Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/src/view.c')
-rw-r--r--source/blender/src/view.c84
1 files changed, 84 insertions, 0 deletions
diff --git a/source/blender/src/view.c b/source/blender/src/view.c
index 4c56e5ce64e..d6bc9cea311 100644
--- a/source/blender/src/view.c
+++ b/source/blender/src/view.c
@@ -94,6 +94,9 @@
#define TRACKBALLSIZE (1.1)
#define BL_NEAR_CLIP 0.001
+#define COS45 0.70710678118654746
+#define SIN45 COS45
+
/* local prototypes ----------*/
void setcameratoview3d(void); /* windows.c & toets.c */
@@ -1104,6 +1107,87 @@ void viewmove(int mode)
VecAddf(G.vd->ofs, G.vd->ofs, obofs);
}
}
+
+ /* check for view snap */
+ if (G.qual==LR_CTRLKEY){
+ int i;
+ float viewmat[3][3];
+
+ static const float thres = 0.93; //cos(20 deg);
+
+ static float snapquats[39][6] = {
+ /*{q0, q1, q3, q4, view, oposite_direction}*/
+ {COS45, -SIN45, 0.0, 0.0, 1, 0}, //front
+ {0.0, 0.0, -SIN45, -SIN45, 1, 1}, //back
+ {1.0, 0.0, 0.0, 0.0, 7, 0}, //top
+ {0.0, -1.0, 0.0, 0.0, 7, 1}, //bottom
+ {0.5, -0.5, -0.5, -0.5, 3, 0}, //left
+ {0.5, -0.5, 0.5, 0.5, 3, 1}, //right
+
+ /* some more 45 deg snaps */
+ {0.65328145027160645, -0.65328145027160645, 0.27059805393218994, 0.27059805393218994, 0, 0},
+ {0.92387950420379639, 0.0, 0.0, 0.38268342614173889, 0, 0},
+ {0.0, -0.92387950420379639, 0.38268342614173889, 0.0, 0, 0},
+ {0.35355335474014282, -0.85355335474014282, 0.35355338454246521, 0.14644660055637360, 0, 0},
+ {0.85355335474014282, -0.35355335474014282, 0.14644660055637360, 0.35355338454246521, 0, 0},
+ {0.49999994039535522, -0.49999994039535522, 0.49999997019767761, 0.49999997019767761, 0, 0},
+ {0.27059802412986755, -0.65328145027160645, 0.65328145027160645, 0.27059802412986755, 0, 0},
+ {0.65328145027160645, -0.27059802412986755, 0.27059802412986755, 0.65328145027160645, 0, 0},
+ {0.27059799432754517, -0.27059799432754517, 0.65328139066696167, 0.65328139066696167, 0, 0},
+ {0.38268336653709412, 0.0, 0.0, 0.92387944459915161, 0, 0},
+ {0.0, -0.38268336653709412, 0.92387944459915161, 0.0, 0, 0},
+ {0.14644658565521240, -0.35355335474014282, 0.85355335474014282, 0.35355335474014282, 0, 0},
+ {0.35355335474014282, -0.14644658565521240, 0.35355335474014282, 0.85355335474014282, 0, 0},
+ {0.0, 0.0, 0.92387944459915161, 0.38268336653709412, 0, 0},
+ {-0.0, 0.0, 0.38268336653709412, 0.92387944459915161, 0, 0},
+ {-0.27059802412986755, 0.27059802412986755, 0.65328133106231689, 0.65328133106231689, 0, 0},
+ {-0.38268339633941650, 0.0, 0.0, 0.92387938499450684, 0, 0},
+ {0.0, 0.38268339633941650, 0.92387938499450684, 0.0, 0, 0},
+ {-0.14644658565521240, 0.35355338454246521, 0.85355329513549805, 0.35355332493782043, 0, 0},
+ {-0.35355338454246521, 0.14644658565521240, 0.35355332493782043, 0.85355329513549805, 0, 0},
+ {-0.49999991059303284, 0.49999991059303284, 0.49999985098838806, 0.49999985098838806, 0, 0},
+ {-0.27059799432754517, 0.65328145027160645, 0.65328139066696167, 0.27059799432754517, 0, 0},
+ {-0.65328145027160645, 0.27059799432754517, 0.27059799432754517, 0.65328139066696167, 0, 0},
+ {-0.65328133106231689, 0.65328133106231689, 0.27059793472290039, 0.27059793472290039, 0, 0},
+ {-0.92387932538986206, 0.0, 0.0, 0.38268333673477173, 0, 0},
+ {0.0, 0.92387932538986206, 0.38268333673477173, 0.0, 0, 0},
+ {-0.35355329513549805, 0.85355329513549805, 0.35355329513549805, 0.14644657075405121, 0, 0},
+ {-0.85355329513549805, 0.35355329513549805, 0.14644657075405121, 0.35355329513549805, 0, 0},
+ {-0.38268330693244934, 0.92387938499450684, 0.0, 0.0, 0, 0},
+ {-0.92387938499450684, 0.38268330693244934, 0.0, 0.0, 0, 0},
+ {-COS45, 0.0, 0.0, SIN45, 0, 0},
+ {COS45, 0.0, 0.0, SIN45, 0, 0},
+ {0.0, 0.0, 0.0, 1.0, 0, 0}
+ };
+
+ QuatToMat3(G.vd->viewquat, viewmat);
+
+ for (i = 0 ; i < 39; i++){
+ float snapmat[3][3];
+ float view = (int)snapquats[i][4];
+ float oposite_dir = (int)snapquats[i][5];
+
+ QuatToMat3(snapquats[i], snapmat);
+
+ if ((Inpf(snapmat[0], viewmat[0]) > thres) &&
+ (Inpf(snapmat[1], viewmat[1]) > thres) &&
+ (Inpf(snapmat[2], viewmat[2]) > thres)){
+
+ QUATCOPY(G.vd->viewquat, snapquats[i]);
+
+ G.vd->view = view;
+ if (view){
+ if (oposite_dir){
+ G.vd->flag2 |= V3D_OPP_DIRECTION_NAME;
+ }else{
+ G.vd->flag2 &= ~V3D_OPP_DIRECTION_NAME;
+ }
+ }
+
+ break;
+ }
+ }
+ }
}
else if(mode==1) { /* translate */
if(G.vd->persp==V3D_CAMOB) {