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Diffstat (limited to 'source/blender/windowmanager/intern/wm_event_system.c')
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c33
1 files changed, 18 insertions, 15 deletions
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 258d6bbc025..c1fd903c479 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -2329,29 +2329,32 @@ static void attach_ndof_data(wmEvent* event, const GHOST_TEventNDOFMotionData* g
const float s = U.ndof_sensitivity;
- data->tvec[0]= s * ghost->tx;
+ data->tx = s * ghost->tx;
- data->rvec[0]= s * ghost->rx;
- data->rvec[1]= s * ghost->ry;
- data->rvec[2]= s * ghost->rz;
+ data->rx = s * ghost->rx;
+ data->rx = s * ghost->ry;
+ data->rx = s * ghost->rz;
if (U.ndof_flag & NDOF_ZOOM_UPDOWN)
{
- // rotate so Y is where Z was (maintain handed-ness)
- data->tvec[1]= s * ghost->tz;
- data->tvec[2]= s * -ghost->ty;
-
- // should this affect rotation also?
- // initial guess is 'yes', but get user feedback immediately!
-#if 0 // after turning this on, my guess becomes 'no'
- data->rvec[1]= s * ghost->rz;
- data->rvec[2]= s * ghost->ry;
+ /* rotate so Y is where Z was */
+ data->ty = s * ghost->tz;
+ data->tz = s * ghost->ty;
+ /* maintain handed-ness? or just do what feels right? */
+
+ /* should this affect rotation also?
+ * initial guess is 'yes', but get user feedback immediately!
+ */
+#if 0
+ /* after turning this on, my guess becomes 'no' */
+ data->ry = s * ghost->rz;
+ data->rz = s * ghost->ry;
#endif
}
else
{
- data->tvec[1]= s * ghost->ty;
- data->tvec[2]= s * ghost->tz;
+ data->ty = s * ghost->ty;
+ data->tz = s * ghost->tz;
}
data->dt = ghost->dt;