diff options
Diffstat (limited to 'source/blender/windowmanager/intern/wm_draw.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_draw.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index f01e28f8822..dcb918747f3 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -455,7 +455,7 @@ static void wm_draw_region_buffer_create(ARegion *region, bool stereo, bool use_ * depth or multisample buffers. 3D view creates own buffers with * the data it needs. */ GPUOffScreen *offscreen = GPU_offscreen_create( - region->winx, region->winy, false, false, NULL); + region->winx, region->winy, false, GPU_RGBA8, NULL); if (!offscreen) { WM_report(RPT_ERROR, "Region could not be drawn!"); return; @@ -888,7 +888,7 @@ static void wm_draw_window(bContext *C, wmWindow *win) * stereo methods, but it's less efficient than drawing directly. */ const int width = WM_window_pixels_x(win); const int height = WM_window_pixels_y(win); - GPUOffScreen *offscreen = GPU_offscreen_create(width, height, false, false, NULL); + GPUOffScreen *offscreen = GPU_offscreen_create(width, height, false, GPU_RGBA8, NULL); if (offscreen) { GPUTexture *texture = GPU_offscreen_color_texture(offscreen); |