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Diffstat (limited to 'source/blender/usd/intern/abstract_hierarchy_iterator.h')
-rw-r--r-- | source/blender/usd/intern/abstract_hierarchy_iterator.h | 251 |
1 files changed, 0 insertions, 251 deletions
diff --git a/source/blender/usd/intern/abstract_hierarchy_iterator.h b/source/blender/usd/intern/abstract_hierarchy_iterator.h deleted file mode 100644 index 8bca2ddd447..00000000000 --- a/source/blender/usd/intern/abstract_hierarchy_iterator.h +++ /dev/null @@ -1,251 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2019 Blender Foundation. - * All rights reserved. - */ - -/* - * This file contains the AbstractHierarchyIterator. It is intended for exporters for file - * formats that concern an entire hierarchy of objects (rather than, for example, an OBJ file that - * contains only a single mesh). Examples are Universal Scene Description (USD) and Alembic. - * AbstractHierarchyIterator is intended to be subclassed to support concrete file formats. - * - * The AbstractHierarchyIterator makes a distinction between the actual object hierarchy and the - * export hierarchy. The former is the parent/child structure in Blender, which can have multiple - * parent-like objects. For example, a duplicated object can have both a duplicator and a parent, - * both determining the final transform. The export hierarchy is the hierarchy as written to the - * file, and every object has only one export-parent. - * - * Currently the AbstractHierarchyIterator does not make any decisions about *what* to export. - * Selections like "selected only" or "no hair systems" are left to concrete subclasses. - */ - -#ifndef __ABSTRACT_HIERARCHY_ITERATOR_H__ -#define __ABSTRACT_HIERARCHY_ITERATOR_H__ - -#include <map> -#include <string> -#include <set> - -struct Base; -struct Depsgraph; -struct DupliObject; -struct ID; -struct Object; -struct ParticleSystem; -struct ViewLayer; - -namespace USD { - -class AbstractHierarchyWriter; - -/* HierarchyContext structs are created by the AbstractHierarchyIterator. Each HierarchyContext - * struct contains everything necessary to export a single object to a file. */ -struct HierarchyContext { - /*********** Determined during hierarchy iteration: ***************/ - Object *object; - Object *export_parent; - Object *duplicator; - float matrix_world[4][4]; - std::string export_name; - - /* When weak_export=true, the object will be exported only as transform, and only if is an - * ancestor of an object with weak_export=false. - * - * In other words: when weak_export=true but this object has no children, or all decendants also - * have weak_export=true, this object (and by recursive reasoning all its decendants) will be - * excluded from the export. - * - * The export hierarchy is kept as close to the the hierarchy in Blender as possible. As such, an - * object that serves as a parent for another object, but which should NOT be exported itself, is - * exported only as transform (i.e. as empty). This happens with objects that are part of a - * holdout collection (which prevents them from being exported) but also parent of an exported - * object. */ - bool weak_export; - - /* When true, this object should check its parents for animation data when determining whether - * it's animated. This is necessary when a parent object in Blender is not part of the export. */ - bool animation_check_include_parent; - - /*********** Determined during writer creation: ***************/ - float parent_matrix_inv_world[4][4]; // Inverse of the parent's world matrix. - std::string export_path; // Hierarchical path, such as "/grandparent/parent/objectname". - ParticleSystem *particle_system; // Only set for particle/hair writers. - - /* Hierarchical path of the object this object is duplicating; only set when this object should - * be stored as a reference to its original. It can happen that the original is not part of the - * exported objects, in which case this string is empty even though 'duplicator' is set. */ - std::string original_export_path; - - bool operator<(const HierarchyContext &other) const; - - /* Return a HierarchyContext representing the root of the export hierarchy. */ - static const HierarchyContext *root(); - - /* For handling instanced collections, instances created by particles, etc. */ - bool is_instance() const; - void mark_as_instance_of(const std::string &reference_export_path); - void mark_as_not_instanced(); -}; - -/* Abstract writer for objects. Create concrete subclasses to write to USD, Alembic, etc. - * - * Instantiated by the AbstractHierarchyIterator on the first frame an object exists. Generally - * that's the first frame to be exported, but can be later, for example when objects are - * instantiated by particles. The AbstractHierarchyWriter::write() function is called on every - * frame the object exists in the dependency graph and should be exported. - */ -class AbstractHierarchyWriter { - public: - virtual ~AbstractHierarchyWriter(); - virtual void write(HierarchyContext &context) = 0; - // TODO(Sybren): add function like absent() that's called when a writer was previously created, - // but wasn't used while exporting the current frame (for example, a particle-instanced mesh of - // which the particle is no longer alive). -}; - -/* AbstractHierarchyIterator iterates over objects in a dependency graph, and constructs export - * writers. These writers are then called to perform the actual writing to a USD or Alembic file. - * - * Dealing with file- and scene-level data (for example, creating a USD scene, setting the frame - * rate, etc.) is not part of the AbstractHierarchyIterator class structure, and should be done - * in separate code. - */ -class AbstractHierarchyIterator { - public: - /* Mapping from export path to writer. */ - typedef std::map<std::string, AbstractHierarchyWriter *> WriterMap; - /* Pair of a (potentially duplicated) object and its duplicator (or nullptr). - * This is typically used to store a pair of HierarchyContext::object and - * HierarchyContext::duplicator. */ - typedef std::pair<Object *, Object *> DupliAndDuplicator; - /* All the children of some object, as per the export hierarchy. */ - typedef std::set<HierarchyContext *> ExportChildren; - /* Mapping from an object and its duplicator to the object's export-children. */ - typedef std::map<DupliAndDuplicator, ExportChildren> ExportGraph; - /* Mapping from ID to its export path. This is used for instancing; given an - * instanced datablock, the export path of the original can be looked up. */ - typedef std::map<ID *, std::string> ExportPathMap; - - protected: - ExportGraph export_graph_; - ExportPathMap duplisource_export_path_; - Depsgraph *depsgraph_; - WriterMap writers_; - - public: - explicit AbstractHierarchyIterator(Depsgraph *depsgraph); - virtual ~AbstractHierarchyIterator(); - - /* Iterate over the depsgraph, create writers, and tell the writers to write. - * Main entry point for the AbstractHierarchyIterator, must be called for every to-be-exported - * frame. */ - void iterate_and_write(); - - /* Release all writers. Call after all frames have been exported. */ - void release_writers(); - - /* Convert the given name to something that is valid for the exported file format. - * This base implementation is a no-op; override in a concrete subclass. */ - virtual std::string make_valid_name(const std::string &name) const; - - /* Return the name of this ID datablock that is valid for the exported file format. Overriding is - * only necessary if make_valid_name(id->name+2) is not suitable for the exported file format. - * NULL-safe: when `id == nullptr` this returns an empty string. */ - virtual std::string get_id_name(const ID *id) const; - - /* Given a HierarchyContext of some Object *, return an export path that is valid for its - * object->data. Overriding is necessary when the exported format does NOT expect the object's - * data to be a child of the object. */ - virtual std::string get_object_data_path(const HierarchyContext *context) const; - - private: - void debug_print_export_graph(const ExportGraph &graph) const; - - void export_graph_construct(); - void connect_loose_objects(); - void export_graph_prune(); - void export_graph_clear(); - - void visit_object(Object *object, Object *export_parent, bool weak_export); - void visit_dupli_object(DupliObject *dupli_object, - Object *duplicator, - const std::set<Object *> &dupli_set); - - ExportChildren &graph_children(const HierarchyContext *parent_context); - - void determine_export_paths(const HierarchyContext *parent_context); - void determine_duplication_references(const HierarchyContext *parent_context, - std::string indent); - - void make_writers(const HierarchyContext *parent_context); - void make_writer_object_data(const HierarchyContext *context); - void make_writers_particle_systems(const HierarchyContext *context); - - /* Convenience wrappers around get_id_name(). */ - std::string get_object_name(const Object *object) const; - std::string get_object_data_name(const Object *object) const; - - AbstractHierarchyWriter *get_writer(const std::string &export_path); - - typedef AbstractHierarchyWriter *(AbstractHierarchyIterator::*create_writer_func)( - const HierarchyContext *); - /* Ensure that a writer exists; if it doesn't, call create_func(context). The create_func - * function should be one of the create_XXXX_writer(context) functions declared below. */ - AbstractHierarchyWriter *ensure_writer(HierarchyContext *context, - create_writer_func create_func); - - protected: - /* Construct a valid path for the export file format. This class concatenates by using '/' as a - * path separator, which is valid for both Alembic and USD. */ - virtual std::string path_concatenate(const std::string &parent_path, - const std::string &child_path) const; - - /* Return whether this object should be marked as 'weak export' or not. - * - * When this returns false, writers for the transform and data are created, - * and dupli-objects dupli-object generated from this object will be passed to - * should_visit_dupli_object(). - * - * When this returns true, only a transform writer is created and marked as - * 'weak export'. In this case, the transform writer will be removed before - * exporting starts, unless a decendant of this object is to be exported. - * Dupli-object generated from this object will also be skipped. - * - * See HierarchyContext::weak_export. - */ - virtual bool mark_as_weak_export(const Object *object) const; - - virtual bool should_visit_dupli_object(const DupliObject *dupli_object) const; - - /* These functions should create an AbstractHierarchyWriter subclass instance, or return - * nullptr if the object or its data should not be exported. Returning a nullptr for - * data/hair/particle will NOT prevent the transform to be written. - * - * The returned writer is owned by the AbstractHierarchyWriter, and should be freed in - * delete_object_writer(). */ - virtual AbstractHierarchyWriter *create_transform_writer(const HierarchyContext *context) = 0; - virtual AbstractHierarchyWriter *create_data_writer(const HierarchyContext *context) = 0; - virtual AbstractHierarchyWriter *create_hair_writer(const HierarchyContext *context) = 0; - virtual AbstractHierarchyWriter *create_particle_writer(const HierarchyContext *context) = 0; - - /* Called by release_writers() to free what the create_XXX_writer() functions allocated. */ - virtual void delete_object_writer(AbstractHierarchyWriter *writer) = 0; -}; - -} // namespace USD - -#endif /* __ABSTRACT_HIERARCHY_ITERATOR_H__ */ |