverts[i] = vvert = create_verse_vertex(vert_vlayer, i, mvert->co[0], mvert->co[1], mvert->co[2]);
- add_item_to_send_queue(&(vert_vlayer->queue), vvert, VERSE_VERT);
- }
-
- /* "fill face/polygon layer with faces" and them to sending queue */
- for(i=0, mface = me->mface; i<me->totface; i++, mface++) {
- if(mface->v4) {
- vface = create_verse_face(face_vlayer, i, mface->v1, mface->v2, mface->v3, mface->v4);
- vface->vvert0 = vverts[mface->v1];
- vface->vvert1 = vverts[mface->v2];
- vface->vvert2 = vverts[mface->v3];
- vface->vvert3 = vverts[mface->v4];
- vface->counter = 4;
- }
- else {
- vface = create_verse_face(face_vlayer, i, mface->v1, mface->v2, mface->v3, -1);
- vface->vvert0 = vverts[mface->v1];
- vface->vvert1 = vverts[mface->v2];
- vface->vvert2 = vverts[mface->v3];
- vface->counter = 3;
- }
- add_item_to_send_queue(&(face_vlayer->queue), vface, VERSE_FACE);
- }
-
- MEM_freeN(vverts);
-
- return vnode;
-}
-
-/*
- * creates Mesh from verse geometry node and create bindings
- * between them
- */
-Mesh *create_mesh_from_geom_node(VNode *vnode)
-{
- struct Mesh *me;
-
- if(vnode->type != V_NT_GEOMETRY) return NULL;
-
- /* add new empty mesh*/
- me = add_mesh("Mesh");
- /* set up bindings between mesh and verse node */
- me->vnode = (void*)vnode;
- ((VGeomData*)vnode->data)->mesh = (void*)me;
-
- return me;
-}
-
-/*
- * create mesh from verse mesh
- */
-void create_meshdata_from_geom_node(Mesh *me, VNode *vnode)
-{
- struct VLayer *vert_vlayer, *face_vlayer;
- struct VerseVert *vvert;
- struct VerseFace *vface;
- struct MVert *mvert;
- struct MFace *mface;
- struct EdgeHash *edges;
- int index;
-
- if(!me || !vnode) return;
-
- if(vnode->type != V_NT_GEOMETRY) return;
-
- vert_vlayer = find_verse_layer_type((VGeomData*)vnode->data, VERTEX_LAYER);
- face_vlayer = find_verse_layer_type((VGeomData*)vnode->data, POLYGON_LAYER);
-
- CustomData_free(&me->vdata, me->totvert);
- CustomData_free(&me->edata, me->totedge);
- CustomData_free(&me->fdata, me->totface);
- mesh_update_customdata_pointers(me);
-
- if(me->mselect) {
- MEM_freeN(me->mselect);
- me->mselect = NULL;
- }
-
- me->totvert = vert_vlayer ? vert_vlayer->dl.da.count : 0;
- me->totface = face_vlayer ? face_vlayer->dl.da.count : 0;
- me->totselect = 0;
-
- CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, me->totvert);
- CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, me->totface);
- mesh_update_customdata_pointers(me);
-
- mvert = me->mvert;
- mface = me->mface;
-
- index = 0;
- vvert = vert_vlayer ? vert_vlayer->dl.lb.first : NULL;
- while(vvert) {
- VECCOPY(mvert->co, vvert->co);
- VECCOPY(mvert->no, vvert->no);
- mvert->flag = 0;
- mvert->mat_nr = 0;
- vvert->tmp.index = index++;
- vvert = vvert->next;
- mvert++;
- }
-
- edges = BLI_edgehash_new();
- vface = face_vlayer ? face_vlayer->dl.lb.first : NULL;
- while(vface) {
- mface->v1 = vface->vvert0->tmp.index;
- mface->v2 = vface->vvert1->tmp.index;
- mface->v3 = vface->vvert2->tmp.index;
-
- if(!BLI_edgehash_haskey(edges, mface->v1, mface->v2))
- BLI_edgehash_insert(edges, mface->v1, mface->v2, NULL);
- if(!BLI_edgehash_haskey(edges, mface->v2, mface->v3))
- BLI_edgehash_insert(edges, mface->v2, mface->v3, NULL);
- if(vface->vvert3) {
- mface->v4 = vface->vvert3->tmp.index;
- if(!BLI_edgehash_haskey(edges, mface->v3, mface->v4))
- BLI_edgehash_insert(edges, mface->v3, mface->v4, NULL);
- if(!BLI_edgehash_haskey(edges, mface->v4, mface->v1))
- BLI_edgehash_insert(edges, mface->v4, mface->v1, NULL);
- } else {
- mface->v4 = 0;
- if(!BLI_edgehash_haskey(edges, mface->v3, mface->v1))
- BLI_edgehash_insert(edges, mface->v3, mface->v1, NULL);
- }
-
- mface->flag = 0;
- mface->pad = 0;
- mface->mat_nr = 0;
- mface->edcode = 0;
-
- /* index 0 isn't allowed at location 3 or 4 */
- test_index_face(mface, NULL, 0, vface->vvert3?4:3);
-/* printf("\t mface: %d, %d, %d, %d\n", mface->v1, mface->v2, mface->v3, mface->v4);*/
-
- vface = vface->next;
- mface++;
- }
-
- me->totedge = BLI_edgehash_size(edges);
-
- if(me->totedge) {
- EdgeHashIterator *i;
- MEdge *medge = me->medge = CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, me->totedge);
-
- for(i = BLI_edgehashIterator_new(edges); !BLI_edgehashIterator_isDone(i); BLI_edgehashIterator_step(i), ++medge) {
- memset(medge, 0, sizeof(struct MEdge));
- BLI_edgehashIterator_getKey(i, (int*)&medge->v1, (int*)&medge->v2);
- }
- BLI_edgehashIterator_free(i);
- }
-
- BLI_edgehash_free(edges, NULL);
-
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
-}
-
-/*
- * Create EditMesh from VerseMesh and keep system in consitant state, this
- * function is called, when edit mode is entered ... edit mesh is generated
- * from verse mesh (not from Mesh: (Mesh*)ob->data)
- */
-void create_edit_mesh_from_geom_node(VNode *vnode)
-{
- struct VLayer *vert_layer, *face_layer;
- struct VerseVert *vvert;
- struct VerseFace *vface;
- struct Mesh *me;
- struct EditVert *eve, *eve0, *eve1, *eve2, *eve3;
- struct EditFace *efa;
- unsigned int keyindex;
-
- if(!(G.obedit && G.obedit->type==OB_MESH)) return;
- me = (Mesh*)G.obedit->data;
- if(vnode!=(VNode*)me->vnode || vnode->type!=V_NT_GEOMETRY) return;
-
- vert_layer = find_verse_layer_type((VGeomData*)vnode->data, VERTEX_LAYER);
- face_layer = find_verse_layer_type((VGeomData*)vnode->data, POLYGON_LAYER);
-
- if(!(vert_layer && face_layer)) return;
-
- waitcursor(1);
-
- /* free old editMesh */
- free_editMesh(G.editMesh);
-
- G.editMesh->vnode = NULL;
-
- vvert = vert_layer->dl.lb.first;
-
- keyindex = 0;
-
- /* create all EditVerts */
- while(vvert) {
- eve = addvertlist(vvert->co, NULL);
-
- eve->f = 0;
- eve->h = 0;
- eve->data = NULL;
- eve->keyindex = keyindex;
- eve->vvert = (void*)vvert;
-
- vvert->vertex = (void*)eve;
-
- keyindex++;
- vvert = vvert->next;
- }
-
- vface = face_layer->dl.lb.first;
-
- /* create all EditFaces and EditEdges */
- while(vface) {
- if(vface->vvert0) eve0= vface->vvert0->vertex;
- else eve0 = NULL;
- if(vface->vvert1) eve1= vface->vvert1->vertex;
- else eve1 = NULL;
- if(vface->vvert2) eve2= vface->vvert2->vertex;
- else eve2 = NULL;
- if(vface->vvert3) eve3= vface->vvert3->vertex;
- else eve3 = NULL;
-
- efa= addfacelist(eve0, eve1, eve2, eve3, NULL, NULL);
- if(efa) {
- efa->f = 0;
- efa->h = 0;
- efa->vface = (void*)vface;
- vface->face = (void*)efa;
- }
- vface = vface->next;
- }
-
- countall();
-
- recalc_editnormals();
-
- G.editMesh->vnode = (void*)vnode;
- ((VGeomData*)vnode->data)->editmesh = (void*)G.editMesh;
-
- waitcursor(0);
-}
-
-/*
- * destroy bindings between EditMesh and VerseMesh and send delete commands
- * for all VerseVerts and VerseFaces to verse server, Verse Node has to be
- * geometry node
- */
-
-void destroy_verse_mesh(VNode *vnode)
-{
- struct VLayer *vert_vlayer, *face_vlayer;
- struct VerseFace *vface;
- struct VerseVert *vvert;
-
- if(vnode->type != V_NT_GEOMETRY) return;
-
- face_vlayer = find_verse_layer_type((VGeomData*)vnode->data, POLYGON_LAYER);
- vface = face_vlayer->dl.lb.first;
-
- while(vface) {
- ((EditFace*)vface->face)->vface = NULL;
- vface->face = NULL;
- vface = vface->next;
- }
-
- vert_vlayer = find_verse_layer_type((VGeomData*)vnode->data, VERTEX_LAYER);
- vvert = vert_vlayer->dl.lb.first;
-
- while(vvert) {
- ((EditVert*)vvert->vertex)->vvert = NULL;
- vvert->vertex = NULL;
- vvert = vvert->next;
- }
-
- destroy_geometry(vnode);
-}
-
-#endif
-