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Diffstat (limited to 'source/blender/windowmanager/WM_api.h')
-rw-r--r--source/blender/windowmanager/WM_api.h140
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diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
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+++ b/source/blender/windowmanager/WM_api.h
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+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef WM_API_H
+#define WM_API_H
+
+/* dna-savable wmStructs here */
+#include "DNA_windowmanager_types.h"
+
+struct bContext;
+struct wmEvent;
+struct wmEventHandler;
+struct wmGesture;
+struct rcti;
+
+ /* general API */
+void WM_setprefsize (int stax, int stay, int sizx, int sizy);
+
+void WM_init (struct bContext *C);
+void WM_exit (struct bContext *C);
+void WM_main (struct bContext *C);
+
+wmWindow *WM_window_open (struct bContext *C, struct rcti *rect);
+
+ /* files */
+int WM_read_homefile (struct bContext *C, int from_memory);
+int WM_write_homefile (struct bContext *C, struct wmOperator *op);
+void WM_read_file (struct bContext *C, char *name);
+void WM_write_file (struct bContext *C, char *target);
+void WM_read_autosavefile(struct bContext *C);
+void WM_write_autosave (struct bContext *C);
+
+ /* mouse cursors */
+void WM_init_cursor_data (void);
+void WM_set_cursor (struct bContext *C, int curs);
+void WM_waitcursor (struct bContext *C, int val);
+void WM_timecursor (struct bContext *C, int nr);
+
+ /* keymap and handlers */
+void WM_keymap_set_item (ListBase *lb, char *idname, short type,
+ short val, int modifier, short keymodifier);
+void WM_keymap_verify_item(ListBase *lb, char *idname, short type,
+ short val, int modifier, short keymodifier);
+void WM_keymap_add_item (ListBase *lb, char *idname, short type,
+ short val, int modifier, short keymodifier);
+ListBase *WM_keymap_listbase (wmWindowManager *wm, const char *nameid,
+ int spaceid, int regionid);
+
+
+struct wmEventHandler *WM_event_add_keymap_handler(ListBase *handlers, ListBase *keymap);
+ /* boundbox, optional subwindow boundbox for offset */
+struct wmEventHandler *WM_event_add_keymap_handler_bb(ListBase *handlers, ListBase *keymap, rcti *bb, rcti *swinbb);
+
+void WM_event_remove_keymap_handler(ListBase *handlers, ListBase *keymap);
+
+struct wmEventHandler *WM_event_add_ui_handler(bContext *C, ListBase *handlers,
+ int (*func)(bContext *C, struct wmEvent *event), void (*remove)(bContext *C));
+void WM_event_remove_ui_handler(ListBase *handlers);
+
+struct wmEventHandler *WM_event_add_modal_handler(bContext *C, ListBase *handlers, wmOperator *op);
+void WM_event_remove_handlers(bContext *C, ListBase *handlers);
+
+void WM_event_add_mousemove(bContext *C);
+
+void WM_event_add_notifier(bContext *C, int type, int value, void *data);
+
+void wm_event_add (wmWindow *win, struct wmEvent *event_to_add); /* XXX only for warning */
+
+ /* one-shot timer, returns wmTimerData.handle */
+struct wmTimerHandle *WM_event_add_window_timer(wmWindow *win, int delay_ms, int interval_ms);
+void WM_event_remove_window_timer(wmWindow *wm, struct wmTimerHandle *handle);
+
+ /* operator api, default callbacks */
+ /* confirm menu + exec */
+int WM_operator_confirm (struct bContext *C, struct wmOperator *op, struct wmEvent *event);
+ /* context checks */
+int WM_operator_winactive (struct bContext *C);
+
+ /* operator api */
+wmOperatorType *WM_operatortype_find(const char *idname);
+void WM_operatortype_append (void (*opfunc)(wmOperatorType*));
+
+int WM_operator_invoke (struct bContext *C, wmOperatorType *ot, struct wmEvent *event);
+int WM_operator_call (struct bContext *C, const char *opstring);
+int WM_operator_call_rwin (struct bContext *C, const char *opstring);
+
+ /* default operator callbacks for border/lasso */
+int WM_border_select_invoke (struct bContext *C, wmOperator *op, struct wmEvent *event);
+int WM_border_select_modal (struct bContext *C, wmOperator *op, struct wmEvent *event);
+
+ /* default operator for arearegions, generates event */
+void WM_OT_tweak_gesture(wmOperatorType *ot);
+
+ /* Gesture manager API */
+struct wmGesture *WM_gesture_new(struct bContext *C, struct wmEvent *event, int type);
+void WM_gesture_end(struct bContext *C, struct wmGesture *gesture);
+
+ /* Reporting information and errors */
+void WM_report(struct bContext *C, int type, const char *message);
+void WM_reportf(struct bContext *C, int type, const char *format, ...);
+
+ /* OpenGL wrappers, mimicing opengl syntax */
+void wmLoadMatrix (wmWindow *win, float mat[][4]);
+void wmGetMatrix (wmWindow *win, float mat[][4]);
+void wmMultMatrix (wmWindow *win, float mat[][4]);
+void wmGetSingleMatrix (wmWindow *win, float mat[][4]);
+void wmScale (wmWindow *win, float x, float y, float z);
+void wmLoadIdentity (wmWindow *win); /* note: old name clear_view_mat */
+
+void wmFrustum (wmWindow *win, float x1, float x2, float y1, float y2, float n, float f);
+void wmOrtho (wmWindow *win, float x1, float x2, float y1, float y2, float n, float f);
+void wmOrtho2 (wmWindow *win, float x1, float x2, float y1, float y2);
+
+
+#endif /* WM_API_H */
+