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Diffstat (limited to 'source/blender/windowmanager/intern/wm_draw.c')
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index 5be3429f2de..7aaed4086ed 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -441,9 +441,9 @@ void wm_triple_draw_textures(wmWindow *win, wmDrawTriple *triple, float alpha)
halfy /= triple->y;
#endif
- VertexFormat *format = immVertexFormat();
- unsigned int texcoord = VertexFormat_add_attrib(format, "texCoord", COMP_F32, 2, KEEP_FLOAT);
- unsigned int pos = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
+ Gwn_VertFormat *format = immVertexFormat();
+ unsigned int texcoord = GWN_vertformat_attr_add(format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ unsigned int pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
const int activeTex = 7; /* arbitrary */
glActiveTexture(GL_TEXTURE0 + activeTex);
@@ -460,7 +460,7 @@ void wm_triple_draw_textures(wmWindow *win, wmDrawTriple *triple, float alpha)
immUniform1f("alpha", alpha);
immUniform1i("image", activeTex);
- immBegin(PRIM_TRIANGLE_FAN, 4);
+ immBegin(GWN_PRIM_TRI_FAN, 4);
immAttrib2f(texcoord, halfx, halfy);
immVertex2f(pos, 0.0f, 0.0f);