diff options
Diffstat (limited to 'source/blender/usd/intern/usd_writer_metaball.cc')
-rw-r--r-- | source/blender/usd/intern/usd_writer_metaball.cc | 81 |
1 files changed, 0 insertions, 81 deletions
diff --git a/source/blender/usd/intern/usd_writer_metaball.cc b/source/blender/usd/intern/usd_writer_metaball.cc deleted file mode 100644 index 25b216d20f3..00000000000 --- a/source/blender/usd/intern/usd_writer_metaball.cc +++ /dev/null @@ -1,81 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2020 Blender Foundation. - * All rights reserved. - */ -#include "usd_writer_metaball.h" -#include "usd_hierarchy_iterator.h" - -#include <pxr/usd/usdGeom/mesh.h> -#include <pxr/usd/usdShade/material.h> -#include <pxr/usd/usdShade/materialBindingAPI.h> - -extern "C" { -#include "BLI_assert.h" - -#include "BKE_displist.h" -#include "BKE_lib_id.h" -#include "BKE_mball.h" -#include "BKE_mesh.h" -#include "BKE_object.h" - -#include "DNA_mesh_types.h" -#include "DNA_meta_types.h" -} - -namespace USD { - -USDMetaballWriter::USDMetaballWriter(const USDExporterContext &ctx) : USDGenericMeshWriter(ctx) -{ -} - -bool USDMetaballWriter::is_supported(const HierarchyContext *context) const -{ - Scene *scene = DEG_get_input_scene(usd_export_context_.depsgraph); - return is_basis_ball(scene, context->object) && USDGenericMeshWriter::is_supported(context); -} - -bool USDMetaballWriter::check_is_animated(const HierarchyContext & /*context*/) const -{ - /* We assume that metaballs are always animated, as the current object may - * not be animated but another ball in the same group may be. */ - return true; -} - -Mesh *USDMetaballWriter::get_export_mesh(Object *object_eval, bool &r_needsfree) -{ - Mesh *mesh_eval = BKE_object_get_evaluated_mesh(object_eval); - if (mesh_eval != nullptr) { - /* Mesh_eval only exists when generative modifiers are in use. */ - r_needsfree = false; - return mesh_eval; - } - r_needsfree = true; - return BKE_mesh_new_from_object(usd_export_context_.depsgraph, object_eval, false); -} - -void USDMetaballWriter::free_export_mesh(Mesh *mesh) -{ - BKE_id_free(nullptr, mesh); -} - -bool USDMetaballWriter::is_basis_ball(Scene *scene, Object *ob) const -{ - Object *basis_ob = BKE_mball_basis_find(scene, ob); - return ob == basis_ob; -} - -} // namespace USD |