diff options
Diffstat (limited to 'source/blender/windowmanager/intern/wm_draw.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_draw.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index d386f65498f..4751dbb87ff 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -701,9 +701,9 @@ static int wm_draw_update_test_window(wmWindow *win) static int wm_automatic_draw_method(wmWindow *win) { /* Ideally all cards would work well with triple buffer, since if it works - well gives the least redraws and is considerably faster at partial redraw - for sculpting or drawing overlapping menus. For typically lower end cards - copy to texture is slow though and so we use overlap instead there. */ + * well gives the least redraws and is considerably faster at partial redraw + * for sculpting or drawing overlapping menus. For typically lower end cards + * copy to texture is slow though and so we use overlap instead there. */ if(win->drawmethod == USER_DRAW_AUTOMATIC) { /* ATI opensource driver is known to be very slow at this */ |