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Diffstat (limited to 'source/blender/windowmanager/intern/wm_dragdrop.c')
-rw-r--r--source/blender/windowmanager/intern/wm_dragdrop.c18
1 files changed, 11 insertions, 7 deletions
diff --git a/source/blender/windowmanager/intern/wm_dragdrop.c b/source/blender/windowmanager/intern/wm_dragdrop.c
index dd01efdb4c4..05d9689565c 100644
--- a/source/blender/windowmanager/intern/wm_dragdrop.c
+++ b/source/blender/windowmanager/intern/wm_dragdrop.c
@@ -46,6 +46,8 @@
#include "BKE_context.h"
+#include "GPU_shader.h"
+
#include "IMB_imbuf_types.h"
#include "UI_interface.h"
@@ -268,10 +270,10 @@ void wm_drags_check_ops(bContext *C, const wmEvent *event)
static void wm_drop_operator_draw(const char *name, int x, int y)
{
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
- const unsigned char fg[4] = {255, 255, 255, 255};
- const unsigned char bg[4] = {0, 0, 0, 50};
+ const float col_fg[4] = {1.0f, 1.0f, 1.0f, 1.0f};
+ const float col_bg[4] = {0.0f, 0.0f, 0.0f, 0.2f};
- UI_fontstyle_draw_simple_backdrop(fstyle, x, y, name, fg, bg);
+ UI_fontstyle_draw_simple_backdrop(fstyle, x, y, name, col_fg, col_bg);
}
static const char *wm_drag_name(wmDrag *drag)
@@ -332,8 +334,10 @@ void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect)
if (rect)
drag_rect_minmax(rect, x, y, x + drag->sx, y + drag->sy);
else {
- glColor4f(1.0, 1.0, 1.0, 0.65); /* this blends texture */
- glaDrawPixelsTexScaled(x, y, drag->imb->x, drag->imb->y, GL_RGBA, GL_UNSIGNED_BYTE, GL_NEAREST, drag->imb->rect, drag->scale, drag->scale);
+ float col[4] = {1.0f, 1.0f, 1.0f, 0.65f}; /* this blends texture */
+ IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR);
+ immDrawPixelsTexScaled(&state, x, y, drag->imb->x, drag->imb->y, GL_RGBA, GL_UNSIGNED_BYTE, GL_NEAREST,
+ drag->imb->rect, drag->scale, drag->scale, 1.0f, 1.0f, col);
}
}
else {
@@ -361,8 +365,8 @@ void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect)
drag_rect_minmax(rect, x, y, x + w, y + iconsize);
}
else {
- glColor4ub(255, 255, 255, 255);
- UI_fontstyle_draw_simple(fstyle, x, y, wm_drag_name(drag));
+ const unsigned char col[] = {255, 255, 255, 255};
+ UI_fontstyle_draw_simple(fstyle, x, y, wm_drag_name(drag), col);
}
/* operator name with roundbox */