diff options
Diffstat (limited to 'source/blender/windowmanager/gizmo')
-rw-r--r-- | source/blender/windowmanager/gizmo/WM_gizmo_types.h | 23 | ||||
-rw-r--r-- | source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c | 2 |
2 files changed, 17 insertions, 8 deletions
diff --git a/source/blender/windowmanager/gizmo/WM_gizmo_types.h b/source/blender/windowmanager/gizmo/WM_gizmo_types.h index 2ab536752c3..386b4379339 100644 --- a/source/blender/windowmanager/gizmo/WM_gizmo_types.h +++ b/source/blender/windowmanager/gizmo/WM_gizmo_types.h @@ -93,20 +93,29 @@ typedef enum eWM_GizmoFlagFlag { * Flags that influence the behavior of all gizmos in the group. */ typedef enum eWM_GizmoFlagGroupTypeFlag { - /* Mark gizmo-group as being 3D */ + /** Mark gizmo-group as being 3D */ WM_GIZMOGROUPTYPE_3D = (1 << 0), - /* Scale gizmos as 3D object that respects zoom (otherwise zoom independent draw size). + /** Scale gizmos as 3D object that respects zoom (otherwise zoom independent draw size). * note: currently only for 3D views, 2D support needs adding. */ WM_GIZMOGROUPTYPE_SCALE = (1 << 1), - /* Gizmos can be depth culled with scene objects (covered by other geometry - TODO) */ + /** Gizmos can be depth culled with scene objects (covered by other geometry - TODO) */ WM_GIZMOGROUPTYPE_DEPTH_3D = (1 << 2), - /* Gizmos can be selected */ + /** Gizmos can be selected */ WM_GIZMOGROUPTYPE_SELECT = (1 << 3), - /* The gizmo group is to be kept (not removed on loading a new file for eg). */ + /** The gizmo group is to be kept (not removed on loading a new file for eg). */ WM_GIZMOGROUPTYPE_PERSISTENT = (1 << 4), - /* Show all other gizmos when interacting. */ + /** Show all other gizmos when interacting. */ WM_GIZMOGROUPTYPE_DRAW_MODAL_ALL = (1 << 5), - /* When used with tool, only run when activating the tool. */ + /** + * When used with tool, only run when activating the tool, + * instead of linking the gizmo while the tool is active. + * + * \warning this option has some limitations, we might even re-implement this differently. + * Currently it's quite minimal so we can see how it works out. + * The main issue is controlling how a gizmo is activated with a tool + * when a tool can activate multiple operators based on the key-map. + * We could even move the options into the key-map item. + * ~ campbell */ WM_GIZMOGROUPTYPE_TOOL_INIT = (1 << 6), } eWM_GizmoFlagGroupTypeFlag; diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c index 583130a0099..0883a1726bd 100644 --- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c +++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c @@ -569,7 +569,7 @@ static wmGizmo *gizmo_find_intersected_3d( int select_id = 0; for (LinkData *link = visible_gizmos->first; link; link = link->next, select_id++) { wmGizmo *gz = link->data; - /* With both defined, favor the 3D, incase the manipulator can be used in 2D or 3D views. */ + /* With both defined, favor the 3D, incase the gizmo can be used in 2D or 3D views. */ if (gz->type->test_select && (gz->type->draw_select == NULL)) { if ((*r_part = gz->type->test_select(C, gz, co)) != -1) { hit = select_id; |