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Diffstat (limited to 'source/blender/usd/intern/usd_writer_metaball.cc')
-rw-r--r--source/blender/usd/intern/usd_writer_metaball.cc81
1 files changed, 0 insertions, 81 deletions
diff --git a/source/blender/usd/intern/usd_writer_metaball.cc b/source/blender/usd/intern/usd_writer_metaball.cc
deleted file mode 100644
index 25b216d20f3..00000000000
--- a/source/blender/usd/intern/usd_writer_metaball.cc
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2020 Blender Foundation.
- * All rights reserved.
- */
-#include "usd_writer_metaball.h"
-#include "usd_hierarchy_iterator.h"
-
-#include <pxr/usd/usdGeom/mesh.h>
-#include <pxr/usd/usdShade/material.h>
-#include <pxr/usd/usdShade/materialBindingAPI.h>
-
-extern "C" {
-#include "BLI_assert.h"
-
-#include "BKE_displist.h"
-#include "BKE_lib_id.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_object.h"
-
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-}
-
-namespace USD {
-
-USDMetaballWriter::USDMetaballWriter(const USDExporterContext &ctx) : USDGenericMeshWriter(ctx)
-{
-}
-
-bool USDMetaballWriter::is_supported(const HierarchyContext *context) const
-{
- Scene *scene = DEG_get_input_scene(usd_export_context_.depsgraph);
- return is_basis_ball(scene, context->object) && USDGenericMeshWriter::is_supported(context);
-}
-
-bool USDMetaballWriter::check_is_animated(const HierarchyContext & /*context*/) const
-{
- /* We assume that metaballs are always animated, as the current object may
- * not be animated but another ball in the same group may be. */
- return true;
-}
-
-Mesh *USDMetaballWriter::get_export_mesh(Object *object_eval, bool &r_needsfree)
-{
- Mesh *mesh_eval = BKE_object_get_evaluated_mesh(object_eval);
- if (mesh_eval != nullptr) {
- /* Mesh_eval only exists when generative modifiers are in use. */
- r_needsfree = false;
- return mesh_eval;
- }
- r_needsfree = true;
- return BKE_mesh_new_from_object(usd_export_context_.depsgraph, object_eval, false);
-}
-
-void USDMetaballWriter::free_export_mesh(Mesh *mesh)
-{
- BKE_id_free(nullptr, mesh);
-}
-
-bool USDMetaballWriter::is_basis_ball(Scene *scene, Object *ob) const
-{
- Object *basis_ob = BKE_mball_basis_find(scene, ob);
- return ob == basis_ob;
-}
-
-} // namespace USD